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Diffstat (limited to 'data/sprite_anim_frames.asm')
-rwxr-xr-xdata/sprite_anim_frames.asm118
1 files changed, 59 insertions, 59 deletions
diff --git a/data/sprite_anim_frames.asm b/data/sprite_anim_frames.asm
index 10f9244f3..e69792ec1 100755
--- a/data/sprite_anim_frames.asm
+++ b/data/sprite_anim_frames.asm
@@ -49,10 +49,10 @@ SpriteAnimFrameData: ; 8d6e6
dw .Frameset_MagnetTrainBlue
dw .Frameset_MobileTradeSentBall
dw .Frameset_MobileTradeOTBall
- dw .Frameset_31
- dw .Frameset_32
- dw .Frameset_33
- dw .Frameset_34
+ dw .Frameset_ForMobile22
+ dw .Frameset_ForMobile23
+ dw .Frameset_ForMobile24
+ dw .Frameset_ForMobile25
dw .Frameset_IntroSuicune
dw .Frameset_IntroSuicune2
dw .Frameset_IntroPichu
@@ -210,9 +210,9 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_TradePoof:
- frame SPRITE_ANIM_FRAME_IDX_32, 4
- frame SPRITE_ANIM_FRAME_IDX_33, 4
- frame SPRITE_ANIM_FRAME_IDX_34, 4
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 4
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 4
delanim
.Frameset_TradeTubeBulge:
@@ -226,13 +226,13 @@ SpriteAnimFrameData: ; 8d6e6
dorestart
.Frameset_TrademonBubble:
- frame SPRITE_ANIM_FRAME_IDX_39, 32
+ frame SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE, 32
endanim
.Frameset_EvolutionBallOfLight:
- frame SPRITE_ANIM_FRAME_IDX_3B, 2
- frame SPRITE_ANIM_FRAME_IDX_3A, 2
- frame SPRITE_ANIM_FRAME_IDX_3B, 2
+ frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2
+ frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2
endanim
.Frameset_RadioTuningKnob:
@@ -240,10 +240,10 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_MagnetTrainRed:
- frame SPRITE_ANIM_FRAME_IDX_41, 8
- frame SPRITE_ANIM_FRAME_IDX_42, 8
- frame SPRITE_ANIM_FRAME_IDX_41, 8
- frame SPRITE_ANIM_FRAME_IDX_42, 8, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP
dorestart
; XXX
@@ -371,9 +371,9 @@ SpriteAnimFrameData: ; 8d6e6
endanim
.Frameset_MobileTradeSentBall:
- frame SPRITE_ANIM_FRAME_IDX_32, 3
- frame SPRITE_ANIM_FRAME_IDX_33, 3
- frame SPRITE_ANIM_FRAME_IDX_34, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3
frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
@@ -401,82 +401,82 @@ SpriteAnimFrameData: ; 8d6e6
frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
- frame SPRITE_ANIM_FRAME_IDX_32, 3
- frame SPRITE_ANIM_FRAME_IDX_33, 3
- frame SPRITE_ANIM_FRAME_IDX_34, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3
delanim
-.Frameset_31:
- frame SPRITE_ANIM_FRAME_IDX_67, 3
- frame SPRITE_ANIM_FRAME_IDX_68, 3
+.Frameset_ForMobile22:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2, 3
dorestart
-.Frameset_32:
- frame SPRITE_ANIM_FRAME_IDX_6C, 3
+.Frameset_ForMobile23:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23, 3
endanim
-.Frameset_33:
- frame SPRITE_ANIM_FRAME_IDX_6D, 3
+.Frameset_ForMobile24:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24, 3
endanim
-.Frameset_34:
- frame SPRITE_ANIM_FRAME_IDX_69, 2
- frame SPRITE_ANIM_FRAME_IDX_6A, 2
- frame SPRITE_ANIM_FRAME_IDX_6B, 2
+.Frameset_ForMobile25:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2, 2
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3, 2
delanim
.Frameset_IntroSuicune:
- frame SPRITE_ANIM_FRAME_IDX_6E, 3
- frame SPRITE_ANIM_FRAME_IDX_6F, 3
- frame SPRITE_ANIM_FRAME_IDX_70, 3
- frame SPRITE_ANIM_FRAME_IDX_71, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3
dorestart
.Frameset_IntroSuicune2:
- frame SPRITE_ANIM_FRAME_IDX_71, 3
- frame SPRITE_ANIM_FRAME_IDX_6E, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 7
endanim
.Frameset_IntroPichu:
- frame SPRITE_ANIM_FRAME_IDX_72, 32
- frame SPRITE_ANIM_FRAME_IDX_73, 7
- frame SPRITE_ANIM_FRAME_IDX_74, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1, 32
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3, 7
endanim
.Frameset_IntroWooper:
- frame SPRITE_ANIM_FRAME_IDX_75, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER, 3
endanim
.Frameset_IntroUnown1:
- frame SPRITE_ANIM_FRAME_IDX_76, 3
- frame SPRITE_ANIM_FRAME_IDX_77, 3
- frame SPRITE_ANIM_FRAME_IDX_78, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7
delanim
.Frameset_IntroUnown2:
- frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP
- frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP
- frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP
delanim
.Frameset_IntroUnown3:
- frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_Y_FLIP
- frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_Y_FLIP
- frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_Y_FLIP
delanim
.Frameset_IntroUnown4:
- frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP, OAM_Y_FLIP
- frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP, OAM_Y_FLIP
- frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP, OAM_Y_FLIP
delanim
.Frameset_IntroUnownF2:
- frame SPRITE_ANIM_FRAME_IDX_79, 3
- frame SPRITE_ANIM_FRAME_IDX_7A, 3
- frame SPRITE_ANIM_FRAME_IDX_7B, 3
- frame SPRITE_ANIM_FRAME_IDX_7C, 7
- frame SPRITE_ANIM_FRAME_IDX_7D, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5, 7
endanim
.Frameset_IntroSuicuneAway: