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-rw-r--r--data/text/battle.asm1293
-rw-r--r--data/text/common.asm16
-rw-r--r--data/text/common_1.asm1848
-rw-r--r--data/text/common_2.asm1540
-rw-r--r--data/text/common_3.asm1508
-rw-r--r--data/text/mail_input_chars.asm19
-rw-r--r--data/text/name_input_chars.asm31
-rw-r--r--data/text/std_text.asm388
-rw-r--r--data/text/unused_dakutens.asm15
-rw-r--r--data/text/unused_gen1_trainer_names.asm71
-rw-r--r--data/text/unused_sweet_honey.asm68
11 files changed, 6797 insertions, 0 deletions
diff --git a/data/text/battle.asm b/data/text/battle.asm
new file mode 100644
index 000000000..1a609b476
--- /dev/null
+++ b/data/text/battle.asm
@@ -0,0 +1,1293 @@
+BattleText::
+
+BattleText_PlayerPickedUpPayDayMoney: ; 0x80730
+ text "<PLAYER> picked up"
+ line "¥@"
+ deciram wPayDayMoney, 3, 6
+ text "!"
+ prompt
+; 0x80746
+
+WildPokemonAppearedText: ; 0x80746
+ text "Wild @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "appeared!"
+ prompt
+; 0x8075c
+
+HookedPokemonAttackedText: ; 0x8075c
+ text "The hooked"
+ line "@"
+ text_from_ram wEnemyMonNick
+ text_start
+ cont "attacked!"
+ prompt
+; 0x80778
+
+PokemonFellFromTreeText: ; 0x80778
+ text_from_ram wEnemyMonNick
+ text " fell"
+ line "out of the tree!"
+ prompt
+; 0x80793
+
+WildCelebiAppearedText: ; 0x80793
+ text "Wild @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "appeared!"
+ prompt
+; 0x807a9
+
+WantsToBattleText:: ; 0x807a9
+ text "<ENEMY>"
+ line "wants to battle!"
+ prompt
+; 0x807bd
+
+BattleText_WildFled: ; 0x807bd
+ text "Wild @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "fled!"
+ prompt
+; 0x807cf
+
+BattleText_EnemyFled: ; 0x807cf
+ text "Enemy @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "fled!"
+ prompt
+; 0x807e2
+
+HurtByPoisonText: ; 0x807e2
+ text "<USER>"
+ line "is hurt by poison!"
+ prompt
+; 0x807f8
+
+HurtByBurnText: ; 0x807f8
+ text "<USER>'s"
+ line "hurt by its burn!"
+ prompt
+; 0x8080e
+
+LeechSeedSapsText: ; 0x8080e
+ text "LEECH SEED saps"
+ line "<USER>!"
+ prompt
+; 0x80822
+
+HasANightmareText: ; 0x80822
+ text "<USER>"
+ line "has a NIGHTMARE!"
+ prompt
+; 0x80836
+
+HurtByCurseText: ; 0x80836
+ text "<USER>'s"
+ line "hurt by the CURSE!"
+ prompt
+; 0x8084d
+
+SandstormHitsText: ; 0x8084d
+ text "The SANDSTORM hits"
+ line "<USER>!"
+ prompt
+; 0x80864
+
+PerishCountText: ; 0x80864
+ text "<USER>'s"
+ line "PERISH count is @"
+ deciram wd265, 1, 1
+ text "!"
+ prompt
+; 0x80880
+
+BattleText_TargetRecoveredWithItem: ; 0x80880
+ text "<TARGET>"
+ line "recovered with"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+; 0x80899
+
+BattleText_UserRecoveredPPUsing: ; 0x80899
+ text "<USER>"
+ line "recovered PP using"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+; 0x808b6
+
+BattleText_TargetWasHitByFutureSight: ; 0x808b6
+ text "<TARGET>"
+ line "was hit by FUTURE"
+ cont "SIGHT!"
+ prompt
+; 0x808d2
+
+BattleText_SafeguardFaded: ; 0x808d2
+ text "<USER>'s"
+ line "SAFEGUARD faded!"
+ prompt
+; 0x808e7
+
+BattleText_PkmnLightScreenFell: ; 0x808e7
+ text_from_ram wStringBuffer1
+ text " #MON's"
+ line "LIGHT SCREEN fell!"
+ prompt
+; 0x80905
+
+BattleText_PkmnReflectFaded: ; 0x80905
+ text_from_ram wStringBuffer1
+ text " #MON's"
+ line "REFLECT faded!"
+ prompt
+; 0x8091f
+
+BattleText_RainContinuesToFall: ; 0x8091f
+ text "Rain continues to"
+ line "fall."
+ prompt
+; 0x80938
+
+BattleText_TheSunlightIsStrong: ; 0x80938
+ text "The sunlight is"
+ line "strong."
+ prompt
+; 0x80951
+
+BattleText_TheSandstormRages: ; 0x80951
+ text "The SANDSTORM"
+ line "rages."
+ prompt
+; 0x80967
+
+BattleText_TheRainStopped: ; 0x80967
+ text "The rain stopped."
+ prompt
+; 0x8097a
+
+BattleText_TheSunlightFaded: ; 0x8097a
+ text "The sunlight"
+ line "faded."
+ prompt
+; 0x8098f
+
+BattleText_TheSandstormSubsided: ; 0x8098f
+ text "The SANDSTORM"
+ line "subsided."
+ prompt
+; 0x809a8
+
+BattleText_EnemyPkmnFainted: ; 0x809a8
+ text "Enemy @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "fainted!"
+ prompt
+; 0x809be
+
+GotMoneyForWinningText:
+ text "<PLAYER> got ¥@"
+ deciram wBattleReward, 3, 6
+ text_start
+ line "for winning!"
+ prompt
+
+BattleText_EnemyWasDefeated: ; 0x809da
+ text "<ENEMY>"
+ line "was defeated!"
+ prompt
+; 0x809eb
+
+TiedAgainstText: ; 0x809eb
+ text "Tied against"
+ line "<ENEMY>!"
+ prompt
+; 0x809fc
+
+SentSomeToMomText:
+ text "<PLAYER> got ¥@"
+ deciram wBattleReward, 3, 6
+ text_start
+ line "for winning!"
+ cont "Sent some to MOM!"
+ prompt
+
+SentHalfToMomText:
+ text "Sent half to MOM!"
+ prompt
+
+SentAllToMomText:
+ text "Sent all to MOM!"
+ prompt
+
+BattleText_0x80a4f: ; 0x80a4f
+ text "<RIVAL>: Huh? I"
+ line "should've chosen"
+ cont "your #MON!"
+ prompt
+; 0x80a75
+
+BattleText_PkmnFainted: ; 0x80a75
+ text_from_ram wBattleMonNick
+ text_start
+ line "fainted!"
+ prompt
+; 0x80a83
+
+BattleText_UseNextMon: ; 0x80a83
+ text "Use next #MON?"
+ done
+; 0x80a93
+
+BattleText_0x80a93: ; 0x80a93
+ text "<RIVAL>: Yes!"
+ line "I guess I chose a"
+ cont "good #MON!"
+ prompt
+; 0x80ab9
+
+LostAgainstText: ; 0x80ab9
+ text "Lost against"
+ line "<ENEMY>!"
+ prompt
+; 0x80aca
+
+BattleText_EnemyIsAboutToUseWillPlayerChangePkmn: ; 0x80aca
+ text "<ENEMY>"
+ line "is about to use"
+ cont "@"
+ text_from_ram wEnemyMonNick
+ text "."
+
+ para "Will <PLAYER>"
+ line "change #MON?"
+ done
+; 0x80af8
+
+BattleText_EnemySentOut: ; 0x80af8
+ text "<ENEMY>"
+ line "sent out"
+ cont "@"
+ text_from_ram wEnemyMonNick
+ text "!"
+ done
+; 0x80b0b
+
+BattleText_TheresNoWillToBattle: ; 0x80b0b
+ text "There's no will to"
+ line "battle!"
+ prompt
+; 0x80b26
+
+BattleText_AnEGGCantBattle: ; 0x80b26
+ text "An EGG can't"
+ line "battle!"
+ prompt
+; 0x80b3b
+
+BattleText_CantEscape2: ; 0x80b3b
+ text "Can't escape!"
+ prompt
+; 0x80b49
+
+BattleText_TheresNoEscapeFromTrainerBattle: ; 0x80b49
+ text "No! There's no"
+ line "running from a"
+ cont "trainer battle!"
+ prompt
+
+BattleText_GotAwaySafely: ; 0x80b77
+ text "Got away safely!"
+ prompt
+
+BattleText_UserFledUsingAStringBuffer1: ; 0x80b89
+ text "<USER>"
+ line "fled using a"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x80ba0
+
+BattleText_CantEscape: ; 0x80ba0
+ text "Can't escape!"
+ prompt
+; 0x80bae
+
+BattleText_UserHurtBySpikes: ; 0x80bae
+ text "<USER>'s"
+ line "hurt by SPIKES!"
+ prompt
+; 0x80bc2
+
+RecoveredUsingText: ; 0x80bc2
+ text "<TARGET>"
+ line "recovered using a"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x80bde
+
+BattleText_UsersStringBuffer1Activated: ; 0x80bde
+ text "<USER>'s"
+ line "@"
+ text_from_ram wStringBuffer1
+ text_start
+ cont "activated!"
+ prompt
+; 0x80bf3
+
+BattleText_ItemsCantBeUsedHere: ; 0x80bf3
+ text "Items can't be"
+ line "used here."
+ prompt
+; 0x80c0d
+
+BattleText_PkmnIsAlreadyOut: ; 0x80c0d
+ text_from_ram wBattleMonNick
+ text_start
+ line "is already out."
+ prompt
+; 0x80c22
+
+BattleText_PkmnCantBeRecalled: ; 0x80c22
+ text_from_ram wBattleMonNick
+ text_start
+ line "can't be recalled!"
+ prompt
+; 0x80c39
+
+BattleText_TheresNoPPLeftForThisMove: ; 0x80c39
+ text "There's no PP left"
+ line "for this move!"
+ prompt
+; 0x80c5b
+
+BattleText_TheMoveIsDisabled: ; 0x80c5b
+ text "The move is"
+ line "DISABLED!"
+ prompt
+; 0x80c72
+
+BattleText_PkmnHasNoMovesLeft: ; 0x80c72
+ text_from_ram wBattleMonNick
+ text_start
+ line "has no moves left!"
+ done
+; 0x80c8a
+
+BattleText_TargetsEncoreEnded: ; 0x80c8a
+ text "<TARGET>'s"
+ line "ENCORE ended!"
+ prompt
+; 0x80c9c
+
+BattleText_StringBuffer1GrewToLevel: ; 0x80c9c
+ text_from_ram wStringBuffer1
+ text " grew to"
+ line "level @"
+ deciram wCurPartyLevel, 1, 3
+ text "!@"
+ sound_dex_fanfare_50_79
+ db "@@"
+; 0x80cb9
+
+BattleText_WildPkmnIsEating: ; 0x80cba
+ text "Wild @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "is eating!"
+ prompt
+; 0x80cd1
+
+BattleText_WildPkmnIsAngry: ; 0x80cd1
+ text "Wild @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "is angry!"
+ prompt
+; 0x80ce7
+
+FastAsleepText: ; 0x80ce7
+ text "<USER>"
+ line "is fast asleep!"
+ prompt
+; 0x80cfa
+
+WokeUpText: ; 0x80cfa
+ text "<USER>"
+ line "woke up!"
+ prompt
+; 0x80d06
+
+FrozenSolidText: ; 0x80d06
+ text "<USER>"
+ line "is frozen solid!"
+ prompt
+; 0x80d1a
+
+FlinchedText: ; 0x80d1a
+ text "<USER>"
+ line "flinched!"
+ prompt
+; 0x80d27
+
+MustRechargeText: ; 0x80d27
+ text "<USER>"
+ line "must recharge!"
+ prompt
+; 0x80d39
+
+DisabledNoMoreText: ; 0x80d39
+ text "<USER>'s"
+ line "disabled no more!"
+ prompt
+; 0x80d4f
+
+IsConfusedText: ; 0x80d4f
+ text "<USER>"
+ line "is confused!"
+ prompt
+; 0x80d5f
+
+HurtItselfText: ; 0x80d5f
+ text "It hurt itself in"
+ line "its confusion!"
+ prompt
+; 0x80d81
+
+ConfusedNoMoreText: ; 0x80d81
+ text "<USER>'s"
+ line "confused no more!"
+ prompt
+; 0x80d97
+
+BecameConfusedText: ; 0x80d97
+ text "<TARGET>"
+ line "became confused!"
+ prompt
+; ItemHealedConfusion
+
+BattleText_ItemHealedConfusion: ; ItemHealedConfusion
+ text "A @"
+ text_from_ram wStringBuffer1
+ text " rid"
+ line "<TARGET>"
+ cont "of its confusion."
+ prompt
+; 0x80dcc
+
+AlreadyConfusedText: ; 0x80dcc
+ text "<TARGET>'s"
+ line "already confused!"
+ prompt
+; 0x80de2
+
+BattleText_UsersHurtByStringBuffer1: ; 0x80de2
+ text "<USER>'s"
+ line "hurt by"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x80df5
+
+BattleText_UserWasReleasedFromStringBuffer1: ; 0x80df5
+ text "<USER>"
+ line "was released from"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x80e11
+
+UsedBindText: ; 0x80e11
+ text "<USER>"
+ line "used BIND on"
+ cont "<TARGET>!"
+ prompt
+; 0x80e24
+
+WhirlpoolTrapText: ; 0x80e24
+ text "<TARGET>"
+ line "was trapped!"
+ prompt
+; 0x80e34
+
+FireSpinTrapText: ; 0x80e34
+ text "<TARGET>"
+ line "was trapped!"
+ prompt
+; 0x80e44
+
+WrappedByText: ; 0x80e44
+ text "<TARGET>"
+ line "was WRAPPED by"
+ cont "<USER>!"
+ prompt
+; 0x80e59
+
+ClampedByText: ; 0x80e59
+ text "<TARGET>"
+ line "was CLAMPED by"
+ cont "<USER>!"
+ prompt
+; 0x80e6e
+
+StoringEnergyText: ; 0x80e6e
+ text "<USER>"
+ line "is storing energy!"
+ prompt
+; 0x80e84
+
+UnleashedEnergyText: ; 0x80e84
+ text "<USER>"
+ line "unleashed energy!"
+ prompt
+; 0x80e99
+
+HungOnText: ; 0x80e99
+ text "<TARGET>"
+ line "hung on with"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x80eb0
+
+EnduredText: ; 0x80eb0
+ text "<TARGET>"
+ line "ENDURED the hit!"
+ prompt
+; 0x80ec4
+
+InLoveWithText: ; 0x80ec4
+ text "<USER>"
+ line "is in love with"
+ cont "<TARGET>!"
+ prompt
+; 0x80eda
+
+InfatuationText: ; 0x80eda
+ text "<USER>'s"
+ line "infatuation kept"
+ cont "it from attacking!"
+ prompt
+; 0x80f02
+
+DisabledMoveText: ; 0x80f02
+ text "<USER>'s"
+ line "@"
+ text_from_ram wStringBuffer1
+ text " is"
+ cont "DISABLED!"
+ prompt
+; 0x80f19
+
+LoafingAroundText: ; 0x80f19
+ text_from_ram wBattleMonNick
+ text " is"
+ line "loafing around."
+ prompt
+; 0x80f31
+
+BeganToNapText: ; 0x80f31
+ text_from_ram wBattleMonNick
+ text " began"
+ line "to nap!"
+ prompt
+; 0x80f44
+
+WontObeyText: ; 0x80f44
+ text_from_ram wBattleMonNick
+ text " won't"
+ line "obey!"
+ prompt
+; 0x80f54
+
+TurnedAwayText: ; 0x80f54
+ text_from_ram wBattleMonNick
+ text " turned"
+ line "away!"
+ prompt
+; 0x80f66
+
+IgnoredOrdersText: ; 0x80f66
+ text_from_ram wBattleMonNick
+ text " ignored"
+ line "orders!"
+ prompt
+; 0x80f7b
+
+IgnoredSleepingText: ; 0x80f7b
+ text_from_ram wBattleMonNick
+ text " ignored"
+ line "orders…sleeping!"
+ prompt
+; 0x80f99
+
+NoPPLeftText: ; 0x80f99
+ text "But no PP is left"
+ line "for the move!"
+ prompt
+; 0x80fba
+
+HasNoPPLeftText: ; 0x80fba
+ text "<USER>"
+ line "has no PP left for"
+ cont "@"
+ text_from_ram wStringBuffer2
+ text "!"
+ prompt
+; 0x80fd7
+
+WentToSleepText: ; 0x80fd7
+ text "<USER>"
+ line "went to sleep!"
+ done
+; 0x80fe9
+
+RestedText: ; 0x80fe9
+ text "<USER>"
+ line "fell asleep and"
+ cont "became healthy!"
+ done
+; 0x8100c
+
+RegainedHealthText: ; 0x8100c
+ text "<USER>"
+ line "regained health!"
+ prompt
+; 0x81020
+
+AttackMissedText: ; 0x81020
+ text "<USER>'s"
+ line "attack missed!"
+ prompt
+; 0x81033
+
+AttackMissed2Text: ; 0x81033
+ text "<USER>'s"
+ line "attack missed!"
+ prompt
+; 0x81046
+
+CrashedText: ; 0x81046
+ text "<USER>"
+ line "kept going and"
+ cont "crashed!"
+ prompt
+; 0x81061
+
+UnaffectedText: ; 0x81061
+ text "<TARGET>'s"
+ line "unaffected!"
+ prompt
+; 0x81071
+
+DoesntAffectText: ; 0x81071
+ text "It doesn't affect"
+ line "<TARGET>!"
+ prompt
+; 0x81086
+
+CriticalHitText: ; 0x81086
+ text "A critical hit!"
+ prompt
+; 0x81097
+
+OneHitKOText: ; 0x81097
+ text "It's a one-hit KO!"
+ prompt
+; 0x810aa
+
+SuperEffectiveText: ; 0x810aa
+ text "It's super-"
+ line "effective!"
+ prompt
+; 0x810c1
+
+NotVeryEffectiveText: ; 0x810c1
+ text "It's not very"
+ line "effective…"
+ prompt
+; 0x810da
+
+TookDownWithItText: ; 0x810da
+ text "<TARGET>"
+ line "took down with it,"
+ cont "<USER>!"
+ prompt
+; 0x810f3
+
+RageBuildingText: ; 0x810f3
+ text "<USER>'s"
+ line "RAGE is building!"
+ prompt
+; 0x81109
+
+GotAnEncoreText: ; 0x81109
+ text "<TARGET>"
+ line "got an ENCORE!"
+ prompt
+; 0x8111b
+
+SharedPainText: ; 0x8111b
+ text "The battlers"
+ line "shared pain!"
+ prompt
+; 0x81136
+
+TookAimText: ; 0x81136
+ text "<USER>"
+ line "took aim!"
+ prompt
+; 0x81143
+
+SketchedText: ; 0x81143
+ text "<USER>"
+ line "SKETCHED"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x81156
+
+DestinyBondEffectText: ; 0x81156
+ text "<USER>'s"
+ line "trying to take its"
+ cont "opponent with it!"
+ prompt
+; 0x8117f
+
+SpiteEffectText: ; 0x8117f
+ text "<TARGET>'s"
+ line "@"
+ text_from_ram wStringBuffer1
+ text " was"
+ cont "reduced by @"
+ deciram wd265, 1, 1
+ text "!"
+ prompt
+; 0x811a0
+
+BellChimedText: ; 0x811a0
+ text "A bell chimed!"
+ line ""
+ prompt
+; 0x811b1
+
+FellAsleepText: ; 0x811b1
+ text "<TARGET>"
+ line "fell asleep!"
+ prompt
+; 0x811c1
+
+AlreadyAsleepText: ; 0x811c1
+ text "<TARGET>'s"
+ line "already asleep!"
+ prompt
+; 0x811d5
+
+WasPoisonedText: ; 0x811d5
+ text "<TARGET>"
+ line "was poisoned!"
+ prompt
+; 0x811e6
+
+BadlyPoisonedText: ; 0x811e6
+ text "<TARGET>'s"
+ line "badly poisoned!"
+ prompt
+; 0x811fa
+
+AlreadyPoisonedText: ; 0x811fa
+ text "<TARGET>'s"
+ line "already poisoned!"
+ prompt
+; 0x81210
+
+SuckedHealthText: ; 0x81210
+ text "Sucked health from"
+ line "<TARGET>!"
+ prompt
+; 0x81227
+
+DreamEatenText: ; 0x81227
+ text "<TARGET>'s"
+ line "dream was eaten!"
+ prompt
+; 0x8123c
+
+WasBurnedText: ; 0x8123c
+ text "<TARGET>"
+ line "was burned!"
+ prompt
+; 0x8124b
+
+DefrostedOpponentText: ; 0x8124b
+ text "<TARGET>"
+ line "was defrosted!"
+ prompt
+; 0x8125d
+
+WasFrozenText: ; 0x8125d
+ text "<TARGET>"
+ line "was frozen solid!"
+ prompt
+; 0x81272
+
+WontRiseAnymoreText: ; 0x81272
+ text "<USER>'s"
+ line "@"
+ text_from_ram wStringBuffer2
+ text " won't"
+ cont "rise anymore!"
+ prompt
+; 0x8128f
+
+WontDropAnymoreText: ; 0x8128f
+ text "<TARGET>'s"
+ line "@"
+ text_from_ram wStringBuffer2
+ text " won't"
+ cont "drop anymore!"
+ prompt
+; 0x812ac
+
+FledFromBattleText:: ; 0x812ac
+ text "<USER>"
+ line "fled from battle!"
+ prompt
+; 0x812c1
+
+FledInFearText: ; 0x812c1
+ text "<TARGET>"
+ line "fled in fear!"
+ prompt
+; 0x812d2
+
+BlownAwayText: ; 0x812d2
+ text "<TARGET>"
+ line "was blown away!"
+ prompt
+; 0x812e5
+
+PlayerHitTimesText: ; 0x812e5
+ text "Hit @"
+ deciram wPlayerDamageTaken, 1, 1
+ text " times!"
+ prompt
+; 0x812f8
+
+EnemyHitTimesText: ; 0x812f8
+ text "Hit @"
+ deciram wEnemyDamageTaken, 1, 1
+ text " times!"
+ prompt
+; 0x8130b
+
+MistText: ; 0x8130b
+ text "<USER>'s"
+ line "shrouded in MIST!"
+ prompt
+; 0x81321
+
+ProtectedByMistText: ; 0x81321
+ text "<TARGET>'s"
+ line "protected by MIST."
+ prompt
+; 0x81338
+
+GettingPumpedText: ; 0x81338
+ interpret_data
+ text "<USER>'s"
+ line "getting pumped!"
+ prompt
+; 0x8134d
+
+RecoilText: ; 0x8134d
+ text "<USER>'s"
+ line "hit with recoil!"
+ prompt
+; 0x81362
+
+MadeSubstituteText: ; 0x81362
+ text "<USER>"
+ line "made a SUBSTITUTE!"
+ prompt
+; 0x81378
+
+HasSubstituteText: ; 0x81378
+ text "<USER>"
+ line "has a SUBSTITUTE!"
+ prompt
+; 0x8138d
+
+TooWeakSubText: ; 0x8138d
+ text "Too weak to make"
+ line "a SUBSTITUTE!"
+ prompt
+; 0x813ad
+
+SubTookDamageText: ; 0x813ad
+ text "The SUBSTITUTE"
+ line "took damage for"
+ cont "<TARGET>!"
+ prompt
+; 0x813d0
+
+SubFadedText: ; 0x813d0
+ text "<TARGET>'s"
+ line "SUBSTITUTE faded!"
+ prompt
+; 0x813e6
+
+LearnedMoveText: ; 0x813e6
+ text "<USER>"
+ line "learned"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x813f8
+
+WasSeededText: ; 0x813f8
+ text "<TARGET>"
+ line "was seeded!"
+ prompt
+; 0x81407
+
+EvadedText: ; 0x81407
+ text "<TARGET>"
+ line "evaded the attack!"
+ prompt
+; 0x8141d
+
+WasDisabledText: ; 0x8141d
+ text "<TARGET>'s"
+ line "@"
+ text_from_ram wStringBuffer1
+ text " was"
+ cont "DISABLED!"
+ prompt
+; 0x81435
+
+CoinsScatteredText: ; 0x81435
+ text "Coins scattered"
+ line "everywhere!"
+ prompt
+; 0x81452
+
+TransformedTypeText: ; 0x81452
+ text "<USER>"
+ line "transformed into"
+ cont "the @"
+ text_from_ram wStringBuffer1
+ text "-type!"
+ prompt
+; 0x81476
+
+EliminatedStatsText: ; 0x81476
+ text "All stat changes"
+ line "were eliminated!"
+ prompt
+; 0x81499
+
+TransformedText: ; 0x81499
+ text "<USER>"
+ line "TRANSFORMED into"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x814b4
+
+LightScreenEffectText: ; 0x814b4
+ text "<USER>'s"
+ line "SPCL.DEF rose!"
+ prompt
+; 0x814c7
+
+ReflectEffectText: ; 0x814c7
+ text "<USER>'s"
+ line "DEFENSE rose!"
+ prompt
+; 0x814d9
+
+NothingHappenedText: ; 0x814d9
+ text "But nothing"
+ line "happened."
+ prompt
+; 0x814f0
+
+ButItFailedText: ; 0x814f0
+ text "But it failed!"
+ prompt
+; 0x81500
+
+ItFailedText: ; 0x81500
+ text "It failed!"
+ prompt
+; 0x8150c
+
+DidntAffect1Text: ; 0x8150c
+ text "It didn't affect"
+ line "<TARGET>!"
+ prompt
+; 0x81520
+
+DidntAffect2Text: ; 0x81520
+ text "It didn't affect"
+ line "<TARGET>!"
+ prompt
+; 0x81534
+
+HPIsFullText: ; 0x81534
+ text "<USER>'s"
+ line "HP is full!"
+ prompt
+; 0x81544
+
+DraggedOutText: ; 0x81544
+ text "<USER>"
+ line "was dragged out!"
+ prompt
+; 0x81558
+
+ParalyzedText: ; 0x81558
+ text "<TARGET>'s"
+ line "paralyzed! Maybe"
+ cont "it can't attack!"
+ prompt
+; 0x8157d
+
+FullyParalyzedText: ; 0x8157d
+ text "<USER>'s"
+ line "fully paralyzed!"
+ prompt
+; 0x81592
+
+AlreadyParalyzedText: ; 0x81592
+ text "<TARGET>'s"
+ line "already paralyzed!"
+ prompt
+; 0x815a9
+
+ProtectedByText: ; 0x815a9
+ text "<TARGET>'s"
+ line "protected by"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+; 0x815c1
+
+MirrorMoveFailedText: ; 0x815c1
+ text "The MIRROR MOVE"
+ next "failed!"
+ prompt
+; 0x815da
+
+StoleText: ; 0x815da
+ text "<USER>"
+ line "stole @"
+ text_from_ram wStringBuffer1
+ text_start
+ cont "from its foe!"
+ prompt
+; 0x815f7
+
+CantEscapeNowText: ; 0x815f7
+ text "<TARGET>"
+ line "can't escape now!"
+ prompt
+; 0x8160b
+
+StartedNightmareText: ; 0x8160b
+ text "<TARGET>"
+ line "started to have a"
+ cont "NIGHTMARE!"
+ prompt
+; 0x8162b
+
+WasDefrostedText: ; 0x8162b
+ text "<USER>"
+ line "was defrosted!"
+ prompt
+; 0x8163d
+
+PutACurseText: ; 0x8163d
+ text "<USER>"
+ line "cut its own HP and"
+
+ para "put a CURSE on"
+ line "<TARGET>!"
+ prompt
+; 0x81665
+
+ProtectedItselfText: ; 0x81665
+ text "<USER>"
+ line "PROTECTED itself!"
+ prompt
+; 0x8167a
+
+ProtectingItselfText: ; 0x8167a
+ text "<TARGET>'s"
+ line "PROTECTING itself!"
+ done
+; 0x81691
+
+SpikesText: ; 0x81691
+ text "SPIKES scattered"
+ line "all around"
+ cont "<TARGET>!"
+ prompt
+; 0x816b1
+
+IdentifiedText: ; 0x816b1
+ text "<USER>"
+ line "identified"
+ cont "<TARGET>!"
+ prompt
+; 0x816c2
+
+StartPerishText: ; 0x816c2
+ text "Both #MON will"
+ line "faint in 3 turns!"
+ prompt
+; 0x816e4
+
+SandstormBrewedText: ; 0x816e4
+ text "A SANDSTORM"
+ line "brewed!"
+ prompt
+; 0x816f9
+
+BracedItselfText: ; 0x816f9
+ text "<USER>"
+ line "braced itself!"
+ prompt
+; 0x8170b
+
+FellInLoveText: ; 0x8170b
+ text "<TARGET>"
+ line "fell in love!"
+ prompt
+; 0x8171c
+
+CoveredByVeilText: ; 0x8171c
+ text "<USER>'s"
+ line "covered by a veil!"
+ prompt
+; 0x81733
+
+SafeguardProtectText: ; 0x81733
+ text "<TARGET>"
+ line "is protected by"
+ cont "SAFEGUARD!"
+ prompt
+; 0x81751
+
+MagnitudeText: ; 0x81751
+ text "Magnitude @"
+ deciram wd265, 1, 1
+ text "!"
+ prompt
+; 0x81764
+
+ReleasedByText: ; 0x81764
+ text "<USER>"
+ line "was released by"
+ cont "<TARGET>!"
+ prompt
+; 0x8177a
+
+ShedLeechSeedText: ; 0x8177a
+ text "<USER>"
+ line "shed LEECH SEED!"
+ prompt
+; 0x8178e
+
+BlewSpikesText: ; 0x8178e
+ text "<USER>"
+ line "blew away SPIKES!"
+ prompt
+; 0x817a3
+
+DownpourText: ; 0x817a3
+ text "A downpour"
+ line "started!"
+ prompt
+; 0x817b8
+
+SunGotBrightText: ; 0x817b8
+ text "The sunlight got"
+ line "bright!"
+ prompt
+; 0x817d2
+
+BellyDrumText: ; 0x817d2
+ text "<USER>"
+ line "cut its HP and"
+ cont "maximized ATTACK!"
+ prompt
+; 0x817f6
+
+CopiedStatsText: ; 0x817f6
+ text "<USER>"
+ line "copied the stat"
+
+ para "changes of"
+ line "<TARGET>!"
+ prompt
+; 0x81817
+
+ForesawAttackText: ; 0x81817
+ text "<USER>"
+ line "foresaw an attack!"
+ prompt
+; 0x8182d
+
+BeatUpAttackText: ; 0x8182d
+ text_from_ram wStringBuffer1
+ text "'s"
+ line "attack!"
+ done
+; 0x8183b
+
+RefusedGiftText: ; 0x8183b
+ text "<TARGET>"
+ line "refused the gift!"
+ prompt
+; 0x81850
+
+IgnoredOrders2Text: ; 0x81850
+ text "<USER>"
+ line "ignored orders!"
+ prompt
+; 0x81863
+
+BattleText_LinkErrorBattleCanceled: ; 0x81863
+ text "Link error…"
+
+ para "The battle has"
+ line "been canceled…"
+ prompt
+; 0x8188e
+
+BattleText_0x8188e: ; 0x8188e
+ text "There is no time"
+ line "left today!"
+ done
+; 0x818ac
diff --git a/data/text/common.asm b/data/text/common.asm
new file mode 100644
index 000000000..d1fbb8b1a
--- /dev/null
+++ b/data/text/common.asm
@@ -0,0 +1,16 @@
+INCLUDE "constants.asm"
+
+
+SECTION "Text 1", ROMX
+
+INCLUDE "data/text/common_1.asm"
+
+
+SECTION "Text 2", ROMX
+
+INCLUDE "data/text/common_2.asm"
+
+
+SECTION "Text 3", ROMX
+
+INCLUDE "data/text/common_3.asm"
diff --git a/data/text/common_1.asm b/data/text/common_1.asm
new file mode 100644
index 000000000..80b47013d
--- /dev/null
+++ b/data/text/common_1.asm
@@ -0,0 +1,1848 @@
+_FruitBearingTreeText::
+ text "It's a fruit-"
+ line "bearing tree."
+ done
+
+_HeyItsFruitText::
+ text "Hey! It's"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "!"
+ done
+
+_ObtainedFruitText::
+ text "Obtained"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "!"
+ done
+
+_FruitPackIsFullText::
+ text "But the PACK is"
+ line "full…"
+ done
+
+_NothingHereText::
+ text "There's nothing"
+ line "here…"
+ done
+
+UnknownText_0x1bc06b::
+ text "Which APRICORN"
+ line "should I use?"
+ done
+
+UnknownText_0x1bc089::
+ text "How many should I"
+ line "make?"
+ done
+
+UnknownText_0x1bc0a2::
+ text_from_ram wStringBuffer1
+ text_start
+ line "recovered @"
+ deciram wd1f3, 2, 3
+ text "HP!"
+ done
+
+UnknownText_0x1bc0bb::
+ text_from_ram wStringBuffer1
+ text "'s"
+ line "cured of poison."
+ done
+
+UnknownText_0x1bc0d2::
+ text_from_ram wStringBuffer1
+ text "'s"
+ line "rid of paralysis."
+ done
+
+UnknownText_0x1bc0ea::
+ text_from_ram wStringBuffer1
+ text "'s"
+ line "burn was healed."
+ done
+
+UnknownText_0x1bc101::
+ text_from_ram wStringBuffer1
+ text_start
+ line "was defrosted."
+ done
+
+UnknownText_0x1bc115::
+ text_from_ram wStringBuffer1
+ text_start
+ line "woke up."
+ done
+
+UnknownText_0x1bc123::
+ text_from_ram wStringBuffer1
+ text "'s"
+ line "health returned."
+ done
+
+UnknownText_0x1bc13a::
+ text_from_ram wStringBuffer1
+ text_start
+ line "is revitalized."
+ done
+
+UnknownText_0x1bc14f::
+ text_from_ram wStringBuffer1
+ text " grew to"
+ line "level @"
+ deciram wCurPartyLevel, 1, 3
+ text "!@"
+ sound_dex_fanfare_50_79
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1bc16e::
+ text_from_ram wStringBuffer1
+ text " came"
+ line "to its senses."
+ done
+
+UnknownText_0x1bc187::
+ text "Please enter any"
+ line "four-digit number."
+ done
+
+UnknownText_0x1bc1ac::
+ text "Enter the same"
+ line "number to confirm."
+ done
+
+UnknownText_0x1bc1cf::
+ text "That's not the"
+ line "same number."
+ done
+
+UnknownText_0x1bc1eb::
+ text "Your PASSCODE has"
+ line "been set."
+
+ para "Enter this number"
+ line "next time to open"
+ cont "the CARD FOLDER."
+
+ para ""
+ done
+
+UnknownText_0x1bc23e::
+ text "0000 is invalid!"
+
+ para ""
+ done
+
+UnknownText_0x1bc251::
+ text "Enter the CARD"
+ next "FOLDER PASSCODE."
+ done
+
+UnknownText_0x1bc272::
+ text "Incorrect"
+ line "PASSCODE!"
+
+ para ""
+ done
+
+UnknownText_0x1bc288::
+ text "CARD FOLDER open.@@"
+
+UnknownText_0x1bc29c::
+ text "<……><……><……><……><……><……>"
+ line "<……><……><……><……><……><……>"
+
+ para "Zzz… Hm? Wha…?"
+ line "You woke me up!"
+
+ para "Will you check the"
+ line "clock for me?"
+ prompt
+
+UnknownText_0x1bc2eb::
+ text "What time is it?"
+ done
+
+UnknownText_0x1bc2fd::
+ text "What?@@"
+
+UnknownText_0x1bc305::
+ text "?"
+ done
+
+UnknownText_0x1bc308::
+ text "How many minutes?"
+ done
+
+UnknownText_0x1bc31b::
+ text "Whoa!@@"
+
+UnknownText_0x1bc323::
+ text "?"
+ done
+
+UnknownText_0x1bc326::
+ text "!"
+ line "I overslept!"
+ done
+
+UnknownText_0x1bc336::
+ text "!"
+ line "Yikes! I over-"
+ cont "slept!"
+ done
+
+UnknownText_0x1bc34f::
+ text "!"
+ line "No wonder it's so"
+ cont "dark!"
+ done
+
+UnknownText_0x1bc369::
+ text "What day is it?"
+ done
+
+UnknownText_0x1bc37a::
+ text ", is it?"
+ done
+
+UnknownText_0x1bc384::
+ text "There is nothing"
+ line "connected."
+ done
+
+UnknownText_0x1bc3a1::
+ text "Check cell phone"
+ line "adapter."
+ done
+
+UnknownText_0x1bc3bc::
+ text "Check CDMA"
+ line "adapter."
+ done
+
+UnknownText_0x1bc3d1::
+ text "Check DOCOMO PHS"
+ line "adapter."
+ done
+
+UnknownText_0x1bc3ec::
+ text "Check DDI PHS"
+ line "adapter."
+ done
+
+UnknownText_0x1bc404::
+ text "Check unlimited"
+ line "battle mobile"
+ cont "adapter."
+ done
+
+UnknownText_0x1bc42c::
+ text "The password is:"
+ line ""
+ done
+
+UnknownText_0x1bc43f::
+ text "Is this OK?"
+ done
+
+UnknownText_0x1bc44c::
+ text "Enter the"
+ line "ID no."
+ done
+
+UnknownText_0x1bc45e::
+ text "Enter the"
+ line "amount."
+ done
+
+UnknownText_0x1bc471::
+ text "There's nothing to"
+ line "choose."
+ prompt
+
+UnknownText_0x1bc48c::
+ text "Which side do you"
+ line "want to put it on?"
+ done
+
+UnknownText_0x1bc4b2::
+ text "Which side do you"
+ line "want to put away?"
+ done
+
+UnknownText_0x1bc4d7::
+ text "Put away the"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "."
+ prompt
+
+UnknownText_0x1bc4ec::
+ text "There's nothing to"
+ line "put away."
+ prompt
+
+UnknownText_0x1bc509::
+ text "Set up the"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "."
+ prompt
+
+UnknownText_0x1bc51c::
+ text "Put away the"
+ line "@"
+ text_from_ram wStringBuffer3
+ text_start
+
+ para "and set up the"
+ line "@"
+ text_from_ram wStringBuffer4
+ text "."
+ prompt
+
+UnknownText_0x1bc546::
+ text "That's already set"
+ line "up."
+ prompt
+
+UnknownText_0x1bc55d::
+ text "It's the TOWN MAP."
+ done
+
+UnknownText_0x1bc570::
+ text "It's a poster of a"
+ line "cute PIKACHU."
+ done
+
+UnknownText_0x1bc591::
+ text "It's a poster of a"
+ line "cute CLEFAIRY."
+ done
+
+UnknownText_0x1bc5b3::
+ text "It's a poster of a"
+ line "cute JIGGLYPUFF."
+ done
+
+UnknownText_0x1bc5d7::
+ text "It's an adorable"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "."
+ done
+
+UnknownText_0x1bc5ef::
+ text "A giant doll! It's"
+ line "fluffy and cuddly."
+ done
+
+UnknownText_0x1bc615::
+ text "Hi, <PLAYER>!"
+ line "How are you?"
+ prompt
+
+UnknownText_0x1bc62a::
+ text "I found a useful"
+ line "item shopping, so"
+ prompt
+
+UnknownText_0x1bc64e::
+ text "I bought it with"
+ line "your money. Sorry!"
+ prompt
+
+UnknownText_0x1bc673::
+ text "It's in your PC."
+ line "You'll like it!"
+ done
+
+UnknownText_0x1bc693::
+ text "While shopping"
+ line "today, I saw this"
+ cont "adorable doll, so"
+ prompt
+
+UnknownText_0x1bc6c7::
+ text "It's in your room."
+ line "You'll love it!"
+ done
+
+UnknownText_0x1bc6e9::
+ text_from_ram wPlayerTrademonSpeciesName
+ text " was"
+ line "sent to @"
+ text_from_ram wOTTrademonSenderName
+ text "."
+ done
+
+UnknownText_0x1bc701::
+ text_start
+ done
+
+UnknownText_0x1bc703::
+ text_from_ram wOTTrademonSenderName
+ text " bids"
+ line "farewell to"
+ done
+
+UnknownText_0x1bc719::
+ text_from_ram wOTTrademonSpeciesName
+ text "."
+ done
+
+UnknownText_0x1bc71f::
+ text "Take good care of"
+ line "@"
+ text_from_ram wOTTrademonSpeciesName
+ text "."
+ done
+
+UnknownText_0x1bc739::
+ text "For @"
+ text_from_ram wPlayerTrademonSenderName
+ text "'s"
+ line "@"
+ text_from_ram wPlayerTrademonSpeciesName
+ text ","
+ done
+
+UnknownText_0x1bc74c::
+ text_from_ram wOTTrademonSenderName
+ text " sends"
+ line "@"
+ text_from_ram wOTTrademonSpeciesName
+ text "."
+ done
+
+UnknownText_0x1bc75e::
+ text_from_ram wOTTrademonSenderName
+ text " will"
+ line "trade @"
+ text_from_ram wOTTrademonSpeciesName
+ db "@@"
+
+UnknownText_0x1bc774::
+ text "for @"
+ text_from_ram wPlayerTrademonSenderName
+ text "'s"
+ line "@"
+ text_from_ram wPlayerTrademonSpeciesName
+ text "."
+ done
+
+UnknownText_0x1bc787::
+ text_from_ram wPlayerTrademonSenderName
+ text " will"
+ line "trade @"
+ text_from_ram wPlayerTrademonSpeciesName
+ db "@@"
+
+UnknownText_0x1bc79d::
+ text "for @"
+ text_from_ram wOTTrademonSenderName
+ text "'s"
+ line "@"
+ text_from_ram wOTTrademonSpeciesName
+ text "."
+ done
+
+UnknownText_0x1bc7b0::
+ text_from_ram wPlayerTrademonSenderName
+ text "'s"
+ line "@"
+ text_from_ram wPlayerTrademonSpeciesName
+ text " trade…"
+ done
+
+UnknownText_0x1bc7c3::
+ text "Take good care of"
+ line "@"
+ text_from_ram wOTTrademonSpeciesName
+ text "."
+ done
+
+UnknownText_0x1bc7dd::
+ text_from_ram wPlayerTrademonSenderName
+ text "'s"
+ line "@"
+ text_from_ram wPlayerTrademonSpeciesName
+ text " trade…"
+ done
+
+UnknownText_0x1bc7f0::
+ text "Take good care of"
+ line "@"
+ text_from_ram wOTTrademonSpeciesName
+ text "."
+ done
+
+UnknownText_0x1bc80a::
+ text_from_ram wOTTrademonSpeciesName
+ text " came"
+ line "back!"
+ done
+
+; Oak's Pokémon Talk
+
+_OPT_IntroText1::
+ text_start
+ line "MARY: PROF.OAK'S"
+ done
+
+_OPT_IntroText2::
+ text_start
+ line "#MON TALK!"
+ done
+
+_OPT_IntroText3::
+ text_start
+ line "With me, MARY!"
+ done
+
+_OPT_OakText1::
+ text_start
+ line "OAK: @"
+ text_from_ram wMonOrItemNameBuffer
+ db "@@"
+
+_OPT_OakText2::
+ text_start
+ line "may be seen around"
+ done
+
+_OPT_OakText3::
+ text_start
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+ done
+
+_OPT_MaryText1::
+ text_start
+ line "MARY: @"
+ text_from_ram wStringBuffer1
+ text "'s"
+ done
+
+OPT_SweetAdorably::
+ text_start
+ line "sweet and adorably"
+ done
+
+OPT_WigglySlickly::
+ text_start
+ line "wiggly and slickly"
+ done
+
+OPT_AptlyNamed::
+ text_start
+ line "aptly named and"
+ done
+
+OPT_UndeniablyKindOf::
+ text_start
+ line "undeniably kind of"
+ done
+
+OPT_Unbearably::
+ text_start
+ line "so, so unbearably"
+ done
+
+OPT_WowImpressively::
+ text_start
+ line "wow, impressively"
+ done
+
+OPT_AlmostPoisonously::
+ text_start
+ line "almost poisonously"
+ done
+
+OPT_Sensually::
+ text_start
+ line "ooh, so sensually"
+ done
+
+OPT_Mischievously::
+ text_start
+ line "so mischievously"
+ done
+
+OPT_Topically::
+ text_start
+ line "so very topically"
+ done
+
+OPT_Addictively::
+ text_start
+ line "sure addictively"
+ done
+
+OPT_LooksInWater::
+ text_start
+ line "looks in water is"
+ done
+
+OPT_EvolutionMustBe::
+ text_start
+ line "evolution must be"
+ done
+
+OPT_Provocatively::
+ text_start
+ line "provocatively"
+ done
+
+OPT_FlippedOut::
+ text_start
+ line "so flipped out and"
+ done
+
+OPT_HeartMeltingly::
+ text_start
+ line "heart-meltingly"
+ done
+
+OPT_Cute::
+ text_start
+ line "cute."
+ done
+
+OPT_Weird::
+ text_start
+ line "weird."
+ done
+
+OPT_Pleasant::
+ text_start
+ line "pleasant."
+ done
+
+OPT_BoldSortOf::
+ text_start
+ line "bold, sort of."
+ done
+
+OPT_Frightening::
+ text_start
+ line "frightening."
+ done
+
+OPT_SuaveDebonair::
+ text_start
+ line "suave & debonair!"
+ done
+
+OPT_Powerful::
+ text_start
+ line "powerful."
+ done
+
+OPT_Exciting::
+ text_start
+ line "exciting."
+ done
+
+OPT_Groovy::
+ text_start
+ line "groovy!"
+ done
+
+OPT_Inspiring::
+ text_start
+ line "inspiring."
+ done
+
+OPT_Friendly::
+ text_start
+ line "friendly."
+ done
+
+OPT_HotHotHot::
+ text_start
+ line "hot, hot, hot!"
+ done
+
+OPT_Stimulating::
+ text_start
+ line "stimulating."
+ done
+
+OPT_Guarded::
+ text_start
+ line "guarded."
+ done
+
+OPT_Lovely::
+ text_start
+ line "lovely."
+ done
+
+OPT_Speedy::
+ text_start
+ line "speedy."
+ done
+
+_OPT_PokemonChannelText::
+ text "#MON"
+ done
+
+_PokedexShowText::
+ text_start
+ line "@"
+ text_from_ram wStringBuffer1
+ db "@@"
+
+; Pokémon Music Channel / Pokémusic
+
+_BenIntroText1::
+ text_start
+ line "BEN: #MON MUSIC"
+ done
+
+_BenIntroText2::
+ text_start
+ line "CHANNEL!"
+ done
+
+_BenIntroText3::
+ text_start
+ line "It's me, DJ BEN!"
+ done
+
+_FernIntroText1::
+ text_start
+ line "FERN: #MUSIC!"
+ done
+
+_FernIntroText2::
+ text_start
+ line "With DJ FERN!"
+ done
+
+_BenFernText1::
+ text_start
+ line "Today's @"
+ current_day
+ text ","
+ done
+
+_BenFernText2A::
+ text_start
+ line "so let us jam to"
+ done
+
+_BenFernText2B::
+ text_start
+ line "so chill out to"
+ done
+
+_BenFernText3A::
+ text_start
+ line "#MON March!"
+ done
+
+_BenFernText3B::
+ text_start
+ line "#MON Lullaby!"
+ done
+
+; Lucky Channel
+
+_LC_Text1::
+ text_start
+ line "REED: Yeehaw! How"
+ done
+
+_LC_Text2::
+ text_start
+ line "y'all doin' now?"
+ done
+
+_LC_Text3::
+ text_start
+ line "Whether you're up"
+ done
+
+_LC_Text4::
+ text_start
+ line "or way down low,"
+ done
+
+_LC_Text5::
+ text_start
+ line "don't you miss the"
+ done
+
+_LC_Text6::
+ text_start
+ line "LUCKY NUMBER SHOW!"
+ done
+
+_LC_Text7::
+ text_start
+ line "This week's Lucky"
+ done
+
+_LC_Text8::
+ text_start
+ line "Number is @"
+ interpret_data
+ text_from_ram wStringBuffer1
+ text "!"
+ done
+
+_LC_Text9::
+ text_start
+ line "I'll repeat that!"
+ done
+
+_LC_Text10::
+ text_start
+ line "Match it and go to"
+ done
+
+_LC_Text11::
+ text_start
+ line "the RADIO TOWER!"
+ done
+
+_LC_DragText1::
+ text_start
+ line "…Repeating myself"
+ done
+
+_LC_DragText2::
+ text_start
+ line "gets to be a drag…"
+ done
+
+; Places and People
+
+_PnP_Text1::
+ text_start
+ line "PLACES AND PEOPLE!"
+ done
+
+_PnP_Text2::
+ text_start
+ line "Brought to you by"
+ done
+
+_PnP_Text3::
+ text_start
+ line "me, DJ LILY!"
+ done
+
+_PnP_Text4::
+ text_start
+ line "@"
+ text_from_ram wStringBuffer2
+ text " @"
+ text_from_ram wStringBuffer1
+ db "@@"
+
+_PnP_cute::
+ text_start
+ line "is cute."
+ done
+
+_PnP_lazy::
+ text_start
+ line "is sort of lazy."
+ done
+
+_PnP_happy::
+ text_start
+ line "is always happy."
+ done
+
+_PnP_noisy::
+ text_start
+ line "is quite noisy."
+ done
+
+_PnP_precocious::
+ text_start
+ line "is precocious."
+ done
+
+_PnP_bold::
+ text_start
+ line "is somewhat bold."
+ done
+
+_PnP_picky::
+ text_start
+ line "is too picky!"
+ done
+
+_PnP_sortofok::
+ text_start
+ line "is sort of OK."
+ done
+
+_PnP_soso::
+ text_start
+ line "is just so-so."
+ done
+
+_PnP_great::
+ text_start
+ line "is actually great."
+ done
+
+_PnP_mytype::
+ text_start
+ line "is just my type."
+ done
+
+_PnP_cool::
+ text_start
+ line "is so cool, no?"
+ done
+
+_PnP_inspiring::
+ text_start
+ line "is inspiring!"
+ done
+
+_PnP_weird::
+ text_start
+ line "is kind of weird."
+ done
+
+_PnP_rightforme::
+ text_start
+ line "is right for me?"
+ done
+
+_PnP_odd::
+ text_start
+ line "is definitely odd!"
+ done
+
+_PnP_Text5::
+ text_start
+ line "@"
+ text_from_ram wStringBuffer1
+ db "@@"
+
+_RocketRadioText1::
+ text_start
+ line "… …Ahem, we are"
+ done
+
+_RocketRadioText2::
+ text_start
+ line "TEAM ROCKET!"
+ done
+
+_RocketRadioText3::
+ text_start
+ line "After three years"
+ done
+
+_RocketRadioText4::
+ text_start
+ line "of preparation, we"
+ done
+
+_RocketRadioText5::
+ text_start
+ line "have risen again"
+ done
+
+_RocketRadioText6::
+ text_start
+ line "from the ashes!"
+ done
+
+_RocketRadioText7::
+ text_start
+ line "GIOVANNI! @"
+ interpret_data
+ text "Can you"
+ done
+
+_RocketRadioText8::
+ text_start
+ line "hear?@"
+ interpret_data
+ text " We did it!"
+ done
+
+_RocketRadioText9::
+ text_start
+ line "@"
+ interpret_data
+ text "Where is our boss?"
+ done
+
+_RocketRadioText10::
+ text_start
+ line "@"
+ interpret_data
+ text "Is he listening?"
+ done
+
+_BuenaRadioText1::
+ text_start
+ line "BUENA: BUENA here!"
+ done
+
+_BuenaRadioText2::
+ text_start
+ line "Today's password!"
+ done
+
+_BuenaRadioText3::
+ text_start
+ line "Let me think… It's"
+ done
+
+_BuenaRadioText4::
+ text_start
+ line "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ done
+
+_BuenaRadioText5::
+ text_start
+ line "Don't forget it!"
+ done
+
+_BuenaRadioText6::
+ text_start
+ line "I'm in GOLDENROD's"
+ done
+
+_BuenaRadioText7::
+ text_start
+ line "RADIO TOWER!"
+ done
+
+_BuenaRadioMidnightText1::
+ text_start
+ line "BUENA: Oh my…"
+ done
+
+_BuenaRadioMidnightText2::
+ text_start
+ line "It's midnight! I"
+ done
+
+_BuenaRadioMidnightText3::
+ text_start
+ line "have to shut down!"
+ done
+
+_BuenaRadioMidnightText4::
+ text_start
+ line "Thanks for tuning"
+ done
+
+_BuenaRadioMidnightText5::
+ text_start
+ line "in to the end! But"
+ done
+
+_BuenaRadioMidnightText6::
+ text_start
+ line "don't stay up too"
+ done
+
+_BuenaRadioMidnightText7::
+ text_start
+ line "late! Presented to"
+ done
+
+_BuenaRadioMidnightText8::
+ text_start
+ line "you by DJ BUENA!"
+ done
+
+_BuenaRadioMidnightText9::
+ text "I'm outta here!"
+ done
+
+_BuenaRadioMidnightText10::
+ text "…"
+ done
+
+_BuenaOffTheAirText::
+ text_start
+ line ""
+ done
+
+Text_EnemyWithdrew::
+ text "<ENEMY>"
+ line "withdrew"
+ cont "@"
+ text_from_ram wEnemyMonNick
+ text "!"
+ prompt
+
+Text_EnemyUsedOn::
+ text "<ENEMY>"
+ line "used @"
+ text_from_ram wMonOrItemNameBuffer
+ text_start
+ cont "on @"
+ text_from_ram wEnemyMonNick
+ text "!"
+ prompt
+
+Text_ThatCantBeUsedRightNow::
+ text "That can't be used"
+ line "right now."
+ prompt
+
+Text_ThatItemCantBePutInThePack::
+ text "That item can't be"
+ line "put in the PACK."
+ done
+
+Text_TheItemWasPutInThePack::
+ text "The @"
+ text_from_ram wStringBuffer1
+ text_start
+ line "was put in the"
+ cont "PACK."
+ done
+
+Text_RemainingTime::
+ text "Remaining Time"
+ done
+
+Text_YourPkmnsHPWasHealed::
+ text "Your #MON's HP"
+ line "was healed."
+ prompt
+
+Text_Warping::
+ text "Warping…"
+ done
+
+UnknownText_0x1bd05e::
+ text "Which number"
+ line "should be changed?"
+ done
+
+UnknownText_0x1bd07f::
+ text "Will you play with"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "?"
+ done
+
+UnknownText_0x1bd09a::
+ text "You need two #-"
+ line "MON for breeding."
+ prompt
+
+Text_BreedingIsNotPossible::
+ text "Breeding is not"
+ line "possible."
+ prompt
+
+UnknownText_0x1bd0d8::
+ text "The compatibility"
+ line "is @"
+ deciram wd265, 1, 3
+ text "."
+ cont "Should they breed?"
+ done
+
+UnknownText_0x1bd109::
+ text "There is no EGG."
+ line ""
+ prompt
+
+UnknownText_0x1bd11c::
+ text "It's going to"
+ line "hatch!"
+ prompt
+
+UnknownText_0x1bd131::
+ text "Test event"
+ line "@"
+ deciram wStringBuffer2, 1, 2
+ text "?"
+ done
+
+UnknownText_0x1bd145::
+ text "Start!"
+ done
+
+UnknownText_0x1bd14d::
+ text "End!"
+ done
+
+UnknownText_0x1bd153::
+ text "For a boy!"
+ done
+
+UnknownText_0x1bd15f::
+ text "For a girl!"
+ done
+
+UnknownText_0x1bd16c::
+ text "This doesn't"
+ line "concern a boy!"
+ done
+
+UnknownText_0x1bd188::
+ text "The BOX is full!"
+ done
+
+UnknownText_0x1bd19a::
+ text "A new CARD arrived"
+ line "from @"
+ text_from_ram wStringBuffer2
+ text "."
+ done
+
+UnknownText_0x1bd1ba::
+ text "Put this CARD in"
+ line "the CARD FOLDER?"
+ done
+
+UnknownText_0x1bd1dd::
+ text_from_ram wStringBuffer2
+ text "'s CARD was"
+ line "listed as no.@"
+ deciram wStringBuffer1, 1, 2
+ text "."
+ prompt
+
+UnknownText_0x1bd201::
+ text "Starting link."
+ done
+
+UnknownText_0x1bd211::
+ text "Link terminated."
+ done
+
+UnknownText_0x1bd223::
+ text "Closing link."
+ done
+
+UnknownText_0x1bd232::
+ text "Clear the time"
+ line "limit?"
+ done
+
+UnknownText_0x1bd249::
+ text "The time limit was"
+ line "cleared."
+ done
+
+UnknownText_0x1bd266::
+ text "Pick which packet"
+ line "as an error?"
+ done
+
+UnknownText_0x1bd286::
+ text "Trading @"
+ text_from_ram wStringBuffer2
+ text_start
+ line "for @"
+ text_from_ram wStringBuffer1
+ text "…"
+ done
+
+UnknownText_0x1bd2a0::
+ text "Obtained the"
+ line "VOLTORBBADGE!"
+ done
+
+UnknownText_0x1bd2bc::
+ text "Which floor?"
+ done
+
+UnknownText_0x1bd2ca::
+ text "ANNOUNCER: BEEEP!"
+
+ para "Time's up!"
+ done
+
+UnknownText_0x1bd2e7::
+ text "ANNOUNCER: The"
+ line "Contest is over!"
+ done
+
+UnknownText_0x1bd308::
+ text "REPEL's effect"
+ line "wore off."
+ done
+
+UnknownText_0x1bd321::
+ text "<PLAYER> found"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "!"
+ done
+
+UnknownText_0x1bd331::
+ text "But <PLAYER> has"
+ line "no space left…"
+ done
+
+UnknownText_0x1bd34b::
+ text "I just saw some"
+ line "rare @"
+ text_from_ram wStringBuffer1
+ text " in"
+ cont "@"
+ text_from_ram wStringBuffer2
+ text "."
+
+ para "I'll call you if I"
+ line "see another rare"
+ cont "#MON, OK?"
+ prompt
+
+UnknownText_0x1bd39e::
+ text "SAVING RECORD…"
+ line "DON'T TURN OFF!"
+ done
+
+UnknownText_0x1bd3be::
+ text_from_ram wPlayerName
+ text " received"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "!@"
+ sound_item
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1bd3d7::
+ text "You have no coins."
+ prompt
+
+UnknownText_0x1bd3eb::
+ text "You don't have a"
+ line "COIN CASE."
+ prompt
+
+UnknownText_0x1bd407::
+ text "OK, connect the"
+ line "Game Link Cable."
+ prompt
+
+UnknownText_0x1bd429::
+ text "<PLAYER> traded"
+ line "@"
+ text_from_ram wMonOrItemNameBuffer
+ text " for"
+ cont "@"
+ text_from_ram wStringBuffer2
+ text ".@@"
+
+UnknownText_0x1bd445::
+ sound_dex_fanfare_80_109
+ interpret_data
+ db "@@"
+
+UnknownText_0x1bd449::
+ text "I collect #MON."
+ line "Do you have"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "?"
+
+ para "Want to trade it"
+ line "for my @"
+ text_from_ram wStringBuffer2
+ text "?"
+ done
+
+UnknownText_0x1bd48c::
+ text "You don't want to"
+ line "trade? Aww…"
+ done
+
+UnknownText_0x1bd4aa::
+ text "Huh? That's not"
+ line "@"
+ text_from_ram wStringBuffer1
+ text ". "
+ cont "What a letdown…"
+ done
+
+UnknownText_0x1bd4d2::
+ text "Yay! I got myself"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ cont "Thanks!"
+ done
+
+UnknownText_0x1bd4f4::
+ text "Hi, how's my old"
+ line "@"
+ text_from_ram wStringBuffer2
+ text " doing?"
+ done
+
+UnknownText_0x1bd512::
+ text "Hi, I'm looking"
+ line "for this #MON."
+
+ para "If you have"
+ line "@"
+ text_from_ram wStringBuffer1
+ text ", would"
+
+ para "you trade it for"
+ line "my @"
+ text_from_ram wStringBuffer2
+ text "?"
+ done
+
+UnknownText_0x1bd565::
+ text "You don't have"
+ line "one either?"
+
+ para "Gee, that's really"
+ line "disappointing…"
+ done
+
+UnknownText_0x1bd5a1::
+ text "You don't have"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "? That's"
+ cont "too bad, then."
+ done
+
+UnknownText_0x1bd5cc::
+ text "Great! Thank you!"
+
+ para "I finally got"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+ done
+
+UnknownText_0x1bd5f4::
+ text "Hi! The @"
+ text_from_ram wMonOrItemNameBuffer
+ text_start
+ line "you traded me is"
+ cont "doing great!"
+ done
+
+UnknownText_0x1bd621::
+ text_from_ram wMonOrItemNameBuffer
+ text "'s cute,"
+ line "but I don't have"
+
+ para "it. Do you have"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "?"
+
+ para "Want to trade it"
+ line "for my @"
+ text_from_ram wStringBuffer2
+ text "?"
+ done
+
+UnknownText_0x1bd673::
+ text "You don't want to"
+ line "trade? Oh, darn…"
+ done
+
+UnknownText_0x1bd696::
+ text "That's not"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+
+ para "Please trade with"
+ line "me if you get one."
+ done
+
+UnknownText_0x1bd6cd::
+ text "Wow! Thank you!"
+ line "I always wanted"
+ cont "@"
+ text_from_ram wMonOrItemNameBuffer
+ text "!"
+ done
+
+UnknownText_0x1bd6f5::
+ text "How is that"
+ line "@"
+ text_from_ram wStringBuffer2
+ text " I"
+ cont "traded you doing?"
+
+ para "Your @"
+ text_from_ram wMonOrItemNameBuffer
+ text "'s"
+ line "so cute!"
+ done
+
+UnknownText_0x1bd731::
+ text "Uh? What happened?"
+ done
+
+UnknownText_0x1bd745::
+ text "Trading is so odd…"
+
+ para "I still have a lot"
+ line "to learn about it."
+ done
+
+UnknownText_0x1bd77f::
+ text "Wow, that's a cute"
+ line "#MON."
+
+ para "Where did you get"
+ line "it?"
+
+ para "…"
+
+ para "So, you're leaving"
+ line "on an adventure…"
+
+ para "OK!"
+ line "I'll help too."
+
+ para "But what can I do"
+ line "for you?"
+
+ para "I know! I'll save"
+ line "money for you."
+
+ para "On a long journey,"
+ line "money's important."
+
+ para "Do you want me to"
+ line "save your money?"
+ done
+
+UnknownText_0x1bd868::
+ text "OK, I'll take care"
+ line "of your money."
+
+ para "<……><……><……>"
+ prompt
+
+UnknownText_0x1bd88e::
+ text "Be careful."
+
+ para "#MON are your"
+ line "friends. You need"
+ cont "to work as a team."
+
+ para "Now, go on!"
+ done
+
+UnknownText_0x1bd8da::
+ text "Hi! Welcome home!"
+ line "You're trying very"
+ cont "hard, I see."
+
+ para "I've kept your"
+ line "room tidy."
+
+ para "Or is this about"
+ line "your money?"
+ done
+
+UnknownText_0x1bd942::
+ text "What do you want"
+ line "to do?"
+ done
+
+UnknownText_0x1bd95b::
+ text "How much do you"
+ line "want to save?"
+ done
+
+UnknownText_0x1bd97a::
+ text "How much do you"
+ line "want to take?"
+ done
+
+UnknownText_0x1bd999::
+ text "Do you want to"
+ line "save some money?"
+ done
+
+UnknownText_0x1bd9ba::
+ text "You haven't saved"
+ line "that much."
+ prompt
+
+UnknownText_0x1bd9d7::
+ text "You can't take"
+ line "that much."
+ prompt
+
+UnknownText_0x1bd9f1::
+ text "You don't have"
+ line "that much."
+ prompt
+
+UnknownText_0x1bda0b::
+ text "You can't save"
+ line "that much."
+ prompt
+
+UnknownText_0x1bda25::
+ text "OK, I'll save your"
+ line "money. Trust me!"
+
+ para "<PLAYER>, stick"
+ line "with it!"
+ done
+
+UnknownText_0x1bda5b::
+ text "Your money's safe"
+ line "here! Get going!"
+ done
+
+UnknownText_0x1bda7e::
+ text "<PLAYER>, don't"
+ line "give up!"
+ done
+
+UnknownText_0x1bda90::
+ text "Just do what"
+ line "you can."
+ done
+
+UnknownText_0x1bdaa7::
+ text_start
+ done
+
+UnknownText_0x1bdaa9::
+ text "I'm the DAY-CARE"
+ line "MAN. Want me to"
+ cont "raise a #MON?"
+ done
+
+UnknownText_0x1bdad8::
+ text "I'm the DAY-CARE"
+ line "MAN. Do you know"
+ cont "about EGGS?"
+
+ para "I was raising"
+ line "#MON with my"
+ cont "wife, you see."
+
+ para "We were shocked to"
+ line "find an EGG!"
+
+ para "How incredible is"
+ line "that?"
+
+ para "So, want me to"
+ line "raise a #MON?"
+ done
+
+UnknownText_0x1bdb85::
+ text "I'm the DAY-CARE"
+ line "LADY."
+
+ para "Should I raise a"
+ line "#MON for you?"
+ done
+
+UnknownText_0x1bdbbb::
+ text "I'm the DAY-CARE"
+ line "LADY. Do you know"
+ cont "about EGGS?"
+
+ para "My husband and I"
+ line "were raising some"
+ cont "#MON, you see."
+
+ para "We were shocked to"
+ line "find an EGG!"
+
+ para "How incredible"
+ line "could that be?"
+
+ para "Should I raise a"
+ line "#MON for you?"
+ done
+
+UnknownText_0x1bdc79::
+ text "What should I"
+ line "raise for you?"
+ prompt
+
+UnknownText_0x1bdc97::
+ text "Oh? But you have"
+ line "just one #MON."
+ prompt
+
+UnknownText_0x1bdcb8::
+ text "Sorry, but I can't"
+ line "accept an EGG."
+ prompt
+
+UnknownText_0x1bdcda::
+ text "Remove MAIL before"
+ line "you come see me."
+ prompt
+
+UnknownText_0x1bdcff::
+ text "If you give me"
+ line "that, what will"
+ cont "you battle with?"
+ prompt
+
+UnknownText_0x1bdd30::
+ text "OK. I'll raise"
+ line "your @"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1bdd4b::
+ text "Come back for it"
+ line "later."
+ done
+
+UnknownText_0x1bdd64::
+ text "Are we geniuses or"
+ line "what? Want to see"
+ cont "your @"
+ text_from_ram wStringBuffer1
+ text "?"
+ done
+
+UnknownText_0x1bdd96::
+ text "Your @"
+ text_from_ram wStringBuffer1
+ text_start
+ line "has grown a lot."
+
+ para "By level, it's"
+ line "grown by @"
+ deciram wStringBuffer2 + 1, 1, 3
+ text "."
+
+ para "If you want your"
+ line "#MON back, it"
+ cont "will cost ¥@"
+ deciram wStringBuffer2 + 2, 3, 4
+ text "."
+ done
+
+UnknownText_0x1bde04::
+ text "Perfect! Here's"
+ line "your #MON."
+ prompt
+
+UnknownText_0x1bde1f::
+ text "<PLAYER> got back"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1bde32::
+ text "Huh? Back already?"
+ line "Your @"
+ text_from_ram wStringBuffer1
+ text_start
+ para "needs a little"
+ line "more time with us."
+
+ para "If you want your"
+ line "#MON back, it"
+ cont "will cost ¥100."
+ done
+
+UnknownText_0x1bdea2::
+ text "You have no room"
+ line "for it."
+ prompt
+
+UnknownText_0x1bdebc::
+ text "You don't have"
+ line "enough money."
+ prompt
+
+UnknownText_0x1bded9::
+ text "Oh, fine then."
+ prompt
+
+UnknownText_0x1bdee9::
+ text "Come again."
+ done
+
+UnknownText_0x1bdef6::
+ text "Not yet…"
+ done
+
+UnknownText_0x1bdf00::
+ text "Ah, it's you!"
+
+ para "We were raising"
+ line "your #MON, and"
+
+ para "my goodness, were"
+ line "we surprised!"
+
+ para "Your #MON had"
+ line "an EGG!"
+
+ para "We don't know how"
+ line "it got there, but"
+
+ para "your #MON had"
+ line "it. You want it?"
+ done
+
+UnknownText_0x1bdfa5::
+ text "<PLAYER> received"
+ line "the EGG!"
+ done
+
+UnknownText_0x1bdfba::
+ text "Take good care of"
+ line "it."
+ done
+
+UnknownText_0x1bdfd1::
+ text "Well then, I'll"
+ line "keep it. Thanks!"
+ done
+
+UnknownText_0x1bdff2::
+ text "You have no room"
+ line "in your party."
+ cont "Come back later."
+ done
+
+UnknownText_0x1be024::
+ text "Which #MON"
+ line "should I photo-"
+ cont "graph?"
+ prompt
+
+UnknownText_0x1be047::
+ text "All righty. Hold"
+ line "still for a bit."
+ prompt
+
+UnknownText_0x1be06a::
+ text "Presto! All done."
+ line "Come again, OK?"
+ done
diff --git a/data/text/common_2.asm b/data/text/common_2.asm
new file mode 100644
index 000000000..df62b69fb
--- /dev/null
+++ b/data/text/common_2.asm
@@ -0,0 +1,1540 @@
+UnknownText_0x1c0000::
+ text "Oh, no picture?"
+ line "Come again, OK?"
+ done
+
+UnknownText_0x1c0021::
+ text "An EGG? My talent"
+ line "is worth more…"
+ done
+
+UnknownText_0x1c0043::
+ text "Hello, hello! I'm"
+ line "the NAME RATER."
+
+ para "I rate the names"
+ line "of #MON."
+
+ para "Would you like me"
+ line "to rate names?"
+ done
+
+UnknownText_0x1c00a0::
+ text "Which #MON's"
+ line "nickname should I"
+ cont "rate for you?"
+ prompt
+
+UnknownText_0x1c00cd::
+ text "Hm… @"
+ text_from_ram wStringBuffer1
+ text "…"
+ line "That's a fairly"
+ cont "decent name."
+
+ para "But, how about a"
+ line "slightly better"
+ cont "nickname?"
+
+ para "Want me to give it"
+ line "a better name?"
+ done
+
+UnknownText_0x1c0142::
+ text "All right. What"
+ line "name should we"
+ cont "give it, then?"
+ prompt
+
+UnknownText_0x1c0171::
+ text "That's a better"
+ line "name than before!"
+
+ para "Well done!"
+ done
+
+UnknownText_0x1c019e::
+ text "OK, then. Come"
+ line "again sometime."
+ done
+
+UnknownText_0x1c01be::
+ text "Hm… @"
+ text_from_ram wStringBuffer1
+ text "?"
+ line "What a great name!"
+ cont "It's perfect."
+
+ para "Treat @"
+ text_from_ram wStringBuffer1
+ text_start
+ line "with loving care."
+ done
+
+UnknownText_0x1c0208::
+ text "Whoa… That's just"
+ line "an EGG."
+ done
+
+UnknownText_0x1c0222::
+ text "It might look the"
+ line "same as before,"
+
+ para "but this new name"
+ line "is much better!"
+
+ para "Well done!"
+ done
+
+UnknownText_0x1c0272::
+ text "All right. This"
+ line "#MON is now"
+ cont "named @"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+Text_Gained::
+ text_from_ram wStringBuffer1
+ text " gained@@"
+
+Text_ABoostedStringBuffer2ExpPoints::
+ text_start
+ line "a boosted"
+ cont "@"
+ deciram wStringBuffer2, 2, 4
+ text " EXP. Points!"
+ prompt
+
+Text_StringBuffer2ExpPoints::
+ text_start
+ line "@"
+ deciram wStringBuffer2, 2, 4
+ text " EXP. Points!"
+ prompt
+
+Text_GoPkmn::
+ text "Go! @@"
+
+Text_DoItPkmn::
+ text "Do it! @@"
+
+Text_GoForItPkmn::
+ text "Go for it,"
+ line "@@"
+
+Text_YourFoesWeakGetmPkmn::
+ text "Your foe's weak!"
+ line "Get'm, @@"
+
+Text_BattleMonNick01::
+ text_from_ram wBattleMonNick
+ text "!"
+ done
+
+Text_BattleMonNickComma::
+ text_from_ram wBattleMonNick
+ text ",@@"
+
+Text_ThatsEnoughComeBack::
+ text " that's"
+ line "enough! Come back!@@"
+
+Text_OKComeBack::
+ text " OK!"
+ line "Come back!@@"
+
+Text_GoodComeBack::
+ text " good!"
+ line "Come back!@@"
+
+Text_ComeBack::
+ text " come"
+ line "back!"
+ done
+
+UnknownText_0x1c0373::
+ text "Booted up a TM."
+ prompt
+
+UnknownText_0x1c0384::
+ text "Booted up an HM."
+ prompt
+
+UnknownText_0x1c0396::
+ text "It contained"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "."
+
+ para "Teach @"
+ text_from_ram wStringBuffer2
+ text_start
+ line "to a #MON?"
+ done
+
+UnknownText_0x1c03c2::
+ text_from_ram wStringBuffer2
+ text " is"
+ line "not compatible"
+ cont "with @"
+ text_from_ram wStringBuffer1
+ text "."
+
+ para "It can't learn"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c03fa::
+ text "You have no room"
+ line "for any more"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "S."
+ prompt
+
+UnknownText_0x1c0421::
+ text "You received"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+
+UnknownText_0x1c0436::
+ text "The link has been"
+ line "cancelled."
+ prompt
+
+UnknownText_0x1c0454::
+ text "Communication"
+ line "error."
+ prompt
+
+UnknownText_0x1c046a::
+ text "Must retrieve GIFT"
+ line "at #MON CENTER."
+ prompt
+
+UnknownText_0x1c048e::
+ text "Your friend isn't"
+ line "ready."
+ prompt
+
+UnknownText_0x1c04a7::
+ text "Sorry--only five"
+ line "GIFTS a day."
+ prompt
+
+UnknownText_0x1c04c6::
+ text "Sorry. One GIFT"
+ line "a day per person."
+ prompt
+
+UnknownText_0x1c04e9::
+ text_from_ram wMysteryGiftPartnerName
+ text " sent"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1c04fa::
+ text_from_ram wMysteryGiftPartnerName
+ text " sent"
+ line "@"
+ text_from_ram wStringBuffer1
+ text_start
+ cont "to @"
+ text_from_ram wMysteryGiftPlayerName
+ text "'s home."
+ prompt
+
+UnknownText_0x1c051a::
+ text "Received"
+ line "@"
+ text_from_ram wc850
+ text "'s CARD."
+ prompt
+
+UnknownText_0x1c0531::
+ text_from_ram wc850
+ text "'s CARD was"
+ line "listed as no.@"
+ deciram wd265, 1, 2
+ text "."
+ prompt
+
+UnknownText_0x1c0555::
+ text "The CARD was not"
+ line "registered."
+ prompt
+
+UnknownText_0x1c0573::
+ text "The link has been"
+ line "cancelled."
+ prompt
+
+UnknownText_0x1c0591::
+ text "Communication"
+ line "error."
+ prompt
+
+_BadgeRequiredText::
+ text "Sorry! A new BADGE"
+ line "is required."
+ prompt
+
+UnknownText_0x1c05c8::
+ text "Can't use that"
+ line "here."
+ prompt
+
+UnknownText_0x1c05dd::
+ text_from_ram wStringBuffer2
+ text " used"
+ line "CUT!"
+ prompt
+
+UnknownText_0x1c05ec::
+ text "There's nothing to"
+ line "CUT here."
+ prompt
+
+UnknownText_0x1c0609::
+ text "A blinding FLASH"
+ line "lights the area!@"
+ text_waitbutton
+ db "@@"
+
+_UsedSurfText::
+ text_from_ram wStringBuffer2
+ text " used"
+ line "SURF!"
+ done
+
+_CantSurfText::
+ text "You can't SURF"
+ line "here."
+ prompt
+
+_AlreadySurfingText::
+ text "You're already"
+ line "SURFING."
+ prompt
+
+_AskSurfText::
+ text "The water is calm."
+ line "Want to SURF?"
+ done
+
+UnknownText_0x1c068e::
+ text_from_ram wStringBuffer2
+ text " used"
+ line "WATERFALL!"
+ done
+
+UnknownText_0x1c06a3::
+ text "Wow, it's a huge"
+ line "waterfall."
+ done
+
+UnknownText_0x1c06bf::
+ text "Do you want to use"
+ line "WATERFALL?"
+ done
+
+UnknownText_0x1c06de::
+ text_from_ram wStringBuffer2
+ text " used"
+ line "DIG!"
+ done
+
+UnknownText_0x1c06ed::
+ text "<PLAYER> used an"
+ line "ESCAPE ROPE."
+ done
+
+UnknownText_0x1c0705::
+ text "Can't use that"
+ line "here."
+ done
+
+UnknownText_0x1c071a::
+ text "Return to the last"
+ line "#MON CENTER."
+ done
+
+UnknownText_0x1c073b::
+ text "Can't use that"
+ line "here."
+
+ para ""
+ done
+
+UnknownText_0x1c0751::
+ text "A #MON is using"
+ line "STRENGTH already."
+ prompt
+
+UnknownText_0x1c0774::
+ text_from_ram wStringBuffer2
+ text " used"
+ line "STRENGTH!"
+ done
+
+UnknownText_0x1c0788::
+ text_from_ram wStringBuffer1
+ text " can"
+ line "move boulders."
+ prompt
+
+UnknownText_0x1c07a0::
+ text "A #MON may be"
+ line "able to move this."
+
+ para "Want to use"
+ line "STRENGTH?"
+ done
+
+UnknownText_0x1c07d8::
+ text "Boulders may now"
+ line "be moved!"
+ done
+
+UnknownText_0x1c07f4::
+ text "A #MON may be"
+ line "able to move this."
+ done
+
+UnknownText_0x1c0816::
+ text_from_ram wStringBuffer2
+ text " used"
+ line "WHIRLPOOL!"
+ prompt
+
+UnknownText_0x1c082b::
+ text "It's a vicious"
+ line "whirlpool!"
+
+ para "A #MON may be"
+ line "able to pass it."
+ done
+
+UnknownText_0x1c0864::
+ text "A whirlpool is in"
+ line "the way."
+
+ para "Want to use"
+ line "WHIRLPOOL?"
+ done
+
+UnknownText_0x1c0897::
+ text_from_ram wStringBuffer2
+ text " did a"
+ line "HEADBUTT!"
+ prompt
+
+UnknownText_0x1c08ac::
+ text "Nope. Nothing…"
+ done
+
+UnknownText_0x1c08bc::
+ text "A #MON could be"
+ line "in this tree."
+
+ para "Want to HEADBUTT"
+ line "it?"
+ done
+
+UnknownText_0x1c08f0::
+ text_from_ram wStringBuffer2
+ text " used"
+ line "ROCK SMASH!"
+ prompt
+
+UnknownText_0x1c0906::
+ text "Maybe a #MON"
+ line "can break this."
+ done
+
+UnknownText_0x1c0924::
+ text "This rock looks"
+ line "breakable."
+
+ para "Want to use ROCK"
+ line "SMASH?"
+ done
+
+UnknownText_0x1c0958::
+ text "Oh!"
+ line "A bite!"
+ prompt
+
+UnknownText_0x1c0965::
+ text "Not even a nibble!"
+ prompt
+
+UnknownText_0x1c0979::
+ text "Looks like there's"
+ line "nothing here."
+ prompt
+
+UnknownText_0x1c099a::
+ text "You can't get off"
+ line "here!"
+ done
+
+UnknownText_0x1c09b2::
+ text "<PLAYER> got on the"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "."
+ done
+
+UnknownText_0x1c09c7::
+ text "<PLAYER> got off"
+ line "the @"
+ text_from_ram wStringBuffer2
+ text "."
+ done
+
+UnknownText_0x1c09dd::
+ text "This tree can be"
+ line "CUT!"
+
+ para "Want to use CUT?"
+ done
+
+UnknownText_0x1c0a05::
+ text "This tree can be"
+ line "CUT!"
+ done
+
+UnknownText_0x1c0a1c::
+ text "<PLAYER> found"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "!"
+ done
+
+UnknownText_0x1c0a2c::
+ text "But <PLAYER> can't"
+ line "carry any more"
+ cont "items."
+ done
+
+UnknownText_0x1c0a4e::
+ text "<PLAYER> is out of"
+ line "useable #MON!"
+
+ para "<PLAYER> whited"
+ line "out!"
+ done
+
+UnknownText_0x1c0a77::
+ text "Yes! ITEMFINDER"
+ line "indicates there's"
+ cont "an item nearby."
+ prompt
+
+UnknownText_0x1c0aa9::
+ text "Nope! ITEMFINDER"
+ line "isn't responding."
+ prompt
+
+UnknownText_0x1c0acc::
+ text_from_ram wStringBuffer3
+ text_start
+ line "fainted!"
+ prompt
+
+UnknownText_0x1c0ada::
+ text "<PLAYER> is out of"
+ line "useable #MON!"
+
+ para "<PLAYER> whited"
+ line "out!"
+ prompt
+
+UnknownText_0x1c0b03::
+ text_from_ram wStringBuffer3
+ text " used"
+ line "SWEET SCENT!"
+ done
+
+UnknownText_0x1c0b1a::
+ text "Looks like there's"
+ line "nothing here…"
+ done
+
+UnknownText_0x1c0b3b::
+ text "<PLAYER> sprinkled"
+ line "water."
+
+ para "But nothing"
+ line "happened…"
+ done
+
+UnknownText_0x1c0b65::
+ text "<PLAYER>'s #MON"
+ line "were all healed!"
+ done
+
+Text_AnEGGCantHoldAnItem::
+ text "An EGG can't hold"
+ line "an item."
+ prompt
+
+UnknownText_0x1c0b9a::
+ text "No items."
+ done
+
+UnknownText_0x1c0ba5::
+ text "Throw away how"
+ line "many?"
+ done
+
+UnknownText_0x1c0bbb::
+ text "Throw away @"
+ deciram wItemQuantityChangeBuffer, 1, 2
+ text_start
+ line "@"
+ text_from_ram wStringBuffer2
+ text "(S)?"
+ done
+
+UnknownText_0x1c0bd8::
+ text "Threw away"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "(S)."
+ prompt
+
+UnknownText_0x1c0bee::
+ text "OAK: <PLAYER>!"
+ line "This isn't the"
+ cont "time to use that!"
+ prompt
+
+Text_YouDontHaveAPkmn::
+ text "You don't have a"
+ line "#MON!"
+ prompt
+
+UnknownText_0x1c0c2e::
+ text "Registered the"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c0c45::
+ text "You can't register"
+ line "that item."
+ prompt
+
+UnknownText_0x1c0c63::
+ text "Where should this"
+ line "be moved to?"
+ done
+
+UnknownText_0x1c0c83::
+ text_start
+ done
+
+Text_YouCantUseItInABattle::
+ text "You can't use it"
+ line "in a battle."
+ prompt
+
+Text_AreYouABoyOrAreYouAGirl::
+ text "Are you a boy?"
+ line "Or are you a girl?"
+ done
+
+UnknownText_0x1c0cc6::
+ text "<USER>'s"
+ line "@"
+ text_from_ram wStringBuffer2
+ db "@@"
+
+UnknownText_0x1c0cd0::
+ interpret_data
+ text "<SCROLL>went way up!"
+ prompt
+
+UnknownText_0x1c0ce0::
+ text " went up!"
+ prompt
+
+UnknownText_0x1c0ceb::
+ text "<TARGET>'s"
+ line "@"
+ text_from_ram wStringBuffer2
+ db "@@"
+
+UnknownText_0x1c0cf5::
+ interpret_data
+ text "<SCROLL>sharply fell!"
+ prompt
+
+UnknownText_0x1c0d06::
+ text " fell!"
+ prompt
+
+UnknownText_0x1c0d0e::
+ text "<USER>@@"
+
+UnknownText_0x1c0d12::
+ text_start
+ line "made a whirlwind!"
+ prompt
+
+UnknownText_0x1c0d26::
+ text_start
+ line "took in sunlight!"
+ prompt
+
+UnknownText_0x1c0d3a::
+ text_start
+ line "lowered its head!"
+ prompt
+
+UnknownText_0x1c0d4e::
+ text_start
+ line "is glowing!"
+ prompt
+
+UnknownText_0x1c0d5c::
+ text_start
+ line "flew up high!"
+ prompt
+
+UnknownText_0x1c0d6c::
+ text_start
+ line "dug a hole!"
+ prompt
+
+_ActorNameText::
+ text "<USER>@@"
+
+_UsedMove1Text::
+ text_start
+ line "used @@"
+
+_UsedMove2Text::
+ text_start
+ line "used @@"
+
+_UsedInsteadText::
+ text "instead,"
+ cont "@@"
+
+_MoveNameText::
+ text_from_ram wStringBuffer2
+ db "@@"
+
+_EndUsedMove1Text::
+ text "!"
+ done
+
+_EndUsedMove2Text::
+ text "!"
+ done
+
+_EndUsedMove3Text::
+ text "!"
+ done
+
+_EndUsedMove4Text::
+ text "!"
+ done
+
+_EndUsedMove5Text::
+ text "!"
+ done
+
+UnknownText_0x1c0db0::
+ text "Huh?"
+
+ para "@@"
+
+UnknownText_0x1c0db8::
+ text_start
+ done
+
+UnknownText_0x1c0dba::
+ text_from_ram wStringBuffer1
+ text " came"
+ line "out of its EGG!@"
+ sound_caught_mon
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1c0dd8::
+ text "Give a nickname to"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "?"
+ done
+
+UnknownText_0x1c0df3::
+ text "It's @"
+ text_from_ram wBreedMon2Nick
+ text_start
+ line "that was left with"
+ cont "the DAY-CARE LADY."
+ done
+
+UnknownText_0x1c0e24::
+ text "It's @"
+ text_from_ram wBreedMon1
+ text_start
+ line "that was left with"
+ cont "the DAY-CARE MAN."
+ done
+
+UnknownText_0x1c0e54::
+ text "It's brimming with"
+ line "energy."
+ prompt
+
+UnknownText_0x1c0e6f::
+ text "It has no interest"
+ line "in @"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1c0e8d::
+ text "It appears to care"
+ line "for @"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1c0eac::
+ text "It's friendly with"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1c0ec6::
+ text "It shows interest"
+ line "in @"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+_EmptyMailboxText::
+ text "There's no MAIL"
+ line "here."
+ prompt
+
+ClearedMailPutAwayText::
+ text "The cleared MAIL"
+ line "was put away."
+ prompt
+
+MailPackFullText::
+ text "The PACK is full."
+ prompt
+
+MailMessageLostText::
+ text "The MAIL's message"
+ line "will be lost. OK?"
+ done
+
+MailAlreadyHoldingItemText::
+ text "It's already hold-"
+ line "ing an item."
+ prompt
+
+MailEggText::
+ text "An EGG can't hold"
+ line "any MAIL."
+ prompt
+
+MailMovedFromBoxText::
+ text "The MAIL was moved"
+ line "from the MAILBOX."
+ prompt
+
+UnknownText_0x1c0fb3::
+ text "Yes"
+ prompt
+
+UnknownText_0x1c0fb8::
+ text "No"
+ prompt
+
+UnknownText_0x1c0fbc::
+ deciram wcf64, 1, 3
+ text " @"
+ text_from_ram wStringBuffer1
+ text_start
+ line "Animation type @"
+ text_from_ram wStringBuffer2
+ db "@@"
+
+UnknownText_0x1c0fdd::
+ text "#MON number?"
+ done
+
+Text_WasSentToBillsPC::
+ text_from_ram wStringBuffer1
+ text " was"
+ line "sent to BILL's PC."
+ prompt
+
+UnknownText_0x1c1006::
+ text "You gotta have"
+ line "#MON to call!"
+ prompt
+
+UnknownText_0x1c1024::
+ text "What?"
+ done
+
+UnknownText_0x1c102b::
+ text "There is a #MON"
+ line "holding MAIL."
+
+ para "Please remove the"
+ line "MAIL."
+ prompt
+
+UnknownText_0x1c1062::
+ text "You don't have a"
+ line "single #MON!"
+ prompt
+
+UnknownText_0x1c1080::
+ text "You can't deposit"
+ line "your last #MON!"
+ prompt
+
+UnknownText_0x1c10a2::
+ text "You can't take any"
+ line "more #MON."
+ prompt
+
+UnknownText_0x1c10c0::
+ text "Caught @"
+ text_from_ram wStringBuffer1
+ text "!"
+ prompt
+
+UnknownText_0x1c10cf::
+ text "Switch #MON?"
+ done
+
+UnknownText_0x1c10dd::
+ text "You already caught"
+ line "a @"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+ContestJudging_FirstPlaceText::
+ text "This Bug-Catching"
+ line "Contest winner is@"
+ interpret_data
+ text "…"
+
+ para "@"
+ text_from_ram wBugContestWinnerName
+ text ","
+ line "who caught a"
+ cont "@"
+ text_from_ram wStringBuffer1
+ text "!@@"
+
+ContestJudging_FirstPlaceScoreText::
+ text_start
+
+ para "The winning score"
+ line "was @"
+ deciram wBugContestFirstPlaceScore, 2, 3
+ text " points!"
+ prompt
+
+ContestJudging_SecondPlaceText::
+ text "Placing second was"
+ line "@"
+ text_from_ram wBugContestWinnerName
+ text ","
+
+ para "who caught a"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "!@@"
+
+ContestJudging_SecondPlaceScoreText::
+ text_start
+
+ para "The score was"
+ line "@"
+ deciram wBugContestSecondPlaceScore, 2, 3
+ text " points!"
+ prompt
+
+ContestJudging_ThirdPlaceText::
+ text "Placing third was"
+ line "@"
+ text_from_ram wBugContestWinnerName
+ text ","
+
+ para "who caught a"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "!@@"
+
+ContestJudging_ThirdPlaceScoreText::
+ text_start
+
+ para "The score was"
+ line "@"
+ deciram wBugContestThirdPlaceScore, 2, 3
+ text " points!"
+ prompt
+
+UnknownText_0x1c1203::
+ text "Let me measure"
+ line "that MAGIKARP."
+
+ para "…Hm, it measures"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1c123a::
+ text "CURRENT RECORD"
+
+ para "@"
+ text_from_ram wStringBuffer1
+ text " caught by"
+ line "@"
+ text_from_ram wMagikarpRecordHoldersName
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1c1261::
+ text "Congratulations!"
+
+ para "We have a match"
+ line "with the ID number"
+
+ para "of @"
+ text_from_ram wStringBuffer1
+ text " in"
+ line "your party."
+ prompt
+
+UnknownText_0x1c12ae::
+ text "Congratulations!"
+
+ para "We have a match"
+ line "with the ID number"
+
+ para "of @"
+ text_from_ram wStringBuffer1
+ text " in"
+ line "your PC BOX."
+ prompt
+
+UnknownText_0x1c12fc::
+ text "Give a nickname to"
+ line "the @"
+ text_from_ram wStringBuffer1
+ text " you"
+ cont "received?"
+ done
+
+UnknownText_0x1c1328::
+ text "Bzzzzt! You must"
+ line "have a #MON to"
+ cont "use this!"
+ prompt
+
+UnknownText_0x1c1353::
+ text "<PLAYER> turned on"
+ line "the PC."
+ prompt
+
+UnknownText_0x1c1368::
+ text "What do you want"
+ line "to do?"
+ done
+
+_PlayersPCHowManyWithdrawText::
+ text "How many do you"
+ line "want to withdraw?"
+ done
+
+_PlayersPCWithdrewItemsText::
+ text "Withdrew @"
+ deciram wItemQuantityChangeBuffer, 1, 2
+ text_start
+ line "@"
+ text_from_ram wStringBuffer2
+ text "(S)."
+ prompt
+
+_PlayersPCNoRoomWithdrawText::
+ text "There's no room"
+ line "for more items."
+ prompt
+
+UnknownText_0x1c13df::
+ text "No items here!"
+ prompt
+
+_PlayersPCHowManyDepositText::
+ text "How many do you"
+ line "want to deposit?"
+ done
+
+_PlayersPCDepositItemsText::
+ text "Deposited @"
+ deciram wItemQuantityChangeBuffer, 1, 2
+ text_start
+ line "@"
+ text_from_ram wStringBuffer2
+ text "(S)."
+ prompt
+
+_PlayersPCNoRoomDepositText::
+ text "There's no room to"
+ line "store items."
+ prompt
+
+UnknownText_0x1c144d::
+ text "<PLAYER> turned on"
+ line "the PC."
+ prompt
+
+UnknownText_0x1c1462::
+ text "Access whose PC?"
+ done
+
+UnknownText_0x1c1474::
+ text "BILL's PC"
+ line "accessed."
+
+ para "#MON Storage"
+ line "System opened."
+ prompt
+
+UnknownText_0x1c14a4::
+ text "Accessed own PC."
+
+ para "Item Storage"
+ line "System opened."
+ prompt
+
+UnknownText_0x1c14d2::
+ text "PROF.OAK's PC"
+ line "accessed."
+
+ para "#DEX Rating"
+ line "System opened."
+ prompt
+
+UnknownText_0x1c1505::
+ text "…"
+ line "Link closed…"
+ done
+
+_OakPCText1::
+ text "Want to get your"
+ line "#DEX rated?"
+ done
+
+_OakPCText2::
+ text "Current #DEX"
+ line "completion level:"
+ prompt
+
+_OakPCText3::
+ text_from_ram wStringBuffer3
+ text " #MON seen"
+ line "@"
+ text_from_ram wStringBuffer4
+ text " #MON owned"
+
+ para "PROF.OAK's"
+ line "Rating:"
+ done
+
+_OakRating01::
+ text "Look for #MON"
+ line "in grassy areas!"
+ done
+
+_OakRating02::
+ text "Good. I see you"
+ line "understand how to"
+ cont "use # BALLS."
+ done
+
+_OakRating03::
+ text "You're getting"
+ line "good at this."
+
+ para "But you have a"
+ line "long way to go."
+ done
+
+_OakRating04::
+ text "You need to fill"
+ line "up the #DEX."
+
+ para "Catch different"
+ line "kinds of #MON!"
+ done
+
+_OakRating05::
+ text "You're trying--I"
+ line "can see that."
+
+ para "Your #DEX is"
+ line "coming together."
+ done
+
+_OakRating06::
+ text "To evolve, some"
+ line "#MON grow,"
+
+ para "others use the"
+ line "effects of STONES."
+ done
+
+_OakRating07::
+ text "Have you gotten a"
+ line "fishing ROD? You"
+
+ para "can catch #MON"
+ line "by fishing."
+ done
+
+_OakRating08::
+ text "Excellent! You"
+ line "seem to like col-"
+ cont "lecting things!"
+ done
+
+_OakRating09::
+ text "Some #MON only"
+ line "appear during"
+
+ para "certain times of"
+ line "the day."
+ done
+
+_OakRating10::
+ text "Your #DEX is"
+ line "filling up. Keep"
+ cont "up the good work!"
+ done
+
+_OakRating11::
+ text "I'm impressed."
+ line "You're evolving"
+
+ para "#MON, not just"
+ line "catching them."
+ done
+
+_OakRating12::
+ text "Have you met KURT?"
+ line "His custom BALLS"
+ cont "should help."
+ done
+
+_OakRating13::
+ text "Wow. You've found"
+ line "more #MON than"
+
+ para "the last #DEX"
+ line "research project."
+ done
+
+_OakRating14::
+ text "Are you trading"
+ line "your #MON?"
+
+ para "It's tough to do"
+ line "this alone!"
+ done
+
+_OakRating15::
+ text "Wow! You've hit"
+ line "200! Your #DEX"
+ cont "is looking great!"
+ done
+
+_OakRating16::
+ text "You've found so"
+ line "many #MON!"
+
+ para "You've really"
+ line "helped my studies!"
+ done
+
+_OakRating17::
+ text "Magnificent! You"
+ line "could become a"
+
+ para "#MON professor"
+ line "right now!"
+ done
+
+_OakRating18::
+ text "Your #DEX is"
+ line "amazing! You're"
+
+ para "ready to turn"
+ line "professional!"
+ done
+
+_OakRating19::
+ text "Whoa! A perfect"
+ line "#DEX! I've"
+
+ para "dreamt about this!"
+ line "Congratulations!"
+ done
+
+_OakPCText4::
+ text "The link to PROF."
+ line "OAK's PC closed."
+ done
+
+UnknownText_0x1c19cd::
+ text "Triple-theme"
+ line "trainer ranking!"
+
+ para "The SAVE file you"
+ line "just sent might"
+ cont "make the rankings!"
+
+ para ""
+ done
+
+UnknownText_0x1c1a22::
+ text "There is no"
+ line "ranking data."
+
+ para "Link to obtain"
+ line "ranking data."
+
+ para ""
+ done
+
+UnknownText_0x1c1a5b::
+ text " , yeah!"
+ done
+
+UnknownText_0x1c1a65::
+ text "Darn…"
+ done
+
+UnknownText_0x1c1a6c::
+ text "Would you like to"
+ line "end the Contest?"
+ done
+
+UnknownText_0x1c1a90::
+ text "Toss out how many"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "(S)?"
+ done
+
+UnknownText_0x1c1aad::
+ text "Throw away @"
+ deciram wItemQuantityChangeBuffer, 1, 2
+ text_start
+ line "@"
+ text_from_ram wStringBuffer2
+ text "(S)?"
+ done
+
+UnknownText_0x1c1aca::
+ text "Discarded"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "(S)."
+ prompt
+
+UnknownText_0x1c1adf::
+ text "That's too impor-"
+ line "tant to toss out!"
+ prompt
+
+UnknownText_0x1c1b03::
+ text "OAK: <PLAYER>!"
+ line "This isn't the"
+ cont "time to use that!"
+ done
+
+UnknownText_0x1c1b2c::
+ text "Took @"
+ text_from_ram wMonOrItemNameBuffer
+ text "'s"
+ line "@"
+ text_from_ram wStringBuffer1
+ text " and"
+
+ para "made it hold"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c1b57::
+ text "Made @"
+ text_from_ram wMonOrItemNameBuffer
+ text_start
+ line "hold @"
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c1b6f::
+ text "Please remove the"
+ line "MAIL first."
+ prompt
+
+UnknownText_0x1c1b8e::
+ text_from_ram wMonOrItemNameBuffer
+ text " isn't"
+ line "holding anything."
+ prompt
+
+UnknownText_0x1c1baa::
+ text "Item storage space"
+ line "full."
+ prompt
+
+UnknownText_0x1c1bc4::
+ text "Took @"
+ text_from_ram wStringBuffer1
+ text_start
+ line "from @"
+ text_from_ram wMonOrItemNameBuffer
+ text "."
+ prompt
+
+UnknownText_0x1c1bdc::
+ text_from_ram wMonOrItemNameBuffer
+ text " is"
+ line "already holding"
+
+ para "@"
+ text_from_ram wStringBuffer1
+ text "."
+ line "Switch items?"
+ done
+
+UnknownText_0x1c1c09::
+ text "This item can't be"
+ line "held."
+ prompt
+
+UnknownText_0x1c1c22::
+ text "The MAIL will lose"
+ line "its message. OK?"
+ done
+
+UnknownText_0x1c1c47::
+ text "MAIL detached from"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+ prompt
+
+UnknownText_0x1c1c62::
+ text "There's no space"
+ line "for removing MAIL."
+ prompt
+
+UnknownText_0x1c1c86::
+ text "Send the removed"
+ line "MAIL to your PC?"
+ done
+
+UnknownText_0x1c1ca9::
+ text "Your PC's MAILBOX"
+ line "is full."
+ prompt
+
+UnknownText_0x1c1cc4::
+ text "The MAIL was sent"
+ line "to your PC."
+ prompt
+
+UnknownText_0x1c1ce3::
+ text "Not enough HP!"
+ prompt
+
+UnknownText_0x1c1cf3::
+ text "An item in your"
+ line "PACK may be"
+
+ para "registered for use"
+ line "on SELECT Button."
+ done
+
+_OakText1::
+ text "Hello! Sorry to"
+ line "keep you waiting!"
+
+ para "Welcome to the"
+ line "world of #MON!"
+
+ para "My name is OAK."
+
+ para "People call me the"
+ line "#MON PROF."
+ prompt
+
+_OakText2::
+ text "This world is in-"
+ line "habited by crea-"
+ cont "tures that we call"
+ cont "#MON.@@"
+
+_OakText3::
+ text_waitbutton
+ db "@@"
+
+_OakText4::
+ text "People and #MON"
+ line "live together by"
+
+ para "supporting each"
+ line "other."
+
+ para "Some people play"
+ line "with #MON, some"
+ cont "battle with them."
+ prompt
+
+_OakText5::
+ text "But we don't know"
+ line "everything about"
+ cont "#MON yet."
+
+ para "There are still"
+ line "many mysteries to"
+ cont "solve."
+
+ para "That's why I study"
+ line "#MON every day."
+ prompt
diff --git a/data/text/common_3.asm b/data/text/common_3.asm
new file mode 100644
index 000000000..7724775a4
--- /dev/null
+++ b/data/text/common_3.asm
@@ -0,0 +1,1508 @@
+_OakText6::
+ text "Now, what did you"
+ line "say your name was?"
+ prompt
+
+_OakText7::
+ text "<PLAYER>, are you"
+ line "ready?"
+
+ para "Your very own"
+ line "#MON story is"
+ cont "about to unfold."
+
+ para "You'll face fun"
+ line "times and tough"
+ cont "challenges."
+
+ para "A world of dreams"
+ line "and adventures"
+
+ para "with #MON"
+ line "awaits! Let's go!"
+
+ para "I'll be seeing you"
+ line "later!"
+ done
+
+UnknownText_0x1c40e6::
+ text "The clock's time"
+ line "may be wrong."
+
+ para "Please reset the"
+ line "time."
+ prompt
+
+UnknownText_0x1c411c::
+ text "Set with the"
+ line "Control Pad."
+
+ para "Confirm: A Button"
+ line "Cancel: B Button"
+ done
+
+UnknownText_0x1c415b::
+ text "Is this OK?"
+ done
+
+UnknownText_0x1c4168::
+ text "The clock has been"
+ line "reset."
+ done
+
+UnknownText_0x1c4183::
+ text "Too much time has"
+ line "elapsed. Please"
+ cont "try again."
+ prompt
+
+UnknownText_0x1c41b1::
+ text "If you trade that"
+ line "#MON, you won't"
+ cont "be able to battle."
+ prompt
+
+UnknownText_0x1c41e6::
+ text "Your friend's"
+ line "@"
+ text_from_ram wStringBuffer1
+ text " appears"
+ cont "to be abnormal!"
+ prompt
+
+UnknownText_0x1c4212::
+ text "Trade @"
+ text_from_ram wd004
+ text_start
+ line "for @"
+ text_from_ram wStringBuffer1
+ text "?"
+ done
+
+UnknownText_0x1c422a::
+ text "To enter a mobile"
+ line "battle, you must"
+
+ para "pick a team of"
+ line "three #MON."
+
+ para "Is that OK?"
+ done
+
+UnknownText_0x1c4275::
+ text "Need more info on"
+ line "mobile battles?"
+ done
+
+UnknownText_0x1c4298::
+ text "For a mobile"
+ line "battle, choose"
+ cont "three #MON."
+
+ para "The maximum daily"
+ line "play time is ten"
+
+ para "minutes for each"
+ line "linked player."
+
+ para "If a battle isn't"
+ line "finished within"
+
+ para "the time limit,"
+ line "the player with"
+
+ para "the fewest fainted"
+ line "#MON wins."
+
+ para "If tied, the team"
+ line "that lost the"
+
+ para "least amount of HP"
+ line "wins."
+ done
+
+UnknownText_0x1c439c::
+ text "Today's remaining"
+ line "time is @"
+ deciram wStringBuffer2, 1, 2
+ text " min."
+
+ para "Would you like to"
+ line "battle?"
+ done
+
+UnknownText_0x1c43dc::
+ text "There are only @"
+ deciram wStringBuffer2, 1, 2
+ text_start
+ line "min. left today."
+
+ para "Want a quick"
+ line "battle?"
+ done
+
+UnknownText_0x1c4419::
+ text "There is only"
+ line "1 min. left today!"
+
+ para "Want to rush"
+ line "through a battle?"
+ done
+
+UnknownText_0x1c445a::
+ text "There is less than"
+ line "1 min. left today!"
+
+ para "Please try again"
+ line "tomorrow."
+ done
+
+UnknownText_0x1c449c::
+ text "Try again using"
+ line "the same settings?"
+ done
+
+UnknownText_0x1c44c0::
+ text "There is less than"
+ line "1 min. left today!"
+ done
+
+UnknownText_0x1c44e7::
+ text "No time left for"
+ line "linking today."
+ done
+
+UnknownText_0x1c4508::
+ text "Pick three #MON"
+ line "for battle."
+ done
+
+UnknownText_0x1c4525::
+ text "Today's remaining"
+ line "time is @"
+ deciram wStringBuffer2, 1, 2
+ text " min."
+ done
+
+UnknownText_0x1c454b::
+ text "Would you like to"
+ line "save the game?"
+ done
+
+UnknownText_0x1c456d::
+ text "SAVING… DON'T TURN"
+ line "OFF THE POWER."
+ done
+
+UnknownText_0x1c4590::
+ text "<PLAYER> saved"
+ line "the game."
+ done
+
+UnknownText_0x1c45a3::
+ text "There is already a"
+ line "save file. Is it"
+ cont "OK to overwrite?"
+ done
+
+UnknownText_0x1c45d9::
+ text "There is another"
+ line "save file. Is it"
+ cont "OK to overwrite?"
+ done
+
+UnknownText_0x1c460d::
+ text "The save file is"
+ line "corrupted!"
+ prompt
+
+UnknownText_0x1c462a::
+ text "When you change a"
+ line "#MON BOX, data"
+ cont "will be saved. OK?"
+ done
+
+UnknownText_0x1c465f::
+ text "Each time you move"
+ line "a #MON, data"
+ cont "will be saved. OK?"
+ done
+
+UnknownText_0x1c4693::
+ text "The window save"
+ line "area was exceeded."
+ done
+
+UnknownText_0x1c46b7::
+ text "No windows avail-"
+ line "able for popping."
+ done
+
+UnknownText_0x1c46dc::
+ text "Corrupted event!"
+ prompt
+
+_ObjectEventText::
+ text "Object event"
+ done
+
+UnknownText_0x1c46fc::
+ text "BG event"
+ done
+
+UnknownText_0x1c4706::
+ text "Coordinates event"
+ done
+
+UnknownText_0x1c4719::
+ text "<PLAYER> received"
+ line "@"
+ text_from_ram wStringBuffer4
+ text "."
+ done
+
+UnknownText_0x1c472c::
+ text "<PLAYER> put the"
+ line "@"
+ text_from_ram wStringBuffer1
+ text " in"
+ cont "the @"
+ text_from_ram wStringBuffer3
+ text "."
+ prompt
+
+UnknownText_0x1c474b::
+ text "The @"
+ text_from_ram wStringBuffer3
+ text_start
+ line "is full…"
+ prompt
+
+UnknownText_0x1c475f::
+ text "I see all."
+ line "I know all…"
+
+ para "Certainly, I know"
+ line "of your #MON!"
+ done
+
+UnknownText_0x1c4797::
+ text "Whaaaat? I can't"
+ line "tell a thing!"
+
+ para "How could I not"
+ line "know of this?"
+ done
+
+UnknownText_0x1c47d4::
+ text "Hm… I see you met"
+ line "@"
+ text_from_ram wSeerNickname
+ text " here:"
+ cont "@"
+ text_from_ram wSeerCaughtLocation
+ text "!"
+ prompt
+
+UnknownText_0x1c47fa::
+ text "The time was"
+ line "@"
+ text_from_ram wSeerTimeOfDay
+ text "!"
+
+ para "Its level was @"
+ text_from_ram wSeerCaughtLevelString
+ text "!"
+
+ para "Am I good or what?"
+ prompt
+
+UnknownText_0x1c4837::
+ text "Hm… @"
+ text_from_ram wSeerNickname
+ text_start
+ line "came from @"
+ text_from_ram wSeerOTName
+ text_start
+ cont "in a trade?"
+
+ para "@"
+ text_from_ram wSeerCaughtLocation
+ text_start
+ line "was where @"
+ text_from_ram wSeerOTName
+ text_start
+ cont "met @"
+ text_from_ram wSeerNickname
+ text "!"
+ prompt
+
+UnknownText_0x1c487f::
+ text "What!? Incredible!"
+
+ para "I don't understand"
+ line "how, but it is"
+
+ para "incredible!"
+ line "You are special."
+
+ para "I can't tell where"
+ line "you met it, but it"
+ cont "was at level @"
+ text_from_ram wSeerCaughtLevelString
+ text "."
+
+ para "Am I good or what?"
+ prompt
+
+UnknownText_0x1c491d::
+ text "Hey!"
+
+ para "That's an EGG!"
+
+ para "You can't say that"
+ line "you've met it yet…"
+ done
+
+UnknownText_0x1c4955::
+ text "Fufufu! I saw that"
+ line "you'd do nothing!"
+ done
+
+UnknownText_0x1c497a::
+ text "Incidentally…"
+
+ para "It would be wise"
+ line "to raise your"
+
+ para "#MON with a"
+ line "little more care."
+ done
+
+UnknownText_0x1c49c6::
+ text "Incidentally…"
+
+ para "It seems to have"
+ line "grown a little."
+
+ para "@"
+ text_from_ram wSeerNickname
+ text " seems"
+ line "to be becoming"
+ cont "more confident."
+ done
+
+UnknownText_0x1c4a21::
+ text "Incidentally…"
+
+ para "@"
+ text_from_ram wSeerNickname
+ text " has"
+ line "grown. It's gained"
+ cont "much strength."
+ done
+
+UnknownText_0x1c4a5b::
+ text "Incidentally…"
+
+ para "It certainly has"
+ line "grown mighty!"
+
+ para "This @"
+ text_from_ram wSeerNickname
+ text_start
+ line "must have come"
+
+ para "through numerous"
+ line "#MON battles."
+
+ para "It looks brimming"
+ line "with confidence."
+ done
+
+UnknownText_0x1c4ae5::
+ text "Incidentally…"
+
+ para "I'm impressed by"
+ line "your dedication."
+
+ para "It's been a long"
+ line "time since I've"
+
+ para "seen a #MON as"
+ line "mighty as this"
+ cont "@"
+ text_from_ram wSeerNickname
+ text "."
+
+ para "I'm sure that"
+ line "seeing @"
+ text_from_ram wSeerNickname
+ text_start
+
+ para "in battle would"
+ line "excite anyone."
+ done
+
+UnknownText_0x1c4b92::
+ text "Congratulations!"
+ line "Your @"
+ text_from_ram wStringBuffer2
+ db "@@"
+
+UnknownText_0x1c4baf::
+ text_start
+
+ para "evolved into"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "!"
+ done
+
+UnknownText_0x1c4bc5::
+ text "Huh? @"
+ text_from_ram wStringBuffer2
+ text_start
+ line "stopped evolving!"
+ prompt
+
+UnknownText_0x1c4be3::
+ text "What? @"
+ text_from_ram wStringBuffer2
+ text_start
+ line "is evolving!"
+ done
+
+UnknownText_0x1c4bfd::
+ text "How many?"
+ done
+
+UnknownText_0x1c4c08::
+ deciram wItemQuantityChangeBuffer, 1, 2
+ text " @"
+ text_from_ram wStringBuffer2
+ text "(S)"
+ line "will be ¥@"
+ deciram hMoneyTemp, 3, 6
+ text "."
+ done
+
+UnknownText_0x1c4c28::
+ text "Hello, dear."
+
+ para "I sell inexpensive"
+ line "herbal medicine."
+
+ para "They're good, but"
+ line "a trifle bitter."
+
+ para "Your #MON may"
+ line "not like them."
+
+ para "Hehehehe…"
+ done
+
+UnknownText_0x1c4ca3::
+ text "How many?"
+ done
+
+UnknownText_0x1c4cae::
+ deciram wItemQuantityChangeBuffer, 1, 2
+ text " @"
+ text_from_ram wStringBuffer2
+ text "(S)"
+ line "will be ¥@"
+ deciram hMoneyTemp, 3, 6
+ text "."
+ done
+
+UnknownText_0x1c4cce::
+ text "Thank you, dear."
+ line "Hehehehe…"
+ done
+
+UnknownText_0x1c4cea::
+ text "Oh? Your PACK is"
+ line "full, dear."
+ done
+
+UnknownText_0x1c4d08::
+ text "Hehehe… You don't"
+ line "have the money."
+ done
+
+UnknownText_0x1c4d2a::
+ text "Come again, dear."
+ line "Hehehehe…"
+ done
+
+UnknownText_0x1c4d47::
+ text "Hiya! Care to see"
+ line "some bargains?"
+
+ para "I sell rare items"
+ line "that nobody else"
+
+ para "carries--but only"
+ line "one of each item."
+ done
+
+UnknownText_0x1c4db0::
+ text_from_ram wStringBuffer2
+ text " costs"
+ line "¥@"
+ deciram hMoneyTemp, 3, 6
+ text ". Want it?"
+ done
+
+UnknownText_0x1c4dcd::
+ text "Thanks."
+ done
+
+UnknownText_0x1c4dd6::
+ text "Uh-oh, your PACK"
+ line "is chock-full."
+ done
+
+UnknownText_0x1c4df7::
+ text "You bought that"
+ line "already. I'm all"
+ cont "sold out of it."
+ done
+
+UnknownText_0x1c4e28::
+ text "Uh-oh, you're"
+ line "short on funds."
+ done
+
+UnknownText_0x1c4e46::
+ text "Come by again"
+ line "sometime."
+ done
+
+UnknownText_0x1c4e5f::
+ text "What's up? Need"
+ line "some medicine?"
+ done
+
+UnknownText_0x1c4e7e::
+ text "How many?"
+ done
+
+UnknownText_0x1c4e89::
+ deciram wItemQuantityChangeBuffer, 1, 2
+ text " @"
+ text_from_ram wStringBuffer2
+ text "(S)"
+ line "will cost ¥@"
+ deciram hMoneyTemp, 3, 6
+ text "."
+ done
+
+UnknownText_0x1c4eab::
+ text "Thanks much!"
+ done
+
+UnknownText_0x1c4eb9::
+ text "You don't have any"
+ line "more space."
+ done
+
+UnknownText_0x1c4ed8::
+ text "Huh? That's not"
+ line "enough money."
+ done
+
+UnknownText_0x1c4ef6::
+ text "All right."
+ line "See you around."
+ done
+
+UnknownText_0x1c4f12::
+ text "You don't have"
+ line "anything to sell."
+ prompt
+
+UnknownText_0x1c4f33::
+ text "How many?"
+ done
+
+UnknownText_0x1c4f3e::
+ text "I can pay you"
+ line "¥@"
+ deciram hMoneyTemp, 3, 6
+ text "."
+
+ para "Is that OK?"
+ done
+
+UnknownText_0x1c4f62::
+ text "Welcome! How may I"
+ line "help you?"
+ done
+
+UnknownText_0x1c4f80::
+ text "Here you are."
+ line "Thank you!"
+ done
+
+UnknownText_0x1c4f9a::
+ text "You don't have"
+ line "enough money."
+ done
+
+UnknownText_0x1c4fb7::
+ text "You can't carry"
+ line "any more items."
+ done
+
+UnknownText_0x1c4fd7::
+ text "Sorry, I can't buy"
+ line "that from you."
+ prompt
+
+UnknownText_0x1c4ff9::
+ text "Please come again!"
+ done
+
+UnknownText_0x1c500d::
+ text "Can I do anything"
+ line "else for you?"
+ done
+
+UnknownText_0x1c502e::
+ text "Got ¥@"
+ deciram hMoneyTemp, 3, 6
+ text " for"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "(S)."
+ done
+
+UnknownText_0x1c5049::
+ text "Bet how many"
+ line "coins?"
+ done
+
+UnknownText_0x1c505e::
+ text "Start!"
+ done
+
+UnknownText_0x1c5066::
+ text "Not enough"
+ line "coins."
+ prompt
+
+UnknownText_0x1c5079::
+ text "Darn… Ran out of"
+ line "coins…"
+ done
+
+UnknownText_0x1c5092::
+ text "Play again?"
+ done
+
+UnknownText_0x1c509f::
+ text "lined up!"
+ line "Won @"
+ text_from_ram wStringBuffer2
+ text " coins!"
+ done
+
+UnknownText_0x1c50bb::
+ text "Darn!"
+ done
+
+_MobileStadiumEntryText::
+ text "Data for use in"
+ line "the MOBILE STADIUM"
+
+ para "of the N64 #MON"
+ line "STADIUM 2 can be"
+ cont "read here."
+
+ para "Read the data?"
+ done
+
+_MobileStadiumSuccessText::
+ text "Data transfer is"
+ line "complete."
+
+ para "We hope you enjoy"
+ line "MOBILE STADIUM"
+
+ para "battles in the N64"
+ line "#MON STADIUM 2."
+
+ para ""
+ done
+
+UnknownText_0x1c5182::
+ text "Clock time unknown"
+ done
+
+UnknownText_0x1c5196::
+ text "Delete the saved"
+ line "LOG-IN PASSWORD?"
+ done
+
+UnknownText_0x1c51b9::
+ text "Deleted the LOG-IN"
+ line "PASSWORD."
+ done
+
+UnknownText_0x1c51d7::
+ text "Pick three #MON"
+ line "for battle."
+ prompt
+
+UnknownText_0x1c51f4::
+ text_from_ram wMobileParticipant1Nickname
+ text ","
+ line "@"
+ text_from_ram wMobileParticipant2Nickname
+ text " and"
+ cont "@"
+ text_from_ram wMobileParticipant3Nickname
+ text "."
+
+ para "Use these three?"
+ done
+
+UnknownText_0x1c521c::
+ text "Only three #MON"
+ line "may enter."
+ prompt
+
+UnknownText_0x1c5238::
+ text "The CARD FOLDER"
+ line "stores your and"
+
+ para "your friends'"
+ line "CARDS."
+
+ para "A CARD contains"
+ line "information like"
+
+ para "the person's name,"
+ line "phone number and"
+ cont "profile."
+
+ para ""
+ done
+
+UnknownText_0x1c52bc::
+ text "This is your CARD."
+
+ para "Once you've"
+ line "entered your phone"
+
+ para "number, you can"
+ line "trade CARDS with"
+ cont "your friends."
+
+ para ""
+ done
+
+UnknownText_0x1c531e::
+ text "If you have your"
+ line "friend's CARD, you"
+
+ para "can use it to make"
+ line "a call from a"
+
+ para "mobile phone on"
+ line "the 2nd floor of a"
+ cont "#MON CENTER."
+
+ para ""
+ done
+
+UnknownText_0x1c5394::
+ text "To safely store"
+ line "your collection of"
+
+ para "CARDS, you must"
+ line "set a PASSCODE for"
+ cont "your CARD FOLDER."
+
+ para ""
+ done
+
+UnknownText_0x1c53ee::
+ text "If the CARD FOLDER"
+ line "is deleted, all"
+
+ para "its CARDS and the"
+ line "PASSCODE will also"
+ cont "be deleted."
+
+ para "Beware--a deleted"
+ line "CARD FOLDER can't"
+ cont "be restored."
+
+ para "Want to delete"
+ line "your CARD FOLDER?"
+ done
+
+UnknownText_0x1c5494::
+ text "Are you sure you"
+ line "want to delete it?"
+ done
+
+UnknownText_0x1c54b9::
+ text "The CARD FOLDER"
+ line "has been deleted."
+
+ para ""
+ done
+
+UnknownText_0x1c54dd::
+ text "There is an older"
+ line "CARD FOLDER from a"
+ cont "previous journey."
+
+ para "Do you want to"
+ line "open it?"
+ done
+
+UnknownText_0x1c552d::
+ text "Delete the old"
+ line "CARD FOLDER?"
+ done
+
+UnknownText_0x1c554a::
+ text "Finish registering"
+ line "CARDS?"
+ done
+
+UnknownText_0x1c5565::
+ text "Huh? Sorry, wrong"
+ line "number!"
+ done
+
+UnknownText_0x1c5580::
+ text "Click!"
+ done
+
+UnknownText_0x1c5588::
+ text "<……>"
+ done
+
+UnknownText_0x1c558b::
+ text "That number is out"
+ line "of the area."
+ done
+
+UnknownText_0x1c55ac::
+ text "Just go talk to"
+ line "that person!"
+ done
+
+UnknownText_0x1c55ca::
+ text "Thank you!"
+ done
+
+UnknownText_0x1c55d6::
+ text " :"
+ done
+
+UnknownText_0x1c55db::
+ text "Password OK."
+ line "Select CONTINUE &"
+ cont "reset settings."
+ prompt
+
+UnknownText_0x1c560b::
+ text "Wrong password!"
+ prompt
+
+UnknownText_0x1c561c::
+ text "Reset the clock?"
+ done
+
+UnknownText_0x1c562e::
+ text "Please enter the"
+ line "password."
+ done
+
+UnknownText_0x1c564a::
+ text "Clear all save"
+ line "data?"
+ done
+
+UnknownText_0x1c5660::
+ text_from_ram wMonOrItemNameBuffer
+ text " learned"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "!@"
+ sound_dex_fanfare_50_79
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1c5678::
+ text "Which move should"
+ next "be forgotten?"
+ done
+
+UnknownText_0x1c5699::
+ text "Stop learning"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "?"
+ done
+
+UnknownText_0x1c56af::
+ text_from_ram wMonOrItemNameBuffer
+ text_start
+ line "did not learn"
+ cont "@"
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c56c9::
+ text_from_ram wMonOrItemNameBuffer
+ text " is"
+ line "trying to learn"
+ cont "@"
+ text_from_ram wStringBuffer2
+ text "."
+
+ para "But @"
+ text_from_ram wMonOrItemNameBuffer
+ text_start
+ line "can't learn more"
+ cont "than four moves."
+
+ para "Delete an older"
+ line "move to make room"
+ cont "for @"
+ text_from_ram wStringBuffer2
+ text "?"
+ done
+
+UnknownText_0x1c5740::
+ text "1, 2 and…@"
+ interpret_data
+ db "@@"
+
+UnknownText_0x1c574e::
+ text " Poof!@"
+ interpret_data
+ text_start
+
+ para "@"
+ text_from_ram wMonOrItemNameBuffer
+ text " forgot"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "."
+
+ para "And…"
+ prompt
+
+UnknownText_0x1c5772::
+ text "HM moves can't be"
+ line "forgotten now."
+ prompt
+
+UnknownText_0x1c5793::
+ text "Play with three"
+ line "coins?"
+ done
+
+UnknownText_0x1c57ab::
+ text "Not enough coins…"
+ prompt
+
+UnknownText_0x1c57be::
+ text "Choose a card."
+ done
+
+UnknownText_0x1c57ce::
+ text "Place your bet."
+ done
+
+UnknownText_0x1c57df::
+ text "Want to play"
+ line "again?"
+ done
+
+UnknownText_0x1c57f4::
+ text "The cards have"
+ line "been shuffled."
+ prompt
+
+UnknownText_0x1c5813::
+ text "Yeah!"
+ done
+
+UnknownText_0x1c581a::
+ text "Darn…"
+ done
+
+UnknownText_0x1c5821::
+ current_day
+ db "@@"
+
+UnknownText_0x1c5824::
+ text "<……>"
+ done
+
+UnknownText_0x1c5827::
+ text "You're out of the"
+ line "service area."
+ prompt
+
+UnknownText_0x1c5847::
+ text "Whom do you want"
+ line "to call?"
+ done
+
+UnknownText_0x1c5862::
+ text "Press any button"
+ line "to exit."
+ done
+
+UnknownText_0x1c587d::
+ text "Delete this stored"
+ line "phone number?"
+ done
+
+UnknownText_0x1c589f::
+ text "Which prize would"
+ line "you like?"
+ done
+
+UnknownText_0x1c58bc::
+ text_from_ram wStringBuffer1
+ text "?"
+ line "Is that right?"
+ done
+
+UnknownText_0x1c58d1::
+ text "Here you go!"
+
+ para ""
+ done
+
+UnknownText_0x1c58e0::
+ text "You don't have"
+ line "enough points."
+
+ para ""
+ done
+
+UnknownText_0x1c58ff::
+ text "You have no room"
+ line "for it."
+
+ para ""
+ done
+
+UnknownText_0x1c591a::
+ text "Oh. Please come"
+ line "back again!"
+ done
+
+UnknownText_0x1c5937::
+ text "Excuse me!"
+
+ para ""
+ done
+
+Text_ExcuseMeYoureNotReady::
+ text "Excuse me."
+ line "You're not ready."
+
+ para ""
+ done
+
+UnknownText_0x1c5962::
+ text "Please return when"
+ line "you're ready."
+ done
+
+UnknownText_0x1c5983::
+ text "You need at least"
+ line "three #MON."
+
+ para ""
+ done
+
+UnknownText_0x1c59a3::
+ text "Sorry, an EGG"
+ line "doesn't qualify."
+
+ para ""
+ done
+
+Text_OnlyThreePkmnMayBeEntered::
+ text "Only three #MON"
+ line "may be entered."
+
+ para ""
+ done
+
+Text_ThePkmnMustAllBeDifferentKinds::
+ text "The @"
+ text_from_ram wStringBuffer2
+ text " #MON"
+ line "must all be"
+ cont "different kinds."
+
+ para ""
+ done
+
+Text_ThePkmnMustNotHoldTheSameItems::
+ text "The @"
+ text_from_ram wStringBuffer2
+ text " #MON"
+ line "must not hold the"
+ cont "same items."
+
+ para ""
+ done
+
+Text_YouCantTakeAnEgg::
+ text "You can't take an"
+ line "EGG!"
+
+ para ""
+ done
+
+UnknownText_0x1c5a5a::
+ text "It dodged the"
+ line "thrown BALL!"
+
+ para "This #MON"
+ line "can't be caught!"
+ prompt
+
+UnknownText_0x1c5a90::
+ text "You missed the"
+ line "#MON!"
+ prompt
+
+UnknownText_0x1c5aa6::
+ text "Oh no! The #MON"
+ line "broke free!"
+ prompt
+
+UnknownText_0x1c5ac3::
+ text "Aww! It appeared"
+ line "to be caught!"
+ prompt
+
+UnknownText_0x1c5ae3::
+ text "Aargh!"
+ line "Almost had it!"
+ prompt
+
+UnknownText_0x1c5afa::
+ text "Shoot! It was so"
+ line "close too!"
+ prompt
+
+UnknownText_0x1c5b17::
+ text "Gotcha! @"
+ text_from_ram wEnemyMonNick
+ text_start
+ line "was caught!@"
+ sound_caught_mon
+ db "@@"
+
+Text_Waitbutton_2::
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1c5b38::
+ text_from_ram wMonOrItemNameBuffer
+ text " was"
+ line "sent to BILL's PC."
+ prompt
+
+UnknownText_0x1c5b53::
+ text_from_ram wEnemyMonNick
+ text "'s data"
+ line "was newly added to"
+ cont "the #DEX.@"
+ sound_slot_machine_start
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1c5b7f::
+ text "Give a nickname to"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "?"
+ done
+
+UnknownText_0x1c5b9a::
+ text_from_ram wStringBuffer1
+ text "'s"
+ line "@"
+ text_from_ram wStringBuffer2
+ text " rose."
+ prompt
+
+UnknownText_0x1c5bac::
+ text "That can't be used"
+ line "on this #MON."
+ prompt
+
+Text_RepelUsedEarlierIsStillInEffect::
+ text "The REPEL used"
+ line "earlier is still"
+ cont "in effect."
+ prompt
+
+UnknownText_0x1c5bf9::
+ text "Played the #"
+ line "FLUTE."
+
+ para "Now, that's a"
+ line "catchy tune!"
+ prompt
+
+UnknownText_0x1c5c28::
+ text "All sleeping"
+ line "#MON woke up."
+ prompt
+
+UnknownText_0x1c5c44::
+ text "<PLAYER> played the"
+ line "# FLUTE.@"
+ text_waitbutton
+ db "@@"
+
+UnknownText_0x1c5c5e::
+ text "You now have"
+ line "@"
+ deciram wBlueCardBalance, 1, 2
+ text " points."
+ done
+
+UnknownText_0x1c5c7b::
+ text "Coins:"
+ line "@"
+ deciram wCoins, 2, 4
+ db "@@"
+
+Text_RaiseThePPOfWhichMove::
+ text "Raise the PP of"
+ line "which move?"
+ done
+
+Text_RestoreThePPOfWhichMove::
+ text "Restore the PP of"
+ line "which move?"
+ done
+
+Text_PPIsMaxedOut::
+ text_from_ram wStringBuffer2
+ text "'s PP"
+ line "is maxed out."
+ prompt
+
+Text_PPsIncreased::
+ text_from_ram wStringBuffer2
+ text "'s PP"
+ line "increased."
+ prompt
+
+UnknownText_0x1c5cf1::
+ text "PP was restored."
+ prompt
+
+UnknownText_0x1c5d03::
+ text "There was a trophy"
+ line "inside!@"
+ sound_dex_fanfare_50_79
+ text_start
+
+ para "@"
+ text_from_ram wPlayerName
+ text " sent the"
+ line "trophy home."
+ prompt
+
+UnknownText_0x1c5d3e::
+ text "It looks bitter…"
+ prompt
+
+UnknownText_0x1c5d50::
+ text "That can't be used"
+ line "on an EGG."
+ prompt
+
+UnknownText_0x1c5d6e::
+ text "OAK: <PLAYER>!"
+ line "This isn't the"
+ cont "time to use that!"
+ prompt
+
+UnknownText_0x1c5d97::
+ text "That belongs to"
+ line "someone else!"
+ prompt
+
+UnknownText_0x1c5db6::
+ text "It won't have any"
+ line "effect."
+ prompt
+
+UnknownText_0x1c5dd0::
+ text "The trainer"
+ line "blocked the BALL!"
+ prompt
+
+UnknownText_0x1c5def::
+ text "Don't be a thief!"
+ prompt
+
+UnknownText_0x1c5e01::
+ text "Cycling isn't"
+ line "allowed here."
+ prompt
+
+UnknownText_0x1c5e1d::
+ text "Can't get on your"
+ line "@"
+ text_from_ram wStringBuffer1
+ text " now."
+ prompt
+
+UnknownText_0x1c5e3a::
+ text "The #MON BOX"
+ line "is full. That"
+ cont "can't be used now."
+ prompt
+
+UnknownText_0x1c5e68::
+ text "<PLAYER> used the@"
+ text_low
+ text_from_ram wStringBuffer2
+ text "."
+ done
+
+UnknownText_0x1c5e7b::
+ text "<PLAYER> got on the@"
+ text_low
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c5e90::
+ text "<PLAYER> got off@"
+ text_low
+ text "the @"
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c5ea8::
+ text_from_ram wStringBuffer1
+ text " knows"
+ line "@"
+ text_from_ram wStringBuffer2
+ text "."
+ prompt
+
+UnknownText_0x1c5eba::
+ text "That #MON knows"
+ line "only one move."
+ done
+
+UnknownText_0x1c5eda::
+ text "Oh, make it forget"
+ line "@"
+ text_from_ram wStringBuffer1
+ text "?"
+ done
+
+UnknownText_0x1c5ef5::
+ text "Done! Your #MON"
+ line "forgot the move."
+ done
+
+UnknownText_0x1c5f17::
+ text "An EGG doesn't"
+ line "know any moves!"
+ done
+
+UnknownText_0x1c5f36::
+ text "No? Come visit me"
+ line "again."
+ done
+
+UnknownText_0x1c5f50::
+ text "Which move should"
+ line "it forget, then?"
+ prompt
+
+UnknownText_0x1c5f74::
+ text "Um… Oh, yes, I'm"
+ line "the MOVE DELETER."
+
+ para "I can make #MON"
+ line "forget moves."
+
+ para "Shall I make a"
+ line "#MON forget?"
+ done
+
+UnknownText_0x1c5fd1::
+ text "Which #MON?"
+ prompt
+
+Text_DSTIsThatOK::
+ text " DST,"
+ line "is that OK?"
+ done
+
+UnknownText_0x1c5ff1::
+ text ","
+ line "is that OK?"
+ done
+
+UnknownText_0x1c6000::
+ text "Do you want to"
+ line "switch to Daylight"
+ cont "Saving Time?"
+ done
+
+UnknownText_0x1c6030::
+ text "I set the clock"
+ line "forward by one"
+ cont "hour."
+ prompt
+
+UnknownText_0x1c6056::
+ text "Is Daylight Saving"
+ line "Time over?"
+ done
+
+UnknownText_0x1c6075::
+ text "I put the clock"
+ line "back one hour."
+ prompt
+
+UnknownText_0x1c6095::
+ text "Do you want to"
+ line "adjust your clock"
+
+ para "for Daylight"
+ line "Saving Time?"
+ done
+
+UnknownText_0x1c60d1::
+ text "I lost the in-"
+ line "struction booklet"
+ cont "for the #GEAR."
+
+ para "Come back again in"
+ line "a while."
+ prompt
diff --git a/data/text/mail_input_chars.asm b/data/text/mail_input_chars.asm
new file mode 100644
index 000000000..ca3833529
--- /dev/null
+++ b/data/text/mail_input_chars.asm
@@ -0,0 +1,19 @@
+; see engine/naming_screen.asm
+
+MailEntry_Uppercase: ; 122dd
+ db "A B C D E F G H I J"
+ db "K L M N O P Q R S T"
+ db "U V W X Y Z , ? !"
+ db "1 2 3 4 5 6 7 8 9 0"
+ db "<PK> <MN> <PO> <KE> é ♂ ♀ ¥ … ×"
+ db "lower DEL END "
+; 1224f
+
+MailEntry_Lowercase: ; 1224f
+ db "a b c d e f g h i j"
+ db "k l m n o p q r s t"
+ db "u v w x y z . - /"
+ db "'d 'l 'm 'r 's 't 'v & ( )"
+ db "“ ” [ ] ' : ; "
+ db "UPPER DEL END "
+; 122c1
diff --git a/data/text/name_input_chars.asm b/data/text/name_input_chars.asm
new file mode 100644
index 000000000..d89289142
--- /dev/null
+++ b/data/text/name_input_chars.asm
@@ -0,0 +1,31 @@
+; see engine/naming_screen.asm
+
+NameInputLower:
+ db "a b c d e f g h i"
+ db "j k l m n o p q r"
+ db "s t u v w x y z "
+ db "× ( ) : ; [ ] <PK> <MN>"
+ db "UPPER DEL END "
+
+BoxNameInputLower:
+ db "a b c d e f g h i"
+ db "j k l m n o p q r"
+ db "s t u v w x y z "
+ db "é 'd 'l 'm 'r 's 't 'v 0"
+ db "1 2 3 4 5 6 7 8 9"
+ db "UPPER DEL END "
+
+NameInputUpper:
+ db "A B C D E F G H I"
+ db "J K L M N O P Q R"
+ db "S T U V W X Y Z "
+ db "- ? ! / . , "
+ db "lower DEL END "
+
+BoxNameInputUpper:
+ db "A B C D E F G H I"
+ db "J K L M N O P Q R"
+ db "S T U V W X Y Z "
+ db "× ( ) : ; [ ] <PK> <MN>"
+ db "- ? ! ♂ ♀ / . , &"
+ db "lower DEL END "
diff --git a/data/text/std_text.asm b/data/text/std_text.asm
new file mode 100644
index 000000000..238f0ac5d
--- /dev/null
+++ b/data/text/std_text.asm
@@ -0,0 +1,388 @@
+NurseMornText:
+ text "Good morning!"
+ line "Welcome to our"
+ cont "#MON CENTER."
+ done
+
+NurseDayText:
+ text "Hello!"
+ line "Welcome to our"
+ cont "#MON CENTER."
+ done
+
+NurseNiteText:
+ text "Good evening!"
+ line "You're out late."
+
+ para "Welcome to our"
+ line "#MON CENTER."
+ done
+
+PokeComNurseMornText:
+ text "Good morning!"
+
+ para "This is the #-"
+ line "MON COMMUNICATION"
+
+ para "CENTER--or the"
+ line "#COM CENTER."
+ done
+
+PokeComNurseDayText:
+ text "Hello!"
+
+ para "This is the #-"
+ line "MON COMMUNICATION"
+
+ para "CENTER--or the"
+ line "#COM CENTER."
+ done
+
+PokeComNurseNiteText:
+ text "Good to see you"
+ line "working so late."
+
+ para "This is the #-"
+ line "MON COMMUNICATION"
+
+ para "CENTER--or the"
+ line "#COM CENTER."
+ done
+
+NurseAskHealText:
+ text "We can heal your"
+ line "#MON to perfect"
+ cont "health."
+
+ para "Shall we heal your"
+ line "#MON?"
+ done
+
+NurseTakePokemonText:
+ text "OK, may I see your"
+ line "#MON?"
+ done
+
+NurseReturnPokemonText:
+ text "Thank you for"
+ line "waiting."
+
+ para "Your #MON are"
+ line "fully healed."
+ done
+
+NurseGoodbyeText:
+ text "We hope to see you"
+ line "again."
+ done
+
+; not used
+ text "We hope to see you"
+ line "again."
+ done
+
+NursePokerusText:
+ text "Your #MON"
+ line "appear to be"
+
+ para "infected by tiny"
+ line "life forms."
+
+ para "Your #MON are"
+ line "healthy and seem"
+ cont "to be fine."
+
+ para "But we can't tell"
+ line "you anything more"
+
+ para "at a #MON"
+ line "CENTER."
+ done
+
+PokeComNursePokerusText:
+ text "Your #MON"
+ line "appear to be"
+
+ para "infected by tiny"
+ line "life forms."
+
+ para "Your #MON are"
+ line "healthy and seem"
+ cont "to be fine."
+
+ para "But we can't tell"
+ line "you anything more."
+ done
+
+DifficultBookshelfText:
+ text "It's full of"
+ line "difficult books."
+ done
+
+PictureBookshelfText:
+ text "A whole collection"
+ line "of #MON picture"
+ cont "books!"
+ done
+
+MagazineBookshelfText:
+ text "#MON magazines…"
+ line "#MON PAL,"
+
+ para "#MON HANDBOOK,"
+ line "#MON GRAPH…"
+ done
+
+TeamRocketOathText:
+ text "TEAM ROCKET OATH"
+
+ para "Steal #MON for"
+ line "profit!"
+
+ para "Exploit #MON"
+ line "for profit!"
+
+ para "All #MON exist"
+ line "for the glory of"
+ cont "TEAM ROCKET!"
+ done
+
+IncenseBurnerText:
+ text "What is this?"
+
+ para "Oh, it's an"
+ line "incense burner!"
+ done
+
+MerchandiseShelfText:
+ text "Lots of #MON"
+ line "merchandise!"
+ done
+
+TownMapText:
+ text "It's the TOWN MAP."
+ done
+
+WindowText:
+ text "My reflection!"
+ line "Lookin' good!"
+ done
+
+TVText:
+ text "It's a TV."
+ done
+
+HomepageText:
+ text "#MON JOURNAL"
+ line "HOME PAGE…"
+
+ para "It hasn't been"
+ line "updated…"
+ done
+
+; not used
+ text "#MON RADIO!"
+
+ para "Call in with your"
+ line "requests now!"
+ done
+
+TrashCanText:
+ text "There's nothing in"
+ line "here…"
+ done
+
+; not used
+ text "A #MON may be"
+ line "able to move this."
+ done
+
+; not used
+ text "Maybe a #MON"
+ line "can break this."
+ done
+
+PokecenterSignText:
+ text "Heal Your #MON!"
+ line "#MON CENTER"
+ done
+
+MartSignText:
+ text "For All Your"
+ line "#MON Needs"
+
+ para "#MON MART"
+ done
+
+ContestResults_ReadyToJudgeText:
+ text "We will now judge"
+ line "the #MON you've"
+ cont "caught."
+
+ para $56
+ line $56
+
+ para "We have chosen the"
+ line "winners!"
+
+ para "Are you ready for"
+ line "this?"
+ done
+
+ContestResults_PlayerWonAPrizeText:
+ text "<PLAYER>, the No.@"
+ text_from_ram wStringBuffer3
+ text_start
+ line "finisher, wins"
+ cont "@"
+ text_from_ram wStringBuffer4
+ text "!"
+ done
+
+ReceivedItemText:
+ text "<PLAYER> received"
+ line "@"
+ text_from_ram wStringBuffer4
+ text "."
+ done
+
+ContestResults_JoinUsNextTimeText:
+ text "Please join us for"
+ line "the next Contest!"
+ done
+
+ContestResults_ConsolationPrizeText:
+ text "Everyone else gets"
+ line "a BERRY as a con-"
+ cont "solation prize!"
+ done
+
+ContestResults_DidNotWinText:
+ text "We hope you do"
+ line "better next time."
+ done
+
+ContestResults_ReturnPartyText:
+ text "We'll return the"
+ line "#MON we kept"
+
+ para "for you."
+ line "Here you go!"
+ done
+
+ContestResults_PartyFullText:
+ text "Your party's full,"
+ line "so the #MON was"
+
+ para "sent to your BOX"
+ line "in BILL's PC."
+ done
+
+GymStatue_CityGymText:
+ text_from_ram wStringBuffer3
+ text_start
+ line "#MON GYM"
+ done
+
+GymStatue_WinningTrainersText:
+ text "LEADER: @"
+ text_from_ram wStringBuffer4
+ text_start
+ para "WINNING TRAINERS:"
+ line "<PLAYER>"
+ done
+
+CoinVendor_WelcomeText:
+ text "Welcome to the"
+ line "GAME CORNER."
+ done
+
+CoinVendor_NoCoinCaseText:
+ text "Do you need game"
+ line "coins?"
+
+ para "Oh, you don't have"
+ line "a COIN CASE for"
+ cont "your coins."
+ done
+
+CoinVendor_IntroText:
+ text "Do you need some"
+ line "game coins?"
+
+ para "It costs ¥1000 for"
+ line "50 coins. Do you"
+ cont "want some?"
+ done
+
+CoinVendor_Buy50CoinsText:
+ text "Thank you!"
+ line "Here are 50 coins."
+ done
+
+CoinVendor_Buy500CoinsText:
+ text "Thank you! Here"
+ line "are 500 coins."
+ done
+
+CoinVendor_NotEnoughMoneyText:
+ text "You don't have"
+ line "enough money."
+ done
+
+CoinVendor_CoinCaseFullText:
+ text "Whoops! Your COIN"
+ line "CASE is full."
+ done
+
+CoinVendor_CancelText:
+ text "No coins for you?"
+ line "Come again!"
+ done
+
+BugContestPrizeNoRoomText:
+ text "Oh? Your PACK is"
+ line "full."
+
+ para "We'll keep this"
+ line "for you today, so"
+
+ para "come back when you"
+ line "make room for it."
+ done
+
+HappinessText3:
+ text "Wow! You and your"
+ line "#MON are really"
+ cont "close!"
+ done
+
+HappinessText2:
+ text "#MON get more"
+ line "friendly if you"
+
+ para "spend time with"
+ line "them."
+ done
+
+HappinessText1:
+ text "You haven't tamed"
+ line "your #MON."
+
+ para "If you aren't"
+ line "nice, it'll pout."
+ done
+
+RegisteredNumber1Text:
+ text "<PLAYER> registered"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "'s number."
+ done
+
+RegisteredNumber2Text:
+ text "<PLAYER> registered"
+ line "@"
+ text_from_ram wStringBuffer3
+ text "'s number."
+ done
diff --git a/data/text/unused_dakutens.asm b/data/text/unused_dakutens.asm
new file mode 100644
index 000000000..756018d79
--- /dev/null
+++ b/data/text/unused_dakutens.asm
@@ -0,0 +1,15 @@
+UnreferencedDakutens:
+ db "かが", "きぎ", "くぐ", "けげ", "こご"
+ db "さざ", "しじ", "すず", "せぜ", "そぞ"
+ db "ただ", "ちぢ", "つづ", "てで", "とど"
+ db "はば", "ひび", "ふぶ", "へべ", "ほぼ"
+ db "カガ", "キギ", "クグ", "ケゲ", "コゴ"
+ db "サザ", "シジ", "スズ", "セゼ", "ソゾ"
+ db "タダ", "チヂ", "ツヅ", "テデ", "トド"
+ db "ハバ", "ヒビ", "フブ", "へべ", "ホボ"
+ db -1 ; end
+
+UnreferencedHandakutens:
+ db "はぱ", "ひぴ", "ふぷ", "へぺ", "ほぽ"
+ db "ハパ", "ヒピ", "フプ", "へぺ", "ホポ"
+ db -1 ; end
diff --git a/data/text/unused_gen1_trainer_names.asm b/data/text/unused_gen1_trainer_names.asm
new file mode 100644
index 000000000..b3d60569d
--- /dev/null
+++ b/data/text/unused_gen1_trainer_names.asm
@@ -0,0 +1,71 @@
+Gen1TrainerClassNames: ; 50a42
+; Untranslated trainer class names from Red.
+ dw .Youngster
+ dw .BugCatcher
+ dw .Lass
+ dw wOTClassName ; sailor
+ dw .JrTrainerM
+ dw .JrTrainerF
+ dw .Pokemaniac
+ dw .SuperNerd
+ dw wOTClassName ; hiker
+ dw wOTClassName ; biker
+ dw .Burglar
+ dw .Engineer
+ dw .Jack
+ dw wOTClassName ; fisher
+ dw .Swimmer
+ dw wOTClassName ; cue ball
+ dw wOTClassName ; gambler
+ dw .Beauty
+ dw wOTClassName ; psychic
+ dw .Rocker
+ dw .Juggler
+ dw wOTClassName ; tamer
+ dw wOTClassName ; bird keeper
+ dw .Blackbelt
+ dw wOTClassName ; rival1
+ dw .ProfOak
+ dw .Chief
+ dw .Scientist
+ dw wOTClassName ; giovanni
+ dw .Rocket
+ dw .CooltrainerM
+ dw .CooltrainerF
+ dw wOTClassName ; bruno
+ dw wOTClassName ; brock
+ dw wOTClassName ; misty
+ dw wOTClassName ; lt.surge
+ dw wOTClassName ; erika
+ dw wOTClassName ; koga
+ dw wOTClassName ; blaine
+ dw wOTClassName ; sabrina
+ dw wOTClassName ; gentleman
+ dw wOTClassName ; rival2
+ dw wOTClassName ; rival3
+ dw wOTClassName ; lorelei
+ dw wOTClassName ; channeler
+ dw wOTClassName ; agatha
+ dw wOTClassName ; lance
+
+.Youngster: db "たんパン@"
+.BugCatcher: db "むしとり@"
+.Lass: db "ミニスカ@"
+.JrTrainerM: db "ボーイ@"
+.JrTrainerF: db "ガール@"
+.Pokemaniac: db "マニア@"
+.SuperNerd: db "りかけい@"
+.Burglar: db "どろぼう@"
+.Engineer: db "オヤジ@"
+.Jack: db "ジャック@"
+.Swimmer: db "かいパン@"
+.Beauty: db "おねえさん@"
+.Rocker: db "グループ@"
+.Juggler: db "ジャグラー@"
+.Blackbelt: db "からて@"
+.ProfOak: db "オーキド@"
+.Chief: db "チーフ@"
+.Scientist: db "けんきゅういん@"
+.Rocket: db "だんいん@"
+.CooltrainerM: db "エりート♂@"
+.CooltrainerF: db "エりート♀@"
diff --git a/data/text/unused_sweet_honey.asm b/data/text/unused_sweet_honey.asm
new file mode 100644
index 000000000..9bfa4f6b1
--- /dev/null
+++ b/data/text/unused_sweet_honey.asm
@@ -0,0 +1,68 @@
+; Sweet Honey is a feature that was scrapped before development.
+; It was later implemented in Pokémon Diamond and Pearl.
+;
+; Sweet Honey was probably reworked into Sweet Scent.
+; A map in the final game has a Butterfree and a woman who gives
+; the Sweet Scent TM.
+
+; Most of these texts seem to be associated with a single NPC.
+; The last text is associated with a second NPC, probably a Butterfree.
+
+UnusedSweetHoneyText: ; 0x5578a
+ text "My #MON is an"
+ line "expert at collect-"
+ cont "ing SWEET HONEY."
+
+ para "I'll share some"
+ line "with you."
+ done
+
+UnusedSweetHoneyBagFullText: ; 0x557d6
+ text "I want to give you"
+ line "some SWEET HONEY,"
+
+ para "but you have no"
+ line "room for it."
+ done
+
+UnusedSweetHoneyGiveText: ; 0x55819
+ text "Here you go! Have"
+ line "some SWEET HONEY!"
+ done
+
+UnusedGotSweetHoneyText: ; 0x5583e
+ text "<PLAYER> received"
+ line "SWEET HONEY."
+ done
+
+UnusedSweetHoneyAfterText1: ; 0x55856
+ text "My little brother"
+ line "takes SWEET HONEY"
+
+ para "and goes somewhere"
+ line "with it."
+
+ para "I wonder what he's"
+ line "up to?"
+ done
+
+UnusedSweetHoneyAfterText2: ; 0x558b1
+ text "Did you put SWEET"
+ line "HONEY on a tree?"
+
+ para "What happened to"
+ line "it?"
+ done
+
+UnusedSweetHoneyAfterText3: ; 0x558ea
+ text "Did you put SWEET"
+ line "HONEY on a tree?"
+
+ para "It takes about a"
+ line "day for #MON to"
+ cont "be drawn to it."
+ done
+
+UnusedSweetHoneyButterfreeText: ; 0x5593f
+ text "BUTTERFREE: Freeh!"
+ done