diff options
Diffstat (limited to 'data/text/battle.asm')
-rw-r--r-- | data/text/battle.asm | 1293 |
1 files changed, 1293 insertions, 0 deletions
diff --git a/data/text/battle.asm b/data/text/battle.asm new file mode 100644 index 000000000..1a609b476 --- /dev/null +++ b/data/text/battle.asm @@ -0,0 +1,1293 @@ +BattleText:: + +BattleText_PlayerPickedUpPayDayMoney: ; 0x80730 + text "<PLAYER> picked up" + line "¥@" + deciram wPayDayMoney, 3, 6 + text "!" + prompt +; 0x80746 + +WildPokemonAppearedText: ; 0x80746 + text "Wild @" + text_from_ram wEnemyMonNick + text_start + line "appeared!" + prompt +; 0x8075c + +HookedPokemonAttackedText: ; 0x8075c + text "The hooked" + line "@" + text_from_ram wEnemyMonNick + text_start + cont "attacked!" + prompt +; 0x80778 + +PokemonFellFromTreeText: ; 0x80778 + text_from_ram wEnemyMonNick + text " fell" + line "out of the tree!" + prompt +; 0x80793 + +WildCelebiAppearedText: ; 0x80793 + text "Wild @" + text_from_ram wEnemyMonNick + text_start + line "appeared!" + prompt +; 0x807a9 + +WantsToBattleText:: ; 0x807a9 + text "<ENEMY>" + line "wants to battle!" + prompt +; 0x807bd + +BattleText_WildFled: ; 0x807bd + text "Wild @" + text_from_ram wEnemyMonNick + text_start + line "fled!" + prompt +; 0x807cf + +BattleText_EnemyFled: ; 0x807cf + text "Enemy @" + text_from_ram wEnemyMonNick + text_start + line "fled!" + prompt +; 0x807e2 + +HurtByPoisonText: ; 0x807e2 + text "<USER>" + line "is hurt by poison!" + prompt +; 0x807f8 + +HurtByBurnText: ; 0x807f8 + text "<USER>'s" + line "hurt by its burn!" + prompt +; 0x8080e + +LeechSeedSapsText: ; 0x8080e + text "LEECH SEED saps" + line "<USER>!" + prompt +; 0x80822 + +HasANightmareText: ; 0x80822 + text "<USER>" + line "has a NIGHTMARE!" + prompt +; 0x80836 + +HurtByCurseText: ; 0x80836 + text "<USER>'s" + line "hurt by the CURSE!" + prompt +; 0x8084d + +SandstormHitsText: ; 0x8084d + text "The SANDSTORM hits" + line "<USER>!" + prompt +; 0x80864 + +PerishCountText: ; 0x80864 + text "<USER>'s" + line "PERISH count is @" + deciram wd265, 1, 1 + text "!" + prompt +; 0x80880 + +BattleText_TargetRecoveredWithItem: ; 0x80880 + text "<TARGET>" + line "recovered with" + cont "@" + text_from_ram wStringBuffer1 + text "." + prompt +; 0x80899 + +BattleText_UserRecoveredPPUsing: ; 0x80899 + text "<USER>" + line "recovered PP using" + cont "@" + text_from_ram wStringBuffer1 + text "." + prompt +; 0x808b6 + +BattleText_TargetWasHitByFutureSight: ; 0x808b6 + text "<TARGET>" + line "was hit by FUTURE" + cont "SIGHT!" + prompt +; 0x808d2 + +BattleText_SafeguardFaded: ; 0x808d2 + text "<USER>'s" + line "SAFEGUARD faded!" + prompt +; 0x808e7 + +BattleText_PkmnLightScreenFell: ; 0x808e7 + text_from_ram wStringBuffer1 + text " #MON's" + line "LIGHT SCREEN fell!" + prompt +; 0x80905 + +BattleText_PkmnReflectFaded: ; 0x80905 + text_from_ram wStringBuffer1 + text " #MON's" + line "REFLECT faded!" + prompt +; 0x8091f + +BattleText_RainContinuesToFall: ; 0x8091f + text "Rain continues to" + line "fall." + prompt +; 0x80938 + +BattleText_TheSunlightIsStrong: ; 0x80938 + text "The sunlight is" + line "strong." + prompt +; 0x80951 + +BattleText_TheSandstormRages: ; 0x80951 + text "The SANDSTORM" + line "rages." + prompt +; 0x80967 + +BattleText_TheRainStopped: ; 0x80967 + text "The rain stopped." + prompt +; 0x8097a + +BattleText_TheSunlightFaded: ; 0x8097a + text "The sunlight" + line "faded." + prompt +; 0x8098f + +BattleText_TheSandstormSubsided: ; 0x8098f + text "The SANDSTORM" + line "subsided." + prompt +; 0x809a8 + +BattleText_EnemyPkmnFainted: ; 0x809a8 + text "Enemy @" + text_from_ram wEnemyMonNick + text_start + line "fainted!" + prompt +; 0x809be + +GotMoneyForWinningText: + text "<PLAYER> got ¥@" + deciram wBattleReward, 3, 6 + text_start + line "for winning!" + prompt + +BattleText_EnemyWasDefeated: ; 0x809da + text "<ENEMY>" + line "was defeated!" + prompt +; 0x809eb + +TiedAgainstText: ; 0x809eb + text "Tied against" + line "<ENEMY>!" + prompt +; 0x809fc + +SentSomeToMomText: + text "<PLAYER> got ¥@" + deciram wBattleReward, 3, 6 + text_start + line "for winning!" + cont "Sent some to MOM!" + prompt + +SentHalfToMomText: + text "Sent half to MOM!" + prompt + +SentAllToMomText: + text "Sent all to MOM!" + prompt + +BattleText_0x80a4f: ; 0x80a4f + text "<RIVAL>: Huh? I" + line "should've chosen" + cont "your #MON!" + prompt +; 0x80a75 + +BattleText_PkmnFainted: ; 0x80a75 + text_from_ram wBattleMonNick + text_start + line "fainted!" + prompt +; 0x80a83 + +BattleText_UseNextMon: ; 0x80a83 + text "Use next #MON?" + done +; 0x80a93 + +BattleText_0x80a93: ; 0x80a93 + text "<RIVAL>: Yes!" + line "I guess I chose a" + cont "good #MON!" + prompt +; 0x80ab9 + +LostAgainstText: ; 0x80ab9 + text "Lost against" + line "<ENEMY>!" + prompt +; 0x80aca + +BattleText_EnemyIsAboutToUseWillPlayerChangePkmn: ; 0x80aca + text "<ENEMY>" + line "is about to use" + cont "@" + text_from_ram wEnemyMonNick + text "." + + para "Will <PLAYER>" + line "change #MON?" + done +; 0x80af8 + +BattleText_EnemySentOut: ; 0x80af8 + text "<ENEMY>" + line "sent out" + cont "@" + text_from_ram wEnemyMonNick + text "!" + done +; 0x80b0b + +BattleText_TheresNoWillToBattle: ; 0x80b0b + text "There's no will to" + line "battle!" + prompt +; 0x80b26 + +BattleText_AnEGGCantBattle: ; 0x80b26 + text "An EGG can't" + line "battle!" + prompt +; 0x80b3b + +BattleText_CantEscape2: ; 0x80b3b + text "Can't escape!" + prompt +; 0x80b49 + +BattleText_TheresNoEscapeFromTrainerBattle: ; 0x80b49 + text "No! There's no" + line "running from a" + cont "trainer battle!" + prompt + +BattleText_GotAwaySafely: ; 0x80b77 + text "Got away safely!" + prompt + +BattleText_UserFledUsingAStringBuffer1: ; 0x80b89 + text "<USER>" + line "fled using a" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x80ba0 + +BattleText_CantEscape: ; 0x80ba0 + text "Can't escape!" + prompt +; 0x80bae + +BattleText_UserHurtBySpikes: ; 0x80bae + text "<USER>'s" + line "hurt by SPIKES!" + prompt +; 0x80bc2 + +RecoveredUsingText: ; 0x80bc2 + text "<TARGET>" + line "recovered using a" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x80bde + +BattleText_UsersStringBuffer1Activated: ; 0x80bde + text "<USER>'s" + line "@" + text_from_ram wStringBuffer1 + text_start + cont "activated!" + prompt +; 0x80bf3 + +BattleText_ItemsCantBeUsedHere: ; 0x80bf3 + text "Items can't be" + line "used here." + prompt +; 0x80c0d + +BattleText_PkmnIsAlreadyOut: ; 0x80c0d + text_from_ram wBattleMonNick + text_start + line "is already out." + prompt +; 0x80c22 + +BattleText_PkmnCantBeRecalled: ; 0x80c22 + text_from_ram wBattleMonNick + text_start + line "can't be recalled!" + prompt +; 0x80c39 + +BattleText_TheresNoPPLeftForThisMove: ; 0x80c39 + text "There's no PP left" + line "for this move!" + prompt +; 0x80c5b + +BattleText_TheMoveIsDisabled: ; 0x80c5b + text "The move is" + line "DISABLED!" + prompt +; 0x80c72 + +BattleText_PkmnHasNoMovesLeft: ; 0x80c72 + text_from_ram wBattleMonNick + text_start + line "has no moves left!" + done +; 0x80c8a + +BattleText_TargetsEncoreEnded: ; 0x80c8a + text "<TARGET>'s" + line "ENCORE ended!" + prompt +; 0x80c9c + +BattleText_StringBuffer1GrewToLevel: ; 0x80c9c + text_from_ram wStringBuffer1 + text " grew to" + line "level @" + deciram wCurPartyLevel, 1, 3 + text "!@" + sound_dex_fanfare_50_79 + db "@@" +; 0x80cb9 + +BattleText_WildPkmnIsEating: ; 0x80cba + text "Wild @" + text_from_ram wEnemyMonNick + text_start + line "is eating!" + prompt +; 0x80cd1 + +BattleText_WildPkmnIsAngry: ; 0x80cd1 + text "Wild @" + text_from_ram wEnemyMonNick + text_start + line "is angry!" + prompt +; 0x80ce7 + +FastAsleepText: ; 0x80ce7 + text "<USER>" + line "is fast asleep!" + prompt +; 0x80cfa + +WokeUpText: ; 0x80cfa + text "<USER>" + line "woke up!" + prompt +; 0x80d06 + +FrozenSolidText: ; 0x80d06 + text "<USER>" + line "is frozen solid!" + prompt +; 0x80d1a + +FlinchedText: ; 0x80d1a + text "<USER>" + line "flinched!" + prompt +; 0x80d27 + +MustRechargeText: ; 0x80d27 + text "<USER>" + line "must recharge!" + prompt +; 0x80d39 + +DisabledNoMoreText: ; 0x80d39 + text "<USER>'s" + line "disabled no more!" + prompt +; 0x80d4f + +IsConfusedText: ; 0x80d4f + text "<USER>" + line "is confused!" + prompt +; 0x80d5f + +HurtItselfText: ; 0x80d5f + text "It hurt itself in" + line "its confusion!" + prompt +; 0x80d81 + +ConfusedNoMoreText: ; 0x80d81 + text "<USER>'s" + line "confused no more!" + prompt +; 0x80d97 + +BecameConfusedText: ; 0x80d97 + text "<TARGET>" + line "became confused!" + prompt +; ItemHealedConfusion + +BattleText_ItemHealedConfusion: ; ItemHealedConfusion + text "A @" + text_from_ram wStringBuffer1 + text " rid" + line "<TARGET>" + cont "of its confusion." + prompt +; 0x80dcc + +AlreadyConfusedText: ; 0x80dcc + text "<TARGET>'s" + line "already confused!" + prompt +; 0x80de2 + +BattleText_UsersHurtByStringBuffer1: ; 0x80de2 + text "<USER>'s" + line "hurt by" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x80df5 + +BattleText_UserWasReleasedFromStringBuffer1: ; 0x80df5 + text "<USER>" + line "was released from" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x80e11 + +UsedBindText: ; 0x80e11 + text "<USER>" + line "used BIND on" + cont "<TARGET>!" + prompt +; 0x80e24 + +WhirlpoolTrapText: ; 0x80e24 + text "<TARGET>" + line "was trapped!" + prompt +; 0x80e34 + +FireSpinTrapText: ; 0x80e34 + text "<TARGET>" + line "was trapped!" + prompt +; 0x80e44 + +WrappedByText: ; 0x80e44 + text "<TARGET>" + line "was WRAPPED by" + cont "<USER>!" + prompt +; 0x80e59 + +ClampedByText: ; 0x80e59 + text "<TARGET>" + line "was CLAMPED by" + cont "<USER>!" + prompt +; 0x80e6e + +StoringEnergyText: ; 0x80e6e + text "<USER>" + line "is storing energy!" + prompt +; 0x80e84 + +UnleashedEnergyText: ; 0x80e84 + text "<USER>" + line "unleashed energy!" + prompt +; 0x80e99 + +HungOnText: ; 0x80e99 + text "<TARGET>" + line "hung on with" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x80eb0 + +EnduredText: ; 0x80eb0 + text "<TARGET>" + line "ENDURED the hit!" + prompt +; 0x80ec4 + +InLoveWithText: ; 0x80ec4 + text "<USER>" + line "is in love with" + cont "<TARGET>!" + prompt +; 0x80eda + +InfatuationText: ; 0x80eda + text "<USER>'s" + line "infatuation kept" + cont "it from attacking!" + prompt +; 0x80f02 + +DisabledMoveText: ; 0x80f02 + text "<USER>'s" + line "@" + text_from_ram wStringBuffer1 + text " is" + cont "DISABLED!" + prompt +; 0x80f19 + +LoafingAroundText: ; 0x80f19 + text_from_ram wBattleMonNick + text " is" + line "loafing around." + prompt +; 0x80f31 + +BeganToNapText: ; 0x80f31 + text_from_ram wBattleMonNick + text " began" + line "to nap!" + prompt +; 0x80f44 + +WontObeyText: ; 0x80f44 + text_from_ram wBattleMonNick + text " won't" + line "obey!" + prompt +; 0x80f54 + +TurnedAwayText: ; 0x80f54 + text_from_ram wBattleMonNick + text " turned" + line "away!" + prompt +; 0x80f66 + +IgnoredOrdersText: ; 0x80f66 + text_from_ram wBattleMonNick + text " ignored" + line "orders!" + prompt +; 0x80f7b + +IgnoredSleepingText: ; 0x80f7b + text_from_ram wBattleMonNick + text " ignored" + line "orders…sleeping!" + prompt +; 0x80f99 + +NoPPLeftText: ; 0x80f99 + text "But no PP is left" + line "for the move!" + prompt +; 0x80fba + +HasNoPPLeftText: ; 0x80fba + text "<USER>" + line "has no PP left for" + cont "@" + text_from_ram wStringBuffer2 + text "!" + prompt +; 0x80fd7 + +WentToSleepText: ; 0x80fd7 + text "<USER>" + line "went to sleep!" + done +; 0x80fe9 + +RestedText: ; 0x80fe9 + text "<USER>" + line "fell asleep and" + cont "became healthy!" + done +; 0x8100c + +RegainedHealthText: ; 0x8100c + text "<USER>" + line "regained health!" + prompt +; 0x81020 + +AttackMissedText: ; 0x81020 + text "<USER>'s" + line "attack missed!" + prompt +; 0x81033 + +AttackMissed2Text: ; 0x81033 + text "<USER>'s" + line "attack missed!" + prompt +; 0x81046 + +CrashedText: ; 0x81046 + text "<USER>" + line "kept going and" + cont "crashed!" + prompt +; 0x81061 + +UnaffectedText: ; 0x81061 + text "<TARGET>'s" + line "unaffected!" + prompt +; 0x81071 + +DoesntAffectText: ; 0x81071 + text "It doesn't affect" + line "<TARGET>!" + prompt +; 0x81086 + +CriticalHitText: ; 0x81086 + text "A critical hit!" + prompt +; 0x81097 + +OneHitKOText: ; 0x81097 + text "It's a one-hit KO!" + prompt +; 0x810aa + +SuperEffectiveText: ; 0x810aa + text "It's super-" + line "effective!" + prompt +; 0x810c1 + +NotVeryEffectiveText: ; 0x810c1 + text "It's not very" + line "effective…" + prompt +; 0x810da + +TookDownWithItText: ; 0x810da + text "<TARGET>" + line "took down with it," + cont "<USER>!" + prompt +; 0x810f3 + +RageBuildingText: ; 0x810f3 + text "<USER>'s" + line "RAGE is building!" + prompt +; 0x81109 + +GotAnEncoreText: ; 0x81109 + text "<TARGET>" + line "got an ENCORE!" + prompt +; 0x8111b + +SharedPainText: ; 0x8111b + text "The battlers" + line "shared pain!" + prompt +; 0x81136 + +TookAimText: ; 0x81136 + text "<USER>" + line "took aim!" + prompt +; 0x81143 + +SketchedText: ; 0x81143 + text "<USER>" + line "SKETCHED" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x81156 + +DestinyBondEffectText: ; 0x81156 + text "<USER>'s" + line "trying to take its" + cont "opponent with it!" + prompt +; 0x8117f + +SpiteEffectText: ; 0x8117f + text "<TARGET>'s" + line "@" + text_from_ram wStringBuffer1 + text " was" + cont "reduced by @" + deciram wd265, 1, 1 + text "!" + prompt +; 0x811a0 + +BellChimedText: ; 0x811a0 + text "A bell chimed!" + line "" + prompt +; 0x811b1 + +FellAsleepText: ; 0x811b1 + text "<TARGET>" + line "fell asleep!" + prompt +; 0x811c1 + +AlreadyAsleepText: ; 0x811c1 + text "<TARGET>'s" + line "already asleep!" + prompt +; 0x811d5 + +WasPoisonedText: ; 0x811d5 + text "<TARGET>" + line "was poisoned!" + prompt +; 0x811e6 + +BadlyPoisonedText: ; 0x811e6 + text "<TARGET>'s" + line "badly poisoned!" + prompt +; 0x811fa + +AlreadyPoisonedText: ; 0x811fa + text "<TARGET>'s" + line "already poisoned!" + prompt +; 0x81210 + +SuckedHealthText: ; 0x81210 + text "Sucked health from" + line "<TARGET>!" + prompt +; 0x81227 + +DreamEatenText: ; 0x81227 + text "<TARGET>'s" + line "dream was eaten!" + prompt +; 0x8123c + +WasBurnedText: ; 0x8123c + text "<TARGET>" + line "was burned!" + prompt +; 0x8124b + +DefrostedOpponentText: ; 0x8124b + text "<TARGET>" + line "was defrosted!" + prompt +; 0x8125d + +WasFrozenText: ; 0x8125d + text "<TARGET>" + line "was frozen solid!" + prompt +; 0x81272 + +WontRiseAnymoreText: ; 0x81272 + text "<USER>'s" + line "@" + text_from_ram wStringBuffer2 + text " won't" + cont "rise anymore!" + prompt +; 0x8128f + +WontDropAnymoreText: ; 0x8128f + text "<TARGET>'s" + line "@" + text_from_ram wStringBuffer2 + text " won't" + cont "drop anymore!" + prompt +; 0x812ac + +FledFromBattleText:: ; 0x812ac + text "<USER>" + line "fled from battle!" + prompt +; 0x812c1 + +FledInFearText: ; 0x812c1 + text "<TARGET>" + line "fled in fear!" + prompt +; 0x812d2 + +BlownAwayText: ; 0x812d2 + text "<TARGET>" + line "was blown away!" + prompt +; 0x812e5 + +PlayerHitTimesText: ; 0x812e5 + text "Hit @" + deciram wPlayerDamageTaken, 1, 1 + text " times!" + prompt +; 0x812f8 + +EnemyHitTimesText: ; 0x812f8 + text "Hit @" + deciram wEnemyDamageTaken, 1, 1 + text " times!" + prompt +; 0x8130b + +MistText: ; 0x8130b + text "<USER>'s" + line "shrouded in MIST!" + prompt +; 0x81321 + +ProtectedByMistText: ; 0x81321 + text "<TARGET>'s" + line "protected by MIST." + prompt +; 0x81338 + +GettingPumpedText: ; 0x81338 + interpret_data + text "<USER>'s" + line "getting pumped!" + prompt +; 0x8134d + +RecoilText: ; 0x8134d + text "<USER>'s" + line "hit with recoil!" + prompt +; 0x81362 + +MadeSubstituteText: ; 0x81362 + text "<USER>" + line "made a SUBSTITUTE!" + prompt +; 0x81378 + +HasSubstituteText: ; 0x81378 + text "<USER>" + line "has a SUBSTITUTE!" + prompt +; 0x8138d + +TooWeakSubText: ; 0x8138d + text "Too weak to make" + line "a SUBSTITUTE!" + prompt +; 0x813ad + +SubTookDamageText: ; 0x813ad + text "The SUBSTITUTE" + line "took damage for" + cont "<TARGET>!" + prompt +; 0x813d0 + +SubFadedText: ; 0x813d0 + text "<TARGET>'s" + line "SUBSTITUTE faded!" + prompt +; 0x813e6 + +LearnedMoveText: ; 0x813e6 + text "<USER>" + line "learned" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x813f8 + +WasSeededText: ; 0x813f8 + text "<TARGET>" + line "was seeded!" + prompt +; 0x81407 + +EvadedText: ; 0x81407 + text "<TARGET>" + line "evaded the attack!" + prompt +; 0x8141d + +WasDisabledText: ; 0x8141d + text "<TARGET>'s" + line "@" + text_from_ram wStringBuffer1 + text " was" + cont "DISABLED!" + prompt +; 0x81435 + +CoinsScatteredText: ; 0x81435 + text "Coins scattered" + line "everywhere!" + prompt +; 0x81452 + +TransformedTypeText: ; 0x81452 + text "<USER>" + line "transformed into" + cont "the @" + text_from_ram wStringBuffer1 + text "-type!" + prompt +; 0x81476 + +EliminatedStatsText: ; 0x81476 + text "All stat changes" + line "were eliminated!" + prompt +; 0x81499 + +TransformedText: ; 0x81499 + text "<USER>" + line "TRANSFORMED into" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x814b4 + +LightScreenEffectText: ; 0x814b4 + text "<USER>'s" + line "SPCL.DEF rose!" + prompt +; 0x814c7 + +ReflectEffectText: ; 0x814c7 + text "<USER>'s" + line "DEFENSE rose!" + prompt +; 0x814d9 + +NothingHappenedText: ; 0x814d9 + text "But nothing" + line "happened." + prompt +; 0x814f0 + +ButItFailedText: ; 0x814f0 + text "But it failed!" + prompt +; 0x81500 + +ItFailedText: ; 0x81500 + text "It failed!" + prompt +; 0x8150c + +DidntAffect1Text: ; 0x8150c + text "It didn't affect" + line "<TARGET>!" + prompt +; 0x81520 + +DidntAffect2Text: ; 0x81520 + text "It didn't affect" + line "<TARGET>!" + prompt +; 0x81534 + +HPIsFullText: ; 0x81534 + text "<USER>'s" + line "HP is full!" + prompt +; 0x81544 + +DraggedOutText: ; 0x81544 + text "<USER>" + line "was dragged out!" + prompt +; 0x81558 + +ParalyzedText: ; 0x81558 + text "<TARGET>'s" + line "paralyzed! Maybe" + cont "it can't attack!" + prompt +; 0x8157d + +FullyParalyzedText: ; 0x8157d + text "<USER>'s" + line "fully paralyzed!" + prompt +; 0x81592 + +AlreadyParalyzedText: ; 0x81592 + text "<TARGET>'s" + line "already paralyzed!" + prompt +; 0x815a9 + +ProtectedByText: ; 0x815a9 + text "<TARGET>'s" + line "protected by" + cont "@" + text_from_ram wStringBuffer1 + text "!" + prompt +; 0x815c1 + +MirrorMoveFailedText: ; 0x815c1 + text "The MIRROR MOVE" + next "failed!" + prompt +; 0x815da + +StoleText: ; 0x815da + text "<USER>" + line "stole @" + text_from_ram wStringBuffer1 + text_start + cont "from its foe!" + prompt +; 0x815f7 + +CantEscapeNowText: ; 0x815f7 + text "<TARGET>" + line "can't escape now!" + prompt +; 0x8160b + +StartedNightmareText: ; 0x8160b + text "<TARGET>" + line "started to have a" + cont "NIGHTMARE!" + prompt +; 0x8162b + +WasDefrostedText: ; 0x8162b + text "<USER>" + line "was defrosted!" + prompt +; 0x8163d + +PutACurseText: ; 0x8163d + text "<USER>" + line "cut its own HP and" + + para "put a CURSE on" + line "<TARGET>!" + prompt +; 0x81665 + +ProtectedItselfText: ; 0x81665 + text "<USER>" + line "PROTECTED itself!" + prompt +; 0x8167a + +ProtectingItselfText: ; 0x8167a + text "<TARGET>'s" + line "PROTECTING itself!" + done +; 0x81691 + +SpikesText: ; 0x81691 + text "SPIKES scattered" + line "all around" + cont "<TARGET>!" + prompt +; 0x816b1 + +IdentifiedText: ; 0x816b1 + text "<USER>" + line "identified" + cont "<TARGET>!" + prompt +; 0x816c2 + +StartPerishText: ; 0x816c2 + text "Both #MON will" + line "faint in 3 turns!" + prompt +; 0x816e4 + +SandstormBrewedText: ; 0x816e4 + text "A SANDSTORM" + line "brewed!" + prompt +; 0x816f9 + +BracedItselfText: ; 0x816f9 + text "<USER>" + line "braced itself!" + prompt +; 0x8170b + +FellInLoveText: ; 0x8170b + text "<TARGET>" + line "fell in love!" + prompt +; 0x8171c + +CoveredByVeilText: ; 0x8171c + text "<USER>'s" + line "covered by a veil!" + prompt +; 0x81733 + +SafeguardProtectText: ; 0x81733 + text "<TARGET>" + line "is protected by" + cont "SAFEGUARD!" + prompt +; 0x81751 + +MagnitudeText: ; 0x81751 + text "Magnitude @" + deciram wd265, 1, 1 + text "!" + prompt +; 0x81764 + +ReleasedByText: ; 0x81764 + text "<USER>" + line "was released by" + cont "<TARGET>!" + prompt +; 0x8177a + +ShedLeechSeedText: ; 0x8177a + text "<USER>" + line "shed LEECH SEED!" + prompt +; 0x8178e + +BlewSpikesText: ; 0x8178e + text "<USER>" + line "blew away SPIKES!" + prompt +; 0x817a3 + +DownpourText: ; 0x817a3 + text "A downpour" + line "started!" + prompt +; 0x817b8 + +SunGotBrightText: ; 0x817b8 + text "The sunlight got" + line "bright!" + prompt +; 0x817d2 + +BellyDrumText: ; 0x817d2 + text "<USER>" + line "cut its HP and" + cont "maximized ATTACK!" + prompt +; 0x817f6 + +CopiedStatsText: ; 0x817f6 + text "<USER>" + line "copied the stat" + + para "changes of" + line "<TARGET>!" + prompt +; 0x81817 + +ForesawAttackText: ; 0x81817 + text "<USER>" + line "foresaw an attack!" + prompt +; 0x8182d + +BeatUpAttackText: ; 0x8182d + text_from_ram wStringBuffer1 + text "'s" + line "attack!" + done +; 0x8183b + +RefusedGiftText: ; 0x8183b + text "<TARGET>" + line "refused the gift!" + prompt +; 0x81850 + +IgnoredOrders2Text: ; 0x81850 + text "<USER>" + line "ignored orders!" + prompt +; 0x81863 + +BattleText_LinkErrorBattleCanceled: ; 0x81863 + text "Link error…" + + para "The battle has" + line "been canceled…" + prompt +; 0x8188e + +BattleText_0x8188e: ; 0x8188e + text "There is no time" + line "left today!" + done +; 0x818ac |