diff options
Diffstat (limited to 'data/sprite_anim_seqs.asm')
-rw-r--r-- | data/sprite_anim_seqs.asm | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/data/sprite_anim_seqs.asm b/data/sprite_anim_seqs.asm index 8f8d89aaf..e7b8a522f 100644 --- a/data/sprite_anim_seqs.asm +++ b/data/sprite_anim_seqs.asm @@ -3,8 +3,8 @@ SpriteAnimSeqData: ; 8d1c4 ; frameset sequence, tile ; SPRITE_ANIM_INDEX_PARTY_MON db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 -; SPRITE_ANIM_INDEX_01 - db SPRITE_ANIM_FRAMESET_07, SPRITE_ANIM_SEQ_04, $00 +; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL + db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO @@ -23,12 +23,12 @@ SpriteAnimSeqData: ; 8d1c4 db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_RED_WALK db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_0B - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0D, $08 +; SPRITE_ANIM_INDEX_UNUSED_CURSOR + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0E, $08 -; SPRITE_ANIM_INDEX_0D - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0F, $08 + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 +; SPRITE_ANIM_INDEX_POKEGEAR_ARROW + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF @@ -65,18 +65,18 @@ SpriteAnimSeqData: ; 8d1c4 db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_20 - db SPRITE_ANIM_FRAMESET_2F, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_21 - db SPRITE_ANIM_FRAMESET_30, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_22 - db SPRITE_ANIM_FRAMESET_31, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_23 - db SPRITE_ANIM_FRAMESET_32, SPRITE_ANIM_SEQ_1B, $00 -; SPRITE_ANIM_INDEX_24 - db SPRITE_ANIM_FRAMESET_33, SPRITE_ANIM_SEQ_1C, $00 -; SPRITE_ANIM_INDEX_25 - db SPRITE_ANIM_FRAMESET_34, SPRITE_ANIM_SEQ_NULL, $00 +; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 +; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 +; SPRITE_ANIM_INDEX_MOBILE_22 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_22, SPRITE_ANIM_SEQ_NULL, $00 +; SPRITE_ANIM_INDEX_MOBILE_23 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_23, SPRITE_ANIM_SEQ_FOR_MOBILE_23, $00 +; SPRITE_ANIM_INDEX_MOBILE_24 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_24, SPRITE_ANIM_SEQ_FOR_MOBILE_24, $00 +; SPRITE_ANIM_INDEX_MOBILE_25 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_25, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU |