diff options
Diffstat (limited to 'data')
-rwxr-xr-x | data/sprite_anim_frames.asm | 118 | ||||
-rw-r--r-- | data/sprite_anim_oam.asm | 624 | ||||
-rw-r--r-- | data/sprite_anim_seqs.asm | 16 |
3 files changed, 379 insertions, 379 deletions
diff --git a/data/sprite_anim_frames.asm b/data/sprite_anim_frames.asm index 10f9244f3..e69792ec1 100755 --- a/data/sprite_anim_frames.asm +++ b/data/sprite_anim_frames.asm @@ -49,10 +49,10 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_MagnetTrainBlue dw .Frameset_MobileTradeSentBall dw .Frameset_MobileTradeOTBall - dw .Frameset_31 - dw .Frameset_32 - dw .Frameset_33 - dw .Frameset_34 + dw .Frameset_ForMobile22 + dw .Frameset_ForMobile23 + dw .Frameset_ForMobile24 + dw .Frameset_ForMobile25 dw .Frameset_IntroSuicune dw .Frameset_IntroSuicune2 dw .Frameset_IntroPichu @@ -210,9 +210,9 @@ SpriteAnimFrameData: ; 8d6e6 dorestart .Frameset_TradePoof: - frame SPRITE_ANIM_FRAME_IDX_32, 4 - frame SPRITE_ANIM_FRAME_IDX_33, 4 - frame SPRITE_ANIM_FRAME_IDX_34, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 4 delanim .Frameset_TradeTubeBulge: @@ -226,13 +226,13 @@ SpriteAnimFrameData: ; 8d6e6 dorestart .Frameset_TrademonBubble: - frame SPRITE_ANIM_FRAME_IDX_39, 32 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE, 32 endanim .Frameset_EvolutionBallOfLight: - frame SPRITE_ANIM_FRAME_IDX_3B, 2 - frame SPRITE_ANIM_FRAME_IDX_3A, 2 - frame SPRITE_ANIM_FRAME_IDX_3B, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 endanim .Frameset_RadioTuningKnob: @@ -240,10 +240,10 @@ SpriteAnimFrameData: ; 8d6e6 endanim .Frameset_MagnetTrainRed: - frame SPRITE_ANIM_FRAME_IDX_41, 8 - frame SPRITE_ANIM_FRAME_IDX_42, 8 - frame SPRITE_ANIM_FRAME_IDX_41, 8 - frame SPRITE_ANIM_FRAME_IDX_42, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP dorestart ; XXX @@ -371,9 +371,9 @@ SpriteAnimFrameData: ; 8d6e6 endanim .Frameset_MobileTradeSentBall: - frame SPRITE_ANIM_FRAME_IDX_32, 3 - frame SPRITE_ANIM_FRAME_IDX_33, 3 - frame SPRITE_ANIM_FRAME_IDX_34, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 @@ -401,82 +401,82 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_32, 3 - frame SPRITE_ANIM_FRAME_IDX_33, 3 - frame SPRITE_ANIM_FRAME_IDX_34, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 delanim -.Frameset_31: - frame SPRITE_ANIM_FRAME_IDX_67, 3 - frame SPRITE_ANIM_FRAME_IDX_68, 3 +.Frameset_ForMobile22: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1, 3 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2, 3 dorestart -.Frameset_32: - frame SPRITE_ANIM_FRAME_IDX_6C, 3 +.Frameset_ForMobile23: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23, 3 endanim -.Frameset_33: - frame SPRITE_ANIM_FRAME_IDX_6D, 3 +.Frameset_ForMobile24: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24, 3 endanim -.Frameset_34: - frame SPRITE_ANIM_FRAME_IDX_69, 2 - frame SPRITE_ANIM_FRAME_IDX_6A, 2 - frame SPRITE_ANIM_FRAME_IDX_6B, 2 +.Frameset_ForMobile25: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3, 2 delanim .Frameset_IntroSuicune: - frame SPRITE_ANIM_FRAME_IDX_6E, 3 - frame SPRITE_ANIM_FRAME_IDX_6F, 3 - frame SPRITE_ANIM_FRAME_IDX_70, 3 - frame SPRITE_ANIM_FRAME_IDX_71, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 dorestart .Frameset_IntroSuicune2: - frame SPRITE_ANIM_FRAME_IDX_71, 3 - frame SPRITE_ANIM_FRAME_IDX_6E, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 7 endanim .Frameset_IntroPichu: - frame SPRITE_ANIM_FRAME_IDX_72, 32 - frame SPRITE_ANIM_FRAME_IDX_73, 7 - frame SPRITE_ANIM_FRAME_IDX_74, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1, 32 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3, 7 endanim .Frameset_IntroWooper: - frame SPRITE_ANIM_FRAME_IDX_75, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER, 3 endanim .Frameset_IntroUnown1: - frame SPRITE_ANIM_FRAME_IDX_76, 3 - frame SPRITE_ANIM_FRAME_IDX_77, 3 - frame SPRITE_ANIM_FRAME_IDX_78, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7 delanim .Frameset_IntroUnown2: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP delanim .Frameset_IntroUnown3: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_Y_FLIP delanim .Frameset_IntroUnown4: - frame SPRITE_ANIM_FRAME_IDX_76, 3, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_77, 3, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_FRAME_IDX_78, 7, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP, OAM_Y_FLIP delanim .Frameset_IntroUnownF2: - frame SPRITE_ANIM_FRAME_IDX_79, 3 - frame SPRITE_ANIM_FRAME_IDX_7A, 3 - frame SPRITE_ANIM_FRAME_IDX_7B, 3 - frame SPRITE_ANIM_FRAME_IDX_7C, 7 - frame SPRITE_ANIM_FRAME_IDX_7D, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5, 7 endanim .Frameset_IntroSuicuneAway: diff --git a/data/sprite_anim_oam.asm b/data/sprite_anim_oam.asm index d438bf552..fea73f596 100644 --- a/data/sprite_anim_oam.asm +++ b/data/sprite_anim_oam.asm @@ -3,8 +3,8 @@ SpriteAnimOAMData: ; 8d94d ; vtile offset, pointer dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_RED_WALK_1 dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_RED_WALK_2 - dbw $4c, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_02 - dbw $5c, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_03 + dbw $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_02 + dbw $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_03 dbw $6c, .OAMData_04 ; SPRITE_ANIM_FRAME_IDX_04 dbw $6e, .OAMData_04 ; SPRITE_ANIM_FRAME_IDX_05 dbw $2d, .OAMData_06 ; SPRITE_ANIM_FRAME_IDX_06 @@ -14,7 +14,7 @@ SpriteAnimOAMData: ; 8d94d dbw $00, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_0A dbw $06, .OAMData_08 ; SPRITE_ANIM_FRAME_IDX_0B dbw $0c, .OAMData_0c ; SPRITE_ANIM_FRAME_IDX_0C - dbw $0d, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_0D + dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_0D dbw $00, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_0E dbw $04, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_0F dbw $08, .OAMData_0e ; SPRITE_ANIM_FRAME_IDX_10 @@ -26,7 +26,7 @@ SpriteAnimOAMData: ; 8d94d dbw $85, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_16 dbw $8a, .OAMData_15 ; SPRITE_ANIM_FRAME_IDX_17 dbw $00, .OAMData_18 ; SPRITE_ANIM_FRAME_IDX_18 - dbw $01, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_19 + dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_19 dbw $09, .OAMData_1a ; SPRITE_ANIM_FRAME_IDX_1A dbw $10, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1B dbw $29, .OAMData_1b ; SPRITE_ANIM_FRAME_IDX_1C @@ -37,9 +37,9 @@ SpriteAnimOAMData: ; 8d94d dbw $00, .OAMData_ForFrameset09 ; SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09 dbw $00, .OAMData_22 ; SPRITE_ANIM_FRAME_IDX_22 dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR - dbw $11, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1 - dbw $12, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2 - dbw $13, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3 + dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1 + dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2 + dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3 dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1 dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2 dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1 @@ -47,27 +47,27 @@ SpriteAnimOAMData: ; 8d94d dbw $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3 dbw $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4 dbw $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5 - dbw $3a, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_SLOTS_EGG + dbw $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_SLOTS_EGG dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_STILL_CURSOR dbw $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1 - dbw $02, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2 - dbw $06, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_32 - dbw $0a, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_33 - dbw $0e, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_34 + dbw $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2 + dbw $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1 + dbw $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2 + dbw $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3 dbw $12, .OAMData_35 ; SPRITE_ANIM_FRAME_IDX_35 dbw $13, .OAMData_35 ; SPRITE_ANIM_FRAME_IDX_36 dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1 dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2 - dbw $10, .OAMData_19 ; SPRITE_ANIM_FRAME_IDX_39 - dbw $00, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_3A - dbw $04, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_3B + dbw $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1 + dbw $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2 dbw $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB dbw $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1 dbw $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2 dbw $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1 dbw $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2 - dbw $00, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_41 - dbw $04, .OAMData_31 ; SPRITE_ANIM_FRAME_IDX_42 + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1 + dbw $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2 dbw $00, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_43 dbw $30, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_44 dbw $03, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_45 @@ -78,15 +78,15 @@ SpriteAnimOAMData: ; 8d94d dbw $39, .OAMData_43 ; SPRITE_ANIM_FRAME_IDX_4A dbw $0c, .OAMData_4b ; SPRITE_ANIM_FRAME_IDX_4B dbw $0c, .OAMData_4c ; SPRITE_ANIM_FRAME_IDX_4C - dbw $3c, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_4D - dbw $3e, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_4E + dbw $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_4D + dbw $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_4E dbw $00, .OAMData_Leaf ; SPRITE_ANIM_FRAME_IDX_LEAF dbw $00, .OAMData_Tree ; SPRITE_ANIM_FRAME_IDX_TREE_1 dbw $00, .OAMData_CutTree2 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_2 dbw $00, .OAMData_CutTree3 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_3 dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_FRAME_IDX_CUT_TREE_4 - dbw $00, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_EGG_CRACK - dbw $01, .OAMData_02 ; SPRITE_ANIM_FRAME_IDX_55 + dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_EGG_CRACK + dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_FRAME_IDX_55 dbw $00, .OAMData_56 ; SPRITE_ANIM_FRAME_IDX_56 dbw $00, .OAMData_57 ; SPRITE_ANIM_FRAME_IDX_57 dbw $00, .OAMData_58 ; SPRITE_ANIM_FRAME_IDX_58 @@ -104,29 +104,29 @@ SpriteAnimOAMData: ; 8d94d dbw $04, .OAMData_BlueWalk ; SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2 dbw $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1 dbw $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2 - dbw $20, .OAMData_67 ; SPRITE_ANIM_FRAME_IDX_67 - dbw $21, .OAMData_67 ; SPRITE_ANIM_FRAME_IDX_68 - dbw $22, .OAMData_69 ; SPRITE_ANIM_FRAME_IDX_69 - dbw $23, .OAMData_6a ; SPRITE_ANIM_FRAME_IDX_6A - dbw $27, .OAMData_6b ; SPRITE_ANIM_FRAME_IDX_6B - dbw $2a, .OAMData_6c ; SPRITE_ANIM_FRAME_IDX_6C - dbw $2a, .OAMData_6d ; SPRITE_ANIM_FRAME_IDX_6D - dbw $00, .OAMData_6e ; SPRITE_ANIM_FRAME_IDX_6E - dbw $08, .OAMData_6f ; SPRITE_ANIM_FRAME_IDX_6F - dbw $60, .OAMData_70 ; SPRITE_ANIM_FRAME_IDX_70 - dbw $68, .OAMData_71 ; SPRITE_ANIM_FRAME_IDX_71 - dbw $00, .OAMData_72 ; SPRITE_ANIM_FRAME_IDX_72 - dbw $05, .OAMData_72 ; SPRITE_ANIM_FRAME_IDX_73 - dbw $0a, .OAMData_72 ; SPRITE_ANIM_FRAME_IDX_74 - dbw $50, .OAMData_75 ; SPRITE_ANIM_FRAME_IDX_75 - dbw $00, .OAMData_76 ; SPRITE_ANIM_FRAME_IDX_76 - dbw $01, .OAMData_77 ; SPRITE_ANIM_FRAME_IDX_77 - dbw $04, .OAMData_78 ; SPRITE_ANIM_FRAME_IDX_78 - dbw $00, .OAMData_18 ; SPRITE_ANIM_FRAME_IDX_79 - dbw $01, .OAMData_7a ; SPRITE_ANIM_FRAME_IDX_7A - dbw $03, .OAMData_7b ; SPRITE_ANIM_FRAME_IDX_7B - dbw $08, .OAMData_7c ; SPRITE_ANIM_FRAME_IDX_7C - dbw $1c, .OAMData_7c ; SPRITE_ANIM_FRAME_IDX_7D + dbw $20, .OAMData_ForMobile22 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1 + dbw $21, .OAMData_ForMobile22 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2 + dbw $22, .OAMData_ForMobile25_1 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1 + dbw $23, .OAMData_ForMobile25_2 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2 + dbw $27, .OAMData_ForMobile25_3 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3 + dbw $2a, .OAMData_ForMobile23 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23 + dbw $2a, .OAMData_ForMobile24 ; SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24 + dbw $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1 + dbw $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2 + dbw $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3 + dbw $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4 + dbw $00, .OAMData_IntroPichu ; SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1 + dbw $05, .OAMData_IntroPichu ; SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2 + dbw $0a, .OAMData_IntroPichu ; SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3 + dbw $50, .OAMData_IntroWooper ; SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER + dbw $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1 + dbw $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2 + dbw $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3 + dbw $00, .OAMData_18 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1 + dbw $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2 + dbw $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3 + dbw $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4 + dbw $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5 dbw $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY dbw $00, .OAMData_Celebi ; SPRITE_ANIM_FRAME_IDX_CELEBI_1 dbw $04, .OAMData_Celebi ; SPRITE_ANIM_FRAME_IDX_CELEBI_2 @@ -142,7 +142,7 @@ SpriteAnimOAMData: ; 8d94d dbw $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10 dbw $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11 -.OAMData_02: +.OAMData_1x1_Palette0: db 1 dsprite -1, 4, -1, 4, $00, $00 @@ -189,24 +189,24 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 0, $00, $c0 dsprite 0, 0, 0, 0, $00, $e0 -.OAMData_19: +.OAMData_TradePoofBubble: db 16 - dsprite -2, 0, -2, 0, $00, $00 - dsprite -2, 0, -1, 0, $01, $00 - dsprite -1, 0, -2, 0, $02, $00 - dsprite -1, 0, -1, 0, $03, $00 - dsprite -2, 0, 0, 0, $01, $20 - dsprite -2, 0, 1, 0, $00, $20 - dsprite -1, 0, 0, 0, $03, $20 - dsprite -1, 0, 1, 0, $02, $20 - dsprite 0, 0, -2, 0, $02, $40 - dsprite 0, 0, -1, 0, $03, $40 - dsprite 1, 0, -2, 0, $00, $40 - dsprite 1, 0, -1, 0, $01, $40 - dsprite 0, 0, 0, 0, $03, $60 - dsprite 0, 0, 1, 0, $02, $60 - dsprite 1, 0, 0, 0, $01, $60 - dsprite 1, 0, 1, 0, $00, $60 + dsprite -2, 0, -2, 0, $00, 0 + dsprite -2, 0, -1, 0, $01, 0 + dsprite -1, 0, -2, 0, $02, 0 + dsprite -1, 0, -1, 0, $03, 0 + dsprite -2, 0, 0, 0, $01, 0 | X_FLIP + dsprite -2, 0, 1, 0, $00, 0 | X_FLIP + dsprite -1, 0, 0, 0, $03, 0 | X_FLIP + dsprite -1, 0, 1, 0, $02, 0 | X_FLIP + dsprite 0, 0, -2, 0, $02, 0 | Y_FLIP + dsprite 0, 0, -1, 0, $03, 0 | Y_FLIP + dsprite 1, 0, -2, 0, $00, 0 | Y_FLIP + dsprite 1, 0, -1, 0, $01, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $03, 0 | X_FLIP | Y_FLIP + dsprite 0, 0, 1, 0, $02, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP .OAMData_1a: db 36 @@ -353,12 +353,12 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 0, $02, PAL_OW_RED dsprite 0, 0, 0, 0, $03, PAL_OW_RED -.OAMData_31: +.OAMData_MagnetTrainRed: db 4 - dsprite -1, 0, -1, 0, $00, $80 - dsprite -1, 0, 0, 0, $01, $80 - dsprite 0, 0, -1, 0, $02, $80 - dsprite 0, 0, 0, 0, $03, $80 + dsprite -1, 0, -1, 0, $00, PAL_OW_RED | BEHIND_BG + dsprite -1, 0, 0, 0, $01, PAL_OW_RED | BEHIND_BG + dsprite 0, 0, -1, 0, $02, PAL_OW_RED | BEHIND_BG + dsprite 0, 0, 0, 0, $03, PAL_OW_RED | BEHIND_BG .OAMData_PartyMonWithMail1: db 4 @@ -756,252 +756,252 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE | BEHIND_BG dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | BEHIND_BG -.OAMData_67: +.OAMData_ForMobile22: db 1 - dsprite -1, 4, -1, 4, $00, $02 + dsprite -1, 4, -1, 4, $00, 2 -.OAMData_6c: +.OAMData_ForMobile23: db 4 - dsprite -2, 0, -1, 4, $00, $03 - dsprite -1, 0, -1, 4, $01, $03 - dsprite 0, 0, -1, 4, $02, $03 - dsprite 1, 0, -1, 4, $03, $03 + dsprite -2, 0, -1, 4, $00, 3 + dsprite -1, 0, -1, 4, $01, 3 + dsprite 0, 0, -1, 4, $02, 3 + dsprite 1, 0, -1, 4, $03, 3 -.OAMData_6d: +.OAMData_ForMobile24: db 4 - dsprite -2, 0, -1, 4, $03, $44 - dsprite -1, 0, -1, 4, $02, $44 - dsprite 0, 0, -1, 4, $01, $44 - dsprite 1, 0, -1, 4, $00, $44 + dsprite -2, 0, -1, 4, $03, 4 | Y_FLIP + dsprite -1, 0, -1, 4, $02, 4 | Y_FLIP + dsprite 0, 0, -1, 4, $01, 4 | Y_FLIP + dsprite 1, 0, -1, 4, $00, 4 | Y_FLIP -.OAMData_69: +.OAMData_ForMobile25_1: db 4 - dsprite -1, 0, -1, 0, $00, $01 - dsprite -1, 0, 0, 0, $00, $21 - dsprite 0, 0, -1, 0, $00, $41 - dsprite 0, 0, 0, 0, $00, $61 + dsprite -1, 0, -1, 0, $00, 1 + dsprite -1, 0, 0, 0, $00, 1 | X_FLIP + dsprite 0, 0, -1, 0, $00, 1 | Y_FLIP + dsprite 0, 0, 0, 0, $00, 1 | X_FLIP | Y_FLIP -.OAMData_6a: +.OAMData_ForMobile25_2: db 8 - dsprite -2, 4, -2, 4, $00, $01 - dsprite -2, 4, -1, 4, $01, $01 - dsprite -2, 4, 0, 4, $00, $21 - dsprite -1, 4, -2, 4, $02, $01 - dsprite -1, 4, 0, 4, $02, $21 - dsprite 0, 4, -2, 4, $00, $41 - dsprite 0, 4, -1, 4, $01, $41 - dsprite 0, 4, 0, 4, $00, $61 - -.OAMData_6b: + dsprite -2, 4, -2, 4, $00, 1 + dsprite -2, 4, -1, 4, $01, 1 + dsprite -2, 4, 0, 4, $00, 1 | X_FLIP + dsprite -1, 4, -2, 4, $02, 1 + dsprite -1, 4, 0, 4, $02, 1 | X_FLIP + dsprite 0, 4, -2, 4, $00, 1 | Y_FLIP + dsprite 0, 4, -1, 4, $01, 1 | Y_FLIP + dsprite 0, 4, 0, 4, $00, 1 | X_FLIP | Y_FLIP + +.OAMData_ForMobile25_3: db 12 - dsprite -2, 0, -2, 0, $00, $01 - dsprite -2, 0, -1, 0, $01, $01 - dsprite -1, 0, -2, 0, $02, $01 - dsprite -2, 0, 0, 0, $01, $21 - dsprite -2, 0, 1, 0, $00, $21 - dsprite -1, 0, 1, 0, $02, $21 - dsprite 0, 0, -2, 0, $02, $41 - dsprite 1, 0, -2, 0, $00, $41 - dsprite 1, 0, -1, 0, $01, $41 - dsprite 0, 0, 1, 0, $02, $61 - dsprite 1, 0, 0, 0, $01, $61 - dsprite 1, 0, 1, 0, $00, $61 - -.OAMData_6e: + dsprite -2, 0, -2, 0, $00, 1 + dsprite -2, 0, -1, 0, $01, 1 + dsprite -1, 0, -2, 0, $02, 1 + dsprite -2, 0, 0, 0, $01, 1 | X_FLIP + dsprite -2, 0, 1, 0, $00, 1 | X_FLIP + dsprite -1, 0, 1, 0, $02, 1 | X_FLIP + dsprite 0, 0, -2, 0, $02, 1 | Y_FLIP + dsprite 1, 0, -2, 0, $00, 1 | Y_FLIP + dsprite 1, 0, -1, 0, $01, 1 | Y_FLIP + dsprite 0, 0, 1, 0, $02, 1 | X_FLIP | Y_FLIP + dsprite 1, 0, 0, 0, $01, 1 | X_FLIP | Y_FLIP + dsprite 1, 0, 1, 0, $00, 1 | X_FLIP | Y_FLIP + +.OAMData_IntroSuicune1: db 36 - dsprite -3, 0, 1, 0, $05, $00 - dsprite -3, 0, 2, 0, $06, $00 - dsprite -3, 0, 3, 0, $07, $00 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -2, 0, 3, 0, $17, $00 - dsprite -1, 0, -4, 0, $20, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite -1, 0, 3, 0, $27, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 0, 0, 2, 0, $36, $00 - dsprite 1, 0, -4, 0, $40, $00 - dsprite 1, 0, -3, 0, $41, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 1, 0, 2, 0, $46, $00 - dsprite 1, 0, 3, 0, $47, $00 - dsprite 2, 0, -4, 0, $50, $00 - dsprite 2, 0, -3, 0, $51, $00 - dsprite 2, 0, 3, 0, $57, $00 - -.OAMData_6f: + dsprite -3, 0, 1, 0, $05, 0 + dsprite -3, 0, 2, 0, $06, 0 + dsprite -3, 0, 3, 0, $07, 0 + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -2, 0, 3, 0, $17, 0 + dsprite -1, 0, -4, 0, $20, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite -1, 0, 3, 0, $27, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 0, 0, 2, 0, $36, 0 + dsprite 1, 0, -4, 0, $40, 0 + dsprite 1, 0, -3, 0, $41, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 1, 0, 2, 0, $46, 0 + dsprite 1, 0, 3, 0, $47, 0 + dsprite 2, 0, -4, 0, $50, 0 + dsprite 2, 0, -3, 0, $51, 0 + dsprite 2, 0, 3, 0, $57, 0 + +.OAMData_IntroSuicune2: db 28 - dsprite -3, 0, 0, 0, $04, $00 - dsprite -3, 0, 1, 0, $05, $00 - dsprite -3, 0, 2, 0, $06, $00 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 2, 0, -1, 0, $53, $00 - dsprite 2, 0, 0, 0, $54, $00 - dsprite 2, 0, 1, 0, $55, $00 - -.OAMData_70: + dsprite -3, 0, 0, 0, $04, 0 + dsprite -3, 0, 1, 0, $05, 0 + dsprite -3, 0, 2, 0, $06, 0 + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 2, 0, -1, 0, $53, 0 + dsprite 2, 0, 0, 0, $54, 0 + dsprite 2, 0, 1, 0, $55, 0 + +.OAMData_IntroSuicune3: db 30 - dsprite -3, 0, 0, 0, $04, $00 - dsprite -3, 0, 1, 0, $05, $00 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -2, 0, 3, 0, $17, $00 - dsprite -1, 0, -4, 0, $20, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 2, 0, -2, 0, $52, $00 - dsprite 2, 0, -1, 0, $53, $00 - dsprite 2, 0, 0, 0, $54, $00 - dsprite 2, 0, 1, 0, $55, $00 - -.OAMData_71: + dsprite -3, 0, 0, 0, $04, 0 + dsprite -3, 0, 1, 0, $05, 0 + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -2, 0, 3, 0, $17, 0 + dsprite -1, 0, -4, 0, $20, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 2, 0, -2, 0, $52, 0 + dsprite 2, 0, -1, 0, $53, 0 + dsprite 2, 0, 0, 0, $54, 0 + dsprite 2, 0, 1, 0, $55, 0 + +.OAMData_IntroSuicune4: db 31 - dsprite -2, 0, -3, 0, $11, $00 - dsprite -2, 0, -2, 0, $12, $00 - dsprite -2, 0, -1, 0, $13, $00 - dsprite -2, 0, 0, 0, $14, $00 - dsprite -2, 0, 1, 0, $15, $00 - dsprite -2, 0, 2, 0, $16, $00 - dsprite -2, 0, 3, 0, $17, $00 - dsprite -1, 0, -4, 0, $20, $00 - dsprite -1, 0, -3, 0, $21, $00 - dsprite -1, 0, -2, 0, $22, $00 - dsprite -1, 0, -1, 0, $23, $00 - dsprite -1, 0, 0, 0, $24, $00 - dsprite -1, 0, 1, 0, $25, $00 - dsprite -1, 0, 2, 0, $26, $00 - dsprite -1, 0, 3, 0, $27, $00 - dsprite 0, 0, -4, 0, $30, $00 - dsprite 0, 0, -3, 0, $31, $00 - dsprite 0, 0, -2, 0, $32, $00 - dsprite 0, 0, -1, 0, $33, $00 - dsprite 0, 0, 0, 0, $34, $00 - dsprite 0, 0, 1, 0, $35, $00 - dsprite 0, 0, 2, 0, $36, $00 - dsprite 1, 0, -3, 0, $41, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 1, 0, -1, 0, $43, $00 - dsprite 1, 0, 0, 0, $44, $00 - dsprite 1, 0, 1, 0, $45, $00 - dsprite 2, 0, -3, 0, $51, $00 - dsprite 2, 0, -2, 0, $52, $00 - dsprite 2, 0, 0, 0, $54, $00 - dsprite 2, 0, 1, 0, $55, $00 - -.OAMData_72: + dsprite -2, 0, -3, 0, $11, 0 + dsprite -2, 0, -2, 0, $12, 0 + dsprite -2, 0, -1, 0, $13, 0 + dsprite -2, 0, 0, 0, $14, 0 + dsprite -2, 0, 1, 0, $15, 0 + dsprite -2, 0, 2, 0, $16, 0 + dsprite -2, 0, 3, 0, $17, 0 + dsprite -1, 0, -4, 0, $20, 0 + dsprite -1, 0, -3, 0, $21, 0 + dsprite -1, 0, -2, 0, $22, 0 + dsprite -1, 0, -1, 0, $23, 0 + dsprite -1, 0, 0, 0, $24, 0 + dsprite -1, 0, 1, 0, $25, 0 + dsprite -1, 0, 2, 0, $26, 0 + dsprite -1, 0, 3, 0, $27, 0 + dsprite 0, 0, -4, 0, $30, 0 + dsprite 0, 0, -3, 0, $31, 0 + dsprite 0, 0, -2, 0, $32, 0 + dsprite 0, 0, -1, 0, $33, 0 + dsprite 0, 0, 0, 0, $34, 0 + dsprite 0, 0, 1, 0, $35, 0 + dsprite 0, 0, 2, 0, $36, 0 + dsprite 1, 0, -3, 0, $41, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 1, 0, -1, 0, $43, 0 + dsprite 1, 0, 0, 0, $44, 0 + dsprite 1, 0, 1, 0, $45, 0 + dsprite 2, 0, -3, 0, $51, 0 + dsprite 2, 0, -2, 0, $52, 0 + dsprite 2, 0, 0, 0, $54, 0 + dsprite 2, 0, 1, 0, $55, 0 + +.OAMData_IntroPichu: db 25 - dsprite -3, 4, -3, 4, $00, $09 - dsprite -3, 4, -2, 4, $01, $09 - dsprite -3, 4, -1, 4, $02, $09 - dsprite -3, 4, 0, 4, $03, $09 - dsprite -3, 4, 1, 4, $04, $09 - dsprite -2, 4, -3, 4, $10, $09 - dsprite -2, 4, -2, 4, $11, $09 - dsprite -2, 4, -1, 4, $12, $09 - dsprite -2, 4, 0, 4, $13, $09 - dsprite -2, 4, 1, 4, $14, $09 - dsprite -1, 4, -3, 4, $20, $09 - dsprite -1, 4, -2, 4, $21, $09 - dsprite -1, 4, -1, 4, $22, $09 - dsprite -1, 4, 0, 4, $23, $09 - dsprite -1, 4, 1, 4, $24, $09 - dsprite 0, 4, -3, 4, $30, $09 - dsprite 0, 4, -2, 4, $31, $09 - dsprite 0, 4, -1, 4, $32, $09 - dsprite 0, 4, 0, 4, $33, $09 - dsprite 0, 4, 1, 4, $34, $09 - dsprite 1, 4, -3, 4, $40, $09 - dsprite 1, 4, -2, 4, $41, $09 - dsprite 1, 4, -1, 4, $42, $09 - dsprite 1, 4, 0, 4, $43, $09 - dsprite 1, 4, 1, 4, $44, $09 - -.OAMData_75: + dsprite -3, 4, -3, 4, $00, 1 | VRAM_BANK_1 + dsprite -3, 4, -2, 4, $01, 1 | VRAM_BANK_1 + dsprite -3, 4, -1, 4, $02, 1 | VRAM_BANK_1 + dsprite -3, 4, 0, 4, $03, 1 | VRAM_BANK_1 + dsprite -3, 4, 1, 4, $04, 1 | VRAM_BANK_1 + dsprite -2, 4, -3, 4, $10, 1 | VRAM_BANK_1 + dsprite -2, 4, -2, 4, $11, 1 | VRAM_BANK_1 + dsprite -2, 4, -1, 4, $12, 1 | VRAM_BANK_1 + dsprite -2, 4, 0, 4, $13, 1 | VRAM_BANK_1 + dsprite -2, 4, 1, 4, $14, 1 | VRAM_BANK_1 + dsprite -1, 4, -3, 4, $20, 1 | VRAM_BANK_1 + dsprite -1, 4, -2, 4, $21, 1 | VRAM_BANK_1 + dsprite -1, 4, -1, 4, $22, 1 | VRAM_BANK_1 + dsprite -1, 4, 0, 4, $23, 1 | VRAM_BANK_1 + dsprite -1, 4, 1, 4, $24, 1 | VRAM_BANK_1 + dsprite 0, 4, -3, 4, $30, 1 | VRAM_BANK_1 + dsprite 0, 4, -2, 4, $31, 1 | VRAM_BANK_1 + dsprite 0, 4, -1, 4, $32, 1 | VRAM_BANK_1 + dsprite 0, 4, 0, 4, $33, 1 | VRAM_BANK_1 + dsprite 0, 4, 1, 4, $34, 1 | VRAM_BANK_1 + dsprite 1, 4, -3, 4, $40, 1 | VRAM_BANK_1 + dsprite 1, 4, -2, 4, $41, 1 | VRAM_BANK_1 + dsprite 1, 4, -1, 4, $42, 1 | VRAM_BANK_1 + dsprite 1, 4, 0, 4, $43, 1 | VRAM_BANK_1 + dsprite 1, 4, 1, 4, $44, 1 | VRAM_BANK_1 + +.OAMData_IntroWooper: db 16 - dsprite -2, 0, -3, 4, $00, $0a - dsprite -2, 0, -2, 4, $01, $0a - dsprite -2, 0, -1, 4, $02, $0a - dsprite -2, 0, 0, 4, $03, $0a - dsprite -1, 0, -3, 4, $04, $0a - dsprite -1, 0, -2, 4, $05, $0a - dsprite -1, 0, -1, 4, $06, $0a - dsprite -1, 0, 0, 4, $07, $0a - dsprite 0, 0, -3, 4, $08, $0a - dsprite 0, 0, -2, 4, $09, $0a - dsprite 0, 0, -1, 4, $0a, $0a - dsprite 0, 0, 0, 4, $0b, $0a - dsprite 1, 0, -3, 4, $0c, $0a - dsprite 1, 0, -2, 4, $0d, $0a - dsprite 1, 0, -1, 4, $0e, $0a - dsprite 1, 0, 0, 4, $0f, $0a - -.OAMData_76: + dsprite -2, 0, -3, 4, $00, 2 | VRAM_BANK_1 + dsprite -2, 0, -2, 4, $01, 2 | VRAM_BANK_1 + dsprite -2, 0, -1, 4, $02, 2 | VRAM_BANK_1 + dsprite -2, 0, 0, 4, $03, 2 | VRAM_BANK_1 + dsprite -1, 0, -3, 4, $04, 2 | VRAM_BANK_1 + dsprite -1, 0, -2, 4, $05, 2 | VRAM_BANK_1 + dsprite -1, 0, -1, 4, $06, 2 | VRAM_BANK_1 + dsprite -1, 0, 0, 4, $07, 2 | VRAM_BANK_1 + dsprite 0, 0, -3, 4, $08, 2 | VRAM_BANK_1 + dsprite 0, 0, -2, 4, $09, 2 | VRAM_BANK_1 + dsprite 0, 0, -1, 4, $0a, 2 | VRAM_BANK_1 + dsprite 0, 0, 0, 4, $0b, 2 | VRAM_BANK_1 + dsprite 1, 0, -3, 4, $0c, 2 | VRAM_BANK_1 + dsprite 1, 0, -2, 4, $0d, 2 | VRAM_BANK_1 + dsprite 1, 0, -1, 4, $0e, 2 | VRAM_BANK_1 + dsprite 1, 0, 0, 4, $0f, 2 | VRAM_BANK_1 + +.OAMData_IntroUnown1: db 1 dsprite -1, 4, -1, 4, $00, $00 -.OAMData_77: +.OAMData_IntroUnown2: db 3 dsprite 0, 0, -1, 0, $00, $00 dsprite -1, 0, -1, 0, $01, $00 dsprite -1, 0, 0, 0, $02, $00 -.OAMData_78: +.OAMData_IntroUnown3: db 7 dsprite 1, 0, -2, 0, $00, $00 dsprite 0, 0, -2, 0, $01, $00 @@ -1011,7 +1011,7 @@ SpriteAnimOAMData: ; 8d94d dsprite -2, 0, 0, 0, $05, $00 dsprite -2, 0, 1, 0, $06, $00 -.OAMData_7a: +.OAMData_IntroUnownF2_2: db 8 dsprite -1, 0, -2, 0, $00, 0 dsprite -1, 0, -1, 0, $01, 0 @@ -1022,7 +1022,7 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_7b: +.OAMData_IntroUnownF2_3: db 12 dsprite -3, 0, -1, 0, $00, 0 dsprite -2, 0, -1, 0, $01, 0 @@ -1037,28 +1037,28 @@ SpriteAnimOAMData: ; 8d94d dsprite 1, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP dsprite 2, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_7c: +.OAMData_IntroUnownF2_4_5: db 20 - dsprite -3, 4, -2, 0, $00, $00 - dsprite -3, 4, -1, 0, $01, $00 - dsprite -3, 4, 0, 0, $02, $00 - dsprite -3, 4, 1, 0, $03, $00 - dsprite -2, 4, -2, 0, $04, $00 - dsprite -2, 4, -1, 0, $05, $00 - dsprite -2, 4, 0, 0, $06, $00 - dsprite -2, 4, 1, 0, $07, $00 - dsprite -1, 4, -2, 0, $08, $00 - dsprite -1, 4, -1, 0, $09, $00 - dsprite -1, 4, 0, 0, $0a, $00 - dsprite -1, 4, 1, 0, $0b, $00 - dsprite 0, 4, -2, 0, $0c, $00 - dsprite 0, 4, -1, 0, $0d, $00 - dsprite 0, 4, 0, 0, $0e, $00 - dsprite 0, 4, 1, 0, $0f, $00 - dsprite 1, 4, -2, 0, $10, $00 - dsprite 1, 4, -1, 0, $11, $00 - dsprite 1, 4, 0, 0, $12, $00 - dsprite 1, 4, 1, 0, $13, $00 + dsprite -3, 4, -2, 0, $00, 0 + dsprite -3, 4, -1, 0, $01, 0 + dsprite -3, 4, 0, 0, $02, 0 + dsprite -3, 4, 1, 0, $03, 0 + dsprite -2, 4, -2, 0, $04, 0 + dsprite -2, 4, -1, 0, $05, 0 + dsprite -2, 4, 0, 0, $06, 0 + dsprite -2, 4, 1, 0, $07, 0 + dsprite -1, 4, -2, 0, $08, 0 + dsprite -1, 4, -1, 0, $09, 0 + dsprite -1, 4, 0, 0, $0a, 0 + dsprite -1, 4, 1, 0, $0b, 0 + dsprite 0, 4, -2, 0, $0c, 0 + dsprite 0, 4, -1, 0, $0d, 0 + dsprite 0, 4, 0, 0, $0e, 0 + dsprite 0, 4, 1, 0, $0f, 0 + dsprite 1, 4, -2, 0, $10, 0 + dsprite 1, 4, -1, 0, $11, 0 + dsprite 1, 4, 0, 0, $12, 0 + dsprite 1, 4, 1, 0, $13, 0 .OAMData_IntroSuicuneAway: db 20 diff --git a/data/sprite_anim_seqs.asm b/data/sprite_anim_seqs.asm index 6f8650a56..e7b8a522f 100644 --- a/data/sprite_anim_seqs.asm +++ b/data/sprite_anim_seqs.asm @@ -69,14 +69,14 @@ SpriteAnimSeqData: ; 8d1c4 db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_22 - db SPRITE_ANIM_FRAMESET_31, SPRITE_ANIM_SEQ_NULL, $00 -; SPRITE_ANIM_INDEX_23 - db SPRITE_ANIM_FRAMESET_32, SPRITE_ANIM_SEQ_1B, $00 -; SPRITE_ANIM_INDEX_24 - db SPRITE_ANIM_FRAMESET_33, SPRITE_ANIM_SEQ_1C, $00 -; SPRITE_ANIM_INDEX_25 - db SPRITE_ANIM_FRAMESET_34, SPRITE_ANIM_SEQ_NULL, $00 +; SPRITE_ANIM_INDEX_MOBILE_22 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_22, SPRITE_ANIM_SEQ_NULL, $00 +; SPRITE_ANIM_INDEX_MOBILE_23 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_23, SPRITE_ANIM_SEQ_FOR_MOBILE_23, $00 +; SPRITE_ANIM_INDEX_MOBILE_24 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_24, SPRITE_ANIM_SEQ_FOR_MOBILE_24, $00 +; SPRITE_ANIM_INDEX_MOBILE_25 + db SPRITE_ANIM_FRAMESET_FOR_MOBILE_25, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU |