diff options
Diffstat (limited to 'data')
260 files changed, 25543 insertions, 5229 deletions
diff --git a/data/battle/accuracy_multipliers.asm b/data/battle/accuracy_multipliers.asm new file mode 100644 index 000000000..a5a309bbd --- /dev/null +++ b/data/battle/accuracy_multipliers.asm @@ -0,0 +1,17 @@ +; Multiplier ratios for accuracy from modifier -6 to +6 +; (for other stats, see data/battle/stat_multipliers.asm) + +AccuracyLevelMultipliers: + db 33, 100 ; -6 = 33% + db 36, 100 ; -5 = 36% + db 43, 100 ; -4 = 43% + db 50, 100 ; -3 = 50% + db 60, 100 ; -2 = 60% + db 75, 100 ; -1 = 75% + db 1, 1 ; 0 = 100% + db 133, 100 ; +1 = 133% + db 166, 100 ; +2 = 166% + db 2, 1 ; +3 = 200% + db 233, 100 ; +4 = 233% + db 133, 50 ; +5 = 266% + db 3, 1 ; +6 = 300% diff --git a/data/battle/battle_text.asm b/data/battle/battle_text.asm new file mode 100644 index 000000000..eaff02017 --- /dev/null +++ b/data/battle/battle_text.asm @@ -0,0 +1,1293 @@ +BattleText:: + +BattleText_PlayerPickedUpPayDayMoney: ; 0x80730 + text "<PLAYER> picked up" + line "¥@" + deciram wPayDayMoney, 3, 6 + text "!" + prompt +; 0x80746 + +WildPokemonAppearedText: ; 0x80746 + text "Wild @" + text_from_ram EnemyMonNick + text_start + line "appeared!" + prompt +; 0x8075c + +HookedPokemonAttackedText: ; 0x8075c + text "The hooked" + line "@" + text_from_ram EnemyMonNick + text_start + cont "attacked!" + prompt +; 0x80778 + +PokemonFellFromTreeText: ; 0x80778 + text_from_ram EnemyMonNick + text " fell" + line "out of the tree!" + prompt +; 0x80793 + +WildCelebiAppearedText: ; 0x80793 + text "Wild @" + text_from_ram EnemyMonNick + text_start + line "appeared!" + prompt +; 0x807a9 + +WantsToBattleText:: ; 0x807a9 + text "<ENEMY>" + line "wants to battle!" + prompt +; 0x807bd + +BattleText_WildFled: ; 0x807bd + text "Wild @" + text_from_ram EnemyMonNick + text_start + line "fled!" + prompt +; 0x807cf + +BattleText_EnemyFled: ; 0x807cf + text "Enemy @" + text_from_ram EnemyMonNick + text_start + line "fled!" + prompt +; 0x807e2 + +HurtByPoisonText: ; 0x807e2 + text "<USER>" + line "is hurt by poison!" + prompt +; 0x807f8 + +HurtByBurnText: ; 0x807f8 + text "<USER>'s" + line "hurt by its burn!" + prompt +; 0x8080e + +LeechSeedSapsText: ; 0x8080e + text "LEECH SEED saps" + line "<USER>!" + prompt +; 0x80822 + +HasANightmareText: ; 0x80822 + text "<USER>" + line "has a NIGHTMARE!" + prompt +; 0x80836 + +HurtByCurseText: ; 0x80836 + text "<USER>'s" + line "hurt by the CURSE!" + prompt +; 0x8084d + +SandstormHitsText: ; 0x8084d + text "The SANDSTORM hits" + line "<USER>!" + prompt +; 0x80864 + +PerishCountText: ; 0x80864 + text "<USER>'s" + line "PERISH count is @" + deciram wd265, 1, 1 + text "!" + prompt +; 0x80880 + +BattleText_TargetRecoveredWithItem: ; 0x80880 + text "<TARGET>" + line "recovered with" + cont "@" + text_from_ram StringBuffer1 + text "." + prompt +; 0x80899 + +BattleText_UserRecoveredPPUsing: ; 0x80899 + text "<USER>" + line "recovered PP using" + cont "@" + text_from_ram StringBuffer1 + text "." + prompt +; 0x808b6 + +BattleText_TargetWasHitByFutureSight: ; 0x808b6 + text "<TARGET>" + line "was hit by FUTURE" + cont "SIGHT!" + prompt +; 0x808d2 + +BattleText_SafeguardFaded: ; 0x808d2 + text "<USER>'s" + line "SAFEGUARD faded!" + prompt +; 0x808e7 + +BattleText_PkmnLightScreenFell: ; 0x808e7 + text_from_ram StringBuffer1 + text " #MON's" + line "LIGHT SCREEN fell!" + prompt +; 0x80905 + +BattleText_PkmnReflectFaded: ; 0x80905 + text_from_ram StringBuffer1 + text " #MON's" + line "REFLECT faded!" + prompt +; 0x8091f + +BattleText_RainContinuesToFall: ; 0x8091f + text "Rain continues to" + line "fall." + prompt +; 0x80938 + +BattleText_TheSunlightIsStrong: ; 0x80938 + text "The sunlight is" + line "strong." + prompt +; 0x80951 + +BattleText_TheSandstormRages: ; 0x80951 + text "The SANDSTORM" + line "rages." + prompt +; 0x80967 + +BattleText_TheRainStopped: ; 0x80967 + text "The rain stopped." + prompt +; 0x8097a + +BattleText_TheSunlightFaded: ; 0x8097a + text "The sunlight" + line "faded." + prompt +; 0x8098f + +BattleText_TheSandstormSubsided: ; 0x8098f + text "The SANDSTORM" + line "subsided." + prompt +; 0x809a8 + +BattleText_EnemyPkmnFainted: ; 0x809a8 + text "Enemy @" + text_from_ram EnemyMonNick + text_start + line "fainted!" + prompt +; 0x809be + +GotMoneyForWinningText: + text "<PLAYER> got ¥@" + deciram wBattleReward, 3, 6 + text_start + line "for winning!" + prompt + +BattleText_EnemyWasDefeated: ; 0x809da + text "<ENEMY>" + line "was defeated!" + prompt +; 0x809eb + +TiedAgainstText: ; 0x809eb + text "Tied against" + line "<ENEMY>!" + prompt +; 0x809fc + +SentSomeToMomText: + text "<PLAYER> got ¥@" + deciram wBattleReward, 3, 6 + text_start + line "for winning!" + cont "Sent some to MOM!" + prompt + +SentHalfToMomText: + text "Sent half to MOM!" + prompt + +SentAllToMomText: + text "Sent all to MOM!" + prompt + +BattleText_0x80a4f: ; 0x80a4f + text "<RIVAL>: Huh? I" + line "should've chosen" + cont "your #MON!" + prompt +; 0x80a75 + +BattleText_PkmnFainted: ; 0x80a75 + text_from_ram BattleMonNick + text_start + line "fainted!" + prompt +; 0x80a83 + +BattleText_UseNextMon: ; 0x80a83 + text "Use next #MON?" + done +; 0x80a93 + +BattleText_0x80a93: ; 0x80a93 + text "<RIVAL>: Yes!" + line "I guess I chose a" + cont "good #MON!" + prompt +; 0x80ab9 + +LostAgainstText: ; 0x80ab9 + text "Lost against" + line "<ENEMY>!" + prompt +; 0x80aca + +BattleText_EnemyIsAboutToUseWillPlayerChangePkmn: ; 0x80aca + text "<ENEMY>" + line "is about to use" + cont "@" + text_from_ram EnemyMonNick + text "." + + para "Will <PLAYER>" + line "change #MON?" + done +; 0x80af8 + +BattleText_EnemySentOut: ; 0x80af8 + text "<ENEMY>" + line "sent out" + cont "@" + text_from_ram EnemyMonNick + text "!" + done +; 0x80b0b + +BattleText_TheresNoWillToBattle: ; 0x80b0b + text "There's no will to" + line "battle!" + prompt +; 0x80b26 + +BattleText_AnEGGCantBattle: ; 0x80b26 + text "An EGG can't" + line "battle!" + prompt +; 0x80b3b + +BattleText_CantEscape2: ; 0x80b3b + text "Can't escape!" + prompt +; 0x80b49 + +BattleText_TheresNoEscapeFromTrainerBattle: ; 0x80b49 + text "No! There's no" + line "running from a" + cont "trainer battle!" + prompt + +BattleText_GotAwaySafely: ; 0x80b77 + text "Got away safely!" + prompt + +BattleText_UserFledUsingAStringBuffer1: ; 0x80b89 + text "<USER>" + line "fled using a" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x80ba0 + +BattleText_CantEscape: ; 0x80ba0 + text "Can't escape!" + prompt +; 0x80bae + +BattleText_UserHurtBySpikes: ; 0x80bae + text "<USER>'s" + line "hurt by SPIKES!" + prompt +; 0x80bc2 + +RecoveredUsingText: ; 0x80bc2 + text "<TARGET>" + line "recovered using a" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x80bde + +BattleText_UsersStringBuffer1Activated: ; 0x80bde + text "<USER>'s" + line "@" + text_from_ram StringBuffer1 + text_start + cont "activated!" + prompt +; 0x80bf3 + +BattleText_ItemsCantBeUsedHere: ; 0x80bf3 + text "Items can't be" + line "used here." + prompt +; 0x80c0d + +BattleText_PkmnIsAlreadyOut: ; 0x80c0d + text_from_ram BattleMonNick + text_start + line "is already out." + prompt +; 0x80c22 + +BattleText_PkmnCantBeRecalled: ; 0x80c22 + text_from_ram BattleMonNick + text_start + line "can't be recalled!" + prompt +; 0x80c39 + +BattleText_TheresNoPPLeftForThisMove: ; 0x80c39 + text "There's no PP left" + line "for this move!" + prompt +; 0x80c5b + +BattleText_TheMoveIsDisabled: ; 0x80c5b + text "The move is" + line "DISABLED!" + prompt +; 0x80c72 + +BattleText_PkmnHasNoMovesLeft: ; 0x80c72 + text_from_ram BattleMonNick + text_start + line "has no moves left!" + done +; 0x80c8a + +BattleText_TargetsEncoreEnded: ; 0x80c8a + text "<TARGET>'s" + line "ENCORE ended!" + prompt +; 0x80c9c + +BattleText_StringBuffer1GrewToLevel: ; 0x80c9c + text_from_ram StringBuffer1 + text " grew to" + line "level @" + deciram CurPartyLevel, 1, 3 + text "!@" + sound_dex_fanfare_50_79 + db "@@" +; 0x80cb9 + +BattleText_WildPkmnIsEating: ; 0x80cba + text "Wild @" + text_from_ram EnemyMonNick + text_start + line "is eating!" + prompt +; 0x80cd1 + +BattleText_WildPkmnIsAngry: ; 0x80cd1 + text "Wild @" + text_from_ram EnemyMonNick + text_start + line "is angry!" + prompt +; 0x80ce7 + +FastAsleepText: ; 0x80ce7 + text "<USER>" + line "is fast asleep!" + prompt +; 0x80cfa + +WokeUpText: ; 0x80cfa + text "<USER>" + line "woke up!" + prompt +; 0x80d06 + +FrozenSolidText: ; 0x80d06 + text "<USER>" + line "is frozen solid!" + prompt +; 0x80d1a + +FlinchedText: ; 0x80d1a + text "<USER>" + line "flinched!" + prompt +; 0x80d27 + +MustRechargeText: ; 0x80d27 + text "<USER>" + line "must recharge!" + prompt +; 0x80d39 + +DisabledNoMoreText: ; 0x80d39 + text "<USER>'s" + line "disabled no more!" + prompt +; 0x80d4f + +IsConfusedText: ; 0x80d4f + text "<USER>" + line "is confused!" + prompt +; 0x80d5f + +HurtItselfText: ; 0x80d5f + text "It hurt itself in" + line "its confusion!" + prompt +; 0x80d81 + +ConfusedNoMoreText: ; 0x80d81 + text "<USER>'s" + line "confused no more!" + prompt +; 0x80d97 + +BecameConfusedText: ; 0x80d97 + text "<TARGET>" + line "became confused!" + prompt +; ItemHealedConfusion + +BattleText_ItemHealedConfusion: ; ItemHealedConfusion + text "A @" + text_from_ram StringBuffer1 + text " rid" + line "<TARGET>" + cont "of its confusion." + prompt +; 0x80dcc + +AlreadyConfusedText: ; 0x80dcc + text "<TARGET>'s" + line "already confused!" + prompt +; 0x80de2 + +BattleText_UsersHurtByStringBuffer1: ; 0x80de2 + text "<USER>'s" + line "hurt by" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x80df5 + +BattleText_UserWasReleasedFromStringBuffer1: ; 0x80df5 + text "<USER>" + line "was released from" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x80e11 + +UsedBindText: ; 0x80e11 + text "<USER>" + line "used BIND on" + cont "<TARGET>!" + prompt +; 0x80e24 + +WhirlpoolTrapText: ; 0x80e24 + text "<TARGET>" + line "was trapped!" + prompt +; 0x80e34 + +FireSpinTrapText: ; 0x80e34 + text "<TARGET>" + line "was trapped!" + prompt +; 0x80e44 + +WrappedByText: ; 0x80e44 + text "<TARGET>" + line "was WRAPPED by" + cont "<USER>!" + prompt +; 0x80e59 + +ClampedByText: ; 0x80e59 + text "<TARGET>" + line "was CLAMPED by" + cont "<USER>!" + prompt +; 0x80e6e + +StoringEnergyText: ; 0x80e6e + text "<USER>" + line "is storing energy!" + prompt +; 0x80e84 + +UnleashedEnergyText: ; 0x80e84 + text "<USER>" + line "unleashed energy!" + prompt +; 0x80e99 + +HungOnText: ; 0x80e99 + text "<TARGET>" + line "hung on with" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x80eb0 + +EnduredText: ; 0x80eb0 + text "<TARGET>" + line "ENDURED the hit!" + prompt +; 0x80ec4 + +InLoveWithText: ; 0x80ec4 + text "<USER>" + line "is in love with" + cont "<TARGET>!" + prompt +; 0x80eda + +InfatuationText: ; 0x80eda + text "<USER>'s" + line "infatuation kept" + cont "it from attacking!" + prompt +; 0x80f02 + +DisabledMoveText: ; 0x80f02 + text "<USER>'s" + line "@" + text_from_ram StringBuffer1 + text " is" + cont "DISABLED!" + prompt +; 0x80f19 + +LoafingAroundText: ; 0x80f19 + text_from_ram BattleMonNick + text " is" + line "loafing around." + prompt +; 0x80f31 + +BeganToNapText: ; 0x80f31 + text_from_ram BattleMonNick + text " began" + line "to nap!" + prompt +; 0x80f44 + +WontObeyText: ; 0x80f44 + text_from_ram BattleMonNick + text " won't" + line "obey!" + prompt +; 0x80f54 + +TurnedAwayText: ; 0x80f54 + text_from_ram BattleMonNick + text " turned" + line "away!" + prompt +; 0x80f66 + +IgnoredOrdersText: ; 0x80f66 + text_from_ram BattleMonNick + text " ignored" + line "orders!" + prompt +; 0x80f7b + +IgnoredSleepingText: ; 0x80f7b + text_from_ram BattleMonNick + text " ignored" + line "orders…sleeping!" + prompt +; 0x80f99 + +NoPPLeftText: ; 0x80f99 + text "But no PP is left" + line "for the move!" + prompt +; 0x80fba + +HasNoPPLeftText: ; 0x80fba + text "<USER>" + line "has no PP left for" + cont "@" + text_from_ram StringBuffer2 + text "!" + prompt +; 0x80fd7 + +WentToSleepText: ; 0x80fd7 + text "<USER>" + line "went to sleep!" + done +; 0x80fe9 + +RestedText: ; 0x80fe9 + text "<USER>" + line "fell asleep and" + cont "became healthy!" + done +; 0x8100c + +RegainedHealthText: ; 0x8100c + text "<USER>" + line "regained health!" + prompt +; 0x81020 + +AttackMissedText: ; 0x81020 + text "<USER>'s" + line "attack missed!" + prompt +; 0x81033 + +AttackMissed2Text: ; 0x81033 + text "<USER>'s" + line "attack missed!" + prompt +; 0x81046 + +CrashedText: ; 0x81046 + text "<USER>" + line "kept going and" + cont "crashed!" + prompt +; 0x81061 + +UnaffectedText: ; 0x81061 + text "<TARGET>'s" + line "unaffected!" + prompt +; 0x81071 + +DoesntAffectText: ; 0x81071 + text "It doesn't affect" + line "<TARGET>!" + prompt +; 0x81086 + +CriticalHitText: ; 0x81086 + text "A critical hit!" + prompt +; 0x81097 + +OneHitKOText: ; 0x81097 + text "It's a one-hit KO!" + prompt +; 0x810aa + +SuperEffectiveText: ; 0x810aa + text "It's super-" + line "effective!" + prompt +; 0x810c1 + +NotVeryEffectiveText: ; 0x810c1 + text "It's not very" + line "effective…" + prompt +; 0x810da + +TookDownWithItText: ; 0x810da + text "<TARGET>" + line "took down with it," + cont "<USER>!" + prompt +; 0x810f3 + +RageBuildingText: ; 0x810f3 + text "<USER>'s" + line "RAGE is building!" + prompt +; 0x81109 + +GotAnEncoreText: ; 0x81109 + text "<TARGET>" + line "got an ENCORE!" + prompt +; 0x8111b + +SharedPainText: ; 0x8111b + text "The battlers" + line "shared pain!" + prompt +; 0x81136 + +TookAimText: ; 0x81136 + text "<USER>" + line "took aim!" + prompt +; 0x81143 + +SketchedText: ; 0x81143 + text "<USER>" + line "SKETCHED" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x81156 + +DestinyBondEffectText: ; 0x81156 + text "<USER>'s" + line "trying to take its" + cont "opponent with it!" + prompt +; 0x8117f + +SpiteEffectText: ; 0x8117f + text "<TARGET>'s" + line "@" + text_from_ram StringBuffer1 + text " was" + cont "reduced by @" + deciram wd265, 1, 1 + text "!" + prompt +; 0x811a0 + +BellChimedText: ; 0x811a0 + text "A bell chimed!" + line "" + prompt +; 0x811b1 + +FellAsleepText: ; 0x811b1 + text "<TARGET>" + line "fell asleep!" + prompt +; 0x811c1 + +AlreadyAsleepText: ; 0x811c1 + text "<TARGET>'s" + line "already asleep!" + prompt +; 0x811d5 + +WasPoisonedText: ; 0x811d5 + text "<TARGET>" + line "was poisoned!" + prompt +; 0x811e6 + +BadlyPoisonedText: ; 0x811e6 + text "<TARGET>'s" + line "badly poisoned!" + prompt +; 0x811fa + +AlreadyPoisonedText: ; 0x811fa + text "<TARGET>'s" + line "already poisoned!" + prompt +; 0x81210 + +SuckedHealthText: ; 0x81210 + text "Sucked health from" + line "<TARGET>!" + prompt +; 0x81227 + +DreamEatenText: ; 0x81227 + text "<TARGET>'s" + line "dream was eaten!" + prompt +; 0x8123c + +WasBurnedText: ; 0x8123c + text "<TARGET>" + line "was burned!" + prompt +; 0x8124b + +DefrostedOpponentText: ; 0x8124b + text "<TARGET>" + line "was defrosted!" + prompt +; 0x8125d + +WasFrozenText: ; 0x8125d + text "<TARGET>" + line "was frozen solid!" + prompt +; 0x81272 + +WontRiseAnymoreText: ; 0x81272 + text "<USER>'s" + line "@" + text_from_ram StringBuffer2 + text " won't" + cont "rise anymore!" + prompt +; 0x8128f + +WontDropAnymoreText: ; 0x8128f + text "<TARGET>'s" + line "@" + text_from_ram StringBuffer2 + text " won't" + cont "drop anymore!" + prompt +; 0x812ac + +FledFromBattleText:: ; 0x812ac + text "<USER>" + line "fled from battle!" + prompt +; 0x812c1 + +FledInFearText: ; 0x812c1 + text "<TARGET>" + line "fled in fear!" + prompt +; 0x812d2 + +BlownAwayText: ; 0x812d2 + text "<TARGET>" + line "was blown away!" + prompt +; 0x812e5 + +PlayerHitTimesText: ; 0x812e5 + text "Hit @" + deciram PlayerDamageTaken, 1, 1 + text " times!" + prompt +; 0x812f8 + +EnemyHitTimesText: ; 0x812f8 + text "Hit @" + deciram EnemyDamageTaken, 1, 1 + text " times!" + prompt +; 0x8130b + +MistText: ; 0x8130b + text "<USER>'s" + line "shrouded in MIST!" + prompt +; 0x81321 + +ProtectedByMistText: ; 0x81321 + text "<TARGET>'s" + line "protected by MIST." + prompt +; 0x81338 + +GettingPumpedText: ; 0x81338 + interpret_data + text "<USER>'s" + line "getting pumped!" + prompt +; 0x8134d + +RecoilText: ; 0x8134d + text "<USER>'s" + line "hit with recoil!" + prompt +; 0x81362 + +MadeSubstituteText: ; 0x81362 + text "<USER>" + line "made a SUBSTITUTE!" + prompt +; 0x81378 + +HasSubstituteText: ; 0x81378 + text "<USER>" + line "has a SUBSTITUTE!" + prompt +; 0x8138d + +TooWeakSubText: ; 0x8138d + text "Too weak to make" + line "a SUBSTITUTE!" + prompt +; 0x813ad + +SubTookDamageText: ; 0x813ad + text "The SUBSTITUTE" + line "took damage for" + cont "<TARGET>!" + prompt +; 0x813d0 + +SubFadedText: ; 0x813d0 + text "<TARGET>'s" + line "SUBSTITUTE faded!" + prompt +; 0x813e6 + +LearnedMoveText: ; 0x813e6 + text "<USER>" + line "learned" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x813f8 + +WasSeededText: ; 0x813f8 + text "<TARGET>" + line "was seeded!" + prompt +; 0x81407 + +EvadedText: ; 0x81407 + text "<TARGET>" + line "evaded the attack!" + prompt +; 0x8141d + +WasDisabledText: ; 0x8141d + text "<TARGET>'s" + line "@" + text_from_ram StringBuffer1 + text " was" + cont "DISABLED!" + prompt +; 0x81435 + +CoinsScatteredText: ; 0x81435 + text "Coins scattered" + line "everywhere!" + prompt +; 0x81452 + +TransformedTypeText: ; 0x81452 + text "<USER>" + line "transformed into" + cont "the @" + text_from_ram StringBuffer1 + text "-type!" + prompt +; 0x81476 + +EliminatedStatsText: ; 0x81476 + text "All stat changes" + line "were eliminated!" + prompt +; 0x81499 + +TransformedText: ; 0x81499 + text "<USER>" + line "TRANSFORMED into" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x814b4 + +LightScreenEffectText: ; 0x814b4 + text "<USER>'s" + line "SPCL.DEF rose!" + prompt +; 0x814c7 + +ReflectEffectText: ; 0x814c7 + text "<USER>'s" + line "DEFENSE rose!" + prompt +; 0x814d9 + +NothingHappenedText: ; 0x814d9 + text "But nothing" + line "happened." + prompt +; 0x814f0 + +ButItFailedText: ; 0x814f0 + text "But it failed!" + prompt +; 0x81500 + +ItFailedText: ; 0x81500 + text "It failed!" + prompt +; 0x8150c + +DidntAffect1Text: ; 0x8150c + text "It didn't affect" + line "<TARGET>!" + prompt +; 0x81520 + +DidntAffect2Text: ; 0x81520 + text "It didn't affect" + line "<TARGET>!" + prompt +; 0x81534 + +HPIsFullText: ; 0x81534 + text "<USER>'s" + line "HP is full!" + prompt +; 0x81544 + +DraggedOutText: ; 0x81544 + text "<USER>" + line "was dragged out!" + prompt +; 0x81558 + +ParalyzedText: ; 0x81558 + text "<TARGET>'s" + line "paralyzed! Maybe" + cont "it can't attack!" + prompt +; 0x8157d + +FullyParalyzedText: ; 0x8157d + text "<USER>'s" + line "fully paralyzed!" + prompt +; 0x81592 + +AlreadyParalyzedText: ; 0x81592 + text "<TARGET>'s" + line "already paralyzed!" + prompt +; 0x815a9 + +ProtectedByText: ; 0x815a9 + text "<TARGET>'s" + line "protected by" + cont "@" + text_from_ram StringBuffer1 + text "!" + prompt +; 0x815c1 + +MirrorMoveFailedText: ; 0x815c1 + text "The MIRROR MOVE" + next "failed!" + prompt +; 0x815da + +StoleText: ; 0x815da + text "<USER>" + line "stole @" + text_from_ram StringBuffer1 + text_start + cont "from its foe!" + prompt +; 0x815f7 + +CantEscapeNowText: ; 0x815f7 + text "<TARGET>" + line "can't escape now!" + prompt +; 0x8160b + +StartedNightmareText: ; 0x8160b + text "<TARGET>" + line "started to have a" + cont "NIGHTMARE!" + prompt +; 0x8162b + +WasDefrostedText: ; 0x8162b + text "<USER>" + line "was defrosted!" + prompt +; 0x8163d + +PutACurseText: ; 0x8163d + text "<USER>" + line "cut its own HP and" + + para "put a CURSE on" + line "<TARGET>!" + prompt +; 0x81665 + +ProtectedItselfText: ; 0x81665 + text "<USER>" + line "PROTECTED itself!" + prompt +; 0x8167a + +ProtectingItselfText: ; 0x8167a + text "<TARGET>'s" + line "PROTECTING itself!" + done +; 0x81691 + +SpikesText: ; 0x81691 + text "SPIKES scattered" + line "all around" + cont "<TARGET>!" + prompt +; 0x816b1 + +IdentifiedText: ; 0x816b1 + text "<USER>" + line "identified" + cont "<TARGET>!" + prompt +; 0x816c2 + +StartPerishText: ; 0x816c2 + text "Both #MON will" + line "faint in 3 turns!" + prompt +; 0x816e4 + +SandstormBrewedText: ; 0x816e4 + text "A SANDSTORM" + line "brewed!" + prompt +; 0x816f9 + +BracedItselfText: ; 0x816f9 + text "<USER>" + line "braced itself!" + prompt +; 0x8170b + +FellInLoveText: ; 0x8170b + text "<TARGET>" + line "fell in love!" + prompt +; 0x8171c + +CoveredByVeilText: ; 0x8171c + text "<USER>'s" + line "covered by a veil!" + prompt +; 0x81733 + +SafeguardProtectText: ; 0x81733 + text "<TARGET>" + line "is protected by" + cont "SAFEGUARD!" + prompt +; 0x81751 + +MagnitudeText: ; 0x81751 + text "Magnitude @" + deciram wd265, 1, 1 + text "!" + prompt +; 0x81764 + +ReleasedByText: ; 0x81764 + text "<USER>" + line "was released by" + cont "<TARGET>!" + prompt +; 0x8177a + +ShedLeechSeedText: ; 0x8177a + text "<USER>" + line "shed LEECH SEED!" + prompt +; 0x8178e + +BlewSpikesText: ; 0x8178e + text "<USER>" + line "blew away SPIKES!" + prompt +; 0x817a3 + +DownpourText: ; 0x817a3 + text "A downpour" + line "started!" + prompt +; 0x817b8 + +SunGotBrightText: ; 0x817b8 + text "The sunlight got" + line "bright!" + prompt +; 0x817d2 + +BellyDrumText: ; 0x817d2 + text "<USER>" + line "cut its HP and" + cont "maximized ATTACK!" + prompt +; 0x817f6 + +CopiedStatsText: ; 0x817f6 + text "<USER>" + line "copied the stat" + + para "changes of" + line "<TARGET>!" + prompt +; 0x81817 + +ForesawAttackText: ; 0x81817 + text "<USER>" + line "foresaw an attack!" + prompt +; 0x8182d + +BeatUpAttackText: ; 0x8182d + text_from_ram StringBuffer1 + text "'s" + line "attack!" + done +; 0x8183b + +RefusedGiftText: ; 0x8183b + text "<TARGET>" + line "refused the gift!" + prompt +; 0x81850 + +IgnoredOrders2Text: ; 0x81850 + text "<USER>" + line "ignored orders!" + prompt +; 0x81863 + +BattleText_LinkErrorBattleCanceled: ; 0x81863 + text "Link error…" + + para "The battle has" + line "been canceled…" + prompt +; 0x8188e + +BattleText_0x8188e: ; 0x8188e + text "There is no time" + line "left today!" + done +; 0x818ac diff --git a/data/battle/critical_hits.asm b/data/battle/critical_hits.asm new file mode 100644 index 000000000..5800d57f4 --- /dev/null +++ b/data/battle/critical_hits.asm @@ -0,0 +1,18 @@ +CriticalHitMoves: + db KARATE_CHOP + db RAZOR_WIND + db RAZOR_LEAF + db CRABHAMMER + db SLASH + db AEROBLAST + db CROSS_CHOP + db -1 + +CriticalHitChances: + db 7 percent ; 0 + db 12 percent + 2 ; +1 + db 25 percent + 1 ; +2 + db 33 percent + 1 ; +3 + db 50 percent + 1 ; +4 + db 50 percent + 1 ; +5 + db 50 percent + 1 ; +6 diff --git a/data/battle_command_pointers.asm b/data/battle/effect_command_pointers.asm index 38a3c1eb8..b3eeea273 100644 --- a/data/battle_command_pointers.asm +++ b/data/battle/effect_command_pointers.asm @@ -1,3 +1,5 @@ +; battle commands are defined in engine/battle/effect_commands.asm + dw 0 ; padding BattleCommandPointers: ; 3fd28 diff --git a/data/battle/stat_multipliers.asm b/data/battle/stat_multipliers.asm new file mode 100644 index 000000000..e7cf8e472 --- /dev/null +++ b/data/battle/stat_multipliers.asm @@ -0,0 +1,17 @@ +; Multiplier ratios for all stats from modifier -6 to +6 +; (except accuracy, see data/battle/accuracy_multipliers.asm) + +StatLevelMultipliers: + db 25, 100 ; -6 = 25% + db 28, 100 ; -5 = 28% + db 33, 100 ; -4 = 33% + db 40, 100 ; -3 = 40% + db 50, 100 ; -2 = 50% + db 66, 100 ; -1 = 66% + db 1, 1 ; 0 = 100% + db 15, 10 ; +1 = 150% + db 2, 1 ; +2 = 200% + db 25, 10 ; +3 = 250% + db 3, 1 ; +4 = 300% + db 35, 10 ; +5 = 350% + db 4, 1 ; +6 = 400% diff --git a/data/battle/stat_names.asm b/data/battle/stat_names.asm new file mode 100644 index 000000000..a144a225f --- /dev/null +++ b/data/battle/stat_names.asm @@ -0,0 +1,10 @@ +StatNames: +; entries correspond to stat ids + db "ATTACK@" + db "DEFENSE@" + db "SPEED@" + db "SPCL.ATK@" + db "SPCL.DEF@" + db "ACCURACY@" + db "EVASION@" + db "ABILITY@" ; used for BattleCommand_Curse diff --git a/data/battle/type_boost_items.asm b/data/battle/type_boost_items.asm new file mode 100644 index 000000000..3b7231a59 --- /dev/null +++ b/data/battle/type_boost_items.asm @@ -0,0 +1,20 @@ +TypeBoostItems: ; 35703 + db HELD_NORMAL_BOOST, NORMAL ; PINK_BOW/POLKADOT_BOW + db HELD_FIGHTING_BOOST, FIGHTING ; BLACKBELT + db HELD_FLYING_BOOST, FLYING ; SHARP_BEAK + db HELD_POISON_BOOST, POISON ; POISON BARB + db HELD_GROUND_BOOST, GROUND ; SOFT_SAND + db HELD_ROCK_BOOST, ROCK ; HARD_STONE + db HELD_BUG_BOOST, BUG ; SILVERPOWDER + db HELD_GHOST_BOOST, GHOST ; SPELL_TAG + db HELD_FIRE_BOOST, FIRE ; CHARCOAL + db HELD_WATER_BOOST, WATER ; MYSTIC WATER + db HELD_GRASS_BOOST, GRASS ; MIRACLE_SEED + db HELD_ELECTRIC_BOOST, ELECTRIC ; MAGNET + db HELD_PSYCHIC_BOOST, PSYCHIC ; TWISTEDSPOON + db HELD_ICE_BOOST, ICE ; NEVERMELTICE + db HELD_DRAGON_BOOST, DRAGON ; DRAGON_SCALE + db HELD_DARK_BOOST, DARK ; BLACKGLASSES + db HELD_STEEL_BOOST, STEEL ; METAL_COAT + db -1 +; 35726 diff --git a/data/type_matchups.asm b/data/battle/type_matchups.asm index 61fd19078..90e38ae2c 100644 --- a/data/type_matchups.asm +++ b/data/battle/type_matchups.asm @@ -1,9 +1,3 @@ -; The multiplier is divided by 10, so we can use values like 0.5. -; All other cases are neutral (1x). -SUPER_EFFECTIVE EQU 20 -NOT_VERY_EFFECTIVE EQU 05 -NO_EFFECT EQU 00 - TypeMatchups: ; 34bb1 ; attacker, defender, *= db NORMAL, ROCK, NOT_VERY_EFFECTIVE @@ -115,11 +109,11 @@ TypeMatchups: ; 34bb1 db STEEL, ROCK, SUPER_EFFECTIVE db STEEL, STEEL, NOT_VERY_EFFECTIVE - db $fe ; end + db -2 ; end ; Foresight removes Ghost's immunities. db NORMAL, GHOST, NO_EFFECT db FIGHTING, GHOST, NO_EFFECT - db $ff ; end (with Foresight) + db -1 ; end (with Foresight) ; 34cfd diff --git a/data/battle_anims/objects.asm b/data/battle_anims/objects.asm index 62ec0140e..3d46ae2d7 100755 --- a/data/battle_anims/objects.asm +++ b/data/battle_anims/objects.asm @@ -27,13 +27,13 @@ BattleAnimObjects: ; ccb56 battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_03, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_06 battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_04, BATTLEANIMFUNC_1B, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_07 battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_05, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_08 - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_06, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_09 + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_06, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_FANG battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_07, BATTLEANIMFUNC_09, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_0A - battleanimobj RELATIVE_X, $aa, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_10, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0B - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0E, BATTLEANIMFUNC_04, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0C - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_03, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0D - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_08, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0E - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_0A, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0F + battleanimobj RELATIVE_X, $aa, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_10, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_EMBER + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0E, BATTLEANIMFUNC_04, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_DRAGON_RAGE + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_03, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FLAMETHROWER + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_08, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FIRE_SPIN + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_0A, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FIRE_BLAST battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_11, BATTLEANIMFUNC_03, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_BURNED battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_12, BATTLEANIMFUNC_08, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_BLIZZARD battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_13, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_12 @@ -47,32 +47,32 @@ BattleAnimObjects: ; ccb56 battleanimobj RELATIVE_X, $b4, BATTLEANIMFRAMESET_1F, BATTLEANIMFUNC_38, PAL_BATTLE_OB_GRAY, $0c ; ANIM_OBJ_1A battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_08, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $07 ; ANIM_OBJ_1B battleanimobj RELATIVE_X, $a0, BATTLEANIMFRAMESET_08, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $07 ; ANIM_OBJ_BALL_POOF - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_1D - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_1A, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_1E - battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_1B, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_1F - battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_84, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BLUE, $21 ; ANIM_OBJ_20 + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_BIG_ROCK + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_1A, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_SMALL_ROCK + battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_1B, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_STRENGTH + battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_84, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BLUE, $21 ; ANIM_OBJ_SEISMIC_TOSS battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_0C, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_BUBBLE - battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_23, BATTLEANIMFUNC_0D, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_22 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_0E, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_23 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_27, BATTLEANIMFUNC_0F, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_24 - battleanimobj RELATIVE_X, $b4, BATTLEANIMFRAMESET_2A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_25 - battleanimobj RELATIVE_X, $40, BATTLEANIMFRAMESET_2B, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GREEN, $0f ; ANIM_OBJ_26 + battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_23, BATTLEANIMFUNC_0D, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_SURF + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_0E, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_SING + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_27, BATTLEANIMFUNC_0F, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_WATER_GUN + battleanimobj RELATIVE_X, $b4, BATTLEANIMFRAMESET_2A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_HYDRO_PUMP + battleanimobj RELATIVE_X, $40, BATTLEANIMFRAMESET_2B, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GREEN, $0f ; ANIM_OBJ_POWDER battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_2C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_27 battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_2D, BATTLEANIMFUNC_09, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_28 battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_2E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_ICE_BUILDUP battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_2F, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_FROZEN battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_14, PAL_BATTLE_OB_BROWN, $11 ; ANIM_OBJ_MASTER_BALL_SPARKLE - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_14, PAL_BATTLE_OB_YELLOW, $0d ; ANIM_OBJ_2C + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_14, PAL_BATTLE_OB_YELLOW, $0d ; ANIM_OBJ_RECOVER battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_31, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_2D battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_32, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_2E battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_33, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_2F - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_15, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_30 + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_15, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_THUNDER_WAVE battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_36, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_31 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_37, BATTLEANIMFUNC_03, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_LIGHTNING_BOLT battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_38, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_33 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_39, BATTLEANIMFUNC_03, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_34 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_3A, BATTLEANIMFUNC_16, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_35 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_3C, BATTLEANIMFUNC_17, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_36 + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_3A, BATTLEANIMFUNC_16, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_CLAMP + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_3C, BATTLEANIMFUNC_17, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_BITE battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_3E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_37 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_3F, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_38 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_40, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_39 @@ -85,125 +85,125 @@ BattleAnimObjects: ; ccb56 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_47, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_40 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_48, BATTLEANIMFUNC_1A, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_41 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_49, BATTLEANIMFUNC_1A, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_42 - battleanimobj RELATIVE_X | X_FLIP, $98, BATTLEANIMFRAMESET_4A, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_43 + battleanimobj RELATIVE_X | X_FLIP, $98, BATTLEANIMFRAMESET_4A, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_SONICBOOM_JP battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_4B, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_44 battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_4C, BATTLEANIMFUNC_1C, PAL_BATTLE_OB_GREEN, $12 ; ANIM_OBJ_ABSORB - battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_4D, BATTLEANIMFUNC_1D, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_46 + battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_4D, BATTLEANIMFUNC_1D, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_EGG battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_51, BATTLEANIMFUNC_1E, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_47 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_52, BATTLEANIMFUNC_1F, PAL_BATTLE_OB_GREEN, $16 ; ANIM_OBJ_48 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_54, BATTLEANIMFUNC_1F, PAL_BATTLE_OB_GREEN, $16 ; ANIM_OBJ_49 battleanimobj RELATIVE_X | X_FLIP, $68, BATTLEANIMFRAMESET_56, BATTLEANIMFUNC_LEECH_SEED, PAL_BATTLE_OB_GREEN, $06 ; ANIM_OBJ_LEECH_SEED battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_59, BATTLEANIMFUNC_21, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_4B - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_5C, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $17 ; ANIM_OBJ_4C - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_5D, BATTLEANIMFUNC_22, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_4D + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_5C, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $17 ; ANIM_OBJ_WAVE + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_5D, BATTLEANIMFUNC_22, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_CONFUSE_RAY battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $88, BATTLEANIMFRAMESET_5F, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_4E battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $88, BATTLEANIMFRAMESET_2D, BATTLEANIMFUNC_09, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_4F - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $18 ; ANIM_OBJ_50 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $18 ; ANIM_OBJ_51 + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $18 ; ANIM_OBJ_SCREEN + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $18 ; ANIM_OBJ_HARDEN battleanimobj RELATIVE_X | X_FLIP, $50, BATTLEANIMFRAMESET_61, BATTLEANIMFUNC_23, PAL_BATTLE_OB_YELLOW, $19 ; ANIM_OBJ_CHICK - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_63, BATTLEANIMFUNC_24, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_53 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_66, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_54 + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_63, BATTLEANIMFUNC_24, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_AMNESIA + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_66, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_ASLEEP battleanimobj RELATIVE_X, $50, BATTLEANIMFRAMESET_1C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $0c ; ANIM_OBJ_SKULL battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_67, BATTLEANIMFUNC_26, PAL_BATTLE_OB_BROWN, $1a ; ANIM_OBJ_56 battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_68, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BROWN, $1a ; ANIM_OBJ_57 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_69, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $1a ; ANIM_OBJ_58 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_6D, BATTLEANIMFUNC_28, PAL_BATTLE_OB_YELLOW, $19 ; ANIM_OBJ_PARALYZED - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_6A, BATTLEANIMFUNC_27, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_5A + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_6A, BATTLEANIMFUNC_27, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_STRING_SHOT battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_HAZE battleanimobj RELATIVE_X | X_FLIP, $48, BATTLEANIMFRAMESET_70, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_MIST battleanimobj RELATIVE_X | X_FLIP, $48, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_SMOG battleanimobj RELATIVE_X | X_FLIP, $78, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_POISON_GAS, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_POISON_GAS battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_71, BATTLEANIMFUNC_HORN, PAL_BATTLE_OB_GRAY, $1d ; ANIM_OBJ_HORN battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_72, BATTLEANIMFUNC_2C, PAL_BATTLE_OB_GRAY, $1d ; ANIM_OBJ_60 - battleanimobj RELATIVE_X, $48, BATTLEANIMFRAMESET_73, BATTLEANIMFUNC_2D, PAL_BATTLE_OB_RED, $1e ; ANIM_OBJ_61 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_06, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_62 - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_75, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_BROWN, $19 ; ANIM_OBJ_63 + battleanimobj RELATIVE_X, $48, BATTLEANIMFRAMESET_73, BATTLEANIMFUNC_2D, PAL_BATTLE_OB_RED, $1e ; ANIM_OBJ_PETAL_DANCE + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_06, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_SLUDGE_BOMB + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_75, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_BROWN, $19 ; ANIM_OBJ_PAY_DAY battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_4A, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_64 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_65 - battleanimobj RELATIVE_X, $78, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_POISON_GAS, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_66 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_30, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_67 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_68 - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_69 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_08, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_6A - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_79, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_6B - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_6C - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_6D - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_7B, BATTLEANIMFUNC_32, PAL_BATTLE_OB_GRAY, $20 ; ANIM_OBJ_SKY_ATTACK_FEAROW + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_MIMIC + battleanimobj RELATIVE_X, $78, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_POISON_GAS, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_ATTRACT + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_30, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_BONEMERANG + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_BONE_CLUB + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_BONE_RUSH + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_08, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_SWIFT + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_79, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_KINESIS + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_FLASH + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_SHINY + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_7B, BATTLEANIMFUNC_32, PAL_BATTLE_OB_GRAY, $20 ; ANIM_OBJ_SKY_ATTACK battleanimobj RELATIVE_X | X_FLIP, $98, BATTLEANIMFRAMESET_7C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $04 ; ANIM_OBJ_LICK battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_7D, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $18 ; ANIM_OBJ_WITHDRAW battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_71 - battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_7E, BATTLEANIMFUNC_33, PAL_BATTLE_OB_YELLOW, $12 ; ANIM_OBJ_72 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_73 - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_34, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_74 - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_35, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_75 - battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_80, BATTLEANIMFUNC_33, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_76 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_81, BATTLEANIMFUNC_37, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_77 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_85, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_78 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_86, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_79 + battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_7E, BATTLEANIMFUNC_33, PAL_BATTLE_OB_YELLOW, $12 ; ANIM_OBJ_GROWTH + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_CONVERSION2 + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_34, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_SMOKE + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_35, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_SMOKESCREEN + battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_80, BATTLEANIMFUNC_33, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_SWORDS_DANCE + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_81, BATTLEANIMFUNC_37, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_SPEED_LINE + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_85, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_SHARPEN + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_86, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_DEFENSE_CURL battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_87, BATTLEANIMFUNC_39, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_7A battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_3A, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_7B - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_7C - battleanimobj RELATIVE_X | X_FLIP | BEHIND_BG, $88, BATTLEANIMFRAMESET_88, BATTLEANIMFUNC_3B, PAL_BATTLE_OB_BLUE, $13 ; ANIM_OBJ_7D + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_DISABLE + battleanimobj RELATIVE_X | X_FLIP | PRIORITY, $88, BATTLEANIMFRAMESET_88, BATTLEANIMFUNC_3B, PAL_BATTLE_OB_BLUE, $13 ; ANIM_OBJ_AGILITY battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_25, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_HEART - battleanimobj RELATIVE_X, $98, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_34, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_7F - battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_3C, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_80 + battleanimobj RELATIVE_X, $98, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_34, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FLAME_WHEEL + battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_3C, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_SACRED_FIRE battleanimobj RELATIVE_X | X_FLIP, $68, BATTLEANIMFRAMESET_89, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_COTTON_SPORE - battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_8A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_82 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_8C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_83 + battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_8A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_MILK_DRINK + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_8C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_ANGER battleanimobj RELATIVE_X | X_FLIP, $50, BATTLEANIMFRAMESET_8D, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $1f ; ANIM_OBJ_84 battleanimobj RELATIVE_X, $40, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_40, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_85 - battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_8E, BATTLEANIMFUNC_41, PAL_BATTLE_OB_RED, $1f ; ANIM_OBJ_86 - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_8F, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_87 - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_93, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_88 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_97, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_89 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_8A - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_8B - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_8C - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_35, PAL_BATTLE_OB_RED, $19 ; ANIM_OBJ_8D + battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_8E, BATTLEANIMFUNC_41, PAL_BATTLE_OB_RED, $1f ; ANIM_OBJ_BATON_PASS + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_8F, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_LOCK_ON + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_93, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_MIND_READER + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_97, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_SAFEGUARD + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_PROTECT + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_THIEF + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_OCTAZOOKA + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_35, PAL_BATTLE_OB_RED, $19 ; ANIM_OBJ_PRESENT battleanimobj RELATIVE_X | X_FLIP, $70, BATTLEANIMFRAMESET_8B, BATTLEANIMFUNC_3F, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_SPIKES - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_15, BATTLEANIMFUNC_08, PAL_BATTLE_OB_GRAY, $0a ; ANIM_OBJ_8F - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_11, BATTLEANIMFUNC_02, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_90 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_42, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_91 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_9A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_92 + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_15, BATTLEANIMFUNC_08, PAL_BATTLE_OB_GRAY, $0a ; ANIM_OBJ_POWDER_SNOW + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_11, BATTLEANIMFUNC_02, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_DRAGONBREATH + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_42, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_CONVERSION + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_9A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_SPIDER_WEB battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_9B, BATTLEANIMFUNC_35, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_93 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_23, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_94 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9D, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_95 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_96 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $25 ; ANIM_OBJ_97 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_9F, BATTLEANIMFUNC_3A, PAL_BATTLE_OB_GREEN, $23 ; ANIM_OBJ_98 + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_23, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_NIGHTMARE + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9D, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_IN_NIGHTMARE + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_LOVELY_KISS + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $25 ; ANIM_OBJ_SWEET_KISS + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_9F, BATTLEANIMFUNC_3A, PAL_BATTLE_OB_GREEN, $23 ; ANIM_OBJ_SKETCH battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_A0, BATTLEANIMFUNC_16, PAL_BATTLE_OB_GRAY, $23 ; ANIM_OBJ_99 battleanimobj RELATIVE_X | X_FLIP, $70, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_43, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_9A - battleanimobj RELATIVE_X | X_FLIP, $c0, BATTLEANIMFRAMESET_A2, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_9B - battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_A3, BATTLEANIMFUNC_44, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_9C - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A4, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_9D - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A5, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_9E - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_43, BATTLEANIMFUNC_45, PAL_BATTLE_OB_RED, $12 ; ANIM_OBJ_9F + battleanimobj RELATIVE_X | X_FLIP, $c0, BATTLEANIMFRAMESET_A2, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_DESTINY_BOND + battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_A3, BATTLEANIMFUNC_44, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_MORNING_SUN + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A4, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_GLIMMER + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A5, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_MOONLIGHT + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_43, BATTLEANIMFUNC_45, PAL_BATTLE_OB_RED, $12 ; ANIM_OBJ_HIDDEN_POWER battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_A6, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_A0 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_A7, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_A1 - battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B4, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_BROWN, $0f ; ANIM_OBJ_A2 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_A8, BATTLEANIMFUNC_02, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_A3 - battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_A4 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_A9, BATTLEANIMFUNC_46, PAL_BATTLE_OB_GRAY, $23 ; ANIM_OBJ_A5 + battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B4, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_BROWN, $0f ; ANIM_OBJ_SANDSTORM + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_A8, BATTLEANIMFUNC_02, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_ZAP_CANNON + battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_SPITE + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_A9, BATTLEANIMFUNC_46, PAL_BATTLE_OB_GRAY, $23 ; ANIM_OBJ_CURSE battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_47, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_PERISH_SONG - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_AA, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_A7 - battleanimobj RELATIVE_X | X_FLIP, $b8, BATTLEANIMFRAMESET_AB, BATTLEANIMFUNC_48, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_A8 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_AC, BATTLEANIMFUNC_44, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_A9 + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_AA, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_FORESIGHT + battleanimobj RELATIVE_X | X_FLIP, $b8, BATTLEANIMFRAMESET_AB, BATTLEANIMFUNC_48, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_RAPID_SPIN + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_AC, BATTLEANIMFUNC_44, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_SWAGGER battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_05, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_AA battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_43, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_AB - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_AD, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $17 ; ANIM_OBJ_AC + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_AD, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $17 ; ANIM_OBJ_MEAN_LOOK battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_AE, BATTLEANIMFUNC_49, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_AD battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_AF, BATTLEANIMFUNC_01, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_AE - battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B0, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_GRAY, $04 ; ANIM_OBJ_AF + battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B0, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_GRAY, $04 ; ANIM_OBJ_RAIN battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_70, BATTLEANIMFUNC_4B, PAL_BATTLE_OB_RED, $1c ; ANIM_OBJ_B0 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_B1, BATTLEANIMFUNC_4C, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_B1 - battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4D, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_B2 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_B3, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $27 ; ANIM_OBJ_B3 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_04, PAL_BATTLE_OB_BLUE, $15 ; ANIM_OBJ_B4 - battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4E, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_B5 + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_B1, BATTLEANIMFUNC_4C, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_PSYCH_UP + battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4D, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_ANCIENTPOWER + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_B3, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $27 ; ANIM_OBJ_AEROBLAST + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_04, PAL_BATTLE_OB_BLUE, $15 ; ANIM_OBJ_SHADOW_BALL + battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4E, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_ROCK_SMASH battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_73, BATTLEANIMFUNC_08, PAL_BATTLE_OB_RED, $1e ; ANIM_OBJ_FLOWER battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_89, BATTLEANIMFUNC_4F, PAL_BATTLE_OB_RED, $1f ; ANIM_OBJ_COTTON battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B5, BATTLEANIMFUNC_00, PAL_BATTLE_OB_ENEMY, $28 ; ANIM_OBJ_PLAYERFEETFOLLOW battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B6, BATTLEANIMFUNC_00, PAL_BATTLE_OB_PLAYER, $29 ; ANIM_OBJ_ENEMYFEETFOLLOW - battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B7, BATTLEANIMFUNC_00, PAL_BATTLE_OB_ENEMY, $28 ; ANIM_OBJ_BA - battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B8, BATTLEANIMFUNC_00, PAL_BATTLE_OB_PLAYER, $29 ; ANIM_OBJ_BB + battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B7, BATTLEANIMFUNC_00, PAL_BATTLE_OB_ENEMY, $28 ; ANIM_OBJ_PLAYERHEADFOLLOW + battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B8, BATTLEANIMFUNC_00, PAL_BATTLE_OB_PLAYER, $29 ; ANIM_OBJ_ENEMYHEADFOLLOW ; ccfbe diff --git a/data/battle_tower/classes.asm b/data/battle_tower/classes.asm new file mode 100644 index 000000000..5a148e6ec --- /dev/null +++ b/data/battle_tower/classes.asm @@ -0,0 +1,76 @@ +BattleTowerTrainers: ; 1f814e +; The trainer class is not used in Crystal 1.0 due to a bug. +; Instead, the sixth character in the trainer's name is used. +; See BattleTowerText in engine/events/battle_tower/trainer_text.asm. + db "HANSON@@@@", FISHER + db "SAWYER@@@@", POKEMANIAC + db "MASUDA@@@@", GUITARIST + db "NICKEL@@@@", SCIENTIST + db "OLSON@@@@@", POKEFANM + db "ZABOROWSKI", LASS + db "WRIGHT@@@@", YOUNGSTER + db "ALEXANDER@", HIKER + db "KAWAKAMI@@", TEACHER + db "BICKETT@@@", POKEFANM + db "SAITO@@@@@", KIMONO_GIRL + db "CRAWFORD@@", BOARDER + db "DIAZ@@@@@@", PICNICKER + db "ERICKSON@@", BIKER + db "FAIRFIELD@", JUGGLER + db "HUNTER@@@@", POKEFANF + db "HILL@@@@@@", FIREBREATHER + db "JAVIER@@@@", SWIMMERF + db "KAUFMAN@@@", SWIMMERM + db "LANCASTER@", SKIER + db "McMAHILL@@", CAMPER +; The following can only be sampled in Crystal 1.1. + db "OBRIEN@@@@", GENTLEMAN + db "FROST@@@@@", BEAUTY + db "MORSE@@@@@", SUPER_NERD + db "YUFUNE@@@@", BLACKBELT_T + db "RAJAN@@@@@", COOLTRAINERF + db "RODRIGUEZ@", OFFICER + db "SANTIAGO@@", PSYCHIC_T + db "STOCK@@@@@", POKEFANM + db "THURMAN@@@", SCIENTIST + db "VALENTINO@", BEAUTY + db "WAGNER@@@@", CAMPER + db "YATES@@@@@", BIRD_KEEPER + db "ANDREWS@@@", PICNICKER + db "BAHN@@@@@@", POKEMANIAC + db "MORI@@@@@@", SCIENTIST + db "BUCKMAN@@@", SAGE + db "COBB@@@@@@", SCHOOLBOY + db "HUGHES@@@@", FISHER + db "ARITA@@@@@", KIMONO_GIRL + db "EASTON@@@@", PSYCHIC_T + db "FREEMAN@@@", CAMPER + db "GIESE@@@@@", LASS + db "HATCHER@@@", GENTLEMAN + db "JACKSON@@@", POKEFANF + db "KAHN@@@@@@", POKEMANIAC + db "LEONG@@@@@", YOUNGSTER + db "MARINO@@@@", TEACHER + db "NEWMAN@@@@", SAILOR + db "NGUYEN@@@@", BLACKBELT_T + db "OGDEN@@@@@", SUPER_NERD + db "PARK@@@@@@", COOLTRAINERF + db "RAINE@@@@@", SWIMMERM + db "SELLS@@@@@", BIRD_KEEPER + db "ROCKWELL@@", BOARDER + db "THORNTON@@", LASS + db "TURNER@@@@", OFFICER + db "VAN DYKE@@", SKIER + db "WALKER@@@@", SCHOOLBOY + db "MEYER@@@@@", SWIMMERF + db "JOHNSON@@@", YOUNGSTER + db "ADAMS@@@@@", GUITARIST + db "SMITH@@@@@", BUG_CATCHER + db "TAJIRI@@@@", BUG_CATCHER + db "BAKER@@@@@", POKEMANIAC + db "COLLINS@@@", SCIENTIST + db "SMART@@@@@", SUPER_NERD + db "DYKSTRA@@@", SWIMMERF + db "EATON@@@@@", BIKER + db "WONG@@@@@@", FIREBREATHER +; 1f8450 diff --git a/data/battle_tower.asm b/data/battle_tower/parties.asm index d2e07fac3..c7008a247 100644 --- a/data/battle_tower.asm +++ b/data/battle_tower/parties.asm @@ -1,83 +1,7 @@ -BattleTowerTrainers: ; 1f814e -; The trainer class is not used in Crystal 1.0 due to a bug. -; Instead, the sixth character in the trainer's name is used. -; See mobile/battle_tower_47.asm - db "HANSON@@@@", FISHER - db "SAWYER@@@@", POKEMANIAC - db "MASUDA@@@@", GUITARIST - db "NICKEL@@@@", SCIENTIST - db "OLSON@@@@@", POKEFANM - db "ZABOROWSKI", LASS - db "WRIGHT@@@@", YOUNGSTER - db "ALEXANDER@", HIKER - db "KAWAKAMI@@", TEACHER - db "BICKETT@@@", POKEFANM - db "SAITO@@@@@", KIMONO_GIRL - db "CRAWFORD@@", BOARDER - db "DIAZ@@@@@@", PICNICKER - db "ERICKSON@@", BIKER - db "FAIRFIELD@", JUGGLER - db "HUNTER@@@@", POKEFANF - db "HILL@@@@@@", FIREBREATHER - db "JAVIER@@@@", SWIMMERF - db "KAUFMAN@@@", SWIMMERM - db "LANCASTER@", SKIER - db "McMAHILL@@", CAMPER -; The following can only be sampled in Crystal 1.1. - db "OBRIEN@@@@", GENTLEMAN - db "FROST@@@@@", BEAUTY - db "MORSE@@@@@", SUPER_NERD - db "YUFUNE@@@@", BLACKBELT_T - db "RAJAN@@@@@", COOLTRAINERF - db "RODRIGUEZ@", OFFICER - db "SANTIAGO@@", PSYCHIC_T - db "STOCK@@@@@", POKEFANM - db "THURMAN@@@", SCIENTIST - db "VALENTINO@", BEAUTY - db "WAGNER@@@@", CAMPER - db "YATES@@@@@", BIRD_KEEPER - db "ANDREWS@@@", PICNICKER - db "BAHN@@@@@@", POKEMANIAC - db "MORI@@@@@@", SCIENTIST - db "BUCKMAN@@@", SAGE - db "COBB@@@@@@", SCHOOLBOY - db "HUGHES@@@@", FISHER - db "ARITA@@@@@", KIMONO_GIRL - db "EASTON@@@@", PSYCHIC_T - db "FREEMAN@@@", CAMPER - db "GIESE@@@@@", LASS - db "HATCHER@@@", GENTLEMAN - db "JACKSON@@@", POKEFANF - db "KAHN@@@@@@", POKEMANIAC - db "LEONG@@@@@", YOUNGSTER - db "MARINO@@@@", TEACHER - db "NEWMAN@@@@", SAILOR - db "NGUYEN@@@@", BLACKBELT_T - db "OGDEN@@@@@", SUPER_NERD - db "PARK@@@@@@", COOLTRAINERF - db "RAINE@@@@@", SWIMMERM - db "SELLS@@@@@", BIRD_KEEPER - db "ROCKWELL@@", BOARDER - db "THORNTON@@", LASS - db "TURNER@@@@", OFFICER - db "VAN DYKE@@", SKIER - db "WALKER@@@@", SCHOOLBOY - db "MEYER@@@@@", SWIMMERF - db "JOHNSON@@@", YOUNGSTER - db "ADAMS@@@@@", GUITARIST - db "SMITH@@@@@", BUG_CATCHER - db "TAJIRI@@@@", BUG_CATCHER - db "BAKER@@@@@", POKEMANIAC - db "COLLINS@@@", SCIENTIST - db "SMART@@@@@", SUPER_NERD - db "DYKSTRA@@@", SWIMMERF - db "EATON@@@@@", BIKER - db "WONG@@@@@@", FIREBREATHER -; 1f8450 - - BattleTowerMons: ; 1f8450 ; 10 groups of 21 mons. + + BattleTowerMons1: db JOLTEON diff --git a/data/battle_tower/trainer_text.asm b/data/battle_tower/trainer_text.asm new file mode 100644 index 000000000..1601028a6 --- /dev/null +++ b/data/battle_tower/trainer_text.asm @@ -0,0 +1,743 @@ +BattleTowerText_0x1ec000: ; 0x1ec000 + text "Hello, glad to" + line "meet you!" + + para "I do hope we have" + line "a good battle." + done +; 0x1ec03b + +BattleTowerText_0x1ec03b: ; 0x1ec03b + text "Thank you! A most" + line "enjoyable battle!" + done +; 0x1ec060 + +UnknownText_0x1ec060: ; 0x1ec060 + text "Thank you. You are" + line "formidable." + done +; 0x1ec080 + +BattleTowerText_0x1ec080: ; 0x1ec080 + text "Work, work, work…" + line "I'm always busy!" + done +; 0x1ec0a3 + +UnknownText_0x1ec0a3: ; 0x1ec0a3 + text "But, I work hard" + line "in battle too!" + done +; 0x1ec0c4 + +UnknownText_0x1ec0c4: ; 0x1ec0c4 + text "I'm too busy to be" + line "battling!" + done +; 0x1ec0e1 + +UnknownText_0x1ec0e1: ; 0x1ec0e1 + text "Brace yourself for" + line "my all-out attack!" + done +; 0x1ec108 + +UnknownText_0x1ec108: ; 0x1ec108 + text "What a cakewalk!" + line "You're too easy!" + done +; 0x1ec12a + +UnknownText_0x1ec12a: ; 0x1ec12a + text "I won't lose next" + line "time, all right?" + done +; 0x1ec14d + +UnknownText_0x1ec14d: ; 0x1ec14d + text "Heh, your #MON" + line "look pretty cool." + done +; 0x1ec16f + +UnknownText_0x1ec16f: ; 0x1ec16f + text "Hey, hey, no way!" + line "You won't win!" + done +; 0x1ec190 + +UnknownText_0x1ec190: ; 0x1ec190 + text "You serious?" + line "This is brutal!" + done +; 0x1ec1ae + +UnknownText_0x1ec1ae: ; 0x1ec1ae + text "#MON every day!" + line "I love battling!" + done +; 0x1ec1d0 + +UnknownText_0x1ec1d0: ; 0x1ec1d0 + text "I'm on top of my" + line "game, but not you!" + done +; 0x1ec1f4 + +UnknownText_0x1ec1f4: ; 0x1ec1f4 + text "I don't care that" + line "I lost, really!" + done +; 0x1ec216 + +UnknownText_0x1ec216: ; 0x1ec216 + text "Hi, there! Let's" + line "keep this clean!" + done +; 0x1ec238 + +UnknownText_0x1ec238: ; 0x1ec238 + text "Whoops, sorry for" + line "that wipeout!" + done +; 0x1ec259 + +UnknownText_0x1ec259: ; 0x1ec259 + text "Whoops! Come on," + line "let me win one!" + done +; 0x1ec27b + +UnknownText_0x1ec27b: ; 0x1ec27b + text "Do you want to see" + line "my battle level?" + done +; 0x1ec2a0 + +UnknownText_0x1ec2a0: ; 0x1ec2a0 + text "Hehehe, I know" + line "your level now!" + done +; 0x1ec2c0 + +UnknownText_0x1ec2c0: ; 0x1ec2c0 + text "Ouch… I'm just too" + line "weak…" + done +; 0x1ec2d9 + +UnknownText_0x1ec2d9: ; 0x1ec2d9 + text "Hey, let's battle." + line "I'm your opponent." + done +; 0x1ec2fe + +UnknownText_0x1ec2fe: ; 0x1ec2fe + text "Wow, you're not" + line "serious about it!" + done +; 0x1ec320 + +UnknownText_0x1ec320: ; 0x1ec320 + text "…Urgh… Nothing" + line "positive here…" + done +; 0x1ec33f + +UnknownText_0x1ec33f: ; 0x1ec33f + text "I'm your" + line "opponent." + + para "Get ready to be" + line "hammered." + done +; 0x1ec36c + +UnknownText_0x1ec36c: ; 0x1ec36c + text "Hahah! That was a" + line "pushover!" + done +; 0x1ec389 + +UnknownText_0x1ec389: ; 0x1ec389 + text "No way! There has" + line "to be a mistake!" + done +; 0x1ec3ad + +UnknownText_0x1ec3ad: ; 0x1ec3ad + text "Hah!" + line "Let's get rolling!" + done +; 0x1ec3c5 + +UnknownText_0x1ec3c5: ; 0x1ec3c5 + text "Wahahaha! Didn't" + line "break a sweat!" + done +; 0x1ec3e5 + +UnknownText_0x1ec3e5: ; 0x1ec3e5 + text "Tough! I'm no" + line "match for you!" + done +; 0x1ec402 + +UnknownText_0x1ec402: ; 0x1ec402 + text "<……><……><……>" + line "<……><……>Battle?" + done +; 0x1ec411 + +UnknownText_0x1ec411: ; 0x1ec411 + text "<……><……><……>" + line "<……><……>I won?" + done +; 0x1ec41f + +UnknownText_0x1ec41f: ; 0x1ec41f + text "<……><……><……>" + line "<……><……>I lost?" + done +; 0x1ec42e + +UnknownText_0x1ec42e: ; 0x1ec42e + text "You want to be a" + line "leader?" + + para "Let me battle you," + line "then!" + done +; 0x1ec461 + +UnknownText_0x1ec461: ; 0x1ec461 + text "You need another" + line "ten years of" + + para "training to get" + line "better, I'd say." + done +; 0x1ec4a0 + +UnknownText_0x1ec4a0: ; 0x1ec4a0 + text "You're incredibly" + line "talented." + + para "No one can touch" + line "you now!" + done +; 0x1ec4d6 + +UnknownText_0x1ec4d6: ; 0x1ec4d6 + text "Today, I'm going" + line "to whomp you." + done +; 0x1ec4f5 + +UnknownText_0x1ec4f5: ; 0x1ec4f5 + text "I knew I'd win." + line "I'm so great!" + done +; 0x1ec512 + +UnknownText_0x1ec512: ; 0x1ec512 + text "Uh? My plans are" + line "out of whack…" + done +; 0x1ec532 + +UnknownText_0x1ec532: ; 0x1ec532 + text "I bet you can't" + line "beat me!" + done +; 0x1ec54b + +UnknownText_0x1ec54b: ; 0x1ec54b + text "Those #MON" + line "aren't enough!" + done +; 0x1ec565 + +UnknownText_0x1ec565: ; 0x1ec565 + text "I want your" + line "#MON. Please?" + done +; 0x1ec580 + +UnknownText_0x1ec580: ; 0x1ec580 + text "I'll show you a" + line "real battle!" + done +; 0x1ec59d + +UnknownText_0x1ec59d: ; 0x1ec59d + text "This battle…" + line "I'm bored!" + done +; 0x1ec5b5 + +UnknownText_0x1ec5b5: ; 0x1ec5b5 + text "…I won't turn tail" + line "in battle!" + done +; 0x1ec5d3 + +UnknownText_0x1ec5d3: ; 0x1ec5d3 + text "Let's go!" + line "No holds barred!" + done +; 0x1ec5ee + +UnknownText_0x1ec5ee: ; 0x1ec5ee + text "Sorry! I wanted" + line "the win more!" + done +; 0x1ec60d + +UnknownText_0x1ec60d: ; 0x1ec60d + text "Wahah! Congrats!" + line "I can't do better!" + done +; 0x1ec631 + +UnknownText_0x1ec631: ; 0x1ec631 + text "My #MON skills" + line "are phenomenal!" + done +; 0x1ec651 + +UnknownText_0x1ec651: ; 0x1ec651 + text "You've got a long" + line "way to go." + + para "Well, keep trying!" + line "Best of luck!" + done +; 0x1ec68f + +UnknownText_0x1ec68f: ; 0x1ec68f + text "Aww… Don't lose" + line "after beating me." + done +; 0x1ec6b1 + +UnknownText_0x1ec6b1: ; 0x1ec6b1 + text "Who are you?" + line "I don't know you…" + done +; 0x1ec6d0 + +UnknownText_0x1ec6d0: ; 0x1ec6d0 + text "I must've imagined" + line "that." + + para "There seems to be" + line "no one here…" + done +; 0x1ec708 + +UnknownText_0x1ec708: ; 0x1ec708 + text "Who am I?" + line "I don't know…" + done +; 0x1ec720 + +UnknownText_0x1ec720: ; 0x1ec720 + text "Um… Are you that…" + line "um…person?" + done +; 0x1ec73e + +UnknownText_0x1ec73e: ; 0x1ec73e + text "It doesn't appear" + line "to be you…" + done +; 0x1ec75b + +UnknownText_0x1ec75b: ; 0x1ec75b + text "Then you really" + line "are the legendary…" + done +; 0x1ec77f + +UnknownText_0x1ec77f: ; 0x1ec77f + text "I heard that" + line "you're hot!" + done +; 0x1ec798 + +UnknownText_0x1ec798: ; 0x1ec798 + text "Not bad. I was" + line "just a bit better." + done +; 0x1ec7bb + +UnknownText_0x1ec7bb: ; 0x1ec7bb + text "Eh, you're not" + line "that special." + done +; 0x1ec7d8 + +UnknownText_0x1ec7d8: ; 0x1ec7d8 + text "I'm scared about" + line "what might happen." + + para "My #MON are way" + line "too strong." + done +; 0x1ec818 + +UnknownText_0x1ec818: ; 0x1ec818 + text "See? My #MON" + line "were too strong." + done +; 0x1ec837 + +UnknownText_0x1ec837: ; 0x1ec837 + text "Graa! My #MON" + line "were total wimps!" + done +; 0x1ec858 + +UnknownText_0x1ec858: ; 0x1ec858 + text "Hey, there!" + line "I'll take you on!" + done +; 0x1ec876 + +UnknownText_0x1ec876: ; 0x1ec876 + text "Don't you have a" + line "better strategy?" + done +; 0x1ec898 + +UnknownText_0x1ec898: ; 0x1ec898 + text "You've got decent" + line "style!" + done +; 0x1ec8b1 + +UnknownText_0x1ec8b1: ; 0x1ec8b1 + text "I wonder if I can" + line "battle properly…" + done +; 0x1ec8d5 + +UnknownText_0x1ec8d5: ; 0x1ec8d5 + text "Um… Sorry…" + line "I think I won." + done +; 0x1ec8f0 + +UnknownText_0x1ec8f0: ; 0x1ec8f0 + text "I guess I'm not" + line "good enough yet…" + done +; 0x1ec911 + +UnknownText_0x1ec911: ; 0x1ec911 + text "Wrrooar!" + line "I won't lose!" + done +; 0x1ec928 + +UnknownText_0x1ec928: ; 0x1ec928 + text "Wrrooar! I knew" + line "I was a genius!" + done +; 0x1ec949 + +UnknownText_0x1ec949: ; 0x1ec949 + text "Arrooh! I hate it" + line "when I lose!" + done +; 0x1ec969 + +UnknownText_0x1ec969: ; 0x1ec969 + text "Sorry, but I'm" + line "going to win." + done +; 0x1ec986 + +UnknownText_0x1ec986: ; 0x1ec986 + text "Yeah! My #MON" + line "rule!" + done +; 0x1ec99b + +UnknownText_0x1ec99b: ; 0x1ec99b + text "Oh, close! I lost" + line "by just a bit!" + done +; 0x1ec9bd + +UnknownText_0x1ec9bd: ; 0x1ec9bd + text "OK, I'm not" + line "fooling around!" + done +; 0x1ec9d9 + +UnknownText_0x1ec9d9: ; 0x1ec9d9 + text "Yay! Too easy!" + line "Like, no way!" + done +; 0x1ec9f7 + +UnknownText_0x1ec9f7: ; 0x1ec9f7 + text "No!" + line "Like, no way!" + done +; 0x1eca0a + +UnknownText_0x1eca0a: ; 0x1eca0a + text "Look! My #MON" + line "are really cute!" + done +; 0x1eca2a + +UnknownText_0x1eca2a: ; 0x1eca2a + text "Aren't they really" + line "adorable?" + done +; 0x1eca47 + +UnknownText_0x1eca47: ; 0x1eca47 + text "I'm sorry, it's" + line "all my fault!" + done +; 0x1eca64 + +UnknownText_0x1eca64: ; 0x1eca64 + text "Let's get our" + line "battle started!" + done +; 0x1eca82 + +UnknownText_0x1eca82: ; 0x1eca82 + text "Was I too strong" + line "for you?" + done +; 0x1eca9d + +UnknownText_0x1eca9d: ; 0x1eca9d + text "Ooh, you're in a" + line "different class." + done +; 0x1ecabf + +UnknownText_0x1ecabf: ; 0x1ecabf + text "Are we going to" + line "battle? Let's!" + done +; 0x1ecade + +UnknownText_0x1ecade: ; 0x1ecade + text "Oh, you're too" + line "weak. Shame." + done +; 0x1ecafa + +UnknownText_0x1ecafa: ; 0x1ecafa + text "Wow! Are you quite" + line "satisfied?" + done +; 0x1ecb19 + +UnknownText_0x1ecb19: ; 0x1ecb19 + text "Oh, you have some" + line "rare #MON." + done +; 0x1ecb37 + +UnknownText_0x1ecb37: ; 0x1ecb37 + text "May I have one of" + line "your #MON?" + done +; 0x1ecb55 + +UnknownText_0x1ecb55: ; 0x1ecb55 + text "…I want one of" + line "your #MON." + done +; 0x1ecb70 + +UnknownText_0x1ecb70: ; 0x1ecb70 + text "Want to hear about" + line "my cute #MON?" + done +; 0x1ecb92 + +UnknownText_0x1ecb92: ; 0x1ecb92 + text "What do you think" + line "about my cuties?" + done +; 0x1ecbb6 + +UnknownText_0x1ecbb6: ; 0x1ecbb6 + text "Oh! My! You're a" + line "dreadful trainer!" + done +; 0x1ecbd9 + +UnknownText_0x1ecbd9: ; 0x1ecbd9 + text "Battle? Sure!" + line "Right now!" + done +; 0x1ecbf3 + +UnknownText_0x1ecbf3: ; 0x1ecbf3 + text "Oh, I love it!" + line "Battling is wild!" + done +; 0x1ecc15 + +UnknownText_0x1ecc15: ; 0x1ecc15 + text "Oh, how rude! Wait" + line "till next time!" + done +; 0x1ecc39 + +UnknownText_0x1ecc39: ; 0x1ecc39 + text "Please let me win!" + line "Please?" + done +; 0x1ecc55 + +UnknownText_0x1ecc55: ; 0x1ecc55 + text "Wow, thank you!" + line "You're so nice!" + done +; 0x1ecc75 + +UnknownText_0x1ecc75: ; 0x1ecc75 + text "You're mean!" + line "I hate meanies!" + done +; 0x1ecc92 + +UnknownText_0x1ecc92: ; 0x1ecc92 + text "Well, can we" + line "begin?" + done +; 0x1ecca7 + +UnknownText_0x1ecca7: ; 0x1ecca7 + text "Well, I beg your" + line "pardon…" + done +; 0x1eccc1 + +UnknownText_0x1eccc1: ; 0x1eccc1 + text "Sob… That's not" + line "fair!" + done +; 0x1eccd7 + +UnknownText_0x1eccd7: ; 0x1eccd7 + text "I'm good!" + line "You can't win." + done +; 0x1eccef + +UnknownText_0x1eccef: ; 0x1eccef + text "Giving up? You're" + line "pretty weak!" + done +; 0x1ecd0e + +UnknownText_0x1ecd0e: ; 0x1ecd0e + text "I won't accept" + line "this… No way!" + done +; 0x1ecd2b + +UnknownText_0x1ecd2b: ; 0x1ecd2b + text "Are you treating" + line "this seriously?" + done +; 0x1ecd4d + +UnknownText_0x1ecd4d: ; 0x1ecd4d + text "Oh, sorry! Looks" + line "like I won!" + done +; 0x1ecd6b + +UnknownText_0x1ecd6b: ; 0x1ecd6b + text "Oh, how nasty!" + line "You were serious!" + done +; 0x1ecd8d + +UnknownText_0x1ecd8d: ; 0x1ecd8d + text "Ahahah! I'll take" + line "it easy on you!" + done +; 0x1ecdaf + +UnknownText_0x1ecdaf: ; 0x1ecdaf + text "Oops, sorry! But" + line "I'm happy too!" + done +; 0x1ecdcf + +UnknownText_0x1ecdcf: ; 0x1ecdcf + text "Oh, oh, I lost!" + line "Thanks. Bye!" + done +; 0x1ecded + +UnknownText_0x1ecded: ; 0x1ecded + text "BATTLE TOWER is a" + line "tough place!" + done +; 0x1ece0d + +UnknownText_0x1ece0d: ; 0x1ece0d + text "You might have a" + line "hard time." + done +; 0x1ece2a + +UnknownText_0x1ece2a: ; 0x1ece2a + text "Ooh, you might" + line "make a run here!" + done +; 0x1ece4b + +UnknownText_0x1ece4b: ; 0x1ece4b + text "I want to see your" + line "style in action!" + done +; 0x1ece70 + +UnknownText_0x1ece70: ; 0x1ece70 + text "Every battle is a" + line "drama!" + done +; 0x1ece8a + +UnknownText_0x1ece8a: ; 0x1ece8a + text "Oh… Want to trade" + line "something?" + done +; 0x1ecea8 + +UnknownText_0x1ecea8: ; 0x1ecea8 + text "OK, here goes!" + line "I have momentum!" + done +; 0x1ecec9 + +UnknownText_0x1ecec9: ; 0x1ecec9 + text "See, I rolled" + line "right over you!" + done +; 0x1ecee8 + +UnknownText_0x1ecee8: ; 0x1ecee8 + text "No! This did not" + line "happen!" + done +; 0x1ecf02 diff --git a/data/battle_tower_2.asm b/data/battle_tower/unknown.asm index 81c9515fb..81c9515fb 100755 --- a/data/battle_tower_2.asm +++ b/data/battle_tower/unknown.asm diff --git a/data/battle_tower/unknown_levels.asm b/data/battle_tower/unknown_levels.asm new file mode 100644 index 000000000..ca2b20cef --- /dev/null +++ b/data/battle_tower/unknown_levels.asm @@ -0,0 +1,35 @@ +Unknown_170470: + db $12 + db $24 + db $45 + db $45 + db $42 + db $42 + db $45 + db $42 + db $27 + db $27 + db $45 + db $27 + db $42 + db $24 + +Unknown_17047e: + db $03, 4 + db $05, 8 + db $03, 5 + db $0e, 6 + db $03, 2 + db $00, 0 + db $39, 7 + db $07, 4 + db $00, 5 + db $04, 7 + db $01, 5 + db $00, 0 + db $0f, 5 + db $14, 7 + db $05, 5 + db $11, 12 + db $0c, 6 + db $06, 4 diff --git a/data/bug_contest_flags.asm b/data/bug_contest_flags.asm new file mode 100644 index 000000000..04d748270 --- /dev/null +++ b/data/bug_contest_flags.asm @@ -0,0 +1,13 @@ +BugCatchingContestantEventFlagTable: ; 139fe +; there are NUM_BUG_CONTESTANTS entries + dw EVENT_BUG_CATCHING_CONTESTANT_1A + dw EVENT_BUG_CATCHING_CONTESTANT_2A + dw EVENT_BUG_CATCHING_CONTESTANT_3A + dw EVENT_BUG_CATCHING_CONTESTANT_4A + dw EVENT_BUG_CATCHING_CONTESTANT_5A + dw EVENT_BUG_CATCHING_CONTESTANT_6A + dw EVENT_BUG_CATCHING_CONTESTANT_7A + dw EVENT_BUG_CATCHING_CONTESTANT_8A + dw EVENT_BUG_CATCHING_CONTESTANT_9A + dw EVENT_BUG_CATCHING_CONTESTANT_10A +; 13a12 diff --git a/data/bug_contest_winners.asm b/data/bug_contest_winners.asm index 8529ed0f0..7a465edf5 100644 --- a/data/bug_contest_winners.asm +++ b/data/bug_contest_winners.asm @@ -1,5 +1,6 @@ BugContestantPointers: ; 13783 - dw BugContestant_BugCatcherDon ; This reverts back to the player +; there are NUM_BUG_CONTESTANTS + 1 entries + dw BugContestant_BugCatcherDon ; this reverts back to the player dw BugContestant_BugCatcherDon dw BugContestant_BugCatcherEd dw BugContestant_CooltrainerMNick @@ -12,6 +13,12 @@ BugContestantPointers: ; 13783 dw BugContestant_SchoolboyKipp ; 13799 +; contestant format: +; db class, id +; dbw 1st-place mon, score +; dbw 2nd-place mon, score +; dbw 3rd-place mon, score + BugContestant_BugCatcherDon: db BUG_CATCHER, DON dbw KAKUNA, 300 diff --git a/data/common_text/common_text.asm b/data/common_text/common_text.asm new file mode 100644 index 000000000..2f88b4e9d --- /dev/null +++ b/data/common_text/common_text.asm @@ -0,0 +1,16 @@ +INCLUDE "constants.asm" + + +SECTION "Text 1", ROMX + +INCLUDE "data/common_text/common_text_1.asm" + + +SECTION "Text 2", ROMX + +INCLUDE "data/common_text/common_text_2.asm" + + +SECTION "Text 3", ROMX + +INCLUDE "data/common_text/common_text_3.asm" diff --git a/data/common_text/common_text_1.asm b/data/common_text/common_text_1.asm new file mode 100644 index 000000000..38007bc43 --- /dev/null +++ b/data/common_text/common_text_1.asm @@ -0,0 +1,1848 @@ +_FruitBearingTreeText:: + text "It's a fruit-" + line "bearing tree." + done + +_HeyItsFruitText:: + text "Hey! It's" + line "@" + text_from_ram StringBuffer3 + text "!" + done + +_ObtainedFruitText:: + text "Obtained" + line "@" + text_from_ram StringBuffer3 + text "!" + done + +_FruitPackIsFullText:: + text "But the PACK is" + line "full…" + done + +_NothingHereText:: + text "There's nothing" + line "here…" + done + +UnknownText_0x1bc06b:: + text "Which APRICORN" + line "should I use?" + done + +UnknownText_0x1bc089:: + text "How many should I" + line "make?" + done + +UnknownText_0x1bc0a2:: + text_from_ram StringBuffer1 + text_start + line "recovered @" + deciram wd1f3, 2, 3 + text "HP!" + done + +UnknownText_0x1bc0bb:: + text_from_ram StringBuffer1 + text "'s" + line "cured of poison." + done + +UnknownText_0x1bc0d2:: + text_from_ram StringBuffer1 + text "'s" + line "rid of paralysis." + done + +UnknownText_0x1bc0ea:: + text_from_ram StringBuffer1 + text "'s" + line "burn was healed." + done + +UnknownText_0x1bc101:: + text_from_ram StringBuffer1 + text_start + line "was defrosted." + done + +UnknownText_0x1bc115:: + text_from_ram StringBuffer1 + text_start + line "woke up." + done + +UnknownText_0x1bc123:: + text_from_ram StringBuffer1 + text "'s" + line "health returned." + done + +UnknownText_0x1bc13a:: + text_from_ram StringBuffer1 + text_start + line "is revitalized." + done + +UnknownText_0x1bc14f:: + text_from_ram StringBuffer1 + text " grew to" + line "level @" + deciram CurPartyLevel, 1, 3 + text "!@" + sound_dex_fanfare_50_79 + text_waitbutton + db "@@" + +UnknownText_0x1bc16e:: + text_from_ram StringBuffer1 + text " came" + line "to its senses." + done + +UnknownText_0x1bc187:: + text "Please enter any" + line "four-digit number." + done + +UnknownText_0x1bc1ac:: + text "Enter the same" + line "number to confirm." + done + +UnknownText_0x1bc1cf:: + text "That's not the" + line "same number." + done + +UnknownText_0x1bc1eb:: + text "Your PASSCODE has" + line "been set." + + para "Enter this number" + line "next time to open" + cont "the CARD FOLDER." + + para "" + done + +UnknownText_0x1bc23e:: + text "0000 is invalid!" + + para "" + done + +UnknownText_0x1bc251:: + text "Enter the CARD" + next "FOLDER PASSCODE." + done + +UnknownText_0x1bc272:: + text "Incorrect" + line "PASSCODE!" + + para "" + done + +UnknownText_0x1bc288:: + text "CARD FOLDER open.@@" + +UnknownText_0x1bc29c:: + text "<……><……><……><……><……><……>" + line "<……><……><……><……><……><……>" + + para "Zzz… Hm? Wha…?" + line "You woke me up!" + + para "Will you check the" + line "clock for me?" + prompt + +UnknownText_0x1bc2eb:: + text "What time is it?" + done + +UnknownText_0x1bc2fd:: + text "What?@@" + +UnknownText_0x1bc305:: + text "?" + done + +UnknownText_0x1bc308:: + text "How many minutes?" + done + +UnknownText_0x1bc31b:: + text "Whoa!@@" + +UnknownText_0x1bc323:: + text "?" + done + +UnknownText_0x1bc326:: + text "!" + line "I overslept!" + done + +UnknownText_0x1bc336:: + text "!" + line "Yikes! I over-" + cont "slept!" + done + +UnknownText_0x1bc34f:: + text "!" + line "No wonder it's so" + cont "dark!" + done + +UnknownText_0x1bc369:: + text "What day is it?" + done + +UnknownText_0x1bc37a:: + text ", is it?" + done + +UnknownText_0x1bc384:: + text "There is nothing" + line "connected." + done + +UnknownText_0x1bc3a1:: + text "Check cell phone" + line "adapter." + done + +UnknownText_0x1bc3bc:: + text "Check CDMA" + line "adapter." + done + +UnknownText_0x1bc3d1:: + text "Check DOCOMO PHS" + line "adapter." + done + +UnknownText_0x1bc3ec:: + text "Check DDI PHS" + line "adapter." + done + +UnknownText_0x1bc404:: + text "Check unlimited" + line "battle mobile" + cont "adapter." + done + +UnknownText_0x1bc42c:: + text "The password is:" + line "" + done + +UnknownText_0x1bc43f:: + text "Is this OK?" + done + +UnknownText_0x1bc44c:: + text "Enter the" + line "ID no." + done + +UnknownText_0x1bc45e:: + text "Enter the" + line "amount." + done + +UnknownText_0x1bc471:: + text "There's nothing to" + line "choose." + prompt + +UnknownText_0x1bc48c:: + text "Which side do you" + line "want to put it on?" + done + +UnknownText_0x1bc4b2:: + text "Which side do you" + line "want to put away?" + done + +UnknownText_0x1bc4d7:: + text "Put away the" + line "@" + text_from_ram StringBuffer3 + text "." + prompt + +UnknownText_0x1bc4ec:: + text "There's nothing to" + line "put away." + prompt + +UnknownText_0x1bc509:: + text "Set up the" + line "@" + text_from_ram StringBuffer3 + text "." + prompt + +UnknownText_0x1bc51c:: + text "Put away the" + line "@" + text_from_ram StringBuffer3 + text_start + + para "and set up the" + line "@" + text_from_ram StringBuffer4 + text "." + prompt + +UnknownText_0x1bc546:: + text "That's already set" + line "up." + prompt + +UnknownText_0x1bc55d:: + text "It's the TOWN MAP." + done + +UnknownText_0x1bc570:: + text "It's a poster of a" + line "cute PIKACHU." + done + +UnknownText_0x1bc591:: + text "It's a poster of a" + line "cute CLEFAIRY." + done + +UnknownText_0x1bc5b3:: + text "It's a poster of a" + line "cute JIGGLYPUFF." + done + +UnknownText_0x1bc5d7:: + text "It's an adorable" + line "@" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1bc5ef:: + text "A giant doll! It's" + line "fluffy and cuddly." + done + +UnknownText_0x1bc615:: + text "Hi, <PLAYER>!" + line "How are you?" + prompt + +UnknownText_0x1bc62a:: + text "I found a useful" + line "item shopping, so" + prompt + +UnknownText_0x1bc64e:: + text "I bought it with" + line "your money. Sorry!" + prompt + +UnknownText_0x1bc673:: + text "It's in your PC." + line "You'll like it!" + done + +UnknownText_0x1bc693:: + text "While shopping" + line "today, I saw this" + cont "adorable doll, so" + prompt + +UnknownText_0x1bc6c7:: + text "It's in your room." + line "You'll love it!" + done + +UnknownText_0x1bc6e9:: + text_from_ram wPlayerTrademonSpeciesName + text " was" + line "sent to @" + text_from_ram wOTTrademonSenderName + text "." + done + +UnknownText_0x1bc701:: + text_start + done + +UnknownText_0x1bc703:: + text_from_ram wOTTrademonSenderName + text " bids" + line "farewell to" + done + +UnknownText_0x1bc719:: + text_from_ram wOTTrademonSpeciesName + text "." + done + +UnknownText_0x1bc71f:: + text "Take good care of" + line "@" + text_from_ram wOTTrademonSpeciesName + text "." + done + +UnknownText_0x1bc739:: + text "For @" + text_from_ram wPlayerTrademonSenderName + text "'s" + line "@" + text_from_ram wPlayerTrademonSpeciesName + text "," + done + +UnknownText_0x1bc74c:: + text_from_ram wOTTrademonSenderName + text " sends" + line "@" + text_from_ram wOTTrademonSpeciesName + text "." + done + +UnknownText_0x1bc75e:: + text_from_ram wOTTrademonSenderName + text " will" + line "trade @" + text_from_ram wOTTrademonSpeciesName + db "@@" + +UnknownText_0x1bc774:: + text "for @" + text_from_ram wPlayerTrademonSenderName + text "'s" + line "@" + text_from_ram wPlayerTrademonSpeciesName + text "." + done + +UnknownText_0x1bc787:: + text_from_ram wPlayerTrademonSenderName + text " will" + line "trade @" + text_from_ram wPlayerTrademonSpeciesName + db "@@" + +UnknownText_0x1bc79d:: + text "for @" + text_from_ram wOTTrademonSenderName + text "'s" + line "@" + text_from_ram wOTTrademonSpeciesName + text "." + done + +UnknownText_0x1bc7b0:: + text_from_ram wPlayerTrademonSenderName + text "'s" + line "@" + text_from_ram wPlayerTrademonSpeciesName + text " trade…" + done + +UnknownText_0x1bc7c3:: + text "Take good care of" + line "@" + text_from_ram wOTTrademonSpeciesName + text "." + done + +UnknownText_0x1bc7dd:: + text_from_ram wPlayerTrademonSenderName + text "'s" + line "@" + text_from_ram wPlayerTrademonSpeciesName + text " trade…" + done + +UnknownText_0x1bc7f0:: + text "Take good care of" + line "@" + text_from_ram wOTTrademonSpeciesName + text "." + done + +UnknownText_0x1bc80a:: + text_from_ram wOTTrademonSpeciesName + text " came" + line "back!" + done + +; Oak's Pokémon Talk + +_OPT_IntroText1:: + text_start + line "MARY: PROF.OAK'S" + done + +_OPT_IntroText2:: + text_start + line "#MON TALK!" + done + +_OPT_IntroText3:: + text_start + line "With me, MARY!" + done + +_OPT_OakText1:: + text_start + line "OAK: @" + text_from_ram wMonOrItemNameBuffer + db "@@" + +_OPT_OakText2:: + text_start + line "may be seen around" + done + +_OPT_OakText3:: + text_start + line "@" + text_from_ram StringBuffer1 + text "." + done + +_OPT_MaryText1:: + text_start + line "MARY: @" + text_from_ram StringBuffer1 + text "'s" + done + +OPT_SweetAdorably:: + text_start + line "sweet and adorably" + done + +OPT_WigglySlickly:: + text_start + line "wiggly and slickly" + done + +OPT_AptlyNamed:: + text_start + line "aptly named and" + done + +OPT_UndeniablyKindOf:: + text_start + line "undeniably kind of" + done + +OPT_Unbearably:: + text_start + line "so, so unbearably" + done + +OPT_WowImpressively:: + text_start + line "wow, impressively" + done + +OPT_AlmostPoisonously:: + text_start + line "almost poisonously" + done + +OPT_Sensually:: + text_start + line "ooh, so sensually" + done + +OPT_Mischievously:: + text_start + line "so mischievously" + done + +OPT_Topically:: + text_start + line "so very topically" + done + +OPT_Addictively:: + text_start + line "sure addictively" + done + +OPT_LooksInWater:: + text_start + line "looks in water is" + done + +OPT_EvolutionMustBe:: + text_start + line "evolution must be" + done + +OPT_Provocatively:: + text_start + line "provocatively" + done + +OPT_FlippedOut:: + text_start + line "so flipped out and" + done + +OPT_HeartMeltingly:: + text_start + line "heart-meltingly" + done + +OPT_Cute:: + text_start + line "cute." + done + +OPT_Weird:: + text_start + line "weird." + done + +OPT_Pleasant:: + text_start + line "pleasant." + done + +OPT_BoldSortOf:: + text_start + line "bold, sort of." + done + +OPT_Frightening:: + text_start + line "frightening." + done + +OPT_SuaveDebonair:: + text_start + line "suave & debonair!" + done + +OPT_Powerful:: + text_start + line "powerful." + done + +OPT_Exciting:: + text_start + line "exciting." + done + +OPT_Groovy:: + text_start + line "groovy!" + done + +OPT_Inspiring:: + text_start + line "inspiring." + done + +OPT_Friendly:: + text_start + line "friendly." + done + +OPT_HotHotHot:: + text_start + line "hot, hot, hot!" + done + +OPT_Stimulating:: + text_start + line "stimulating." + done + +OPT_Guarded:: + text_start + line "guarded." + done + +OPT_Lovely:: + text_start + line "lovely." + done + +OPT_Speedy:: + text_start + line "speedy." + done + +_OPT_PokemonChannelText:: + text "#MON" + done + +_PokedexShowText:: + text_start + line "@" + text_from_ram StringBuffer1 + db "@@" + +; Pokémon Music Channel / Pokémusic + +_BenIntroText1:: + text_start + line "BEN: #MON MUSIC" + done + +_BenIntroText2:: + text_start + line "CHANNEL!" + done + +_BenIntroText3:: + text_start + line "It's me, DJ BEN!" + done + +_FernIntroText1:: + text_start + line "FERN: #MUSIC!" + done + +_FernIntroText2:: + text_start + line "With DJ FERN!" + done + +_BenFernText1:: + text_start + line "Today's @" + current_day + text "," + done + +_BenFernText2A:: + text_start + line "so let us jam to" + done + +_BenFernText2B:: + text_start + line "so chill out to" + done + +_BenFernText3A:: + text_start + line "#MON March!" + done + +_BenFernText3B:: + text_start + line "#MON Lullaby!" + done + +; Lucky Channel + +_LC_Text1:: + text_start + line "REED: Yeehaw! How" + done + +_LC_Text2:: + text_start + line "y'all doin' now?" + done + +_LC_Text3:: + text_start + line "Whether you're up" + done + +_LC_Text4:: + text_start + line "or way down low," + done + +_LC_Text5:: + text_start + line "don't you miss the" + done + +_LC_Text6:: + text_start + line "LUCKY NUMBER SHOW!" + done + +_LC_Text7:: + text_start + line "This week's Lucky" + done + +_LC_Text8:: + text_start + line "Number is @" + interpret_data + text_from_ram StringBuffer1 + text "!" + done + +_LC_Text9:: + text_start + line "I'll repeat that!" + done + +_LC_Text10:: + text_start + line "Match it and go to" + done + +_LC_Text11:: + text_start + line "the RADIO TOWER!" + done + +_LC_DragText1:: + text_start + line "…Repeating myself" + done + +_LC_DragText2:: + text_start + line "gets to be a drag…" + done + +; Places and People + +_PnP_Text1:: + text_start + line "PLACES AND PEOPLE!" + done + +_PnP_Text2:: + text_start + line "Brought to you by" + done + +_PnP_Text3:: + text_start + line "me, DJ LILY!" + done + +_PnP_Text4:: + text_start + line "@" + text_from_ram StringBuffer2 + text " @" + text_from_ram StringBuffer1 + db "@@" + +_PnP_cute:: + text_start + line "is cute." + done + +_PnP_lazy:: + text_start + line "is sort of lazy." + done + +_PnP_happy:: + text_start + line "is always happy." + done + +_PnP_noisy:: + text_start + line "is quite noisy." + done + +_PnP_precocious:: + text_start + line "is precocious." + done + +_PnP_bold:: + text_start + line "is somewhat bold." + done + +_PnP_picky:: + text_start + line "is too picky!" + done + +_PnP_sortofok:: + text_start + line "is sort of OK." + done + +_PnP_soso:: + text_start + line "is just so-so." + done + +_PnP_great:: + text_start + line "is actually great." + done + +_PnP_mytype:: + text_start + line "is just my type." + done + +_PnP_cool:: + text_start + line "is so cool, no?" + done + +_PnP_inspiring:: + text_start + line "is inspiring!" + done + +_PnP_weird:: + text_start + line "is kind of weird." + done + +_PnP_rightforme:: + text_start + line "is right for me?" + done + +_PnP_odd:: + text_start + line "is definitely odd!" + done + +_PnP_Text5:: + text_start + line "@" + text_from_ram StringBuffer1 + db "@@" + +_RocketRadioText1:: + text_start + line "… …Ahem, we are" + done + +_RocketRadioText2:: + text_start + line "TEAM ROCKET!" + done + +_RocketRadioText3:: + text_start + line "After three years" + done + +_RocketRadioText4:: + text_start + line "of preparation, we" + done + +_RocketRadioText5:: + text_start + line "have risen again" + done + +_RocketRadioText6:: + text_start + line "from the ashes!" + done + +_RocketRadioText7:: + text_start + line "GIOVANNI! @" + interpret_data + text "Can you" + done + +_RocketRadioText8:: + text_start + line "hear?@" + interpret_data + text " We did it!" + done + +_RocketRadioText9:: + text_start + line "@" + interpret_data + text "Where is our boss?" + done + +_RocketRadioText10:: + text_start + line "@" + interpret_data + text "Is he listening?" + done + +_BuenaRadioText1:: + text_start + line "BUENA: BUENA here!" + done + +_BuenaRadioText2:: + text_start + line "Today's password!" + done + +_BuenaRadioText3:: + text_start + line "Let me think… It's" + done + +_BuenaRadioText4:: + text_start + line "@" + text_from_ram StringBuffer1 + text "!" + done + +_BuenaRadioText5:: + text_start + line "Don't forget it!" + done + +_BuenaRadioText6:: + text_start + line "I'm in GOLDENROD's" + done + +_BuenaRadioText7:: + text_start + line "RADIO TOWER!" + done + +_BuenaRadioMidnightText1:: + text_start + line "BUENA: Oh my…" + done + +_BuenaRadioMidnightText2:: + text_start + line "It's midnight! I" + done + +_BuenaRadioMidnightText3:: + text_start + line "have to shut down!" + done + +_BuenaRadioMidnightText4:: + text_start + line "Thanks for tuning" + done + +_BuenaRadioMidnightText5:: + text_start + line "in to the end! But" + done + +_BuenaRadioMidnightText6:: + text_start + line "don't stay up too" + done + +_BuenaRadioMidnightText7:: + text_start + line "late! Presented to" + done + +_BuenaRadioMidnightText8:: + text_start + line "you by DJ BUENA!" + done + +_BuenaRadioMidnightText9:: + text "I'm outta here!" + done + +_BuenaRadioMidnightText10:: + text "…" + done + +_BuenaOffTheAirText:: + text_start + line "" + done + +Text_EnemyWithdrew:: + text "<ENEMY>" + line "withdrew" + cont "@" + text_from_ram EnemyMonNick + text "!" + prompt + +Text_EnemyUsedOn:: + text "<ENEMY>" + line "used @" + text_from_ram wMonOrItemNameBuffer + text_start + cont "on @" + text_from_ram EnemyMonNick + text "!" + prompt + +Text_ThatCantBeUsedRightNow:: + text "That can't be used" + line "right now." + prompt + +Text_ThatItemCantBePutInThePack:: + text "That item can't be" + line "put in the PACK." + done + +Text_TheItemWasPutInThePack:: + text "The @" + text_from_ram StringBuffer1 + text_start + line "was put in the" + cont "PACK." + done + +Text_RemainingTime:: + text "Remaining Time" + done + +Text_YourPkmnsHPWasHealed:: + text "Your #MON's HP" + line "was healed." + prompt + +Text_Warping:: + text "Warping…" + done + +UnknownText_0x1bd05e:: + text "Which number" + line "should be changed?" + done + +UnknownText_0x1bd07f:: + text "Will you play with" + line "@" + text_from_ram StringBuffer2 + text "?" + done + +UnknownText_0x1bd09a:: + text "You need two #-" + line "MON for breeding." + prompt + +Text_BreedingIsNotPossible:: + text "Breeding is not" + line "possible." + prompt + +UnknownText_0x1bd0d8:: + text "The compatibility" + line "is @" + deciram wd265, 1, 3 + text "." + cont "Should they breed?" + done + +UnknownText_0x1bd109:: + text "There is no EGG." + line "" + prompt + +UnknownText_0x1bd11c:: + text "It's going to" + line "hatch!" + prompt + +UnknownText_0x1bd131:: + text "Test event" + line "@" + deciram StringBuffer2, 1, 2 + text "?" + done + +UnknownText_0x1bd145:: + text "Start!" + done + +UnknownText_0x1bd14d:: + text "End!" + done + +UnknownText_0x1bd153:: + text "For a boy!" + done + +UnknownText_0x1bd15f:: + text "For a girl!" + done + +UnknownText_0x1bd16c:: + text "This doesn't" + line "concern a boy!" + done + +UnknownText_0x1bd188:: + text "The BOX is full!" + done + +UnknownText_0x1bd19a:: + text "A new CARD arrived" + line "from @" + text_from_ram StringBuffer2 + text "." + done + +UnknownText_0x1bd1ba:: + text "Put this CARD in" + line "the CARD FOLDER?" + done + +UnknownText_0x1bd1dd:: + text_from_ram StringBuffer2 + text "'s CARD was" + line "listed as no.@" + deciram StringBuffer1, 1, 2 + text "." + prompt + +UnknownText_0x1bd201:: + text "Starting link." + done + +UnknownText_0x1bd211:: + text "Link terminated." + done + +UnknownText_0x1bd223:: + text "Closing link." + done + +UnknownText_0x1bd232:: + text "Clear the time" + line "limit?" + done + +UnknownText_0x1bd249:: + text "The time limit was" + line "cleared." + done + +UnknownText_0x1bd266:: + text "Pick which packet" + line "as an error?" + done + +UnknownText_0x1bd286:: + text "Trading @" + text_from_ram StringBuffer2 + text_start + line "for @" + text_from_ram StringBuffer1 + text "…" + done + +UnknownText_0x1bd2a0:: + text "Obtained the" + line "VOLTORBBADGE!" + done + +UnknownText_0x1bd2bc:: + text "Which floor?" + done + +UnknownText_0x1bd2ca:: + text "ANNOUNCER: BEEEP!" + + para "Time's up!" + done + +UnknownText_0x1bd2e7:: + text "ANNOUNCER: The" + line "Contest is over!" + done + +UnknownText_0x1bd308:: + text "REPEL's effect" + line "wore off." + done + +UnknownText_0x1bd321:: + text "<PLAYER> found" + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1bd331:: + text "But <PLAYER> has" + line "no space left…" + done + +UnknownText_0x1bd34b:: + text "I just saw some" + line "rare @" + text_from_ram StringBuffer1 + text " in" + cont "@" + text_from_ram StringBuffer2 + text "." + + para "I'll call you if I" + line "see another rare" + cont "#MON, OK?" + prompt + +UnknownText_0x1bd39e:: + text "SAVING RECORD…" + line "DON'T TURN OFF!" + done + +UnknownText_0x1bd3be:: + text_from_ram PlayerName + text " received" + line "@" + text_from_ram StringBuffer1 + text "!@" + sound_item + text_waitbutton + db "@@" + +UnknownText_0x1bd3d7:: + text "You have no coins." + prompt + +UnknownText_0x1bd3eb:: + text "You don't have a" + line "COIN CASE." + prompt + +UnknownText_0x1bd407:: + text "OK, connect the" + line "Game Link Cable." + prompt + +UnknownText_0x1bd429:: + text "<PLAYER> traded" + line "@" + text_from_ram wMonOrItemNameBuffer + text " for" + cont "@" + text_from_ram StringBuffer2 + text ".@@" + +UnknownText_0x1bd445:: + sound_dex_fanfare_80_109 + interpret_data + db "@@" + +UnknownText_0x1bd449:: + text "I collect #MON." + line "Do you have" + cont "@" + text_from_ram StringBuffer1 + text "?" + + para "Want to trade it" + line "for my @" + text_from_ram StringBuffer2 + text "?" + done + +UnknownText_0x1bd48c:: + text "You don't want to" + line "trade? Aww…" + done + +UnknownText_0x1bd4aa:: + text "Huh? That's not" + line "@" + text_from_ram StringBuffer1 + text ". " + cont "What a letdown…" + done + +UnknownText_0x1bd4d2:: + text "Yay! I got myself" + line "@" + text_from_ram StringBuffer1 + text "!" + cont "Thanks!" + done + +UnknownText_0x1bd4f4:: + text "Hi, how's my old" + line "@" + text_from_ram StringBuffer2 + text " doing?" + done + +UnknownText_0x1bd512:: + text "Hi, I'm looking" + line "for this #MON." + + para "If you have" + line "@" + text_from_ram StringBuffer1 + text ", would" + + para "you trade it for" + line "my @" + text_from_ram StringBuffer2 + text "?" + done + +UnknownText_0x1bd565:: + text "You don't have" + line "one either?" + + para "Gee, that's really" + line "disappointing…" + done + +UnknownText_0x1bd5a1:: + text "You don't have" + line "@" + text_from_ram StringBuffer1 + text "? That's" + cont "too bad, then." + done + +UnknownText_0x1bd5cc:: + text "Great! Thank you!" + + para "I finally got" + line "@" + text_from_ram StringBuffer1 + text "." + done + +UnknownText_0x1bd5f4:: + text "Hi! The @" + text_from_ram wMonOrItemNameBuffer + text_start + line "you traded me is" + cont "doing great!" + done + +UnknownText_0x1bd621:: + text_from_ram wMonOrItemNameBuffer + text "'s cute," + line "but I don't have" + + para "it. Do you have" + line "@" + text_from_ram StringBuffer1 + text "?" + + para "Want to trade it" + line "for my @" + text_from_ram StringBuffer2 + text "?" + done + +UnknownText_0x1bd673:: + text "You don't want to" + line "trade? Oh, darn…" + done + +UnknownText_0x1bd696:: + text "That's not" + line "@" + text_from_ram StringBuffer1 + text "." + + para "Please trade with" + line "me if you get one." + done + +UnknownText_0x1bd6cd:: + text "Wow! Thank you!" + line "I always wanted" + cont "@" + text_from_ram wMonOrItemNameBuffer + text "!" + done + +UnknownText_0x1bd6f5:: + text "How is that" + line "@" + text_from_ram StringBuffer2 + text " I" + cont "traded you doing?" + + para "Your @" + text_from_ram wMonOrItemNameBuffer + text "'s" + line "so cute!" + done + +UnknownText_0x1bd731:: + text "Uh? What happened?" + done + +UnknownText_0x1bd745:: + text "Trading is so odd…" + + para "I still have a lot" + line "to learn about it." + done + +UnknownText_0x1bd77f:: + text "Wow, that's a cute" + line "#MON." + + para "Where did you get" + line "it?" + + para "…" + + para "So, you're leaving" + line "on an adventure…" + + para "OK!" + line "I'll help too." + + para "But what can I do" + line "for you?" + + para "I know! I'll save" + line "money for you." + + para "On a long journey," + line "money's important." + + para "Do you want me to" + line "save your money?" + done + +UnknownText_0x1bd868:: + text "OK, I'll take care" + line "of your money." + + para "<……><……><……>" + prompt + +UnknownText_0x1bd88e:: + text "Be careful." + + para "#MON are your" + line "friends. You need" + cont "to work as a team." + + para "Now, go on!" + done + +UnknownText_0x1bd8da:: + text "Hi! Welcome home!" + line "You're trying very" + cont "hard, I see." + + para "I've kept your" + line "room tidy." + + para "Or is this about" + line "your money?" + done + +UnknownText_0x1bd942:: + text "What do you want" + line "to do?" + done + +UnknownText_0x1bd95b:: + text "How much do you" + line "want to save?" + done + +UnknownText_0x1bd97a:: + text "How much do you" + line "want to take?" + done + +UnknownText_0x1bd999:: + text "Do you want to" + line "save some money?" + done + +UnknownText_0x1bd9ba:: + text "You haven't saved" + line "that much." + prompt + +UnknownText_0x1bd9d7:: + text "You can't take" + line "that much." + prompt + +UnknownText_0x1bd9f1:: + text "You don't have" + line "that much." + prompt + +UnknownText_0x1bda0b:: + text "You can't save" + line "that much." + prompt + +UnknownText_0x1bda25:: + text "OK, I'll save your" + line "money. Trust me!" + + para "<PLAYER>, stick" + line "with it!" + done + +UnknownText_0x1bda5b:: + text "Your money's safe" + line "here! Get going!" + done + +UnknownText_0x1bda7e:: + text "<PLAYER>, don't" + line "give up!" + done + +UnknownText_0x1bda90:: + text "Just do what" + line "you can." + done + +UnknownText_0x1bdaa7:: + text_start + done + +UnknownText_0x1bdaa9:: + text "I'm the DAY-CARE" + line "MAN. Want me to" + cont "raise a #MON?" + done + +UnknownText_0x1bdad8:: + text "I'm the DAY-CARE" + line "MAN. Do you know" + cont "about EGGS?" + + para "I was raising" + line "#MON with my" + cont "wife, you see." + + para "We were shocked to" + line "find an EGG!" + + para "How incredible is" + line "that?" + + para "So, want me to" + line "raise a #MON?" + done + +UnknownText_0x1bdb85:: + text "I'm the DAY-CARE" + line "LADY." + + para "Should I raise a" + line "#MON for you?" + done + +UnknownText_0x1bdbbb:: + text "I'm the DAY-CARE" + line "LADY. Do you know" + cont "about EGGS?" + + para "My husband and I" + line "were raising some" + cont "#MON, you see." + + para "We were shocked to" + line "find an EGG!" + + para "How incredible" + line "could that be?" + + para "Should I raise a" + line "#MON for you?" + done + +UnknownText_0x1bdc79:: + text "What should I" + line "raise for you?" + prompt + +UnknownText_0x1bdc97:: + text "Oh? But you have" + line "just one #MON." + prompt + +UnknownText_0x1bdcb8:: + text "Sorry, but I can't" + line "accept an EGG." + prompt + +UnknownText_0x1bdcda:: + text "Remove MAIL before" + line "you come see me." + prompt + +UnknownText_0x1bdcff:: + text "If you give me" + line "that, what will" + cont "you battle with?" + prompt + +UnknownText_0x1bdd30:: + text "OK. I'll raise" + line "your @" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1bdd4b:: + text "Come back for it" + line "later." + done + +UnknownText_0x1bdd64:: + text "Are we geniuses or" + line "what? Want to see" + cont "your @" + text_from_ram StringBuffer1 + text "?" + done + +UnknownText_0x1bdd96:: + text "Your @" + text_from_ram StringBuffer1 + text_start + line "has grown a lot." + + para "By level, it's" + line "grown by @" + deciram StringBuffer2 + 1, 1, 3 + text "." + + para "If you want your" + line "#MON back, it" + cont "will cost ¥@" + deciram StringBuffer2 + 2, 3, 4 + text "." + done + +UnknownText_0x1bde04:: + text "Perfect! Here's" + line "your #MON." + prompt + +UnknownText_0x1bde1f:: + text "<PLAYER> got back" + line "@" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1bde32:: + text "Huh? Back already?" + line "Your @" + text_from_ram StringBuffer1 + text_start + para "needs a little" + line "more time with us." + + para "If you want your" + line "#MON back, it" + cont "will cost ¥100." + done + +UnknownText_0x1bdea2:: + text "You have no room" + line "for it." + prompt + +UnknownText_0x1bdebc:: + text "You don't have" + line "enough money." + prompt + +UnknownText_0x1bded9:: + text "Oh, fine then." + prompt + +UnknownText_0x1bdee9:: + text "Come again." + done + +UnknownText_0x1bdef6:: + text "Not yet…" + done + +UnknownText_0x1bdf00:: + text "Ah, it's you!" + + para "We were raising" + line "your #MON, and" + + para "my goodness, were" + line "we surprised!" + + para "Your #MON had" + line "an EGG!" + + para "We don't know how" + line "it got there, but" + + para "your #MON had" + line "it. You want it?" + done + +UnknownText_0x1bdfa5:: + text "<PLAYER> received" + line "the EGG!" + done + +UnknownText_0x1bdfba:: + text "Take good care of" + line "it." + done + +UnknownText_0x1bdfd1:: + text "Well then, I'll" + line "keep it. Thanks!" + done + +UnknownText_0x1bdff2:: + text "You have no room" + line "in your party." + cont "Come back later." + done + +UnknownText_0x1be024:: + text "Which #MON" + line "should I photo-" + cont "graph?" + prompt + +UnknownText_0x1be047:: + text "All righty. Hold" + line "still for a bit." + prompt + +UnknownText_0x1be06a:: + text "Presto! All done." + line "Come again, OK?" + done diff --git a/data/common_text/common_text_2.asm b/data/common_text/common_text_2.asm new file mode 100644 index 000000000..bddd0d470 --- /dev/null +++ b/data/common_text/common_text_2.asm @@ -0,0 +1,1540 @@ +UnknownText_0x1c0000:: + text "Oh, no picture?" + line "Come again, OK?" + done + +UnknownText_0x1c0021:: + text "An EGG? My talent" + line "is worth more…" + done + +UnknownText_0x1c0043:: + text "Hello, hello! I'm" + line "the NAME RATER." + + para "I rate the names" + line "of #MON." + + para "Would you like me" + line "to rate names?" + done + +UnknownText_0x1c00a0:: + text "Which #MON's" + line "nickname should I" + cont "rate for you?" + prompt + +UnknownText_0x1c00cd:: + text "Hm… @" + text_from_ram StringBuffer1 + text "…" + line "That's a fairly" + cont "decent name." + + para "But, how about a" + line "slightly better" + cont "nickname?" + + para "Want me to give it" + line "a better name?" + done + +UnknownText_0x1c0142:: + text "All right. What" + line "name should we" + cont "give it, then?" + prompt + +UnknownText_0x1c0171:: + text "That's a better" + line "name than before!" + + para "Well done!" + done + +UnknownText_0x1c019e:: + text "OK, then. Come" + line "again sometime." + done + +UnknownText_0x1c01be:: + text "Hm… @" + text_from_ram StringBuffer1 + text "?" + line "What a great name!" + cont "It's perfect." + + para "Treat @" + text_from_ram StringBuffer1 + text_start + line "with loving care." + done + +UnknownText_0x1c0208:: + text "Whoa… That's just" + line "an EGG." + done + +UnknownText_0x1c0222:: + text "It might look the" + line "same as before," + + para "but this new name" + line "is much better!" + + para "Well done!" + done + +UnknownText_0x1c0272:: + text "All right. This" + line "#MON is now" + cont "named @" + text_from_ram StringBuffer1 + text "." + prompt + +Text_Gained:: + text_from_ram StringBuffer1 + text " gained@@" + +Text_ABoostedStringBuffer2ExpPoints:: + text_start + line "a boosted" + cont "@" + deciram StringBuffer2, 2, 4 + text " EXP. Points!" + prompt + +Text_StringBuffer2ExpPoints:: + text_start + line "@" + deciram StringBuffer2, 2, 4 + text " EXP. Points!" + prompt + +Text_GoPkmn:: + text "Go! @@" + +Text_DoItPkmn:: + text "Do it! @@" + +Text_GoForItPkmn:: + text "Go for it," + line "@@" + +Text_YourFoesWeakGetmPkmn:: + text "Your foe's weak!" + line "Get'm, @@" + +Text_BattleMonNick01:: + text_from_ram BattleMonNick + text "!" + done + +Text_BattleMonNickComma:: + text_from_ram BattleMonNick + text ",@@" + +Text_ThatsEnoughComeBack:: + text " that's" + line "enough! Come back!@@" + +Text_OKComeBack:: + text " OK!" + line "Come back!@@" + +Text_GoodComeBack:: + text " good!" + line "Come back!@@" + +Text_ComeBack:: + text " come" + line "back!" + done + +UnknownText_0x1c0373:: + text "Booted up a TM." + prompt + +UnknownText_0x1c0384:: + text "Booted up an HM." + prompt + +UnknownText_0x1c0396:: + text "It contained" + line "@" + text_from_ram StringBuffer2 + text "." + + para "Teach @" + text_from_ram StringBuffer2 + text_start + line "to a #MON?" + done + +UnknownText_0x1c03c2:: + text_from_ram StringBuffer2 + text " is" + line "not compatible" + cont "with @" + text_from_ram StringBuffer1 + text "." + + para "It can't learn" + line "@" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c03fa:: + text "You have no room" + line "for any more" + cont "@" + text_from_ram StringBuffer1 + text "S." + prompt + +UnknownText_0x1c0421:: + text "You received" + line "@" + text_from_ram StringBuffer1 + text "!" + prompt + +UnknownText_0x1c0436:: + text "The link has been" + line "cancelled." + prompt + +UnknownText_0x1c0454:: + text "Communication" + line "error." + prompt + +UnknownText_0x1c046a:: + text "Must retrieve GIFT" + line "at #MON CENTER." + prompt + +UnknownText_0x1c048e:: + text "Your friend isn't" + line "ready." + prompt + +UnknownText_0x1c04a7:: + text "Sorry--only five" + line "GIFTS a day." + prompt + +UnknownText_0x1c04c6:: + text "Sorry. One GIFT" + line "a day per person." + prompt + +UnknownText_0x1c04e9:: + text_from_ram wMysteryGiftPartnerName + text " sent" + line "@" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1c04fa:: + text_from_ram wMysteryGiftPartnerName + text " sent" + line "@" + text_from_ram StringBuffer1 + text_start + cont "to @" + text_from_ram wMysteryGiftPlayerName + text "'s home." + prompt + +UnknownText_0x1c051a:: + text "Received" + line "@" + text_from_ram wc850 + text "'s CARD." + prompt + +UnknownText_0x1c0531:: + text_from_ram wc850 + text "'s CARD was" + line "listed as no.@" + deciram wd265, 1, 2 + text "." + prompt + +UnknownText_0x1c0555:: + text "The CARD was not" + line "registered." + prompt + +UnknownText_0x1c0573:: + text "The link has been" + line "cancelled." + prompt + +UnknownText_0x1c0591:: + text "Communication" + line "error." + prompt + +_BadgeRequiredText:: + text "Sorry! A new BADGE" + line "is required." + prompt + +UnknownText_0x1c05c8:: + text "Can't use that" + line "here." + prompt + +UnknownText_0x1c05dd:: + text_from_ram StringBuffer2 + text " used" + line "CUT!" + prompt + +UnknownText_0x1c05ec:: + text "There's nothing to" + line "CUT here." + prompt + +UnknownText_0x1c0609:: + text "A blinding FLASH" + line "lights the area!@" + text_waitbutton + db "@@" + +_UsedSurfText:: + text_from_ram StringBuffer2 + text " used" + line "SURF!" + done + +_CantSurfText:: + text "You can't SURF" + line "here." + prompt + +_AlreadySurfingText:: + text "You're already" + line "SURFING." + prompt + +_AskSurfText:: + text "The water is calm." + line "Want to SURF?" + done + +UnknownText_0x1c068e:: + text_from_ram StringBuffer2 + text " used" + line "WATERFALL!" + done + +UnknownText_0x1c06a3:: + text "Wow, it's a huge" + line "waterfall." + done + +UnknownText_0x1c06bf:: + text "Do you want to use" + line "WATERFALL?" + done + +UnknownText_0x1c06de:: + text_from_ram StringBuffer2 + text " used" + line "DIG!" + done + +UnknownText_0x1c06ed:: + text "<PLAYER> used an" + line "ESCAPE ROPE." + done + +UnknownText_0x1c0705:: + text "Can't use that" + line "here." + done + +UnknownText_0x1c071a:: + text "Return to the last" + line "#MON CENTER." + done + +UnknownText_0x1c073b:: + text "Can't use that" + line "here." + + para "" + done + +UnknownText_0x1c0751:: + text "A #MON is using" + line "STRENGTH already." + prompt + +UnknownText_0x1c0774:: + text_from_ram StringBuffer2 + text " used" + line "STRENGTH!" + done + +UnknownText_0x1c0788:: + text_from_ram StringBuffer1 + text " can" + line "move boulders." + prompt + +UnknownText_0x1c07a0:: + text "A #MON may be" + line "able to move this." + + para "Want to use" + line "STRENGTH?" + done + +UnknownText_0x1c07d8:: + text "Boulders may now" + line "be moved!" + done + +UnknownText_0x1c07f4:: + text "A #MON may be" + line "able to move this." + done + +UnknownText_0x1c0816:: + text_from_ram StringBuffer2 + text " used" + line "WHIRLPOOL!" + prompt + +UnknownText_0x1c082b:: + text "It's a vicious" + line "whirlpool!" + + para "A #MON may be" + line "able to pass it." + done + +UnknownText_0x1c0864:: + text "A whirlpool is in" + line "the way." + + para "Want to use" + line "WHIRLPOOL?" + done + +UnknownText_0x1c0897:: + text_from_ram StringBuffer2 + text " did a" + line "HEADBUTT!" + prompt + +UnknownText_0x1c08ac:: + text "Nope. Nothing…" + done + +UnknownText_0x1c08bc:: + text "A #MON could be" + line "in this tree." + + para "Want to HEADBUTT" + line "it?" + done + +UnknownText_0x1c08f0:: + text_from_ram StringBuffer2 + text " used" + line "ROCK SMASH!" + prompt + +UnknownText_0x1c0906:: + text "Maybe a #MON" + line "can break this." + done + +UnknownText_0x1c0924:: + text "This rock looks" + line "breakable." + + para "Want to use ROCK" + line "SMASH?" + done + +UnknownText_0x1c0958:: + text "Oh!" + line "A bite!" + prompt + +UnknownText_0x1c0965:: + text "Not even a nibble!" + prompt + +UnknownText_0x1c0979:: + text "Looks like there's" + line "nothing here." + prompt + +UnknownText_0x1c099a:: + text "You can't get off" + line "here!" + done + +UnknownText_0x1c09b2:: + text "<PLAYER> got on the" + line "@" + text_from_ram StringBuffer2 + text "." + done + +UnknownText_0x1c09c7:: + text "<PLAYER> got off" + line "the @" + text_from_ram StringBuffer2 + text "." + done + +UnknownText_0x1c09dd:: + text "This tree can be" + line "CUT!" + + para "Want to use CUT?" + done + +UnknownText_0x1c0a05:: + text "This tree can be" + line "CUT!" + done + +UnknownText_0x1c0a1c:: + text "<PLAYER> found" + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1c0a2c:: + text "But <PLAYER> can't" + line "carry any more" + cont "items." + done + +UnknownText_0x1c0a4e:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> whited" + line "out!" + done + +UnknownText_0x1c0a77:: + text "Yes! ITEMFINDER" + line "indicates there's" + cont "an item nearby." + prompt + +UnknownText_0x1c0aa9:: + text "Nope! ITEMFINDER" + line "isn't responding." + prompt + +UnknownText_0x1c0acc:: + text_from_ram StringBuffer3 + text_start + line "fainted!" + prompt + +UnknownText_0x1c0ada:: + text "<PLAYER> is out of" + line "useable #MON!" + + para "<PLAYER> whited" + line "out!" + prompt + +UnknownText_0x1c0b03:: + text_from_ram StringBuffer3 + text " used" + line "SWEET SCENT!" + done + +UnknownText_0x1c0b1a:: + text "Looks like there's" + line "nothing here…" + done + +UnknownText_0x1c0b3b:: + text "<PLAYER> sprinkled" + line "water." + + para "But nothing" + line "happened…" + done + +UnknownText_0x1c0b65:: + text "<PLAYER>'s #MON" + line "were all healed!" + done + +Text_AnEGGCantHoldAnItem:: + text "An EGG can't hold" + line "an item." + prompt + +UnknownText_0x1c0b9a:: + text "No items." + done + +UnknownText_0x1c0ba5:: + text "Throw away how" + line "many?" + done + +UnknownText_0x1c0bbb:: + text "Throw away @" + deciram wItemQuantityChangeBuffer, 1, 2 + text_start + line "@" + text_from_ram StringBuffer2 + text "(S)?" + done + +UnknownText_0x1c0bd8:: + text "Threw away" + line "@" + text_from_ram StringBuffer2 + text "(S)." + prompt + +UnknownText_0x1c0bee:: + text "OAK: <PLAYER>!" + line "This isn't the" + cont "time to use that!" + prompt + +Text_YouDontHaveAPkmn:: + text "You don't have a" + line "#MON!" + prompt + +UnknownText_0x1c0c2e:: + text "Registered the" + line "@" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c0c45:: + text "You can't register" + line "that item." + prompt + +UnknownText_0x1c0c63:: + text "Where should this" + line "be moved to?" + done + +UnknownText_0x1c0c83:: + text_start + done + +Text_YouCantUseItInABattle:: + text "You can't use it" + line "in a battle." + prompt + +Text_AreYouABoyOrAreYouAGirl:: + text "Are you a boy?" + line "Or are you a girl?" + done + +UnknownText_0x1c0cc6:: + text "<USER>'s" + line "@" + text_from_ram StringBuffer2 + db "@@" + +UnknownText_0x1c0cd0:: + interpret_data + text "<SCROLL>went way up!" + prompt + +UnknownText_0x1c0ce0:: + text " went up!" + prompt + +UnknownText_0x1c0ceb:: + text "<TARGET>'s" + line "@" + text_from_ram StringBuffer2 + db "@@" + +UnknownText_0x1c0cf5:: + interpret_data + text "<SCROLL>sharply fell!" + prompt + +UnknownText_0x1c0d06:: + text " fell!" + prompt + +UnknownText_0x1c0d0e:: + text "<USER>@@" + +UnknownText_0x1c0d12:: + text_start + line "made a whirlwind!" + prompt + +UnknownText_0x1c0d26:: + text_start + line "took in sunlight!" + prompt + +UnknownText_0x1c0d3a:: + text_start + line "lowered its head!" + prompt + +UnknownText_0x1c0d4e:: + text_start + line "is glowing!" + prompt + +UnknownText_0x1c0d5c:: + text_start + line "flew up high!" + prompt + +UnknownText_0x1c0d6c:: + text_start + line "dug a hole!" + prompt + +_ActorNameText:: + text "<USER>@@" + +_UsedMove1Text:: + text_start + line "used @@" + +_UsedMove2Text:: + text_start + line "used @@" + +_UsedInsteadText:: + text "instead," + cont "@@" + +_MoveNameText:: + text_from_ram StringBuffer2 + db "@@" + +_EndUsedMove1Text:: + text "!" + done + +_EndUsedMove2Text:: + text "!" + done + +_EndUsedMove3Text:: + text "!" + done + +_EndUsedMove4Text:: + text "!" + done + +_EndUsedMove5Text:: + text "!" + done + +UnknownText_0x1c0db0:: + text "Huh?" + + para "@@" + +UnknownText_0x1c0db8:: + text_start + done + +UnknownText_0x1c0dba:: + text_from_ram StringBuffer1 + text " came" + line "out of its EGG!@" + sound_caught_mon + text_waitbutton + db "@@" + +UnknownText_0x1c0dd8:: + text "Give a nickname to" + line "@" + text_from_ram StringBuffer1 + text "?" + done + +UnknownText_0x1c0df3:: + text "It's @" + text_from_ram wBreedMon2Nick + text_start + line "that was left with" + cont "the DAY-CARE LADY." + done + +UnknownText_0x1c0e24:: + text "It's @" + text_from_ram wBreedMon1 + text_start + line "that was left with" + cont "the DAY-CARE MAN." + done + +UnknownText_0x1c0e54:: + text "It's brimming with" + line "energy." + prompt + +UnknownText_0x1c0e6f:: + text "It has no interest" + line "in @" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1c0e8d:: + text "It appears to care" + line "for @" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1c0eac:: + text "It's friendly with" + line "@" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1c0ec6:: + text "It shows interest" + line "in @" + text_from_ram StringBuffer1 + text "." + prompt + +_EmptyMailboxText:: + text "There's no MAIL" + line "here." + prompt + +ClearedMailPutAwayText:: + text "The cleared MAIL" + line "was put away." + prompt + +MailPackFullText:: + text "The PACK is full." + prompt + +MailMessageLostText:: + text "The MAIL's message" + line "will be lost. OK?" + done + +MailAlreadyHoldingItemText:: + text "It's already hold-" + line "ing an item." + prompt + +MailEggText:: + text "An EGG can't hold" + line "any MAIL." + prompt + +MailMovedFromBoxText:: + text "The MAIL was moved" + line "from the MAILBOX." + prompt + +UnknownText_0x1c0fb3:: + text "Yes" + prompt + +UnknownText_0x1c0fb8:: + text "No" + prompt + +UnknownText_0x1c0fbc:: + deciram wcf64, 1, 3 + text " @" + text_from_ram StringBuffer1 + text_start + line "Animation type @" + text_from_ram StringBuffer2 + db "@@" + +UnknownText_0x1c0fdd:: + text "#MON number?" + done + +Text_WasSentToBillsPC:: + text_from_ram StringBuffer1 + text " was" + line "sent to BILL's PC." + prompt + +UnknownText_0x1c1006:: + text "You gotta have" + line "#MON to call!" + prompt + +UnknownText_0x1c1024:: + text "What?" + done + +UnknownText_0x1c102b:: + text "There is a #MON" + line "holding MAIL." + + para "Please remove the" + line "MAIL." + prompt + +UnknownText_0x1c1062:: + text "You don't have a" + line "single #MON!" + prompt + +UnknownText_0x1c1080:: + text "You can't deposit" + line "your last #MON!" + prompt + +UnknownText_0x1c10a2:: + text "You can't take any" + line "more #MON." + prompt + +UnknownText_0x1c10c0:: + text "Caught @" + text_from_ram StringBuffer1 + text "!" + prompt + +UnknownText_0x1c10cf:: + text "Switch #MON?" + done + +UnknownText_0x1c10dd:: + text "You already caught" + line "a @" + text_from_ram StringBuffer1 + text "." + prompt + +ContestJudging_FirstPlaceText:: + text "This Bug-Catching" + line "Contest winner is@" + interpret_data + text "…" + + para "@" + text_from_ram wBugContestWinnerName + text "," + line "who caught a" + cont "@" + text_from_ram StringBuffer1 + text "!@@" + +ContestJudging_FirstPlaceScoreText:: + text_start + + para "The winning score" + line "was @" + deciram wBugContestFirstPlaceScore, 2, 3 + text " points!" + prompt + +ContestJudging_SecondPlaceText:: + text "Placing second was" + line "@" + text_from_ram wBugContestWinnerName + text "," + + para "who caught a" + line "@" + text_from_ram StringBuffer1 + text "!@@" + +ContestJudging_SecondPlaceScoreText:: + text_start + + para "The score was" + line "@" + deciram wBugContestSecondPlaceScore, 2, 3 + text " points!" + prompt + +ContestJudging_ThirdPlaceText:: + text "Placing third was" + line "@" + text_from_ram wBugContestWinnerName + text "," + + para "who caught a" + line "@" + text_from_ram StringBuffer1 + text "!@@" + +ContestJudging_ThirdPlaceScoreText:: + text_start + + para "The score was" + line "@" + deciram wBugContestThirdPlaceScore, 2, 3 + text " points!" + prompt + +UnknownText_0x1c1203:: + text "Let me measure" + line "that MAGIKARP." + + para "…Hm, it measures" + line "@" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1c123a:: + text "CURRENT RECORD" + + para "@" + text_from_ram StringBuffer1 + text " caught by" + line "@" + text_from_ram wMagikarpRecordHoldersName + text_waitbutton + db "@@" + +UnknownText_0x1c1261:: + text "Congratulations!" + + para "We have a match" + line "with the ID number" + + para "of @" + text_from_ram StringBuffer1 + text " in" + line "your party." + prompt + +UnknownText_0x1c12ae:: + text "Congratulations!" + + para "We have a match" + line "with the ID number" + + para "of @" + text_from_ram StringBuffer1 + text " in" + line "your PC BOX." + prompt + +UnknownText_0x1c12fc:: + text "Give a nickname to" + line "the @" + text_from_ram StringBuffer1 + text " you" + cont "received?" + done + +UnknownText_0x1c1328:: + text "Bzzzzt! You must" + line "have a #MON to" + cont "use this!" + prompt + +UnknownText_0x1c1353:: + text "<PLAYER> turned on" + line "the PC." + prompt + +UnknownText_0x1c1368:: + text "What do you want" + line "to do?" + done + +_KrissPCHowManyWithdrawText:: + text "How many do you" + line "want to withdraw?" + done + +_KrissPCWithdrewItemsText:: + text "Withdrew @" + deciram wItemQuantityChangeBuffer, 1, 2 + text_start + line "@" + text_from_ram StringBuffer2 + text "(S)." + prompt + +_KrissPCNoRoomWithdrawText:: + text "There's no room" + line "for more items." + prompt + +UnknownText_0x1c13df:: + text "No items here!" + prompt + +_KrissPCHowManyDepositText:: + text "How many do you" + line "want to deposit?" + done + +_KrissPCDepositItemsText:: + text "Deposited @" + deciram wItemQuantityChangeBuffer, 1, 2 + text_start + line "@" + text_from_ram StringBuffer2 + text "(S)." + prompt + +_KrissPCNoRoomDepositText:: + text "There's no room to" + line "store items." + prompt + +UnknownText_0x1c144d:: + text "<PLAYER> turned on" + line "the PC." + prompt + +UnknownText_0x1c1462:: + text "Access whose PC?" + done + +UnknownText_0x1c1474:: + text "BILL's PC" + line "accessed." + + para "#MON Storage" + line "System opened." + prompt + +UnknownText_0x1c14a4:: + text "Accessed own PC." + + para "Item Storage" + line "System opened." + prompt + +UnknownText_0x1c14d2:: + text "PROF.OAK's PC" + line "accessed." + + para "#DEX Rating" + line "System opened." + prompt + +UnknownText_0x1c1505:: + text "…" + line "Link closed…" + done + +_OakPCText1:: + text "Want to get your" + line "#DEX rated?" + done + +_OakPCText2:: + text "Current #DEX" + line "completion level:" + prompt + +_OakPCText3:: + text_from_ram StringBuffer3 + text " #MON seen" + line "@" + text_from_ram StringBuffer4 + text " #MON owned" + + para "PROF.OAK's" + line "Rating:" + done + +_OakRating01:: + text "Look for #MON" + line "in grassy areas!" + done + +_OakRating02:: + text "Good. I see you" + line "understand how to" + cont "use # BALLS." + done + +_OakRating03:: + text "You're getting" + line "good at this." + + para "But you have a" + line "long way to go." + done + +_OakRating04:: + text "You need to fill" + line "up the #DEX." + + para "Catch different" + line "kinds of #MON!" + done + +_OakRating05:: + text "You're trying--I" + line "can see that." + + para "Your #DEX is" + line "coming together." + done + +_OakRating06:: + text "To evolve, some" + line "#MON grow," + + para "others use the" + line "effects of STONES." + done + +_OakRating07:: + text "Have you gotten a" + line "fishing ROD? You" + + para "can catch #MON" + line "by fishing." + done + +_OakRating08:: + text "Excellent! You" + line "seem to like col-" + cont "lecting things!" + done + +_OakRating09:: + text "Some #MON only" + line "appear during" + + para "certain times of" + line "the day." + done + +_OakRating10:: + text "Your #DEX is" + line "filling up. Keep" + cont "up the good work!" + done + +_OakRating11:: + text "I'm impressed." + line "You're evolving" + + para "#MON, not just" + line "catching them." + done + +_OakRating12:: + text "Have you met KURT?" + line "His custom BALLS" + cont "should help." + done + +_OakRating13:: + text "Wow. You've found" + line "more #MON than" + + para "the last #DEX" + line "research project." + done + +_OakRating14:: + text "Are you trading" + line "your #MON?" + + para "It's tough to do" + line "this alone!" + done + +_OakRating15:: + text "Wow! You've hit" + line "200! Your #DEX" + cont "is looking great!" + done + +_OakRating16:: + text "You've found so" + line "many #MON!" + + para "You've really" + line "helped my studies!" + done + +_OakRating17:: + text "Magnificent! You" + line "could become a" + + para "#MON professor" + line "right now!" + done + +_OakRating18:: + text "Your #DEX is" + line "amazing! You're" + + para "ready to turn" + line "professional!" + done + +_OakRating19:: + text "Whoa! A perfect" + line "#DEX! I've" + + para "dreamt about this!" + line "Congratulations!" + done + +_OakPCText4:: + text "The link to PROF." + line "OAK's PC closed." + done + +UnknownText_0x1c19cd:: + text "Triple-theme" + line "trainer ranking!" + + para "The SAVE file you" + line "just sent might" + cont "make the rankings!" + + para "" + done + +UnknownText_0x1c1a22:: + text "There is no" + line "ranking data." + + para "Link to obtain" + line "ranking data." + + para "" + done + +UnknownText_0x1c1a5b:: + text " , yeah!" + done + +UnknownText_0x1c1a65:: + text "Darn…" + done + +UnknownText_0x1c1a6c:: + text "Would you like to" + line "end the Contest?" + done + +UnknownText_0x1c1a90:: + text "Toss out how many" + line "@" + text_from_ram StringBuffer2 + text "(S)?" + done + +UnknownText_0x1c1aad:: + text "Throw away @" + deciram wItemQuantityChangeBuffer, 1, 2 + text_start + line "@" + text_from_ram StringBuffer2 + text "(S)?" + done + +UnknownText_0x1c1aca:: + text "Discarded" + line "@" + text_from_ram StringBuffer1 + text "(S)." + prompt + +UnknownText_0x1c1adf:: + text "That's too impor-" + line "tant to toss out!" + prompt + +UnknownText_0x1c1b03:: + text "OAK: <PLAYER>!" + line "This isn't the" + cont "time to use that!" + done + +UnknownText_0x1c1b2c:: + text "Took @" + text_from_ram wMonOrItemNameBuffer + text "'s" + line "@" + text_from_ram StringBuffer1 + text " and" + + para "made it hold" + line "@" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c1b57:: + text "Made @" + text_from_ram wMonOrItemNameBuffer + text_start + line "hold @" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c1b6f:: + text "Please remove the" + line "MAIL first." + prompt + +UnknownText_0x1c1b8e:: + text_from_ram wMonOrItemNameBuffer + text " isn't" + line "holding anything." + prompt + +UnknownText_0x1c1baa:: + text "Item storage space" + line "full." + prompt + +UnknownText_0x1c1bc4:: + text "Took @" + text_from_ram StringBuffer1 + text_start + line "from @" + text_from_ram wMonOrItemNameBuffer + text "." + prompt + +UnknownText_0x1c1bdc:: + text_from_ram wMonOrItemNameBuffer + text " is" + line "already holding" + + para "@" + text_from_ram StringBuffer1 + text "." + line "Switch items?" + done + +UnknownText_0x1c1c09:: + text "This item can't be" + line "held." + prompt + +UnknownText_0x1c1c22:: + text "The MAIL will lose" + line "its message. OK?" + done + +UnknownText_0x1c1c47:: + text "MAIL detached from" + line "@" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1c1c62:: + text "There's no space" + line "for removing MAIL." + prompt + +UnknownText_0x1c1c86:: + text "Send the removed" + line "MAIL to your PC?" + done + +UnknownText_0x1c1ca9:: + text "Your PC's MAILBOX" + line "is full." + prompt + +UnknownText_0x1c1cc4:: + text "The MAIL was sent" + line "to your PC." + prompt + +UnknownText_0x1c1ce3:: + text "Not enough HP!" + prompt + +UnknownText_0x1c1cf3:: + text "An item in your" + line "PACK may be" + + para "registered for use" + line "on SELECT Button." + done + +_OakText1:: + text "Hello! Sorry to" + line "keep you waiting!" + + para "Welcome to the" + line "world of #MON!" + + para "My name is OAK." + + para "People call me the" + line "#MON PROF." + prompt + +_OakText2:: + text "This world is in-" + line "habited by crea-" + cont "tures that we call" + cont "#MON.@@" + +_OakText3:: + text_waitbutton + db "@@" + +_OakText4:: + text "People and #MON" + line "live together by" + + para "supporting each" + line "other." + + para "Some people play" + line "with #MON, some" + cont "battle with them." + prompt + +_OakText5:: + text "But we don't know" + line "everything about" + cont "#MON yet." + + para "There are still" + line "many mysteries to" + cont "solve." + + para "That's why I study" + line "#MON every day." + prompt diff --git a/data/common_text/common_text_3.asm b/data/common_text/common_text_3.asm new file mode 100644 index 000000000..a04432637 --- /dev/null +++ b/data/common_text/common_text_3.asm @@ -0,0 +1,1508 @@ +_OakText6:: + text "Now, what did you" + line "say your name was?" + prompt + +_OakText7:: + text "<PLAYER>, are you" + line "ready?" + + para "Your very own" + line "#MON story is" + cont "about to unfold." + + para "You'll face fun" + line "times and tough" + cont "challenges." + + para "A world of dreams" + line "and adventures" + + para "with #MON" + line "awaits! Let's go!" + + para "I'll be seeing you" + line "later!" + done + +UnknownText_0x1c40e6:: + text "The clock's time" + line "may be wrong." + + para "Please reset the" + line "time." + prompt + +UnknownText_0x1c411c:: + text "Set with the" + line "Control Pad." + + para "Confirm: A Button" + line "Cancel: B Button" + done + +UnknownText_0x1c415b:: + text "Is this OK?" + done + +UnknownText_0x1c4168:: + text "The clock has been" + line "reset." + done + +UnknownText_0x1c4183:: + text "Too much time has" + line "elapsed. Please" + cont "try again." + prompt + +UnknownText_0x1c41b1:: + text "If you trade that" + line "#MON, you won't" + cont "be able to battle." + prompt + +UnknownText_0x1c41e6:: + text "Your friend's" + line "@" + text_from_ram StringBuffer1 + text " appears" + cont "to be abnormal!" + prompt + +UnknownText_0x1c4212:: + text "Trade @" + text_from_ram wd004 + text_start + line "for @" + text_from_ram StringBuffer1 + text "?" + done + +UnknownText_0x1c422a:: + text "To enter a mobile" + line "battle, you must" + + para "pick a team of" + line "three #MON." + + para "Is that OK?" + done + +UnknownText_0x1c4275:: + text "Need more info on" + line "mobile battles?" + done + +UnknownText_0x1c4298:: + text "For a mobile" + line "battle, choose" + cont "three #MON." + + para "The maximum daily" + line "play time is ten" + + para "minutes for each" + line "linked player." + + para "If a battle isn't" + line "finished within" + + para "the time limit," + line "the player with" + + para "the fewest fainted" + line "#MON wins." + + para "If tied, the team" + line "that lost the" + + para "least amount of HP" + line "wins." + done + +UnknownText_0x1c439c:: + text "Today's remaining" + line "time is @" + deciram StringBuffer2, 1, 2 + text " min." + + para "Would you like to" + line "battle?" + done + +UnknownText_0x1c43dc:: + text "There are only @" + deciram StringBuffer2, 1, 2 + text_start + line "min. left today." + + para "Want a quick" + line "battle?" + done + +UnknownText_0x1c4419:: + text "There is only" + line "1 min. left today!" + + para "Want to rush" + line "through a battle?" + done + +UnknownText_0x1c445a:: + text "There is less than" + line "1 min. left today!" + + para "Please try again" + line "tomorrow." + done + +UnknownText_0x1c449c:: + text "Try again using" + line "the same settings?" + done + +UnknownText_0x1c44c0:: + text "There is less than" + line "1 min. left today!" + done + +UnknownText_0x1c44e7:: + text "No time left for" + line "linking today." + done + +UnknownText_0x1c4508:: + text "Pick three #MON" + line "for battle." + done + +UnknownText_0x1c4525:: + text "Today's remaining" + line "time is @" + deciram StringBuffer2, 1, 2 + text " min." + done + +UnknownText_0x1c454b:: + text "Would you like to" + line "save the game?" + done + +UnknownText_0x1c456d:: + text "SAVING… DON'T TURN" + line "OFF THE POWER." + done + +UnknownText_0x1c4590:: + text "<PLAYER> saved" + line "the game." + done + +UnknownText_0x1c45a3:: + text "There is already a" + line "save file. Is it" + cont "OK to overwrite?" + done + +UnknownText_0x1c45d9:: + text "There is another" + line "save file. Is it" + cont "OK to overwrite?" + done + +UnknownText_0x1c460d:: + text "The save file is" + line "corrupted!" + prompt + +UnknownText_0x1c462a:: + text "When you change a" + line "#MON BOX, data" + cont "will be saved. OK?" + done + +UnknownText_0x1c465f:: + text "Each time you move" + line "a #MON, data" + cont "will be saved. OK?" + done + +UnknownText_0x1c4693:: + text "The window save" + line "area was exceeded." + done + +UnknownText_0x1c46b7:: + text "No windows avail-" + line "able for popping." + done + +UnknownText_0x1c46dc:: + text "Corrupted event!" + prompt + +_ObjectEventText:: + text "Object event" + done + +UnknownText_0x1c46fc:: + text "BG event" + done + +UnknownText_0x1c4706:: + text "Coordinates event" + done + +UnknownText_0x1c4719:: + text "<PLAYER> received" + line "@" + text_from_ram StringBuffer4 + text "." + done + +UnknownText_0x1c472c:: + text "<PLAYER> put the" + line "@" + text_from_ram StringBuffer1 + text " in" + cont "the @" + text_from_ram StringBuffer3 + text "." + prompt + +UnknownText_0x1c474b:: + text "The @" + text_from_ram StringBuffer3 + text_start + line "is full…" + prompt + +UnknownText_0x1c475f:: + text "I see all." + line "I know all…" + + para "Certainly, I know" + line "of your #MON!" + done + +UnknownText_0x1c4797:: + text "Whaaaat? I can't" + line "tell a thing!" + + para "How could I not" + line "know of this?" + done + +UnknownText_0x1c47d4:: + text "Hm… I see you met" + line "@" + text_from_ram wSeerNickname + text " here:" + cont "@" + text_from_ram wSeerCaughtLocation + text "!" + prompt + +UnknownText_0x1c47fa:: + text "The time was" + line "@" + text_from_ram wSeerTimeOfDay + text "!" + + para "Its level was @" + text_from_ram wSeerCaughtLevelString + text "!" + + para "Am I good or what?" + prompt + +UnknownText_0x1c4837:: + text "Hm… @" + text_from_ram wSeerNickname + text_start + line "came from @" + text_from_ram wSeerOTName + text_start + cont "in a trade?" + + para "@" + text_from_ram wSeerCaughtLocation + text_start + line "was where @" + text_from_ram wSeerOTName + text_start + cont "met @" + text_from_ram wSeerNickname + text "!" + prompt + +UnknownText_0x1c487f:: + text "What!? Incredible!" + + para "I don't understand" + line "how, but it is" + + para "incredible!" + line "You are special." + + para "I can't tell where" + line "you met it, but it" + cont "was at level @" + text_from_ram wSeerCaughtLevelString + text "." + + para "Am I good or what?" + prompt + +UnknownText_0x1c491d:: + text "Hey!" + + para "That's an EGG!" + + para "You can't say that" + line "you've met it yet…" + done + +UnknownText_0x1c4955:: + text "Fufufu! I saw that" + line "you'd do nothing!" + done + +UnknownText_0x1c497a:: + text "Incidentally…" + + para "It would be wise" + line "to raise your" + + para "#MON with a" + line "little more care." + done + +UnknownText_0x1c49c6:: + text "Incidentally…" + + para "It seems to have" + line "grown a little." + + para "@" + text_from_ram wSeerNickname + text " seems" + line "to be becoming" + cont "more confident." + done + +UnknownText_0x1c4a21:: + text "Incidentally…" + + para "@" + text_from_ram wSeerNickname + text " has" + line "grown. It's gained" + cont "much strength." + done + +UnknownText_0x1c4a5b:: + text "Incidentally…" + + para "It certainly has" + line "grown mighty!" + + para "This @" + text_from_ram wSeerNickname + text_start + line "must have come" + + para "through numerous" + line "#MON battles." + + para "It looks brimming" + line "with confidence." + done + +UnknownText_0x1c4ae5:: + text "Incidentally…" + + para "I'm impressed by" + line "your dedication." + + para "It's been a long" + line "time since I've" + + para "seen a #MON as" + line "mighty as this" + cont "@" + text_from_ram wSeerNickname + text "." + + para "I'm sure that" + line "seeing @" + text_from_ram wSeerNickname + text_start + + para "in battle would" + line "excite anyone." + done + +UnknownText_0x1c4b92:: + text "Congratulations!" + line "Your @" + text_from_ram StringBuffer2 + db "@@" + +UnknownText_0x1c4baf:: + text_start + + para "evolved into" + line "@" + text_from_ram StringBuffer1 + text "!" + done + +UnknownText_0x1c4bc5:: + text "Huh? @" + text_from_ram StringBuffer2 + text_start + line "stopped evolving!" + prompt + +UnknownText_0x1c4be3:: + text "What? @" + text_from_ram StringBuffer2 + text_start + line "is evolving!" + done + +UnknownText_0x1c4bfd:: + text "How many?" + done + +UnknownText_0x1c4c08:: + deciram wItemQuantityChangeBuffer, 1, 2 + text " @" + text_from_ram StringBuffer2 + text "(S)" + line "will be ¥@" + deciram hMoneyTemp, 3, 6 + text "." + done + +UnknownText_0x1c4c28:: + text "Hello, dear." + + para "I sell inexpensive" + line "herbal medicine." + + para "They're good, but" + line "a trifle bitter." + + para "Your #MON may" + line "not like them." + + para "Hehehehe…" + done + +UnknownText_0x1c4ca3:: + text "How many?" + done + +UnknownText_0x1c4cae:: + deciram wItemQuantityChangeBuffer, 1, 2 + text " @" + text_from_ram StringBuffer2 + text "(S)" + line "will be ¥@" + deciram hMoneyTemp, 3, 6 + text "." + done + +UnknownText_0x1c4cce:: + text "Thank you, dear." + line "Hehehehe…" + done + +UnknownText_0x1c4cea:: + text "Oh? Your PACK is" + line "full, dear." + done + +UnknownText_0x1c4d08:: + text "Hehehe… You don't" + line "have the money." + done + +UnknownText_0x1c4d2a:: + text "Come again, dear." + line "Hehehehe…" + done + +UnknownText_0x1c4d47:: + text "Hiya! Care to see" + line "some bargains?" + + para "I sell rare items" + line "that nobody else" + + para "carries--but only" + line "one of each item." + done + +UnknownText_0x1c4db0:: + text_from_ram StringBuffer2 + text " costs" + line "¥@" + deciram hMoneyTemp, 3, 6 + text ". Want it?" + done + +UnknownText_0x1c4dcd:: + text "Thanks." + done + +UnknownText_0x1c4dd6:: + text "Uh-oh, your PACK" + line "is chock-full." + done + +UnknownText_0x1c4df7:: + text "You bought that" + line "already. I'm all" + cont "sold out of it." + done + +UnknownText_0x1c4e28:: + text "Uh-oh, you're" + line "short on funds." + done + +UnknownText_0x1c4e46:: + text "Come by again" + line "sometime." + done + +UnknownText_0x1c4e5f:: + text "What's up? Need" + line "some medicine?" + done + +UnknownText_0x1c4e7e:: + text "How many?" + done + +UnknownText_0x1c4e89:: + deciram wItemQuantityChangeBuffer, 1, 2 + text " @" + text_from_ram StringBuffer2 + text "(S)" + line "will cost ¥@" + deciram hMoneyTemp, 3, 6 + text "." + done + +UnknownText_0x1c4eab:: + text "Thanks much!" + done + +UnknownText_0x1c4eb9:: + text "You don't have any" + line "more space." + done + +UnknownText_0x1c4ed8:: + text "Huh? That's not" + line "enough money." + done + +UnknownText_0x1c4ef6:: + text "All right." + line "See you around." + done + +UnknownText_0x1c4f12:: + text "You don't have" + line "anything to sell." + prompt + +UnknownText_0x1c4f33:: + text "How many?" + done + +UnknownText_0x1c4f3e:: + text "I can pay you" + line "¥@" + deciram hMoneyTemp, 3, 6 + text "." + + para "Is that OK?" + done + +UnknownText_0x1c4f62:: + text "Welcome! How may I" + line "help you?" + done + +UnknownText_0x1c4f80:: + text "Here you are." + line "Thank you!" + done + +UnknownText_0x1c4f9a:: + text "You don't have" + line "enough money." + done + +UnknownText_0x1c4fb7:: + text "You can't carry" + line "any more items." + done + +UnknownText_0x1c4fd7:: + text "Sorry, I can't buy" + line "that from you." + prompt + +UnknownText_0x1c4ff9:: + text "Please come again!" + done + +UnknownText_0x1c500d:: + text "Can I do anything" + line "else for you?" + done + +UnknownText_0x1c502e:: + text "Got ¥@" + deciram hMoneyTemp, 3, 6 + text " for" + line "@" + text_from_ram StringBuffer2 + text "(S)." + done + +UnknownText_0x1c5049:: + text "Bet how many" + line "coins?" + done + +UnknownText_0x1c505e:: + text "Start!" + done + +UnknownText_0x1c5066:: + text "Not enough" + line "coins." + prompt + +UnknownText_0x1c5079:: + text "Darn… Ran out of" + line "coins…" + done + +UnknownText_0x1c5092:: + text "Play again?" + done + +UnknownText_0x1c509f:: + text "lined up!" + line "Won @" + text_from_ram StringBuffer2 + text " coins!" + done + +UnknownText_0x1c50bb:: + text "Darn!" + done + +_MobileStadiumEntryText:: + text "Data for use in" + line "the MOBILE STADIUM" + + para "of the N64 #MON" + line "STADIUM 2 can be" + cont "read here." + + para "Read the data?" + done + +_MobileStadiumSuccessText:: + text "Data transfer is" + line "complete." + + para "We hope you enjoy" + line "MOBILE STADIUM" + + para "battles in the N64" + line "#MON STADIUM 2." + + para "" + done + +UnknownText_0x1c5182:: + text "Clock time unknown" + done + +UnknownText_0x1c5196:: + text "Delete the saved" + line "LOG-IN PASSWORD?" + done + +UnknownText_0x1c51b9:: + text "Deleted the LOG-IN" + line "PASSWORD." + done + +UnknownText_0x1c51d7:: + text "Pick three #MON" + line "for battle." + prompt + +UnknownText_0x1c51f4:: + text_from_ram wMobileParticipant1Nickname + text "," + line "@" + text_from_ram wMobileParticipant2Nickname + text " and" + cont "@" + text_from_ram wMobileParticipant3Nickname + text "." + + para "Use these three?" + done + +UnknownText_0x1c521c:: + text "Only three #MON" + line "may enter." + prompt + +UnknownText_0x1c5238:: + text "The CARD FOLDER" + line "stores your and" + + para "your friends'" + line "CARDS." + + para "A CARD contains" + line "information like" + + para "the person's name," + line "phone number and" + cont "profile." + + para "" + done + +UnknownText_0x1c52bc:: + text "This is your CARD." + + para "Once you've" + line "entered your phone" + + para "number, you can" + line "trade CARDS with" + cont "your friends." + + para "" + done + +UnknownText_0x1c531e:: + text "If you have your" + line "friend's CARD, you" + + para "can use it to make" + line "a call from a" + + para "mobile phone on" + line "the 2nd floor of a" + cont "#MON CENTER." + + para "" + done + +UnknownText_0x1c5394:: + text "To safely store" + line "your collection of" + + para "CARDS, you must" + line "set a PASSCODE for" + cont "your CARD FOLDER." + + para "" + done + +UnknownText_0x1c53ee:: + text "If the CARD FOLDER" + line "is deleted, all" + + para "its CARDS and the" + line "PASSCODE will also" + cont "be deleted." + + para "Beware--a deleted" + line "CARD FOLDER can't" + cont "be restored." + + para "Want to delete" + line "your CARD FOLDER?" + done + +UnknownText_0x1c5494:: + text "Are you sure you" + line "want to delete it?" + done + +UnknownText_0x1c54b9:: + text "The CARD FOLDER" + line "has been deleted." + + para "" + done + +UnknownText_0x1c54dd:: + text "There is an older" + line "CARD FOLDER from a" + cont "previous journey." + + para "Do you want to" + line "open it?" + done + +UnknownText_0x1c552d:: + text "Delete the old" + line "CARD FOLDER?" + done + +UnknownText_0x1c554a:: + text "Finish registering" + line "CARDS?" + done + +UnknownText_0x1c5565:: + text "Huh? Sorry, wrong" + line "number!" + done + +UnknownText_0x1c5580:: + text "Click!" + done + +UnknownText_0x1c5588:: + text "<……>" + done + +UnknownText_0x1c558b:: + text "That number is out" + line "of the area." + done + +UnknownText_0x1c55ac:: + text "Just go talk to" + line "that person!" + done + +UnknownText_0x1c55ca:: + text "Thank you!" + done + +UnknownText_0x1c55d6:: + text " :" + done + +UnknownText_0x1c55db:: + text "Password OK." + line "Select CONTINUE &" + cont "reset settings." + prompt + +UnknownText_0x1c560b:: + text "Wrong password!" + prompt + +UnknownText_0x1c561c:: + text "Reset the clock?" + done + +UnknownText_0x1c562e:: + text "Please enter the" + line "password." + done + +UnknownText_0x1c564a:: + text "Clear all save" + line "data?" + done + +UnknownText_0x1c5660:: + text_from_ram wMonOrItemNameBuffer + text " learned" + line "@" + text_from_ram StringBuffer2 + text "!@" + sound_dex_fanfare_50_79 + text_waitbutton + db "@@" + +UnknownText_0x1c5678:: + text "Which move should" + next "be forgotten?" + done + +UnknownText_0x1c5699:: + text "Stop learning" + line "@" + text_from_ram StringBuffer2 + text "?" + done + +UnknownText_0x1c56af:: + text_from_ram wMonOrItemNameBuffer + text_start + line "did not learn" + cont "@" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c56c9:: + text_from_ram wMonOrItemNameBuffer + text " is" + line "trying to learn" + cont "@" + text_from_ram StringBuffer2 + text "." + + para "But @" + text_from_ram wMonOrItemNameBuffer + text_start + line "can't learn more" + cont "than four moves." + + para "Delete an older" + line "move to make room" + cont "for @" + text_from_ram StringBuffer2 + text "?" + done + +UnknownText_0x1c5740:: + text "1, 2 and…@" + interpret_data + db "@@" + +UnknownText_0x1c574e:: + text " Poof!@" + interpret_data + text_start + + para "@" + text_from_ram wMonOrItemNameBuffer + text " forgot" + line "@" + text_from_ram StringBuffer1 + text "." + + para "And…" + prompt + +UnknownText_0x1c5772:: + text "HM moves can't be" + line "forgotten now." + prompt + +UnknownText_0x1c5793:: + text "Play with three" + line "coins?" + done + +UnknownText_0x1c57ab:: + text "Not enough coins…" + prompt + +UnknownText_0x1c57be:: + text "Choose a card." + done + +UnknownText_0x1c57ce:: + text "Place your bet." + done + +UnknownText_0x1c57df:: + text "Want to play" + line "again?" + done + +UnknownText_0x1c57f4:: + text "The cards have" + line "been shuffled." + prompt + +UnknownText_0x1c5813:: + text "Yeah!" + done + +UnknownText_0x1c581a:: + text "Darn…" + done + +UnknownText_0x1c5821:: + current_day + db "@@" + +UnknownText_0x1c5824:: + text "<……>" + done + +UnknownText_0x1c5827:: + text "You're out of the" + line "service area." + prompt + +UnknownText_0x1c5847:: + text "Whom do you want" + line "to call?" + done + +UnknownText_0x1c5862:: + text "Press any button" + line "to exit." + done + +UnknownText_0x1c587d:: + text "Delete this stored" + line "phone number?" + done + +UnknownText_0x1c589f:: + text "Which prize would" + line "you like?" + done + +UnknownText_0x1c58bc:: + text_from_ram StringBuffer1 + text "?" + line "Is that right?" + done + +UnknownText_0x1c58d1:: + text "Here you go!" + + para "" + done + +UnknownText_0x1c58e0:: + text "You don't have" + line "enough points." + + para "" + done + +UnknownText_0x1c58ff:: + text "You have no room" + line "for it." + + para "" + done + +UnknownText_0x1c591a:: + text "Oh. Please come" + line "back again!" + done + +UnknownText_0x1c5937:: + text "Excuse me!" + + para "" + done + +Text_ExcuseMeYoureNotReady:: + text "Excuse me." + line "You're not ready." + + para "" + done + +UnknownText_0x1c5962:: + text "Please return when" + line "you're ready." + done + +UnknownText_0x1c5983:: + text "You need at least" + line "three #MON." + + para "" + done + +UnknownText_0x1c59a3:: + text "Sorry, an EGG" + line "doesn't qualify." + + para "" + done + +Text_OnlyThreePkmnMayBeEntered:: + text "Only three #MON" + line "may be entered." + + para "" + done + +Text_ThePkmnMustAllBeDifferentKinds:: + text "The @" + text_from_ram StringBuffer2 + text " #MON" + line "must all be" + cont "different kinds." + + para "" + done + +Text_ThePkmnMustNotHoldTheSameItems:: + text "The @" + text_from_ram StringBuffer2 + text " #MON" + line "must not hold the" + cont "same items." + + para "" + done + +Text_YouCantTakeAnEgg:: + text "You can't take an" + line "EGG!" + + para "" + done + +UnknownText_0x1c5a5a:: + text "It dodged the" + line "thrown BALL!" + + para "This #MON" + line "can't be caught!" + prompt + +UnknownText_0x1c5a90:: + text "You missed the" + line "#MON!" + prompt + +UnknownText_0x1c5aa6:: + text "Oh no! The #MON" + line "broke free!" + prompt + +UnknownText_0x1c5ac3:: + text "Aww! It appeared" + line "to be caught!" + prompt + +UnknownText_0x1c5ae3:: + text "Aargh!" + line "Almost had it!" + prompt + +UnknownText_0x1c5afa:: + text "Shoot! It was so" + line "close too!" + prompt + +UnknownText_0x1c5b17:: + text "Gotcha! @" + text_from_ram EnemyMonNick + text_start + line "was caught!@" + sound_caught_mon + db "@@" + +Text_Waitbutton_2:: + text_waitbutton + db "@@" + +UnknownText_0x1c5b38:: + text_from_ram wMonOrItemNameBuffer + text " was" + line "sent to BILL's PC." + prompt + +UnknownText_0x1c5b53:: + text_from_ram EnemyMonNick + text "'s data" + line "was newly added to" + cont "the #DEX.@" + sound_slot_machine_start + text_waitbutton + db "@@" + +UnknownText_0x1c5b7f:: + text "Give a nickname to" + line "@" + text_from_ram StringBuffer1 + text "?" + done + +UnknownText_0x1c5b9a:: + text_from_ram StringBuffer1 + text "'s" + line "@" + text_from_ram StringBuffer2 + text " rose." + prompt + +UnknownText_0x1c5bac:: + text "That can't be used" + line "on this #MON." + prompt + +Text_RepelUsedEarlierIsStillInEffect:: + text "The REPEL used" + line "earlier is still" + cont "in effect." + prompt + +UnknownText_0x1c5bf9:: + text "Played the #" + line "FLUTE." + + para "Now, that's a" + line "catchy tune!" + prompt + +UnknownText_0x1c5c28:: + text "All sleeping" + line "#MON woke up." + prompt + +UnknownText_0x1c5c44:: + text "<PLAYER> played the" + line "# FLUTE.@" + text_waitbutton + db "@@" + +UnknownText_0x1c5c5e:: + text "You now have" + line "@" + deciram wBlueCardBalance, 1, 2 + text " points." + done + +UnknownText_0x1c5c7b:: + text "Coins:" + line "@" + deciram Coins, 2, 4 + db "@@" + +Text_RaiseThePPOfWhichMove:: + text "Raise the PP of" + line "which move?" + done + +Text_RestoreThePPOfWhichMove:: + text "Restore the PP of" + line "which move?" + done + +Text_PPIsMaxedOut:: + text_from_ram StringBuffer2 + text "'s PP" + line "is maxed out." + prompt + +Text_PPsIncreased:: + text_from_ram StringBuffer2 + text "'s PP" + line "increased." + prompt + +UnknownText_0x1c5cf1:: + text "PP was restored." + prompt + +UnknownText_0x1c5d03:: + text "There was a trophy" + line "inside!@" + sound_dex_fanfare_50_79 + text_start + + para "@" + text_from_ram PlayerName + text " sent the" + line "trophy home." + prompt + +UnknownText_0x1c5d3e:: + text "It looks bitter…" + prompt + +UnknownText_0x1c5d50:: + text "That can't be used" + line "on an EGG." + prompt + +UnknownText_0x1c5d6e:: + text "OAK: <PLAYER>!" + line "This isn't the" + cont "time to use that!" + prompt + +UnknownText_0x1c5d97:: + text "That belongs to" + line "someone else!" + prompt + +UnknownText_0x1c5db6:: + text "It won't have any" + line "effect." + prompt + +UnknownText_0x1c5dd0:: + text "The trainer" + line "blocked the BALL!" + prompt + +UnknownText_0x1c5def:: + text "Don't be a thief!" + prompt + +UnknownText_0x1c5e01:: + text "Cycling isn't" + line "allowed here." + prompt + +UnknownText_0x1c5e1d:: + text "Can't get on your" + line "@" + text_from_ram StringBuffer1 + text " now." + prompt + +UnknownText_0x1c5e3a:: + text "The #MON BOX" + line "is full. That" + cont "can't be used now." + prompt + +UnknownText_0x1c5e68:: + text "<PLAYER> used the@" + text_low + text_from_ram StringBuffer2 + text "." + done + +UnknownText_0x1c5e7b:: + text "<PLAYER> got on the@" + text_low + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c5e90:: + text "<PLAYER> got off@" + text_low + text "the @" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c5ea8:: + text_from_ram StringBuffer1 + text " knows" + line "@" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c5eba:: + text "That #MON knows" + line "only one move." + done + +UnknownText_0x1c5eda:: + text "Oh, make it forget" + line "@" + text_from_ram StringBuffer1 + text "?" + done + +UnknownText_0x1c5ef5:: + text "Done! Your #MON" + line "forgot the move." + done + +UnknownText_0x1c5f17:: + text "An EGG doesn't" + line "know any moves!" + done + +UnknownText_0x1c5f36:: + text "No? Come visit me" + line "again." + done + +UnknownText_0x1c5f50:: + text "Which move should" + line "it forget, then?" + prompt + +UnknownText_0x1c5f74:: + text "Um… Oh, yes, I'm" + line "the MOVE DELETER." + + para "I can make #MON" + line "forget moves." + + para "Shall I make a" + line "#MON forget?" + done + +UnknownText_0x1c5fd1:: + text "Which #MON?" + prompt + +Text_DSTIsThatOK:: + text " DST," + line "is that OK?" + done + +UnknownText_0x1c5ff1:: + text "," + line "is that OK?" + done + +UnknownText_0x1c6000:: + text "Do you want to" + line "switch to Daylight" + cont "Saving Time?" + done + +UnknownText_0x1c6030:: + text "I set the clock" + line "forward by one" + cont "hour." + prompt + +UnknownText_0x1c6056:: + text "Is Daylight Saving" + line "Time over?" + done + +UnknownText_0x1c6075:: + text "I put the clock" + line "back one hour." + prompt + +UnknownText_0x1c6095:: + text "Do you want to" + line "adjust your clock" + + para "for Daylight" + line "Saving Time?" + done + +UnknownText_0x1c60d1:: + text "I lost the in-" + line "struction booklet" + cont "for the #GEAR." + + para "Come back again in" + line "a while." + prompt diff --git a/data/credits_strings.asm b/data/credits_strings.asm index f885e2152..f23fe3723 100644 --- a/data/credits_strings.asm +++ b/data/credits_strings.asm @@ -104,69 +104,69 @@ CreditsStrings: dw .TextTranslation dw .PaadTesting -.SatoshiTajiri: db " SATOSHI TAJIRI@" ; "たじり さとし@" -.JunichiMasuda: db " JUNICHI MASUDA@" ; "ますだ じゅんいち@" -.TetsuyaWatanabe: db " TETSUYA WATANABE@" ; "わたなべ てつや@" -.ShigekiMorimoto: db " SHIGEKI MORIMOTO@" ; "もりもと しげき@" -.SousukeTamada: db " SOUSUKE TAMADA@" ; "たまだ そうすけ@" -.TakenoriOota: db " TAKENORI OOTA@" ; "おおた たけのり@" -.KenSugimori: db " KEN SUGIMORI@" ; "すぎもり けん@" -.MotofumiFujiwara: db " MOTOFUMI FUJIWARA@" ; "ふじわら もとふみ@" -.AtsukoNishida: db " ATSUKO NISHIDA@" ; "にしだ あつこ@" -.MuneoSaito: db " MUNEO SAITO@" ; "さいとう むねお@" -.SatoshiOota: db " SATOSHI OOTA@" ; "おおた さとし@" -.RenaYoshikawa: db " RENA YOSHIKAWA@" ; "よしかわ れな@" -.JunOkutani: db " JUN OKUTANI@" ; "おくたに じゅん@" -.HironobuYoshida: db " HIRONOBU YOSHIDA@" ; "よしだ ひろのぶ@" -.AsukaIwashita: db " ASUKA IWASHITA@" ; "いわした あすか@" -.GoIchinose: db " GO ICHINOSE@" ; "いちのせ ごう@" -.MorikazuAoki: db " MORIKAZU AOKI@" ; "あおき もりかず@" -.KohjiNishino: db " KOHJI NISHINO@" ; "にしの こうじ@" -.KenjiMatsushima: db " KENJI MATSUSHIMA@" ; "まつしま けんじ@" -.ToshinobuMatsumiya: db "TOSHINOBU MATSUMIYA@" ; "まつみや としのぶ@" -.SatoruIwata: db " SATORU IWATA@" ; "いわた さとる@" -.NobuhiroSeya: db " NOBUHIRO SEYA@" ; "せや のぶひろ@" -.KazuhitoSekine: db " KAZUHITO SEKINE@" ; "せきね かずひと@" -.TetsujiOota: db " TETSUJI OOTA@" ; "おおた てつじ@" -.NclSuperMarioClub: db "NCL SUPER MARIO CLUB@" ; "スーパーマりォクラブ@" +.SatoshiTajiri: db " SATOSHI TAJIRI@" ; "たじり さとし@" +.JunichiMasuda: db " JUNICHI MASUDA@" ; "ますだ じゅんいち@" +.TetsuyaWatanabe: db " TETSUYA WATANABE@" ; "わたなべ てつや@" +.ShigekiMorimoto: db " SHIGEKI MORIMOTO@" ; "もりもと しげき@" +.SousukeTamada: db " SOUSUKE TAMADA@" ; "たまだ そうすけ@" +.TakenoriOota: db " TAKENORI OOTA@" ; "おおた たけのり@" +.KenSugimori: db " KEN SUGIMORI@" ; "すぎもり けん@" +.MotofumiFujiwara: db " MOTOFUMI FUJIWARA@" ; "ふじわら もとふみ@" +.AtsukoNishida: db " ATSUKO NISHIDA@" ; "にしだ あつこ@" +.MuneoSaito: db " MUNEO SAITO@" ; "さいとう むねお@" +.SatoshiOota: db " SATOSHI OOTA@" ; "おおた さとし@" +.RenaYoshikawa: db " RENA YOSHIKAWA@" ; "よしかわ れな@" +.JunOkutani: db " JUN OKUTANI@" ; "おくたに じゅん@" +.HironobuYoshida: db " HIRONOBU YOSHIDA@" ; "よしだ ひろのぶ@" +.AsukaIwashita: db " ASUKA IWASHITA@" ; "いわした あすか@" +.GoIchinose: db " GO ICHINOSE@" ; "いちのせ ごう@" +.MorikazuAoki: db " MORIKAZU AOKI@" ; "あおき もりかず@" +.KohjiNishino: db " KOHJI NISHINO@" ; "にしの こうじ@" +.KenjiMatsushima: db " KENJI MATSUSHIMA@" ; "まつしま けんじ@" +.ToshinobuMatsumiya: db "TOSHINOBU MATSUMIYA@" ; "まつみや としのぶ@" +.SatoruIwata: db " SATORU IWATA@" ; "いわた さとる@" +.NobuhiroSeya: db " NOBUHIRO SEYA@" ; "せや のぶひろ@" +.KazuhitoSekine: db " KAZUHITO SEKINE@" ; "せきね かずひと@" +.TetsujiOota: db " TETSUJI OOTA@" ; "おおた てつじ@" +.NclSuperMarioClub: db "NCL SUPER MARIO CLUB@" ; "スーパーマりオクラブ@" .Sarugakucho: db " SARUGAKUCHO@" ; "さるがくちょう@" -.AkitoMori: db " AKITO MORI@" ; "もり あきと@" -.TakahiroHarada: db " TAKAHIRO HARADA@" ; "はらだ たかひろ@" -.TohruHashimoto: db " TOHRU HASHIMOTO@" ; "はしもと とおる@" -.NoboruMatsumoto: db " NOBORU MATSUMOTO@" ; "まつもと のぼる@" -.TakehiroIzushi: db " TAKEHIRO IZUSHI@" ; "いずし たけひろ@" -.TakashiKawaguchi: db " TAKASHI KAWAGUCHI@" ; "かわぐち たかし@" -.TsunekazuIshihara: db " TSUNEKAZU ISHIHARA@" ; "いしはら つねかず@" -.HiroshiYamauchi: db " HIROSHI YAMAUCHI@" ; "やまうち ひろし@" -.KenjiSaiki: db " KENJI SAIKI@" ; "さいき けんじ@" -.AtsushiTada: db " ATSUSHI TADA@" ; "ただ あつし@" -.NaokoKawakami: db " NAOKO KAWAKAMI@" ; "かわかみ なおこ@" -.HiroyukiZinnai: db " HIROYUKI ZINNAI@" ; "じんない ひろゆき@" -.KunimiKawamura: db " KUNIMI KAWAMURA@" ; "かわむら くにみ@" -.HisashiSogabe: db " HISASHI SOGABE@" ; "そがべ ひさし@" -.KeitaKagaya: db " KEITA KAGAYA@" ; "かがや けいた@" -.YoshinoriMatsuda: db " YOSHINORI MATSUDA@" ; "まつだ よしのり@" -.HitomiSato: db " HITOMI SATO@" ; "さとう ひとみ@" -.ToruOsawa: db " TORU OSAWA@" ; "おおさわ とおる@" -.TakaoOhara: db " TAKAO OHARA@" ; "おおはら たかお@" -.YuichiroIto: db " YUICHIRO ITO@" ; "いとう ゆういちろう@" -.TakaoShimizu: db " TAKAO SHIMIZU@" ; "しみず たかお@" +.AkitoMori: db " AKITO MORI@" ; "もり あきと@" +.TakahiroHarada: db " TAKAHIRO HARADA@" ; "はらだ たかひろ@" +.TohruHashimoto: db " TOHRU HASHIMOTO@" ; "はしもと とおる@" +.NoboruMatsumoto: db " NOBORU MATSUMOTO@" ; "まつもと のぼる@" +.TakehiroIzushi: db " TAKEHIRO IZUSHI@" ; "いずし たけひろ@" +.TakashiKawaguchi: db " TAKASHI KAWAGUCHI@" ; "かわぐち たかし@" +.TsunekazuIshihara: db " TSUNEKAZU ISHIHARA@" ; "いしはら つねかず@" +.HiroshiYamauchi: db " HIROSHI YAMAUCHI@" ; "やまうち ひろし@" +.KenjiSaiki: db " KENJI SAIKI@" ; "さいき けんじ@" +.AtsushiTada: db " ATSUSHI TADA@" ; "ただ あつし@" +.NaokoKawakami: db " NAOKO KAWAKAMI@" ; "かわかみ なおこ@" +.HiroyukiZinnai: db " HIROYUKI ZINNAI@" ; "じんない ひろゆき@" +.KunimiKawamura: db " KUNIMI KAWAMURA@" ; "かわむら くにみ@" +.HisashiSogabe: db " HISASHI SOGABE@" ; "そがべ ひさし@" +.KeitaKagaya: db " KEITA KAGAYA@" ; "かがや けいた@" +.YoshinoriMatsuda: db " YOSHINORI MATSUDA@" ; "まつだ よしのり@" +.HitomiSato: db " HITOMI SATO@" ; "さとう ひとみ@" +.ToruOsawa: db " TORU OSAWA@" ; "おおさわ とおる@" +.TakaoOhara: db " TAKAO OHARA@" ; "おおはら たかお@" +.YuichiroIto: db " YUICHIRO ITO@" ; "いとう ゆういちろう@" +.TakaoShimizu: db " TAKAO SHIMIZU@" ; "しみず たかお@" .Planning: db " SPECIAL PRODUCTION" next " PLANNING" ; "きかくかいはつぶ@" next " & DEVELOPMENT DEPT.@" -.KeitaNakamura: db " KEITA NAKAMURA@" ; "なかむら けいた@" -.HirotakaUemura: db " HIROTAKA UEMURA@" ; "うえむら ひろたか@" -.HiroakiTamura: db " HIROAKI TAMURA@" ; "たむら ひろあき@" -.NoriakiSakaguchi: db " NORIAKI SAKAGUCHI@" ; "さかぐち のりあき@" -.MiyukiSato: db " MIYUKI SATO@" ; "さとう みゆき@" -.GakuziNomoto: db " GAKUZI NOMOTO@" ; "のもと がくじ@" -.AiMashima: db " AI MASHIMA@" ; "ましま あい@" -.MikihiroIshikawa: db " MIKIHIRO ISHIKAWA@" ; "いしかわ みきひろ@" -.HideyukiHashimoto: db " HIDEYUKI HASHIMOTO@" ; "はしもと ひでゆき@" -.SatoshiYamato: db " SATOSHI YAMATO@" ; "やまと さとし@" -.ShigeruMiyamoto: db " SHIGERU MIYAMOTO@" ; "みやもと しげる@" +.KeitaNakamura: db " KEITA NAKAMURA@" ; "なかむら けいた@" +.HirotakaUemura: db " HIROTAKA UEMURA@" ; "うえむら ひろたか@" +.HiroakiTamura: db " HIROAKI TAMURA@" ; "たむら ひろあき@" +.NoriakiSakaguchi: db " NORIAKI SAKAGUCHI@" ; "さかぐち のりあき@" +.MiyukiSato: db " MIYUKI SATO@" ; "さとう みゆき@" +.GakuziNomoto: db " GAKUZI NOMOTO@" ; "のもと がくじ@" +.AiMashima: db " AI MASHIMA@" ; "ましま あい@" +.MikihiroIshikawa: db " MIKIHIRO ISHIKAWA@" ; "いしかわ みきひろ@" +.HideyukiHashimoto: db " HIDEYUKI HASHIMOTO@" ; "はしもと ひでゆき@" +.SatoshiYamato: db " SATOSHI YAMATO@" ; "やまと さとし@" +.ShigeruMiyamoto: db " SHIGERU MIYAMOTO@" ; "みやもと しげる@" .End: db " END@" ; "おしまい@" -.Unknown: db " ????????@" ; "????????@" +.Unknown: db " ????????@" ; "????????@" .GailTilden: db " GAIL TILDEN@" .NobOgasawara: db " NOB OGASAWARA@" .SethMcMahill: db " SETH McMAHILL@" @@ -179,32 +179,32 @@ CreditsStrings: .KazuyoshiOsawa: db " KAZUYOSHI OSAWA@" .KimikoNakamichi: db " KIMIKO NAKAMICHI@" .Staff: db " #MON" ; "ポケットモンスター" - next " CRYSTAL VERSION" ; " クりスタル バージョン" - next " STAFF@" ; " スタッフ@" -.Director: db " DIRECTOR@" ; "エグゼクティブ ディレクター@" + next " CRYSTAL VERSION" ; " クりスタル バージョン" + next " STAFF@" ; " スタッフ@" +.Director: db " DIRECTOR@" ; "エグゼクティブ ディレクター@" .CoDirector: db " CO-DIRECTOR@" ; "ディレクター@" .Programmers: db " PROGRAMMERS@" ; "プログラム@" -.GraphicsDirector: db " GRAPHICS DIRECTOR@" ; "グラフィック ディレクター@" -.MonsterDesign: db " MONSTER DESIGN@" ; "# デザイン@" -.GraphicsDesign: db " GRAPHICS DESIGN@" ; "グラフィック デザイン@" +.GraphicsDirector: db " GRAPHICS DIRECTOR@" ; "グラフィック ディレクター@" +.MonsterDesign: db " MONSTER DESIGN@" ; "# デザイン@" +.GraphicsDesign: db " GRAPHICS DESIGN@" ; "グラフィック デザイン@" .Music: db " MUSIC@" ; "おんがく@" -.SoundEffects: db " SOUND EFFECTS@" ; "サウンド エフ→クト@" +.SoundEffects: db " SOUND EFFECTS@" ; "サウンド エフ→クト@" .GameDesign: db " GAME DESIGN@" ; "ゲームデザイン@" -.GameScenario: db " GAME SCENARIO@" ; "シナりォ@" -.ToolProgramming: db " TOOL PROGRAMMING@" ; "ツール プログラム@" -.ParametricDesign: db " PARAMETRIC DESIGN@" ; "パラメーター せってい@" -.ScriptDesign: db " SCRIPT DESIGN@" ; "スクりプト せってい@" -.MapDataDesign: db " MAP DATA DESIGN@" ; "マップデータ せってい@" -.MapDesign: db " MAP DESIGN@" ; "マップ デザイン@" +.GameScenario: db " GAME SCENARIO@" ; "シナりオ@" +.ToolProgramming: db " TOOL PROGRAMMING@" ; "ツール プログラム@" +.ParametricDesign: db " PARAMETRIC DESIGN@" ; "パラメーター せってい@" +.ScriptDesign: db " SCRIPT DESIGN@" ; "スクりプト せってい@" +.MapDataDesign: db " MAP DATA DESIGN@" ; "マップデータ せってい@" +.MapDesign: db " MAP DESIGN@" ; "マップ デザイン@" .ProductTesting: db " PRODUCT TESTING@" ; "デバッグプレイ@" .SpecialThanks: db " SPECIAL THANKS@" ; "スぺシャルサンクス@" .Producers: db " PRODUCERS@" ; "プロデューサー@" -.ExecutiveProducer: db " EXECUTIVE PRODUCER@" ; "エグゼクティブ プロデューサー@" -.PokemonAnimation: db " #MON ANIMATION@" ; "# アニメーション@" -.PokedexText: db " #DEX TEXT@" ; "ずかん テキスト@" -.MobilePrjLeader: db " MOBILE PRJ. LEADER@" ; "モバイルプロジ→クト りーダー@" -.MobileSystemAd: db " MOBILE SYSTEM AD.@" ; "モバイル システムアドバイザー@" -.MobileStadiumDir: db "MOBILE STADIUM DIR.@" ; "モバイルスタジアム ディレクター@" +.ExecutiveProducer: db " EXECUTIVE PRODUCER@" ; "エグゼクティブ プロデューサー@" +.PokemonAnimation: db " #MON ANIMATION@" ; "# アニメーション@" +.PokedexText: db " #DEX TEXT@" ; "ずかん テキスト@" +.MobilePrjLeader: db " MOBILE PRJ. LEADER@" ; "モバイルプロジ→クト りーダー@" +.MobileSystemAd: db " MOBILE SYSTEM AD.@" ; "モバイル システムアドバイザー@" +.MobileStadiumDir: db "MOBILE STADIUM DIR.@" ; "モバイルスタジアム ディレクター@" .Coordination: db " COORDINATION@" ; "コーディネーター@" .UsVersionStaff: db " US VERSION STAFF@" .UsCoordination: db " US COORDINATION@" diff --git a/data/mystery_gift_decos.asm b/data/decorations/mystery_gift_decos.asm index bdd4694c6..bdd4694c6 100644 --- a/data/mystery_gift_decos.asm +++ b/data/decorations/mystery_gift_decos.asm diff --git a/data/default_options.asm b/data/default_options.asm index 8787b00c7..4717dc2f0 100644 --- a/data/default_options.asm +++ b/data/default_options.asm @@ -11,8 +11,7 @@ DefaultOptions: ; 14f7c db GBPRINTER_NORMAL ; Options2: menu account on db 1 << MENU_ACCOUNT -; $cfd2: ?? + db $00 -; $cfd3: ?? db $00 ; 14f84 diff --git a/data/elevator_floors.asm b/data/elevator_floors.asm new file mode 100644 index 000000000..abc793cf2 --- /dev/null +++ b/data/elevator_floors.asm @@ -0,0 +1,35 @@ +ElevatorFloorNames: +; entries correspond to FLOOR_* constants + dw .B4F + dw .B3F + dw .B2F + dw .B1F + dw ._1F + dw ._2F + dw ._3F + dw ._4F + dw ._5F + dw ._6F + dw ._7F + dw ._8F + dw ._9F + dw ._10F + dw ._11F + dw .ROOF + +.B4F: db "B4F@" +.B3F: db "B3F@" +.B2F: db "B2F@" +.B1F: db "B1F@" +._1F: db "1F@" +._2F: db "2F@" +._3F: db "3F@" +._4F: db "4F@" +._5F: db "5F@" +._6F: db "6F@" +._7F: db "7F@" +._8F: db "8F@" +._9F: db "9F@" +._10F: db "10F@" +._11F: db "11F@" +.ROOF: db "ROOF@" diff --git a/data/field_move_blocks.asm b/data/field_move_blocks.asm index 5e9bbc1f4..d97fdc995 100644 --- a/data/field_move_blocks.asm +++ b/data/field_move_blocks.asm @@ -1,53 +1,53 @@ CutTreeBlockPointers: ; c862 ; tileset, block list pointer - dbw TILESET_JOHTO_1, .johto1 - dbw TILESET_JOHTO_2, .johto2 - dbw TILESET_KANTO, .kanto - dbw TILESET_PARK, .park - dbw TILESET_ILEX_FOREST, .ilex - db -1 - -.johto1 ; Johto OW + dbw TILESET_JOHTO, .johto + dbw TILESET_JOHTO_MODERN, .johto_modern + dbw TILESET_KANTO, .kanto + dbw TILESET_PARK, .park + dbw TILESET_FOREST, .forest + db -1 ; end + +.johto: ; facing block, replacement block, animation - db $03, $02, $01 ; grass - db $5b, $3c, $00 ; tree - db $5f, $3d, $00 ; tree - db $63, $3f, $00 ; tree - db $67, $3e, $00 ; tree - db -1 - -.johto2 ; Goldenrod area + db $03, $02, 1 ; grass + db $5b, $3c, 0 ; tree + db $5f, $3d, 0 ; tree + db $63, $3f, 0 ; tree + db $67, $3e, 0 ; tree + db -1 ; end + +.johto_modern: ; facing block, replacement block, animation db $03, $02, $01 ; grass - db -1 + db -1 ; end -.kanto ; Kanto OW +.kanto: ; facing block, replacement block, animation - db $0b, $0a, $01 ; grass - db $32, $6d, $00 ; tree - db $33, $6c, $00 ; tree - db $34, $6f, $00 ; tree - db $35, $4c, $00 ; tree - db $60, $6e, $00 ; tree - db -1 - -.park ; National Park + db $0b, $0a, 1 ; grass + db $32, $6d, 0 ; tree + db $33, $6c, 0 ; tree + db $34, $6f, 0 ; tree + db $35, $4c, 0 ; tree + db $60, $6e, 0 ; tree + db -1 ; end + +.park: ; facing block, replacement block, animation - db $13, $03, $01 ; grass - db $03, $04, $01 ; grass - db -1 + db $13, $03, 1 ; grass + db $03, $04, 1 ; grass + db -1 ; end -.ilex ; Ilex Forest +.forest: ; facing block, replacement block, animation - db $0f, $17, $00 - db -1 + db $0f, $17, 0 + db -1 ; end WhirlpoolBlockPointers: ; c8a4 - dbw TILESET_JOHTO_1, .johto - db -1 + dbw TILESET_JOHTO, .johto + db -1 ; end -.johto ; c8a8 +.johto: ; facing block, replacement block, animation - db $07, $36, $00 - db -1 + db $07, $36, 0 + db -1 ; end diff --git a/data/items/apricorn_balls.asm b/data/items/apricorn_balls.asm new file mode 100644 index 000000000..57e7d04bb --- /dev/null +++ b/data/items/apricorn_balls.asm @@ -0,0 +1,11 @@ +ApricornBalls: ; 24ca0 + ; apricorn, ball + db RED_APRICORN, LEVEL_BALL + db BLU_APRICORN, LURE_BALL + db YLW_APRICORN, MOON_BALL + db GRN_APRICORN, FRIEND_BALL + db WHT_APRICORN, FAST_BALL + db BLK_APRICORN, HEAVY_BALL + db PNK_APRICORN, LOVE_BALL + db -1 +; 24caf diff --git a/data/items/attributes.asm b/data/items/attributes.asm index dc2842760..5212be6d2 100644 --- a/data/items/attributes.asm +++ b/data/items/attributes.asm @@ -7,57 +7,57 @@ ENDM ItemAttributes: ; 67c1 ; entries correspond to constants/item_constants.asm -; MASTER BALL +; MASTER_BALL item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; ULTRA BALL +; ULTRA_BALL item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; BRIGHTPOWDER item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; GREAT BALL +; GREAT_BALL item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; # BALL +; POKE_BALL item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; TOWN_MAP item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BICYCLE item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; MOON STONE +; MOON_STONE item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; ANTIDOTE item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; BURN HEAL +; BURN_HEAL item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ICE HEAL +; ICE_HEAL item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; AWAKENING item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; PARLYZ HEAL +; PARLYZ_HEAL item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; FULL RESTORE +; FULL_RESTORE item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; MAX POTION +; MAX_POTION item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; HYPER POTION +; HYPER_POTION item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; SUPER POTION +; SUPER_POTION item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; POTION item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ESCAPE ROPE +; ESCAPE_ROPE item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; REPEL item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; MAX ELIXER +; MAX_ELIXER item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; FIRE STONE +; FIRE_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; THUNDERSTONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; WATER STONE +; WATER_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_19 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; HP UP +; HP_UP item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; PROTEIN item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -65,159 +65,159 @@ ItemAttributes: ; 67c1 item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; CARBOS item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; LUCKY PUNCH +; LUCKY_PUNCH item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CALCIUM item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; RARE CANDY +; RARE_CANDY item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; X ACCURACY +; X_ACCURACY item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; LEAF STONE +; LEAF_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; METAL POWDER +; METAL_POWDER item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; NUGGET item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; # DOLL +; POKE_DOLL item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; FULL HEAL +; FULL_HEAL item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; REVIVE item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; MAX REVIVE +; MAX_REVIVE item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GUARD SPEC. +; GUARD_SPEC item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; SUPER REPEL +; SUPER_REPEL item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; MAX REPEL +; MAX_REPEL item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; DIRE HIT +; DIRE_HIT item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; ITEM_2D item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; FRESH WATER +; FRESH_WATER item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; SODA POP +; SODA_POP item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; LEMONADE item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; X ATTACK +; X_ATTACK item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; ITEM_32 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; X DEFEND +; X_DEFEND item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; X SPEED +; X_SPEED item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; X SPECIAL +; X_SPECIAL item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; COIN CASE +; COIN_CASE item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; ITEMFINDER item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; TERU-SAMA +; POKE_FLUTE item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; EXP.SHARE +; EXP_SHARE item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; OLD ROD +; OLD_ROD item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; GOOD ROD +; GOOD_ROD item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; SILVER LEAF +; SILVER_LEAF item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SUPER ROD +; SUPER_ROD item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; PP UP +; PP_UP item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; ETHER item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; MAX ETHER +; MAX_ETHER item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; ELIXER item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; RED SCALE +; RED_SCALE item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SECRETPOTION item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; S.S.TICKET +; S_S_TICKET item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MYSTERY EGG +; MYSTERY_EGG item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; CLEAR BELL +; CLEAR_BELL item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SILVER WING +; SILVER_WING item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MOOMOO MILK +; MOOMOO_MILK item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; QUICK CLAW +; QUICK_CLAW item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PSNCUREBERRY item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GOLD LEAF +; GOLD_LEAF item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SOFT SAND +; SOFT_SAND item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SHARP BEAK +; SHARP_BEAK item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PRZCUREBERRY item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; BURNT BERRY +; BURNT_BERRY item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ICE BERRY +; ICE_BERRY item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; POISON BARB +; POISON_BARB item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; KING'S ROCK +; KINGS_ROCK item_attribute 100, HELD_FLINCH, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BITTER BERRY +; BITTER_BERRY item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY -; MINT BERRY +; MINT_BERRY item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; RED APRICORN +; RED_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TINYMUSHROOM item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BIG MUSHROOM +; BIG_MUSHROOM item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SILVERPOWDER item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLU APRICORN +; BLU_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_5A item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; AMULET COIN +; AMULET_COIN item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; YLW APRICORN +; YLW_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; GRN APRICORN +; GRN_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; CLEANSE TAG +; CLEANSE_TAG item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MYSTIC WATER +; MYSTIC_WATER item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TWISTEDSPOON item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; WHT APRICORN +; WHT_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLACKBELT item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLK APRICORN +; BLK_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_64 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; PNK APRICORN +; PNK_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLACKGLASSES item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SLOWPOKETAIL item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; PINK BOW +; PINK_BOW item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STICK item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SMOKE BALL +; SMOKE_BALL item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; NEVERMELTICE item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE @@ -227,165 +227,165 @@ ItemAttributes: ; 67c1 item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; PEARL item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BIG PEARL +; BIG_PEARL item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; EVERSTONE item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SPELL TAG +; SPELL_TAG item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; RAGECANDYBAR item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GS BALL +; GS_BALL item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLUE CARD +; BLUE_CARD item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; MIRACLE SEED +; MIRACLE_SEED item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; THICK CLUB +; THICK_CLUB item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; FOCUS BAND +; FOCUS_BAND item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_78 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; ENERGYPOWDER item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ENERGY ROOT +; ENERGY_ROOT item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; HEAL POWDER +; HEAL_POWDER item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; REVIVAL HERB +; REVIVAL_HERB item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; HARD STONE +; HARD_STONE item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LUCKY EGG +; LUCKY_EGG item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; CARD KEY +; CARD_KEY item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; MACHINE PART +; MACHINE_PART item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; EGG TICKET +; EGG_TICKET item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LOST ITEM +; LOST_ITEM item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STARDUST item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STAR PIECE item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BASEMENT KEY +; BASEMENT_KEY item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; PASS item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_87 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_88 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_89 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CHARCOAL item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BERRY JUICE +; BERRY_JUICE item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; SCOPE LENS +; SCOPE_LENS item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_8D item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_8E item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; METAL COAT +; METAL_COAT item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; DRAGON FANG +; DRAGON_FANG item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_91 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LEFTOVERS item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_93 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_94 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_95 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MYSTERYBERRY item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; DRAGON SCALE +; DRAGON_SCALE item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BERSERK GENE +; BERSERK_GENE item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_99 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_9A item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_9B item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SACRED ASH +; SACRED_ASH item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; HEAVY BALL +; HEAVY_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; FLOWER MAIL +; FLOWER_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LEVEL BALL +; LEVEL_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; LURE BALL +; LURE_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; FAST BALL +; FAST_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; ITEM_A2 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LIGHT BALL +; LIGHT_BALL item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; FRIEND BALL +; FRIEND_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; MOON BALL +; MOON_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; LOVE BALL +; LOVE_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; NORMAL BOX +; NORMAL_BOX item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; GORGEOUS BOX +; GORGEOUS_BOX item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; SUN STONE +; SUN_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; POLKADOT BOW +; POLKADOT_BOW item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_AB item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; UP-GRADE +; UP_GRADE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BERRY item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GOLD BERRY +; GOLD_BERRY item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; SQUIRTBOTTLE item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_B0 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; PARK BALL +; PARK_BALL item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; RAINBOW WING +; RAINBOW_WING item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_B3 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BRICK PIECE +; BRICK_PIECE item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SURF MAIL +; SURF_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LITEBLUEMAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PORTRAITMAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LOVELY MAIL +; LOVELY_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; EON MAIL +; EON_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MORPH MAIL +; MORPH_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLUESKY MAIL +; BLUESKY_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MUSIC MAIL +; MUSIC_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MIRAGE MAIL +; MIRAGE_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_BE item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM01 item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -395,7 +395,7 @@ ItemAttributes: ; 67c1 item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM04 item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_C3 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM05 item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -445,7 +445,7 @@ ItemAttributes: ; 67c1 item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM28 item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_DC item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM29 item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -505,17 +505,17 @@ ItemAttributes: ; 67c1 item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM07 item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_FA item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fb item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fc item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fd item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fe item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $ff item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; ? +; $00 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE diff --git a/data/time_capsule/catch_rate_items.asm b/data/items/catch_rate_items.asm index fbab7d434..fbab7d434 100644 --- a/data/time_capsule/catch_rate_items.asm +++ b/data/items/catch_rate_items.asm diff --git a/data/items/descriptions.asm b/data/items/descriptions.asm index e5b01e8fd..20542b9e0 100644 --- a/data/items/descriptions.asm +++ b/data/items/descriptions.asm @@ -1,36 +1,3 @@ -PrintItemDescription: ; 0x1c8955 -; Print the description for item [CurSpecies] at de. - - ld a, [CurSpecies] - cp TM01 - jr c, .not_a_tm - - ld [CurItem], a - push de - farcall GetTMHMItemMove - pop hl - ld a, [wd265] - ld [CurSpecies], a - predef PrintMoveDesc - ret - -.not_a_tm - push de - ld hl, ItemDescriptions - ld a, [CurSpecies] - dec a - ld c, a - ld b, 0 - add hl, bc - add hl, bc - ld e, [hl] - inc hl - ld d, [hl] - pop hl - jp PlaceString -; 0x1c8987 - - ItemDescriptions: dw MasterBallDesc dw UltraBallDesc diff --git a/data/items/heal_hp.asm b/data/items/heal_hp.asm new file mode 100644 index 000000000..a84670450 --- /dev/null +++ b/data/items/heal_hp.asm @@ -0,0 +1,18 @@ +HealingHPAmounts: ; f3af + dbw FRESH_WATER, 50 + dbw SODA_POP, 60 + dbw LEMONADE, 80 + dbw HYPER_POTION, 200 + dbw SUPER_POTION, 50 + dbw POTION, 20 + dbw MAX_POTION, MAX_STAT_VALUE + dbw FULL_RESTORE, MAX_STAT_VALUE + dbw MOOMOO_MILK, 100 + dbw BERRY, 10 + dbw GOLD_BERRY, 30 + dbw ENERGYPOWDER, 50 + dbw ENERGY_ROOT, 200 + dbw RAGECANDYBAR, 20 + dbw BERRY_JUICE, 20 + dbw -1, 0 ; end +; f3df diff --git a/data/items/heal_status.asm b/data/items/heal_status.asm new file mode 100644 index 000000000..f0b0148bb --- /dev/null +++ b/data/items/heal_status.asm @@ -0,0 +1,18 @@ +StatusHealingActions: ; f071 + ; item, party menu action text, status + db ANTIDOTE, PARTYMENUTEXT_HEAL_PSN, 1 << PSN + db BURN_HEAL, PARTYMENUTEXT_HEAL_BRN, 1 << BRN + db ICE_HEAL, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ + db AWAKENING, PARTYMENUTEXT_HEAL_SLP, SLP + db PARLYZ_HEAL, PARTYMENUTEXT_HEAL_PAR, 1 << PAR + db FULL_HEAL, PARTYMENUTEXT_HEAL_ALL, %11111111 + db FULL_RESTORE, PARTYMENUTEXT_HEAL_ALL, %11111111 + db HEAL_POWDER, PARTYMENUTEXT_HEAL_ALL, %11111111 + db PSNCUREBERRY, PARTYMENUTEXT_HEAL_PSN, 1 << PSN + db PRZCUREBERRY, PARTYMENUTEXT_HEAL_PAR, 1 << PAR + db BURNT_BERRY, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ + db ICE_BERRY, PARTYMENUTEXT_HEAL_BRN, 1 << BRN + db MINT_BERRY, PARTYMENUTEXT_HEAL_SLP, SLP + db MIRACLEBERRY, PARTYMENUTEXT_HEAL_ALL, %11111111 + db -1, 0, 0 ; end +; f09e diff --git a/data/items/marts.asm b/data/items/marts.asm index cd17ca36b..fd156225d 100644 --- a/data/items/marts.asm +++ b/data/items/marts.asm @@ -1,4 +1,5 @@ Marts: ; 160a9 +; entries correspond to MART_* constants dw MartCherrygrove dw MartCherrygroveDex dw MartViolet @@ -43,7 +44,7 @@ MartCherrygrove: ; 160ed db ANTIDOTE db PARLYZ_HEAL db AWAKENING - db $ff + db -1 ; end ; 160f3 MartCherrygroveDex: ; 160f3 @@ -53,7 +54,7 @@ MartCherrygroveDex: ; 160f3 db ANTIDOTE db PARLYZ_HEAL db AWAKENING - db $ff + db -1 ; end ; 160fa MartViolet: ; 160fa @@ -68,7 +69,7 @@ MartViolet: ; 160fa db X_ATTACK db X_SPEED db FLOWER_MAIL - db $ff + db -1 ; end ; 16106 MartAzalea: ; 16106 @@ -82,7 +83,7 @@ MartAzalea: ; 16106 db ANTIDOTE db PARLYZ_HEAL db FLOWER_MAIL - db $ff + db -1 ; end ; 16111 MartCianwood: ; 16111 @@ -92,7 +93,7 @@ MartCianwood: ; 16111 db HYPER_POTION db FULL_HEAL db REVIVE - db $ff + db -1 ; end ; 16118 MartGoldenrod2F1: ; 16118 @@ -104,7 +105,7 @@ MartGoldenrod2F1: ; 16118 db AWAKENING db BURN_HEAL db ICE_HEAL - db $ff + db -1 ; end ; 16121 MartGoldenrod2F2: ; 16121 @@ -117,7 +118,7 @@ MartGoldenrod2F2: ; 16121 db FULL_HEAL db POKE_DOLL db FLOWER_MAIL - db $ff + db -1 ; end ; 1612b MartGoldenrod3F: ; 1612b @@ -129,7 +130,7 @@ MartGoldenrod3F: ; 1612b db DIRE_HIT db GUARD_SPEC db X_ACCURACY - db $ff + db -1 ; end ; 16134 MartGoldenrod4F: ; 16134 @@ -139,7 +140,7 @@ MartGoldenrod4F: ; 16134 db CARBOS db CALCIUM db HP_UP - db $ff + db -1 ; end ; 1613b MartGoldenrod5F1: ; 1613b @@ -147,7 +148,7 @@ MartGoldenrod5F1: ; 1613b db TM_THUNDERPUNCH db TM_FIRE_PUNCH db TM_ICE_PUNCH - db $ff + db -1 ; end ; 16140 MartGoldenrod5F2: ; 16140 @@ -156,7 +157,7 @@ MartGoldenrod5F2: ; 16140 db TM_FIRE_PUNCH db TM_ICE_PUNCH db TM_HEADBUTT - db $ff + db -1 ; end ; 16146 MartGoldenrod5F3: ; 16146 @@ -165,7 +166,7 @@ MartGoldenrod5F3: ; 16146 db TM_FIRE_PUNCH db TM_ICE_PUNCH db TM_ROCK_SMASH - db $ff + db -1 ; end ; 1614c MartGoldenrod5F4: ; 1614c @@ -175,7 +176,7 @@ MartGoldenrod5F4: ; 1614c db TM_ICE_PUNCH db TM_HEADBUTT db TM_ROCK_SMASH - db $ff + db -1 ; end ; 16153 MartOlivine: ; 16153 @@ -189,7 +190,7 @@ MartOlivine: ; 16153 db ICE_HEAL db SUPER_REPEL db SURF_MAIL - db $ff + db -1 ; end ; 1615e MartEcruteak: ; 1615e @@ -204,7 +205,7 @@ MartEcruteak: ; 1615e db BURN_HEAL db ICE_HEAL db REVIVE - db $ff + db -1 ; end ; 1616a MartMahogany1: ; 1616a @@ -213,7 +214,7 @@ MartMahogany1: ; 1616a db SLOWPOKETAIL db POKE_BALL db POTION - db $ff + db -1 ; end ; 16170 MartMahogany2: ; 16170 @@ -227,7 +228,7 @@ MartMahogany2: ; 16170 db SUPER_REPEL db REVIVE db FLOWER_MAIL - db $ff + db -1 ; end ; 1617b MartBlackthorn: ; 1617b @@ -241,7 +242,7 @@ MartBlackthorn: ; 1617b db MAX_REPEL db X_DEFEND db X_ATTACK - db $ff + db -1 ; end ; 16186 MartViridian: ; 16186 @@ -255,7 +256,7 @@ MartViridian: ; 16186 db AWAKENING db BURN_HEAL db FLOWER_MAIL - db $ff + db -1 ; end ; 16191 MartPewter: ; 16191 @@ -267,7 +268,7 @@ MartPewter: ; 16191 db PARLYZ_HEAL db AWAKENING db BURN_HEAL - db $ff + db -1 ; end ; 1619a MartCerulean: ; 1619a @@ -281,7 +282,7 @@ MartCerulean: ; 1619a db X_ATTACK db DIRE_HIT db SURF_MAIL - db $ff + db -1 ; end ; 161a5 MartLavender: ; 161a5 @@ -294,7 +295,7 @@ MartLavender: ; 161a5 db PARLYZ_HEAL db AWAKENING db BURN_HEAL - db $ff + db -1 ; end ; 161af MartVermilion: ; 161af @@ -307,7 +308,7 @@ MartVermilion: ; 161af db AWAKENING db BURN_HEAL db LITEBLUEMAIL - db $ff + db -1 ; end ; 161b9 MartCeladon2F1: ; 161b9 @@ -319,7 +320,7 @@ MartCeladon2F1: ; 161b9 db REVIVE db SUPER_REPEL db MAX_REPEL - db $ff + db -1 ; end ; 161c2 MartCeladon2F2: ; 161c2 @@ -334,7 +335,7 @@ MartCeladon2F2: ; 161c2 db ICE_HEAL db AWAKENING db PARLYZ_HEAL - db $ff + db -1 ; end ; 161ce MartCeladon3F: ; 161ce @@ -344,7 +345,7 @@ MartCeladon3F: ; 161ce db TM_PROTECT db TM_RAIN_DANCE db TM_SANDSTORM - db $ff + db -1 ; end ; 161d5 MartCeladon4F: ; 161d5 @@ -352,7 +353,7 @@ MartCeladon4F: ; 161d5 db POKE_DOLL db LOVELY_MAIL db SURF_MAIL - db $ff + db -1 ; end ; 161da MartCeladon5F1: ; 161da @@ -362,7 +363,7 @@ MartCeladon5F1: ; 161da db IRON db CARBOS db CALCIUM - db $ff + db -1 ; end ; 161e1 MartCeladon5F2: ; 161e1 @@ -374,7 +375,7 @@ MartCeladon5F2: ; 161e1 db X_DEFEND db X_SPEED db X_SPECIAL - db $ff + db -1 ; end ; 161ea MartFuchsia: ; 161ea @@ -386,7 +387,7 @@ MartFuchsia: ; 161ea db FULL_HEAL db MAX_REPEL db FLOWER_MAIL - db $ff + db -1 ; end ; 161f3 MartSaffron: ; 161f3 @@ -399,7 +400,7 @@ MartSaffron: ; 161f3 db X_ATTACK db X_DEFEND db FLOWER_MAIL - db $ff + db -1 ; end ; 161fd MartMtMoon: ; 161fd @@ -410,7 +411,7 @@ MartMtMoon: ; 161fd db LEMONADE db REPEL db PORTRAITMAIL - db $ff + db -1 ; end ; 16205 MartIndigoPlateau: ; 16205 @@ -422,7 +423,7 @@ MartIndigoPlateau: ; 16205 db FULL_RESTORE db REVIVE db FULL_HEAL - db $ff + db -1 ; end ; 1620e MartUnderground: ; 1620e @@ -431,12 +432,12 @@ MartUnderground: ; 1620e db ENERGY_ROOT db HEAL_POWDER db REVIVAL_HERB - db $ff + db -1 ; end ; 16214 DefaultMart: ; 16214 db 2 ; # items db POKE_BALL db POTION - db $ff + db -1 ; end ; 16218 diff --git a/data/mystery_gift_items.asm b/data/items/mystery_gift_items.asm index b2379071e..b2379071e 100644 --- a/data/mystery_gift_items.asm +++ b/data/items/mystery_gift_items.asm diff --git a/data/items/x_stats.asm b/data/items/x_stats.asm new file mode 100644 index 000000000..ac2d0ad27 --- /dev/null +++ b/data/items/x_stats.asm @@ -0,0 +1,7 @@ +XItemStats: ; f504 + ; item, stat + db X_ATTACK, ATTACK + db X_DEFEND, DEFENSE + db X_SPEED, SPEED + db X_SPECIAL, SP_ATTACK +; f50c diff --git a/data/mail_input_chars.asm b/data/mail_input_chars.asm index befdc0cf7..ca3833529 100644 --- a/data/mail_input_chars.asm +++ b/data/mail_input_chars.asm @@ -14,6 +14,6 @@ MailEntry_Lowercase: ; 1224f db "k l m n o p q r s t" db "u v w x y z . - /" db "'d 'l 'm 'r 's 't 'v & ( )" - db "<``> <''> [ ] ' : ; " + db "“ ” [ ] ' : ; " db "UPPER DEL END " ; 122c1 diff --git a/data/maps/blocks.asm b/data/maps/blocks.asm new file mode 100644 index 000000000..7f008b5b2 --- /dev/null +++ b/data/maps/blocks.asm @@ -0,0 +1,1047 @@ +SECTION "Map Blocks 1", ROMX + +Route32_Blocks: + INCBIN "maps/Route32.blk" + +Route40_Blocks: + INCBIN "maps/Route40.blk" + +Route36_Blocks: + INCBIN "maps/Route36.blk" + +Route44_Blocks: + INCBIN "maps/Route44.blk" + +Route28_Blocks: + INCBIN "maps/Route28.blk" + +BetaHerosHouse_Blocks: + INCBIN "maps/unused/BetaHerosHouse.blk" + +CeladonCity_Blocks: + INCBIN "maps/CeladonCity.blk" + +SaffronCity_Blocks: + INCBIN "maps/SaffronCity.blk" + +Route2_Blocks: + INCBIN "maps/Route2.blk" + +ElmsHouse_Blocks: + INCBIN "maps/ElmsHouse.blk" + +BetaSproutTower1_Blocks: + INCBIN "maps/unused/BetaSproutTower1.blk" + +Route11_Blocks: + INCBIN "maps/Route11.blk" + +BetaSproutTower5_Blocks: + INCBIN "maps/unused/BetaSproutTower5.blk" + +Route15_Blocks: + INCBIN "maps/Route15.blk" + +BetaSproutTower9_Blocks: + INCBIN "maps/unused/BetaSproutTower9.blk" + +Route19_Blocks: + INCBIN "maps/Route19.blk" + +BetaBlackthornCity_Blocks: + INCBIN "maps/unused/BetaBlackthornCity.blk" + +Route10South_Blocks: + INCBIN "maps/Route10South.blk" + +Pokecenter2F_Blocks: +CinnabarPokecenter2FBeta_Blocks: +CeruleanPokecenter2FBeta_Blocks: +Route10Pokecenter2FBeta_Blocks: +VermilionPokecenter2FBeta_Blocks: +PewterPokecenter2FBeta_Blocks: +FuchsiaPokecenter2FBeta_Blocks: +LavenderPokecenter2FBeta_Blocks: +CeladonPokecenter2FBeta_Blocks: +ViridianPokecenter2FBeta_Blocks: +SaffronPokecenter2FBeta_Blocks: + INCBIN "maps/Pokecenter2F.blk" + +Route41_Blocks: + INCBIN "maps/Route41.blk" + +Route33_Blocks: + INCBIN "maps/Route33.blk" + +Route45_Blocks: + INCBIN "maps/Route45.blk" + +Route29_Blocks: + INCBIN "maps/Route29.blk" + +Route37_Blocks: + INCBIN "maps/Route37.blk" + +LavenderTown_Blocks: + INCBIN "maps/LavenderTown.blk" + +PalletTown_Blocks: + INCBIN "maps/PalletTown.blk" + +Route25_Blocks: + INCBIN "maps/Route25.blk" + +Route24_Blocks: + INCBIN "maps/Route24.blk" + +BetaVioletCity_Blocks: + INCBIN "maps/unused/BetaVioletCity.blk" + +Route3_Blocks: + INCBIN "maps/Route3.blk" + +PewterCity_Blocks: + INCBIN "maps/PewterCity.blk" + +BetaIlexForest_Blocks: + INCBIN "maps/unused/BetaIlexForest.blk" + +BetaSproutTower2_Blocks: + INCBIN "maps/unused/BetaSproutTower2.blk" + +Route12_Blocks: + INCBIN "maps/Route12.blk" + +BetaGoldenrodCity_Blocks: + INCBIN "maps/unused/BetaGoldenrodCity.blk" + +Route20_Blocks: + INCBIN "maps/Route20.blk" + +BetaSproutTower6_Blocks: + INCBIN "maps/unused/BetaSproutTower6.blk" + +BetaPokecenterMainHouse_Blocks: + INCBIN "maps/unused/BetaPokecenterMainHouse.blk" + +Route30_Blocks: + INCBIN "maps/Route30.blk" + +Route26_Blocks: + INCBIN "maps/Route26.blk" + +Route42_Blocks: + INCBIN "maps/Route42.blk" + +Route34_Blocks: + INCBIN "maps/Route34.blk" + +Route46_Blocks: + INCBIN "maps/Route46.blk" + +FuchsiaCity_Blocks: + INCBIN "maps/FuchsiaCity.blk" + +Route38_Blocks: + INCBIN "maps/Route38.blk" + +BetaCianwoodCity_Blocks: + INCBIN "maps/unused/BetaCianwoodCity.blk" + +OlivineTimsHouse_Blocks: +OlivineHouseBeta_Blocks: +OlivinePunishmentSpeechHouse_Blocks: +OlivineGoodRodHouse_Blocks: +Route39Farmhouse_Blocks: +MahoganyRedGyaradosSpeechHouse_Blocks: +BlackthornDragonSpeechHouse_Blocks: +BlackthornEmysHouse_Blocks: +MoveDeletersHouse_Blocks: +CeruleanGymBadgeSpeechHouse_Blocks: +CeruleanPoliceStation_Blocks: +CeruleanTradeSpeechHouse_Blocks: +BillsHouse_Blocks: +CharcoalKiln_Blocks: +LakeOfRageHiddenPowerHouse_Blocks: +LakeOfRageMagikarpHouse_Blocks: +GoldenrodHappinessRater_Blocks: +GoldenrodBillsHouse_Blocks: +GoldenrodPPSpeechHouse_Blocks: +GoldenrodNameRater_Blocks: +VermilionHouseFishingSpeechHouse_Blocks: +VermilionMagnetTrainSpeechHouse_Blocks: +VermilionHouseDiglettsCaveSpeechHouse_Blocks: +BluesHouse_Blocks: +PewterNidoranSpeechHouse_Blocks: +PewterSnoozeSpeechHouse_Blocks: +FuchsiaBillSpeechHouse_Blocks: +LavenderSpeechHouse_Blocks: +LavenderNameRater_Blocks: +Route12SuperRodHouse_Blocks: +Route28FamousSpeechHouse_Blocks: +CeladonMansionRoofHouse_Blocks: +Route16FuchsiaSpeechHouse_Blocks: +ManiasHouse_Blocks: +CianwoodPharmacy_Blocks: +CianwoodPhotoStudio_Blocks: +CianwoodLugiaSpeechHouse_Blocks: +PokeSeersHouse_Blocks: +ViridianNicknameSpeechHouse_Blocks: +Route2NuggetSpeechHouse_Blocks: +KrissNeighborsHouse_Blocks: +Route26HealSpeechHouse_Blocks: +Route26DayofWeekSiblingsHouse_Blocks: +Route27SandstormHouse_Blocks: +MrPsychicsHouse_Blocks: +Route5CleanseTagSpeechHouse_Blocks: +CherrygroveGymSpeechHouse_Blocks: +GuideGentsHouse_Blocks: +CherrygroveEvolutionSpeechHouse_Blocks: +Route30BerrySpeechHouse_Blocks: + INCBIN "maps/House1.blk" + +SafariZoneFuchsiaGateBeta_Blocks: +Route19FuchsiaGate_Blocks: +Route43MahoganyGate_Blocks: +Route43Gate_Blocks: +Route35GoldenrodGate_Blocks: +Route36RuinsOfAlphGate_Blocks: +Route34IlexForestGate_Blocks: +Route6SaffronGate_Blocks: +Route40BattleTowerGate_Blocks: +Route2Gate_Blocks: +Route29Route46Gate_Blocks: +Route5SaffronGate_Blocks: + INCBIN "maps/NorthSouthGate.blk" + +BetaEcruteakCity_Blocks: + INCBIN "maps/unused/BetaEcruteakCity.blk" + +BetaCherrygroveCity_Blocks: + INCBIN "maps/unused/BetaCherrygroveCity.blk" + +CinnabarIsland_Blocks: + INCBIN "maps/CinnabarIsland.blk" + +Route4_Blocks: + INCBIN "maps/Route4.blk" + +Route8_Blocks: + INCBIN "maps/Route8.blk" + +BetaSproutTower3_Blocks: + INCBIN "maps/unused/BetaSproutTower3.blk" + +ViridianCity_Blocks: + INCBIN "maps/ViridianCity.blk" + +Route13_Blocks: + INCBIN "maps/Route13.blk" + +Route21_Blocks: + INCBIN "maps/Route21.blk" + +BetaSproutTower7_Blocks: + INCBIN "maps/unused/BetaSproutTower7.blk" + +Route17_Blocks: + INCBIN "maps/Route17.blk" + +BetaMahoganyTown_Blocks: + INCBIN "maps/unused/BetaMahoganyTown.blk" + +Route31_Blocks: + INCBIN "maps/Route31.blk" + +Route27_Blocks: + INCBIN "maps/Route27.blk" + +Route35_Blocks: + INCBIN "maps/Route35.blk" + +Route43_Blocks: + INCBIN "maps/Route43.blk" + +Route39_Blocks: + INCBIN "maps/Route39.blk" + +KrissHouse1F_Blocks: + INCBIN "maps/KrissHouse1F.blk" + +Route38EcruteakGate_Blocks: +Route42EcruteakGate_Blocks: +Route32RuinsOfAlphGate_Blocks: +IlexForestAzaleaGate_Blocks: +Route15FuchsiaGate_Blocks: +Route8SaffronGate_Blocks: +Route16Gate_Blocks: +Route7SaffronGate_Blocks: +Route17Route18Gate_Blocks: +Route31VioletGate_Blocks: + INCBIN "maps/EastWestGate.blk" + +BetaAzaleaTown_Blocks: + INCBIN "maps/unused/BetaAzaleaTown.blk" + +VermilionCity_Blocks: + INCBIN "maps/VermilionCity.blk" + +BetaOlivineCity_Blocks: + INCBIN "maps/unused/BetaOlivineCity.blk" + +BetaNewBarkTown_Blocks: + INCBIN "maps/unused/BetaNewBarkTown.blk" + +ElmsLab_Blocks: + INCBIN "maps/ElmsLab.blk" + +CeruleanCity_Blocks: + INCBIN "maps/CeruleanCity.blk" + +Route1_Blocks: + INCBIN "maps/Route1.blk" + +Route5_Blocks: + INCBIN "maps/Route5.blk" + +Route9_Blocks: + INCBIN "maps/Route9.blk" + +Route22_Blocks: + INCBIN "maps/Route22.blk" + + +SECTION "Map Blocks 2", ROMX + +Route14_Blocks: + INCBIN "maps/Route14.blk" + +BetaSproutTower8_Blocks: + INCBIN "maps/unused/BetaSproutTower8.blk" + +OlivineMart_Blocks: +EcruteakMart_Blocks: +BlackthornMart_Blocks: +CeruleanMart_Blocks: +AzaleaMart_Blocks: +VioletMart_Blocks: +VermilionMart_Blocks: +PewterMart_Blocks: +FuchsiaMart_Blocks: +LavenderMart_Blocks: +ViridianMart_Blocks: +SaffronMart_Blocks: +CherrygroveMart_Blocks: + INCBIN "maps/Mart.blk" + +Route10North_Blocks: + INCBIN "maps/Route10North.blk" + +BetaLakeOfRage_Blocks: + INCBIN "maps/unused/BetaLakeOfRage.blk" + +OlivinePokecenter1F_Blocks: +MahoganyPokecenter1F_Blocks: +EcruteakPokecenter1F_Blocks: +BlackthornPokecenter1F_Blocks: +CinnabarPokecenter1F_Blocks: +CeruleanPokecenter1F_Blocks: +Route10Pokecenter1F_Blocks: +AzaleaPokecenter1F_Blocks: +VioletPokecenter1F_Blocks: +Route32Pokecenter1F_Blocks: +GoldenrodPokecenter1F_Blocks: +VermilionPokecenter1F_Blocks: +PewterPokecenter1F_Blocks: +FuchsiaPokecenter1F_Blocks: +LavenderPokecenter1F_Blocks: +SilverCavePokecenter1F_Blocks: +CeladonPokecenter1F_Blocks: +CianwoodPokecenter1F_Blocks: +ViridianPokecenter1F_Blocks: +SaffronPokecenter1F_Blocks: +CherrygrovePokecenter1F_Blocks: + INCBIN "maps/Pokecenter1F.blk" + +BetaPewterMuseumOfScience1F_Blocks: + INCBIN "maps/unused/BetaPewterMuseumOfScience1F.blk" + +BetaPewterMuseumOfScience2F_Blocks: + INCBIN "maps/unused/BetaPewterMuseumOfScience2F.blk" + +EarlsPokemonAcademy_Blocks: + INCBIN "maps/EarlsPokemonAcademy.blk" + +BetaCinnabarPokemonLabHallway_Blocks: + INCBIN "maps/unused/BetaCinnabarPokemonLabHallway.blk" + +BetaCinnabarPokemonLabRoom1_Blocks: + INCBIN "maps/unused/BetaCinnabarPokemonLabRoom1.blk" + +BetaCinnabarPokemonLabRoom2_Blocks: + INCBIN "maps/unused/BetaCinnabarPokemonLabRoom2.blk" + +BetaCinnabarPokemonLabRoom3_Blocks: + INCBIN "maps/unused/BetaCinnabarPokemonLabRoom3.blk" + +GoldenrodDeptStore1F_Blocks: +CeladonDeptStore1F_Blocks: + INCBIN "maps/DeptStore1F.blk" + +GoldenrodDeptStore2F_Blocks: +CeladonDeptStore2F_Blocks: + INCBIN "maps/DeptStore2F.blk" + +GoldenrodDeptStore3F_Blocks: +CeladonDeptStore3F_Blocks: + INCBIN "maps/DeptStore3F.blk" + +GoldenrodDeptStore4F_Blocks: +CeladonDeptStore4F_Blocks: + INCBIN "maps/DeptStore4F.blk" + +GoldenrodDeptStore5F_Blocks: +CeladonDeptStore5F_Blocks: + INCBIN "maps/DeptStore5F.blk" + +GoldenrodDeptStore6F_Blocks: +CeladonDeptStore6F_Blocks: + INCBIN "maps/DeptStore6F.blk" + +GoldenrodDeptStoreElevator_Blocks: +CeladonDeptStoreElevator_Blocks: + INCBIN "maps/DeptStoreElevator.blk" + +CeladonMansion1F_Blocks: + INCBIN "maps/CeladonMansion1F.blk" + +CeladonMansion2F_Blocks: + INCBIN "maps/CeladonMansion2F.blk" + +CeladonMansion3F_Blocks: + INCBIN "maps/CeladonMansion3F.blk" + +CeladonMansionRoof_Blocks: + INCBIN "maps/CeladonMansionRoof.blk" + +BetaHouse_Blocks: + INCBIN "maps/unused/BetaHouse.blk" + +CeladonGameCorner_Blocks: + INCBIN "maps/CeladonGameCorner.blk" + +CeladonGameCornerPrizeRoom_Blocks: + INCBIN "maps/CeladonGameCornerPrizeRoom.blk" + +Colosseum_Blocks: + INCBIN "maps/Colosseum.blk" + +TradeCenter_Blocks: +TimeCapsule_Blocks: + INCBIN "maps/TradeCenter.blk" + +EcruteakLugiaSpeechHouse_Blocks: +EcruteakItemfinderHouse_Blocks: +VioletNicknameSpeechHouse_Blocks: +VioletKylesHouse_Blocks: + INCBIN "maps/House2.blk" + +BetaCave_Blocks: + INCBIN "maps/unused/BetaCave.blk" + +UnionCaveB1F_Blocks: + INCBIN "maps/UnionCaveB1F.blk" + +UnionCaveB2F_Blocks: + INCBIN "maps/UnionCaveB2F.blk" + +UnionCave1F_Blocks: + INCBIN "maps/UnionCave1F.blk" + +NationalPark_Blocks: +NationalParkBugContest_Blocks: + INCBIN "maps/NationalPark.blk" + +Route5UndergroundPathEntrance_Blocks: +Route6UndergroundPathEntrance_Blocks: + INCBIN "maps/UndergroundPathEntrance.blk" + +BetaPokecenterTradeStation_Blocks: + INCBIN "maps/unused/BetaPokecenterTradeStation.blk" + +KurtsHouse_Blocks: + INCBIN "maps/KurtsHouse.blk" + +GoldenrodMagnetTrainStation_Blocks: + INCBIN "maps/GoldenrodMagnetTrainStation.blk" + +RuinsOfAlphOutside_Blocks: + INCBIN "maps/RuinsOfAlphOutside.blk" + +BetaRuinsOfAlphUnsolvedPuzzleRoom_Blocks: + INCBIN "maps/unused/BetaRuinsOfAlphUnsolvedPuzzleRoom.blk" + +RuinsOfAlphInnerChamber_Blocks: + INCBIN "maps/RuinsOfAlphInnerChamber.blk" + +RuinsOfAlphHoOhChamber_Blocks: +RuinsOfAlphKabutoChamber_Blocks: +RuinsOfAlphOmanyteChamber_Blocks: +RuinsOfAlphAerodactylChamber_Blocks: + INCBIN "maps/RuinsOfAlphPuzzleChamber.blk" + +SproutTower1F_Blocks: + INCBIN "maps/SproutTower1F.blk" + +BetaSproutTowerCutOut1_Blocks: + INCBIN "maps/unused/BetaSproutTowerCutOut1.blk" + +SproutTower2F_Blocks: + INCBIN "maps/SproutTower2F.blk" + +BetaSproutTowerCutOut2_Blocks: + INCBIN "maps/unused/BetaSproutTowerCutOut2.blk" + +SproutTower3F_Blocks: + INCBIN "maps/SproutTower3F.blk" + +BetaSproutTowerCutOut3_Blocks: + INCBIN "maps/unused/BetaSproutTowerCutOut3.blk" + +RadioTower1F_Blocks: + INCBIN "maps/RadioTower1F.blk" + +RadioTower2F_Blocks: + INCBIN "maps/RadioTower2F.blk" + +RadioTower3F_Blocks: + INCBIN "maps/RadioTower3F.blk" + +RadioTower4F_Blocks: + INCBIN "maps/RadioTower4F.blk" + +RadioTower5F_Blocks: + INCBIN "maps/RadioTower5F.blk" + +NewBarkTown_Blocks: + INCBIN "maps/NewBarkTown.blk" + +CherrygroveCity_Blocks: + INCBIN "maps/CherrygroveCity.blk" + +VioletCity_Blocks: + INCBIN "maps/VioletCity.blk" + +AzaleaTown_Blocks: + INCBIN "maps/AzaleaTown.blk" + +CianwoodCity_Blocks: + INCBIN "maps/CianwoodCity.blk" + +GoldenrodCity_Blocks: + INCBIN "maps/GoldenrodCity.blk" + +OlivineCity_Blocks: + INCBIN "maps/OlivineCity.blk" + +EcruteakCity_Blocks: + INCBIN "maps/EcruteakCity.blk" + +MahoganyTown_Blocks: + INCBIN "maps/MahoganyTown.blk" + +LakeOfRage_Blocks: + INCBIN "maps/LakeOfRage.blk" + +BlackthornCity_Blocks: + INCBIN "maps/BlackthornCity.blk" + +SilverCaveOutside_Blocks: + INCBIN "maps/SilverCaveOutside.blk" + +Route6_Blocks: + INCBIN "maps/Route6.blk" + +Route7_Blocks: + INCBIN "maps/Route7.blk" + +Route16_Blocks: + INCBIN "maps/Route16.blk" + +Route18_Blocks: + INCBIN "maps/Route18.blk" + +GoldenrodUnderground_Blocks: + INCBIN "maps/GoldenrodUnderground.blk" + +GoldenrodUndergroundSwitchRoomEntrances_Blocks: + INCBIN "maps/GoldenrodUndergroundSwitchRoomEntrances.blk" + +GoldenrodDeptStoreB1F_Blocks: + INCBIN "maps/GoldenrodDeptStoreB1F.blk" + +GoldenrodUndergroundWarehouse_Blocks: + INCBIN "maps/GoldenrodUndergroundWarehouse.blk" + +BetaElevator_Blocks: + INCBIN "maps/unused/BetaElevator.blk" + +TinTower1F_Blocks: + INCBIN "maps/TinTower1F.blk" + +TinTower2F_Blocks: + INCBIN "maps/TinTower2F.blk" + +TinTower3F_Blocks: + INCBIN "maps/TinTower3F.blk" + +TinTower4F_Blocks: + INCBIN "maps/TinTower4F.blk" + +TinTower5F_Blocks: + INCBIN "maps/TinTower5F.blk" + +TinTower6F_Blocks: + INCBIN "maps/TinTower6F.blk" + +TinTower7F_Blocks: + INCBIN "maps/TinTower7F.blk" + +TinTower8F_Blocks: + INCBIN "maps/TinTower8F.blk" + +TinTower9F_Blocks: + INCBIN "maps/TinTower9F.blk" + +TinTowerRoof_Blocks: + INCBIN "maps/TinTowerRoof.blk" + +BurnedTower1F_Blocks: + INCBIN "maps/BurnedTower1F.blk" + +BurnedTowerB1F_Blocks: + INCBIN "maps/BurnedTowerB1F.blk" + +BetaCaveTestMap_Blocks: + INCBIN "maps/unused/BetaCaveTestMap.blk" + +MountMortar1FOutside_Blocks: + INCBIN "maps/MountMortar1FOutside.blk" + +MountMortar1FInside_Blocks: + INCBIN "maps/MountMortar1FInside.blk" + +MountMortar2FInside_Blocks: + INCBIN "maps/MountMortar2FInside.blk" + +MountMortarB1F_Blocks: + INCBIN "maps/MountMortarB1F.blk" + +IcePath1F_Blocks: + INCBIN "maps/IcePath1F.blk" + +IcePathB1F_Blocks: + INCBIN "maps/IcePathB1F.blk" + +IcePathB2FMahoganySide_Blocks: + INCBIN "maps/IcePathB2FMahoganySide.blk" + +IcePathB2FBlackthornSide_Blocks: + INCBIN "maps/IcePathB2FBlackthornSide.blk" + +IcePathB3F_Blocks: + INCBIN "maps/IcePathB3F.blk" + +WhirlIslandNW_Blocks: + INCBIN "maps/WhirlIslandNW.blk" + +WhirlIslandNE_Blocks: + INCBIN "maps/WhirlIslandNE.blk" + +WhirlIslandSW_Blocks: + INCBIN "maps/WhirlIslandSW.blk" + +WhirlIslandCave_Blocks: + INCBIN "maps/WhirlIslandCave.blk" + +WhirlIslandSE_Blocks: + INCBIN "maps/WhirlIslandSE.blk" + +WhirlIslandB1F_Blocks: + INCBIN "maps/WhirlIslandB1F.blk" + +WhirlIslandB2F_Blocks: + INCBIN "maps/WhirlIslandB2F.blk" + +WhirlIslandLugiaChamber_Blocks: + INCBIN "maps/WhirlIslandLugiaChamber.blk" + +SilverCaveRoom1_Blocks: + INCBIN "maps/SilverCaveRoom1.blk" + +SilverCaveRoom2_Blocks: + INCBIN "maps/SilverCaveRoom2.blk" + +SilverCaveRoom3_Blocks: + INCBIN "maps/SilverCaveRoom3.blk" + +BetaRocketHideout1_Blocks: + INCBIN "maps/unused/BetaRocketHideout1.blk" + +BetaRocketHideout2_Blocks: + INCBIN "maps/unused/BetaRocketHideout2.blk" + +BetaEmptyHouse_Blocks: + INCBIN "maps/unused/BetaEmptyHouse.blk" + +BetaRocketHideout3_Blocks: + INCBIN "maps/unused/BetaRocketHideout3.blk" + +MahoganyMart1F_Blocks: +MountMoonGiftShop_Blocks: + INCBIN "maps/GiftShop.blk" + +TeamRocketBaseB1F_Blocks: + INCBIN "maps/TeamRocketBaseB1F.blk" + +TeamRocketBaseB2F_Blocks: + INCBIN "maps/TeamRocketBaseB2F.blk" + +TeamRocketBaseB3F_Blocks: + INCBIN "maps/TeamRocketBaseB3F.blk" + +BetaRoute23EarlyVersion_Blocks: + INCBIN "maps/unused/BetaRoute23EarlyVersion.blk" + +IndigoPlateauPokecenter1F_Blocks: + INCBIN "maps/IndigoPlateauPokecenter1F.blk" + +WillsRoom_Blocks: + INCBIN "maps/WillsRoom.blk" + +KogasRoom_Blocks: + INCBIN "maps/KogasRoom.blk" + +BrunosRoom_Blocks: + INCBIN "maps/BrunosRoom.blk" + +KarensRoom_Blocks: + INCBIN "maps/KarensRoom.blk" + +AzaleaGym_Blocks: + INCBIN "maps/AzaleaGym.blk" + +VioletGym_Blocks: + INCBIN "maps/VioletGym.blk" + +GoldenrodGym_Blocks: + INCBIN "maps/GoldenrodGym.blk" + +EcruteakGym_Blocks: + INCBIN "maps/EcruteakGym.blk" + +MahoganyGym_Blocks: + INCBIN "maps/MahoganyGym.blk" + +OlivineGym_Blocks: + INCBIN "maps/OlivineGym.blk" + +BetaUnknown_Blocks: + INCBIN "maps/unused/BetaUnknown.blk" + +CianwoodGym_Blocks: + INCBIN "maps/CianwoodGym.blk" + +BlackthornGym1F_Blocks: + INCBIN "maps/BlackthornGym1F.blk" + +BlackthornGym2F_Blocks: + INCBIN "maps/BlackthornGym2F.blk" + +OlivineLighthouse1F_Blocks: + INCBIN "maps/OlivineLighthouse1F.blk" + +OlivineLighthouse2F_Blocks: + INCBIN "maps/OlivineLighthouse2F.blk" + +OlivineLighthouse3F_Blocks: + INCBIN "maps/OlivineLighthouse3F.blk" + +OlivineLighthouse4F_Blocks: + INCBIN "maps/OlivineLighthouse4F.blk" + +OlivineLighthouse5F_Blocks: + INCBIN "maps/OlivineLighthouse5F.blk" + +OlivineLighthouse6F_Blocks: + INCBIN "maps/OlivineLighthouse6F.blk" + + +SECTION "Map Blocks 3", ROMX + +BetaCave2_Blocks: + INCBIN "maps/unused/BetaCave2.blk" + +SlowpokeWellB1F_Blocks: + INCBIN "maps/SlowpokeWellB1F.blk" + +SlowpokeWellB2F_Blocks: + INCBIN "maps/SlowpokeWellB2F.blk" + +IlexForest_Blocks: + INCBIN "maps/IlexForest.blk" + +DarkCaveVioletEntrance_Blocks: + INCBIN "maps/DarkCaveVioletEntrance.blk" + +DarkCaveBlackthornEntrance_Blocks: + INCBIN "maps/DarkCaveBlackthornEntrance.blk" + +RuinsOfAlphResearchCenter_Blocks: + INCBIN "maps/RuinsOfAlphResearchCenter.blk" + +GoldenrodBikeShop_Blocks: + INCBIN "maps/GoldenrodBikeShop.blk" + +DanceTheatre_Blocks: + INCBIN "maps/DanceTheatre.blk" + +EcruteakHouse_Blocks: + INCBIN "maps/EcruteakHouse.blk" + +GoldenrodGameCorner_Blocks: + INCBIN "maps/GoldenrodGameCorner.blk" + +Route35NationalParkGate_Blocks: + INCBIN "maps/Route35NationalParkGate.blk" + +Route36NationalParkGate_Blocks: + INCBIN "maps/Route36NationalParkGate.blk" + +FastShip1F_Blocks: + INCBIN "maps/FastShip1F.blk" + +FastShipB1F_Blocks: + INCBIN "maps/FastShipB1F.blk" + +BetaFastShipInsideCutOut_Blocks: + INCBIN "maps/unused/BetaFastShipInsideCutOut.blk" + +FastShipCabins_NNW_NNE_NE_Blocks: + INCBIN "maps/FastShipCabins_NNW_NNE_NE.blk" + +FastShipCabins_SW_SSW_NW_Blocks: + INCBIN "maps/FastShipCabins_SW_SSW_NW.blk" + +FastShipCabins_SE_SSE_CaptainsCabin_Blocks: + INCBIN "maps/FastShipCabins_SE_SSE_CaptainsCabin.blk" + +OlivinePort_Blocks: + INCBIN "maps/OlivinePort.blk" + +VermilionPort_Blocks: + INCBIN "maps/VermilionPort.blk" + +OlivineCafe_Blocks: +SafariZoneMainOffice_Blocks: + INCBIN "maps/OlivineCafe.blk" + +KrissHouse2F_Blocks: + INCBIN "maps/KrissHouse2F.blk" + +SaffronMagnetTrainStation_Blocks: + INCBIN "maps/SaffronMagnetTrainStation.blk" + +CeruleanGym_Blocks: + INCBIN "maps/CeruleanGym.blk" + +VermilionGym_Blocks: + INCBIN "maps/VermilionGym.blk" + +SaffronGym_Blocks: + INCBIN "maps/SaffronGym.blk" + +PowerPlant_Blocks: + INCBIN "maps/PowerPlant.blk" + +PokemonFanClub_Blocks: +SafariZoneWardensHome_Blocks: + INCBIN "maps/PokemonFanClub.blk" + +FightingDojo_Blocks: + INCBIN "maps/FightingDojo.blk" + +SilphCo1F_Blocks: + INCBIN "maps/SilphCo1F.blk" + +ViridianGym_Blocks: + INCBIN "maps/ViridianGym.blk" + +TrainerHouse1F_Blocks: + INCBIN "maps/TrainerHouse1F.blk" + +TrainerHouseB1F_Blocks: + INCBIN "maps/TrainerHouseB1F.blk" + +RedsHouse1F_Blocks: + INCBIN "maps/RedsHouse1F.blk" + +RedsHouse2F_Blocks: + INCBIN "maps/RedsHouse2F.blk" + +OaksLab_Blocks: + INCBIN "maps/OaksLab.blk" + +MrFujisHouse_Blocks: + INCBIN "maps/MrFujisHouse.blk" + +LavRadioTower1F_Blocks: + INCBIN "maps/LavRadioTower1F.blk" + +SilverCaveItemRooms_Blocks: + INCBIN "maps/SilverCaveItemRooms.blk" + +DayCare_Blocks: + INCBIN "maps/DayCare.blk" + +SoulHouse_Blocks: + INCBIN "maps/SoulHouse.blk" + +PewterGym_Blocks: + INCBIN "maps/PewterGym.blk" + +CeladonGym_Blocks: + INCBIN "maps/CeladonGym.blk" + +BetaHouse2_Blocks: + INCBIN "maps/unused/BetaHouse2.blk" + +CeladonCafe_Blocks: + INCBIN "maps/CeladonCafe.blk" + +BetaCeladonMansion_Blocks: + INCBIN "maps/unused/BetaCeladonMansion.blk" + +RockTunnel1F_Blocks: + INCBIN "maps/RockTunnel1F.blk" + +RockTunnelB1F_Blocks: + INCBIN "maps/RockTunnelB1F.blk" + +DiglettsCave_Blocks: + INCBIN "maps/DiglettsCave.blk" + +MountMoon_Blocks: + INCBIN "maps/MountMoon.blk" + +SeafoamGym_Blocks: + INCBIN "maps/SeafoamGym.blk" + +MrPokemonsHouse_Blocks: + INCBIN "maps/MrPokemonsHouse.blk" + +VictoryRoadGate_Blocks: + INCBIN "maps/VictoryRoadGate.blk" + +OlivinePortPassage_Blocks: +VermilionPortPassage_Blocks: + INCBIN "maps/PortPassage.blk" + +FuchsiaGym_Blocks: + INCBIN "maps/FuchsiaGym.blk" + +SafariZoneBeta_Blocks: + INCBIN "maps/SafariZoneBeta.blk" + +UndergroundPath_Blocks: + INCBIN "maps/UndergroundPath.blk" + +Route39Barn_Blocks: + INCBIN "maps/Route39Barn.blk" + +VictoryRoad_Blocks: + INCBIN "maps/VictoryRoad.blk" + +Route23_Blocks: + INCBIN "maps/Route23.blk" + +LancesRoom_Blocks: + INCBIN "maps/LancesRoom.blk" + +HallOfFame_Blocks: + INCBIN "maps/HallOfFame.blk" + +CopycatsHouse1F_Blocks: + INCBIN "maps/CopycatsHouse1F.blk" + +CopycatsHouse2F_Blocks: + INCBIN "maps/CopycatsHouse2F.blk" + +GoldenrodFlowerShop_Blocks: + INCBIN "maps/GoldenrodFlowerShop.blk" + +MountMoonSquare_Blocks: + INCBIN "maps/MountMoonSquare.blk" + +WiseTriosRoom_Blocks: + INCBIN "maps/WiseTriosRoom.blk" + +DragonsDen1F_Blocks: + INCBIN "maps/DragonsDen1F.blk" + +DragonsDenB1F_Blocks: + INCBIN "maps/DragonsDenB1F.blk" + +TohjoFalls_Blocks: + INCBIN "maps/TohjoFalls.blk" + +RuinsOfAlphHoOhItemRoom_Blocks: +RuinsOfAlphKabutoItemRoom_Blocks: +RuinsOfAlphOmanyteItemRoom_Blocks: +RuinsOfAlphAerodactylItemRoom_Blocks: + INCBIN "maps/RuinsOfAlphItemRoom.blk" + +RuinsOfAlphHoOhWordRoom_Blocks: + INCBIN "maps/RuinsOfAlphHoOhWordRoom.blk" + +RuinsOfAlphKabutoWordRoom_Blocks: + INCBIN "maps/RuinsOfAlphKabutoWordRoom.blk" + +RuinsOfAlphOmanyteWordRoom_Blocks: + INCBIN "maps/RuinsOfAlphOmanyteWordRoom.blk" + +RuinsOfAlphAerodactylWordRoom_Blocks: + INCBIN "maps/RuinsOfAlphAerodactylWordRoom.blk" + +DragonShrine_Blocks: + INCBIN "maps/DragonShrine.blk" + +BattleTower1F_Blocks: + INCBIN "maps/BattleTower1F.blk" + +BattleTowerBattleRoom_Blocks: + INCBIN "maps/BattleTowerBattleRoom.blk" + +GoldenrodPokeComCenter2FMobile_Blocks: + INCBIN "maps/GoldenrodPokeComCenter2FMobile.blk" + +MobileTradeRoomMobile_Blocks: + INCBIN "maps/MobileTradeRoomMobile.blk" + +MobileBattleRoom_Blocks: + INCBIN "maps/MobileBattleRoom.blk" + +BattleTowerHallway_Blocks: + INCBIN "maps/BattleTowerHallway.blk" + +BattleTowerElevator_Blocks: + INCBIN "maps/BattleTowerElevator.blk" + +BattleTowerOutside_Blocks: + INCBIN "maps/BattleTowerOutside.blk" + +BetaBlank_Blocks: + INCBIN "maps/unused/BetaBlank.blk" + +GoldenrodDeptStoreRoof_Blocks: + INCBIN "maps/GoldenrodDeptStoreRoof.blk" diff --git a/data/maps/data.asm b/data/maps/data.asm new file mode 100644 index 000000000..0cdfb0826 --- /dev/null +++ b/data/maps/data.asm @@ -0,0 +1,685 @@ +map_data: MACRO +;\1: map name +;\2: map id +;\3: border block +;\4: connections: combo of NORTH, SOUTH, WEST, and/or EAST, or 0 for none +\1_MapData:: + db \3 + db \2_HEIGHT, \2_WIDTH + db BANK(\1_Blocks) + dw \1_Blocks + db BANK(\1_MapScripts) + dw \1_MapScripts + dw \1_MapEvents + db \4 +ENDM + +connection: MACRO +if "\1" == "north" +;\2: map id +;\3: map name (eventually will be rolled into map id) +;\4: x +;\5: offset? +;\6: strip length +;\7: this map id + map \2 + dw \3_Blocks + \2_WIDTH * (\2_HEIGHT - 3) + \5 + dw OverworldMap + \4 + 3 + db \6 + db \2_WIDTH + db \2_HEIGHT * 2 - 1 + db (\4 - \5) * -2 + dw OverworldMap + \2_HEIGHT * (\2_WIDTH + 6) + 1 +endc + +if "\1" == "south" +;\2: map id +;\3: map name (eventually will be rolled into map id) +;\4: x +;\5: offset? +;\6: strip length +;\7: this map id + map \2 + dw \3_Blocks + \5 + dw OverworldMap + (\7_HEIGHT + 3) * (\7_WIDTH + 6) + \4 + 3 + db \6 + db \2_WIDTH + db 0 + db (\4 - \5) * -2 + dw OverworldMap + \2_WIDTH + 7 +endc + +if "\1" == "west" +;\2: map id +;\3: map name (eventually will be rolled into map id) +;\4: y +;\5: offset? +;\6: strip length +;\7: this map id + map \2 + dw \3_Blocks + (\2_WIDTH * \5) + \2_WIDTH - 3 + dw OverworldMap + (\7_WIDTH + 6) * (\4 + 3) + db \6 + db \2_WIDTH + db (\4 - \5) * -2 + db \2_WIDTH * 2 - 1 + dw OverworldMap + \2_WIDTH * 2 + 6 +endc + +if "\1" == "east" +;\2: map id +;\3: map name (eventually will be rolled into map id) +;\4: y +;\5: offset? +;\6: strip length +;\7: this map id + map \2 + dw \3_Blocks + (\2_WIDTH * \5) + dw OverworldMap + (\7_WIDTH + 6) * (\4 + 3 + 1) - 3 + db \6 + db \2_WIDTH + db (\4 - \5) * -2 + db 0 + dw OverworldMap + \2_WIDTH + 7 +endc +ENDM + + + map_data NewBarkTown, NEW_BARK_TOWN, $05, WEST | EAST + connection west, ROUTE_29, Route29, 0, 0, 9, NEW_BARK_TOWN + connection east, ROUTE_27, Route27, 0, 0, 9, NEW_BARK_TOWN + + map_data CherrygroveCity, CHERRYGROVE_CITY, $35, NORTH | EAST + connection north, ROUTE_30, Route30, 5, 0, 10, CHERRYGROVE_CITY + connection east, ROUTE_29, Route29, 0, 0, 9, CHERRYGROVE_CITY + + map_data VioletCity, VIOLET_CITY, $05, SOUTH | WEST | EAST + connection south, ROUTE_32, Route32, 0, 0, 10, VIOLET_CITY + connection west, ROUTE_36, Route36, 0, 0, 9, VIOLET_CITY + connection east, ROUTE_31, Route31, 9, 0, 9, VIOLET_CITY + + map_data AzaleaTown, AZALEA_TOWN, $05, WEST | EAST + connection west, ROUTE_34, Route34, -3, 15, 12, AZALEA_TOWN + connection east, ROUTE_33, Route33, 0, 0, 9, AZALEA_TOWN + + map_data CianwoodCity, CIANWOOD_CITY, $35, EAST + connection east, ROUTE_41, Route41, 0, 0, 27, CIANWOOD_CITY + + map_data GoldenrodCity, GOLDENROD_CITY, $35, NORTH | SOUTH + connection north, ROUTE_35, Route35, 5, 0, 10, GOLDENROD_CITY + connection south, ROUTE_34, Route34, 5, 0, 10, GOLDENROD_CITY + + map_data OlivineCity, OLIVINE_CITY, $35, NORTH | WEST + connection north, ROUTE_39, Route39, 5, 0, 10, OLIVINE_CITY + connection west, ROUTE_40, Route40, 9, 0, 12, OLIVINE_CITY + + map_data EcruteakCity, ECRUTEAK_CITY, $05, SOUTH | WEST | EAST + connection south, ROUTE_37, Route37, 5, 0, 10, ECRUTEAK_CITY + connection west, ROUTE_38, Route38, 5, 0, 9, ECRUTEAK_CITY + connection east, ROUTE_42, Route42, 9, 0, 9, ECRUTEAK_CITY + + map_data MahoganyTown, MAHOGANY_TOWN, $71, NORTH | WEST | EAST + connection north, ROUTE_43, Route43, 0, 0, 10, MAHOGANY_TOWN + connection west, ROUTE_42, Route42, 0, 0, 9, MAHOGANY_TOWN + connection east, ROUTE_44, Route44, 0, 0, 9, MAHOGANY_TOWN + + map_data LakeOfRage, LAKE_OF_RAGE, $05, SOUTH + connection south, ROUTE_43, Route43, 5, 0, 10, LAKE_OF_RAGE + + map_data BlackthornCity, BLACKTHORN_CITY, $71, SOUTH | WEST + connection south, ROUTE_45, Route45, 0, 0, 10, BLACKTHORN_CITY + connection west, ROUTE_44, Route44, 9, 0, 9, BLACKTHORN_CITY + + map_data SilverCaveOutside, SILVER_CAVE_OUTSIDE, $2c, EAST + connection east, ROUTE_28, Route28, 9, 0, 9, SILVER_CAVE_OUTSIDE + + map_data Route26, ROUTE_26, $05, WEST + connection west, ROUTE_27, Route27, 45, 0, 9, ROUTE_26 + + map_data Route27, ROUTE_27, $35, WEST | EAST + connection west, NEW_BARK_TOWN, NewBarkTown, 0, 0, 9, ROUTE_27 + connection east, ROUTE_26, Route26, -3, 42, 12, ROUTE_27 + + map_data Route28, ROUTE_28, $2c, WEST + connection west, SILVER_CAVE_OUTSIDE, SilverCaveOutside, -3, 6, 12, ROUTE_28 + + map_data Route29, ROUTE_29, $05, NORTH | WEST | EAST + connection north, ROUTE_46, Route46, 10, 0, 10, ROUTE_29 + connection west, CHERRYGROVE_CITY, CherrygroveCity, 0, 0, 9, ROUTE_29 + connection east, NEW_BARK_TOWN, NewBarkTown, 0, 0, 9, ROUTE_29 + + map_data Route30, ROUTE_30, $05, NORTH | SOUTH + connection north, ROUTE_31, Route31, -3, 7, 13, ROUTE_30 + connection south, CHERRYGROVE_CITY, CherrygroveCity, -3, 2, 16, ROUTE_30 + + map_data Route31, ROUTE_31, $05, SOUTH | WEST + connection south, ROUTE_30, Route30, 10, 0, 10, ROUTE_31 + connection west, VIOLET_CITY, VioletCity, -3, 6, 12, ROUTE_31 + + map_data Route32, ROUTE_32, $05, NORTH | SOUTH + connection north, VIOLET_CITY, VioletCity, 0, 0, 13, ROUTE_32 + connection south, ROUTE_33, Route33, 0, 0, 10, ROUTE_32 + + map_data Route33, ROUTE_33, $05, NORTH | WEST + connection north, ROUTE_32, Route32, 0, 0, 10, ROUTE_33 + connection west, AZALEA_TOWN, AzaleaTown, 0, 0, 9, ROUTE_33 + + map_data Route34, ROUTE_34, $05, NORTH | EAST + connection north, GOLDENROD_CITY, GoldenrodCity, -3, 2, 16, ROUTE_34 + connection east, AZALEA_TOWN, AzaleaTown, 18, 0, 9, ROUTE_34 + + map_data Route35, ROUTE_35, $05, NORTH | SOUTH + connection north, ROUTE_36, Route36, 0, 0, 13, ROUTE_35 + connection south, GOLDENROD_CITY, GoldenrodCity, -3, 2, 16, ROUTE_35 + + map_data Route36, ROUTE_36, $05, NORTH | SOUTH | EAST + connection north, ROUTE_37, Route37, 10, 0, 10, ROUTE_36 + connection south, ROUTE_35, Route35, 0, 0, 10, ROUTE_36 + connection east, VIOLET_CITY, VioletCity, 0, 0, 12, ROUTE_36 + + map_data Route37, ROUTE_37, $05, NORTH | SOUTH + connection north, ECRUTEAK_CITY, EcruteakCity, -3, 2, 16, ROUTE_37 + connection south, ROUTE_36, Route36, -3, 7, 16, ROUTE_37 + + map_data Route38, ROUTE_38, $05, WEST | EAST + connection west, ROUTE_39, Route39, 0, 0, 12, ROUTE_38 + connection east, ECRUTEAK_CITY, EcruteakCity, -3, 2, 15, ROUTE_38 + + map_data Route39, ROUTE_39, $05, SOUTH | EAST + connection south, OLIVINE_CITY, OlivineCity, -3, 2, 16, ROUTE_39 + connection east, ROUTE_38, Route38, 0, 0, 9, ROUTE_39 + + map_data Route40, ROUTE_40, $35, SOUTH | EAST + connection south, ROUTE_41, Route41, -3, 12, 13, ROUTE_40 + connection east, OLIVINE_CITY, OlivineCity, -3, 6, 12, ROUTE_40 + + map_data Route41, ROUTE_41, $35, NORTH | WEST + connection north, ROUTE_40, Route40, 15, 0, 10, ROUTE_41 + connection west, CIANWOOD_CITY, CianwoodCity, 0, 0, 27, ROUTE_41 + + map_data Route42, ROUTE_42, $05, WEST | EAST + connection west, ECRUTEAK_CITY, EcruteakCity, -3, 6, 12, ROUTE_42 + connection east, MAHOGANY_TOWN, MahoganyTown, 0, 0, 9, ROUTE_42 + + map_data Route43, ROUTE_43, $05, NORTH | SOUTH + connection north, LAKE_OF_RAGE, LakeOfRage, -3, 2, 16, ROUTE_43 + connection south, MAHOGANY_TOWN, MahoganyTown, 0, 0, 10, ROUTE_43 + + map_data Route44, ROUTE_44, $71, WEST | EAST + connection west, MAHOGANY_TOWN, MahoganyTown, 0, 0, 9, ROUTE_44 + connection east, BLACKTHORN_CITY, BlackthornCity, -3, 6, 12, ROUTE_44 + + map_data Route45, ROUTE_45, $71, NORTH | WEST + connection north, BLACKTHORN_CITY, BlackthornCity, 0, 0, 13, ROUTE_45 + connection west, ROUTE_46, Route46, 36, 0, 12, ROUTE_45 + + map_data Route46, ROUTE_46, $05, SOUTH | EAST + connection south, ROUTE_29, Route29, -3, 7, 16, ROUTE_46 + connection east, ROUTE_45, Route45, -3, 33, 12, ROUTE_46 + + map_data PewterCity, PEWTER_CITY, $0f, SOUTH | EAST + connection south, ROUTE_2, Route2, 5, 0, 10, PEWTER_CITY + connection east, ROUTE_3, Route3, 5, 0, 9, PEWTER_CITY + + map_data Route2, ROUTE_2, $0f, NORTH | SOUTH + connection north, PEWTER_CITY, PewterCity, -3, 2, 16, ROUTE_2 + connection south, VIRIDIAN_CITY, ViridianCity, -3, 2, 16, ROUTE_2 + + map_data ViridianCity, VIRIDIAN_CITY, $0f, NORTH | SOUTH | WEST + connection north, ROUTE_2, Route2, 5, 0, 10, VIRIDIAN_CITY + connection south, ROUTE_1, Route1, 10, 0, 10, VIRIDIAN_CITY + connection west, ROUTE_22, Route22, 4, 0, 9, VIRIDIAN_CITY + + map_data Route22, ROUTE_22, $2c, EAST + connection east, VIRIDIAN_CITY, ViridianCity, -3, 1, 15, ROUTE_22 + + map_data Route1, ROUTE_1, $0f, NORTH | SOUTH + connection north, VIRIDIAN_CITY, ViridianCity, -3, 7, 13, ROUTE_1 + connection south, PALLET_TOWN, PalletTown, 0, 0, 10, ROUTE_1 + + map_data PalletTown, PALLET_TOWN, $0f, NORTH | SOUTH + connection north, ROUTE_1, Route1, 0, 0, 10, PALLET_TOWN + connection south, ROUTE_21, Route21, 0, 0, 10, PALLET_TOWN + + map_data Route21, ROUTE_21, $43, NORTH | SOUTH + connection north, PALLET_TOWN, PalletTown, 0, 0, 10, ROUTE_21 + connection south, CINNABAR_ISLAND, CinnabarIsland, 0, 0, 10, ROUTE_21 + + map_data CinnabarIsland, CINNABAR_ISLAND, $43, NORTH | EAST + connection north, ROUTE_21, Route21, 0, 0, 10, CINNABAR_ISLAND + connection east, ROUTE_20, Route20, 0, 0, 9, CINNABAR_ISLAND + + map_data Route20, ROUTE_20, $43, WEST | EAST + connection west, CINNABAR_ISLAND, CinnabarIsland, 0, 0, 9, ROUTE_20 + connection east, ROUTE_19, Route19, -3, 6, 12, ROUTE_20 + + map_data Route19, ROUTE_19, $43, NORTH | WEST + connection north, FUCHSIA_CITY, FuchsiaCity, 0, 0, 13, ROUTE_19 + connection west, ROUTE_20, Route20, 9, 0, 9, ROUTE_19 + + map_data FuchsiaCity, FUCHSIA_CITY, $0f, SOUTH | WEST | EAST + connection south, ROUTE_19, Route19, 0, 0, 10, FUCHSIA_CITY + connection west, ROUTE_18, Route18, 7, 0, 9, FUCHSIA_CITY + connection east, ROUTE_15, Route15, 9, 0, 9, FUCHSIA_CITY + + map_data Route18, ROUTE_18, $43, WEST | EAST + connection west, ROUTE_17, Route17, -3, 35, 10, ROUTE_18 + connection east, FUCHSIA_CITY, FuchsiaCity, -3, 4, 14, ROUTE_18 + + map_data Route17, ROUTE_17, $43, NORTH | EAST + connection north, ROUTE_16, Route16, 0, 0, 10, ROUTE_17 + connection east, ROUTE_18, Route18, 38, 0, 9, ROUTE_17 + + map_data Route16, ROUTE_16, $0f, SOUTH | EAST + connection south, ROUTE_17, Route17, 0, 0, 10, ROUTE_16 + connection east, CELADON_CITY, CeladonCity, -3, 6, 12, ROUTE_16 + + map_data CeladonCity, CELADON_CITY, $0f, WEST | EAST + connection west, ROUTE_16, Route16, 9, 0, 9, CELADON_CITY + connection east, ROUTE_7, Route7, 5, 0, 9, CELADON_CITY + + map_data Route7, ROUTE_7, $0f, WEST | EAST + connection west, CELADON_CITY, CeladonCity, -3, 2, 15, ROUTE_7 + connection east, SAFFRON_CITY, SaffronCity, -3, 6, 12, ROUTE_7 + + map_data Route15, ROUTE_15, $0f, WEST | EAST + connection west, FUCHSIA_CITY, FuchsiaCity, -3, 6, 12, ROUTE_15 + connection east, ROUTE_14, Route14, -3, 6, 12, ROUTE_15 + + map_data Route14, ROUTE_14, $43, NORTH | WEST + connection north, ROUTE_13, Route13, 0, 0, 13, ROUTE_14 + connection west, ROUTE_15, Route15, 9, 0, 9, ROUTE_14 + + map_data Route13, ROUTE_13, $43, NORTH | SOUTH + connection north, ROUTE_12, Route12, 20, 0, 10, ROUTE_13 + connection south, ROUTE_14, Route14, 0, 0, 10, ROUTE_13 + + map_data Route12, ROUTE_12, $43, NORTH | SOUTH | WEST + connection north, LAVENDER_TOWN, LavenderTown, 0, 0, 10, ROUTE_12 + connection south, ROUTE_13, Route13, -3, 17, 13, ROUTE_12 + connection west, ROUTE_11, Route11, 9, 0, 9, ROUTE_12 + + map_data Route11, ROUTE_11, $0f, WEST | EAST + connection west, VERMILION_CITY, VermilionCity, 0, 0, 12, ROUTE_11 + connection east, ROUTE_12, Route12, -3, 6, 15, ROUTE_11 + + map_data LavenderTown, LAVENDER_TOWN, $2c, NORTH | SOUTH | WEST + connection north, ROUTE_10_SOUTH, Route10South, 0, 0, 10, LAVENDER_TOWN + connection south, ROUTE_12, Route12, 0, 0, 10, LAVENDER_TOWN + connection west, ROUTE_8, Route8, 0, 0, 9, LAVENDER_TOWN + + map_data VermilionCity, VERMILION_CITY, $43, NORTH | EAST + connection north, ROUTE_6, Route6, 5, 0, 10, VERMILION_CITY + connection east, ROUTE_11, Route11, 0, 0, 9, VERMILION_CITY + + map_data Route6, ROUTE_6, $0f, NORTH | SOUTH + connection north, SAFFRON_CITY, SaffronCity, -3, 2, 16, ROUTE_6 + connection south, VERMILION_CITY, VermilionCity, -3, 2, 16, ROUTE_6 + + map_data SaffronCity, SAFFRON_CITY, $0f, NORTH | SOUTH | WEST | EAST + connection north, ROUTE_5, Route5, 5, 0, 10, SAFFRON_CITY + connection south, ROUTE_6, Route6, 5, 0, 10, SAFFRON_CITY + connection west, ROUTE_7, Route7, 9, 0, 9, SAFFRON_CITY + connection east, ROUTE_8, Route8, 9, 0, 9, SAFFRON_CITY + + map_data Route5, ROUTE_5, $0f, NORTH | SOUTH + connection north, CERULEAN_CITY, CeruleanCity, -3, 2, 16, ROUTE_5 + connection south, SAFFRON_CITY, SaffronCity, -3, 2, 16, ROUTE_5 + + map_data CeruleanCity, CERULEAN_CITY, $0f, NORTH | SOUTH | WEST | EAST + connection north, ROUTE_24, Route24, 6, 0, 10, CERULEAN_CITY + connection south, ROUTE_5, Route5, 5, 0, 10, CERULEAN_CITY + connection west, ROUTE_4, Route4, 5, 0, 9, CERULEAN_CITY + connection east, ROUTE_9, Route9, 9, 0, 9, CERULEAN_CITY + + map_data Route9, ROUTE_9, $2c, SOUTH | WEST + connection south, ROUTE_10_NORTH, Route10North, 20, 0, 10, ROUTE_9 + connection west, CERULEAN_CITY, CeruleanCity, -3, 6, 12, ROUTE_9 + + map_data Route24, ROUTE_24, $2c, NORTH | SOUTH + connection north, ROUTE_25, Route25, 0, 0, 13, ROUTE_24 + connection south, CERULEAN_CITY, CeruleanCity, -3, 3, 16, ROUTE_24 + + map_data Route25, ROUTE_25, $2c, SOUTH + connection south, ROUTE_24, Route24, 0, 0, 10, ROUTE_25 + + map_data Route3, ROUTE_3, $2c, WEST | EAST + connection west, PEWTER_CITY, PewterCity, -3, 2, 15, ROUTE_3 + connection east, ROUTE_4, Route4, 0, 0, 9, ROUTE_3 + + map_data Route4, ROUTE_4, $2c, WEST | EAST + connection west, ROUTE_3, Route3, 0, 0, 9, ROUTE_4 + connection east, CERULEAN_CITY, CeruleanCity, -3, 2, 15, ROUTE_4 + + map_data Route8, ROUTE_8, $2c, WEST | EAST + connection west, SAFFRON_CITY, SaffronCity, -3, 6, 12, ROUTE_8 + connection east, LAVENDER_TOWN, LavenderTown, 0, 0, 9, ROUTE_8 + + map_data Route10North, ROUTE_10_NORTH, $2c, NORTH | SOUTH + connection north, ROUTE_9, Route9, -3, 17, 13, ROUTE_10_NORTH + connection south, ROUTE_10_SOUTH, Route10South, 0, 0, 10, ROUTE_10_NORTH + + map_data Route10South, ROUTE_10_SOUTH, $2c, NORTH | SOUTH + connection north, ROUTE_10_NORTH, Route10North, 0, 0, 10, ROUTE_10_SOUTH + connection south, LAVENDER_TOWN, LavenderTown, 0, 0, 10, ROUTE_10_SOUTH + + map_data Route23, ROUTE_23, $0f, 0 + map_data SproutTower1F, SPROUT_TOWER_1F, $00, 0 + map_data SproutTower2F, SPROUT_TOWER_2F, $00, 0 + map_data SproutTower3F, SPROUT_TOWER_3F, $00, 0 + map_data TinTower1F, TIN_TOWER_1F, $00, 0 + map_data TinTower2F, TIN_TOWER_2F, $00, 0 + map_data TinTower3F, TIN_TOWER_3F, $00, 0 + map_data TinTower4F, TIN_TOWER_4F, $00, 0 + map_data TinTower5F, TIN_TOWER_5F, $00, 0 + map_data TinTower6F, TIN_TOWER_6F, $00, 0 + map_data TinTower7F, TIN_TOWER_7F, $00, 0 + map_data TinTower8F, TIN_TOWER_8F, $00, 0 + map_data TinTower9F, TIN_TOWER_9F, $00, 0 + map_data BurnedTower1F, BURNED_TOWER_1F, $00, 0 + map_data BurnedTowerB1F, BURNED_TOWER_B1F, $09, 0 + map_data NationalPark, NATIONAL_PARK, $00, 0 + map_data NationalParkBugContest, NATIONAL_PARK_BUG_CONTEST, $00, 0 + map_data RadioTower1F, RADIO_TOWER_1F, $00, 0 + map_data RadioTower2F, RADIO_TOWER_2F, $00, 0 + map_data RadioTower3F, RADIO_TOWER_3F, $00, 0 + map_data RadioTower4F, RADIO_TOWER_4F, $00, 0 + map_data RadioTower5F, RADIO_TOWER_5F, $00, 0 + map_data RuinsOfAlphOutside, RUINS_OF_ALPH_OUTSIDE, $05, 0 + map_data RuinsOfAlphHoOhChamber, RUINS_OF_ALPH_HO_OH_CHAMBER, $00, 0 + map_data RuinsOfAlphKabutoChamber, RUINS_OF_ALPH_KABUTO_CHAMBER, $00, 0 + map_data RuinsOfAlphOmanyteChamber, RUINS_OF_ALPH_OMANYTE_CHAMBER, $00, 0 + map_data RuinsOfAlphAerodactylChamber, RUINS_OF_ALPH_AERODACTYL_CHAMBER, $00, 0 + map_data RuinsOfAlphInnerChamber, RUINS_OF_ALPH_INNER_CHAMBER, $00, 0 + map_data RuinsOfAlphResearchCenter, RUINS_OF_ALPH_RESEARCH_CENTER, $00, 0 + map_data RuinsOfAlphHoOhItemRoom, RUINS_OF_ALPH_HO_OH_ITEM_ROOM, $00, 0 + map_data RuinsOfAlphKabutoItemRoom, RUINS_OF_ALPH_KABUTO_ITEM_ROOM, $00, 0 + map_data RuinsOfAlphOmanyteItemRoom, RUINS_OF_ALPH_OMANYTE_ITEM_ROOM, $00, 0 + map_data RuinsOfAlphAerodactylItemRoom, RUINS_OF_ALPH_AERODACTYL_ITEM_ROOM, $00, 0 + map_data RuinsOfAlphHoOhWordRoom, RUINS_OF_ALPH_HO_OH_WORD_ROOM, $00, 0 + map_data RuinsOfAlphKabutoWordRoom, RUINS_OF_ALPH_KABUTO_WORD_ROOM, $00, 0 + map_data RuinsOfAlphOmanyteWordRoom, RUINS_OF_ALPH_OMANYTE_WORD_ROOM, $00, 0 + map_data RuinsOfAlphAerodactylWordRoom, RUINS_OF_ALPH_AERODACTYL_WORD_ROOM, $00, 0 + map_data UnionCave1F, UNION_CAVE_1F, $09, 0 + map_data UnionCaveB1F, UNION_CAVE_B1F, $09, 0 + map_data UnionCaveB2F, UNION_CAVE_B2F, $09, 0 + map_data SlowpokeWellB1F, SLOWPOKE_WELL_B1F, $09, 0 + map_data SlowpokeWellB2F, SLOWPOKE_WELL_B2F, $09, 0 + map_data OlivineLighthouse1F, OLIVINE_LIGHTHOUSE_1F, $00, 0 + map_data OlivineLighthouse2F, OLIVINE_LIGHTHOUSE_2F, $00, 0 + map_data OlivineLighthouse3F, OLIVINE_LIGHTHOUSE_3F, $00, 0 + map_data OlivineLighthouse4F, OLIVINE_LIGHTHOUSE_4F, $00, 0 + map_data OlivineLighthouse5F, OLIVINE_LIGHTHOUSE_5F, $00, 0 + map_data OlivineLighthouse6F, OLIVINE_LIGHTHOUSE_6F, $00, 0 + map_data MahoganyMart1F, MAHOGANY_MART_1F, $00, 0 + map_data TeamRocketBaseB1F, TEAM_ROCKET_BASE_B1F, $00, 0 + map_data TeamRocketBaseB2F, TEAM_ROCKET_BASE_B2F, $00, 0 + map_data TeamRocketBaseB3F, TEAM_ROCKET_BASE_B3F, $00, 0 + map_data IlexForest, ILEX_FOREST, $05, 0 + map_data GoldenrodUnderground, GOLDENROD_UNDERGROUND, $00, 0 + map_data GoldenrodUndergroundSwitchRoomEntrances, GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES, $00, 0 + map_data GoldenrodDeptStoreB1F, GOLDENROD_DEPT_STORE_B1F, $00, 0 + map_data GoldenrodUndergroundWarehouse, GOLDENROD_UNDERGROUND_WAREHOUSE, $00, 0 + map_data MountMortar1FOutside, MOUNT_MORTAR_1F_OUTSIDE, $09, 0 + map_data MountMortar1FInside, MOUNT_MORTAR_1F_INSIDE, $09, 0 + map_data MountMortar2FInside, MOUNT_MORTAR_2F_INSIDE, $09, 0 + map_data MountMortarB1F, MOUNT_MORTAR_B1F, $09, 0 + map_data IcePath1F, ICE_PATH_1F, $09, 0 + map_data IcePathB1F, ICE_PATH_B1F, $19, 0 + map_data IcePathB2FMahoganySide, ICE_PATH_B2F_MAHOGANY_SIDE, $19, 0 + map_data IcePathB2FBlackthornSide, ICE_PATH_B2F_BLACKTHORN_SIDE, $19, 0 + map_data IcePathB3F, ICE_PATH_B3F, $19, 0 + map_data WhirlIslandNW, WHIRL_ISLAND_NW, $09, 0 + map_data WhirlIslandNE, WHIRL_ISLAND_NE, $09, 0 + map_data WhirlIslandSW, WHIRL_ISLAND_SW, $09, 0 + map_data WhirlIslandCave, WHIRL_ISLAND_CAVE, $09, 0 + map_data WhirlIslandSE, WHIRL_ISLAND_SE, $0f, 0 + map_data WhirlIslandB1F, WHIRL_ISLAND_B1F, $09, 0 + map_data WhirlIslandB2F, WHIRL_ISLAND_B2F, $2e, 0 + map_data WhirlIslandLugiaChamber, WHIRL_ISLAND_LUGIA_CHAMBER, $0f, 0 + map_data SilverCaveRoom1, SILVER_CAVE_ROOM_1, $09, 0 + map_data SilverCaveRoom2, SILVER_CAVE_ROOM_2, $09, 0 + map_data SilverCaveRoom3, SILVER_CAVE_ROOM_3, $09, 0 + map_data SilverCaveItemRooms, SILVER_CAVE_ITEM_ROOMS, $09, 0 + map_data DarkCaveVioletEntrance, DARK_CAVE_VIOLET_ENTRANCE, $09, 0 + map_data DarkCaveBlackthornEntrance, DARK_CAVE_BLACKTHORN_ENTRANCE, $09, 0 + map_data DragonsDen1F, DRAGONS_DEN_1F, $09, 0 + map_data DragonsDenB1F, DRAGONS_DEN_B1F, $71, 0 + map_data DragonShrine, DRAGON_SHRINE, $00, 0 + map_data TohjoFalls, TOHJO_FALLS, $09, 0 + map_data OlivinePokecenter1F, OLIVINE_POKECENTER_1F, $00, 0 + map_data OlivineGym, OLIVINE_GYM, $00, 0 + map_data OlivineTimsHouse, OLIVINE_TIMS_HOUSE, $00, 0 + map_data OlivineHouseBeta, OLIVINE_HOUSE_BETA, $00, 0 + map_data OlivinePunishmentSpeechHouse, OLIVINE_PUNISHMENT_SPEECH_HOUSE, $00, 0 + map_data OlivineGoodRodHouse, OLIVINE_GOOD_ROD_HOUSE, $00, 0 + map_data OlivineCafe, OLIVINE_CAFE, $00, 0 + map_data OlivineMart, OLIVINE_MART, $00, 0 + map_data Route38EcruteakGate, ROUTE_38_ECRUTEAK_GATE, $00, 0 + map_data Route39Barn, ROUTE_39_BARN, $00, 0 + map_data Route39Farmhouse, ROUTE_39_FARMHOUSE, $00, 0 + map_data MahoganyRedGyaradosSpeechHouse, MAHOGANY_RED_GYARADOS_SPEECH_HOUSE, $00, 0 + map_data MahoganyGym, MAHOGANY_GYM, $00, 0 + map_data MahoganyPokecenter1F, MAHOGANY_POKECENTER_1F, $00, 0 + map_data Route42EcruteakGate, ROUTE_42_ECRUTEAK_GATE, $00, 0 + map_data DiglettsCave, DIGLETTS_CAVE, $09, 0 + map_data MountMoon, MOUNT_MOON, $09, 0 + map_data UndergroundPath, UNDERGROUND_PATH, $00, 0 + map_data RockTunnel1F, ROCK_TUNNEL_1F, $09, 0 + map_data RockTunnelB1F, ROCK_TUNNEL_B1F, $09, 0 + map_data SafariZoneFuchsiaGateBeta, SAFARI_ZONE_FUCHSIA_GATE_BETA, $00, 0 + map_data SafariZoneBeta, SAFARI_ZONE_BETA, $13, 0 + map_data VictoryRoad, VICTORY_ROAD, $1d, 0 + map_data EcruteakHouse, ECRUTEAK_HOUSE, $00, 0 + map_data WiseTriosRoom, WISE_TRIOS_ROOM, $00, 0 + map_data EcruteakPokecenter1F, ECRUTEAK_POKECENTER_1F, $00, 0 + map_data EcruteakLugiaSpeechHouse, ECRUTEAK_LUGIA_SPEECH_HOUSE, $00, 0 + map_data DanceTheatre, DANCE_THEATRE, $00, 0 + map_data EcruteakMart, ECRUTEAK_MART, $00, 0 + map_data EcruteakGym, ECRUTEAK_GYM, $00, 0 + map_data EcruteakItemfinderHouse, ECRUTEAK_ITEMFINDER_HOUSE, $00, 0 + map_data BlackthornGym1F, BLACKTHORN_GYM_1F, $00, 0 + map_data BlackthornGym2F, BLACKTHORN_GYM_2F, $00, 0 + map_data BlackthornDragonSpeechHouse, BLACKTHORN_DRAGON_SPEECH_HOUSE, $00, 0 + map_data BlackthornEmysHouse, BLACKTHORN_EMYS_HOUSE, $00, 0 + map_data BlackthornMart, BLACKTHORN_MART, $00, 0 + map_data BlackthornPokecenter1F, BLACKTHORN_POKECENTER_1F, $00, 0 + map_data MoveDeletersHouse, MOVE_DELETERS_HOUSE, $00, 0 + map_data CinnabarPokecenter1F, CINNABAR_POKECENTER_1F, $00, 0 + map_data CinnabarPokecenter2FBeta, CINNABAR_POKECENTER_2F_BETA, $00, 0 + map_data Route19FuchsiaGate, ROUTE_19_FUCHSIA_GATE, $00, 0 + map_data SeafoamGym, SEAFOAM_GYM, $09, 0 + map_data CeruleanGymBadgeSpeechHouse, CERULEAN_GYM_BADGE_SPEECH_HOUSE, $00, 0 + map_data CeruleanPoliceStation, CERULEAN_POLICE_STATION, $00, 0 + map_data CeruleanTradeSpeechHouse, CERULEAN_TRADE_SPEECH_HOUSE, $00, 0 + map_data CeruleanPokecenter1F, CERULEAN_POKECENTER_1F, $00, 0 + map_data CeruleanPokecenter2FBeta, CERULEAN_POKECENTER_2F_BETA, $00, 0 + map_data CeruleanGym, CERULEAN_GYM, $00, 0 + map_data CeruleanMart, CERULEAN_MART, $00, 0 + map_data Route10Pokecenter1F, ROUTE_10_POKECENTER_1F, $00, 0 + map_data Route10Pokecenter2FBeta, ROUTE_10_POKECENTER_2F_BETA, $00, 0 + map_data PowerPlant, POWER_PLANT, $00, 0 + map_data BillsHouse, BILLS_HOUSE, $00, 0 + map_data AzaleaPokecenter1F, AZALEA_POKECENTER_1F, $00, 0 + map_data CharcoalKiln, CHARCOAL_KILN, $00, 0 + map_data AzaleaMart, AZALEA_MART, $00, 0 + map_data KurtsHouse, KURTS_HOUSE, $00, 0 + map_data AzaleaGym, AZALEA_GYM, $00, 0 + map_data LakeOfRageHiddenPowerHouse, LAKE_OF_RAGE_HIDDEN_POWER_HOUSE, $00, 0 + map_data LakeOfRageMagikarpHouse, LAKE_OF_RAGE_MAGIKARP_HOUSE, $00, 0 + map_data Route43MahoganyGate, ROUTE_43_MAHOGANY_GATE, $00, 0 + map_data Route43Gate, ROUTE_43_GATE, $00, 0 + map_data VioletMart, VIOLET_MART, $00, 0 + map_data VioletGym, VIOLET_GYM, $00, 0 + map_data EarlsPokemonAcademy, EARLS_POKEMON_ACADEMY, $00, 0 + map_data VioletNicknameSpeechHouse, VIOLET_NICKNAME_SPEECH_HOUSE, $00, 0 + map_data VioletPokecenter1F, VIOLET_POKECENTER_1F, $00, 0 + map_data VioletKylesHouse, VIOLET_KYLES_HOUSE, $00, 0 + map_data Route32RuinsOfAlphGate, ROUTE_32_RUINS_OF_ALPH_GATE, $00, 0 + map_data Route32Pokecenter1F, ROUTE_32_POKECENTER_1F, $00, 0 + map_data Route35GoldenrodGate, ROUTE_35_GOLDENROD_GATE, $00, 0 + map_data Route35NationalParkGate, ROUTE_35_NATIONAL_PARK_GATE, $00, 0 + map_data Route36RuinsOfAlphGate, ROUTE_36_RUINS_OF_ALPH_GATE, $00, 0 + map_data Route36NationalParkGate, ROUTE_36_NATIONAL_PARK_GATE, $00, 0 + map_data GoldenrodGym, GOLDENROD_GYM, $00, 0 + map_data GoldenrodBikeShop, GOLDENROD_BIKE_SHOP, $00, 0 + map_data GoldenrodHappinessRater, GOLDENROD_HAPPINESS_RATER, $00, 0 + map_data GoldenrodBillsHouse, GOLDENROD_BILLS_HOUSE, $00, 0 + map_data GoldenrodMagnetTrainStation, GOLDENROD_MAGNET_TRAIN_STATION, $00, 0 + map_data GoldenrodFlowerShop, GOLDENROD_FLOWER_SHOP, $00, 0 + map_data GoldenrodPPSpeechHouse, GOLDENROD_PP_SPEECH_HOUSE, $00, 0 + map_data GoldenrodNameRater, GOLDENROD_NAME_RATER, $00, 0 + map_data GoldenrodDeptStore1F, GOLDENROD_DEPT_STORE_1F, $00, 0 + map_data GoldenrodDeptStore2F, GOLDENROD_DEPT_STORE_2F, $00, 0 + map_data GoldenrodDeptStore3F, GOLDENROD_DEPT_STORE_3F, $00, 0 + map_data GoldenrodDeptStore4F, GOLDENROD_DEPT_STORE_4F, $00, 0 + map_data GoldenrodDeptStore5F, GOLDENROD_DEPT_STORE_5F, $00, 0 + map_data GoldenrodDeptStore6F, GOLDENROD_DEPT_STORE_6F, $00, 0 + map_data GoldenrodDeptStoreElevator, GOLDENROD_DEPT_STORE_ELEVATOR, $00, 0 + map_data GoldenrodDeptStoreRoof, GOLDENROD_DEPT_STORE_ROOF, $24, 0 + map_data GoldenrodGameCorner, GOLDENROD_GAME_CORNER, $00, 0 + map_data GoldenrodPokecenter1F, GOLDENROD_POKECENTER_1F, $00, 0 + map_data GoldenrodPokeComCenter2FMobile, GOLDENROD_POKECOM_CENTER_2F_MOBILE, $00, 0 + map_data IlexForestAzaleaGate, ILEX_FOREST_AZALEA_GATE, $00, 0 + map_data Route34IlexForestGate, ROUTE_34_ILEX_FOREST_GATE, $00, 0 + map_data DayCare, DAY_CARE, $00, 0 + map_data VermilionHouseFishingSpeechHouse, VERMILION_HOUSE_FISHING_SPEECH_HOUSE, $00, 0 + map_data VermilionPokecenter1F, VERMILION_POKECENTER_1F, $00, 0 + map_data VermilionPokecenter2FBeta, VERMILION_POKECENTER_2F_BETA, $00, 0 + map_data PokemonFanClub, POKEMON_FAN_CLUB, $00, 0 + map_data VermilionMagnetTrainSpeechHouse, VERMILION_MAGNET_TRAIN_SPEECH_HOUSE, $00, 0 + map_data VermilionMart, VERMILION_MART, $00, 0 + map_data VermilionHouseDiglettsCaveSpeechHouse, VERMILION_HOUSE_DIGLETTS_CAVE_SPEECH_HOUSE, $00, 0 + map_data VermilionGym, VERMILION_GYM, $00, 0 + map_data Route6SaffronGate, ROUTE_6_SAFFRON_GATE, $00, 0 + map_data Route6UndergroundPathEntrance, ROUTE_6_UNDERGROUND_PATH_ENTRANCE, $00, 0 + map_data RedsHouse1F, REDS_HOUSE_1F, $00, 0 + map_data RedsHouse2F, REDS_HOUSE_2F, $00, 0 + map_data BluesHouse, BLUES_HOUSE, $00, 0 + map_data OaksLab, OAKS_LAB, $00, 0 + map_data PewterNidoranSpeechHouse, PEWTER_NIDORAN_SPEECH_HOUSE, $00, 0 + map_data PewterGym, PEWTER_GYM, $00, 0 + map_data PewterMart, PEWTER_MART, $00, 0 + map_data PewterPokecenter1F, PEWTER_POKECENTER_1F, $00, 0 + map_data PewterPokecenter2FBeta, PEWTER_POKECENTER_2F_BETA, $00, 0 + map_data PewterSnoozeSpeechHouse, PEWTER_SNOOZE_SPEECH_HOUSE, $00, 0 + map_data OlivinePort, OLIVINE_PORT, $0a, 0 + map_data VermilionPort, VERMILION_PORT, $0a, 0 + map_data FastShip1F, FAST_SHIP_1F, $00, 0 + map_data FastShipCabins_NNW_NNE_NE, FAST_SHIP_CABINS_NNW_NNE_NE, $00, 0 + map_data FastShipCabins_SW_SSW_NW, FAST_SHIP_CABINS_SW_SSW_NW, $00, 0 + map_data FastShipCabins_SE_SSE_CaptainsCabin, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, $00, 0 + map_data FastShipB1F, FAST_SHIP_B1F, $00, 0 + map_data OlivinePortPassage, OLIVINE_PORT_PASSAGE, $00, 0 + map_data VermilionPortPassage, VERMILION_PORT_PASSAGE, $00, 0 + map_data MountMoonSquare, MOUNT_MOON_SQUARE, $2d, 0 + map_data MountMoonGiftShop, MOUNT_MOON_GIFT_SHOP, $00, 0 + map_data TinTowerRoof, TIN_TOWER_ROOF, $00, 0 + map_data IndigoPlateauPokecenter1F, INDIGO_PLATEAU_POKECENTER_1F, $00, 0 + map_data WillsRoom, WILLS_ROOM, $00, 0 + map_data KogasRoom, KOGAS_ROOM, $00, 0 + map_data BrunosRoom, BRUNOS_ROOM, $00, 0 + map_data KarensRoom, KARENS_ROOM, $00, 0 + map_data LancesRoom, LANCES_ROOM, $00, 0 + map_data HallOfFame, HALL_OF_FAME, $00, 0 + map_data FuchsiaMart, FUCHSIA_MART, $00, 0 + map_data SafariZoneMainOffice, SAFARI_ZONE_MAIN_OFFICE, $00, 0 + map_data FuchsiaGym, FUCHSIA_GYM, $00, 0 + map_data FuchsiaBillSpeechHouse, FUCHSIA_BILL_SPEECH_HOUSE, $00, 0 + map_data FuchsiaPokecenter1F, FUCHSIA_POKECENTER_1F, $00, 0 + map_data FuchsiaPokecenter2FBeta, FUCHSIA_POKECENTER_2F_BETA, $00, 0 + map_data SafariZoneWardensHome, SAFARI_ZONE_WARDENS_HOME, $00, 0 + map_data Route15FuchsiaGate, ROUTE_15_FUCHSIA_GATE, $00, 0 + map_data LavenderPokecenter1F, LAVENDER_POKECENTER_1F, $00, 0 + map_data LavenderPokecenter2FBeta, LAVENDER_POKECENTER_2F_BETA, $00, 0 + map_data MrFujisHouse, MR_FUJIS_HOUSE, $00, 0 + map_data LavenderSpeechHouse, LAVENDER_SPEECH_HOUSE, $00, 0 + map_data LavenderNameRater, LAVENDER_NAME_RATER, $00, 0 + map_data LavenderMart, LAVENDER_MART, $00, 0 + map_data SoulHouse, SOUL_HOUSE, $00, 0 + map_data LavRadioTower1F, LAV_RADIO_TOWER_1F, $00, 0 + map_data Route8SaffronGate, ROUTE_8_SAFFRON_GATE, $00, 0 + map_data Route12SuperRodHouse, ROUTE_12_SUPER_ROD_HOUSE, $00, 0 + map_data SilverCavePokecenter1F, SILVER_CAVE_POKECENTER_1F, $00, 0 + map_data Route28FamousSpeechHouse, ROUTE_28_FAMOUS_SPEECH_HOUSE, $00, 0 + map_data Pokecenter2F, POKECENTER_2F, $00, 0 + map_data TradeCenter, TRADE_CENTER, $00, 0 + map_data Colosseum, COLOSSEUM, $00, 0 + map_data TimeCapsule, TIME_CAPSULE, $00, 0 + map_data MobileTradeRoomMobile, MOBILE_TRADE_ROOM_MOBILE, $00, 0 + map_data MobileBattleRoom, MOBILE_BATTLE_ROOM, $00, 0 + map_data CeladonDeptStore1F, CELADON_DEPT_STORE_1F, $00, 0 + map_data CeladonDeptStore2F, CELADON_DEPT_STORE_2F, $00, 0 + map_data CeladonDeptStore3F, CELADON_DEPT_STORE_3F, $00, 0 + map_data CeladonDeptStore4F, CELADON_DEPT_STORE_4F, $00, 0 + map_data CeladonDeptStore5F, CELADON_DEPT_STORE_5F, $00, 0 + map_data CeladonDeptStore6F, CELADON_DEPT_STORE_6F, $00, 0 + map_data CeladonDeptStoreElevator, CELADON_DEPT_STORE_ELEVATOR, $00, 0 + map_data CeladonMansion1F, CELADON_MANSION_1F, $00, 0 + map_data CeladonMansion2F, CELADON_MANSION_2F, $00, 0 + map_data CeladonMansion3F, CELADON_MANSION_3F, $00, 0 + map_data CeladonMansionRoof, CELADON_MANSION_ROOF, $01, 0 + map_data CeladonMansionRoofHouse, CELADON_MANSION_ROOF_HOUSE, $00, 0 + map_data CeladonPokecenter1F, CELADON_POKECENTER_1F, $00, 0 + map_data CeladonPokecenter2FBeta, CELADON_POKECENTER_2F_BETA, $00, 0 + map_data CeladonGameCorner, CELADON_GAME_CORNER, $00, 0 + map_data CeladonGameCornerPrizeRoom, CELADON_GAME_CORNER_PRIZE_ROOM, $00, 0 + map_data CeladonGym, CELADON_GYM, $00, 0 + map_data CeladonCafe, CELADON_CAFE, $00, 0 + map_data Route16FuchsiaSpeechHouse, ROUTE_16_FUCHSIA_SPEECH_HOUSE, $00, 0 + map_data Route16Gate, ROUTE_16_GATE, $00, 0 + map_data Route7SaffronGate, ROUTE_7_SAFFRON_GATE, $00, 0 + map_data Route17Route18Gate, ROUTE_17_ROUTE_18_GATE, $00, 0 + map_data ManiasHouse, MANIAS_HOUSE, $00, 0 + map_data CianwoodGym, CIANWOOD_GYM, $00, 0 + map_data CianwoodPokecenter1F, CIANWOOD_POKECENTER_1F, $00, 0 + map_data CianwoodPharmacy, CIANWOOD_PHARMACY, $00, 0 + map_data CianwoodPhotoStudio, CIANWOOD_PHOTO_STUDIO, $00, 0 + map_data CianwoodLugiaSpeechHouse, CIANWOOD_LUGIA_SPEECH_HOUSE, $00, 0 + map_data PokeSeersHouse, POKE_SEERS_HOUSE, $00, 0 + map_data BattleTower1F, BATTLE_TOWER_1F, $00, 0 + map_data BattleTowerBattleRoom, BATTLE_TOWER_BATTLE_ROOM, $00, 0 + map_data BattleTowerElevator, BATTLE_TOWER_ELEVATOR, $00, 0 + map_data BattleTowerHallway, BATTLE_TOWER_HALLWAY, $00, 0 + map_data Route40BattleTowerGate, ROUTE_40_BATTLE_TOWER_GATE, $00, 0 + map_data BattleTowerOutside, BATTLE_TOWER_OUTSIDE, $05, 0 + map_data ViridianGym, VIRIDIAN_GYM, $00, 0 + map_data ViridianNicknameSpeechHouse, VIRIDIAN_NICKNAME_SPEECH_HOUSE, $00, 0 + map_data TrainerHouse1F, TRAINER_HOUSE_1F, $00, 0 + map_data TrainerHouseB1F, TRAINER_HOUSE_B1F, $00, 0 + map_data ViridianMart, VIRIDIAN_MART, $00, 0 + map_data ViridianPokecenter1F, VIRIDIAN_POKECENTER_1F, $00, 0 + map_data ViridianPokecenter2FBeta, VIRIDIAN_POKECENTER_2F_BETA, $00, 0 + map_data Route2NuggetSpeechHouse, ROUTE_2_NUGGET_SPEECH_HOUSE, $00, 0 + map_data Route2Gate, ROUTE_2_GATE, $00, 0 + map_data VictoryRoadGate, VICTORY_ROAD_GATE, $00, 0 + map_data ElmsLab, ELMS_LAB, $00, 0 + map_data KrissHouse1F, KRISS_HOUSE_1F, $00, 0 + map_data KrissHouse2F, KRISS_HOUSE_2F, $00, 0 + map_data KrissNeighborsHouse, KRISS_NEIGHBORS_HOUSE, $00, 0 + map_data ElmsHouse, ELMS_HOUSE, $00, 0 + map_data Route26HealSpeechHouse, ROUTE_26_HEAL_SPEECH_HOUSE, $00, 0 + map_data Route26DayofWeekSiblingsHouse, ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, $00, 0 + map_data Route27SandstormHouse, ROUTE_27_SANDSTORM_HOUSE, $00, 0 + map_data Route29Route46Gate, ROUTE_29_ROUTE_46_GATE, $00, 0 + map_data FightingDojo, FIGHTING_DOJO, $00, 0 + map_data SaffronGym, SAFFRON_GYM, $00, 0 + map_data SaffronMart, SAFFRON_MART, $00, 0 + map_data SaffronPokecenter1F, SAFFRON_POKECENTER_1F, $00, 0 + map_data SaffronPokecenter2FBeta, SAFFRON_POKECENTER_2F_BETA, $00, 0 + map_data MrPsychicsHouse, MR_PSYCHICS_HOUSE, $00, 0 + map_data SaffronMagnetTrainStation, SAFFRON_MAGNET_TRAIN_STATION, $00, 0 + map_data SilphCo1F, SILPH_CO_1F, $00, 0 + map_data CopycatsHouse1F, COPYCATS_HOUSE_1F, $00, 0 + map_data CopycatsHouse2F, COPYCATS_HOUSE_2F, $00, 0 + map_data Route5UndergroundPathEntrance, ROUTE_5_UNDERGROUND_PATH_ENTRANCE, $00, 0 + map_data Route5SaffronGate, ROUTE_5_SAFFRON_GATE, $00, 0 + map_data Route5CleanseTagSpeechHouse, ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, $00, 0 + map_data CherrygroveMart, CHERRYGROVE_MART, $00, 0 + map_data CherrygrovePokecenter1F, CHERRYGROVE_POKECENTER_1F, $00, 0 + map_data CherrygroveGymSpeechHouse, CHERRYGROVE_GYM_SPEECH_HOUSE, $00, 0 + map_data GuideGentsHouse, GUIDE_GENTS_HOUSE, $00, 0 + map_data CherrygroveEvolutionSpeechHouse, CHERRYGROVE_EVOLUTION_SPEECH_HOUSE, $00, 0 + map_data Route30BerrySpeechHouse, ROUTE_30_BERRY_SPEECH_HOUSE, $00, 0 + map_data MrPokemonsHouse, MR_POKEMONS_HOUSE, $00, 0 + map_data Route31VioletGate, ROUTE_31_VIOLET_GATE, $00, 0 diff --git a/data/maps/definitions.asm b/data/maps/definitions.asm new file mode 100644 index 000000000..44cb85ac6 --- /dev/null +++ b/data/maps/definitions.asm @@ -0,0 +1,485 @@ +map_def: MACRO +;\1: map name: for the MapData pointer (see data/maps/data.asm) +;\2: tileset: a TILESET_* constant +;\3: environment: TOWN, ROUTE, INDOOR, CAVE, ENVIRONMENT_5, GATE, or DUNGEON +;\4: location: from constants/landmark_constants.asm +;\5: music: a MUSIC_* constant +;\6: phone service flag: TRUE to prevent phone calls +;\7: time of day: a PALETTE_* constant +;\8: fishing group: a FISHGROUP_* constant + db BANK(\1_MapData), \2, \3 + dw \1_MapData + db \4, \5 + dn \6, \7 + db \8 +ENDM + +MapGroupPointers:: +; pointers to the first map header of each map group + dw MapGroup_Olivine ; 1 + dw MapGroup_Mahogany ; 2 + dw MapGroup_Dungeons ; 3 + dw MapGroup_Ecruteak ; 4 + dw MapGroup_Blackthorn ; 5 + dw MapGroup_Cinnabar ; 6 + dw MapGroup_Cerulean ; 7 + dw MapGroup_Azalea ; 8 + dw MapGroup_LakeOfRage ; 9 + dw MapGroup_Violet ; 10 + dw MapGroup_Goldenrod ; 11 + dw MapGroup_Vermilion ; 12 + dw MapGroup_Pallet ; 13 + dw MapGroup_Pewter ; 14 + dw MapGroup_FastShip ; 15 + dw MapGroup_Indigo ; 16 + dw MapGroup_Fuchsia ; 17 + dw MapGroup_Lavender ; 18 + dw MapGroup_Silver ; 19 + dw MapGroup_CableClub ; 20 + dw MapGroup_Celadon ; 21 + dw MapGroup_Cianwood ; 22 + dw MapGroup_Viridian ; 23 + dw MapGroup_NewBark ; 24 + dw MapGroup_Saffron ; 25 + dw MapGroup_Cherrygrove ; 26 + + +MapGroup_Olivine: + map_def OlivinePokecenter1F, TILESET_POKECENTER, INDOOR, OLIVINE_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineGym, TILESET_CHAMPIONS_ROOM, INDOOR, OLIVINE_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineTimsHouse, TILESET_HOUSE, INDOOR, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineHouseBeta, TILESET_HOUSE, INDOOR, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivinePunishmentSpeechHouse, TILESET_HOUSE, INDOOR, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineGoodRodHouse, TILESET_HOUSE, INDOOR, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineCafe, TILESET_GAME_CORNER, INDOOR, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineMart, TILESET_MART, INDOOR, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route38EcruteakGate, TILESET_GATE, GATE, ROUTE_38, MUSIC_ROUTE_37, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route39Barn, TILESET_TRADITIONAL_HOUSE, INDOOR, ROUTE_39, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route39Farmhouse, TILESET_HOUSE, INDOOR, ROUTE_39, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route38, TILESET_JOHTO, ROUTE, ROUTE_38, MUSIC_ROUTE_37, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route39, TILESET_JOHTO, ROUTE, ROUTE_39, MUSIC_ROUTE_37, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def OlivineCity, TILESET_JOHTO, TOWN, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + +MapGroup_Mahogany: + map_def MahoganyRedGyaradosSpeechHouse, TILESET_HOUSE, INDOOR, MAHOGANY_TOWN, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def MahoganyGym, TILESET_ELITE_FOUR_ROOM, INDOOR, MAHOGANY_TOWN, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def MahoganyPokecenter1F, TILESET_POKECENTER, INDOOR, MAHOGANY_TOWN, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route42EcruteakGate, TILESET_GATE, GATE, ROUTE_42, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route42, TILESET_JOHTO, ROUTE, ROUTE_42, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_AUTO, FISHGROUP_LAKE + map_def Route44, TILESET_JOHTO, ROUTE, ROUTE_44, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def MahoganyTown, TILESET_JOHTO, TOWN, MAHOGANY_TOWN, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + +MapGroup_Dungeons: + map_def SproutTower1F, TILESET_TOWER, DUNGEON, SPROUT_TOWER, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SproutTower2F, TILESET_TOWER, DUNGEON, SPROUT_TOWER, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SproutTower3F, TILESET_TOWER, DUNGEON, SPROUT_TOWER, MUSIC_SPROUT_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower1F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower2F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower3F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower4F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower5F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower6F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower7F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower8F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTower9F, TILESET_TOWER, DUNGEON, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BurnedTower1F, TILESET_TOWER, DUNGEON, BURNED_TOWER, MUSIC_BURNED_TOWER, TRUE, PALETTE_NITE, FISHGROUP_SHORE + map_def BurnedTowerB1F, TILESET_CAVE, CAVE, BURNED_TOWER, MUSIC_BURNED_TOWER, TRUE, PALETTE_NITE, FISHGROUP_SHORE + map_def NationalPark, TILESET_PARK, ROUTE, NATIONAL_PARK, MUSIC_NATIONAL_PARK, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def NationalParkBugContest, TILESET_PARK, ROUTE, NATIONAL_PARK, MUSIC_BUG_CATCHING_CONTEST, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def RadioTower1F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, RADIO_TOWER_MUSIC | MUSIC_GOLDENROD_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RadioTower2F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, RADIO_TOWER_MUSIC | MUSIC_GOLDENROD_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RadioTower3F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, RADIO_TOWER_MUSIC | MUSIC_GOLDENROD_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RadioTower4F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, RADIO_TOWER_MUSIC | MUSIC_GOLDENROD_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RadioTower5F, TILESET_RADIO_TOWER, INDOOR, RADIO_TOWER, RADIO_TOWER_MUSIC | MUSIC_GOLDENROD_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphOutside, TILESET_JOHTO, ROUTE, RUINS_OF_ALPH, MUSIC_UNION_CAVE, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def RuinsOfAlphHoOhChamber, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphKabutoChamber, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphOmanyteChamber, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphAerodactylChamber, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphInnerChamber, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_RUINS_OF_ALPH_INTERIOR, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphResearchCenter, TILESET_FACILITY, INDOOR, RUINS_OF_ALPH, MUSIC_UNION_CAVE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphHoOhItemRoom, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphKabutoItemRoom, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphOmanyteItemRoom, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphAerodactylItemRoom, TILESET_RUINS_OF_ALPH, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphHoOhWordRoom, TILESET_HO_OH_WORD_ROOM, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphKabutoWordRoom, TILESET_KABUTO_WORD_ROOM, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphOmanyteWordRoom, TILESET_OMANYTE_WORD_ROOM, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def RuinsOfAlphAerodactylWordRoom, TILESET_AERODACTYL_WORD_ROOM, DUNGEON, RUINS_OF_ALPH, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def UnionCave1F, TILESET_CAVE, CAVE, UNION_CAVE, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def UnionCaveB1F, TILESET_CAVE, CAVE, UNION_CAVE, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def UnionCaveB2F, TILESET_CAVE, CAVE, UNION_CAVE, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_SHORE + map_def SlowpokeWellB1F, TILESET_CAVE, CAVE, SLOWPOKE_WELL, MUSIC_DARK_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def SlowpokeWellB2F, TILESET_CAVE, CAVE, SLOWPOKE_WELL, MUSIC_DARK_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def OlivineLighthouse1F, TILESET_LIGHTHOUSE, DUNGEON, LIGHTHOUSE, MUSIC_LIGHTHOUSE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineLighthouse2F, TILESET_LIGHTHOUSE, DUNGEON, LIGHTHOUSE, MUSIC_LIGHTHOUSE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineLighthouse3F, TILESET_LIGHTHOUSE, DUNGEON, LIGHTHOUSE, MUSIC_LIGHTHOUSE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineLighthouse4F, TILESET_LIGHTHOUSE, DUNGEON, LIGHTHOUSE, MUSIC_LIGHTHOUSE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineLighthouse5F, TILESET_LIGHTHOUSE, DUNGEON, LIGHTHOUSE, MUSIC_LIGHTHOUSE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivineLighthouse6F, TILESET_LIGHTHOUSE, DUNGEON, LIGHTHOUSE, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def MahoganyMart1F, TILESET_TRADITIONAL_HOUSE, INDOOR, MAHOGANY_TOWN, MUSIC_MAHOGANY_MART, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def TeamRocketBaseB1F, TILESET_UNDERGROUND, DUNGEON, MAHOGANY_TOWN, MUSIC_ROCKET_HIDEOUT, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def TeamRocketBaseB2F, TILESET_FACILITY, DUNGEON, MAHOGANY_TOWN, MUSIC_ROCKET_HIDEOUT, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def TeamRocketBaseB3F, TILESET_FACILITY, DUNGEON, MAHOGANY_TOWN, MUSIC_ROCKET_HIDEOUT, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def IlexForest, TILESET_FOREST, CAVE, ILEX_FOREST, MUSIC_UNION_CAVE, FALSE, PALETTE_NITE, FISHGROUP_POND + map_def GoldenrodUnderground, TILESET_GATE, DUNGEON, GOLDENROD_CITY, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodUndergroundSwitchRoomEntrances, TILESET_ELITE_FOUR_ROOM, DUNGEON, GOLDENROD_CITY, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStoreB1F, TILESET_UNDERGROUND, DUNGEON, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodUndergroundWarehouse, TILESET_UNDERGROUND, DUNGEON, GOLDENROD_CITY, MUSIC_UNION_CAVE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def MountMortar1FOutside, TILESET_DARK_CAVE, CAVE, MT_MORTAR, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def MountMortar1FInside, TILESET_DARK_CAVE, CAVE, MT_MORTAR, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def MountMortar2FInside, TILESET_DARK_CAVE, CAVE, MT_MORTAR, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def MountMortarB1F, TILESET_DARK_CAVE, CAVE, MT_MORTAR, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def IcePath1F, TILESET_ICE_PATH, CAVE, ICE_PATH, MUSIC_DARK_CAVE, TRUE, PALETTE_NITE, FISHGROUP_DRATINI + map_def IcePathB1F, TILESET_ICE_PATH, CAVE, ICE_PATH, MUSIC_DARK_CAVE, TRUE, PALETTE_NITE, FISHGROUP_DRATINI + map_def IcePathB2FMahoganySide, TILESET_ICE_PATH, CAVE, ICE_PATH, MUSIC_DARK_CAVE, TRUE, PALETTE_NITE, FISHGROUP_DRATINI + map_def IcePathB2FBlackthornSide, TILESET_ICE_PATH, CAVE, ICE_PATH, MUSIC_DARK_CAVE, TRUE, PALETTE_NITE, FISHGROUP_DRATINI + map_def IcePathB3F, TILESET_ICE_PATH, CAVE, ICE_PATH, MUSIC_DARK_CAVE, TRUE, PALETTE_NITE, FISHGROUP_DRATINI + map_def WhirlIslandNW, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def WhirlIslandNE, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def WhirlIslandSW, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def WhirlIslandCave, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def WhirlIslandSE, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def WhirlIslandB1F, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def WhirlIslandB2F, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def WhirlIslandLugiaChamber, TILESET_DARK_CAVE, CAVE, WHIRL_ISLANDS, MUSIC_UNION_CAVE, TRUE, PALETTE_DARK, FISHGROUP_WHIRL_ISLANDS + map_def SilverCaveRoom1, TILESET_DARK_CAVE, CAVE, SILVER_CAVE, MUSIC_LIGHTHOUSE, TRUE, PALETTE_DARK, FISHGROUP_LAKE + map_def SilverCaveRoom2, TILESET_CAVE, CAVE, SILVER_CAVE, MUSIC_LIGHTHOUSE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def SilverCaveRoom3, TILESET_CAVE, CAVE, SILVER_CAVE, MUSIC_LIGHTHOUSE, TRUE, PALETTE_DAY, FISHGROUP_LAKE + map_def SilverCaveItemRooms, TILESET_CAVE, CAVE, SILVER_CAVE, MUSIC_LIGHTHOUSE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def DarkCaveVioletEntrance, TILESET_DARK_CAVE, CAVE, DARK_CAVE, MUSIC_DARK_CAVE, TRUE, PALETTE_DARK, FISHGROUP_LAKE + map_def DarkCaveBlackthornEntrance, TILESET_DARK_CAVE, CAVE, DARK_CAVE, MUSIC_DARK_CAVE, TRUE, PALETTE_DARK, FISHGROUP_LAKE + map_def DragonsDen1F, TILESET_CAVE, CAVE, DRAGONS_DEN, MUSIC_DRAGONS_DEN, TRUE, PALETTE_NITE, FISHGROUP_DRATINI + map_def DragonsDenB1F, TILESET_JOHTO, CAVE, DRAGONS_DEN, MUSIC_DRAGONS_DEN, TRUE, PALETTE_NITE, FISHGROUP_DRATINI + map_def DragonShrine, TILESET_LAB, INDOOR, DRAGONS_DEN, MUSIC_DRAGONS_DEN, TRUE, PALETTE_NITE, FISHGROUP_SHORE + map_def TohjoFalls, TILESET_CAVE, CAVE, TOHJO_FALLS, MUSIC_UNION_CAVE, TRUE, PALETTE_NITE, FISHGROUP_LAKE + map_def DiglettsCave, TILESET_CAVE, CAVE, DIGLETTS_CAVE, MUSIC_MT_MOON, TRUE, PALETTE_NITE, FISHGROUP_SHORE + map_def MountMoon, TILESET_CAVE, CAVE, MT_MOON, MUSIC_MT_MOON, TRUE, PALETTE_NITE, FISHGROUP_SHORE + map_def UndergroundPath, TILESET_UNDERGROUND, GATE, UNDERGROUND_PATH, MUSIC_MT_MOON, FALSE, PALETTE_NITE, FISHGROUP_SHORE + map_def RockTunnel1F, TILESET_DARK_CAVE, CAVE, ROCK_TUNNEL, MUSIC_MT_MOON, TRUE, PALETTE_DARK, FISHGROUP_SHORE + map_def RockTunnelB1F, TILESET_DARK_CAVE, CAVE, ROCK_TUNNEL, MUSIC_MT_MOON, TRUE, PALETTE_DARK, FISHGROUP_SHORE + map_def SafariZoneFuchsiaGateBeta, TILESET_GATE, INDOOR, FUCHSIA_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SafariZoneBeta, TILESET_PARK, CAVE, FUCHSIA_CITY, MUSIC_EVOLUTION, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def VictoryRoad, TILESET_CAVE, CAVE, VICTORY_ROAD, MUSIC_VICTORY_ROAD, TRUE, PALETTE_NITE, FISHGROUP_SHORE + +MapGroup_Ecruteak: + map_def EcruteakHouse, TILESET_TOWER, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def WiseTriosRoom, TILESET_TRADITIONAL_HOUSE, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def EcruteakPokecenter1F, TILESET_POKECENTER, INDOOR, ECRUTEAK_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def EcruteakLugiaSpeechHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def DanceTheatre, TILESET_TRADITIONAL_HOUSE, INDOOR, ECRUTEAK_CITY, MUSIC_DANCING_HALL, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def EcruteakMart, TILESET_MART, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def EcruteakGym, TILESET_TOWER, INDOOR, ECRUTEAK_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def EcruteakItemfinderHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def EcruteakCity, TILESET_JOHTO, TOWN, ECRUTEAK_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_AUTO, FISHGROUP_POND + +MapGroup_Blackthorn: + map_def BlackthornGym1F, TILESET_ELITE_FOUR_ROOM, INDOOR, BLACKTHORN_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def BlackthornGym2F, TILESET_ELITE_FOUR_ROOM, INDOOR, BLACKTHORN_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def BlackthornDragonSpeechHouse, TILESET_HOUSE, INDOOR, BLACKTHORN_CITY, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BlackthornEmysHouse, TILESET_HOUSE, INDOOR, BLACKTHORN_CITY, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BlackthornMart, TILESET_MART, INDOOR, BLACKTHORN_CITY, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BlackthornPokecenter1F, TILESET_POKECENTER, INDOOR, BLACKTHORN_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def MoveDeletersHouse, TILESET_HOUSE, INDOOR, BLACKTHORN_CITY, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route45, TILESET_JOHTO, ROUTE, ROUTE_45, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_DRATINI_2 + map_def Route46, TILESET_JOHTO, ROUTE, ROUTE_46, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def BlackthornCity, TILESET_JOHTO, TOWN, BLACKTHORN_CITY, MUSIC_AZALEA_TOWN, FALSE, PALETTE_AUTO, FISHGROUP_POND + +MapGroup_Cinnabar: + map_def CinnabarPokecenter1F, TILESET_POKECENTER, INDOOR, CINNABAR_ISLAND, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CinnabarPokecenter2FBeta, TILESET_POKECENTER, INDOOR, CINNABAR_ISLAND, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route19FuchsiaGate, TILESET_GATE, GATE, ROUTE_19, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SeafoamGym, TILESET_CAVE, INDOOR, SEAFOAM_ISLANDS, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route19, TILESET_KANTO, ROUTE, ROUTE_19, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route20, TILESET_KANTO, ROUTE, ROUTE_20, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def Route21, TILESET_KANTO, ROUTE, ROUTE_21, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def CinnabarIsland, TILESET_KANTO, TOWN, CINNABAR_ISLAND, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + +MapGroup_Cerulean: + map_def CeruleanGymBadgeSpeechHouse, TILESET_HOUSE, INDOOR, CERULEAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeruleanPoliceStation, TILESET_HOUSE, INDOOR, CERULEAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeruleanTradeSpeechHouse, TILESET_HOUSE, INDOOR, CERULEAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeruleanPokecenter1F, TILESET_POKECENTER, INDOOR, CERULEAN_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeruleanPokecenter2FBeta, TILESET_POKECENTER, INDOOR, CERULEAN_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeruleanGym, TILESET_PORT, INDOOR, CERULEAN_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_NONE + map_def CeruleanMart, TILESET_MART, INDOOR, CERULEAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route10Pokecenter1F, TILESET_POKECENTER, INDOOR, ROUTE_10, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route10Pokecenter2FBeta, TILESET_POKECENTER, INDOOR, ROUTE_10, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def PowerPlant, TILESET_FACILITY, INDOOR, POWER_PLANT, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BillsHouse, TILESET_HOUSE, INDOOR, ROUTE_25, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route4, TILESET_KANTO, ROUTE, ROUTE_4, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_NONE + map_def Route9, TILESET_KANTO, ROUTE, ROUTE_9, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_LAKE + map_def Route10North, TILESET_KANTO, ROUTE, ROUTE_10, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_LAKE + map_def Route24, TILESET_KANTO, ROUTE, ROUTE_24, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_LAKE + map_def Route25, TILESET_KANTO, ROUTE, ROUTE_25, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_LAKE + map_def CeruleanCity, TILESET_KANTO, TOWN, CERULEAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_AUTO, FISHGROUP_NONE + +MapGroup_Azalea: + map_def AzaleaPokecenter1F, TILESET_POKECENTER, INDOOR, AZALEA_TOWN, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CharcoalKiln, TILESET_HOUSE, INDOOR, AZALEA_TOWN, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def AzaleaMart, TILESET_MART, INDOOR, AZALEA_TOWN, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def KurtsHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, AZALEA_TOWN, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def AzaleaGym, TILESET_ELITE_FOUR_ROOM, INDOOR, AZALEA_TOWN, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route33, TILESET_JOHTO_MODERN, ROUTE, ROUTE_33, MUSIC_ROUTE_30, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def AzaleaTown, TILESET_JOHTO_MODERN, TOWN, AZALEA_TOWN, MUSIC_AZALEA_TOWN, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + +MapGroup_LakeOfRage: + map_def LakeOfRageHiddenPowerHouse, TILESET_HOUSE, INDOOR, LAKE_OF_RAGE, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def LakeOfRageMagikarpHouse, TILESET_HOUSE, INDOOR, LAKE_OF_RAGE, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route43MahoganyGate, TILESET_GATE, GATE, ROUTE_43, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route43Gate, TILESET_GATE, GATE, ROUTE_43, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route43, TILESET_JOHTO, ROUTE, ROUTE_43, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def LakeOfRage, TILESET_JOHTO, TOWN, LAKE_OF_RAGE, MUSIC_LAKE_OF_RAGE, FALSE, PALETTE_AUTO, FISHGROUP_GYARADOS + +MapGroup_Violet: + map_def Route32, TILESET_JOHTO, ROUTE, ROUTE_32, MUSIC_ROUTE_30, FALSE, PALETTE_AUTO, FISHGROUP_QWILFISH + map_def Route35, TILESET_JOHTO, ROUTE, ROUTE_35, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def Route36, TILESET_JOHTO, ROUTE, ROUTE_36, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route37, TILESET_JOHTO, ROUTE, ROUTE_37, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def VioletCity, TILESET_JOHTO, TOWN, VIOLET_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def VioletMart, TILESET_MART, INDOOR, VIOLET_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VioletGym, TILESET_ELITE_FOUR_ROOM, INDOOR, VIOLET_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def EarlsPokemonAcademy, TILESET_LAB, INDOOR, VIOLET_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VioletNicknameSpeechHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, VIOLET_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VioletPokecenter1F, TILESET_POKECENTER, INDOOR, VIOLET_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VioletKylesHouse, TILESET_TRADITIONAL_HOUSE, INDOOR, VIOLET_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route32RuinsOfAlphGate, TILESET_GATE, GATE, ROUTE_32, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route32Pokecenter1F, TILESET_POKECENTER, INDOOR, ROUTE_32, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route35GoldenrodGate, TILESET_GATE, GATE, ROUTE_35, MUSIC_ROUTE_36, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route35NationalParkGate, TILESET_GATE, INDOOR, ROUTE_35, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route36RuinsOfAlphGate, TILESET_GATE, GATE, ROUTE_36, MUSIC_ROUTE_36, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route36NationalParkGate, TILESET_GATE, INDOOR, ROUTE_36, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Goldenrod: + map_def Route34, TILESET_JOHTO_MODERN, ROUTE, ROUTE_34, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def GoldenrodCity, TILESET_JOHTO_MODERN, TOWN, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def GoldenrodGym, TILESET_ELITE_FOUR_ROOM, INDOOR, GOLDENROD_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodBikeShop, TILESET_CHAMPIONS_ROOM, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodHappinessRater, TILESET_HOUSE, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodBillsHouse, TILESET_HOUSE, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodMagnetTrainStation, TILESET_TRAIN_STATION, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodFlowerShop, TILESET_HOUSE, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodPPSpeechHouse, TILESET_HOUSE, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodNameRater, TILESET_HOUSE, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStore1F, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStore2F, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStore3F, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStore4F, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStore5F, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStore6F, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStoreElevator, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodDeptStoreRoof, TILESET_MART, INDOOR, GOLDENROD_CITY, MUSIC_GOLDENROD_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodGameCorner, TILESET_GAME_CORNER, INDOOR, GOLDENROD_CITY, MUSIC_GAME_CORNER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodPokecenter1F, TILESET_POKECENTER, INDOOR, GOLDENROD_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GoldenrodPokeComCenter2FMobile, TILESET_POKECOM_CENTER, INDOOR, GOLDENROD_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def IlexForestAzaleaGate, TILESET_GATE, GATE, ROUTE_34, MUSIC_ROUTE_36, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route34IlexForestGate, TILESET_GATE, GATE, ROUTE_34, MUSIC_ROUTE_36, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def DayCare, TILESET_HOUSE, INDOOR, ROUTE_34, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Vermilion: + map_def Route6, TILESET_KANTO, ROUTE, ROUTE_6, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def Route11, TILESET_KANTO, ROUTE, ROUTE_11, MUSIC_ROUTE_12, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def VermilionCity, TILESET_KANTO, TOWN, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def VermilionHouseFishingSpeechHouse, TILESET_HOUSE, INDOOR, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VermilionPokecenter1F, TILESET_POKECENTER, INDOOR, VERMILION_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VermilionPokecenter2FBeta, TILESET_POKECENTER, INDOOR, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def PokemonFanClub, TILESET_HOUSE, INDOOR, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VermilionMagnetTrainSpeechHouse, TILESET_HOUSE, INDOOR, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VermilionMart, TILESET_MART, INDOOR, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VermilionHouseDiglettsCaveSpeechHouse, TILESET_HOUSE, INDOOR, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VermilionGym, TILESET_GAME_CORNER, INDOOR, VERMILION_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route6SaffronGate, TILESET_GATE, GATE, ROUTE_6, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route6UndergroundPathEntrance, TILESET_GATE, GATE, ROUTE_6, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Pallet: + map_def Route1, TILESET_KANTO, ROUTE, ROUTE_1, MUSIC_ROUTE_1, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def PalletTown, TILESET_KANTO, TOWN, PALLET_TOWN, MUSIC_PALLET_TOWN, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def RedsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, PALLET_TOWN, MUSIC_PALLET_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def RedsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, PALLET_TOWN, MUSIC_PALLET_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BluesHouse, TILESET_HOUSE, INDOOR, PALLET_TOWN, MUSIC_PALLET_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OaksLab, TILESET_LAB, INDOOR, PALLET_TOWN, MUSIC_POKEMON_TALK, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Pewter: + map_def Route3, TILESET_KANTO, ROUTE, ROUTE_3, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def PewterCity, TILESET_KANTO, TOWN, PEWTER_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def PewterNidoranSpeechHouse, TILESET_HOUSE, INDOOR, PEWTER_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def PewterGym, TILESET_TOWER, INDOOR, PEWTER_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def PewterMart, TILESET_MART, INDOOR, PEWTER_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def PewterPokecenter1F, TILESET_POKECENTER, INDOOR, PEWTER_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def PewterPokecenter2FBeta, TILESET_POKECENTER, INDOOR, PEWTER_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def PewterSnoozeSpeechHouse, TILESET_HOUSE, INDOOR, PEWTER_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_FastShip: + map_def OlivinePort, TILESET_PORT, ROUTE, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def VermilionPort, TILESET_PORT, ROUTE, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def FastShip1F, TILESET_LIGHTHOUSE, INDOOR, FAST_SHIP, MUSIC_SS_AQUA, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def FastShipCabins_NNW_NNE_NE, TILESET_LIGHTHOUSE, INDOOR, FAST_SHIP, MUSIC_SS_AQUA, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def FastShipCabins_SW_SSW_NW, TILESET_LIGHTHOUSE, INDOOR, FAST_SHIP, MUSIC_SS_AQUA, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def FastShipCabins_SE_SSE_CaptainsCabin, TILESET_LIGHTHOUSE, INDOOR, FAST_SHIP, MUSIC_SS_AQUA, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def FastShipB1F, TILESET_LIGHTHOUSE, INDOOR, FAST_SHIP, MUSIC_SS_AQUA, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def OlivinePortPassage, TILESET_UNDERGROUND, INDOOR, OLIVINE_CITY, MUSIC_VIOLET_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VermilionPortPassage, TILESET_UNDERGROUND, INDOOR, VERMILION_CITY, MUSIC_VERMILION_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def MountMoonSquare, TILESET_KANTO, ROUTE, MT_MOON, MUSIC_MT_MOON_SQUARE, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def MountMoonGiftShop, TILESET_TRADITIONAL_HOUSE, INDOOR, MT_MOON, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TinTowerRoof, TILESET_TOWER, ROUTE, TIN_TOWER, MUSIC_TIN_TOWER, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + +MapGroup_Indigo: + map_def Route23, TILESET_KANTO, TOWN, ROUTE_23, MUSIC_INDIGO_PLATEAU, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def IndigoPlateauPokecenter1F, TILESET_POKECENTER, INDOOR, INDIGO_PLATEAU, MUSIC_INDIGO_PLATEAU, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def WillsRoom, TILESET_ELITE_FOUR_ROOM, INDOOR, INDIGO_PLATEAU, MUSIC_INDIGO_PLATEAU, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def KogasRoom, TILESET_ELITE_FOUR_ROOM, INDOOR, INDIGO_PLATEAU, MUSIC_INDIGO_PLATEAU, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def BrunosRoom, TILESET_ELITE_FOUR_ROOM, INDOOR, INDIGO_PLATEAU, MUSIC_INDIGO_PLATEAU, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def KarensRoom, TILESET_ELITE_FOUR_ROOM, INDOOR, INDIGO_PLATEAU, MUSIC_INDIGO_PLATEAU, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def LancesRoom, TILESET_CHAMPIONS_ROOM, INDOOR, INDIGO_PLATEAU, MUSIC_INDIGO_PLATEAU, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def HallOfFame, TILESET_ICE_PATH, INDOOR, INDIGO_PLATEAU, MUSIC_NEW_BARK_TOWN, TRUE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Fuchsia: + map_def Route13, TILESET_KANTO, ROUTE, ROUTE_13, MUSIC_ROUTE_12, FALSE, PALETTE_AUTO, FISHGROUP_QWILFISH_NO_SWARM + map_def Route14, TILESET_KANTO, ROUTE, ROUTE_14, MUSIC_ROUTE_12, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route15, TILESET_KANTO, ROUTE, ROUTE_15, MUSIC_ROUTE_12, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route18, TILESET_KANTO, ROUTE, ROUTE_18, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def FuchsiaCity, TILESET_KANTO, TOWN, FUCHSIA_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_AUTO, FISHGROUP_GYARADOS + map_def FuchsiaMart, TILESET_MART, INDOOR, FUCHSIA_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SafariZoneMainOffice, TILESET_GAME_CORNER, INDOOR, FUCHSIA_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def FuchsiaGym, TILESET_LAB, INDOOR, FUCHSIA_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def FuchsiaBillSpeechHouse, TILESET_HOUSE, INDOOR, FUCHSIA_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def FuchsiaPokecenter1F, TILESET_POKECENTER, INDOOR, FUCHSIA_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def FuchsiaPokecenter2FBeta, TILESET_POKECENTER, INDOOR, FUCHSIA_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SafariZoneWardensHome, TILESET_HOUSE, INDOOR, FUCHSIA_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route15FuchsiaGate, TILESET_GATE, GATE, ROUTE_15, MUSIC_ROUTE_12, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Lavender: + map_def Route8, TILESET_KANTO, ROUTE, ROUTE_8, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route12, TILESET_KANTO, ROUTE, ROUTE_12, MUSIC_ROUTE_12, FALSE, PALETTE_AUTO, FISHGROUP_QWILFISH_NO_SWARM + map_def Route10South, TILESET_KANTO, ROUTE, ROUTE_10, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_LAKE + map_def LavenderTown, TILESET_KANTO, TOWN, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def LavenderPokecenter1F, TILESET_POKECENTER, INDOOR, LAVENDER_TOWN, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def LavenderPokecenter2FBeta, TILESET_POKECENTER, INDOOR, LAVENDER_TOWN, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def MrFujisHouse, TILESET_HOUSE, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def LavenderSpeechHouse, TILESET_HOUSE, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def LavenderNameRater, TILESET_HOUSE, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def LavenderMart, TILESET_MART, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SoulHouse, TILESET_HOUSE, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def LavRadioTower1F, TILESET_RADIO_TOWER, INDOOR, LAV_RADIO_TOWER, MUSIC_LAVENDER_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route8SaffronGate, TILESET_GATE, GATE, ROUTE_8, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route12SuperRodHouse, TILESET_HOUSE, INDOOR, ROUTE_12, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Silver: + map_def Route28, TILESET_KANTO, ROUTE, ROUTE_28, MUSIC_INDIGO_PLATEAU, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def SilverCaveOutside, TILESET_KANTO, TOWN, SILVER_CAVE, MUSIC_INDIGO_PLATEAU, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def SilverCavePokecenter1F, TILESET_POKECENTER, INDOOR, SILVER_CAVE, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route28FamousSpeechHouse, TILESET_HOUSE, INDOOR, ROUTE_28, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_CableClub: + map_def Pokecenter2F, TILESET_POKECENTER, INDOOR, SPECIAL_MAP, MUSIC_POKEMON_CENTER, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def TradeCenter, TILESET_GATE, INDOOR, SPECIAL_MAP, MUSIC_CHERRYGROVE_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def Colosseum, TILESET_GATE, INDOOR, SPECIAL_MAP, MUSIC_CHERRYGROVE_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def TimeCapsule, TILESET_GATE, INDOOR, SPECIAL_MAP, MUSIC_CHERRYGROVE_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def MobileTradeRoomMobile, TILESET_MANSION, INDOOR, SPECIAL_MAP, MUSIC_CHERRYGROVE_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def MobileBattleRoom, TILESET_MANSION, INDOOR, SPECIAL_MAP, MUSIC_CHERRYGROVE_CITY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Celadon: + map_def Route7, TILESET_KANTO, ROUTE, ROUTE_7, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route16, TILESET_KANTO, ROUTE, ROUTE_16, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route17, TILESET_KANTO, ROUTE, ROUTE_17, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_NONE + map_def CeladonCity, TILESET_KANTO, TOWN, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_AUTO, FISHGROUP_NONE + map_def CeladonDeptStore1F, TILESET_MART, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonDeptStore2F, TILESET_MART, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonDeptStore3F, TILESET_MART, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonDeptStore4F, TILESET_MART, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonDeptStore5F, TILESET_MART, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonDeptStore6F, TILESET_MART, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonDeptStoreElevator, TILESET_MART, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonMansion1F, TILESET_MANSION, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonMansion2F, TILESET_MANSION, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonMansion3F, TILESET_MANSION, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonMansionRoof, TILESET_MANSION, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonMansionRoofHouse, TILESET_HOUSE, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonPokecenter1F, TILESET_POKECENTER, INDOOR, CELADON_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonPokecenter2FBeta, TILESET_POKECENTER, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonGameCorner, TILESET_GAME_CORNER, INDOOR, CELADON_CITY, MUSIC_GAME_CORNER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonGameCornerPrizeRoom, TILESET_GAME_CORNER, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonGym, TILESET_TRAIN_STATION, INDOOR, CELADON_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def CeladonCafe, TILESET_GAME_CORNER, INDOOR, CELADON_CITY, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route16FuchsiaSpeechHouse, TILESET_HOUSE, INDOOR, ROUTE_16, MUSIC_CELADON_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route16Gate, TILESET_GATE, GATE, ROUTE_16, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route7SaffronGate, TILESET_GATE, GATE, ROUTE_7, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route17Route18Gate, TILESET_GATE, GATE, ROUTE_17, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Cianwood: + map_def Route40, TILESET_JOHTO, ROUTE, ROUTE_40, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route41, TILESET_JOHTO, ROUTE, ROUTE_41, MUSIC_ROUTE_36, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def CianwoodCity, TILESET_JOHTO, TOWN, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def ManiasHouse, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CianwoodGym, TILESET_TOWER, INDOOR, CIANWOOD_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def CianwoodPokecenter1F, TILESET_POKECENTER, INDOOR, CIANWOOD_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CianwoodPharmacy, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CianwoodPhotoStudio, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CianwoodLugiaSpeechHouse, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def PokeSeersHouse, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BattleTower1F, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_LOBBY, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def BattleTowerBattleRoom, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def BattleTowerElevator, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_NONE, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def BattleTowerHallway, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route40BattleTowerGate, TILESET_GATE, GATE, BATTLE_TOWER, MUSIC_ROUTE_36, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def BattleTowerOutside, TILESET_BATTLE_TOWER_OUTSIDE, ROUTE, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + +MapGroup_Viridian: + map_def Route2, TILESET_KANTO, ROUTE, ROUTE_2, MUSIC_ROUTE_2, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def Route22, TILESET_KANTO, ROUTE, ROUTE_22, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def ViridianCity, TILESET_KANTO, TOWN, VIRIDIAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def ViridianGym, TILESET_TRAIN_STATION, INDOOR, VIRIDIAN_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def ViridianNicknameSpeechHouse, TILESET_HOUSE, INDOOR, VIRIDIAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TrainerHouse1F, TILESET_HOUSE, INDOOR, VIRIDIAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def TrainerHouseB1F, TILESET_FACILITY, INDOOR, VIRIDIAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def ViridianMart, TILESET_MART, INDOOR, VIRIDIAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def ViridianPokecenter1F, TILESET_POKECENTER, INDOOR, VIRIDIAN_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def ViridianPokecenter2FBeta, TILESET_POKECENTER, INDOOR, VIRIDIAN_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route2NuggetSpeechHouse, TILESET_HOUSE, INDOOR, ROUTE_2, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route2Gate, TILESET_GATE, GATE, ROUTE_2, MUSIC_ROUTE_2, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def VictoryRoadGate, TILESET_GATE, GATE, ROUTE_26, MUSIC_INDIGO_PLATEAU, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_NewBark: + map_def Route26, TILESET_JOHTO, ROUTE, ROUTE_26, MUSIC_ROUTE_26, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def Route27, TILESET_JOHTO, ROUTE, ROUTE_27, MUSIC_ROUTE_26, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def Route29, TILESET_JOHTO, ROUTE, ROUTE_29, MUSIC_ROUTE_29, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def NewBarkTown, TILESET_JOHTO, TOWN, NEW_BARK_TOWN, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_AUTO, FISHGROUP_OCEAN + map_def ElmsLab, TILESET_LAB, INDOOR, NEW_BARK_TOWN, MUSIC_PROF_ELM, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def KrissHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, NEW_BARK_TOWN, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def KrissHouse2F, TILESET_PLAYERS_ROOM, INDOOR, NEW_BARK_TOWN, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def KrissNeighborsHouse, TILESET_HOUSE, INDOOR, NEW_BARK_TOWN, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def ElmsHouse, TILESET_PLAYERS_HOUSE, INDOOR, NEW_BARK_TOWN, MUSIC_NEW_BARK_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route26HealSpeechHouse, TILESET_HOUSE, INDOOR, ROUTE_26, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route26DayofWeekSiblingsHouse, TILESET_HOUSE, INDOOR, ROUTE_26, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route27SandstormHouse, TILESET_HOUSE, INDOOR, ROUTE_27, MUSIC_AZALEA_TOWN, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route29Route46Gate, TILESET_GATE, GATE, ROUTE_29, MUSIC_ROUTE_29, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Saffron: + map_def Route5, TILESET_KANTO, ROUTE, ROUTE_5, MUSIC_ROUTE_3, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def SaffronCity, TILESET_KANTO, TOWN, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def FightingDojo, TILESET_TRAIN_STATION, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SaffronGym, TILESET_UNDERGROUND, INDOOR, SAFFRON_CITY, MUSIC_GYM, TRUE, PALETTE_DAY, FISHGROUP_SHORE + map_def SaffronMart, TILESET_MART, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SaffronPokecenter1F, TILESET_POKECENTER, INDOOR, SAFFRON_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SaffronPokecenter2FBeta, TILESET_POKECENTER, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def MrPsychicsHouse, TILESET_HOUSE, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SaffronMagnetTrainStation, TILESET_TRAIN_STATION, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def SilphCo1F, TILESET_FACILITY, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CopycatsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CopycatsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route5UndergroundPathEntrance, TILESET_GATE, GATE, ROUTE_5, MUSIC_ROUTE_3, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route5SaffronGate, TILESET_GATE, GATE, ROUTE_5, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route5CleanseTagSpeechHouse, TILESET_HOUSE, INDOOR, ROUTE_5, MUSIC_VIRIDIAN_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + +MapGroup_Cherrygrove: + map_def Route30, TILESET_JOHTO, ROUTE, ROUTE_30, MUSIC_ROUTE_30, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def Route31, TILESET_JOHTO, ROUTE, ROUTE_31, MUSIC_ROUTE_30, FALSE, PALETTE_AUTO, FISHGROUP_POND + map_def CherrygroveCity, TILESET_JOHTO, TOWN, CHERRYGROVE_CITY, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_AUTO, FISHGROUP_SHORE + map_def CherrygroveMart, TILESET_MART, INDOOR, CHERRYGROVE_CITY, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CherrygrovePokecenter1F, TILESET_POKECENTER, INDOOR, CHERRYGROVE_CITY, MUSIC_POKEMON_CENTER, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CherrygroveGymSpeechHouse, TILESET_HOUSE, INDOOR, CHERRYGROVE_CITY, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def GuideGentsHouse, TILESET_HOUSE, INDOOR, CHERRYGROVE_CITY, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def CherrygroveEvolutionSpeechHouse, TILESET_HOUSE, INDOOR, CHERRYGROVE_CITY, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route30BerrySpeechHouse, TILESET_HOUSE, INDOOR, ROUTE_30, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def MrPokemonsHouse, TILESET_FACILITY, INDOOR, ROUTE_30, MUSIC_CHERRYGROVE_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE + map_def Route31VioletGate, TILESET_GATE, GATE, ROUTE_31, MUSIC_ROUTE_30, FALSE, PALETTE_DAY, FISHGROUP_SHORE diff --git a/data/maps/maps.asm b/data/maps/maps.asm new file mode 100644 index 000000000..56958ccfc --- /dev/null +++ b/data/maps/maps.asm @@ -0,0 +1,12 @@ +INCLUDE "constants.asm" + + +SECTION "Maps", ROMX + +INCLUDE "data/maps/definitions.asm" +INCLUDE "data/maps/data.asm" + + +INCLUDE "data/maps/blocks.asm" + +INCLUDE "data/maps/scripts.asm" diff --git a/data/maps/outdoor_sprites.asm b/data/maps/outdoor_sprites.asm index 8064a63e9..c7e30114a 100644 --- a/data/maps/outdoor_sprites.asm +++ b/data/maps/outdoor_sprites.asm @@ -2,6 +2,7 @@ ; Maps with environment ROUTE or TOWN can only use these sprites. OutdoorSprites: ; 144b8 +; entries correspond to map groups dw OlivineGroupSprites dw MahoganyGroupSprites dw DungeonsGroupSprites diff --git a/data/maps/roofs.asm b/data/maps/roofs.asm index 8c79e6f82..2a1b8d3eb 100644 --- a/data/maps/roofs.asm +++ b/data/maps/roofs.asm @@ -1,5 +1,6 @@ MapGroupRoofs: ; 1c021i -; entries correspond to Roofs (see below) +; entries correspond to map groups +; values are indexes for Roofs (see below) db -1 ; group 0 (unused) db 3 ; group 1 (Olivine) db 2 ; group 2 (Mahogany) diff --git a/data/maps/scenes.asm b/data/maps/scenes.asm index 3d9600407..a835d4895 100644 --- a/data/maps/scenes.asm +++ b/data/maps/scenes.asm @@ -15,9 +15,9 @@ MapScenes:: ; 4d01e scene_def ROUTE_25, wRoute25SceneID scene_def TRAINER_HOUSE_B1F, wTrainerHouseB1FSceneID scene_def VICTORY_ROAD_GATE, wVictoryRoadGateSceneID - scene_def SAFFRON_TRAIN_STATION, wSaffronTrainStationSceneID + scene_def SAFFRON_MAGNET_TRAIN_STATION, wSaffronMagnetTrainStationSceneID scene_def ROUTE_16_GATE, wRoute16GateSceneID - scene_def ROUTE_17_18_GATE, wRoute1718GateSceneID + scene_def ROUTE_17_ROUTE_18_GATE, wRoute17Route18GateSceneID scene_def INDIGO_PLATEAU_POKECENTER_1F, wIndigoPlateauPokecenter1FSceneID scene_def WILLS_ROOM, wWillsRoomSceneID scene_def KOGAS_ROOM, wKogasRoomSceneID diff --git a/data/maps/scripts.asm b/data/maps/scripts.asm new file mode 100644 index 000000000..51725fb4f --- /dev/null +++ b/data/maps/scripts.asm @@ -0,0 +1,486 @@ +SECTION "Map Scripts 1", ROMX + +INCLUDE "maps/GoldenrodGym.asm" +INCLUDE "maps/GoldenrodBikeShop.asm" +INCLUDE "maps/GoldenrodHappinessRater.asm" +INCLUDE "maps/GoldenrodBillsHouse.asm" +INCLUDE "maps/GoldenrodMagnetTrainStation.asm" +INCLUDE "maps/GoldenrodFlowerShop.asm" +INCLUDE "maps/GoldenrodPPSpeechHouse.asm" +INCLUDE "maps/GoldenrodNameRater.asm" +INCLUDE "maps/GoldenrodDeptStore1F.asm" +INCLUDE "maps/GoldenrodDeptStore2F.asm" +INCLUDE "maps/GoldenrodDeptStore3F.asm" +INCLUDE "maps/GoldenrodDeptStore4F.asm" +INCLUDE "maps/GoldenrodDeptStore5F.asm" +INCLUDE "maps/GoldenrodDeptStore6F.asm" +INCLUDE "maps/GoldenrodDeptStoreElevator.asm" +INCLUDE "maps/GoldenrodDeptStoreRoof.asm" +INCLUDE "maps/GoldenrodGameCorner.asm" + + +SECTION "Map Scripts 2", ROMX + +INCLUDE "maps/RuinsOfAlphOutside.asm" +INCLUDE "maps/RuinsOfAlphHoOhChamber.asm" +INCLUDE "maps/RuinsOfAlphKabutoChamber.asm" +INCLUDE "maps/RuinsOfAlphOmanyteChamber.asm" +INCLUDE "maps/RuinsOfAlphAerodactylChamber.asm" +INCLUDE "maps/RuinsOfAlphInnerChamber.asm" +INCLUDE "maps/RuinsOfAlphResearchCenter.asm" +INCLUDE "maps/RuinsOfAlphHoOhItemRoom.asm" +INCLUDE "maps/RuinsOfAlphKabutoItemRoom.asm" +INCLUDE "maps/RuinsOfAlphOmanyteItemRoom.asm" +INCLUDE "maps/RuinsOfAlphAerodactylItemRoom.asm" +INCLUDE "maps/RuinsOfAlphHoOhWordRoom.asm" +INCLUDE "maps/RuinsOfAlphKabutoWordRoom.asm" +INCLUDE "maps/RuinsOfAlphOmanyteWordRoom.asm" +INCLUDE "maps/RuinsOfAlphAerodactylWordRoom.asm" +INCLUDE "maps/UnionCave1F.asm" +INCLUDE "maps/UnionCaveB1F.asm" +INCLUDE "maps/UnionCaveB2F.asm" +INCLUDE "maps/SlowpokeWellB1F.asm" +INCLUDE "maps/SlowpokeWellB2F.asm" +INCLUDE "maps/OlivineLighthouse1F.asm" +INCLUDE "maps/OlivineLighthouse2F.asm" +INCLUDE "maps/OlivineLighthouse3F.asm" +INCLUDE "maps/OlivineLighthouse4F.asm" + + +SECTION "Map Scripts 3", ROMX + +INCLUDE "maps/NationalPark.asm" +INCLUDE "maps/NationalParkBugContest.asm" +INCLUDE "maps/RadioTower1F.asm" +INCLUDE "maps/RadioTower2F.asm" +INCLUDE "maps/RadioTower3F.asm" +INCLUDE "maps/RadioTower4F.asm" + + +SECTION "Map Scripts 4", ROMX + +INCLUDE "maps/RadioTower5F.asm" +INCLUDE "maps/OlivineLighthouse5F.asm" +INCLUDE "maps/OlivineLighthouse6F.asm" +INCLUDE "maps/GoldenrodPokecenter1F.asm" +INCLUDE "maps/GoldenrodPokeComCenter2FMobile.asm" +INCLUDE "maps/IlexForestAzaleaGate.asm" +INCLUDE "maps/Route34IlexForestGate.asm" +INCLUDE "maps/DayCare.asm" + + +SECTION "Map Scripts 5", ROMX + +INCLUDE "maps/Route11.asm" +INCLUDE "maps/VioletMart.asm" +INCLUDE "maps/VioletGym.asm" +INCLUDE "maps/EarlsPokemonAcademy.asm" +INCLUDE "maps/VioletNicknameSpeechHouse.asm" +INCLUDE "maps/VioletPokecenter1F.asm" +INCLUDE "maps/VioletKylesHouse.asm" +INCLUDE "maps/Route32RuinsOfAlphGate.asm" +INCLUDE "maps/Route32Pokecenter1F.asm" +INCLUDE "maps/Route35GoldenrodGate.asm" +INCLUDE "maps/Route35NationalParkGate.asm" +INCLUDE "maps/Route36RuinsOfAlphGate.asm" +INCLUDE "maps/Route36NationalParkGate.asm" + + +SECTION "Map Scripts 6", ROMX + +INCLUDE "maps/Route8.asm" +INCLUDE "maps/MahoganyMart1F.asm" +INCLUDE "maps/TeamRocketBaseB1F.asm" +INCLUDE "maps/TeamRocketBaseB2F.asm" +INCLUDE "maps/TeamRocketBaseB3F.asm" +INCLUDE "maps/IlexForest.asm" + + +SECTION "Map Scripts 7", ROMX + +INCLUDE "maps/LakeOfRage.asm" +INCLUDE "maps/CeladonDeptStore1F.asm" +INCLUDE "maps/CeladonDeptStore2F.asm" +INCLUDE "maps/CeladonDeptStore3F.asm" +INCLUDE "maps/CeladonDeptStore4F.asm" +INCLUDE "maps/CeladonDeptStore5F.asm" +INCLUDE "maps/CeladonDeptStore6F.asm" +INCLUDE "maps/CeladonDeptStoreElevator.asm" +INCLUDE "maps/CeladonMansion1F.asm" +INCLUDE "maps/CeladonMansion2F.asm" +INCLUDE "maps/CeladonMansion3F.asm" +INCLUDE "maps/CeladonMansionRoof.asm" +INCLUDE "maps/CeladonMansionRoofHouse.asm" +INCLUDE "maps/CeladonPokecenter1F.asm" +INCLUDE "maps/CeladonPokecenter2FBeta.asm" +INCLUDE "maps/CeladonGameCorner.asm" +INCLUDE "maps/CeladonGameCornerPrizeRoom.asm" +INCLUDE "maps/CeladonGym.asm" +INCLUDE "maps/CeladonCafe.asm" +INCLUDE "maps/Route16FuchsiaSpeechHouse.asm" +INCLUDE "maps/Route16Gate.asm" +INCLUDE "maps/Route7SaffronGate.asm" +INCLUDE "maps/Route17Route18Gate.asm" + + +SECTION "Map Scripts 8", ROMX + +INCLUDE "maps/DiglettsCave.asm" +INCLUDE "maps/MountMoon.asm" +INCLUDE "maps/UndergroundPath.asm" +INCLUDE "maps/RockTunnel1F.asm" +INCLUDE "maps/RockTunnelB1F.asm" +INCLUDE "maps/SafariZoneFuchsiaGateBeta.asm" +INCLUDE "maps/SafariZoneBeta.asm" +INCLUDE "maps/VictoryRoad.asm" +INCLUDE "maps/OlivinePort.asm" +INCLUDE "maps/VermilionPort.asm" +INCLUDE "maps/FastShip1F.asm" +INCLUDE "maps/FastShipCabins_NNW_NNE_NE.asm" +INCLUDE "maps/FastShipCabins_SW_SSW_NW.asm" +INCLUDE "maps/FastShipCabins_SE_SSE_CaptainsCabin.asm" +INCLUDE "maps/FastShipB1F.asm" +INCLUDE "maps/OlivinePortPassage.asm" +INCLUDE "maps/VermilionPortPassage.asm" +INCLUDE "maps/MountMoonSquare.asm" +INCLUDE "maps/MountMoonGiftShop.asm" +INCLUDE "maps/TinTowerRoof.asm" + + +SECTION "Map Scripts 9", ROMX + +INCLUDE "maps/Route34.asm" +INCLUDE "maps/ElmsLab.asm" +INCLUDE "maps/KrissHouse1F.asm" +INCLUDE "maps/KrissHouse2F.asm" +INCLUDE "maps/KrissNeighborsHouse.asm" +INCLUDE "maps/ElmsHouse.asm" +INCLUDE "maps/Route26HealSpeechHouse.asm" +INCLUDE "maps/Route26DayofWeekSiblingsHouse.asm" +INCLUDE "maps/Route27SandstormHouse.asm" +INCLUDE "maps/Route29Route46Gate.asm" + + +SECTION "Map Scripts 10", ROMX + +INCLUDE "maps/Route22.asm" +INCLUDE "maps/GoldenrodUnderground.asm" +INCLUDE "maps/GoldenrodUndergroundSwitchRoomEntrances.asm" +INCLUDE "maps/GoldenrodDeptStoreB1F.asm" +INCLUDE "maps/GoldenrodUndergroundWarehouse.asm" +INCLUDE "maps/MountMortar1FOutside.asm" +INCLUDE "maps/MountMortar1FInside.asm" +INCLUDE "maps/MountMortar2FInside.asm" +INCLUDE "maps/MountMortarB1F.asm" +INCLUDE "maps/IcePath1F.asm" +INCLUDE "maps/IcePathB1F.asm" +INCLUDE "maps/IcePathB2FMahoganySide.asm" +INCLUDE "maps/IcePathB2FBlackthornSide.asm" +INCLUDE "maps/IcePathB3F.asm" +INCLUDE "maps/LavenderPokecenter1F.asm" +INCLUDE "maps/LavenderPokecenter2FBeta.asm" +INCLUDE "maps/MrFujisHouse.asm" +INCLUDE "maps/LavenderSpeechHouse.asm" +INCLUDE "maps/LavenderNameRater.asm" +INCLUDE "maps/LavenderMart.asm" +INCLUDE "maps/SoulHouse.asm" +INCLUDE "maps/LavRadioTower1F.asm" +INCLUDE "maps/Route8SaffronGate.asm" +INCLUDE "maps/Route12SuperRodHouse.asm" + + +SECTION "Map Scripts 11", ROMX + +INCLUDE "maps/EcruteakHouse.asm" +INCLUDE "maps/WiseTriosRoom.asm" +INCLUDE "maps/EcruteakPokecenter1F.asm" +INCLUDE "maps/EcruteakLugiaSpeechHouse.asm" +INCLUDE "maps/DanceTheatre.asm" +INCLUDE "maps/EcruteakMart.asm" +INCLUDE "maps/EcruteakGym.asm" +INCLUDE "maps/EcruteakItemfinderHouse.asm" +INCLUDE "maps/ViridianGym.asm" +INCLUDE "maps/ViridianNicknameSpeechHouse.asm" +INCLUDE "maps/TrainerHouse1F.asm" +INCLUDE "maps/TrainerHouseB1F.asm" +INCLUDE "maps/ViridianMart.asm" +INCLUDE "maps/ViridianPokecenter1F.asm" +INCLUDE "maps/ViridianPokecenter2FBeta.asm" +INCLUDE "maps/Route2NuggetSpeechHouse.asm" +INCLUDE "maps/Route2Gate.asm" +INCLUDE "maps/VictoryRoadGate.asm" + + +SECTION "Map Scripts 12", ROMX + +INCLUDE "maps/OlivinePokecenter1F.asm" +INCLUDE "maps/OlivineGym.asm" +INCLUDE "maps/OlivineTimsHouse.asm" +INCLUDE "maps/OlivineHouseBeta.asm" +INCLUDE "maps/OlivinePunishmentSpeechHouse.asm" +INCLUDE "maps/OlivineGoodRodHouse.asm" +INCLUDE "maps/OlivineCafe.asm" +INCLUDE "maps/OlivineMart.asm" +INCLUDE "maps/Route38EcruteakGate.asm" +INCLUDE "maps/Route39Barn.asm" +INCLUDE "maps/Route39Farmhouse.asm" +INCLUDE "maps/ManiasHouse.asm" +INCLUDE "maps/CianwoodGym.asm" +INCLUDE "maps/CianwoodPokecenter1F.asm" +INCLUDE "maps/CianwoodPharmacy.asm" +INCLUDE "maps/CianwoodPhotoStudio.asm" +INCLUDE "maps/CianwoodLugiaSpeechHouse.asm" +INCLUDE "maps/PokeSeersHouse.asm" +INCLUDE "maps/BattleTower1F.asm" +INCLUDE "maps/BattleTowerBattleRoom.asm" +INCLUDE "maps/BattleTowerElevator.asm" +INCLUDE "maps/BattleTowerHallway.asm" +INCLUDE "maps/Route40BattleTowerGate.asm" +INCLUDE "maps/BattleTowerOutside.asm" + + +SECTION "Map Scripts 13", ROMX + +INCLUDE "maps/IndigoPlateauPokecenter1F.asm" +INCLUDE "maps/WillsRoom.asm" +INCLUDE "maps/KogasRoom.asm" +INCLUDE "maps/BrunosRoom.asm" +INCLUDE "maps/KarensRoom.asm" +INCLUDE "maps/LancesRoom.asm" +INCLUDE "maps/HallOfFame.asm" + + +SECTION "Map Scripts 14", ROMX + +INCLUDE "maps/CeruleanCity.asm" +INCLUDE "maps/SproutTower1F.asm" +INCLUDE "maps/SproutTower2F.asm" +INCLUDE "maps/SproutTower3F.asm" +INCLUDE "maps/TinTower1F.asm" +INCLUDE "maps/TinTower2F.asm" +INCLUDE "maps/TinTower3F.asm" +INCLUDE "maps/TinTower4F.asm" +INCLUDE "maps/TinTower5F.asm" +INCLUDE "maps/TinTower6F.asm" +INCLUDE "maps/TinTower7F.asm" +INCLUDE "maps/TinTower8F.asm" +INCLUDE "maps/TinTower9F.asm" +INCLUDE "maps/BurnedTower1F.asm" +INCLUDE "maps/BurnedTowerB1F.asm" + + +SECTION "Map Scripts 15", ROMX + +INCLUDE "maps/CeruleanGymBadgeSpeechHouse.asm" +INCLUDE "maps/CeruleanPoliceStation.asm" +INCLUDE "maps/CeruleanTradeSpeechHouse.asm" +INCLUDE "maps/CeruleanPokecenter1F.asm" +INCLUDE "maps/CeruleanPokecenter2FBeta.asm" +INCLUDE "maps/CeruleanGym.asm" +INCLUDE "maps/CeruleanMart.asm" +INCLUDE "maps/Route10Pokecenter1F.asm" +INCLUDE "maps/Route10Pokecenter2FBeta.asm" +INCLUDE "maps/PowerPlant.asm" +INCLUDE "maps/BillsHouse.asm" +INCLUDE "maps/FightingDojo.asm" +INCLUDE "maps/SaffronGym.asm" +INCLUDE "maps/SaffronMart.asm" +INCLUDE "maps/SaffronPokecenter1F.asm" +INCLUDE "maps/SaffronPokecenter2FBeta.asm" +INCLUDE "maps/MrPsychicsHouse.asm" +INCLUDE "maps/SaffronMagnetTrainStation.asm" +INCLUDE "maps/SilphCo1F.asm" +INCLUDE "maps/CopycatsHouse1F.asm" +INCLUDE "maps/CopycatsHouse2F.asm" +INCLUDE "maps/Route5UndergroundPathEntrance.asm" +INCLUDE "maps/Route5SaffronGate.asm" +INCLUDE "maps/Route5CleanseTagSpeechHouse.asm" + + +SECTION "Map Scripts 16", ROMX + +INCLUDE "maps/PewterCity.asm" +INCLUDE "maps/WhirlIslandNW.asm" +INCLUDE "maps/WhirlIslandNE.asm" +INCLUDE "maps/WhirlIslandSW.asm" +INCLUDE "maps/WhirlIslandCave.asm" +INCLUDE "maps/WhirlIslandSE.asm" +INCLUDE "maps/WhirlIslandB1F.asm" +INCLUDE "maps/WhirlIslandB2F.asm" +INCLUDE "maps/WhirlIslandLugiaChamber.asm" +INCLUDE "maps/SilverCaveRoom1.asm" +INCLUDE "maps/SilverCaveRoom2.asm" +INCLUDE "maps/SilverCaveRoom3.asm" +INCLUDE "maps/SilverCaveItemRooms.asm" +INCLUDE "maps/DarkCaveVioletEntrance.asm" +INCLUDE "maps/DarkCaveBlackthornEntrance.asm" +INCLUDE "maps/DragonsDen1F.asm" +INCLUDE "maps/DragonsDenB1F.asm" +INCLUDE "maps/DragonShrine.asm" +INCLUDE "maps/TohjoFalls.asm" +INCLUDE "maps/AzaleaPokecenter1F.asm" +INCLUDE "maps/CharcoalKiln.asm" +INCLUDE "maps/AzaleaMart.asm" +INCLUDE "maps/KurtsHouse.asm" +INCLUDE "maps/AzaleaGym.asm" + + +SECTION "Map Scripts 17", ROMX + +INCLUDE "maps/MahoganyTown.asm" +INCLUDE "maps/Route32.asm" +INCLUDE "maps/VermilionHouseFishingSpeechHouse.asm" +INCLUDE "maps/VermilionPokecenter1F.asm" +INCLUDE "maps/VermilionPokecenter2FBeta.asm" +INCLUDE "maps/PokemonFanClub.asm" +INCLUDE "maps/VermilionMagnetTrainSpeechHouse.asm" +INCLUDE "maps/VermilionMart.asm" +INCLUDE "maps/VermilionHouseDiglettsCaveSpeechHouse.asm" +INCLUDE "maps/VermilionGym.asm" +INCLUDE "maps/Route6SaffronGate.asm" +INCLUDE "maps/Route6UndergroundPathEntrance.asm" +INCLUDE "maps/Pokecenter2F.asm" +INCLUDE "maps/TradeCenter.asm" +INCLUDE "maps/Colosseum.asm" +INCLUDE "maps/TimeCapsule.asm" +INCLUDE "maps/MobileTradeRoomMobile.asm" +INCLUDE "maps/MobileBattleRoom.asm" + + +SECTION "Map Scripts 18", ROMX + +INCLUDE "maps/Route36.asm" +INCLUDE "maps/FuchsiaCity.asm" +INCLUDE "maps/BlackthornGym1F.asm" +INCLUDE "maps/BlackthornGym2F.asm" +INCLUDE "maps/BlackthornDragonSpeechHouse.asm" +INCLUDE "maps/BlackthornEmysHouse.asm" +INCLUDE "maps/BlackthornMart.asm" +INCLUDE "maps/BlackthornPokecenter1F.asm" +INCLUDE "maps/MoveDeletersHouse.asm" +INCLUDE "maps/FuchsiaMart.asm" +INCLUDE "maps/SafariZoneMainOffice.asm" +INCLUDE "maps/FuchsiaGym.asm" +INCLUDE "maps/FuchsiaBillSpeechHouse.asm" +INCLUDE "maps/FuchsiaPokecenter1F.asm" +INCLUDE "maps/FuchsiaPokecenter2FBeta.asm" +INCLUDE "maps/SafariZoneWardensHome.asm" +INCLUDE "maps/Route15FuchsiaGate.asm" +INCLUDE "maps/CherrygroveMart.asm" +INCLUDE "maps/CherrygrovePokecenter1F.asm" +INCLUDE "maps/CherrygroveGymSpeechHouse.asm" +INCLUDE "maps/GuideGentsHouse.asm" +INCLUDE "maps/CherrygroveEvolutionSpeechHouse.asm" +INCLUDE "maps/Route30BerrySpeechHouse.asm" +INCLUDE "maps/MrPokemonsHouse.asm" +INCLUDE "maps/Route31VioletGate.asm" + + +SECTION "Map Scripts 19", ROMX + +INCLUDE "maps/AzaleaTown.asm" +INCLUDE "maps/GoldenrodCity.asm" +INCLUDE "maps/SaffronCity.asm" +INCLUDE "maps/MahoganyRedGyaradosSpeechHouse.asm" +INCLUDE "maps/MahoganyGym.asm" +INCLUDE "maps/MahoganyPokecenter1F.asm" +INCLUDE "maps/Route42EcruteakGate.asm" +INCLUDE "maps/LakeOfRageHiddenPowerHouse.asm" +INCLUDE "maps/LakeOfRageMagikarpHouse.asm" +INCLUDE "maps/Route43MahoganyGate.asm" +INCLUDE "maps/Route43Gate.asm" +INCLUDE "maps/RedsHouse1F.asm" +INCLUDE "maps/RedsHouse2F.asm" +INCLUDE "maps/BluesHouse.asm" +INCLUDE "maps/OaksLab.asm" + + +SECTION "Map Scripts 20", ROMX + +INCLUDE "maps/CherrygroveCity.asm" +INCLUDE "maps/Route35.asm" +INCLUDE "maps/Route43.asm" +INCLUDE "maps/Route44.asm" +INCLUDE "maps/Route45.asm" +INCLUDE "maps/Route19.asm" +INCLUDE "maps/Route25.asm" + + +SECTION "Map Scripts 21", ROMX + +INCLUDE "maps/CianwoodCity.asm" +INCLUDE "maps/Route27.asm" +INCLUDE "maps/Route29.asm" +INCLUDE "maps/Route30.asm" +INCLUDE "maps/Route38.asm" +INCLUDE "maps/Route13.asm" +INCLUDE "maps/PewterNidoranSpeechHouse.asm" +INCLUDE "maps/PewterGym.asm" +INCLUDE "maps/PewterMart.asm" +INCLUDE "maps/PewterPokecenter1F.asm" +INCLUDE "maps/PewterPokecenter2FBeta.asm" +INCLUDE "maps/PewterSnoozeSpeechHouse.asm" + + +SECTION "Map Scripts 22", ROMX + +INCLUDE "maps/EcruteakCity.asm" +INCLUDE "maps/BlackthornCity.asm" +INCLUDE "maps/Route26.asm" +INCLUDE "maps/Route28.asm" +INCLUDE "maps/Route31.asm" +INCLUDE "maps/Route39.asm" +INCLUDE "maps/Route40.asm" +INCLUDE "maps/Route41.asm" +INCLUDE "maps/Route12.asm" + + +SECTION "Map Scripts 23", ROMX + +INCLUDE "maps/NewBarkTown.asm" +INCLUDE "maps/VioletCity.asm" +INCLUDE "maps/OlivineCity.asm" +INCLUDE "maps/Route37.asm" +INCLUDE "maps/Route42.asm" +INCLUDE "maps/Route46.asm" +INCLUDE "maps/ViridianCity.asm" +INCLUDE "maps/CeladonCity.asm" +INCLUDE "maps/Route15.asm" +INCLUDE "maps/VermilionCity.asm" +INCLUDE "maps/Route9.asm" +INCLUDE "maps/CinnabarPokecenter1F.asm" +INCLUDE "maps/CinnabarPokecenter2FBeta.asm" +INCLUDE "maps/Route19FuchsiaGate.asm" +INCLUDE "maps/SeafoamGym.asm" + + +SECTION "Map Scripts 24", ROMX + +INCLUDE "maps/Route33.asm" +INCLUDE "maps/Route2.asm" +INCLUDE "maps/Route1.asm" +INCLUDE "maps/PalletTown.asm" +INCLUDE "maps/Route21.asm" +INCLUDE "maps/CinnabarIsland.asm" +INCLUDE "maps/Route20.asm" +INCLUDE "maps/Route18.asm" +INCLUDE "maps/Route17.asm" +INCLUDE "maps/Route16.asm" +INCLUDE "maps/Route7.asm" +INCLUDE "maps/Route14.asm" +INCLUDE "maps/LavenderTown.asm" +INCLUDE "maps/Route6.asm" +INCLUDE "maps/Route5.asm" +INCLUDE "maps/Route24.asm" +INCLUDE "maps/Route3.asm" +INCLUDE "maps/Route4.asm" +INCLUDE "maps/Route10South.asm" +INCLUDE "maps/Route23.asm" +INCLUDE "maps/SilverCavePokecenter1F.asm" +INCLUDE "maps/Route28FamousSpeechHouse.asm" + + +SECTION "Map Scripts 25", ROMX + +INCLUDE "maps/SilverCaveOutside.asm" +INCLUDE "maps/Route10North.asm" diff --git a/data/maps/sgb_roof_pal_inds.asm b/data/maps/sgb_roof_pal_inds.asm new file mode 100644 index 000000000..c56ddaf7d --- /dev/null +++ b/data/maps/sgb_roof_pal_inds.asm @@ -0,0 +1,32 @@ +; Crystal does not support SGB, so this is unused. + +MapGroupRoofSGBPalInds: ; 8a45 +; entries correspond to map groups + db PREDEFPAL_00 + db PREDEFPAL_OLIVINE + db PREDEFPAL_MAHOGANY + db PREDEFPAL_DUNGEONS + db PREDEFPAL_ECRUTEAK + db PREDEFPAL_BLACKTHORN + db PREDEFPAL_CINNABAR + db PREDEFPAL_CERULEAN + db PREDEFPAL_AZALEA + db PREDEFPAL_LAKE_OF_RAGE + db PREDEFPAL_VIOLET + db PREDEFPAL_GOLDENROD + db PREDEFPAL_VERMILION + db PREDEFPAL_PALLET + db PREDEFPAL_PEWTER + db PREDEFPAL_VERMILION + db PREDEFPAL_INDIGO + db PREDEFPAL_FUCHSIA + db PREDEFPAL_LAVENDER + db PREDEFPAL_SILVER_CAVE + db PREDEFPAL_FUCHSIA + db PREDEFPAL_CELADON + db PREDEFPAL_CIANWOOD + db PREDEFPAL_VIRIDIAN + db PREDEFPAL_NEW_BARK + db PREDEFPAL_SAFFRON + db PREDEFPAL_CHERRYGROVE +; 8a60 diff --git a/data/moves/animations.asm b/data/moves/animations.asm index 1bc7f596a..030aa2fa3 100644 --- a/data/moves/animations.asm +++ b/data/moves/animations.asm @@ -401,7 +401,7 @@ BattleAnim_ThrowPokeBall anim_if_var_equal $1, .Click anim_if_var_equal $2, .BreakFree anim_incobj 1 - anim_sound 0, 1, SFX_BALL_WIGGLE + anim_sound 0, 1, SFX_BALL_WOBBLE anim_jump .Loop ; c93bc @@ -455,28 +455,28 @@ BattleAnim_SendOutMon: ; c93d1 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $0 + anim_obj ANIM_OBJ_SHINY, 48, 96, $0 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $8 + anim_obj ANIM_OBJ_SHINY, 48, 96, $8 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $10 + anim_obj ANIM_OBJ_SHINY, 48, 96, $10 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $18 + anim_obj ANIM_OBJ_SHINY, 48, 96, $18 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $20 + anim_obj ANIM_OBJ_SHINY, 48, 96, $20 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $28 + anim_obj ANIM_OBJ_SHINY, 48, 96, $28 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $30 + anim_obj ANIM_OBJ_SHINY, 48, 96, $30 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $38 + anim_obj ANIM_OBJ_SHINY, 48, 96, $38 anim_wait 32 anim_ret @@ -512,7 +512,7 @@ BattleAnim_Slp: ; c94a3 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 0, SFX_TAIL_WHIP .loop - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 40 anim_loop 3, .loop anim_wait 32 @@ -588,11 +588,11 @@ BattleAnim_InLove: ; c951e BattleAnim_InSandstorm: ; c9533 anim_1gfx ANIM_GFX_POWDER - anim_obj ANIM_OBJ_A2, 88, 0, $0 + anim_obj ANIM_OBJ_SANDSTORM, 88, 0, $0 anim_wait 8 - anim_obj ANIM_OBJ_A2, 72, 0, $1 + anim_obj ANIM_OBJ_SANDSTORM, 72, 0, $1 anim_wait 8 - anim_obj ANIM_OBJ_A2, 56, 0, $2 + anim_obj ANIM_OBJ_SANDSTORM, 56, 0, $2 .loop anim_sound 0, 1, SFX_MENU anim_wait 8 @@ -604,7 +604,7 @@ BattleAnim_InSandstorm: ; c9533 BattleAnim_InNightmare: ; c9550 anim_1gfx ANIM_GFX_ANGELS anim_sound 0, 0, SFX_BUBBLEBEAM - anim_obj ANIM_OBJ_95, 68, 80, $0 + anim_obj ANIM_OBJ_IN_NIGHTMARE, 68, 80, $0 anim_wait 40 anim_ret ; c955c @@ -884,7 +884,7 @@ BattleAnim_HyperFang: ; c9764 anim_1gfx ANIM_GFX_HIT anim_bgeffect ANIM_BG_1F, $20, $1, $0 anim_sound 0, 1, SFX_BITE - anim_obj ANIM_OBJ_09, 136, 56, $0 + anim_obj ANIM_OBJ_FANG, 136, 56, $0 anim_wait 6 anim_obj ANIM_OBJ_01, 136, 56, $0 anim_wait 16 @@ -898,10 +898,10 @@ BattleAnim_SuperFang: ; c977b anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3 .loop anim_sound 0, 1, SFX_BITE - anim_obj ANIM_OBJ_09, 136, 56, $0 + anim_obj ANIM_OBJ_FANG, 136, 56, $0 anim_obj ANIM_OBJ_00, 136, 56, $0 anim_wait 6 - anim_obj ANIM_OBJ_09, 136, 56, $0 + anim_obj ANIM_OBJ_FANG, 136, 56, $0 anim_wait 6 anim_loop 3, .loop anim_ret @@ -910,21 +910,21 @@ BattleAnim_SuperFang: ; c977b BattleAnim_Ember: ; c97a1 anim_1gfx ANIM_GFX_FIRE anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0B, 64, 96, $12 + anim_obj ANIM_OBJ_EMBER, 64, 96, $12 anim_wait 4 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0B, 64, 100, $14 + anim_obj ANIM_OBJ_EMBER, 64, 100, $14 anim_wait 4 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0B, 64, 84, $13 + anim_obj ANIM_OBJ_EMBER, 64, 84, $13 anim_wait 16 anim_incobj 1 anim_incobj 2 anim_incobj 3 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0B, 120, 68, $30 - anim_obj ANIM_OBJ_0B, 132, 68, $30 - anim_obj ANIM_OBJ_0B, 144, 68, $30 + anim_obj ANIM_OBJ_EMBER, 120, 68, $30 + anim_obj ANIM_OBJ_EMBER, 132, 68, $30 + anim_obj ANIM_OBJ_EMBER, 144, 68, $30 anim_wait 32 anim_ret ; c97d8 @@ -941,16 +941,16 @@ BattleAnim_FireSpin: ; c97e5 anim_1gfx ANIM_GFX_FIRE .loop anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 88, $4 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 88, $4 anim_wait 2 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 96, $3 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 96, $3 anim_wait 2 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 88, $3 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 88, $3 anim_wait 2 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 96, $4 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 96, $4 anim_wait 2 anim_loop 2, .loop anim_wait 96 @@ -961,7 +961,7 @@ BattleAnim_DragonRage: ; c9811 anim_1gfx ANIM_GFX_FIRE .loop anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0C, 64, 92, $0 + anim_obj ANIM_OBJ_DRAGON_RAGE, 64, 92, $0 anim_wait 3 anim_loop 16, .loop anim_wait 64 @@ -971,21 +971,21 @@ BattleAnim_DragonRage: ; c9811 BattleAnim_Flamethrower: ; c9822 anim_1gfx ANIM_GFX_FIRE anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0D, 64, 92, $3 + anim_obj ANIM_OBJ_FLAMETHROWER, 64, 92, $3 anim_wait 2 - anim_obj ANIM_OBJ_0D, 75, 86, $5 + anim_obj ANIM_OBJ_FLAMETHROWER, 75, 86, $5 anim_wait 2 - anim_obj ANIM_OBJ_0D, 85, 81, $7 + anim_obj ANIM_OBJ_FLAMETHROWER, 85, 81, $7 anim_wait 2 - anim_obj ANIM_OBJ_0D, 96, 76, $9 + anim_obj ANIM_OBJ_FLAMETHROWER, 96, 76, $9 anim_wait 2 - anim_obj ANIM_OBJ_0D, 106, 71, $b + anim_obj ANIM_OBJ_FLAMETHROWER, 106, 71, $b anim_wait 2 - anim_obj ANIM_OBJ_0D, 116, 66, $c + anim_obj ANIM_OBJ_FLAMETHROWER, 116, 66, $c anim_wait 2 - anim_obj ANIM_OBJ_0D, 126, 61, $a + anim_obj ANIM_OBJ_FLAMETHROWER, 126, 61, $a anim_wait 2 - anim_obj ANIM_OBJ_0D, 136, 56, $8 + anim_obj ANIM_OBJ_FLAMETHROWER, 136, 56, $8 anim_wait 16 .loop anim_sound 0, 1, SFX_EMBER @@ -999,7 +999,7 @@ BattleAnim_FireBlast: ; c9861 anim_1gfx ANIM_GFX_FIRE .loop1 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0F, 64, 92, $7 + anim_obj ANIM_OBJ_FIRE_BLAST, 64, 92, $7 anim_wait 6 anim_loop 10, .loop1 .loop2 @@ -1019,11 +1019,11 @@ BattleAnim_FireBlast: ; c9861 anim_wait 2 .loop3 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0F, 136, 56, $1 - anim_obj ANIM_OBJ_0F, 136, 56, $2 - anim_obj ANIM_OBJ_0F, 136, 56, $3 - anim_obj ANIM_OBJ_0F, 136, 56, $4 - anim_obj ANIM_OBJ_0F, 136, 56, $5 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $1 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $2 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $3 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $4 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $5 anim_wait 16 anim_loop 2, .loop3 anim_wait 32 @@ -1129,11 +1129,11 @@ BattleAnim_WaterGun: ; c9979 anim_1gfx ANIM_GFX_WATER anim_call BattleAnim_FollowPlayerHead_1 anim_sound 16, 2, SFX_WATER_GUN - anim_obj ANIM_OBJ_24, 64, 88, $0 + anim_obj ANIM_OBJ_WATER_GUN, 64, 88, $0 anim_wait 8 - anim_obj ANIM_OBJ_24, 64, 76, $0 + anim_obj ANIM_OBJ_WATER_GUN, 64, 76, $0 anim_wait 8 - anim_obj ANIM_OBJ_24, 64, 82, $0 + anim_obj ANIM_OBJ_WATER_GUN, 64, 82, $0 anim_wait 24 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 8 @@ -1152,31 +1152,31 @@ BattleAnim_HydroPump: ; c99b4 anim_1gfx ANIM_GFX_WATER anim_call BattleAnim_FollowPlayerHead_1 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 108, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 108, 72, $0 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 116, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 116, 72, $0 anim_bgeffect ANIM_BG_31, $8, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 124, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 124, 72, $0 anim_bgeffect ANIM_BG_31, $30, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 132, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 132, 72, $0 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 140, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 140, 72, $0 anim_bgeffect ANIM_BG_31, $8, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 148, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 148, 72, $0 anim_bgeffect ANIM_BG_31, $30, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 156, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 156, 72, $0 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 32 anim_call BattleAnim_ShowMon_1 @@ -1188,7 +1188,7 @@ BattleAnim_HydroPump: ; c99b4 BattleAnim_Surf: ; c9a2a anim_1gfx ANIM_GFX_BUBBLE anim_bgeffect ANIM_BG_SURF, $0, $0, $0 - anim_obj ANIM_OBJ_22, 88, 104, $8 + anim_obj ANIM_OBJ_SURF, 88, 104, $8 .loop anim_sound 0, 1, SFX_SURF anim_wait 32 @@ -1340,7 +1340,7 @@ BattleAnim_ThunderWave: ; c9b84 anim_1gfx ANIM_GFX_LIGHTNING anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 anim_sound 0, 1, SFX_THUNDERSHOCK - anim_obj ANIM_OBJ_30, 136, 56, $0 + anim_obj ANIM_OBJ_THUNDER_WAVE, 136, 56, $0 anim_wait 20 anim_bgp $1b anim_incobj 1 @@ -1393,13 +1393,13 @@ BattleAnim_Sonicboom_JP: ; c9c00 anim_2gfx ANIM_GFX_WHIP, ANIM_GFX_HIT .loop anim_sound 3, 0, SFX_RAZOR_WIND - anim_obj ANIM_OBJ_43, 64, 80, $3 + anim_obj ANIM_OBJ_SONICBOOM_JP, 64, 80, $3 anim_wait 8 anim_sound 3, 0, SFX_RAZOR_WIND - anim_obj ANIM_OBJ_43, 64, 88, $2 + anim_obj ANIM_OBJ_SONICBOOM_JP, 64, 88, $2 anim_wait 8 anim_sound 3, 0, SFX_RAZOR_WIND - anim_obj ANIM_OBJ_43, 64, 96, $4 + anim_obj ANIM_OBJ_SONICBOOM_JP, 64, 96, $4 anim_wait 8 anim_loop 2, .loop anim_wait 32 @@ -1477,19 +1477,19 @@ BattleAnim_RockThrow: ; c9c9d anim_1gfx ANIM_GFX_ROCKS anim_bgeffect ANIM_BG_1F, $60, $1, $0 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 128, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 128, 64, $40 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 120, 68, $30 + anim_obj ANIM_OBJ_BIG_ROCK, 120, 68, $30 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 152, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 152, 68, $30 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 144, 64, $40 + anim_obj ANIM_OBJ_BIG_ROCK, 144, 64, $40 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 136, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 136, 68, $30 anim_wait 96 anim_ret ; c9cd2 @@ -1499,19 +1499,19 @@ BattleAnim_RockSlide: ; c9cd2 anim_bgeffect ANIM_BG_1F, $c0, $1, $0 .loop anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 128, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 128, 64, $40 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 120, 68, $30 + anim_obj ANIM_OBJ_BIG_ROCK, 120, 68, $30 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 152, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 152, 68, $30 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 144, 64, $40 + anim_obj ANIM_OBJ_BIG_ROCK, 144, 64, $40 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 136, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 136, 68, $30 anim_wait 16 anim_loop 4, .loop anim_wait 96 @@ -1522,15 +1522,15 @@ BattleAnim_Sing: ; c9d0c anim_1gfx ANIM_GFX_NOISE anim_sound 16, 2, SFX_SING .loop - anim_obj ANIM_OBJ_23, 64, 92, $0 + anim_obj ANIM_OBJ_SING, 64, 92, $0 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $1 + anim_obj ANIM_OBJ_SING, 64, 92, $1 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $2 + anim_obj ANIM_OBJ_SING, 64, 92, $2 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $0 + anim_obj ANIM_OBJ_SING, 64, 92, $0 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $2 + anim_obj ANIM_OBJ_SING, 64, 92, $2 anim_wait 8 anim_loop 4, .loop anim_wait 64 @@ -1544,19 +1544,19 @@ BattleAnim_StunSpore: ; c9d35 anim_1gfx ANIM_GFX_POWDER .loop anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 104, 16, $0 + anim_obj ANIM_OBJ_POWDER, 104, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 136, 16, $0 + anim_obj ANIM_OBJ_POWDER, 136, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 112, 16, $0 + anim_obj ANIM_OBJ_POWDER, 112, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 128, 16, $0 + anim_obj ANIM_OBJ_POWDER, 128, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 120, 16, $0 + anim_obj ANIM_OBJ_POWDER, 120, 16, $0 anim_wait 4 anim_loop 2, .loop anim_wait 96 @@ -1645,8 +1645,8 @@ BattleAnim_Slash: ; c9dfc BattleAnim_Clamp: ; c9e0d anim_2gfx ANIM_GFX_CUT, ANIM_GFX_HIT - anim_obj ANIM_OBJ_35, 136, 56, $a0 - anim_obj ANIM_OBJ_35, 136, 56, $20 + anim_obj ANIM_OBJ_CLAMP, 136, 56, $a0 + anim_obj ANIM_OBJ_CLAMP, 136, 56, $20 anim_wait 16 anim_sound 0, 1, SFX_BITE anim_obj ANIM_OBJ_01, 144, 48, $18 @@ -1659,8 +1659,8 @@ BattleAnim_Clamp: ; c9e0d BattleAnim_Bite: ; c9e2e anim_2gfx ANIM_GFX_CUT, ANIM_GFX_HIT - anim_obj ANIM_OBJ_36, 136, 56, $98 - anim_obj ANIM_OBJ_36, 136, 56, $18 + anim_obj ANIM_OBJ_BITE, 136, 56, $98 + anim_obj ANIM_OBJ_BITE, 136, 56, $18 anim_wait 8 anim_sound 0, 1, SFX_BITE anim_obj ANIM_OBJ_01, 144, 48, $18 @@ -1725,14 +1725,14 @@ BattleAnim_Recover: ; c9eaf anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_FULL_HEAL anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_2C, 44, 88, $30 - anim_obj ANIM_OBJ_2C, 44, 88, $31 - anim_obj ANIM_OBJ_2C, 44, 88, $32 - anim_obj ANIM_OBJ_2C, 44, 88, $33 - anim_obj ANIM_OBJ_2C, 44, 88, $34 - anim_obj ANIM_OBJ_2C, 44, 88, $35 - anim_obj ANIM_OBJ_2C, 44, 88, $36 - anim_obj ANIM_OBJ_2C, 44, 88, $37 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $30 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $31 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $32 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $33 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $34 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $35 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $36 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $37 anim_wait 64 anim_incbgeffect ANIM_BG_18 anim_call BattleAnim_ShowMon_0 @@ -1793,7 +1793,7 @@ BattleAnim_MegaDrain: ; c9f13 BattleAnim_EggBomb: ; c9f55 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_EXPLOSION anim_sound 0, 0, SFX_SWITCH_POKEMON - anim_obj ANIM_OBJ_46, 44, 104, $1 + anim_obj ANIM_OBJ_EGG, 44, 104, $1 anim_wait 128 anim_wait 96 anim_incobj 1 @@ -1814,15 +1814,15 @@ BattleAnim_Softboiled: ; c9f85 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_BUBBLE anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_SWITCH_POKEMON - anim_obj ANIM_OBJ_46, 44, 104, $6 + anim_obj ANIM_OBJ_EGG, 44, 104, $6 anim_wait 128 anim_incobj 2 - anim_obj ANIM_OBJ_46, 76, 104, $b + anim_obj ANIM_OBJ_EGG, 76, 104, $b anim_wait 16 anim_bgeffect ANIM_BG_18, $0, $1, $40 anim_sound 0, 0, SFX_METRONOME .loop - anim_obj ANIM_OBJ_2C, 44, 88, $20 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $20 anim_wait 8 anim_loop 8, .loop anim_wait 128 @@ -1995,7 +1995,7 @@ BattleAnim_Supersonic: ; ca0f4 anim_1gfx ANIM_GFX_PSYCHIC .loop anim_sound 6, 2, SFX_SUPERSONIC - anim_obj ANIM_OBJ_4C, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 anim_wait 4 anim_loop 10, .loop anim_wait 64 @@ -2007,7 +2007,7 @@ BattleAnim_Screech: ; ca105 anim_bgeffect ANIM_BG_1F, $8, $1, $20 anim_sound 6, 2, SFX_SCREECH .loop - anim_obj ANIM_OBJ_4C, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 anim_wait 2 anim_loop 2, .loop anim_wait 64 @@ -2018,15 +2018,15 @@ BattleAnim_ConfuseRay: ; ca11b anim_1gfx ANIM_GFX_SPEED anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_bgeffect ANIM_BG_08, $0, $4, $0 - anim_obj ANIM_OBJ_4D, 64, 88, $0 - anim_obj ANIM_OBJ_4D, 64, 88, $80 - anim_obj ANIM_OBJ_4D, 64, 88, $88 - anim_obj ANIM_OBJ_4D, 64, 88, $90 - anim_obj ANIM_OBJ_4D, 64, 88, $98 - anim_obj ANIM_OBJ_4D, 64, 88, $a0 - anim_obj ANIM_OBJ_4D, 64, 88, $a8 - anim_obj ANIM_OBJ_4D, 64, 88, $b0 - anim_obj ANIM_OBJ_4D, 64, 88, $b8 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $0 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $80 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $88 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $90 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $98 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $a0 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $a8 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $b0 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $b8 .loop anim_sound 6, 2, SFX_WHIRLWIND anim_wait 16 @@ -2048,11 +2048,11 @@ BattleAnim_Reflect: ; ca16a anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 24 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 64 anim_ret ; ca18e @@ -2061,24 +2061,24 @@ BattleAnim_LightScreen: ; ca18e anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_REFLECT anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_sound 0, 0, SFX_FLASH - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $0 + anim_obj ANIM_OBJ_SHINY, 72, 80, $0 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $8 + anim_obj ANIM_OBJ_SHINY, 72, 80, $8 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $10 + anim_obj ANIM_OBJ_SHINY, 72, 80, $10 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $18 + anim_obj ANIM_OBJ_SHINY, 72, 80, $18 anim_wait 4 - anim_obj ANIM_OBJ_50, 72, 80, $0 - anim_obj ANIM_OBJ_6D, 72, 80, $20 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 + anim_obj ANIM_OBJ_SHINY, 72, 80, $20 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $28 + anim_obj ANIM_OBJ_SHINY, 72, 80, $28 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $30 + anim_obj ANIM_OBJ_SHINY, 72, 80, $30 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $38 + anim_obj ANIM_OBJ_SHINY, 72, 80, $38 anim_wait 64 anim_ret ; ca1d5 @@ -2086,11 +2086,11 @@ BattleAnim_LightScreen: ; ca18e BattleAnim_Amnesia: ; ca1d5 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 0, SFX_LICK - anim_obj ANIM_OBJ_53, 64, 80, $2 + anim_obj ANIM_OBJ_AMNESIA, 64, 80, $2 anim_wait 16 - anim_obj ANIM_OBJ_53, 68, 80, $1 + anim_obj ANIM_OBJ_AMNESIA, 68, 80, $1 anim_wait 16 - anim_obj ANIM_OBJ_53, 72, 80, $0 + anim_obj ANIM_OBJ_AMNESIA, 72, 80, $0 anim_wait 64 anim_ret ; ca1ed @@ -2113,7 +2113,7 @@ BattleAnim_Rest: ; ca212 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 0, SFX_TAIL_WHIP .loop - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 40 anim_loop 3, .loop anim_wait 32 @@ -2181,22 +2181,22 @@ BattleAnim_StringShot: ; ca293 anim_1gfx ANIM_GFX_WEB anim_bgeffect ANIM_BG_07, $0, $2, $0 anim_sound 6, 2, SFX_MENU - anim_obj ANIM_OBJ_5A, 64, 80, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 80, $0 anim_wait 4 anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_5A, 132, 48, $1 + anim_obj ANIM_OBJ_STRING_SHOT, 132, 48, $1 anim_wait 4 anim_sound 6, 2, SFX_MENU - anim_obj ANIM_OBJ_5A, 64, 88, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 88, $0 anim_wait 4 anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_5A, 132, 64, $1 + anim_obj ANIM_OBJ_STRING_SHOT, 132, 64, $1 anim_wait 4 anim_sound 6, 2, SFX_MENU - anim_obj ANIM_OBJ_5A, 64, 84, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 84, $0 anim_wait 4 anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_5A, 132, 56, $2 + anim_obj ANIM_OBJ_STRING_SHOT, 132, 56, $2 anim_wait 64 anim_ret ; ca2d1 @@ -2325,8 +2325,8 @@ BattleAnim_Hypnosis: ; ca3d8 anim_1gfx ANIM_GFX_PSYCHIC .loop anim_sound 6, 2, SFX_SUPERSONIC - anim_obj ANIM_OBJ_4C, 64, 88, $2 - anim_obj ANIM_OBJ_4C, 56, 80, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 56, 80, $2 anim_wait 8 anim_loop 3, .loop anim_wait 56 @@ -2512,7 +2512,7 @@ BattleAnim_PetalDance: ; ca564 anim_sound 0, 0, SFX_MENU anim_2gfx ANIM_GFX_FLOWER, ANIM_GFX_HIT .loop - anim_obj ANIM_OBJ_61, 48, 56, $0 + anim_obj ANIM_OBJ_PETAL_DANCE, 48, 56, $0 anim_wait 11 anim_loop 8, .loop anim_wait 128 @@ -2526,7 +2526,7 @@ BattleAnim_PetalDance: ; ca564 BattleAnim_Barrage: ; ca580 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_EXPLOSION anim_sound 6, 2, SFX_THROW_BALL - anim_obj ANIM_OBJ_62, 64, 92, $10 + anim_obj ANIM_OBJ_SLUDGE_BOMB, 64, 92, $10 anim_wait 36 anim_sound 0, 1, SFX_EGG_BOMB anim_obj ANIM_OBJ_18, 136, 56, $0 @@ -2540,7 +2540,7 @@ BattleAnim_PayDay: ; ca596 anim_obj ANIM_OBJ_01, 128, 56, $0 anim_wait 16 anim_sound 0, 1, SFX_PAY_DAY - anim_obj ANIM_OBJ_63, 120, 76, $1 + anim_obj ANIM_OBJ_PAY_DAY, 120, 76, $1 anim_wait 64 anim_ret ; ca5ac @@ -2549,14 +2549,14 @@ BattleAnim_Mimic: ; ca5ac anim_1gfx ANIM_GFX_SPEED anim_obp0 $fc anim_sound 63, 3, SFX_LICK - anim_obj ANIM_OBJ_65, 132, 44, $0 - anim_obj ANIM_OBJ_65, 132, 44, $8 - anim_obj ANIM_OBJ_65, 132, 44, $10 - anim_obj ANIM_OBJ_65, 132, 44, $18 - anim_obj ANIM_OBJ_65, 132, 44, $20 - anim_obj ANIM_OBJ_65, 132, 44, $28 - anim_obj ANIM_OBJ_65, 132, 44, $30 - anim_obj ANIM_OBJ_65, 132, 44, $38 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $0 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $8 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $10 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $18 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $20 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $28 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $30 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $38 anim_wait 128 anim_wait 48 anim_ret @@ -2565,7 +2565,7 @@ BattleAnim_Mimic: ; ca5ac BattleAnim_LovelyKiss: ; ca5de anim_2gfx ANIM_GFX_OBJECTS, ANIM_GFX_ANGELS anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_96, 152, 40, $0 + anim_obj ANIM_OBJ_LOVELY_KISS, 152, 40, $0 anim_wait 32 anim_sound 0, 1, SFX_LICK anim_obj ANIM_OBJ_HEART, 128, 40, $0 @@ -2576,7 +2576,7 @@ BattleAnim_LovelyKiss: ; ca5de BattleAnim_Bonemerang: ; ca5f6 anim_2gfx ANIM_GFX_MISC, ANIM_GFX_HIT anim_sound 6, 2, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_67, 88, 56, $1c + anim_obj ANIM_OBJ_BONEMERANG, 88, 56, $1c anim_wait 24 anim_sound 0, 1, SFX_MOVE_PUZZLE_PIECE anim_obj ANIM_OBJ_01, 136, 56, $0 @@ -2587,11 +2587,11 @@ BattleAnim_Bonemerang: ; ca5f6 BattleAnim_Swift: ; ca60c anim_1gfx ANIM_GFX_OBJECTS anim_sound 6, 2, SFX_METRONOME - anim_obj ANIM_OBJ_6A, 64, 88, $4 + anim_obj ANIM_OBJ_SWIFT, 64, 88, $4 anim_wait 4 - anim_obj ANIM_OBJ_6A, 64, 72, $4 + anim_obj ANIM_OBJ_SWIFT, 64, 72, $4 anim_wait 4 - anim_obj ANIM_OBJ_6A, 64, 76, $4 + anim_obj ANIM_OBJ_SWIFT, 64, 76, $4 anim_wait 64 anim_ret ; ca624 @@ -2630,7 +2630,7 @@ BattleAnim_SkullBash: ; ca63f BattleAnim_Kinesis: ; ca66a anim_2gfx ANIM_GFX_MISC, ANIM_GFX_NOISE anim_bgeffect ANIM_BG_06, $0, $2, $0 - anim_obj ANIM_OBJ_6B, 80, 76, $0 + anim_obj ANIM_OBJ_KINESIS, 80, 76, $0 anim_wait 32 .loop anim_sound 0, 0, SFX_KINESIS @@ -2695,21 +2695,21 @@ BattleAnim_Flash: ; ca700 anim_sound 0, 1, SFX_FLASH anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $6, $20 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $0 + anim_obj ANIM_OBJ_FLASH, 136, 56, $0 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $8 + anim_obj ANIM_OBJ_FLASH, 136, 56, $8 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $10 + anim_obj ANIM_OBJ_FLASH, 136, 56, $10 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $18 + anim_obj ANIM_OBJ_FLASH, 136, 56, $18 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $20 + anim_obj ANIM_OBJ_FLASH, 136, 56, $20 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $28 + anim_obj ANIM_OBJ_FLASH, 136, 56, $28 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $30 + anim_obj ANIM_OBJ_FLASH, 136, 56, $30 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $38 + anim_obj ANIM_OBJ_FLASH, 136, 56, $38 anim_wait 32 anim_ret ; ca73c @@ -2776,7 +2776,7 @@ BattleAnim_SkyAttack: ; ca7a1 anim_bgeffect ANIM_BG_27, $0, $1, $0 anim_wait 32 anim_sound 0, 0, SFX_HYPER_BEAM - anim_obj ANIM_OBJ_SKY_ATTACK_FEAROW, 48, 88, $40 + anim_obj ANIM_OBJ_SKY_ATTACK, 48, 88, $40 anim_wait 64 anim_incobj 1 anim_wait 21 @@ -2846,7 +2846,7 @@ BattleAnim_Psybeam: ; ca829 anim_bgeffect ANIM_BG_08, $0, $4, $0 .loop anim_sound 6, 2, SFX_PSYBEAM - anim_obj ANIM_OBJ_4C, 64, 88, $4 + anim_obj ANIM_OBJ_WAVE, 64, 88, $4 anim_wait 4 anim_loop 10, .loop anim_wait 48 @@ -2887,13 +2887,13 @@ BattleAnim_Psywave: ; ca86c anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0 .loop anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 80, $2 + anim_obj ANIM_OBJ_WAVE, 64, 80, $2 anim_wait 8 anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 88, $3 + anim_obj ANIM_OBJ_WAVE, 64, 88, $3 anim_wait 8 anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 96, $4 + anim_obj ANIM_OBJ_WAVE, 64, 96, $4 anim_wait 8 anim_loop 3, .loop anim_wait 32 @@ -2932,14 +2932,14 @@ BattleAnim_Growth: ; ca8d5 anim_bgeffect ANIM_BG_WHITE_HUES, $0, $8, $0 anim_1gfx ANIM_GFX_CHARGE anim_sound 0, 0, SFX_SWORDS_DANCE - anim_obj ANIM_OBJ_72, 48, 108, $0 - anim_obj ANIM_OBJ_72, 48, 108, $8 - anim_obj ANIM_OBJ_72, 48, 108, $10 - anim_obj ANIM_OBJ_72, 48, 108, $18 - anim_obj ANIM_OBJ_72, 48, 108, $20 - anim_obj ANIM_OBJ_72, 48, 108, $28 - anim_obj ANIM_OBJ_72, 48, 108, $30 - anim_obj ANIM_OBJ_72, 48, 108, $38 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $0 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $8 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $10 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $18 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $20 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $28 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $30 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $38 anim_wait 64 anim_ret ; ca909 @@ -2947,14 +2947,14 @@ BattleAnim_Growth: ; ca8d5 BattleAnim_Conversion2: ; ca909 anim_1gfx ANIM_GFX_EXPLOSION anim_sound 63, 3, SFX_SHARPEN - anim_obj ANIM_OBJ_73, 132, 44, $0 - anim_obj ANIM_OBJ_73, 132, 44, $8 - anim_obj ANIM_OBJ_73, 132, 44, $10 - anim_obj ANIM_OBJ_73, 132, 44, $18 - anim_obj ANIM_OBJ_73, 132, 44, $20 - anim_obj ANIM_OBJ_73, 132, 44, $28 - anim_obj ANIM_OBJ_73, 132, 44, $30 - anim_obj ANIM_OBJ_73, 132, 44, $38 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $0 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $8 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $10 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $18 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $20 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $28 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $30 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $38 anim_wait 128 anim_wait 48 anim_ret @@ -2963,7 +2963,7 @@ BattleAnim_Conversion2: ; ca909 BattleAnim_Smokescreen: ; ca939 anim_3gfx ANIM_GFX_HAZE, ANIM_GFX_EGG, ANIM_GFX_SMOKE anim_sound 6, 2, SFX_THROW_BALL - anim_obj ANIM_OBJ_75, 64, 92, $6c + anim_obj ANIM_OBJ_SMOKESCREEN, 64, 92, $6c anim_wait 24 anim_incobj 1 anim_sound 0, 1, SFX_BALL_POOF @@ -2971,7 +2971,7 @@ BattleAnim_Smokescreen: ; ca939 anim_wait 8 .loop anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_74, 132, 60, $20 + anim_obj ANIM_OBJ_SMOKE, 132, 60, $20 anim_wait 8 anim_loop 5, .loop anim_wait 128 @@ -2982,7 +2982,7 @@ BattleAnim_Strength: ; ca960 anim_2gfx ANIM_GFX_ROCKS, ANIM_GFX_HIT anim_bgeffect ANIM_BG_20, $10, $1, $20 anim_sound 0, 0, SFX_STRENGTH - anim_obj ANIM_OBJ_1F, 64, 104, $1 + anim_obj ANIM_OBJ_STRENGTH, 64, 104, $1 anim_wait 128 anim_incobj 1 anim_wait 20 @@ -2995,11 +2995,11 @@ BattleAnim_Strength: ; ca960 BattleAnim_SwordsDance: ; ca97e anim_1gfx ANIM_GFX_WHIP anim_sound 0, 0, SFX_SWORDS_DANCE - anim_obj ANIM_OBJ_76, 48, 108, $0 - anim_obj ANIM_OBJ_76, 48, 108, $d - anim_obj ANIM_OBJ_76, 48, 108, $1a - anim_obj ANIM_OBJ_76, 48, 108, $27 - anim_obj ANIM_OBJ_76, 48, 108, $34 + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $0 + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $d + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $1a + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $27 + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $34 anim_wait 56 anim_ret ; ca99e @@ -3008,12 +3008,12 @@ BattleAnim_QuickAttack: ; ca99e anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_HIT anim_sound 0, 0, SFX_MENU anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0 - anim_obj ANIM_OBJ_77, 24, 88, $2 - anim_obj ANIM_OBJ_77, 32, 88, $1 - anim_obj ANIM_OBJ_77, 40, 88, $0 - anim_obj ANIM_OBJ_77, 48, 88, $80 - anim_obj ANIM_OBJ_77, 56, 88, $81 - anim_obj ANIM_OBJ_77, 64, 88, $82 + anim_obj ANIM_OBJ_SPEED_LINE, 24, 88, $2 + anim_obj ANIM_OBJ_SPEED_LINE, 32, 88, $1 + anim_obj ANIM_OBJ_SPEED_LINE, 40, 88, $0 + anim_obj ANIM_OBJ_SPEED_LINE, 48, 88, $80 + anim_obj ANIM_OBJ_SPEED_LINE, 56, 88, $81 + anim_obj ANIM_OBJ_SPEED_LINE, 64, 88, $82 anim_wait 12 anim_sound 0, 1, SFX_COMET_PUNCH anim_obj ANIM_OBJ_01, 136, 56, $0 @@ -3041,7 +3041,7 @@ BattleAnim_Sharpen: ; ca9ed anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_SHARPEN anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_78, 48, 88, $0 + anim_obj ANIM_OBJ_SHARPEN, 48, 88, $0 anim_wait 96 anim_incobj 2 anim_incbgeffect ANIM_BG_18 @@ -3055,7 +3055,7 @@ BattleAnim_DefenseCurl: ; caa0a anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_SHARPEN anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_79, 48, 88, $0 + anim_obj ANIM_OBJ_DEFENSE_CURL, 48, 88, $0 anim_wait 96 anim_incobj 2 anim_incbgeffect ANIM_BG_18 @@ -3067,7 +3067,7 @@ BattleAnim_SeismicToss: ; caa27 anim_2gfx ANIM_GFX_GLOBE, ANIM_GFX_HIT anim_bgeffect ANIM_BG_20, $10, $1, $20 anim_sound 0, 0, SFX_STRENGTH - anim_obj ANIM_OBJ_20, 64, 104, $1 + anim_obj ANIM_OBJ_SEISMIC_TOSS, 64, 104, $1 anim_wait 128 anim_incobj 1 anim_wait 20 @@ -3102,14 +3102,14 @@ BattleAnim_Agility: ; caa74 anim_obp0 $fc anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_7D, 8, 24, $10 - anim_obj ANIM_OBJ_7D, 8, 48, $2 - anim_obj ANIM_OBJ_7D, 8, 88, $8 + anim_obj ANIM_OBJ_AGILITY, 8, 24, $10 + anim_obj ANIM_OBJ_AGILITY, 8, 48, $2 + anim_obj ANIM_OBJ_AGILITY, 8, 88, $8 anim_wait 4 - anim_obj ANIM_OBJ_7D, 8, 32, $6 - anim_obj ANIM_OBJ_7D, 8, 56, $c - anim_obj ANIM_OBJ_7D, 8, 80, $4 - anim_obj ANIM_OBJ_7D, 8, 104, $e + anim_obj ANIM_OBJ_AGILITY, 8, 32, $6 + anim_obj ANIM_OBJ_AGILITY, 8, 56, $c + anim_obj ANIM_OBJ_AGILITY, 8, 80, $4 + anim_obj ANIM_OBJ_AGILITY, 8, 104, $e .loop anim_sound 0, 0, SFX_RAZOR_WIND anim_wait 4 @@ -3121,7 +3121,7 @@ BattleAnim_Agility: ; caa74 BattleAnim_BoneClub: ; caab2 anim_2gfx ANIM_GFX_HIT, ANIM_GFX_MISC - anim_obj ANIM_OBJ_68, 64, 88, $2 + anim_obj ANIM_OBJ_BONE_CLUB, 64, 88, $2 anim_wait 32 anim_sound 0, 1, SFX_BONE_CLUB anim_obj ANIM_OBJ_01, 136, 56, $0 @@ -3135,10 +3135,10 @@ BattleAnim_Barrier: ; caac5 anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_wait 8 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 32 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 32 anim_ret ; caae1 @@ -3173,7 +3173,7 @@ BattleAnim_PsychicM: ; cab1d anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0 .loop anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 anim_wait 8 anim_loop 8, .loop anim_wait 96 @@ -3283,7 +3283,7 @@ BattleAnim_Slam: ; cac13 BattleAnim_Disable: ; cac24 anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_STATUS anim_bgeffect ANIM_BG_06, $0, $2, $0 - anim_obj ANIM_OBJ_7C, 132, 56, $0 + anim_obj ANIM_OBJ_DISABLE, 132, 56, $0 anim_wait 16 anim_sound 0, 1, SFX_BIND anim_obj ANIM_OBJ_PARALYZED, 104, 56, $42 @@ -3316,7 +3316,7 @@ BattleAnim_Sketch: ; cac61 anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_1A, $0, $1, $20 anim_sound 0, 0, SFX_SKETCH - anim_obj ANIM_OBJ_98, 72, 80, $0 + anim_obj ANIM_OBJ_SKETCH, 72, 80, $0 anim_wait 80 anim_incbgeffect ANIM_BG_1A anim_call BattleAnim_ShowMon_0 @@ -3366,7 +3366,7 @@ BattleAnim_Thief: ; cacb5 anim_wait 1 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 1, SFX_THIEF_2 - anim_obj ANIM_OBJ_8B, 120, 76, $1 + anim_obj ANIM_OBJ_THIEF, 120, 76, $1 anim_wait 64 anim_ret ; cacd9 @@ -3374,13 +3374,13 @@ BattleAnim_Thief: ; cacb5 BattleAnim_SpiderWeb: ; cacd9 anim_1gfx ANIM_GFX_WEB anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_92, 132, 48, $0 + anim_obj ANIM_OBJ_SPIDER_WEB, 132, 48, $0 anim_sound 6, 2, SFX_SPIDER_WEB - anim_obj ANIM_OBJ_5A, 64, 80, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 80, $0 anim_wait 4 - anim_obj ANIM_OBJ_5A, 64, 88, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 88, $0 anim_wait 4 - anim_obj ANIM_OBJ_5A, 64, 84, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 84, $0 anim_wait 64 anim_ret ; cacfb @@ -3389,10 +3389,10 @@ BattleAnim_MindReader: ; cacfb anim_1gfx ANIM_GFX_MISC anim_sound 0, 1, SFX_MIND_READER .loop - anim_obj ANIM_OBJ_88, 132, 48, $3 - anim_obj ANIM_OBJ_88, 132, 48, $12 - anim_obj ANIM_OBJ_88, 132, 48, $20 - anim_obj ANIM_OBJ_88, 132, 48, $31 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $3 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $12 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $20 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $31 anim_wait 16 anim_loop 2, .loop anim_wait 32 @@ -3403,8 +3403,8 @@ BattleAnim_Nightmare: ; cad1b anim_1gfx ANIM_GFX_ANGELS anim_bgp $1b anim_obp0 $f - anim_obj ANIM_OBJ_94, 132, 40, $0 - anim_obj ANIM_OBJ_94, 132, 40, $a0 + anim_obj ANIM_OBJ_NIGHTMARE, 132, 40, $0 + anim_obj ANIM_OBJ_NIGHTMARE, 132, 40, $a0 anim_sound 0, 1, SFX_NIGHTMARE anim_wait 96 anim_ret @@ -3414,7 +3414,7 @@ BattleAnim_FlameWheel: ; cad30 anim_1gfx ANIM_GFX_FIRE .loop anim_sound 0, 0, SFX_EMBER - anim_obj ANIM_OBJ_7F, 48, 96, $0 + anim_obj ANIM_OBJ_FLAME_WHEEL, 48, 96, $0 anim_wait 6 anim_loop 8, .loop anim_wait 96 @@ -3423,9 +3423,9 @@ BattleAnim_FlameWheel: ; cad30 anim_wait 4 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0F, 136, 48, $1 - anim_obj ANIM_OBJ_0F, 136, 48, $4 - anim_obj ANIM_OBJ_0F, 136, 48, $5 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $1 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $4 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $5 anim_wait 8 anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0 anim_wait 4 @@ -3436,7 +3436,7 @@ BattleAnim_FlameWheel: ; cad30 BattleAnim_Snore: ; cad6b anim_2gfx ANIM_GFX_STATUS, ANIM_GFX_NOISE - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 32 anim_bgeffect ANIM_BG_1F, $60, $2, $0 anim_sound 0, 0, SFX_SNORE @@ -3451,7 +3451,7 @@ BattleAnim_Snore: ; cad6b BattleAnim_Curse: ; cad86 anim_if_param_equal $1, .NotGhost anim_2gfx ANIM_GFX_HIT, ANIM_GFX_OBJECTS - anim_obj ANIM_OBJ_A5, 68, 72, $0 + anim_obj ANIM_OBJ_CURSE, 68, 72, $0 anim_sound 0, 0, SFX_CURSE anim_wait 32 anim_incobj 1 @@ -3515,14 +3515,14 @@ BattleAnim_Conversion: ; cae17 anim_1gfx ANIM_GFX_EXPLOSION anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0 anim_sound 63, 3, SFX_SHARPEN - anim_obj ANIM_OBJ_91, 48, 88, $0 - anim_obj ANIM_OBJ_91, 48, 88, $8 - anim_obj ANIM_OBJ_91, 48, 88, $10 - anim_obj ANIM_OBJ_91, 48, 88, $18 - anim_obj ANIM_OBJ_91, 48, 88, $20 - anim_obj ANIM_OBJ_91, 48, 88, $28 - anim_obj ANIM_OBJ_91, 48, 88, $30 - anim_obj ANIM_OBJ_91, 48, 88, $38 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $0 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $8 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $10 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $18 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $20 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $28 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $30 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $38 anim_wait 128 anim_ret ; cae4b @@ -3533,7 +3533,7 @@ BattleAnim_Aeroblast: ; cae4b anim_bgeffect ANIM_BG_1F, $50, $4, $10 anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_sound 0, 0, SFX_AEROBLAST - anim_obj ANIM_OBJ_B3, 72, 88, $0 + anim_obj ANIM_OBJ_AEROBLAST, 72, 88, $0 anim_wait 32 anim_sound 0, 0, SFX_HYPER_BEAM anim_obj ANIM_OBJ_27, 80, 84, $0 @@ -3567,26 +3567,26 @@ BattleAnim_Reversal: ; cae97 anim_obj ANIM_OBJ_04, 112, 64, $0 anim_wait 2 anim_sound 0, 1, SFX_SHINE - anim_obj ANIM_OBJ_A7, 120, 56, $0 + anim_obj ANIM_OBJ_FORESIGHT, 120, 56, $0 anim_wait 2 anim_sound 0, 1, SFX_MEGA_PUNCH anim_obj ANIM_OBJ_04, 128, 56, $0 anim_wait 2 anim_sound 0, 1, SFX_SHINE - anim_obj ANIM_OBJ_A7, 136, 48, $0 + anim_obj ANIM_OBJ_FORESIGHT, 136, 48, $0 anim_wait 2 anim_sound 0, 1, SFX_MEGA_PUNCH anim_obj ANIM_OBJ_04, 144, 48, $0 anim_wait 2 anim_sound 0, 1, SFX_SHINE - anim_obj ANIM_OBJ_A7, 152, 40, $0 + anim_obj ANIM_OBJ_FORESIGHT, 152, 40, $0 anim_wait 24 anim_ret ; caed6 BattleAnim_Spite: ; caed6 anim_1gfx ANIM_GFX_ANGELS - anim_obj ANIM_OBJ_A4, 132, 16, $0 + anim_obj ANIM_OBJ_SPITE, 132, 16, $0 anim_sound 0, 1, SFX_SPITE anim_wait 96 anim_ret @@ -3596,13 +3596,13 @@ BattleAnim_PowderSnow: ; caee2 anim_1gfx ANIM_GFX_ICE .loop ; caee4 anim_sound 6, 2, SFX_SHINE - anim_obj ANIM_OBJ_8F, 64, 88, $23 + anim_obj ANIM_OBJ_POWDER_SNOW, 64, 88, $23 anim_wait 2 anim_sound 6, 2, SFX_SHINE - anim_obj ANIM_OBJ_8F, 64, 80, $24 + anim_obj ANIM_OBJ_POWDER_SNOW, 64, 80, $24 anim_wait 2 anim_sound 6, 2, SFX_SHINE - anim_obj ANIM_OBJ_8F, 64, 96, $23 + anim_obj ANIM_OBJ_POWDER_SNOW, 64, 96, $23 anim_wait 2 anim_loop 2, .loop anim_bgeffect ANIM_BG_WHITE_HUES, $0, $8, $0 @@ -3615,11 +3615,11 @@ BattleAnim_PowderSnow: ; caee2 BattleAnim_Protect: ; caf0e anim_1gfx ANIM_GFX_OBJECTS anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_8A, 80, 80, $0 - anim_obj ANIM_OBJ_8A, 80, 80, $d - anim_obj ANIM_OBJ_8A, 80, 80, $1a - anim_obj ANIM_OBJ_8A, 80, 80, $27 - anim_obj ANIM_OBJ_8A, 80, 80, $34 + anim_obj ANIM_OBJ_PROTECT, 80, 80, $0 + anim_obj ANIM_OBJ_PROTECT, 80, 80, $d + anim_obj ANIM_OBJ_PROTECT, 80, 80, $1a + anim_obj ANIM_OBJ_PROTECT, 80, 80, $27 + anim_obj ANIM_OBJ_PROTECT, 80, 80, $34 anim_sound 0, 0, SFX_PROTECT anim_wait 96 anim_ret @@ -3629,12 +3629,12 @@ BattleAnim_MachPunch: ; caf33 anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_HIT anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0 anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_77, 24, 88, $2 - anim_obj ANIM_OBJ_77, 32, 88, $1 - anim_obj ANIM_OBJ_77, 40, 88, $0 - anim_obj ANIM_OBJ_77, 48, 88, $80 - anim_obj ANIM_OBJ_77, 56, 88, $81 - anim_obj ANIM_OBJ_77, 64, 88, $82 + anim_obj ANIM_OBJ_SPEED_LINE, 24, 88, $2 + anim_obj ANIM_OBJ_SPEED_LINE, 32, 88, $1 + anim_obj ANIM_OBJ_SPEED_LINE, 40, 88, $0 + anim_obj ANIM_OBJ_SPEED_LINE, 48, 88, $80 + anim_obj ANIM_OBJ_SPEED_LINE, 56, 88, $81 + anim_obj ANIM_OBJ_SPEED_LINE, 64, 88, $82 anim_wait 12 anim_sound 0, 1, SFX_MEGA_PUNCH anim_obj ANIM_OBJ_06, 136, 56, $0 @@ -3679,7 +3679,7 @@ BattleAnim_FaintAttack: ; caf84 BattleAnim_SweetKiss: ; cafb4 anim_2gfx ANIM_GFX_OBJECTS, ANIM_GFX_ANGELS anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_97, 96, 40, $0 + anim_obj ANIM_OBJ_SWEET_KISS, 96, 40, $0 anim_sound 0, 1, SFX_SWEET_KISS anim_wait 32 anim_sound 0, 1, SFX_SWEET_KISS_2 @@ -3733,7 +3733,7 @@ BattleAnim_SludgeBomb: ; cb051 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_POISON anim_bgeffect ANIM_BG_BLACK_HUES, $0, $8, $0 anim_sound 6, 2, SFX_SLUDGE_BOMB - anim_obj ANIM_OBJ_62, 64, 92, $10 + anim_obj ANIM_OBJ_SLUDGE_BOMB, 64, 92, $10 anim_wait 36 anim_call BattleAnim_SludgeBomb_branch_cbc15 anim_wait 64 @@ -3750,13 +3750,13 @@ BattleAnim_MudSlap: ; cb067 BattleAnim_Octazooka: ; cb06f anim_3gfx ANIM_GFX_HAZE, ANIM_GFX_EGG, ANIM_GFX_SMOKE anim_sound 6, 2, SFX_SLUDGE_BOMB - anim_obj ANIM_OBJ_8C, 64, 92, $4 + anim_obj ANIM_OBJ_OCTAZOOKA, 64, 92, $4 anim_wait 16 anim_obj ANIM_OBJ_BALL_POOF, 132, 56, $10 anim_wait 8 anim_if_param_equal $0, .done .loop - anim_obj ANIM_OBJ_74, 132, 60, $20 + anim_obj ANIM_OBJ_SMOKE, 132, 60, $20 anim_wait 8 anim_loop 5, .loop anim_wait 128 @@ -3783,7 +3783,7 @@ BattleAnim_ZapCannon: ; cb0b0 anim_bgp $1b anim_obp0 $30 anim_sound 6, 2, SFX_ZAP_CANNON - anim_obj ANIM_OBJ_A3, 64, 92, $2 + anim_obj ANIM_OBJ_ZAP_CANNON, 64, 92, $2 anim_wait 40 anim_sound 0, 1, SFX_THUNDERSHOCK anim_obj ANIM_OBJ_LIGHTNING_BOLT, 136, 56, $2 @@ -3798,7 +3798,7 @@ BattleAnim_Foresight: ; cb0d0 anim_call BattleAnim_FollowEnemyFeet_1 anim_bgeffect ANIM_BG_07, $0, $0, $0 anim_sound 0, 1, SFX_FORESIGHT - anim_obj ANIM_OBJ_A7, 132, 40, $0 + anim_obj ANIM_OBJ_FORESIGHT, 132, 40, $0 anim_wait 24 anim_bgeffect ANIM_BG_19, $0, $0, $40 anim_wait 64 @@ -3814,13 +3814,13 @@ BattleAnim_DestinyBond: ; cb0f0 anim_obp0 $0 anim_if_param_equal $1, BattleAnim_DestinyBond_branch_cb104 anim_sound 6, 2, SFX_WHIRLWIND - anim_obj ANIM_OBJ_9B, 44, 120, $2 + anim_obj ANIM_OBJ_DESTINY_BOND, 44, 120, $2 anim_wait 128 anim_ret ; cb104 BattleAnim_DestinyBond_branch_cb104: ; cb104 - anim_obj ANIM_OBJ_9B, 132, 76, $0 + anim_obj ANIM_OBJ_DESTINY_BOND, 132, 76, $0 anim_sound 0, 1, SFX_KINESIS anim_bgeffect ANIM_BG_RETURN_MON, $0, $0, $0 anim_wait 32 @@ -3876,7 +3876,7 @@ BattleAnim_Detect: ; cb18c anim_1gfx ANIM_GFX_SHINE anim_bgeffect ANIM_BG_07, $0, $0, $0 anim_sound 0, 0, SFX_FORESIGHT - anim_obj ANIM_OBJ_A7, 64, 88, $0 + anim_obj ANIM_OBJ_FORESIGHT, 64, 88, $0 anim_wait 24 anim_ret ; cb19d @@ -3884,7 +3884,7 @@ BattleAnim_Detect: ; cb18c BattleAnim_BoneRush: ; cb19d anim_2gfx ANIM_GFX_HIT, ANIM_GFX_MISC anim_sound 0, 1, SFX_BONE_CLUB - anim_obj ANIM_OBJ_69, 132, 56, $2 + anim_obj ANIM_OBJ_BONE_RUSH, 132, 56, $2 anim_wait 16 anim_sound 0, 1, SFX_COMET_PUNCH anim_obj ANIM_OBJ_01, 120, 48, $0 @@ -3899,10 +3899,10 @@ BattleAnim_LockOn: ; cb1bc anim_1gfx ANIM_GFX_MISC anim_sound 0, 1, SFX_MIND_READER .loop - anim_obj ANIM_OBJ_87, 132, 48, $3 - anim_obj ANIM_OBJ_87, 132, 48, $12 - anim_obj ANIM_OBJ_87, 132, 48, $20 - anim_obj ANIM_OBJ_87, 132, 48, $31 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $3 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $12 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $20 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $31 anim_wait 16 anim_loop 2, .loop anim_wait 32 @@ -3932,11 +3932,11 @@ BattleAnim_Outrage: ; cb1dc BattleAnim_Sandstorm: ; cb210 anim_1gfx ANIM_GFX_POWDER - anim_obj ANIM_OBJ_A2, 88, 0, $0 + anim_obj ANIM_OBJ_SANDSTORM, 88, 0, $0 anim_wait 8 - anim_obj ANIM_OBJ_A2, 72, 0, $1 + anim_obj ANIM_OBJ_SANDSTORM, 72, 0, $1 anim_wait 8 - anim_obj ANIM_OBJ_A2, 56, 0, $2 + anim_obj ANIM_OBJ_SANDSTORM, 56, 0, $2 .loop anim_sound 0, 1, SFX_MENU anim_wait 8 @@ -3960,15 +3960,15 @@ BattleAnim_GigaDrain: ; cb22d anim_bgeffect ANIM_BG_07, $0, $0, $0 .loop anim_sound 0, 0, SFX_METRONOME - anim_obj ANIM_OBJ_9D, 24, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 24, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 40, 84, $0 + anim_obj ANIM_OBJ_GLIMMER, 40, 84, $0 anim_wait 5 anim_loop 2, .loop anim_wait 32 @@ -4036,7 +4036,7 @@ BattleAnim_FalseSwipe: ; cb2f5 anim_sound 0, 1, SFX_CUT anim_obj ANIM_OBJ_3A, 152, 40, $0 anim_wait 4 - anim_obj ANIM_OBJ_9D, 136, 40, $0 + anim_obj ANIM_OBJ_GLIMMER, 136, 40, $0 anim_wait 32 anim_ret ; cb30d @@ -4045,12 +4045,12 @@ BattleAnim_Swagger: ; cb30d anim_2gfx ANIM_GFX_MISC, ANIM_GFX_WIND .loop anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_A9, 72, 88, $44 + anim_obj ANIM_OBJ_SWAGGER, 72, 88, $44 anim_wait 32 anim_loop 2, .loop anim_wait 32 anim_sound 0, 1, SFX_KINESIS_2 - anim_obj ANIM_OBJ_83, 104, 40, $0 + anim_obj ANIM_OBJ_ANGER, 104, 40, $0 anim_wait 40 anim_ret ; cb328 @@ -4058,12 +4058,12 @@ BattleAnim_Swagger: ; cb30d BattleAnim_MilkDrink: ; cb328 anim_2gfx ANIM_GFX_MISC, ANIM_GFX_BUBBLE anim_call BattleAnim_FollowEnemyFeet_0 - anim_obj ANIM_OBJ_82, 74, 104, $0 + anim_obj ANIM_OBJ_MILK_DRINK, 74, 104, $0 anim_wait 16 anim_bgeffect ANIM_BG_18, $0, $1, $40 anim_sound 0, 0, SFX_MILK_DRINK .loop - anim_obj ANIM_OBJ_2C, 44, 88, $20 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $20 anim_wait 8 anim_loop 8, .loop anim_wait 128 @@ -4076,7 +4076,7 @@ BattleAnim_Spark: ; cb34d anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_EXPLOSION anim_sound 0, 0, SFX_ZAP_CANNON anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 - anim_obj ANIM_OBJ_30, 48, 92, $0 + anim_obj ANIM_OBJ_THUNDER_WAVE, 48, 92, $0 anim_wait 24 anim_setobj $1, $3 anim_wait 1 @@ -4139,15 +4139,15 @@ BattleAnim_MeanLook: ; cb3df anim_1gfx ANIM_GFX_PSYCHIC anim_obp0 $e0 anim_sound 0, 1, SFX_MEAN_LOOK - anim_obj ANIM_OBJ_AC, 148, 32, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 148, 32, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 116, 64, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 116, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 148, 64, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 148, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 116, 32, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 116, 32, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 132, 48, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 132, 48, $0 anim_wait 128 anim_ret ; cb405 @@ -4156,7 +4156,7 @@ BattleAnim_Attract: ; cb405 anim_1gfx ANIM_GFX_OBJECTS .loop anim_sound 0, 0, SFX_ATTRACT - anim_obj ANIM_OBJ_66, 44, 80, $2 + anim_obj ANIM_OBJ_ATTRACT, 44, 80, $2 anim_wait 8 anim_loop 5, .loop anim_wait 128 @@ -4168,7 +4168,7 @@ BattleAnim_SleepTalk: ; cb417 anim_1gfx ANIM_GFX_STATUS .loop anim_sound 0, 0, SFX_STRENGTH - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 40 anim_loop 2, .loop anim_wait 32 @@ -4220,9 +4220,9 @@ BattleAnim_Return: ; cb464 BattleAnim_Present: ; cb488 anim_2gfx ANIM_GFX_STATUS, ANIM_GFX_BUBBLE anim_sound 0, 1, SFX_PRESENT - anim_obj ANIM_OBJ_8D, 64, 88, $6c + anim_obj ANIM_OBJ_PRESENT, 64, 88, $6c anim_wait 56 - anim_obj ANIM_OBJ_53, 104, 48, $0 + anim_obj ANIM_OBJ_AMNESIA, 104, 48, $0 anim_wait 48 anim_incobj 2 anim_if_param_equal $3, .heal @@ -4239,7 +4239,7 @@ BattleAnim_Present: ; cb488 .heal anim_sound 0, 1, SFX_METRONOME .loop2 - anim_obj ANIM_OBJ_2C, 132, 48, $24 + anim_obj ANIM_OBJ_RECOVER, 132, 48, $24 anim_wait 8 anim_loop 8, .loop2 anim_wait 128 @@ -4249,7 +4249,7 @@ BattleAnim_Present: ; cb488 BattleAnim_Frustration: ; cb4c1 anim_1gfx ANIM_GFX_MISC anim_sound 0, 0, SFX_KINESIS_2 - anim_obj ANIM_OBJ_83, 72, 80, $0 + anim_obj ANIM_OBJ_ANGER, 72, 80, $0 anim_wait 40 anim_1gfx ANIM_GFX_HIT anim_call BattleAnim_FollowEnemyFeet_0 @@ -4273,11 +4273,11 @@ BattleAnim_Frustration: ; cb4c1 BattleAnim_Safeguard: ; cb4f9 anim_1gfx ANIM_GFX_MISC anim_bgeffect ANIM_BG_06, $0, $2, $0 - anim_obj ANIM_OBJ_89, 80, 80, $0 - anim_obj ANIM_OBJ_89, 80, 80, $d - anim_obj ANIM_OBJ_89, 80, 80, $1a - anim_obj ANIM_OBJ_89, 80, 80, $27 - anim_obj ANIM_OBJ_89, 80, 80, $34 + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $0 + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $d + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $1a + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $27 + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $34 anim_sound 0, 0, SFX_PROTECT anim_wait 96 anim_ret @@ -4303,7 +4303,7 @@ BattleAnim_SacredFire: ; cb53d anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0 .loop anim_sound 0, 0, SFX_EMBER - anim_obj ANIM_OBJ_80, 48, 104, $0 + anim_obj ANIM_OBJ_SACRED_FIRE, 48, 104, $0 anim_wait 8 anim_loop 8, .loop anim_wait 96 @@ -4311,9 +4311,9 @@ BattleAnim_SacredFire: ; cb53d anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0 anim_wait 4 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0F, 136, 48, $1 - anim_obj ANIM_OBJ_0F, 136, 48, $4 - anim_obj ANIM_OBJ_0F, 136, 48, $5 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $1 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $4 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $5 anim_wait 8 anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0 anim_wait 4 @@ -4327,15 +4327,15 @@ BattleAnim_Magnitude: ; cb57d .loop anim_bgeffect ANIM_BG_1F, $e, $4, $0 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 128, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 128, 64, $40 anim_wait 2 - anim_obj ANIM_OBJ_1E, 120, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 120, 68, $30 anim_wait 2 - anim_obj ANIM_OBJ_1E, 152, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 152, 68, $30 anim_wait 2 - anim_obj ANIM_OBJ_1E, 144, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 144, 64, $40 anim_wait 2 - anim_obj ANIM_OBJ_1E, 136, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 136, 68, $30 anim_wait 2 anim_jumpuntil .loop anim_wait 96 @@ -4370,7 +4370,7 @@ BattleAnim_Dragonbreath: ; cb5de anim_1gfx ANIM_GFX_FIRE anim_sound 6, 2, SFX_EMBER .loop - anim_obj ANIM_OBJ_90, 64, 92, $4 + anim_obj ANIM_OBJ_DRAGONBREATH, 64, 92, $4 anim_wait 4 anim_loop 10, .loop anim_wait 64 @@ -4379,7 +4379,7 @@ BattleAnim_Dragonbreath: ; cb5de BattleAnim_BatonPass: ; cb5ef anim_1gfx ANIM_GFX_MISC - anim_obj ANIM_OBJ_86, 44, 104, $20 + anim_obj ANIM_OBJ_BATON_PASS, 44, 104, $20 anim_sound 0, 0, SFX_BATON_PASS anim_call BattleAnim_BatonPass_branch_c9486 anim_wait 64 @@ -4434,7 +4434,7 @@ BattleAnim_RapidSpin: ; cb65e anim_obp0 $e4 .loop anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_A8, 44, 112, $0 + anim_obj ANIM_OBJ_RAPID_SPIN, 44, 112, $0 anim_wait 2 anim_loop 5, .loop anim_wait 24 @@ -4532,7 +4532,7 @@ BattleAnim_MorningSun: ; cb739 anim_bgeffect ANIM_BG_07, $0, $0, $0 anim_sound 0, 0, SFX_MORNING_SUN .loop - anim_obj ANIM_OBJ_9C, 16, 48, $88 + anim_obj ANIM_OBJ_MORNING_SUN, 16, 48, $88 anim_wait 6 anim_loop 5, .loop anim_wait 32 @@ -4570,8 +4570,8 @@ BattleAnim_Crunch: ; cb77e anim_bgp $1b anim_obp0 $c0 anim_bgeffect ANIM_BG_1F, $20, $2, $0 - anim_obj ANIM_OBJ_36, 136, 56, $a8 - anim_obj ANIM_OBJ_36, 136, 56, $28 + anim_obj ANIM_OBJ_BITE, 136, 56, $a8 + anim_obj ANIM_OBJ_BITE, 136, 56, $28 anim_wait 8 anim_sound 0, 1, SFX_BITE anim_obj ANIM_OBJ_00, 144, 48, $18 @@ -4586,11 +4586,11 @@ BattleAnim_Moonlight: ; cb7a8 anim_1gfx ANIM_GFX_SHINE anim_bgp $1b anim_bgeffect ANIM_BG_07, $0, $0, $0 - anim_obj ANIM_OBJ_9E, 0, 40, $0 - anim_obj ANIM_OBJ_9E, 16, 56, $0 - anim_obj ANIM_OBJ_9E, 32, 72, $0 - anim_obj ANIM_OBJ_9E, 48, 88, $0 - anim_obj ANIM_OBJ_9E, 64, 104, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 0, 40, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 16, 56, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 32, 72, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 48, 88, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 64, 104, $0 anim_wait 1 anim_sound 0, 0, SFX_MOONLIGHT anim_wait 63 @@ -4608,14 +4608,14 @@ BattleAnim_HiddenPower: ; cb7db anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_1A, $0, $1, $20 anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_9F, 44, 88, $0 - anim_obj ANIM_OBJ_9F, 44, 88, $8 - anim_obj ANIM_OBJ_9F, 44, 88, $10 - anim_obj ANIM_OBJ_9F, 44, 88, $18 - anim_obj ANIM_OBJ_9F, 44, 88, $20 - anim_obj ANIM_OBJ_9F, 44, 88, $28 - anim_obj ANIM_OBJ_9F, 44, 88, $30 - anim_obj ANIM_OBJ_9F, 44, 88, $38 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $0 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $8 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $10 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $18 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $20 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $28 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $30 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $38 .loop anim_sound 0, 0, SFX_SWORDS_DANCE anim_wait 8 @@ -4701,11 +4701,11 @@ BattleAnim_RainDance: ; cb8b3 anim_bgp $f8 anim_obp0 $7c anim_sound 0, 1, SFX_RAIN_DANCE - anim_obj ANIM_OBJ_AF, 88, 0, $0 + anim_obj ANIM_OBJ_RAIN, 88, 0, $0 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $1 + anim_obj ANIM_OBJ_RAIN, 88, 0, $1 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 128 anim_ret ; cb8cf @@ -4714,11 +4714,11 @@ BattleAnim_SunnyDay: ; cb8cf anim_1gfx ANIM_GFX_WATER anim_bgp $90 anim_sound 0, 1, SFX_MORNING_SUN - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 128 anim_ret ; cb8e9 @@ -4728,7 +4728,7 @@ BattleAnim_MirrorCoat: ; cb8e9 anim_bgeffect ANIM_BG_06, $0, $2, $0 .loop anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_obj ANIM_OBJ_AE, 64, 72, $4 anim_wait 8 anim_obj ANIM_OBJ_AE, 64, 88, $4 @@ -4747,10 +4747,10 @@ BattleAnim_PsychUp: ; cb917 anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_1A, $0, $1, $20 anim_sound 0, 0, SFX_PSYBEAM - anim_obj ANIM_OBJ_B1, 44, 88, $0 - anim_obj ANIM_OBJ_B1, 44, 88, $10 - anim_obj ANIM_OBJ_B1, 44, 88, $20 - anim_obj ANIM_OBJ_B1, 44, 88, $30 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $0 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $10 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $20 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $30 anim_wait 64 anim_incbgeffect ANIM_BG_1A anim_call BattleAnim_ShowMon_0 @@ -4762,12 +4762,12 @@ BattleAnim_Extremespeed: ; cb940 anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_CUT anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0 anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_77, 24, 88, $2 - anim_obj ANIM_OBJ_77, 32, 88, $1 - anim_obj ANIM_OBJ_77, 40, 88, $0 - anim_obj ANIM_OBJ_77, 48, 88, $80 - anim_obj ANIM_OBJ_77, 56, 88, $81 - anim_obj ANIM_OBJ_77, 64, 88, $82 + anim_obj ANIM_OBJ_SPEED_LINE, 24, 88, $2 + anim_obj ANIM_OBJ_SPEED_LINE, 32, 88, $1 + anim_obj ANIM_OBJ_SPEED_LINE, 40, 88, $0 + anim_obj ANIM_OBJ_SPEED_LINE, 48, 88, $80 + anim_obj ANIM_OBJ_SPEED_LINE, 56, 88, $81 + anim_obj ANIM_OBJ_SPEED_LINE, 64, 88, $82 anim_wait 12 anim_sound 0, 1, SFX_CUT anim_obj ANIM_OBJ_3A, 152, 40, $0 @@ -4780,25 +4780,25 @@ BattleAnim_Extremespeed: ; cb940 BattleAnim_Ancientpower: ; cb97a anim_2gfx ANIM_GFX_ROCKS, ANIM_GFX_HIT anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 64, 108, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 64, 108, $20 anim_wait 8 anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 75, 102, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 75, 102, $20 anim_wait 8 anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 85, 97, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 85, 97, $20 anim_wait 8 anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 96, 92, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 96, 92, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B2, 106, 87, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 106, 87, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B2, 116, 82, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 116, 82, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B2, 126, 77, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 126, 77, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK anim_obj ANIM_OBJ_00, 136, 56, $0 @@ -4810,7 +4810,7 @@ BattleAnim_ShadowBall: ; cb9c6 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_SMOKE anim_bgp $1b anim_sound 6, 2, SFX_SLUDGE_BOMB - anim_obj ANIM_OBJ_B4, 64, 92, $2 + anim_obj ANIM_OBJ_SHADOW_BALL, 64, 92, $2 anim_wait 32 anim_obj ANIM_OBJ_BALL_POOF, 132, 56, $10 anim_wait 24 @@ -4822,14 +4822,14 @@ BattleAnim_FutureSight: ; cb9db anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0 anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0 - anim_obj ANIM_OBJ_7D, 8, 24, $10 - anim_obj ANIM_OBJ_7D, 8, 48, $2 - anim_obj ANIM_OBJ_7D, 8, 88, $8 + anim_obj ANIM_OBJ_AGILITY, 8, 24, $10 + anim_obj ANIM_OBJ_AGILITY, 8, 48, $2 + anim_obj ANIM_OBJ_AGILITY, 8, 88, $8 anim_wait 4 - anim_obj ANIM_OBJ_7D, 8, 32, $6 - anim_obj ANIM_OBJ_7D, 8, 56, $c - anim_obj ANIM_OBJ_7D, 8, 80, $4 - anim_obj ANIM_OBJ_7D, 8, 104, $e + anim_obj ANIM_OBJ_AGILITY, 8, 32, $6 + anim_obj ANIM_OBJ_AGILITY, 8, 56, $c + anim_obj ANIM_OBJ_AGILITY, 8, 80, $4 + anim_obj ANIM_OBJ_AGILITY, 8, 104, $e .loop anim_sound 0, 0, SFX_THROW_BALL anim_wait 16 @@ -4843,21 +4843,21 @@ BattleAnim_RockSmash: ; cba1b anim_sound 0, 1, SFX_SPARK anim_obj ANIM_OBJ_01, 128, 56, $0 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $28 - anim_obj ANIM_OBJ_B5, 128, 64, $5c + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $28 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $5c anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $10 - anim_obj ANIM_OBJ_B5, 128, 64, $e8 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $10 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $e8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $9c - anim_obj ANIM_OBJ_B5, 128, 64, $d0 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $9c + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $d0 anim_wait 6 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $1c - anim_obj ANIM_OBJ_B5, 128, 64, $50 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $1c + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $50 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $dc - anim_obj ANIM_OBJ_B5, 128, 64, $90 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $dc + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $90 anim_wait 32 anim_ret ; cba6a @@ -5077,9 +5077,9 @@ BattleAnim_SteelWing_branch_cbc43: ; cbc43 anim_sound 0, 0, SFX_SHINE anim_bgeffect ANIM_BG_17, $0, $1, $40 anim_wait 8 - anim_obj ANIM_OBJ_51, 48, 84, $0 + anim_obj ANIM_OBJ_HARDEN, 48, 84, $0 anim_wait 32 - anim_obj ANIM_OBJ_51, 48, 84, $0 + anim_obj ANIM_OBJ_HARDEN, 48, 84, $0 anim_wait 64 anim_incbgeffect ANIM_BG_17 anim_ret @@ -5100,11 +5100,11 @@ BattleAnim_Moonlight_branch_cbc6a: ; cbc6a BattleAnim_MorningSun_branch_cbc6a: ; cbc6a BattleAnim_Synthesis_branch_cbc6a: ; cbc6a anim_sound 0, 0, SFX_METRONOME - anim_obj ANIM_OBJ_9D, 44, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 44, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 24, 96, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 96, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 104, $0 anim_wait 21 anim_ret ; cbc80 @@ -5114,15 +5114,15 @@ BattleAnim_MorningSun_branch_cbc80: ; cbc80 BattleAnim_Synthesis_branch_cbc80: ; cbc80 anim_sound 0, 0, SFX_METRONOME .loop - anim_obj ANIM_OBJ_9D, 24, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 24, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 40, 84, $0 + anim_obj ANIM_OBJ_GLIMMER, 40, 84, $0 anim_wait 5 anim_loop 2, .loop anim_wait 16 diff --git a/data/moves/effects_priorities.asm b/data/moves/effects_priorities.asm new file mode 100644 index 000000000..6faa6d032 --- /dev/null +++ b/data/moves/effects_priorities.asm @@ -0,0 +1,9 @@ +MoveEffectPriorities: ; 3c5df + db EFFECT_PROTECT, 3 + db EFFECT_ENDURE, 3 + db EFFECT_PRIORITY_HIT, 2 + db EFFECT_FORCE_SWITCH, 0 + db EFFECT_COUNTER, 0 + db EFFECT_MIRROR_COAT, 0 + db -1 +; 3c5ec diff --git a/data/moves/grammar.asm b/data/moves/grammar.asm new file mode 100644 index 000000000..fe637180c --- /dev/null +++ b/data/moves/grammar.asm @@ -0,0 +1,102 @@ +; Used by GetMoveGrammar (see engine/battle/used_move_text.asm) +; Each move is given an identifier for what usedmovetext to use (0-4). +; Made redundant in English localization, where all are just "[mon]¯used [move]!" + +MoveGrammar: ; 105e7a +; 0: originally "[mon]の¯[move]¯つかった!" ("[mon]¯used¯[move]!") + db SWORDS_DANCE + db GROWTH + db STRENGTH + db HARDEN + db MINIMIZE + db SMOKESCREEN + db WITHDRAW + db DEFENSE_CURL + db EGG_BOMB + db SMOG + db BONE_CLUB + db FLASH + db SPLASH + db ACID_ARMOR + db BONEMERANG + db REST + db SHARPEN + db SUBSTITUTE + db MIND_READER + db SNORE + db PROTECT + db SPIKES + db ENDURE + db ROLLOUT + db SWAGGER + db SLEEP_TALK + db HIDDEN_POWER + db PSYCH_UP + db EXTREMESPEED + db 0 ; end set + +; 1: originally "[mon]の¯[move]した!" ("[mon]¯did [move]!") + db RECOVER + db TELEPORT + db BIDE + db SELFDESTRUCT + db AMNESIA + db FLAIL + db 0 ; end set + +; 2: originally "[mon]の¯[move]¯した!" ("[mon]¯did¯[move]!") + db MEDITATE + db AGILITY + db MIMIC + db DOUBLE_TEAM + db BARRAGE + db TRANSFORM + db STRUGGLE + db SCARY_FACE + db 0 ; end set + +; 3: originally "[mon]の¯[move] こうげき!" ("[mon]'s¯[move] attack!") + db POUND + db SCRATCH + db VICEGRIP + db WING_ATTACK + db FLY + db BIND + db SLAM + db HORN_ATTACK + db WRAP + db THRASH + db TAIL_WHIP + db LEER + db BITE + db GROWL + db ROAR + db SING + db PECK + db ABSORB + db STRING_SHOT + db EARTHQUAKE + db FISSURE + db DIG + db TOXIC + db SCREECH + db METRONOME + db LICK + db CLAMP + db CONSTRICT + db POISON_GAS + db BUBBLE + db SLASH + db SPIDER_WEB + db NIGHTMARE + db CURSE + db FORESIGHT + db CHARM + db ATTRACT + db ROCK_SMASH + db 0 ; end set + +; 4: originally "[mon]の¯[move]!" ("[mon]'s¯[move]!") +; Any move not listed above uses this grammar. + db -1 ; end +; 105ed0 diff --git a/data/npc_trades.asm b/data/npc_trades.asm index 57b2411d3..d16670984 100644 --- a/data/npc_trades.asm +++ b/data/npc_trades.asm @@ -1,7 +1,3 @@ -TRADE_EITHER_GENDER EQU 0 -TRADE_MALE_ONLY EQU 1 -TRADE_FEMALE_ONLY EQU 2 - npctrade: MACRO ; dialog set, requested mon, offered mon, nickname, dvs, item, OT ID, OT name, gender requested db \1, \2, \3, \4, \5, \6, \7 @@ -12,11 +8,11 @@ ENDM NPCTrades: ; fce58 ; entries correspond to NPCTRADE_* constants - npctrade 0, ABRA, MACHOP, "MUSCLE@@@@@", $37, $66, GOLD_BERRY, 37460, "MIKE@@@@@@@", TRADE_EITHER_GENDER - npctrade 0, BELLSPROUT, ONIX, "ROCKY@@@@@@", $96, $66, BITTER_BERRY, 48926, "KYLE@@@@@@@", TRADE_EITHER_GENDER - npctrade 1, KRABBY, VOLTORB, "VOLTY@@@@@@", $98, $88, PRZCUREBERRY, 29189, "TIM@@@@@@@@", TRADE_EITHER_GENDER - npctrade 3, DRAGONAIR, DODRIO, "DORIS@@@@@@", $77, $66, SMOKE_BALL, 00283, "EMY@@@@@@@@", TRADE_FEMALE_ONLY - npctrade 2, HAUNTER, XATU, "PAUL@@@@@@@", $96, $86, MYSTERYBERRY, 15616, "CHRIS@@@@@@", TRADE_EITHER_GENDER - npctrade 3, CHANSEY, AERODACTYL, "AEROY@@@@@@", $96, $66, GOLD_BERRY, 26491, "KIM@@@@@@@@", TRADE_EITHER_GENDER - npctrade 0, DUGTRIO, MAGNETON, "MAGGIE@@@@@", $96, $66, METAL_COAT, 50082, "FOREST@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_COLLECTOR, ABRA, MACHOP, "MUSCLE@@@@@", $37, $66, GOLD_BERRY, 37460, "MIKE@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_COLLECTOR, BELLSPROUT, ONIX, "ROCKY@@@@@@", $96, $66, BITTER_BERRY, 48926, "KYLE@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_HAPPY, KRABBY, VOLTORB, "VOLTY@@@@@@", $98, $88, PRZCUREBERRY, 29189, "TIM@@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_GIRL, DRAGONAIR, DODRIO, "DORIS@@@@@@", $77, $66, SMOKE_BALL, 00283, "EMY@@@@@@@@", TRADE_FEMALE_ONLY + npctrade TRADE_DIALOG_NEWBIE, HAUNTER, XATU, "PAUL@@@@@@@", $96, $86, MYSTERYBERRY, 15616, "CHRIS@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_GIRL, CHANSEY, AERODACTYL, "AEROY@@@@@@", $96, $66, GOLD_BERRY, 26491, "KIM@@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_COLLECTOR, DUGTRIO, MAGNETON, "MAGGIE@@@@@", $96, $66, METAL_COAT, 50082, "FOREST@@@@@", TRADE_EITHER_GENDER ; fcf38 diff --git a/data/palettes/battle_objects.pal b/data/palettes/battle_objects.pal deleted file mode 100644 index d2ebb6cef..000000000 --- a/data/palettes/battle_objects.pal +++ /dev/null @@ -1,30 +0,0 @@ -; gray - RGB 31, 31, 31 - RGB 25, 25, 25 - RGB 13, 13, 13 - RGB 00, 00, 00 -; yellow - RGB 31, 31, 31 - RGB 31, 31, 07 - RGB 31, 16, 01 - RGB 00, 00, 00 -; red - RGB 31, 31, 31 - RGB 31, 19, 24 - RGB 30, 10, 06 - RGB 00, 00, 00 -; green - RGB 31, 31, 31 - RGB 12, 25, 01 - RGB 05, 14, 00 - RGB 00, 00, 00 -; blue - RGB 31, 31, 31 - RGB 08, 12, 31 - RGB 01, 04, 31 - RGB 00, 00, 00 -; brown - RGB 31, 31, 31 - RGB 24, 18, 07 - RGB 20, 15, 03 - RGB 00, 00, 00 diff --git a/data/palettes/blk_packets.asm b/data/palettes/blk_packets.asm deleted file mode 100644 index 38f68ad1d..000000000 --- a/data/palettes/blk_packets.asm +++ /dev/null @@ -1,40 +0,0 @@ -BlkPacket_9a86: - db $21, $01, $03, $00, $00, $00, $13, $11, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9a96: - db $21, $01, $07, $05, $00, $0a, $13, $0d, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9aa6: - db $22, $05, $07, $0a, $00, $0c, $13, $11, $03, $05, $01, $00, $0a, $03, $03, $00 - db $0a, $08, $13, $0a, $03, $0a, $00, $04, $08, $0b, $03, $0f, $0b, $00, $13, $07 - -BlkPacket_9ac6: - db $21, $01, $07, $05, $00, $01, $07, $07, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9ad6: - db $21, $01, $07, $05, $0b, $01, $13, $02, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9ae6: - db $21, $01, $07, $05, $01, $01, $08, $08, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9af6: - db $21, $01, $07, $05, $07, $05, $0d, $0b, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9b06: - db $22, $05, $03, $05, $00, $00, $13, $0b, $03, $0a, $00, $04, $13, $09, $02, $0f - db $00, $06, $13, $07, $03, $00, $04, $04, $0f, $09, $03, $00, $00, $0c, $13, $11 - -BlkPacket_9b26: - db $23, $07, $07, $10, $00, $00, $02, $0c, $02, $00, $0c, $00, $12, $01, $02, $00 - db $0c, $02, $12, $03, $02, $00, $0c, $04, $12, $05, $02, $00, $0c, $06, $12, $07 - db $02, $00, $0c, $08, $12, $09, $02, $00, $0c, $0a, $12, $0b, $00, $00, $00, $00 - -BlkPacket_9b56: - db $22, $03, $07, $20, $00, $00, $13, $04, $03, $0f, $00, $06, $13, $11, $03, $05 - db $0f, $01, $12, $04, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9b76: - db $21, $01, $07, $10, $00, $00, $13, $05, $00, $00, $00, $00, $00, $00, $00, $00 - -BlkPacket_9b86: - db $21, $02, $07, $0a, $00, $04, $13, $0d, $03, $05, $00, $06, $13, $0b, $00, $00 diff --git a/data/palettes/card_flip.pal b/data/palettes/card_flip.pal deleted file mode 100644 index 24c5566f8..000000000 --- a/data/palettes/card_flip.pal +++ /dev/null @@ -1,44 +0,0 @@ - RGB 31, 31, 31 - RGB 17, 07, 31 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 29, 25, 00 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 13, 30 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 08, 17, 30 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 08, 31, 08 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 17, 07, 31 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 17, 07, 31 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 17, 07, 31 - RGB 06, 19, 08 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 00, 00 - RGB 31, 00, 00 diff --git a/data/palettes/credits.pal b/data/palettes/credits.pal deleted file mode 100644 index c473f0414..000000000 --- a/data/palettes/credits.pal +++ /dev/null @@ -1,19 +0,0 @@ -; pichu - RGB 31,00,31, 31,25,00, 11,14,31, 07,07,07 - RGB 31,05,05, 11,14,31, 11,14,31, 31,31,31 - RGB 31,05,05, 00,00,00, 31,31,31, 31,31,31 - -; smoochum - RGB 31,31,31, 31,27,00, 26,06,31, 07,07,07 - RGB 03,13,31, 20,00,24, 26,06,31, 31,31,31 - RGB 03,13,31, 00,00,00, 31,31,31, 31,31,31 - -; ditto - RGB 31,31,31, 23,12,28, 31,22,00, 07,07,07 - RGB 03,20,00, 31,22,00, 31,22,00, 31,31,31 - RGB 03,20,00, 00,00,00, 31,31,31, 31,31,31 - -; igglybuff - RGB 31,31,31, 31,10,31, 31,00,09, 07,07,07 - RGB 31,14,00, 31,00,09, 31,00,09, 31,31,31 - RGB 31,14,00, 31,31,31, 31,31,31, 31,31,31 diff --git a/data/palettes/crystal_intro/fade.pal b/data/palettes/crystal_intro/fade.pal deleted file mode 100644 index 8e03cbc43..000000000 --- a/data/palettes/crystal_intro/fade.pal +++ /dev/null @@ -1,41 +0,0 @@ -; Fade to white. - - RGB 24, 12, 09 - RGB 31, 31, 31 - RGB 12, 00, 31 - RGB 00, 00, 00 - - RGB 31, 19, 05 - RGB 31, 31, 31 - RGB 15, 05, 31 - RGB 07, 07, 07 - - RGB 31, 21, 09 - RGB 31, 31, 31 - RGB 18, 09, 31 - RGB 11, 11, 11 - - RGB 31, 23, 13 - RGB 31, 31, 31 - RGB 21, 13, 31 - RGB 15, 15, 15 - - RGB 31, 25, 17 - RGB 31, 31, 31 - RGB 25, 17, 31 - RGB 19, 19, 19 - - RGB 31, 27, 21 - RGB 31, 31, 31 - RGB 27, 21, 31 - RGB 23, 23, 23 - - RGB 31, 29, 25 - RGB 31, 31, 31 - RGB 29, 26, 31 - RGB 27, 27, 27 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 diff --git a/data/palettes/crystal_intro/gamefreak_logo.pal b/data/palettes/crystal_intro/gamefreak_logo.pal deleted file mode 100644 index c3a526b82..000000000 --- a/data/palettes/crystal_intro/gamefreak_logo.pal +++ /dev/null @@ -1,23 +0,0 @@ -; Ditto's color as it turns into the Game Freak logo. -; Fade from pink to orange. -; One color per step. - - RGB 23, 12, 28 - RGB 23, 12, 27 - RGB 23, 13, 26 - RGB 23, 13, 24 - - RGB 24, 14, 22 - RGB 24, 14, 20 - RGB 24, 15, 18 - RGB 24, 15, 16 - - RGB 25, 16, 14 - RGB 25, 16, 12 - RGB 25, 17, 10 - RGB 25, 17, 08 - - RGB 26, 18, 06 - RGB 26, 18, 04 - RGB 26, 19, 02 - RGB 26, 19, 00 diff --git a/data/palettes/crystal_intro/intro_1.pal b/data/palettes/crystal_intro/intro_1.pal deleted file mode 100644 index ae0faadac..000000000 --- a/data/palettes/crystal_intro/intro_1.pal +++ /dev/null @@ -1,79 +0,0 @@ - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 0, 4, 5 - RGB 1, 8, 5 - RGB 4, 12, 9 - RGB 24, 12, 9 - - RGB 0, 4, 5 - RGB 9, 6, 8 - RGB 8, 16, 5 - RGB 5, 10, 4 - - RGB 31, 31, 31 - RGB 9, 6, 8 - RGB 18, 9, 9 - RGB 13, 8, 9 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 2, 5, 22 - RGB 1, 5, 12 - - RGB 31, 31, 31 - RGB 31, 10, 25 - RGB 31, 21, 0 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 21, 31 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 diff --git a/data/palettes/crystal_intro/intro_2.pal b/data/palettes/crystal_intro/intro_2.pal deleted file mode 100644 index 5f83df020..000000000 --- a/data/palettes/crystal_intro/intro_2.pal +++ /dev/null @@ -1,79 +0,0 @@ - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 10, 0, 10 - RGB 19, 0, 19 - RGB 31, 0, 31 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 diff --git a/data/palettes/crystal_intro/intro_3.pal b/data/palettes/crystal_intro/intro_3.pal deleted file mode 100644 index 95f3e052a..000000000 --- a/data/palettes/crystal_intro/intro_3.pal +++ /dev/null @@ -1,79 +0,0 @@ - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 diff --git a/data/palettes/crystal_intro/intro_4.pal b/data/palettes/crystal_intro/intro_4.pal deleted file mode 100644 index fdcf058de..000000000 --- a/data/palettes/crystal_intro/intro_4.pal +++ /dev/null @@ -1,79 +0,0 @@ - RGB 24, 12, 9 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 24, 12, 9 - RGB 31, 31, 31 - RGB 8, 9, 31 - RGB 0, 0, 0 - - RGB 24, 12, 9 - RGB 12, 20, 31 - RGB 19, 8, 31 - RGB 0, 0, 0 - - RGB 12, 20, 31 - RGB 8, 9, 31 - RGB 19, 8, 31 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 12, 20, 31 - RGB 8, 9, 31 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 diff --git a/data/palettes/crystal_intro/intro_5.pal b/data/palettes/crystal_intro/intro_5.pal deleted file mode 100644 index 5b1be1a5f..000000000 --- a/data/palettes/crystal_intro/intro_5.pal +++ /dev/null @@ -1,79 +0,0 @@ - RGB 24, 12, 9 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 24, 12, 9 - RGB 31, 31, 31 - RGB 8, 9, 31 - RGB 0, 0, 0 - - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - RGB 24, 12, 9 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 12, 0, 31 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 21, 9, 0 - RGB 21, 9, 0 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 - - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 11, 11, 11 - RGB 0, 0, 0 diff --git a/data/palettes/debug/bg.pal b/data/palettes/debug/bg.pal deleted file mode 100644 index d0b573598..000000000 --- a/data/palettes/debug/bg.pal +++ /dev/null @@ -1,43 +0,0 @@ - ; white - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - ; red - RGB 31, 00, 00 - RGB 31, 00, 00 - RGB 31, 00, 00 - RGB 00, 00, 00 - - ; green - RGB 00, 31, 00 - RGB 00, 31, 00 - RGB 00, 31, 00 - RGB 00, 00, 00 - - ; blue - RGB 00, 00, 31 - RGB 00, 00, 31 - RGB 00, 00, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 diff --git a/data/palettes/debug/ob.pal b/data/palettes/debug/ob.pal deleted file mode 100644 index 2a03f4e8f..000000000 --- a/data/palettes/debug/ob.pal +++ /dev/null @@ -1,42 +0,0 @@ - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - - ; red - RGB 31, 31, 31 - RGB 31, 00, 00 - RGB 31, 00, 00 - RGB 00, 00, 00 - - ; green - RGB 31, 31, 31 - RGB 00, 31, 00 - RGB 00, 31, 00 - RGB 00, 00, 00 - - ; blue - RGB 31, 31, 31 - RGB 00, 00, 31 - RGB 00, 00, 31 - RGB 00, 00, 00 diff --git a/data/palettes/diploma.pal b/data/palettes/diploma.pal deleted file mode 100644 index 2c9ec6453..000000000 --- a/data/palettes/diploma.pal +++ /dev/null @@ -1,39 +0,0 @@ - RGB 27, 31, 27 - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 07, 06 - RGB 20, 02, 03 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 10, 31, 09 - RGB 04, 14, 01 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 08, 12, 31 - RGB 01, 04, 31 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 31, 07 - RGB 31, 16, 01 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 22, 16, 08 - RGB 13, 07, 01 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 15, 31, 31 - RGB 05, 17, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 11, 11, 19 - RGB 07, 07, 12 - RGB 00, 00, 00 diff --git a/data/palettes/exp_bar.pal b/data/palettes/exp_bar.pal deleted file mode 100644 index 831bbda95..000000000 --- a/data/palettes/exp_bar.pal +++ /dev/null @@ -1,3 +0,0 @@ -; blue - RGB 30, 26, 15 - RGB 04, 17, 31 diff --git a/data/palettes/hp_bar.pal b/data/palettes/hp_bar.pal deleted file mode 100644 index 909be8efd..000000000 --- a/data/palettes/hp_bar.pal +++ /dev/null @@ -1,9 +0,0 @@ -; green - RGB 30, 26, 15 - RGB 00, 23, 00 -; yellow - RGB 30, 26, 15 - RGB 31, 21, 00 -; red - RGB 30, 26, 15 - RGB 31, 00, 00 diff --git a/data/palettes/mail.pal b/data/palettes/mail.pal deleted file mode 100644 index 4096ffae1..000000000 --- a/data/palettes/mail.pal +++ /dev/null @@ -1,49 +0,0 @@ - RGB 20, 31, 11 - RGB 31, 19, 00 - RGB 31, 10, 09 - RGB 00, 00, 00 - - RGB 15, 20, 31 - RGB 30, 26, 00 - RGB 31, 12, 00 - RGB 00, 00, 00 - - RGB 24, 17, 31 - RGB 30, 26, 00 - RGB 08, 11, 31 - RGB 00, 00, 00 - - RGB 31, 25, 17 - RGB 31, 18, 04 - RGB 28, 12, 05 - RGB 00, 00, 00 - - RGB 19, 26, 31 - RGB 31, 05, 08 - RGB 31, 09, 31 - RGB 00, 00, 00 - - RGB 31, 19, 28 - RGB 31, 21, 00 - RGB 12, 22, 00 - RGB 00, 00, 00 - - RGB 19, 17, 23 - RGB 30, 26, 00 - RGB 31, 12, 00 - RGB 00, 00, 00 - - RGB 07, 26, 31 - RGB 26, 26, 27 - RGB 31, 11, 11 - RGB 00, 00, 00 - - RGB 21, 31, 21 - RGB 30, 26, 00 - RGB 31, 12, 00 - RGB 00, 00, 00 - - RGB 07, 26, 31 - RGB 31, 31, 00 - RGB 00, 21, 00 - RGB 00, 00, 00 diff --git a/data/palettes/mg_mobile.pal b/data/palettes/mg_mobile.pal deleted file mode 100644 index c77e8c63f..000000000 --- a/data/palettes/mg_mobile.pal +++ /dev/null @@ -1,24 +0,0 @@ - RGB 03, 07, 09 - RGB 26, 31, 00 - RGB 20, 16, 03 - RGB 31, 31, 31 - - RGB 13, 24, 29 - RGB 11, 16, 30 - RGB 07, 11, 22 - RGB 05, 06, 18 - - RGB 31, 31, 31 - RGB 20, 26, 31 - RGB 13, 24, 29 - RGB 11, 16, 30 - - RGB 31, 31, 31 - RGB 20, 26, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 20, 16, 08 - RGB 31, 00, 00 - RGB 00, 00, 00 diff --git a/data/palettes/overworld/bg_text.pal b/data/palettes/overworld/bg_text.pal deleted file mode 100644 index 39a4a194c..000000000 --- a/data/palettes/overworld/bg_text.pal +++ /dev/null @@ -1,4 +0,0 @@ - RGB 31, 31, 31 - RGB 08, 19, 28 - RGB 05, 05, 16 - RGB 00, 00, 00 diff --git a/data/palettes/overworld/map_objects.pal b/data/palettes/overworld/map_objects.pal deleted file mode 100644 index b0f33479a..000000000 --- a/data/palettes/overworld/map_objects.pal +++ /dev/null @@ -1,39 +0,0 @@ -; morn - RGB 28,31,16, 31,19,10, 31,07,01, 00,00,00 ; red - RGB 28,31,16, 31,19,10, 10,09,31, 00,00,00 ; blue - RGB 28,31,16, 31,19,10, 07,23,03, 00,00,00 ; green - RGB 28,31,16, 31,19,10, 15,10,03, 00,00,00 ; brown - RGB 28,31,16, 31,19,10, 30,10,06, 00,00,00 ; pink - RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver - RGB 22,31,10, 12,25,01, 05,14,00, 07,07,07 ; tree - RGB 28,31,16, 24,18,07, 20,15,03, 07,07,07 ; rock - -; day - RGB 27,31,27, 31,19,10, 31,07,01, 00,00,00 ; red - RGB 27,31,27, 31,19,10, 10,09,31, 00,00,00 ; blue - RGB 27,31,27, 31,19,10, 07,23,03, 00,00,00 ; green - RGB 27,31,27, 31,19,10, 15,10,03, 00,00,00 ; brown - RGB 27,31,27, 31,19,10, 30,10,06, 00,00,00 ; pink - RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver - RGB 22,31,10, 12,25,01, 05,14,00, 07,07,07 ; tree - RGB 27,31,27, 24,18,07, 20,15,03, 07,07,07 ; rock - -; nite - RGB 15,14,24, 31,19,10, 31,07,01, 00,00,00 ; red - RGB 15,14,24, 31,19,10, 10,09,31, 00,00,00 ; blue - RGB 15,14,24, 31,19,10, 07,23,03, 00,00,00 ; green - RGB 15,14,24, 31,19,10, 15,10,03, 00,00,00 ; brown - RGB 15,14,24, 31,19,10, 30,10,06, 00,00,00 ; pink - RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver - RGB 15,14,24, 08,13,19, 00,11,13, 00,00,00 ; tree - RGB 15,14,24, 12,09,15, 08,04,05, 00,00,00 ; rock - -; dark - RGB 01,01,02, 31,19,10, 31,07,01, 00,00,00 ; red - RGB 01,01,02, 31,19,10, 10,09,31, 00,00,00 ; blue - RGB 01,01,02, 31,19,10, 07,23,03, 00,00,00 ; green - RGB 01,01,02, 31,19,10, 15,10,03, 00,00,00 ; brown - RGB 01,01,02, 31,19,10, 30,10,06, 00,00,00 ; pink - RGB 31,31,31, 31,31,31, 13,13,13, 00,00,00 ; silver - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; tree - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; rock diff --git a/data/palettes/overworld/roofs.pal b/data/palettes/overworld/roofs.pal deleted file mode 100644 index ba65fc7d2..000000000 --- a/data/palettes/overworld/roofs.pal +++ /dev/null @@ -1,161 +0,0 @@ -; group 0 (unused) - RGB 21, 21, 21 - RGB 11, 11, 11 - RGB 21, 21, 21 - RGB 11, 11, 11 - -; group 1 (Olivine) - RGB 14, 17, 31 - RGB 07, 11, 15 - RGB 09, 09, 17 - RGB 05, 07, 13 - -; group 2 (Mahogany) - RGB 12, 19, 00 - RGB 06, 10, 00 - RGB 06, 09, 07 - RGB 04, 05, 06 - -; group 3 - RGB 21, 21, 21 - RGB 11, 11, 11 - RGB 21, 21, 21 - RGB 17, 08, 07 - -; group 4 (Ecruteak) - RGB 31, 19, 00 - RGB 27, 10, 05 - RGB 15, 07, 02 - RGB 11, 04, 02 - -; group 5 (Blackthorn) - RGB 11, 10, 16 - RGB 05, 06, 07 - RGB 03, 04, 08 - RGB 00, 00, 00 - -; group 6 (Cinnabar) - RGB 31, 10, 00 - RGB 18, 06, 00 - RGB 18, 05, 09 - RGB 17, 08, 07 - -; group 7 (Cerulean) - RGB 17, 27, 31 - RGB 05, 15, 31 - RGB 07, 08, 22 - RGB 07, 07, 16 - -; group 8 (Azalea) - RGB 22, 20, 10 - RGB 17, 14, 03 - RGB 11, 11, 05 - RGB 10, 09, 07 - -; group 9 (Lake of Rage) - RGB 31, 08, 04 - RGB 09, 09, 08 - RGB 18, 05, 09 - RGB 09, 09, 08 - -; group 10 (Violet) - RGB 24, 14, 31 - RGB 13, 07, 21 - RGB 12, 03, 18 - RGB 09, 03, 15 - -; group 11 (Goldenrod) - RGB 25, 25, 00 - RGB 20, 17, 08 - RGB 12, 12, 00 - RGB 10, 09, 05 - -; group 12 (Vermilion) - RGB 27, 23, 01 - RGB 23, 11, 00 - RGB 15, 11, 01 - RGB 11, 10, 01 - -; group 13 (Pallet) - RGB 27, 28, 31 - RGB 17, 19, 22 - RGB 14, 14, 18 - RGB 10, 09, 13 - -; group 14 (Pewter) - RGB 19, 19, 16 - RGB 10, 12, 15 - RGB 09, 09, 11 - RGB 04, 05, 07 - -; group 15 (Mount Moon Square) - RGB 14, 17, 31 - RGB 07, 11, 15 - RGB 09, 13, 19 - RGB 07, 07, 16 - -; group 16 (Route 23) - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 11, 11, 19 - RGB 07, 07, 12 - -; group 17 (Fuchsia) - RGB 31, 18, 29 - RGB 17, 13, 20 - RGB 14, 06, 12 - RGB 11, 03, 10 - -; group 18 (Lavender) - RGB 23, 15, 31 - RGB 16, 05, 31 - RGB 12, 07, 17 - RGB 08, 06, 10 - -; group 19 (Route 28) - RGB 21, 21, 25 - RGB 16, 16, 16 - RGB 13, 13, 13 - RGB 07, 07, 07 - -; group 20 - RGB 21, 21, 21 - RGB 11, 11, 11 - RGB 21, 21, 21 - RGB 11, 11, 11 - -; group 21 (Celadon) - RGB 19, 31, 15 - RGB 31, 22, 02 - RGB 12, 13, 09 - RGB 09, 12, 03 - -; group 22 (Cianwood) - RGB 15, 10, 31 - RGB 07, 05, 15 - RGB 06, 05, 17 - RGB 02, 02, 08 - -; group 23 (Viridian) - RGB 21, 31, 07 - RGB 13, 25, 04 - RGB 09, 14, 08 - RGB 06, 10, 04 - -; group 24 (New Bark) - RGB 20, 31, 14 - RGB 11, 23, 05 - RGB 09, 13, 08 - RGB 06, 09, 04 - -; group 25 (Saffron) - RGB 31, 26, 00 - RGB 31, 15, 00 - RGB 13, 13, 01 - RGB 08, 08, 01 - -; group 26 (Cherrygrove) - RGB 31, 14, 28 - RGB 31, 05, 21 - RGB 14, 07, 17 - RGB 13, 00, 08 diff --git a/data/palettes/overworld/tileset_bg.pal b/data/palettes/overworld/tileset_bg.pal deleted file mode 100644 index e56746536..000000000 --- a/data/palettes/overworld/tileset_bg.pal +++ /dev/null @@ -1,61 +0,0 @@ -; morn - RGB 28,31,16, 21,21,21, 13,13,13, 07,07,07 ; gray - RGB 28,31,16, 31,19,24, 30,10,06, 07,07,07 ; red - RGB 22,31,10, 12,25,01, 05,14,00, 07,07,07 ; green - RGB 31,31,31, 08,12,31, 01,04,31, 07,07,07 ; water - RGB 28,31,16, 31,31,07, 31,16,01, 07,07,07 ; yellow - RGB 28,31,16, 24,18,07, 20,15,03, 07,07,07 ; brown - RGB 28,31,16, 15,31,31, 05,17,31, 07,07,07 ; roof - RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text - -; day - RGB 27,31,27, 21,21,21, 13,13,13, 07,07,07 ; gray - RGB 27,31,27, 31,19,24, 30,10,06, 07,07,07 ; red - RGB 22,31,10, 12,25,01, 05,14,00, 07,07,07 ; green - RGB 31,31,31, 08,12,31, 01,04,31, 07,07,07 ; water - RGB 27,31,27, 31,31,07, 31,16,01, 07,07,07 ; yellow - RGB 27,31,27, 24,18,07, 20,15,03, 07,07,07 ; brown - RGB 27,31,27, 15,31,31, 05,17,31, 07,07,07 ; roof - RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text - -; nite - RGB 15,14,24, 11,11,19, 07,07,12, 00,00,00 ; gray - RGB 15,14,24, 14,07,17, 13,00,08, 00,00,00 ; red - RGB 15,14,24, 08,13,19, 00,11,13, 00,00,00 ; green - RGB 15,14,24, 05,05,17, 03,03,10, 00,00,00 ; water - RGB 30,30,11, 16,14,18, 16,14,10, 00,00,00 ; yellow - RGB 15,14,24, 12,09,15, 08,04,05, 00,00,00 ; brown - RGB 15,14,24, 13,12,23, 11,09,20, 00,00,00 ; roof - RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text - -; dark - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; gray - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; red - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; green - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; water - RGB 30,30,11, 00,00,00, 00,00,00, 00,00,00 ; yellow - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; brown - RGB 01,01,02, 00,00,00, 00,00,00, 00,00,00 ; roof - RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text - -; indoor - RGB 30,28,26, 19,19,19, 13,13,13, 07,07,07 ; gray - RGB 30,28,26, 31,19,24, 30,10,06, 07,07,07 ; red - RGB 18,24,09, 15,20,01, 09,13,00, 07,07,07 ; green - RGB 30,28,26, 15,16,31, 09,09,31, 07,07,07 ; water - RGB 30,28,26, 31,31,07, 31,16,01, 07,07,07 ; yellow - RGB 26,24,17, 21,17,07, 16,13,03, 07,07,07 ; brown - RGB 30,28,26, 17,19,31, 14,16,31, 07,07,07 ; roof - RGB 31,31,16, 31,31,16, 14,09,00, 00,00,00 ; text - -; overworld water -; morn/day - RGB 23, 23, 31 - RGB 18, 19, 31 - RGB 13, 12, 31 - RGB 07, 07, 07 -; nite - RGB 15, 13, 27 - RGB 10, 09, 20 - RGB 04, 03, 18 - RGB 00, 00, 00
\ No newline at end of file diff --git a/data/palettes/pack.pal b/data/palettes/pack.pal deleted file mode 100644 index e8b4979bb..000000000 --- a/data/palettes/pack.pal +++ /dev/null @@ -1,29 +0,0 @@ - RGB 31, 31, 31 - RGB 15, 15, 31 - RGB 00, 00, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 15, 15, 31 - RGB 00, 00, 31 - RGB 00, 00, 00 - - RGB 31, 11, 31 - RGB 15, 15, 31 - RGB 00, 00, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 15, 15, 31 - RGB 00, 00, 31 - RGB 31, 00, 00 - - RGB 31, 31, 31 - RGB 15, 15, 31 - RGB 31, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 07, 19, 07 - RGB 07, 19, 07 - RGB 00, 00, 00 diff --git a/data/palettes/pack_f.pal b/data/palettes/pack_f.pal deleted file mode 100644 index a962d97d1..000000000 --- a/data/palettes/pack_f.pal +++ /dev/null @@ -1,29 +0,0 @@ - RGB 31, 31, 31 - RGB 31, 14, 31 - RGB 31, 07, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 14, 31 - RGB 31, 07, 31 - RGB 00, 00, 00 - - RGB 15, 15, 31 - RGB 31, 14, 31 - RGB 31, 07, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 14, 31 - RGB 31, 07, 31 - RGB 31, 00, 00 - - RGB 31, 31, 31 - RGB 31, 14, 31 - RGB 31, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 07, 19, 07 - RGB 07, 19, 07 - RGB 00, 00, 00 diff --git a/data/palettes/pal_packets.asm b/data/palettes/pal_packets.asm deleted file mode 100644 index 57cd9e492..000000000 --- a/data/palettes/pal_packets.asm +++ /dev/null @@ -1,113 +0,0 @@ -PalPacket_9b96: - db $51, $48, $00, $49, $00, $4a, $00, $4b, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9ba6: - db $51, $2b, $00, $24, $00, $20, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9bb6: - db $51, $41, $00, $42, $00, $43, $00, $44, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9bc6: - db $51, $4c, $00, $4c, $00, $4c, $00, $4c, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9bd6: - db $51, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9be6: - db $51, $36, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9bf6: - db $51, $37, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c06: - db $51, $38, $00, $39, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c16: - db $51, $3a, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c26: - db $51, $3b, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c36: - db $51, $3c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c46: - db $51, $39, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c56: - db $51, $2e, $00, $2f, $00, $30, $00, $31, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c66: - db $51, $1a, $00, $1a, $00, $1a, $00, $1a, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c76: - db $51, $32, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c86: - db $51, $3c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9c96: - db $51, $3d, $00, $3e, $00, $3f, $00, $40, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9ca6: - db $51, $33, $00, $34, $00, $1b, $00, $1f, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9cb6: - db $51, $1b, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9cc6: - db $51, $1c, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9cd6: - db $51, $35, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9ce6: - db $01, $ff, $7f, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9cf6: - db $09, $ff, $7f, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d06: - db $59, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d16: - db $89, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d26: - db $89, $01, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d36: - db $99, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d46: - db $a1, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d56: - db $b9, $01, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d66: - db $b9, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d76: - db $79, $5d, $08, $00, $0b, $8c, $d0, $f4, $60, $00, $00, $00, $00, $00, $00, $00 - -PalPacket_9d86: - db $79, $52, $08, $00, $0b, $a9, $e7, $9f, $01, $c0, $7e, $e8, $e8, $e8, $e8, $e0 - -PalPacket_9d96: - db $79, $47, $08, $00, $0b, $c4, $d0, $16, $a5, $cb, $c9, $05, $d0, $10, $a2, $28 - -PalPacket_9da6: - db $79, $3c, $08, $00, $0b, $f0, $12, $a5, $c9, $c9, $c8, $d0, $1c, $a5, $ca, $c9 - -PalPacket_9db6: - db $79, $31, $08, $00, $0b, $0c, $a5, $ca, $c9, $7e, $d0, $06, $a5, $cb, $c9, $7e - -PalPacket_9dc6: - db $79, $26, $08, $00, $0b, $39, $cd, $48, $0c, $d0, $34, $a5, $c9, $c9, $80, $d0 - -PalPacket_9dd6: - db $79, $1b, $08, $00, $0b, $ea, $ea, $ea, $ea, $ea, $a9, $01, $cd, $4f, $0c, $d0 - -PalPacket_9de6: - db $79, $10, $08, $00, $0b, $4c, $20, $08, $ea, $ea, $ea, $ea, $ea, $60, $ea, $ea diff --git a/data/palettes/party_menu.pal b/data/palettes/party_menu.pal deleted file mode 100644 index 70af517be..000000000 --- a/data/palettes/party_menu.pal +++ /dev/null @@ -1,69 +0,0 @@ - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 04 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 10, 14, 20 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 04 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 04 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 04 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 04 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 04 - RGB 00, 00, 00 - - RGB 27, 31, 27 - RGB 31, 19, 10 - RGB 31, 07, 04 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 07, 07, 07 - - RGB 31, 31, 31 - RGB 31, 31, 07 - RGB 31, 16, 01 - RGB 07, 07, 07 - - RGB 31, 31, 31 - RGB 31, 19, 24 - RGB 30, 10, 06 - RGB 07, 07, 07 - - RGB 31, 31, 31 - RGB 12, 25, 01 - RGB 05, 14, 00 - RGB 07, 07, 07 - - RGB 31, 31, 31 - RGB 08, 12, 31 - RGB 01, 04, 31 - RGB 07, 07, 07 - - RGB 31, 31, 31 - RGB 24, 18, 07 - RGB 20, 15, 03 - RGB 07, 07, 07 diff --git a/data/palettes/pokegear.pal b/data/palettes/pokegear.pal deleted file mode 100644 index 397986dec..000000000 --- a/data/palettes/pokegear.pal +++ /dev/null @@ -1,29 +0,0 @@ - RGB 28, 31, 20 - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 00, 00, 31 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 15, 07, 00 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 31, 15, 00 - RGB 15, 07, 00 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 00, 00, 31 - RGB 31, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 15, 07, 00 - RGB 31, 00, 00 diff --git a/data/palettes/pokegear_f.pal b/data/palettes/pokegear_f.pal deleted file mode 100644 index 3f797c866..000000000 --- a/data/palettes/pokegear_f.pal +++ /dev/null @@ -1,29 +0,0 @@ - RGB 28, 31, 20 - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 00, 00, 31 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 15, 07, 00 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 10, 18, 31 - RGB 13, 06, 31 - RGB 00, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 00, 00, 31 - RGB 31, 00, 00 - - RGB 28, 31, 20 - RGB 00, 31, 00 - RGB 15, 07, 00 - RGB 31, 00, 00 diff --git a/data/palettes/predef.pal b/data/palettes/predef.pal deleted file mode 100644 index 15d9000fb..000000000 --- a/data/palettes/predef.pal +++ /dev/null @@ -1,395 +0,0 @@ -; $00 - RGB 31, 31, 31 - RGB 22, 25, 19 - RGB 16, 21, 30 - RGB 00, 00, 00 -; $01 - RGB 31, 31, 31 - RGB 27, 28, 31 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $02 - RGB 31, 31, 31 - RGB 24, 28, 19 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $03 - RGB 31, 31, 31 - RGB 24, 24, 24 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $04 - RGB 31, 31, 31 - RGB 21, 23, 31 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $05 - RGB 31, 31, 31 - RGB 24, 21, 27 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $06 - RGB 31, 31, 31 - RGB 31, 24, 16 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $07 - RGB 31, 31, 31 - RGB 25, 30, 26 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $08 - RGB 31, 31, 31 - RGB 31, 25, 31 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $09 - RGB 31, 31, 31 - RGB 31, 20, 19 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $0a - RGB 31, 31, 31 - RGB 31, 26, 19 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $0b - RGB 31, 31, 31 - RGB 27, 28, 27 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $0c - RGB 31, 31, 31 - RGB 24, 30, 23 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $0d - RGB 31, 31, 31 - RGB 29, 24, 29 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $0e - RGB 31, 31, 31 - RGB 26, 23, 29 - RGB 15, 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RGB 23, 15, 19 - RGB 14, 04, 12 - RGB 00, 00, 00 -; $2a - RGB 31, 31, 31 - RGB 20, 17, 18 - RGB 18, 13, 11 - RGB 00, 00, 00 -; $2b - RGB 31, 31, 31 - RGB 23, 21, 16 - RGB 12, 12, 10 - RGB 00, 00, 00 -; $2c - RGB 31, 31, 31 - RGB 21, 25, 29 - RGB 30, 22, 24 - RGB 00, 00, 00 -; $2d - RGB 31, 31, 31 - RGB 26, 23, 16 - RGB 29, 14, 09 - RGB 00, 00, 00 -; $2e - RGB 31, 31, 31 - RGB 18, 18, 18 - RGB 10, 10, 10 - RGB 00, 00, 00 -; $2f - RGB 31, 31, 31 - RGB 30, 26, 15 - RGB 00, 23, 00 - RGB 00, 00, 00 -; $30 - RGB 31, 31, 31 - RGB 30, 26, 15 - RGB 31, 23, 00 - RGB 00, 00, 00 -; $31 - RGB 31, 31, 31 - RGB 30, 26, 15 - RGB 31, 00, 00 - RGB 00, 00, 00 -; $32 - RGB 31, 31, 31 - RGB 29, 26, 19 - RGB 27, 20, 14 - RGB 00, 00, 00 -; $33 - RGB 31, 31, 31 - RGB 24, 20, 10 - RGB 21, 00, 04 - RGB 00, 00, 00 -; $34 - RGB 31, 31, 31 - RGB 31, 20, 10 - RGB 21, 00, 04 - RGB 00, 00, 00 -; $35 - RGB 31, 31, 31 - RGB 30, 26, 16 - RGB 16, 12, 09 - RGB 00, 00, 00 -; $36 - RGB 31, 31, 31 - RGB 15, 28, 26 - RGB 12, 22, 26 - RGB 03, 16, 14 -; $37 - RGB 31, 31, 31 - RGB 15, 28, 26 - RGB 23, 24, 24 - RGB 00, 00, 00 -; $38 - RGB 31, 31, 24 - RGB 07, 27, 19 - RGB 26, 20, 10 - RGB 19, 12, 08 -; $39 - RGB 31, 31, 31 - RGB 31, 28, 14 - RGB 31, 13, 31 - RGB 00, 00, 00 -; $3a - RGB 31, 31, 31 - RGB 16, 18, 21 - RGB 10, 12, 18 - RGB 00, 00, 00 -; $3b - RGB 31, 31, 31 - RGB 23, 21, 16 - RGB 12, 12, 10 - RGB 00, 00, 00 -; $3c - RGB 31, 31, 31 - RGB 31, 14, 00 - RGB 07, 11, 15 - RGB 00, 00, 00 -; $3d - RGB 31, 31, 31 - RGB 26, 21, 22 - RGB 26, 10, 06 - RGB 00, 00, 00 -; $3e - RGB 31, 31, 31 - RGB 30, 27, 04 - RGB 24, 20, 11 - RGB 00, 00, 00 -; $3f - RGB 31, 31, 31 - RGB 31, 13, 25 - RGB 24, 20, 11 - RGB 00, 00, 00 -; $40 - RGB 31, 31, 31 - RGB 16, 19, 29 - RGB 24, 20, 11 - RGB 00, 00, 00 -; $41 - RGB 31, 31, 31 - RGB 30, 22, 24 - RGB 18, 18, 18 - RGB 16, 10, 07 -; $42 - RGB 31, 31, 31 - RGB 21, 25, 29 - RGB 18, 18, 18 - RGB 16, 10, 07 -; $43 - RGB 31, 31, 31 - RGB 20, 26, 16 - RGB 18, 18, 18 - RGB 16, 10, 07 -; $44 - RGB 31, 31, 31 - RGB 31, 28, 14 - RGB 18, 18, 18 - RGB 16, 10, 07 -; $45 - RGB 31, 31, 31 - RGB 18, 18, 18 - RGB 26, 10, 06 - RGB 00, 00, 00 -; $46 - RGB 31, 31, 31 - RGB 30, 22, 24 - RGB 28, 15, 21 - RGB 00, 00, 00 -; $47 - RGB 31, 31, 31 - RGB 26, 20, 00 - RGB 16, 19, 29 - RGB 00, 00, 00 -; $48 - RGB 31, 31, 31 - RGB 16, 02, 30 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $49 - RGB 31, 31, 31 - RGB 16, 13, 04 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $4a - RGB 31, 31, 31 - RGB 28, 04, 02 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $4b - RGB 31, 31, 31 - RGB 18, 23, 31 - RGB 15, 20, 31 - RGB 00, 00, 00 -; $4c - RGB 31, 31, 31 - RGB 24, 20, 11 - RGB 18, 13, 11 - RGB 00, 00, 00 -; $4d - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 25, 30, 00 - RGB 25, 30, 00 -; $4e - RGB 00, 00, 00 - RGB 08, 11, 11 - RGB 21, 21, 21 - RGB 31, 31, 31 diff --git a/data/palettes/sgb_border.pal b/data/palettes/sgb_border.pal deleted file mode 100644 index fd5aec402..000000000 --- a/data/palettes/sgb_border.pal +++ /dev/null @@ -1,79 +0,0 @@ - RGB 24, 06, 06 - RGB 24, 24, 26 - RGB 14, 15, 20 - RGB 04, 07, 10 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 18, 24, 18 - RGB 31, 26, 15 - RGB 26, 19, 10 - RGB 12, 07, 05 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 18, 06, 31 - RGB 31, 31, 29 - RGB 31, 12, 00 - RGB 00, 00, 00 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 12, 31, 06 - RGB 22, 26, 30 - RGB 16, 17, 21 - RGB 00, 03, 00 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 - RGB 31, 31, 25 diff --git a/data/palettes/slot_machine.pal b/data/palettes/slot_machine.pal deleted file mode 100644 index 0eec479f2..000000000 --- a/data/palettes/slot_machine.pal +++ /dev/null @@ -1,79 +0,0 @@ - RGB 31, 31, 31 - RGB 24, 25, 28 - RGB 24, 24, 09 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 30, 10, 06 - RGB 24, 24, 09 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 15, 31, 00 - RGB 24, 24, 09 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 15, 31 - RGB 24, 24, 09 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 15, 21, 31 - RGB 24, 24, 09 - RGB 00, 00, 00 - - RGB 31, 31, 11 - RGB 31, 31, 06 - RGB 24, 24, 09 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 16, 19, 29 - RGB 25, 22, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 30, 10, 06 - RGB 31, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 12, 25, 01 - RGB 05, 14, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 12, 25, 01 - RGB 30, 10, 06 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 06 - RGB 20, 15, 03 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 06 - RGB 15, 21, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 06 - RGB 20, 15, 03 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 24, 21 - RGB 31, 13, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 diff --git a/data/palettes/tilesets/battle_tower.pal b/data/palettes/tilesets/battle_tower.pal deleted file mode 100644 index 4e71a5575..000000000 --- a/data/palettes/tilesets/battle_tower.pal +++ /dev/null @@ -1,40 +0,0 @@ -; gray - RGB 30, 28, 26 - RGB 19, 19, 19 - RGB 13, 13, 13 - RGB 07, 07, 07 -; red - RGB 30, 28, 26 - RGB 31, 19, 24 - RGB 30, 10, 06 - RGB 07, 07, 07 -; green - RGB 18, 24, 09 - RGB 15, 20, 01 - RGB 09, 13, 00 - RGB 07, 07, 07 -; water (blue) - RGB 30, 28, 26 - RGB 15, 16, 31 - RGB 09, 09, 31 - RGB 07, 07, 07 -; yellow - RGB 30, 28, 26 - RGB 31, 31, 07 - RGB 31, 16, 01 - RGB 07, 07, 07 -; brown - RGB 26, 24, 17 - RGB 21, 17, 07 - RGB 16, 13, 03 - RGB 07, 07, 07 -; roof - RGB 05, 05, 16 - RGB 08, 19, 28 - RGB 00, 00, 00 - RGB 31, 31, 31 -; text - RGB 31, 31, 16 - RGB 31, 31, 16 - RGB 14, 09, 00 - RGB 00, 00, 00 diff --git a/data/palettes/tilesets/house_1.pal b/data/palettes/tilesets/house_1.pal deleted file mode 100644 index a9f8b74b6..000000000 --- a/data/palettes/tilesets/house_1.pal +++ /dev/null @@ -1,40 +0,0 @@ -; gray - RGB 30, 28, 26 - RGB 19, 19, 19 - RGB 13, 13, 13 - RGB 07, 07, 07 -; red - RGB 30, 28, 26 - RGB 31, 19, 24 - RGB 30, 10, 06 - RGB 07, 07, 07 -; green - RGB 30, 28, 26 - RGB 15, 20, 01 - RGB 09, 13, 00 - RGB 07, 07, 07 -; water (blue) - RGB 30, 28, 26 - RGB 15, 16, 31 - RGB 09, 09, 31 - RGB 07, 07, 07 -; yellow - RGB 30, 28, 26 - RGB 31, 31, 07 - RGB 31, 16, 01 - RGB 07, 07, 07 -; brown - RGB 26, 24, 17 - RGB 21, 17, 07 - RGB 16, 13, 03 - RGB 07, 07, 07 -; roof (glass) - RGB 30, 28, 26 - RGB 31, 19, 24 - RGB 16, 13, 03 - RGB 07, 07, 07 -; text - RGB 31, 31, 16 - RGB 31, 31, 16 - RGB 14, 09, 00 - RGB 00, 00, 00 diff --git a/data/palettes/tilesets/ice_path.pal b/data/palettes/tilesets/ice_path.pal deleted file mode 100644 index cb7659f50..000000000 --- a/data/palettes/tilesets/ice_path.pal +++ /dev/null @@ -1,40 +0,0 @@ -; gray - RGB 15, 14, 24 - RGB 11, 11, 19 - RGB 07, 07, 12 - RGB 00, 00, 00 -; red - RGB 15, 14, 24 - RGB 14, 07, 17 - RGB 13, 00, 08 - RGB 00, 00, 00 -; green (ice) - RGB 22, 29, 31 - RGB 10, 27, 31 - RGB 31, 31, 31 - RGB 05, 00, 09 -; water - RGB 15, 14, 24 - RGB 05, 05, 17 - RGB 03, 03, 10 - RGB 00, 00, 00 -; yellow - RGB 30, 30, 11 - RGB 16, 14, 18 - RGB 16, 14, 10 - RGB 00, 00, 00 -; brown - RGB 15, 14, 24 - RGB 12, 09, 15 - RGB 08, 04, 05 - RGB 00, 00, 00 -; roof (snow) - RGB 25, 31, 31 - RGB 09, 28, 31 - RGB 16, 11, 31 - RGB 05, 00, 09 -; text - RGB 31, 31, 16 - RGB 31, 31, 16 - RGB 14, 09, 00 - RGB 00, 00, 00 diff --git a/data/palettes/tilesets/pokecom_center.pal b/data/palettes/tilesets/pokecom_center.pal deleted file mode 100644 index 9fe7b765a..000000000 --- a/data/palettes/tilesets/pokecom_center.pal +++ /dev/null @@ -1,40 +0,0 @@ -; gray - RGB 30, 28, 26 - RGB 19, 19, 19 - RGB 13, 13, 13 - RGB 07, 07, 07 -; red - RGB 30, 28, 26 - RGB 31, 19, 24 - RGB 30, 10, 06 - RGB 07, 07, 07 -; green - RGB 18, 24, 09 - RGB 15, 20, 01 - RGB 09, 13, 00 - RGB 07, 07, 07 -; water (blue) - RGB 30, 28, 26 - RGB 17, 19, 31 - RGB 14, 16, 31 - RGB 07, 07, 07 -; yellow - RGB 31, 26, 21 - RGB 31, 20, 01 - RGB 14, 16, 31 - RGB 07, 07, 07 -; brown - RGB 21, 17, 07 - RGB 17, 19, 31 - RGB 16, 13, 03 - RGB 07, 07, 07 -; roof - RGB 05, 05, 16 - RGB 08, 19, 28 - RGB 00, 00, 00 - RGB 31, 31, 31 -; text - RGB 31, 31, 16 - RGB 31, 31, 16 - RGB 14, 09, 00 - RGB 00, 00, 00 diff --git a/data/palettes/tilesets/radio_tower.pal b/data/palettes/tilesets/radio_tower.pal deleted file mode 100644 index 5799b6f77..000000000 --- a/data/palettes/tilesets/radio_tower.pal +++ /dev/null @@ -1,39 +0,0 @@ - RGB 27, 31, 27 - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 07, 07, 07 - - RGB 27, 31, 27 - RGB 31, 19, 24 - RGB 30, 10, 06 - RGB 07, 07, 07 - - RGB 08, 12, 31 - RGB 12, 25, 01 - RGB 05, 14, 00 - RGB 07, 07, 07 - - RGB 31, 31, 31 - RGB 08, 12, 31 - RGB 01, 04, 31 - RGB 07, 07, 07 - - RGB 27, 31, 27 - RGB 12, 25, 01 - RGB 05, 14, 00 - RGB 07, 07, 07 - - RGB 27, 31, 27 - RGB 24, 18, 07 - RGB 20, 15, 03 - RGB 07, 07, 07 - - RGB 27, 31, 27 - RGB 15, 31, 31 - RGB 05, 17, 31 - RGB 07, 07, 07 - - RGB 31, 31, 16 - RGB 31, 31, 16 - RGB 14, 09, 00 - RGB 00, 00, 00 diff --git a/data/palettes/title.pal b/data/palettes/title.pal deleted file mode 100644 index 95bc2a394..000000000 --- a/data/palettes/title.pal +++ /dev/null @@ -1,81 +0,0 @@ -; BG - RGB 00, 00, 00 - RGB 19, 00, 00 - RGB 15, 08, 31 - RGB 15, 08, 31 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 15, 16, 31 - RGB 31, 01, 13 - - RGB 00, 00, 00 - RGB 07, 07, 07 - RGB 31, 31, 31 - RGB 02, 03, 30 - - RGB 00, 00, 00 - RGB 13, 13, 13 - RGB 31, 31, 18 - RGB 02, 03, 30 - - RGB 00, 00, 00 - RGB 19, 19, 19 - RGB 29, 28, 12 - RGB 02, 03, 30 - - RGB 00, 00, 00 - RGB 25, 25, 25 - RGB 28, 25, 06 - RGB 02, 03, 30 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 26, 21, 00 - RGB 02, 03, 30 - - RGB 00, 00, 00 - RGB 11, 11, 19 - RGB 31, 31, 31 - RGB 00, 00, 00 - -; OBJ - RGB 00, 00, 00 - RGB 10, 00, 15 - RGB 17, 05, 22 - RGB 19, 09, 31 - - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 diff --git a/data/palettes/town_map.asm b/data/palettes/town_map.asm deleted file mode 100644 index 696863e85..000000000 --- a/data/palettes/town_map.asm +++ /dev/null @@ -1,34 +0,0 @@ - const_def - const PAL_TOWNMAP_BORDER ; 0 - const PAL_TOWNMAP_EARTH ; 1 - const PAL_TOWNMAP_MOUNTAIN ; 2 - const PAL_TOWNMAP_CITY ; 3 - const PAL_TOWNMAP_POI ; 4 - const PAL_TOWNMAP_POI_MTN ; 5 - -townmappals: MACRO -rept _NARG / 2 - dn PAL_TOWNMAP_\2, PAL_TOWNMAP_\1 - shift - shift -endr -ENDM - -; gfx/pokegear/town_map.png - townmappals EARTH, EARTH, EARTH, MOUNTAIN, MOUNTAIN, MOUNTAIN - townmappals BORDER, BORDER, EARTH, EARTH, CITY, EARTH - townmappals POI, POI_MTN, POI, POI_MTN, EARTH, EARTH - townmappals EARTH, MOUNTAIN, MOUNTAIN, MOUNTAIN, BORDER, BORDER - townmappals EARTH, EARTH, BORDER, EARTH, EARTH, BORDER - townmappals BORDER, BORDER, EARTH, EARTH, EARTH, MOUNTAIN - townmappals MOUNTAIN, MOUNTAIN, BORDER, BORDER, BORDER, BORDER - townmappals BORDER, BORDER, BORDER, BORDER, BORDER, BORDER -; gfx/pokegear/pokegear.png - townmappals BORDER, BORDER, BORDER, BORDER, POI, POI - townmappals POI, BORDER, BORDER, BORDER, BORDER, BORDER - townmappals BORDER, BORDER, BORDER, BORDER, CITY, CITY - townmappals CITY, CITY, CITY, CITY, CITY, CITY - townmappals CITY, CITY, CITY, CITY, CITY, CITY - townmappals CITY, BORDER, CITY, CITY, CITY, CITY - townmappals CITY, CITY, CITY, CITY, BORDER, BORDER - townmappals BORDER, BORDER, BORDER, BORDER, BORDER, BORDER diff --git a/data/palettes/trade_room.pal b/data/palettes/trade_room.pal deleted file mode 100644 index b5615248e..000000000 --- a/data/palettes/trade_room.pal +++ /dev/null @@ -1,29 +0,0 @@ - RGB 04, 02, 15 - RGB 07, 09, 31 - RGB 31, 00, 00 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 07, 09, 31 - RGB 15, 23, 30 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 07, 09, 31 - RGB 16, 16, 16 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 07, 09, 31 - RGB 25, 07, 04 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 07, 09, 31 - RGB 03, 22, 08 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 07, 09, 31 - RGB 29, 28, 09 - RGB 31, 31, 31 diff --git a/data/palettes/unknown/49757.pal b/data/palettes/unknown/49757.pal deleted file mode 100644 index 93e884046..000000000 --- a/data/palettes/unknown/49757.pal +++ /dev/null @@ -1,39 +0,0 @@ - RGB 31, 31, 63 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 31, 31, 63 - RGB 00, 00, 00 - RGB 00, 00, 00 - RGB 00, 00, 00 - - RGB 04, 02, 15 - RGB 21, 00, 21 - RGB 31, 00, 00 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 21, 00, 21 - RGB 30, 16, 26 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 21, 00, 21 - RGB 16, 16, 16 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 21, 00, 21 - RGB 31, 12, 12 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 21, 00, 21 - RGB 07, 08, 31 - RGB 31, 31, 31 - - RGB 04, 02, 15 - RGB 21, 00, 21 - RGB 29, 28, 09 - RGB 31, 31, 31 diff --git a/data/palettes/unknown/4985a.asm b/data/palettes/unknown/4985a.asm deleted file mode 100644 index 35f272227..000000000 --- a/data/palettes/unknown/4985a.asm +++ /dev/null @@ -1,15 +0,0 @@ - db $ab, $03, $57, $24, $ac, $0e, $13, $32 - - db $be, $30, $5b, $4c, $47, $60, $ed, $f2 - - db $ab, $03, $55, $26, $aa, $0a, $13, $3a - - db $be, $28, $33, $24, $6e, $71, $df, $b0 - - db $a8, $00, $e5, $e0, $9a, $fc, $f4, $2c - - db $fe, $4c, $a3, $5e, $c6, $3a, $ab, $4d - - db $a8, $00, $b5, $b0, $de, $e8, $fc, $1c - - db $ba, $66, $f7, $0e, $ba, $5e, $43, $bd diff --git a/data/palettes/unknown/b6f1.pal b/data/palettes/unknown/b6f1.pal deleted file mode 100644 index 1dd56f50f..000000000 --- a/data/palettes/unknown/b6f1.pal +++ /dev/null @@ -1,24 +0,0 @@ - RGB 31, 31, 31 - RGB 18, 23, 31 - RGB 15, 20, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 22, 00, 31 - RGB 15, 20, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 31, 00, 00 - RGB 15, 20, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 25, 22, 00 - RGB 15, 20, 31 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 23, 26, 31 - RGB 18, 23, 31 - RGB 00, 00, 00 diff --git a/data/palettes/unknown/b719.pal b/data/palettes/unknown/b719.pal deleted file mode 100644 index 09dd9a364..000000000 --- a/data/palettes/unknown/b719.pal +++ /dev/null @@ -1,9 +0,0 @@ - RGB 31, 31, 31 - RGB 07, 06, 03 - RGB 07, 06, 03 - RGB 07, 06, 03 - - RGB 31, 31, 31 - RGB 31, 31, 00 - RGB 26, 22, 00 - RGB 00, 00, 00 diff --git a/data/palettes/unknown/b789.pal b/data/palettes/unknown/b789.pal deleted file mode 100644 index cce760662..000000000 --- a/data/palettes/unknown/b789.pal +++ /dev/null @@ -1,19 +0,0 @@ - RGB 31, 31, 31 - RGB 30, 22, 24 - RGB 18, 18, 18 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 10, 11, 31 - RGB 18, 18, 18 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 12, 31, 11 - RGB 18, 18, 18 - RGB 00, 00, 00 - - RGB 31, 31, 31 - RGB 29, 26, 05 - RGB 18, 18, 18 - RGB 00, 00, 00 diff --git a/data/palettes/unused_title/bg.pal b/data/palettes/unused_title/bg.pal deleted file mode 100644 index f0604a261..000000000 --- a/data/palettes/unused_title/bg.pal +++ /dev/null @@ -1,39 +0,0 @@ - RGB 00, 00, 00 - RGB 25, 15, 28 - RGB 22, 11, 28 - RGB 19, 08, 26 - - RGB 00, 00, 00 - RGB 17, 07, 22 - RGB 13, 07, 16 - RGB 19, 08, 26 - - RGB 25, 15, 28 - RGB 22, 11, 28 - RGB 19, 08, 26 - RGB 17, 07, 22 - - RGB 22, 11, 28 - RGB 19, 08, 26 - RGB 17, 07, 22 - RGB 13, 07, 16 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 12, 12, 12 - - RGB 00, 00, 00 - RGB 01, 11, 23 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 00, 00, 00 - RGB 22, 10, 31 - RGB 19, 08, 26 - RGB 17, 07, 22 diff --git a/data/palettes/unused_title/ob.pal b/data/palettes/unused_title/ob.pal deleted file mode 100644 index 80e7d9896..000000000 --- a/data/palettes/unused_title/ob.pal +++ /dev/null @@ -1,319 +0,0 @@ - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 12, 12, 12 - - RGB 00, 00, 00 - RGB 01, 11, 23 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 00, 00, 00 - RGB 31, 22, 00 - RGB 31, 27, 00 - RGB 31, 31, 00 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 12, 12, 12 - - RGB 00, 00, 00 - RGB 01, 11, 23 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 16, 31, 00 - RGB 22, 31, 00 - RGB 27, 31, 00 - RGB 31, 31, 00 - - RGB 31, 00, 18 - RGB 31, 31, 31 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 00, 00, 00 - RGB 31, 31, 31 - RGB 20, 20, 20 - RGB 12, 12, 12 - - RGB 00, 00, 00 - RGB 01, 11, 23 - RGB 16, 16, 24 - RGB 02, 13, 21 - - RGB 16, 31, 00 - RGB 22, 31, 00 - RGB 27, 31, 00 - RGB 31, 31, 00 - - RGB 24, 18, 31 - RGB 31, 31, 00 - RGB 31, 31, 01 - RGB 31, 31, 03 - - RGB 31, 31, 05 - RGB 31, 31, 08 - RGB 31, 31, 10 - RGB 31, 31, 12 - - RGB 31, 31, 14 - RGB 31, 31, 16 - RGB 31, 31, 18 - RGB 31, 31, 20 - - RGB 31, 31, 22 - RGB 31, 31, 25 - RGB 31, 31, 27 - RGB 31, 31, 29 - - RGB 24, 06, 06 - RGB 01, 01, 01 - RGB 03, 03, 03 - RGB 05, 05, 05 - - RGB 08, 08, 08 - RGB 10, 10, 10 - RGB 12, 12, 12 - RGB 14, 14, 14 - - RGB 16, 16, 16 - RGB 18, 18, 18 - RGB 20, 20, 20 - RGB 22, 22, 22 - - RGB 25, 25, 25 - RGB 27, 27, 27 - RGB 29, 29, 29 - RGB 31, 31, 31 - - RGB 18, 24, 18 - RGB 31, 29, 01 - RGB 31, 27, 03 - RGB 31, 25, 05 - - RGB 31, 22, 08 - RGB 31, 20, 10 - RGB 31, 18, 12 - RGB 31, 16, 14 - - RGB 31, 14, 16 - RGB 31, 12, 18 - RGB 31, 10, 20 - RGB 31, 08, 22 - - RGB 31, 05, 25 - RGB 31, 03, 27 - RGB 31, 01, 29 - RGB 31, 00, 31 - - RGB 18, 06, 31 - RGB 00, 31, 31 - RGB 00, 31, 29 - RGB 00, 31, 27 - - RGB 00, 31, 25 - RGB 00, 31, 22 - RGB 00, 31, 20 - RGB 00, 31, 18 - - RGB 00, 31, 16 - RGB 00, 31, 14 - RGB 00, 31, 12 - RGB 00, 31, 10 - - RGB 00, 31, 08 - RGB 00, 31, 05 - RGB 00, 31, 03 - RGB 00, 31, 01 - - RGB 12, 31, 06 - RGB 00, 00, 31 - RGB 00, 01, 31 - RGB 00, 03, 31 - - RGB 00, 05, 31 - RGB 00, 08, 31 - RGB 00, 10, 31 - RGB 00, 12, 31 - - RGB 00, 14, 31 - RGB 00, 16, 31 - RGB 00, 18, 31 - RGB 00, 20, 31 - - RGB 00, 22, 31 - RGB 00, 25, 31 - RGB 00, 27, 31 - RGB 00, 29, 31 - - RGB 00, 00, 00 - RGB 06, 00, 04 - RGB 19, 02, 09 - RGB 28, 04, 11 - - RGB 31, 07, 16 - RGB 31, 17, 23 - RGB 31, 26, 30 - RGB 07, 05, 10 - - RGB 14, 10, 18 - RGB 20, 20, 25 - RGB 25, 27, 31 - RGB 09, 05, 06 - - RGB 23, 16, 13 - RGB 30, 23, 22 - RGB 31, 28, 28 - RGB 31, 31, 31 - - RGB 06, 31, 31 - RGB 04, 00, 04 - RGB 11, 02, 04 - RGB 17, 02, 04 - - RGB 24, 05, 04 - RGB 28, 07, 04 - RGB 31, 11, 04 - RGB 02, 01, 15 - - RGB 04, 11, 22 - RGB 12, 25, 25 - RGB 20, 31, 31 - RGB 09, 04, 03 - - RGB 22, 11, 08 - RGB 27, 19, 16 - RGB 30, 28, 26 - RGB 31, 31, 31 - - RGB 06, 18, 06 - RGB 04, 04, 02 - RGB 07, 07, 02 - RGB 18, 18, 04 - - RGB 24, 24, 06 - RGB 27, 27, 11 - RGB 31, 31, 20 - RGB 02, 03, 10 - - RGB 04, 05, 13 - RGB 06, 10, 25 - RGB 08, 15, 31 - RGB 04, 00, 06 - - RGB 11, 07, 14 - RGB 21, 16, 23 - RGB 29, 26, 31 - RGB 31, 31, 31 - - RGB 06, 00, 18 - RGB 00, 04, 03 - RGB 02, 09, 05 - RGB 11, 19, 07 - - RGB 16, 24, 08 - RGB 22, 31, 09 - RGB 24, 31, 18 - RGB 03, 01, 03 - - RGB 10, 04, 10 - RGB 20, 08, 20 - RGB 31, 17, 31 - RGB 01, 03, 06 - - RGB 05, 09, 10 - RGB 15, 21, 21 - RGB 23, 25, 25 - RGB 31, 31, 31 - - RGB 00, 18, 31 - RGB 00, 05, 07 - RGB 00, 08, 13 - RGB 00, 12, 17 - - RGB 01, 20, 24 - RGB 04, 27, 31 - RGB 14, 31, 31 - RGB 04, 02, 02 - - RGB 15, 01, 03 - RGB 26, 04, 07 - RGB 31, 13, 16 - RGB 00, 05, 02 - - RGB 01, 11, 03 - RGB 06, 21, 06 - RGB 13, 31, 16 - RGB 31, 31, 31 - - RGB 00, 06, 06 - RGB 00, 01, 08 - RGB 00, 05, 14 - RGB 00, 08, 19 - - RGB 02, 14, 26 - RGB 04, 21, 31 - RGB 06, 26, 31 - RGB 13, 00, 00 - - RGB 27, 07, 00 - RGB 31, 17, 05 - RGB 31, 25, 16 - RGB 02, 04, 00 - - RGB 07, 11, 03 - RGB 17, 19, 05 - RGB 27, 31, 16 - RGB 31, 31, 31 - - RGB 02, 00, 00 - RGB 04, 01, 06 - RGB 11, 03, 14 - RGB 16, 04, 19 - - RGB 20, 07, 22 - RGB 26, 12, 27 - RGB 26, 20, 31 - RGB 04, 07, 00 - - RGB 16, 20, 07 - RGB 24, 28, 15 - RGB 29, 31, 24 - RGB 05, 02, 02 - - RGB 15, 04, 02 - RGB 24, 11, 10 - RGB 31, 22, 20 - RGB 31, 31, 31 - - RGB 00, 00, 14 - RGB 12, 00, 00 - RGB 27, 05, 00 - RGB 31, 15, 05 - - RGB 31, 26, 13 - RGB 31, 30, 21 - RGB 05, 07, 16 - RGB 04, 16, 20 - - RGB 04, 24, 26 - RGB 08, 31, 31 - RGB 23, 31, 31 - RGB 00, 00, 00 - - RGB 05, 05, 05 - RGB 17, 17, 15 - RGB 28, 28, 24 - RGB 31, 31, 31 diff --git a/data/party_menu_qualities.asm b/data/party_menu_qualities.asm new file mode 100644 index 000000000..9ccc9745d --- /dev/null +++ b/data/party_menu_qualities.asm @@ -0,0 +1,41 @@ +; WritePartyMenuTilemap.Jumptable indexes (see engine/party_menu.asm) + const_def + const PARTYMENUQUALITY_NICKNAMES + const PARTYMENUQUALITY_HP_BAR + const PARTYMENUQUALITY_HP_DIGITS + const PARTYMENUQUALITY_LEVEL + const PARTYMENUQUALITY_STATUS + const PARTYMENUQUALITY_TMHM_COMPAT + const PARTYMENUQUALITY_EVO_STONE_COMPAT + const PARTYMENUQUALITY_GENDER + const PARTYMENUQUALITY_MOBILE_SELECTION + +partymenuqualities: MACRO +rept _NARG + db PARTYMENUQUALITY_\1 +shift +endr + db -1 ; end +ENDM + + +PartyMenuQualityPointers: ; 503b2 +; entries correspond to PARTYMENUACTION_* constants + dw .Default ; PARTYMENUACTION_CHOOSE_POKEMON + dw .Default ; PARTYMENUACTION_HEALING_ITEM + dw .Default ; PARTYMENUACTION_SWITCH + dw .TMHM ; PARTYMENUACTION_TEACH_TMHM + dw .Default ; PARTYMENUACTION_MOVE + dw .EvoStone ; PARTYMENUACTION_EVO_STONE + dw .Gender ; PARTYMENUACTION_GIVE_MON + dw .Gender ; PARTYMENUACTION_GIVE_MON_FEMALE + dw .Default ; PARTYMENUACTION_GIVE_ITEM + dw .Mobile ; PARTYMENUACTION_MOBILE +; 503c6 + +.Default: partymenuqualities NICKNAMES, HP_BAR, HP_DIGITS, LEVEL, STATUS +.TMHM: partymenuqualities NICKNAMES, TMHM_COMPAT, LEVEL, STATUS +.EvoStone: partymenuqualities NICKNAMES, EVO_STONE_COMPAT, LEVEL, STATUS +.Gender: partymenuqualities NICKNAMES, GENDER, LEVEL, STATUS +.Mobile: partymenuqualities NICKNAMES, MOBILE_SELECTION, LEVEL, STATUS +; 503e0 diff --git a/data/phone/permanent_numbers.asm b/data/phone/permanent_numbers.asm new file mode 100644 index 000000000..a5101f2b6 --- /dev/null +++ b/data/phone/permanent_numbers.asm @@ -0,0 +1,5 @@ +PermanentNumbers: ; 90066 + db PHONECONTACT_MOM + db PHONECONTACT_ELM + db -1 ; end +; 90069 diff --git a/data/phone/phone_contacts.asm b/data/phone/phone_contacts.asm new file mode 100644 index 000000000..bec40a12a --- /dev/null +++ b/data/phone/phone_contacts.asm @@ -0,0 +1,51 @@ +phone: MACRO +; trainer class, trainer id, map, time 1, script 1, time 2, script 2 + db \1, \2 + map \3 + db \4 + dba \5 + db \6 + dba \7 +ENDM + +PhoneContacts: ; 9045f +; entries correspond to PHONE_* constants + phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript + phone TRAINER_NONE, PHONECONTACT_MOM, KRISS_HOUSE_1F, ANYTIME, MomPhoneScript, 0, UnusedPhoneScript + phone TRAINER_NONE, PHONECONTACT_BIKESHOP, OAKS_LAB, 0, UnusedPhoneScript, 0, UnusedPhoneScript + phone TRAINER_NONE, PHONECONTACT_BILL, N_A, ANYTIME, BillPhoneScript1, 0, BillPhoneScript2 + phone TRAINER_NONE, PHONECONTACT_ELM, ELMS_LAB, ANYTIME, ElmPhoneScript1, 0, ElmPhoneScript2 + phone SCHOOLBOY, JACK1, NATIONAL_PARK, ANYTIME, JackPhoneScript1, ANYTIME, JackPhoneScript2 + phone POKEFANF, BEVERLY1, NATIONAL_PARK, ANYTIME, BeverlyPhoneScript1, ANYTIME, BeverlyPhoneScript2 + phone SAILOR, HUEY1, OLIVINE_LIGHTHOUSE_2F, ANYTIME, HueyPhoneScript1, ANYTIME, HueyPhoneScript2 + phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript + phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript + phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript + phone COOLTRAINERM, GAVEN3, ROUTE_26, ANYTIME, GavenPhoneScript1, ANYTIME, GavenPhoneScript2 + phone COOLTRAINERF, BETH1, ROUTE_26, ANYTIME, BethPhoneScript1, ANYTIME, BethPhoneScript2 + phone BIRD_KEEPER, JOSE2, ROUTE_27, ANYTIME, JosePhoneScript1, ANYTIME, JosePhoneScript2 + phone COOLTRAINERF, REENA1, ROUTE_27, ANYTIME, ReenaPhoneScript1, ANYTIME, ReenaPhoneScript2 + phone YOUNGSTER, JOEY1, ROUTE_30, ANYTIME, JoeyPhoneScript1, ANYTIME, JoeyPhoneScript2 + phone BUG_CATCHER, WADE1, ROUTE_31, ANYTIME, WadePhoneScript1, ANYTIME, WadePhoneScript2 + phone FISHER, RALPH1, ROUTE_32, ANYTIME, RalphPhoneScript1, ANYTIME, RalphPhoneScript2 + phone PICNICKER, LIZ1, ROUTE_32, ANYTIME, LizPhoneScript1, ANYTIME, LizPhoneScript2 + phone HIKER, ANTHONY2, ROUTE_33, ANYTIME, AnthonyPhoneScript1, ANYTIME, AnthonyPhoneScript2 + phone CAMPER, TODD1, ROUTE_34, ANYTIME, ToddPhoneScript1, ANYTIME, ToddPhoneScript2 + phone PICNICKER, GINA1, ROUTE_34, ANYTIME, GinaPhoneScript1, ANYTIME, GinaPhoneScript2 + phone JUGGLER, IRWIN1, ROUTE_35, ANYTIME, IrwinPhoneScript1, ANYTIME, IrwinPhoneScript2 + phone BUG_CATCHER, ARNIE1, ROUTE_35, ANYTIME, ArniePhoneScript1, ANYTIME, ArniePhoneScript2 + phone SCHOOLBOY, ALAN1, ROUTE_36, ANYTIME, AlanPhoneScript1, ANYTIME, AlanPhoneScript2 + phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript + phone LASS, DANA1, ROUTE_38, ANYTIME, DanaPhoneScript1, ANYTIME, DanaPhoneScript2 + phone SCHOOLBOY, CHAD1, ROUTE_38, ANYTIME, ChadPhoneScript1, ANYTIME, ChadPhoneScript2 + phone POKEFANM, DEREK1, ROUTE_39, ANYTIME, DerekPhoneScript1, ANYTIME, DerekPhoneScript2 + phone FISHER, TULLY1, ROUTE_42, ANYTIME, TullyPhoneScript1, ANYTIME, TullyPhoneScript2 + phone POKEMANIAC, BRENT1, ROUTE_43, ANYTIME, BrentPhoneScript1, ANYTIME, BrentPhoneScript2 + phone PICNICKER, TIFFANY3, ROUTE_43, ANYTIME, TiffanyPhoneScript1, ANYTIME, TiffanyPhoneScript2 + phone BIRD_KEEPER, VANCE1, ROUTE_44, ANYTIME, VancePhoneScript1, ANYTIME, VancePhoneScript2 + phone FISHER, WILTON1, ROUTE_44, ANYTIME, WiltonPhoneScript1, ANYTIME, WiltonPhoneScript2 + phone BLACKBELT_T, KENJI3, ROUTE_45, ANYTIME, KenjiPhoneScript1, ANYTIME, KenjiPhoneScript2 + phone HIKER, PARRY1, ROUTE_45, ANYTIME, ParryPhoneScript1, ANYTIME, ParryPhoneScript2 + phone PICNICKER, ERIN1, ROUTE_46, ANYTIME, ErinPhoneScript1, ANYTIME, ErinPhoneScript2 + phone TRAINER_NONE, PHONECONTACT_BUENA, GOLDENROD_DEPT_STORE_ROOF, ANYTIME, BuenaPhoneScript1, ANYTIME, BuenaPhoneScript2 +; 90627 diff --git a/data/phone_special.asm b/data/phone/special_calls.asm index 03c27743a..03c27743a 100644 --- a/data/phone_special.asm +++ b/data/phone/special_calls.asm diff --git a/data/phone/text/alan_overworld.asm b/data/phone/text/alan_overworld.asm new file mode 100644 index 000000000..e1246037a --- /dev/null +++ b/data/phone/text/alan_overworld.asm @@ -0,0 +1,71 @@ +AlanAskNumber1Text: + text "Reading textbooks" + line "is worthwhile" + cont "every so often." + + para "When I'm reading" + line "and walking, I" + cont "have to look down." + + para "So I notice items" + line "on the ground." + + para "Next time I find" + line "something, I'll" + cont "give it to you." + + para "May I have your" + line "phone number?" + done + +AlanAskNumber2Text: + text "If I find some-" + line "thing, it's yours." + + para "So may I have your" + line "phone number?" + done + +AlanNumberAcceptedText: + text "I'll call you as" + line "soon as I find" + + para "something. You can" + line "count on it!" + done + +AlanNumberDeclinedText: + text "Oh… I thought it" + line "would be a good" + + para "break to call you" + line "when I'm studying…" + done + +AlanPhoneFullText: + text "There's no room" + line "for my number." + done + +AlanRematchText: + text "I waited around" + line "for you!" + + para "I'm thoroughly" + line "prepared today!" + done + +AlanGiftText: + text "This, this! This" + line "is yours! Ta-da!" + done + +AlanPackFullText: + text "Whoops!" + + para "You can't carry" + line "any more items!" + + para "I'll hold it until" + line "next time." + done diff --git a/data/phone/text/anthony_overworld.asm b/data/phone/text/anthony_overworld.asm new file mode 100644 index 000000000..71e419c42 --- /dev/null +++ b/data/phone/text/anthony_overworld.asm @@ -0,0 +1,52 @@ +AnthonyAskNumber1Text: + text "By the way, I'm a" + line "HIKER, so I often" + + para "go to mountains" + line "and caves." + + para "I occasionally see" + line "rare #MON." + + para "I could call you" + line "the next time I" + cont "see one." + + para "Feel like swapping" + line "phone numbers?" + done + +AnthonyAskNumber2Text: + text "I could call you" + line "when I see some" + cont "rare #MON." + + para "Feel like swapping" + line "phone numbers?" + done + +AnthonyNumberAcceptedText: + text "Be patient. I'll" + line "find some rare" + cont "#MON for you!" + done + +AnthonyNumberDeclinedText: + text "You're cold. I may" + line "as well head to" + cont "the mountains…" + done + +AnthonyPhoneFullText: + text "Your phone's full." + + para "It can't register" + line "my phone number." + done + +AnthonyRematchText: + text "All righty, then!" + + para "My #MON and I" + line "are raring to go!" + done diff --git a/data/phone/text/arnie_overworld.asm b/data/phone/text/arnie_overworld.asm new file mode 100644 index 000000000..4b12bd976 --- /dev/null +++ b/data/phone/text/arnie_overworld.asm @@ -0,0 +1,59 @@ +ArnieAskNumber1Text: + text "Do you get the" + line "feeling that there" + + para "are more rare" + line "#MON around?" + + para "I'm positive there" + line "are, so I look all" + cont "the time." + + para "If I find one, I" + line "want to share the" + + para "good news with" + line "everyone I know." + + para "I know! Give me" + line "your phone number." + done + +ArnieAskNumber2Text: + text "I want to let" + line "people know if I" + cont "see rare #MON." + + para "Please give me" + line "your phone number!" + done + +ArnieNumberAcceptedText: + text "If I spot any" + line "awesome #MON," + + para "I'll be sure to" + line "give you a call!" + done + +ArnieNumberDeclinedText: + text "Aww! I want to" + line "tell someone about" + cont "my discoveries!" + done + +ArniePhoneFullText: + text "There's no space" + line "for my number." + + para "If you make room," + line "register me!" + done + +ArnieRematchText: + text "It's my turn to" + line "win now!" + + para "I've turned over a" + line "new leaf!" + done diff --git a/data/phone/text/beth_overworld.asm b/data/phone/text/beth_overworld.asm new file mode 100644 index 000000000..5c23a7ab6 --- /dev/null +++ b/data/phone/text/beth_overworld.asm @@ -0,0 +1,56 @@ +BethAskNumber1Text: + text "It's been a while" + line "since I lost…" + + para "You're very good" + line "at battling." + + para "We should battle" + line "again sometime." + + para "By challenging a" + line "tough trainer like" + + para "you, I think I can" + line "get better too." + + para "So how about it?" + + para "Would you give me" + line "your phone number?" + done + +BethAskNumber2Text: + text "By challenging a" + line "tough trainer like" + + para "you, I think I can" + line "get better too." + + para "So how about it?" + + para "Would you give me" + line "your phone number?" + done + +BethNumberAcceptedText: + text "Let's battle again" + line "sometime!" + done + +BethNumberDeclinedText: + text "That's too bad…" + + para "Let me know if you" + line "change your mind." + done + +BethPhoneFullText: + text "Oh no. Your phone" + line "is out of memory." + done + +BethRematchText: + text "You sure kept me" + line "waiting! Let's go!" + done diff --git a/data/phone/text/beverly_overworld.asm b/data/phone/text/beverly_overworld.asm new file mode 100644 index 000000000..cd4b5b4d3 --- /dev/null +++ b/data/phone/text/beverly_overworld.asm @@ -0,0 +1,60 @@ +BeverlyAskNumber1Text: + text "Your MARILL is so" + line "cute and adorable!" + + para "You love #MON" + line "just like I do!" + + para "Want to trade" + line "phone numbers?" + + para "Let's chat! It'll" + line "be so much fun!" + done + +BeverlyAskNumber2Text: + text "Your MARILL is so" + line "cute and adorable!" + + para "We should chat, it" + line "will be fun." + + para "Can I have your" + line "phone number?" + done + +BeverlyNumberAcceptedText: + text "To be honest, I" + line "want a MARILL." + + para "But I make do with" + line "my cute SNUBBULL." + done + +BeverlyNumberDeclinedText: + text "Oh… That's" + line "disappointing…" + + para "Goodbye, MARILL…" + done + +BeverlyPhoneFullText: + text "Oh? Your phone's" + line "memory is full." + done + +BeverlyGiftText: + text "Oh? <PLAYER>? " + line "I waited here for" + + para "you. I brought you" + line "a little gift." + done + +BeverlyPackFullText: + text "Oh?" + line "You have no room." + + para "Please come back" + line "for it later." + done diff --git a/data/phone/text/bill.asm b/data/phone/text/bill.asm new file mode 100644 index 000000000..2defde944 --- /dev/null +++ b/data/phone/text/bill.asm @@ -0,0 +1,101 @@ +BillPhoneMornGreetingText: ; 0x1b4427 + text "Good morning!" + + para "This is the #-" + line "MON STORAGE SYSTEM" + + para "ADMINISTRATION" + line "SERVICE." + done + +BillPhoneDayGreetingText: ; 0x1b4470 + text "Good day!" + + para "This is the #-" + line "MON STORAGE SYSTEM" + + para "ADMINISTRATION" + line "SERVICE." + done + +BillPhoneNiteGreetingText: ; 0x1b44b5 + text "Good evening!" + + para "This is the #-" + line "MON STORAGE SYSTEM" + + para "ADMINISTRATION" + line "SERVICE." + done + +BillPhoneGeneriText: ; 0x1b44fe + text "Who's calling?" + + para "<PLAY_G>, is it?" + line "Hang on a sec…" + + para $56 + line $56 + done + +BillPhoneNotFullText: ; 0x1b452a + text "Thanks for" + line "waiting!" + + para "<PLAY_G>, your BOX" + line "has room for @" + text_from_ram StringBuffer3 + text_start + cont "more #MON." + + para "Get out there and" + line "fill it up!" + done + +BillPhoneNearlyFullText: ; 0x1b4587 + text "Thanks for" + line "waiting!" + + para "<PLAY_G>, your BOX" + line "has room for only" + cont "@" + text_from_ram StringBuffer3 + text " more #MON." + + para "Maybe you should" + line "switch your BOX." + done + +BillPhoneFullText: ; 0x1b45ed + text "Thanks for" + line "waiting!" + + para "<PLAY_G>, your BOX" + line "is full!" + + para "You'll have to" + line "switch BOXES if" + + para "you want to catch" + line "more #MON." + done + +BillPhoneNewlyFullText: ; 0x1b4652 + text "Hi, <PLAY_G>?" + line "It's me, BILL!" + + para "Thanks for using" + line "my STORAGE SYSTEM." + + para "That last #MON" + line "you sent filled" + cont "your BOX up." + + para "You'll have to" + line "switch BOXES if" + + para "you want to catch" + line "more #MON." + + para "Bye now!" + done diff --git a/data/phone/text/brent_overworld.asm b/data/phone/text/brent_overworld.asm new file mode 100644 index 000000000..0ece72091 --- /dev/null +++ b/data/phone/text/brent_overworld.asm @@ -0,0 +1,62 @@ +BrentAskNumber1Text: + text "By the way, you're" + line "a #MANIAC…" + + para "I can tell." + line "Yes, you are." + + para "But your knowledge" + line "is shallow still!" + + para "Do you know BILL?" + line "He's an incredible" + + para "#MANIAC." + line "I revere him." + + para "I'll teach you all" + line "I know about BILL," + + para "so leave me your" + line "phone number." + done + +BrentAskNumber2Text: + text "I'll teach you all" + line "I know about BILL," + + para "so leave me your" + line "phone number." + done + +BrentNumberAcceptedText: + text "BILL--he's more" + line "than amazing!" + + para "To be a #MANIAC" + line "like him someday…" + + para "That's my dream." + done + +BrentNumberDeclinedText: + text "You're going to" + line "regret it…" + + para "And I won't care…" + done + +BrentPhoneFullText: + text "Huh? Your phone" + line "list's full." + + para "A #MANIAC has" + line "to be more tidy!" + done + +BrentRematchText: + text "I've been waiting." + + para "Look, check out my" + line "#MON!" + done diff --git a/data/phone/text/buena.asm b/data/phone/text/buena.asm new file mode 100644 index 000000000..d3df60110 --- /dev/null +++ b/data/phone/text/buena.asm @@ -0,0 +1,550 @@ +UnknownText_0xa0c28: ; 0xa0c28 + text "Hi, this is BUENA…" + + para "Oh! Good morning," + line "<PLAY_G>!" + + para "I'm kind of foggy" + line "in the morning…" + done +; 0xa0c72 + +UnknownText_0xa0c72: ; 0xa0c72 + text "Hi, this is BUENA…" + line "Oh! Hi, <PLAY_G>!" + + para "Do you tune into" + line "BUENA's show?" + done +; 0xa0caf + +UnknownText_0xa0caf: ; 0xa0caf + text "This is BUENA." + line "I can't come to" + + para "the phone right" + line "now." + + para "If you want to" + line "chat, tune into" + + para "BUENA's PASSWORD" + line "on the radio and" + + para "give me a call" + line "after midnight!" + done +; 0xa0d42 + +UnknownText_0xa0d42: ; 0xa0d42 + text "Hi, this is BUENA…" + line "Oh! Hi, <PLAY_G>!" + + para "I just got off" + line "work. " + + para "Let me tell you," + line "I'm exhausted!" + done +; 0xa0d96 + +UnknownText_0xa0d96: ; 0xa0d96 + text "<PLAY_G>!" + line "Hi, it's BUENA!" + + para "I got up early, so" + line "I decided to call!" + done +; 0xa0dcf + +UnknownText_0xa0dcf: ; 0xa0dcf + text "<PLAY_G>!" + line "Hi, it's BUENA!" + + para "I needed someone" + line "to chat with!" + done +; 0xa0e01 + +UnknownText_0xa0e01: ; 0xa0e01 + text "<PLAY_G>!" + line "Hi, it's BUENA!" + + para "I'm just on my" + line "break." + done +; 0xa0e29 + +UnknownText_0xa0e29: ; 0xa0e29 + text "<PLAY_G>!" + line "Hi, it's BUENA!" + + para "I couldn't sleep," + line "so I called you." + done +; 0xa0e5e + +UnknownText_0xa0e5e: ; 0xa0e5e + text "Oh. Hi, <PLAY_G>!" + + para "You are how?" + + para "Aiyee! This isn't" + line "the time for me to" + + para "be cracking silly" + line "gag greetings!" + + para "The RADIO TOWER is" + line "in deep trouble!" + + para "<PLAY_G>, you'd" + line "better be careful!" + done +; 0xa0efb + +UnknownText_0xa0efb: ; 0xa0efb + text "The other day, I" + line "went out to eat" + + para "with DJ BEN!" + line "Isn't it great?" + + para "Not only that, he" + line "said the music on" + + para "my program is" + line "cool!" + + para "Oh, wow! Like," + line "what should I do?" + + para "…Oops, I have to" + line "get ready for my" + + para "show! I'll catch" + line "you later!" + done +; 0xa0fcf + +UnknownText_0xa0fcf: ; 0xa0fcf + text "You know the" + line "receptionist at" + cont "the RADIO TOWER?" + + para "'Welcome,' is all" + line "she ever says." + + para "But she's really" + line "the chattiest" + + para "person at the" + line "RADIO TOWER." + + para "So she must be" + line "holding back." + + para "Isn't that fun to" + line "know?" + + para "Catch you later!" + done +; 0xa109d + +UnknownText_0xa109d: ; 0xa109d + text "Tell me, <PLAY_G>." + line "Have you ever won" + + para "a prize on the" + line "LUCKY NUMBER SHOW?" + + para "REED moans that" + line "he's never won, so" + + para "he vows to keep" + line "the show on the" + cont "air till he does." + + para "Let's chat again!" + done +; 0xa1143 + +UnknownText_0xa1143: ; 0xa1143 + text "You know, last" + line "night…" + + para "I was so stressed" + line "out from work, I" + + para "ate a ton of junk" + line "food!" + + para "MARY and I have" + line "this deal about" + cont "losing weight…" + + para "This won't do…" + + para "Huh? What's the" + line "weight?" + + para "This has to be a" + line "total secret!" + + para "MARY weighs…" + + para "Aiyee! M-MARY!" + + para "Uh… Um… I… Sorry," + line "wrong number!" + done +; 0xa1244 + +UnknownText_0xa1244: ; 0xa1244 + text "Yesterday, PROF." + line "OAK was in the" + + para "studio to tape his" + line "show." + + para "So I went over and" + line "introduced myself." + + para "Get this--he tunes" + line "in to my program!" + + para "Oh! Here comes" + line "PROF.OAK again!" + + para "I'm going to chat" + line "him up again!" + + para "Catch you later!" + done +; 0xa1318 + +UnknownText_0xa1318: ; 0xa1318 + text "…Cough, cough!" + + para "Uhm sorry uh got" + line "uh code dite now." + + para "Buh uma pro so uh" + line "hav to cover id ub" + + para "so no un notice" + line "while uhm on air." + + para "Uh fidz muh voice" + line "now." + + para "I'll catch you on" + line "the fly. This has" + cont "been BUENA!" + done +; 0xa13d8 + +UnknownText_0xa13d8: ; 0xa13d8 + text "Hey, <PLAY_G>." + line "You won that RADIO" + + para "CARD by beating" + line "the quiz at the" + + para "reception desk," + line "didn't you?" + + para "Guess what? I made" + line "up the questions!" + + para "…Were they too" + line "easy for you?" + + para "Well, let's chat" + line "again!" + done +; 0xa1488 + +UnknownText_0xa1488: ; 0xa1488 + text "I'm elated that" + line "more people are" + + para "taking part in my" + line "PASSWORD show." + + para "But when PIKACHU" + line "was the password," + + para "it was uh… whew…" + line "overwhelming." + + para "FAN CLUB people" + line "came in out in" + + para "droves, shouting" + line "'PIKACHU!' over" + + para "and over. I mean," + line "they were loud." + + para "Anyone tuning in" + line "around then must" + + para "have been shocked" + line "by the racket!" + + para "Anyway, back to" + line "work for me!" + + para "Let's chat again!" + done +; 0xa15de + +UnknownText_0xa15de: ; 0xa15de + text "Guess what?" + line "The RADIO TOWER's" + + para "DIRECTOR is a big" + line "fan of TV!" + + para "A while ago, a" + line "fashion show on TV" + + para "said that black" + line "suits were in." + + para "Now all he wears" + line "are black suits." + + para "But it's a secret" + line "that our DIRECTOR" + + para "is a TV fan, so if" + line "you see him, don't" + + para "you dare mention" + line "it!" + + para "Oh! The DIRECTOR" + line "will be here soon!" + + para "Later! Tune into" + line "my show!" + done +; 0xa1717 + +UnknownText_0xa1717: ; 0xa1717 + text "<PLAY_G>, tell me." + + para "When do you relax" + line "the most?" + + para "For me, it has to" + line "be in the studio" + + para "right after my" + line "show, enjoying a" + + para "nice cup of tea." + line "It's so pleasant" + + para "that it gradually" + line "makes me drowsy…" + + para "<……> <……> <……>" + + para "<……> <……> <……>Zzz" + + para "Oops, I drifted" + line "off just thinking" + + para "about it! How, uh…" + line "embarrassing!" + + para "Please forget this" + line "happened! Later!" + done +; 0xa183d + +UnknownText_0xa183d: ; 0xa183d + text "<PLAY_G>, what was" + line "the first #MON" + cont "you ever caught?" + + para "…Oh, really?" + + para "I've seen lots of" + line "#MON around," + + para "but I've never" + line "caught one." + + para "I should give it a" + line "try sometime." + + para "Did you know that" + line "the first #MON" + + para "MARY caught was a" + line "DROWZEE?" + + para "Isn't that so out" + line "of character?" + + para "But MARY's DROWZEE" + line "kept making her" + + para "fall asleep on the" + line "job, so she traded" + + para "with a fan for a" + line "MEOWTH." + + para "Let's chat about" + line "#MON again!" + + para "Bye-bye!" + done +; 0xa19b1 + +UnknownText_0xa19b1: ; 0xa19b1 + text "Guess what? All of" + line "us from the RADIO" + + para "TOWER are going on" + line "a company vacation" + + para "to the RADIO TOWER" + line "in LAVENDER." + + para "We're wasting our" + line "vacation on a trip" + + para "to another RADIO" + line "TOWER?" + + para "I'd much rather go" + line "to the beach!" + + para "<PLAY_G>, I hope" + line "you have enough" + + para "fun for both of us" + line "on your journey!" + + para "Bye-bye!" + done +; 0xa1ac0 + +UnknownText_0xa1ac0: ; 0xa1ac0 + text "Did you know…?" + + para "BEN and FERN talk" + line "on the phone for" + + para "hours about what" + line "#MON music they" + + para "should play on" + line "different days of" + cont "the week." + + para "One time, FERN's" + line "rapping style kind" + + para "of rubbed off on" + line "BEN weirdly." + + para "So we ended up" + line "enduring BEN's" + + para "silly, chilly, a" + line "willy-nilly jive-" + cont "talking shtick for" + cont "a while." + + para "Let's chat again!" + done +; 0xa1bed + +UnknownText_0xa1bed: ; 0xa1bed + text "I'm going shopping" + line "with MARY and LILY" + cont "soon." + + para "It'll be great if" + line "GOLDENROD DEPT." + + para "STORE has a sale" + line "on when we go…" + + para "<PLAY_G>, maybe we" + line "can hook up too!" + + para "Catch you later!" + done +; 0xa1c88 + +UnknownText_0xa1c88: ; 0xa1c88 + text "I'm thinking of" + line "going to the GAME" + + para "CORNER tomorrow." + line "It's been a while." + + para "You see, I have my" + line "favorite machine…" + + para "It pays out a lot," + line "I kid you not!" + + para "Huh? Nuh-uh, it's" + line "my secret!" + + para "You have to find" + line "it yourself!" + + para "Catch you later!" + done +; 0xa1d5f + +UnknownText_0xa1d5f: ; 0xa1d5f + text "Hey, <PLAY_G>. You" + line "use your #GEAR" + + para "to listen to the" + line "radio, right?" + + para "I heard that you" + line "can even display" + + para "town maps with" + line "#GEAR." + + para "I have a bad sense" + line "of direction, so" + + para "#GEAR would be" + line "handy…" + + para "Anyway, thanks for" + line "calling! Later!" + done +; 0xa1e2f + +UnknownText_0xa1e2f: ; 0xa1e2f + text "Is it sunny" + line "outside today?" + + para "When you're cooped" + line "up in the RADIO" + + para "TOWER as much as I" + line "am, you lose touch" + + para "with the outside." + line "It can be boring." + + para "Please call again!" + done +; 0xa1eca diff --git a/data/phone/text/chad_overworld.asm b/data/phone/text/chad_overworld.asm new file mode 100644 index 000000000..883baa21c --- /dev/null +++ b/data/phone/text/chad_overworld.asm @@ -0,0 +1,56 @@ +ChadAskNumber1Text: + text "Huh? Is that thing" + line "a #DEX? Have" + cont "you met PROF.OAK?" + + para "Huh? You have? " + line "That's way cool!" + + para "I have a dream of" + line "becoming a #MON" + + para "researcher like" + line "PROF.OAK." + + para "May I please have" + line "your phone number?" + + para "We should chat" + line "about PROF.OAK." + + para "I'm sure it will" + line "be loads of fun!" + done + +ChadAskNumber2Text: + text "May I please have" + line "your phone number?" + + para "We should chat" + line "about PROF.OAK." + + para "I'm sure it will" + line "be loads of fun!" + done + +ChadNumberAcceptedText: + text "You must listen to" + line "PROF.OAK'S #MON" + cont "TALK, right?" + done + +ChadNumberDeclinedText: + text "Oh… I wish I had a" + line "chance to meet" + cont "PROF.OAK…" + done + +ChadPhoneFullText: + text "Your phone list is" + line "completely full!" + done + +ChadRematchText: + text "I've been waiting!" + line "Let's battle now!" + done diff --git a/data/phone/text/dana_overworld.asm b/data/phone/text/dana_overworld.asm new file mode 100644 index 000000000..099909eb6 --- /dev/null +++ b/data/phone/text/dana_overworld.asm @@ -0,0 +1,72 @@ +DanaAskNumber1Text: + text "You're really good" + line "at #MON!" + + para "Boys give me items" + line "after battles, but" + + para "sometimes they" + line "give me too much." + + para "Next time, I can" + line "share some if you" + + para "want. Let me get" + line "your phone number." + done + +DanaAskNumber2Text: + text "I'll share my" + line "gifts with you." + + para "Let me get your" + line "phone number." + done + +DanaNumberAcceptedText: + text "Next time a boy" + line "gives me something" + + para "after a battle," + line "I'll share some!" + + para "Does that make me" + line "bad?" + done + +DanaNumberDeclinedText: + text "Aww, you don't" + line "want anything?" + + para "But it's all for" + line "free…" + done + +DanaPhoneFullText: + text "But your phone's" + line "out of memory!" + done + +DanaRematchText: + text "You're really" + line "late!" + + para "I'm eager to get" + line "going!" + done + +DanaGiftText: + text "Hi! Are you here" + line "for your gift?" + + para "This should really" + line "make your day!" + done + +DanaPackFullText: + text "Where are you" + line "going to put this?" + + para "I'll keep it, so" + line "come get it later!" + done diff --git a/data/phone/text/derek_overworld.asm b/data/phone/text/derek_overworld.asm new file mode 100644 index 000000000..12472ec75 --- /dev/null +++ b/data/phone/text/derek_overworld.asm @@ -0,0 +1,61 @@ +DerekAskNumber1Text: + text "Oh, wow! PIKACHU!" + line "It's so soft and" + cont "furry! How cute!" + + para "Let's be friends!" + line "PIKACHU-lovers are" + cont "never bad people!" + + para "Let's chat about" + line "PIKACHU!" + + para "Can I get your" + line "phone number?" + done + +DerekAskNumber2Text: + text "Let's chat about" + line "PIKACHU!" + + para "Can I get your" + line "phone number?" + done + +DerekNumberAcceptedText: + text "PIKACHU is the" + line "one! If anything" + + para "comes up, I'll" + line "give you a jingle." + done + +DerekNumberDeclinedText: + text "You…" + + para "I bet you don't" + line "even like PIKACHU…" + done + +DerekPhoneFullText: + text "Wait a sec! Your" + line "phone list's full!" + done + +DerekGiftText: + text "I've been looking" + line "for you! Here, see" + cont "this? This is it!" + + para "I'm certain your" + line "PIKACHU will love" + cont "my gift too!" + done + +DerekPackFullText: + text "Uh-oh, too bad." + line "You don't have any" + + para "room. Be sure to" + line "get it later." + done diff --git a/data/phone/text/elm.asm b/data/phone/text/elm.asm new file mode 100644 index 000000000..cea36061f --- /dev/null +++ b/data/phone/text/elm.asm @@ -0,0 +1,211 @@ +ElmPhoneStartText: ; 0x1b46fc + text "Hello, <PLAY_G>?" + + para "Try not to overdo" + line "it." + + para "Be sure to heal" + line "your #MON if" + cont "they are hurt." + done + +ElmPhoneSawMrPokemonText: ; 0x1b4749 + text "Hello, <PLAY_G>?" + + para "Did you meet MR." + line "#MON? Great!" + cont "Come back safely!" + done + +ElmPhonePokemonStolenText: ; 0x1b4784 + text "<PLAY_G>? I'm very" + line "upset now." + + para "We had a #MON" + line "stolen from here." + + para "How could anyone" + line "do that?" + done + +ElmPhoneCheckingEggText: ; 0x1b47d5 + text "Hello, <PLAY_G>?" + + para "We're checking the" + line "EGG now. It does" + + para "appear to be a" + line "#MON EGG." + done + +ElmPhoneAssistantText: ; 0x1b481c + text "Hello, <PLAY_G>?" + + para "Did you see my" + line "assistant? He's at" + + para "the #MON CENTER" + line "in VIOLET CITY." + done + +ElmPhoneEggUnhatchedText: ; 0x1b4868 + text "Hello, <PLAY_G>?" + + para "How's the EGG? Has" + line "anything changed?" + + para "If anything hap-" + line "pens, please call." + done + +ElmPhoneEggHatchedText: ; 0x1b48bb + text "Hello, <PLAY_G>?" + line "How is the EGG?" + + para "What? It hatched?" + line "Wow! What kind of" + cont "#MON is it?" + + para "Please come show" + line "me now!" + done + +ElmPhoneDiscovery1Text: ; 0x1b491f + text "Hello, <PLAY_G>?" + + para "I just made a new" + line "discovery." + + para "The time it takes" + line "for an EGG to" + + para "hatch depends on" + line "the #MON." + done + +ElmPhoneDiscovery2Text: ; 0x1b4982 + text "Hello, <PLAY_G>?" + + para "It's still a" + line "mystery what kinds" + + para "of moves hatched" + line "#MON have." + + para "We're investigat-" + line "ing that now." + done + +ElmPhonePokerusText: ; 0x1b49e7 + text "Hello, <PLAY_G>?" + + para "I discovered an" + line "odd thing." + + para "Apparently there's" + line "something called" + + para "#RUS that in-" + line "fects #MON." + + para "Yes, it's like a" + line "virus, so it's" + cont "called #RUS." + + para "It multiplies fast" + line "and infects other" + + para "#MON too. But" + line "that's all." + + para "It doesn't seem to" + line "do anything, and" + + para "it goes away over" + line "time." + + para "I guess it's" + line "nothing to worry" + cont "about. Bye!" + done + +ElmPhoneDisasterText: ; 0x1b4b17 + text "H-hello? <PLAY_G>?" + line "It's a disaster!" + + para "Uh, um, it's just" + line "terrible!" + + para "What should I do?" + line "It… Oh, no…" + + para "Please get back" + line "here now!" + done + +ElmPhoneEggAssistantText: ; 0x1b4b87 + text "Hello, <PLAY_G>? We" + line "discovered some-" + + para "thing about the" + line "EGG!" + + para "My assistant is at" + line "the #MON CENTER" + + para "in VIOLET CITY. " + line "Could you talk to" + cont "him?" + done + +ElmPhoneRocketText: ; 0x1b4c06 + text "<PLAY_G>, how are" + line "things going?" + + para "I called because" + line "something weird is" + + para "happening with the" + line "radio broadcasts." + + para "They were talking" + line "about TEAM ROCKET." + + para "<PLAY_G>, do you" + line "know anything" + cont "about it?" + + para "Maybe TEAM ROCKET" + line "has returned. No," + + para "that just can't" + line "be true." + + para "Sorry to bug you." + line "Take care!" + done + +ElmPhoneGiftText: ; 0x1b4d09 + text "Hello, <PLAY_G>?" + + para "I have something" + line "here for you." + + para "Could you swing by" + line "my LAB?" + + para "See you later!" + done + +ElmPhoneUnusedText: ; 0x1b4d5d + text "Hello, <PLAY_G>?" + line "How's it going?" + + para "I got ahold of" + line "something neat." + + para "Swing by my LAB" + line "and pick it up!" + + para "See you later!" + done diff --git a/data/phone/text/erin_overworld.asm b/data/phone/text/erin_overworld.asm new file mode 100644 index 000000000..3cfbe742e --- /dev/null +++ b/data/phone/text/erin_overworld.asm @@ -0,0 +1,63 @@ +ErinAskNumber1Text: + text "It really made me" + line "angry to lose." + + para "I'll have to train" + line "much harder…" + + para "Here's my number." + line "I'm ERIN--don't" + + para "forget! Want to" + line "battle me again?" + done + +ErinAskNumber2Text: + text "I want to battle" + line "with you again." + + para "Do you want to" + line "exchange numbers?" + done + +ErinNumberAcceptedText: + text "I'll remember to" + line "call when I want" + cont "to battle again!" + done + +ErinNumberDeclinedText: + text "Oh… I'm sad…" + line "If you do want to" + + para "battle, come see" + line "ERIN--that's me!" + done + +ErinPhoneFullText: + text "Oh no. Your phone" + line "is all filled up." + done + +ErinRematchText: + text "Yay! I waited!" + line "Let's start now!" + done + +ErinPackFullText: + text "That's too bad!" + line "You have no room…" + + para "I'll give it to" + line "you another time." + done + +ErinRematchGiftText: + text "Aww… I lost again!" + + para "I wonder how many" + line "times that is…" + + para "Thanks for coming!" + line "Here's a present!" + done diff --git a/data/phone/text/extra.asm b/data/phone/text/extra.asm new file mode 100644 index 000000000..c7c4c2dfb --- /dev/null +++ b/data/phone/text/extra.asm @@ -0,0 +1,1880 @@ + +UnknownText_0x64000: ; 0x64000 + text "I hate having to" + line "hang up on you!" + + para "Call you later!" + done +; 0x64032 + +UnknownText_0x64032: ; 0x64032 + text "<PLAY_G>, have you" + line "heard?" + + para "GOLDENROD's RADIO" + line "TOWER has been" + + para "taken over by TEAM" + line "ROCKET!" + + para "…Um… What's TEAM" + line "ROCKET?" + done +; 0x64099 + +UnknownText_0x64099: ; 0x64099 + text "<PLAY_G>, I heard!" + + para "You defeated that" + line "WHITNEY?" + + para "It makes me proud" + line "to be your friend!" + done +; 0x640e6 + +UnknownText_0x640e6: ; 0x640e6 + text "Hey, I heard about" + line "you!" + + para "You saved that" + line "#MON at the" + + para "LIGHTHOUSE, didn't" + line "you?" + + para "<PLAY_G>, I wish" + line "you'd come see me" + + para "when I'm sick in" + line "bed with a cold!" + done +; 0x6416d + +UnknownText_0x6416d: ; 0x6416d + text "I heard, I heard," + line "I heard!" + + para "You smashed TEAM" + line "ROCKET's hideout!" + + para "You're like a" + line "movie hero, even!" + + para "But um… What was" + line "TEAM ROCKET?" + done +; 0x641e8 + +UnknownText_0x641e8: ; 0x641e8 + text "I heard, I heard," + line "I heard!" + + para "About your heroic" + line "liberation of the" + + para "RADIO TOWER! You" + line "rock so hard!" + done +; 0x64247 + +UnknownText_0x64247: ; 0x64247 + text "I saw, I saw!" + + para "I saw you go into" + line "the DRAGON'S DEN!" + + para "I'm certain you" + line "passed! Aww, no" + + para "need to be modest!" + line "You can't fail!" + done +; 0x642bb + +UnknownText_0x642bb: ; 0x642bb + text "Yesterday, I went" + line "out to NEW BARK" + + para "TOWN. There was a" + line "lady who looked a" + + para "lot like you," + line "<PLAY_G>." + + para "What? That lady" + line "was your mom?" + + para "Aww, I should've" + line "introduced myself!" + + para "I bet your mom's" + line "really proud of" + + para "all that you've" + line "accomplished." + + para "Heh, put it this" + line "way. I'd be proud" + + para "if I were your" + line "mom, believe me!" + done +; 0x643d4 + +UnknownText_0x643d4: ; 0x643d4 + text "I saw, I saw," + line "I saw!" + + para "You striding onto" + line "a ship, <PLAY_G>!" + + para "I can't get over" + line "how good you look" + + para "with the sea as" + line "your backdrop!" + done +; 0x64448 + +UnknownText_0x64448: ; 0x64448 + text "I heard, I heard!" + + para "You got a MAGNET" + line "TRAIN PASS!" + + para "When I saw you" + line "departing on the" + + para "ship, I felt sad" + line "that I wouldn't be" + + para "able to see you" + line "for a while." + + para "But since you have" + line "that PASS, you can" + + para "zip back anytime!" + line "That's reassuring!" + + para "What? You can FLY" + line "back anytime?" + + para "What do you mean" + line "by FLY?" + done +; 0x6455b + +UnknownText_0x6455b: ; 0x6455b + text "I saw, I saw!" + + para "You waking up" + line "SNORLAX!" + + para "I was watching you" + line "from afar, so I" + + para "couldn't tell what" + line "you did exactly." + + para "Did you play a" + line "flute to wake it?" + + para "Wow! That's like" + line "magic!" + done +; 0x645ff + +UnknownText_0x645ff: ; 0x645ff + text "I hear rumors" + line "about you all over" + cont "the place." + + para "It just makes me" + line "sigh, <PLAY_G>." + + para "How did you get so" + line "strong?" + + para "Go for the world" + line "championship now!" + + para "I'll always be" + line "cheering you on!" + done +; 0x646a3 + +IrwinCalledRightAwayText: ; 0x646a3 + text "Hehe, I called" + line "right away!" + + para "I think we can be" + line "good friends!" + done +; 0x646df + +UnknownText_0x646df: ; 0x646df + text "I saw, I heard!" + + para "You beat MORTY of" + line "ECRUTEAK GYM!" + + para "Th-that's just" + line "incredible!" + + para "I actually went to" + line "the GYM's entrance" + + para "to cheer you on." + line "Did you know that?" + + para "But everyone was" + line "floating, and" + + para "there were ghosts" + line "all over! So I" + + para "chickened out and" + line "took off for home…" + done +; 0x647d8 + +UnknownText_0x647d8: ; 0x647d8 + text "<PLAY_G>, I heard!" + + para "You're kicking up" + line "a mighty ruckus" + + para "over in KANTO!" + line "What a glorious" + + para "rampage it must" + line "be!" + + para "You so rock!" + done +; 0x64846 + +UnknownText_0x64846: ; 0x64846 + text "Hearing about your" + line "escapades rocks my" + + para "soul!" + line "It sure does!" + done +; 0x64881 + +UnknownText_0x64881: ; 0x64881 + text "I'm so glad you" + line "called!" + + para "I was just about" + line "to call you too!" + + para "I guess we must be" + line "a good match!" + done +; 0x648dc + +UnknownText_0x648dc: ; 0x648dc + text "How are you?" + + para "What are you" + line "doing?" + + para "Where are you?" + + para "How many BADGES do" + line "you have now?" + + para "How much money" + line "have you saved?" + + para "How's your mom?" + + para "Have you got lots" + line "of #MON?" + + para "Is it going to be" + line "sunny tomorrow?" + + para "Arrgh, there's so" + line "much I want to" + + para "chat about! This" + line "is going nowhere!" + done +; 0x649dc + +ArnieLovesTheCuteText: ; 0x649dc + text "I'm always with my" + line "@" + text_from_ram StringBuffer4 + text "!" + + para "It's so cute!" + line "I just love it!" + done +; 0x64a13 + +UnknownText_0x64a13: ; 0x64a13 + text "Changing the topic" + line "here, I saw this" + + para "@" + text_from_ram StringBuffer4 + text " for the" + line "first time." + + para "It was easy to" + line "beat, actually." + done +; 0x64a71 + +UnknownText_0x64a71: ; 0x64a71 + text "I was wondering," + line "do you happen to" + cont "have @" + text_from_ram StringBuffer4 + text "?" + + para "I can't seem to" + line "catch one. What is" + + para "its weakness, I" + line "wonder." + done +; 0x64ada + +UnknownText_0x64ada: ; 0x64ada + text "Hey, let's battle" + line "our #MON!" + + para "I won't lose to" + line "you battling or in" + + para "the Bug-Catching" + line "Contest!" + + para "I'll be here on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x64b48 + +UnknownText_0x64b48: ; 0x64b48 + text "Let's talk again," + line "huh?" + done +; 0x64b5f + +UnknownText_0x64b5f: ; 0x64b5f + text "Boy, am I glad I" + line "caught you!" + + para "A whole bunch of" + line "@" + text_from_ram StringBuffer4 + text " have" + + para "appeared around" + line "@" + text_from_ram StringBuffer5 + text "!" + + para "You have to see" + line "this!" + done +; 0x64bc6 + +UnknownText_0x64bc6: ; 0x64bc6 + text "I haven't had any" + line "luck seeing rare" + cont "#MON lately…" + + para "But I know they're" + line "out there!" + done +; 0x64c13 + +UnknownText_0x64c13: ; 0x64c13 + text "Hey, where are you" + line "now?" + + para "Let's battle. I'll" + line "be waiting for you" + cont "on @" + text_from_ram StringBuffer5 + text "!" + done +; 0x64c5a + +UnknownText_0x64c5a: ; 0x64c5a + text "Hello? Are you" + line "coming or what?" + + para "You're missing out" + line "on seeing YANMA!" + + para "Get down to ROUTE" + line "35 right now!" + done +; 0x64cbd + +AlanGettingStrongerText: ; 0x64cbd + text "My @" + text_from_ram StringBuffer4 + text "'s" + line "getting stronger," + + para "exactly as I" + line "calculated!" + done +; 0x64cf3 + +UnknownText_0x64cf3: ; 0x64cf3 + text "By the way, we" + line "knocked out a wild" + + para "@" + text_from_ram StringBuffer4 + text " just" + line "the other day." + + para "Studying up in" + line "advance worked!" + done +; 0x64d4f + +UnknownText_0x64d4f: ; 0x64d4f + text "By the way, a wild" + line "@" + text_from_ram StringBuffer4 + text " escaped" + cont "on me yesterday." + + para "A computational" + line "error on my part…" + done +; 0x64da4 + +UnknownText_0x64da4: ; 0x64da4 + text "I've studied quite" + line "a bit since then," + + para "and I've gotten a" + line "lot better!" + + para "I'm hanging out on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Can you come down" + line "for a battle?" + done +; 0x64e1f + +UnknownText_0x64e1f: ; 0x64e1f + text "See you later!" + done +; 0x64e2f + +UnknownText_0x64e2f: ; 0x64e2f + text "Hehehe, I picked" + line "up something nice!" + + para "You can have it!" + line "Why don't you come" + + para "to @" + text_from_ram StringBuffer5 + text_start + line "and pick it up?" + done +; 0x64e90 + +UnknownText_0x64e90: ; 0x64e90 + text "I haven't picked" + line "up anything yet." + + para "I'll call you if I" + line "find something." + done +; 0x64ed4 + +UnknownText_0x64ed4: ; 0x64ed4 + text "If we don't battle" + line "soon, I'll forget" + cont "my strategy!" + + para "I'm waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x64f1a + +UnknownText_0x64f1a: ; 0x64f1a + text "I have to do my" + line "homework, so can" + + para "you come get your" + line "gift right away?" + + para "I'm waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x64f74 + +UnknownText_0x64f74: ; 0x64f74 + text "My @" + text_from_ram StringBuffer4 + text " is" + line "getting prettier!" + + para "I've been taking" + line "photos galore!" + done +; 0x64fb2 + +UnknownText_0x64fb2: ; 0x64fb2 + text "It took only an" + line "instant to KO a" + cont "wild @" + text_from_ram StringBuffer4 + text "." + + para "It must be because" + line "you gave me some" + + para "battling tips last" + line "time." + done +; 0x6501c + +UnknownText_0x6501c: ; 0x6501c + text "You know what?" + line "A wild @" + text_from_ram StringBuffer4 + text_start + para "got away from me" + line "again." + + para "It was so close!" + line "Really, just a" + + para "little bit more," + line "and I would've…" + done +; 0x65091 + +UnknownText_0x65091: ; 0x65091 + text "Right now, I'm on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "If you're close" + line "by, let's battle!" + + para "I'll be waiting" + line "for you!" + done +; 0x650e2 + +UnknownText_0x650e2: ; 0x650e2 + text "See you!" + done +; 0x650ec + +UnknownText_0x650ec: ; 0x650ec + text "You know what?" + line "I got a good gift!" + + para "As I promised," + line "it's yours!" + + para "I'm sure you'd" + line "like it. Come get" + + para "it! I'm waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x65161 + +UnknownText_0x65161: ; 0x65161 + text "Oh! You wanted a" + line "gift, right?" + + para "I got one, but I" + line "want to keep this." + + para "Can you wait a bit" + line "longer?" + done +; 0x651bf + +UnknownText_0x651bf: ; 0x651bf + text "Hi! You haven't" + line "forgotten about" + + para "your promise to" + line "battle me?" + + para "I'm waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x6520f + +UnknownText_0x6520f: ; 0x6520f + text "Hello?" + + para "If you don't come" + line "get your present" + + para "soon, I'll give it" + line "to someone else." + + para "I'm waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x65271 + +ChadObservingWildText: ; 0x65271 + text "I recently began" + line "observing wild" + cont "@" + text_from_ram StringBuffer4 + text "." + + para "I've been learning" + line "all sorts of new" + + para "things through my" + line "observations." + + para "I wish I could" + line "become a #MON" + + para "researcher like" + line "PROF.OAK soon." + done +; 0x65318 + +UnknownText_0x65318: ; 0x65318 + text "Oh yes, I managed" + line "to knock out a" + + para "wild @" + text_from_ram StringBuffer4 + text " a" + line "while back." + + para "Well, considering" + line "all the studying I" + + para "do every day, it" + line "was inevitable." + done +; 0x65399 + +UnknownText_0x65399: ; 0x65399 + text "Oh yes, I came" + line "close to catching" + + para "a wild @" + text_from_ram StringBuffer4 + text "," + line "but it got away." + + para "For the longest" + line "time, I've been" + + para "wanting to observe" + line "@" + text_from_ram StringBuffer4 + text ". Rats…" + done +; 0x65419 + +UnknownText_0x65419: ; 0x65419 + text "Want to battle?" + line "I have to battle" + + para "every so often to" + line "avoid rusting out." + + para "I'll be on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x65471 + +UnknownText_0x65471: ; 0x65471 + text "See you later!" + done +; 0x65481 + +ChadBlueGossipText: ; 0x65481 + text "Do you know BLUE?" + + para "He's PROF.OAK's" + line "grandson and a" + + para "former #MON" + line "LEAGUE CHAMPION!" + + para "He's one super" + line "#MON trainer!" + done +; 0x654ea + +ChadDaisyGossipText: ; 0x654ea + text "PROF.OAK has a" + line "granddaughter" + cont "named DAISY." + + para "When she's around," + line "even the most" + + para "ferocious #MON" + line "calm right down." + done +; 0x65555 + +ChadProfElmGossipText: ; 0x65555 + text "Everyone's talking" + line "about PROF.ELM." + + para "He used to be an" + line "assistant to the" + cont "great PROF.OAK!" + + para "That is so cool!" + line "I envy him!" + done +; 0x655c7 + +ChadDreamGossipText: ; 0x655c7 + text "PROF.OAK's dream" + line "is to compile a" + + para "comprehensive" + line "#DEX." + + para "I envy you for" + line "taking part in" + cont "that project…" + done +; 0x65628 + +ChadKurtGossipText: ; 0x65628 + text "Do you know KURT," + line "the BALL creator?" + + para "He and PROF.OAK go" + line "back a long way." + + para "I guess great" + line "people attract one" + cont "another!" + done +; 0x6569b + +ChadLeagueGossipText: ; 0x6569b + text "#MON LEAGUE is" + line "the great gather-" + cont "ing place for all" + + para "trainers who wish" + line "to become CHAMP." + + para "PROF.OAK acts as" + line "an advisor to the" + + para "#MON LEAGUE's" + line "headquarters." + + para "He really is a" + line "great man." + done +; 0x6574a + +ChadRadioShowGossipText: ; 0x6574a + text "PROF.OAK'S #MON" + line "TALK is a popular" + cont "radio show, right?" + + para "Did you know that" + line "he was going to" + + para "turn down the show" + line "at first?" + + para "But MARY's energy" + line "and persistence" + cont "wore him down." + + para "So we have MARY to" + line "thank for it!" + done +; 0x65810 + +ChadBattlingGossipText: ; 0x65810 + text "PROF.OAK used to" + line "be a trainer a" + cont "long time ago." + + para "But rather than" + line "battling, he found" + + para "#MON themselves" + line "to be interesting." + + para "So he abandoned" + line "his training to" + + para "focus on becoming" + line "a researcher." + done +; 0x658c6 + +ChadDaisyTeaGossipText: ; 0x658c6 + text "PROF.OAK has a" + line "granddaughter" + cont "named DAISY." + + para "She has tea every" + line "day for an hour" + + para "from three in the" + line "afternoon." + + para "I wish I could" + line "join her for tea" + + para "and chat about" + line "PROF.OAK." + done +; 0x65969 + +ChadTravelGossipText: ; 0x65969 + text "Did you know?" + line "PROF.OAK traveled" + + para "all over the world" + line "when he was young." + + para "While traveling," + line "he must've learned" + + para "about #MON" + line "naturally." + + para "I envy him…" + line "I'd like to travel" + + para "and learn about" + line "things too…" + done +; 0x65a23 + +UnknownText_0x65a23: ; 0x65a23 + text "I'm going to study" + line "hard so PROF.OAK" + + para "will make me his" + line "assistant!" + done +; 0x65a63 + +UnknownText_0x65a63: ; 0x65a63 + text "Do you remember" + line "about our battle?" + + para "The place is" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Hurry over--I'm" + line "waiting." + done +; 0x65ab2 + +DerekCheekPincherText: ; 0x65ab2 + text "Listen to this." + line "My @" + text_from_ram StringBuffer4 + text_start + para "grins happily when" + line "I pinch its cheek." + + para "But it never grins" + line "for anyone else." + + para "I must be special." + done +; 0x65b29 + +UnknownText_0x65b29: ; 0x65b29 + text "Oh, and recently," + line "my PIKACHU beat a" + cont "wild @" + text_from_ram StringBuffer4 + text "!" + + para "A wild @" + text_from_ram StringBuffer4 + text "," + line "I tell you!" + + para "Don't you think" + line "that's astounding?" + + para "My PIKACHU is" + line "awesome!" + + para "My PIKACHU is the" + line "greatest!" + done +; 0x65bc8 + +UnknownText_0x65bc8: ; 0x65bc8 + text "Oh, and I saw a" + line "wild @" + text_from_ram StringBuffer4 + text " a" + cont "little while ago." + + para "But it wasn't very" + line "cute, so I left" + + para "it…" + line "#MON have to be" + + para "cute. They're no" + line "good otherwise." + done +; 0x65c4e + +UnknownText_0x65c4e: ; 0x65c4e + text "Well, let's talk" + line "again!" + done +; 0x65c66 + +DerekBugCatchingContestText: ; 0x65c66 + text "Did you remember?" + line "The Bug-Catching" + cont "Contest is today." + + para "You're going to" + line "go, aren't you?" + + para "I think I'll" + line "participate with" + + para "PIKACHU to show" + line "off its cuteness." + done +; 0x65cf9 + +UnknownText_0x65cf9: ; 0x65cf9 + text "I'd like you to" + line "have a NUGGET." + + para "My PIKACHU just" + line "loves it." + + para "I'm certain your" + line "PIKACHU will love" + cont "it too!" + done +; 0x65d5c + +UnknownText_0x65d5c: ; 0x65d5c + text "How is your" + line "PIKACHU doing?" + + para "Let's get together" + line "and brag about our" + cont "PIKACHU!" + done +; 0x65da6 + +UnknownText_0x65da6: ; 0x65da6 + text "What's wrong?" + + para "I'm waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Come pick this up" + line "anytime." + done +; 0x65de4 + +TullyGrownText: ; 0x65de4 + text "My @" + text_from_ram StringBuffer4 + text " has" + line "grown again." + + para "It was only about" + line "so big when I" + + para "caught it, but now" + line "it's way bigger." + done +; 0x65e42 + +UnknownText_0x65e42: ; 0x65e42 + text "Oh yeah, I KO'd a" + line "wild @" + text_from_ram StringBuffer4 + text "." + + para "It was huge, like" + line "this big even." + + para "Heh, I guess you" + line "can't tell over" + cont "the phone…" + done +; 0x65eac + +UnknownText_0x65eac: ; 0x65eac + text "Oh yeah, I lost a" + line "wild @" + text_from_ram StringBuffer4 + text "." + + para "It was huge, like" + line "this big even." + + para "Heh, I guess you" + line "can't tell over" + cont "the phone…" + done +; 0x65f17 + +UnknownText_0x65f17: ; 0x65f17 + text "We should get a" + line "battle going!" + + para "I'll be fishing on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Swing by if you" + line "have the time." + done +; 0x65f6e + +UnknownText_0x65f6e: ; 0x65f6e + text "Well, I'll be" + line "seeing you." + done +; 0x65f88 + +UnknownText_0x65f88: ; 0x65f88 + text "I picked up a good" + line "little thing at" + cont "the water's edge." + + para "Like I promised," + line "it's yours." + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x65ff2 + +UnknownText_0x65ff2: ; 0x65ff2 + text "Have I found" + line "anything good?" + + para "Nope, not yet." + + para "It's like fishing," + line "you need patience." + done +; 0x66043 + +UnknownText_0x66043: ; 0x66043 + text "Yup, TULLY here…" + + para "<PLAY_G>? What?" + line "You're lost?" + + para "Our battle will be" + line "on @" + text_from_ram StringBuffer5 + text "." + done +; 0x66087 + +UnknownText_0x66087: ; 0x66087 + text "I've got something" + line "good for you." + + para "Hustle over to" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x660be + +BrentRareTradeText: ; 0x660be + text "Oh yeah, I got an" + line "extremely rare" + + para "#MON in a trade" + line "a while back." + + para "Do you want to" + line "know what it is?" + + para "Hehe, I'm keeping" + line "it a secret!" + done +; 0x6613c + +UnknownText_0x6613c: ; 0x6613c + text "Oh yeah, I took" + line "down this wild" + + para "@" + text_from_ram StringBuffer4 + text "." + line "It wasn't rare" + + para "enough to bother" + line "catching." + done +; 0x6618c + +UnknownText_0x6618c: ; 0x6618c + text "Oh yeah, I saw a" + line "rare #MON about" + cont "an hour ago." + + para "It was my first" + line "sighting. But I" + + para "didn't have any" + line "# BALLS…" + + para "Would BILL laugh" + line "at my mistakes?" + done +; 0x66214 + +UnknownText_0x66214: ; 0x66214 + text "You've got time" + line "like usual, right?" + + para "Feel like having a" + line "battle?" + + para "It'll be a chance" + line "to see my rare" + + para "#MON. It'll be" + line "worth your time!" + + para "You know where--" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x662a9 + +UnknownText_0x662a9: ; 0x662a9 + text "So that's it then." + done +; 0x662bc + +UnknownText_0x662bc: ; 0x662bc + text "Did you know…?" + line "BILL's father is" + + para "supposed to be a" + line "great #MANIAC." + done +; 0x662fc + +UnknownText_0x662fc: ; 0x662fc + text "Did you know…?" + line "Apparently BILL's" + + para "grandpa isn't a" + line "#MANIAC." + done +; 0x66335 + +UnknownText_0x66335: ; 0x66335 + text "Did you know…?" + line "BILL's originally" + cont "from GOLDENROD." + done +; 0x66366 + +UnknownText_0x66366: ; 0x66366 + text "Did you know…?" + line "BILL evidently" + + para "lives on ROUTE 25" + line "in KANTO." + done +; 0x663a1 + +UnknownText_0x663a1: ; 0x663a1 + text "Did you know…?" + line "ABRA was the first" + + para "#MON that BILL" + line "ostensibly caught." + done +; 0x663e6 + +UnknownText_0x663e6: ; 0x663e6 + text "Did you know…?" + line "BILL's younger" + + para "sister apparently" + line "can't wink." + done +; 0x66421 + +UnknownText_0x66421: ; 0x66421 + text "Did you know…?" + line "BILL supposedly" + + para "hates milk and" + line "can't drink it." + done +; 0x6645f + +UnknownText_0x6645f: ; 0x6645f + text "Did you know…?" + line "Evidently, BILL" + + para "isn't very good at" + line "battling." + done +; 0x6649b + +UnknownText_0x6649b: ; 0x6649b + text "Did you know…?" + line "BILL appears to" + + para "like the lady at" + line "the FLOWER SHOP." + done +; 0x664dd + +UnknownText_0x664dd: ; 0x664dd + text "Did you know…?" + line "BILL's mother is" + + para "said to have been" + line "a KIMONO GIRL." + done +; 0x6651e + +UnknownText_0x6651e: ; 0x6651e + text "You wanted to hear" + line "about BILL?" + + para "Sorry, but I'm too" + line "busy for you." + + para "I'll call when I" + line "have time." + done +; 0x66579 + +UnknownText_0x66579: ; 0x66579 + text "You want to see my" + line "rare #MON." + + para "Hurry over to" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x665ad + +UnknownText_0x665ad: ; 0x665ad + text "My @" + text_from_ram StringBuffer4 + text "'s" + line "adorable, don't" + + para "you think so?" + line "I always sleep" + + para "with it--it's so" + line "fluffy and warm!" + done +; 0x66605 + +UnknownText_0x66605: ; 0x66605 + text "Oh, and we had to" + line "battle a wild" + + para "@" + text_from_ram StringBuffer4 + text " a while" + line "ago…" + + para "My CLEFAIRY came" + line "close to fainting!" + + para "Isn't that awful?" + + para "I hate those nasty" + line "@" + text_from_ram StringBuffer4 + text "!" + done +; 0x66688 + +UnknownText_0x66688: ; 0x66688 + text "Oh, and we had to" + line "battle a wild" + + para "@" + text_from_ram StringBuffer4 + text " a while" + line "ago…" + + para "My CLEFAIRY got" + line "frightened, so we" + + para "ran away as fast" + line "as we could!" + + para "I just can't help" + line "feeling protective" + cont "of my CLEFAIRY." + done +; 0x66730 + +UnknownText_0x66730: ; 0x66730 + text "I know this might" + line "surprise you, but" + + para "would you like to" + line "battle?" + + para "I'll be waiting" + line "with CLEFAIRY on" + cont "@" + text_from_ram StringBuffer5 + text "." + done +; 0x66796 + +TiffanyItsAwfulText: ; 0x66796 + text_from_ram StringBuffer4 + text "!" + + para "It's awful." + line "My CLEFAIRY…" + + para "Huh? <PLAY_G>?" + + para "Oh, sorry! I was" + line "in a hurry, and I…" + + para "I have to go!" + line "Bye-bye!" + done +; 0x667f7 + +UnknownText_0x667f7: ; 0x667f7 + text "Bye-bye!" + done +; 0x66801 + +UnknownText_0x66801: ; 0x66801 + text "I bought some PINK" + line "BOWS at GOLDENROD" + + para "DEPT.STORE for my" + line "CLEFAIRY." + + para "I got too many, so" + line "I'll give you one!" + + para "Come collect it on" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x66882 + +UnknownText_0x66882: ; 0x66882 + text "I love dressing up" + line "my CLEFAIRY!" + done +; 0x668a3 + +UnknownText_0x668a3: ; 0x668a3 + text "What's wrong?" + line "Can't you visit?" + + para "CLEFAIRY got tired" + line "and fell asleep." + + para "I'm not sure if I" + line "can wake it up…" + + para "Please hurry to" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x6691d + +UnknownText_0x6691d: ; 0x6691d + text "What's wrong?" + line "Can't you visit?" + + para "I'm sure this will" + line "look good on your" + cont "CLEFAIRY." + + para "Please hurry to" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x66980 + +VanceLiftoffText: ; 0x66980 + text "My @" + text_from_ram StringBuffer4 + text "'s" + line "become tougher." + + para "We've achieved" + line "liftoff!" + done +; 0x669b2 + +UnknownText_0x669b2: ; 0x669b2 + text "We can easily beat" + line "@" + text_from_ram StringBuffer4 + text "!" + + para "…Huh? You too?" + line "Isn't that great?" + done +; 0x669ed + +UnknownText_0x669ed: ; 0x669ed + text "But get this, a" + line "wild @" + text_from_ram StringBuffer4 + text_start + para "just barely eluded" + line "us." + + para "I wanted to FLY" + line "after it…" + done +; 0x66a3a + +UnknownText_0x66a3a: ; 0x66a3a + text "Right now, I'm on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "You know, where I" + line "first met you?" + + para "Want to battle?" + line "I'll wait here." + done +; 0x66a93 + +UnknownText_0x66a93: ; 0x66a93 + text "OK, bye for now!" + done +; 0x66aa5 + +VanceLookingForwardText: ; 0x66aa5 + text "I'll be looking" + line "forward to our" + cont "next battle!" + done +; 0x66ad1 + +VanceHurryHurryText: ; 0x66ad1 + text "Oh, <PLAY_G>!" + line "Hurry, hurry!" + + para "@" + text_from_ram StringBuffer5 + text "!" + line "FLY over now!" + done +; 0x66afc + +WiltonGrownText: ; 0x66afc + text "My @" + text_from_ram StringBuffer4 + text "'s" + line "grown impressive!" + + para "My fishing skills" + line "have improved too!" + done +; 0x66b3e + +UnknownText_0x66b3e: ; 0x66b3e + text "We beat a wild" + line "@" + text_from_ram StringBuffer4 + text "…" + + para "You know, I have" + line "more fun fishing" + + para "than beating wild" + line "#MON." + done +; 0x66b8f + +UnknownText_0x66b8f: ; 0x66b8f + text "But a while back," + line "we came this close" + + para "to landing a wild" + line "@" + text_from_ram StringBuffer4 + text "." + + para "I tell you, it was" + line "huge. Believe me." + done +; 0x66bf3 + +UnknownText_0x66bf3: ; 0x66bf3 + text "I'm fishing on" + line "@" + text_from_ram StringBuffer5 + text "," + + para "but nothing's" + line "biting today." + + para "Help me while my" + line "time away, come" + cont "over for a battle." + done +; 0x66c58 + +UnknownText_0x66c58: ; 0x66c58 + text "All right, later." + done +; 0x66c6b + +UnknownText_0x66c6b: ; 0x66c6b + text "I snagged an item" + line "while fishing." + + para "Come pick it up on" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x66ca7 + +WiltonHaventFoundAnythingText: ; 0x66ca7 + text "Nah, I haven't" + line "found anything" + + para "that's worth your" + line "time." + + para "You have to have" + line "patience." + done +; 0x66cf7 + +WiltonNotBitingText: ; 0x66cf7 + text "Sigh…" + line "They're not biting" + + para "like before on" + line "@" + text_from_ram StringBuffer5 + text "…" + + para "You have to come" + line "for a battle!" + done +; 0x66d45 + +WiltonWantThisText: ; 0x66d45 + text "Don't you want" + line "this item?" + + para "Hah? You don't" + line "know where?" + + para "@" + text_from_ram StringBuffer5 + text "…" + line "Just head from" + + para "MAHOGANY toward" + line "BLACKTHORN!" + done +; 0x66dab + +UnknownText_0x66dab: ; 0x66dab + text "Anyway, we'll chat" + line "again!" + done +; 0x66dc5 + +UnknownText_0x66dc5: ; 0x66dc5 + text "Are you still on" + line "your journey?" + + para "I remain dedicated" + line "to my training." + + para "Oooooaaarrrgh!" + done +; 0x66e17 + +UnknownText_0x66e17: ; 0x66e17 + text "I'm in training" + line "now. I apologize," + + para "but call me back" + line "another time." + + para "Oooooaaarrrgh!" + done +; 0x66e67 + +UnknownText_0x66e67: ; 0x66e67 + text "I apologize, but I" + line "don't have time to" + + para "chat while I am in" + line "training!" + + para "I'll have time to" + line "chat tomorrow!" + + para "Yiiihah!" + done +; 0x66ed3 + +UnknownText_0x66ed3: ; 0x66ed3 + text "I plan to take a" + line "lunch break, so" + + para "come see me then!" + line "Ayiiiyah!" + done +; 0x66f11 + +KenjiBreakText: ; 0x66f11 + text "I'm taking a break" + line "on ROUTE 45!" + + para "Why not drop by if" + line "you are free?" + done +; 0x66f52 + +UnknownText_0x66f52: ; 0x66f52 + text "I rested up over" + line "my lunch break." + + para "Now it's time to" + line "resume training!" + + para "Oooryaah!" + done +; 0x66f9f + +ParryNoMatchText: ; 0x66f9f + text "Nothing can match" + line "my @" + text_from_ram StringBuffer4 + text " now." + done +; 0x66fc0 + +UnknownText_0x66fc0: ; 0x66fc0 + text "Yeah, we KO'd a" + line "wild @" + text_from_ram StringBuffer4 + text "!" + + para "That was OK, but I" + line "wanted to get it…" + done +; 0x67001 + +UnknownText_0x67001: ; 0x67001 + text "And yesterday, we" + line "spotted a wild" + + para "@" + text_from_ram StringBuffer4 + text "." + line "We were debating" + + para "whether to catch" + line "it or beat it." + + para "When along came" + line "another guy who" + + para "caught it!" + line "How about that!" + done +; 0x67096 + +UnknownText_0x67096: ; 0x67096 + text "You're thinking" + line "you'd like to" + + para "battle me. Am I" + line "right or what?" + + para "Yep! We'll meet on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x670eb + +UnknownText_0x670eb: ; 0x670eb + text "OK, give me a call" + line "again!" + done +; 0x67106 + +ParryBattleWithMeText: ; 0x67106 + text "You'll battle with" + line "me again, right?" + done +; 0x6712a + +ParryHaventYouGottenToText: ; 0x6712a + text "Haven't you gotten" + line "to @" + text_from_ram StringBuffer5 + text "?" + + para "Waiting here isn't" + line "bad, but I'd sure" + cont "like to battle!" + done +; 0x6717a + +UnknownText_0x6717a: ; 0x6717a + text_from_ram StringBuffer3 + text "'s @" + text_from_ram StringBuffer4 + text_start + line "is much stronger" + cont "than before!" + done +; 0x671a4 + +UnknownText_0x671a4: ; 0x671a4 + text "And, and…" + line "I just battled and" + cont "beat @" + text_from_ram StringBuffer4 + text "!" + + para "I've raised my" + line "#MON properly!" + done +; 0x671eb + +UnknownText_0x671eb: ; 0x671eb + text "But, but…" + + para "A wild @" + text_from_ram StringBuffer4 + text_start + line "got away from me" + + para "again. It's just" + line "not fair!" + done +; 0x6722e + +UnknownText_0x6722e: ; 0x6722e + text "I'm ERIN. Want to" + line "battle me again?" + + para "I won't lose this" + line "time!" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x67281 + +UnknownText_0x67281: ; 0x67281 + text "See you. Bye-bye!" + done +; 0x67294 + +ErinWorkingHardText: ; 0x67294 + text "I'm working hard" + line "to raise my" + cont "#MON!" + + para "Come back for" + line "another battle!" + done +; 0x672d5 + +ErinComeBattleText: ; 0x672d5 + text "Oh, <PLAY_G>!" + line "Come battle ERIN!" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x67308 diff --git a/data/phone/text/extra2.asm b/data/phone/text/extra2.asm new file mode 100644 index 000000000..f53c0ba25 --- /dev/null +++ b/data/phone/text/extra2.asm @@ -0,0 +1,1927 @@ +UnknownText_0x174000: ; 0x174000 + text "Hi, <PLAY_G>!" + line "Our BICYCLE sales" + + para "have gone through" + line "the roof!" + + para "We owe it all to" + line "your advertising" + + para "by riding around" + line "on our BICYCLE." + + para "As our way of say-" + line "ing thanks, please" + + para "keep that BICYCLE." + line "Thanks again!" + done +; 0x1740c0 + +JackIntelligenceText: ; 0x1740c0 + text "My @" + text_from_ram StringBuffer4 + text "'s" + line "intelligence keeps" + + para "rising. It might" + line "be smarter than" + cont "yours!" + done +; 0x174106 + +JackDefeatedMonText: ; 0x174106 + text "The other day, I" + line "easily defeated a" + cont "@" + text_from_ram StringBuffer4 + text "." + + para "I think swapping" + line "tips with you is" + cont "starting to help." + done +; 0x174165 + +UnknownText_0x174165: ; 0x174165 + text "Oh, and listen." + line "I missed catching" + + para "a @" + text_from_ram StringBuffer4 + text " by" + line "just a tiny bit." + + para "If I'd been a bit" + line "more informed, I'm" + + para "sure I would've" + line "caught it…" + done +; 0x1741e1 + +UnknownText_0x1741e1: ; 0x1741e1 + text "Do you want to" + line "battle? I'll show" + + para "you how to battle" + line "logically." + + para "I'll be in" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Give me a shout if" + line "you're nearby." + done +; 0x174251 + +UnknownText_0x174251: ; 0x174251 + text "See you later!" + done +; 0x174261 + +JackThunderTriviaText: ; 0x174261 + text "Did you know?" + + para "When it's raining," + line "THUNDER is sure to" + cont "strike." + done +; 0x17429d + +JackRolloutTriviaText: ; 0x17429d + text "Did you know…?" + + para "If you use DEFENSE" + line "CURL, ROLLOUT's" + + para "power goes way up" + line "past normal." + done +; 0x1742ee + +JackSolarbeamTriviaText: ; 0x1742ee + text "Did you know…?" + + para "If the sunlight is" + line "harsh, SOLARBEAM" + + para "doesn't need to be" + line "charged up." + done +; 0x174340 + +JackStompTriviaText: ; 0x174340 + text "Did you know…?" + + para "If the opponent" + line "uses MINIMIZE," + + para "your STOMP becomes" + line "more powerful." + done +; 0x174391 + +JackGustTriviaText: ; 0x174391 + text "Did you know…?" + + para "If your opponent" + line "is FLYing, your" + + para "GUST becomes much" + line "more powerful." + done +; 0x1743e3 + +JackTwisterTriviaText: ; 0x1743e3 + text "Did you know…?" + + para "If your opponent" + line "is FLYing, your" + + para "TWISTER becomes" + line "more powerful." + done +; 0x174433 + +JackEarthquakeTriviaText: ; 0x174433 + text "Did you know…?" + + para "If your opponent" + line "uses DIG, your" + + para "EARTHQUAKE becomes" + line "more powerful." + done +; 0x174485 + +JackMagnitudeTriviaText: ; 0x174485 + text "Did you know…?" + + para "If your opponent" + line "uses DIG, your" + + para "MAGNITUDE becomes" + line "more powerful." + done +; 0x1744d6 + +JackSandstormTriviaText: ; 0x1744d6 + text "Did you know…?" + + para "The rock, ground" + line "and steel types" + + para "can't be hurt by" + line "SANDSTORM." + done +; 0x174522 + +JackSunnyDayTriviaText: ; 0x174522 + text "Did you know…?" + + para "If the sunlight is" + line "harsh, water-type" + + para "moves become much" + line "weaker." + done +; 0x174571 + +JackRainDanceTriviaText: ; 0x174571 + text "Did you know…?" + + para "When it's raining," + line "fire-type moves" + + para "become much weaker" + line "than usual." + done +; 0x1745c2 + +UnknownText_0x1745c2: ; 0x1745c2 + text "My friend heard" + line "some great tips." + + para "He's going to let" + line "me in on some." + + para "When he tells me," + line "I'll call right" + cont "away and tell you." + done +; 0x174638 + +UnknownText_0x174638: ; 0x174638 + text "Hey, <PLAY_G>!" + + para "Do you remember" + line "your promise?" + + para "We have to battle" + line "soon!" + + para "I'll be at" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x174688 + +UnknownText_0x174688: ; 0x174688 + text "I fancied up my" + line "@" + text_from_ram StringBuffer4 + text " and" + + para "made it even cuter" + line "than before!" + done +; 0x1746c3 + +UnknownText_0x1746c3: ; 0x1746c3 + text "I happened to come" + line "across a wild" + cont "SNUBBULL recently." + + para "My SNUBBULL, I" + line "assure you, was" + + para "far cuter than the" + line "wild one." + done +; 0x174734 + +UnknownText_0x174734: ; 0x174734 + text "I happened to see" + line "a wild MARILL the" + + para "other day." + line "Or so I thought." + + para "A closer look" + line "showed it was" + + para "@" + text_from_ram StringBuffer4 + text ". I was" + line "quite miffed." + done +; 0x1747ac + +UnknownText_0x1747ac: ; 0x1747ac + text "You can expect a" + line "call from me." + done +; 0x1747cc + +BeverlyFoundNuggetText: ; 0x1747cc + text "My husband got" + line "some NUGGETS." + + para "If you'd like, you" + line "could have one as" + + para "thanks for helping" + line "me out." + + para "I'll be at" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Please come see me" + line "when you can." + done +; 0x17485b + +UnknownText_0x17485b: ; 0x17485b + text "Are your #MON" + line "in prime form?" + + para "Let's chat about" + line "#MON again." + done +; 0x174895 + +UnknownText_0x174895: ; 0x174895 + text "Pardon?" + line "Oh, the NUGGET?" + + para "There's no need to" + line "hurry. Come see me" + + para "in @" + text_from_ram StringBuffer5 + text_start + line "when you can." + done +; 0x1748ea + +UnknownText_0x1748ea: ; 0x1748ea + text "Hey, I challenge" + line "you to a battle!" + + para "It won't be like" + line "last time!" + + para "@" + text_from_ram StringBuffer5 + text "'s" + line "where I'm waiting" + + para "for you. Hustle" + line "over here pronto!" + done +; 0x174962 + +UnknownText_0x174962: ; 0x174962 + text "See ya!" + done +; 0x17496b + +UnknownText_0x17496b: ; 0x17496b + text "We have to battle" + line "again sometime." + + para "You can bet I'm" + line "going to keep" + + para "challenging you" + line "till I win." + done +; 0x1749c7 + +UnknownText_0x1749c7: ; 0x1749c7 + text "Hey, you'd better" + line "not have forgotten" + cont "about our battle!" + + para "@" + text_from_ram StringBuffer5 + text "!" + + para "Hustle over quick!" + line "I'm waiting!" + done +; 0x174a24 + +GavenGreaterText: ; 0x174a24 + text "My @" + text_from_ram StringBuffer4 + text_start + line "might be greater" + cont "than I imagined." + + para "I doubt I'll see a" + line "@" + text_from_ram StringBuffer4 + text " that's" + cont "better than mine." + done +; 0x174a80 + +UnknownText_0x174a80: ; 0x174a80 + text "Oh, and I managed" + line "to barely defeat" + + para "@" + text_from_ram StringBuffer4 + text " the" + line "other day." + + para "I've never seen a" + line "@" + text_from_ram StringBuffer4 + text " get" + cont "that strong…" + + para "You shouldn't let" + line "your guard down," + + para "even against a" + line "#MON you're" + cont "used to seeing." + done +; 0x174b2d + +UnknownText_0x174b2d: ; 0x174b2d + text "And a while back," + line "I tried to catch a" + cont "wild @" + text_from_ram StringBuffer4 + text "." + + para "But it managed to" + line "elude me." + + para "One wrong decision" + line "could mean total" + + para "failure… You ought" + line "to be careful too." + done +; 0x174bc5 + +UnknownText_0x174bc5: ; 0x174bc5 + text "Let's battle!" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Give me a shout" + line "when you're close." + done +; 0x174c0e + +UnknownText_0x174c0e: ; 0x174c0e + text "OK, I'll talk to" + line "you soon!" + done +; 0x174c29 + +UnknownText_0x174c29: ; 0x174c29 + text "I obsess over how" + line "to beat you." + done +; 0x174c49 + +UnknownText_0x174c49: ; 0x174c49 + text "<PLAY_G>, why" + line "aren't you here?" + + para "I'll take you down" + line "with @" + text_from_ram StringBuffer5 + text "!" + done +; 0x174c7f + +UnknownText_0x174c7f: ; 0x174c7f + text "Do you remember my" + line "sweet @" + text_from_ram StringBuffer4 + text "?" + + para "@" + text_from_ram StringBuffer4 + text " runs" + line "very fast." + + para "It's exhilarating" + line "to ride on its" + + para "back when it" + line "really gets going." + done +; 0x174cf6 + +UnknownText_0x174cf6: ; 0x174cf6 + text "Oh, have you ever" + line "seen a @" + text_from_ram StringBuffer4 + text_start + cont "before?" + + para "I just battled" + line "one…" + + para "It was much faster" + line "than I expected." + + para "I was a little" + line "shocked." + + para "I still won, of" + line "course." + done +; 0x174d86 + +UnknownText_0x174d86: ; 0x174d86 + text "Oh, I just saw a" + line "wild @" + text_from_ram StringBuffer4 + text "." + + para "I was trying to" + line "catch it when I" + + para "noticed that I was" + line "all out of #" + cont "BALLS." + + para "If you don't check" + line "your items, you" + + para "may run out at the" + line "worst time." + + para "I hope you learn" + line "from my mistake." + done +; 0x174e4e + +UnknownText_0x174e4e: ; 0x174e4e + text "Do you want to" + line "battle? I'm going" + cont "to win this time!" + + para "I'll be waiting" + line "for you around" + + para "@" + text_from_ram StringBuffer5 + text "." + line "Look for me, OK?" + done +; 0x174eb7 + +UnknownText_0x174eb7: ; 0x174eb7 + text "OK, bye-bye!" + done +; 0x174ec5 + +UnknownText_0x174ec5: ; 0x174ec5 + text "Let's battle again" + line "sometime!" + done +; 0x174ee2 + +BethForgetDealText: ; 0x174ee2 + text "Um… <PLAY_G>?" + line "What's wrong?" + + para "Did you forget our" + line "deal?" + + para "@" + text_from_ram StringBuffer5 + text "." + + para "That's where I'm" + line "waiting." + done +; 0x174f2f + +JoseAromaText: ; 0x174f2f + text "Hey listen, my" + line "@" + text_from_ram StringBuffer4 + text "'s stick" + + para "has this really" + line "delicious aroma." + + para "That aroma gets my" + line "appetite going!" + done +; 0x174f90 + +UnknownText_0x174f90: ; 0x174f90 + text "A while ago, my" + line "FARFETCH'D KO'd" + cont "this @" + text_from_ram StringBuffer4 + text "." + + para "You should have" + line "seen FARFETCH'D" + + para "wield that stick." + line "Amazing stuff!" + done +; 0x174ffd + +UnknownText_0x174ffd: ; 0x174ffd + text "I ran into a wild" + line "@" + text_from_ram StringBuffer4 + text "…" + + para "I was trying to" + line "catch it, but it" + + para "took off faster" + line "than I thought it" + + para "would. It was a" + line "bit disappointing." + done +; 0x17507d + +UnknownText_0x17507d: ; 0x17507d + text "Want to battle" + line "again?" + + para "For some reason," + line "my FARFETCH'D is" + + para "all worked up and" + line "raring to go." + + para "@" + text_from_ram StringBuffer5 + text "'s" + line "where I'm at." + + para "Keep an eye out" + line "for me, OK?" + done +; 0x175106 + +UnknownText_0x175106: ; 0x175106 + text "Be seeing you!" + done +; 0x175116 + +JoseFoundSomethingText: ; 0x175116 + text "My FARFETCH'D had" + line "something pretty" + cont "in its beak." + + para "Like I promised," + line "you can have it." + + para "Catch up to me on" + line "@" + text_from_ram StringBuffer5 + text "," + + para "and I'll let you" + line "have it." + done +; 0x17519b + +UnknownText_0x17519b: ; 0x17519b + text "I haven't gotten" + line "what I promised" + cont "you yet." + + para "I'll call you as" + line "soon as I get it," + + para "so could you wait" + line "a little longer?" + done +; 0x17520a + +UnknownText_0x17520a: ; 0x17520a + text "<PLAY_G>, could you" + line "hurry over?" + + para "FARFETCH'D is" + line "agitated." + + para "If you don't come" + line "soon, it might" + + para "smack me with its" + line "stick!" + + para "@" + text_from_ram StringBuffer5 + text "!" + + para "Please come as" + line "soon as you can!" + done +; 0x17529c + +UnknownText_0x17529c: ; 0x17529c + text "What's wrong?" + + para "Don't you want" + line "this gift?" + + para "Catch up to me on" + line "@" + text_from_ram StringBuffer5 + text "," + + para "and I'll let you" + line "have it." + done +; 0x1752f5 + +UnknownText_0x1752f5: ; 0x1752f5 + text "Listen, dear…" + + para "Do you recall my" + line "@" + text_from_ram StringBuffer4 + text "?" + + para "Yes, exactly. That" + line "lovely @" + text_from_ram StringBuffer4 + text "." + + para "Wouldn't you agree" + line "it's a perfect" + cont "match for me?" + done +; 0x17536b + +UnknownText_0x17536b: ; 0x17536b + text "Have I ever faced" + line "a wild @" + text_from_ram StringBuffer4 + text "?" + + para "You need to ask?" + + para "@" + text_from_ram StringBuffer4 + text " I've" + line "beaten on numerous" + cont "occasions!" + done +; 0x1753c5 + +UnknownText_0x1753c5: ; 0x1753c5 + text "Have I ever failed" + line "to catch a wild" + cont "#MON?" + + para "You need to ask?" + + para "I would never fail" + line "to catch a wild" + + para "@" + text_from_ram StringBuffer4 + text "…" + line "Oh! Never mind!" + done +; 0x17543a + +UnknownText_0x17543a: ; 0x17543a + text "We are going to" + line "battle!" + + para "The place shall be" + line "@" + text_from_ram StringBuffer5 + text "!" + + para "Don't make me" + line "wait! Got it?" + done +; 0x175488 + +UnknownText_0x175488: ; 0x175488 + text "Fine, you may go." + done +; 0x17549b + +UnknownText_0x17549b: ; 0x17549b + text "Don't be too proud" + line "just because you" + + para "happened to beat" + line "me… " + + para "It was a fluke!" + done +; 0x1754e5 + +UnknownText_0x1754e5: ; 0x1754e5 + text "What are you" + line "doing?" + + para "I told you that" + line "the place was" + + para "@" + text_from_ram StringBuffer5 + text "!" + line "Don't try to run!" + done +; 0x175530 + +JoeySharperText: ; 0x175530 + text "My @" + text_from_ram StringBuffer4 + text "'s" + line "looking sharper" + cont "than before!" + + para "I doubt there's a" + line "#MON as cool as" + + para "this guy in your" + line "party!" + done +; 0x175591 + +UnknownText_0x175591: ; 0x175591 + text "Oh yeah, I took" + line "down a @" + text_from_ram StringBuffer4 + text_start + para "in the wild the" + line "other day." + + para "It was a cakewalk." + line "Well, I guess it" + + para "can't be helped," + line "us being so tough." + done +; 0x175611 + +UnknownText_0x175611: ; 0x175611 + text "Oh yeah, I saw a" + line "wild @" + text_from_ram StringBuffer4 + text "!" + + para "I thought about" + line "going for it, but" + + para "I decided to work" + line "with my one-and-" + + para "only right to the" + line "extreme end." + done +; 0x175693 + +UnknownText_0x175693: ; 0x175693 + text "Let's get together" + line "and battle!" + + para "I promise things" + line "will be different!" + + para "@" + text_from_ram StringBuffer5 + text "'s" + line "where I'll be." + + para "Give me a shout" + line "when you come." + done +; 0x17570a + +UnknownText_0x17570a: ; 0x17570a + text "All right. Later!" + done +; 0x17571d + +UnknownText_0x17571d: ; 0x17571d + text "I'm checking out" + line "@" + text_from_ram StringBuffer4 + text "'s moves" + + para "and devising some" + line "strategies." + + para "When I come up" + line "with a good one," + cont "let's battle!" + done +; 0x175786 + +UnknownText_0x175786: ; 0x175786 + text "What's keeping" + line "you, <PLAYER>!" + + para "Let's get down and" + line "battle already!" + + para "I'm waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x1757d4 + +WadeAreYouGrowingText: ; 0x1757d4 + text "Are your #MON" + line "growing?" + + para "My #MON are" + line "growing a bit too" + + para "quickly for me." + line "It's overwhelming!" + + para "@" + text_from_ram StringBuffer4 + text "'s grow-" + line "ing especially" + + para "quickly. I think" + line "it'll get tough." + done +; 0x175869 + +UnknownText_0x175869: ; 0x175869 + text "Oh yeah, we KO'd a" + line "wild @" + text_from_ram StringBuffer4 + text_start + para "with one hit a" + line "while back." + + para "It went down so" + line "easily, I felt a" + + para "little sorry for" + line "the poor thing." + done +; 0x1758e4 + +UnknownText_0x1758e4: ; 0x1758e4 + text "Oh yeah, a wild" + line "@" + text_from_ram StringBuffer4 + text " got" + + para "away from me at" + line "the last second." + + para "I know it's a" + line "common #MON…" + + para "But it does annoy" + line "me that it got" + + para "away when I almost" + line "had it." + done +; 0x175976 + +UnknownText_0x175976: ; 0x175976 + text "Do you feel like a" + line "#MON battle?" + + para "It won't be like" + line "last time!" + + para "@" + text_from_ram StringBuffer5 + text "'s" + line "where I'll be." + + para "Let me know when" + line "you get there." + done +; 0x1759e7 + +UnknownText_0x1759e7: ; 0x1759e7 + text "See you later!" + done +; 0x1759f7 + +WadeBugCatchingContestText: ; 0x1759f7 + text "The Bug-Catching" + line "Contest is at the" + + para "NATIONAL PARK" + line "today." + + para "Are you going," + line "<PLAY_G>?" + + para "I'm trying to make" + line "up my mind." + done +; 0x175a60 + +WadeFoundBerryText: ; 0x175a60 + text "I found all kinds" + line "of BERRIES. If you" + + para "want, I'll share" + line "some with you." + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x175abe + +UnknownText_0x175abe: ; 0x175abe + text "Huh? BERRIES?" + + para "Sorry, I haven't" + line "found any yet." + + para "I'll call you if I" + line "find any. Will you" + cont "please wait?" + done +; 0x175b1e + +UnknownText_0x175b1e: ; 0x175b1e + text "Let's battle" + line "already!" + + para "@" + text_from_ram StringBuffer5 + text " is" + line "where I am." + + para "Please get here as" + line "soon as you can!" + done +; 0x175b6d + +UnknownText_0x175b6d: ; 0x175b6d + text "How come you're" + line "not here yet?" + + para "@" + text_from_ram StringBuffer5 + text " is" + line "where I am." + + para "Please get here as" + line "soon as you can!" + done +; 0x175bc4 + +RalphNeglectingKidsText: ; 0x175bc4 + text "I've been spending" + line "more time with my" + + para "@" + text_from_ram StringBuffer4 + text " than I" + line "have with my kids." + + para "That's a bit sad," + line "actually." + done +; 0x175c24 + +UnknownText_0x175c24: ; 0x175c24 + text "I just beat a wild" + line "@" + text_from_ram StringBuffer4 + text "." + + para "I told my kid, but" + line "he scoffed that he" + + para "could do the same" + line "thing easily." + + para "Boy, has he gotten" + line "cocky…" + done +; 0x175c9f + +UnknownText_0x175c9f: ; 0x175c9f + text "Yesterday a wild" + line "@" + text_from_ram StringBuffer4 + text " slipped" + + para "away from me, in" + line "front of my kid." + + para "I was feeling down" + line "about it until he" + + para "shared his #" + line "BALLS with me." + + para "Hahah, that sure" + line "made my day!" + done +; 0x175d40 + +UnknownText_0x175d40: ; 0x175d40 + text "What do you say to" + line "a battle with me?" + + para "Good, you're going" + line "to do it!" + + para "For a kid, you're" + line "quite agreeable." + + para "@" + text_from_ram StringBuffer5 + text " is" + line "the spot!" + done +; 0x175db7 + +UnknownText_0x175db7: ; 0x175db7 + text "You call your mom" + line "sometimes too!" + done +; 0x175dd9 + +UnknownText_0x175dd9: ; 0x175dd9 + text "Listen, I… Yowch!" + + para "Uh, sorry! See," + line "@" + text_from_ram StringBuffer4 + text " are" + + para "biting like there" + line "is no tomorrow" + + para "over here on" + line "@" + text_from_ram StringBuffer5 + text "!" + + para "Aiyee! Ouch!" + line "One jabbed me!" + + para "Heh, they're some" + line "kind of feisty!" + + para "<PLAY_G>, you have" + line "to see this rare" + + para "sight! Get ready" + line "to fish!" + done +; 0x175eaf + +UnknownText_0x175eaf: ; 0x175eaf + text "Yeah, I know." + + para "You're looking for" + line "rare #MON." + + para "Recently, all I've" + line "been catching are" + cont "MAGIKARP, though…" + done +; 0x175f11 + +UnknownText_0x175f11: ; 0x175f11 + text "So where are you?" + line "I'm waiting for" + + para "you to show up on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "You shouldn't make" + line "your elders wait!" + done +; 0x175f70 + +UnknownText_0x175f70: ; 0x175f70 + text "Hey, what's the" + line "matter with you?" + + para "Aren't you coming" + line "over to fish for" + cont "QWILFISH?" + + para "I'm on ROUTE 32," + line "so hurry up!" + done +; 0x175fda + +UnknownText_0x175fda: ; 0x175fda + text "Oh, you have to" + line "hear this." + + para "My @" + text_from_ram StringBuffer4 + text " is" + line "so adorable!" + + para "It always wants to" + line "nuzzle me!" + done +; 0x17602d + +UnknownText_0x17602d: ; 0x17602d + text "And, and! Um…" + + para "We beat a wild" + line "@" + text_from_ram StringBuffer4 + text " with" + + para "just one hit a" + line "little while ago." + + para "We felt sorry for" + line "it, though." + done +; 0x176095 + +UnknownText_0x176095: ; 0x176095 + text "And, and! Uh…" + + para "We just saw a" + line "really gorgeous" + cont "@" + text_from_ram StringBuffer4 + text "." + + para "But I was on the" + line "phone, so it got" + + para "away. It made us" + line "really angry!" + done +; 0x17610a + +UnknownText_0x17610a: ; 0x17610a + text "Hi! Do you have" + line "some free time?" + + para "I've got all sorts" + line "of time. If you're" + + para "free, would you" + line "like to battle?" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "Let me know when" + line "you get here!" + done +; 0x1761a7 + +LizHiTaniaText: ; 0x1761a7 + text "Hi, TANIA. How are" + line "you? This is LIZ." + + para "I'm fine, but I'm" + line "bored silly!" + + para "Huh… Wrong number?" + line "Oops! Sorry!" + done +; 0x17620a + +UnknownText_0x17620a: ; 0x17620a + text "OK, I'll call you" + line "later!" + done +; 0x176223 + +UnknownText_0x176223: ; 0x176223 + text "Listen, listen!" + + para "I was listening to" + line "the radio in the" + + para "RUINS OF ALPH when" + line "an odd broadcast" + + para "suddenly cut it on" + line "the regular show." + + para "I wonder what it" + line "was. So strange!" + done +; 0x1762c3 + +UnknownText_0x1762c3: ; 0x1762c3 + text "Listen, listen!" + + para "Don't you think" + line "FALKNER of VIOLET" + + para "GYM is cool and" + line "handsome?" + + para "But they say his" + line "dad, who's out" + + para "training on the" + line "road, is even more" + + para "cool and handsome" + line "than FALKNER." + + para "I wish I could" + line "meet him!" + done +; 0x17638a + +UnknownText_0x17638a: ; 0x17638a + text "Listen, listen!" + + para "Do you know EARL," + line "the teacher who" + + para "runs the #MON" + line "ACADEMY in VIOLET?" + + para "I saw him doing" + line "pirouettes while" + + para "he was running. It" + line "was wildly funny!" + done +; 0x176424 + +UnknownText_0x176424: ; 0x176424 + text "Listen, listen!" + + para "I collect #MON" + line "plush dolls." + + para "But I can't seem" + line "to get a hold of a" + + para "SURF PIKACHU DOLL." + line "None of my friends" + + para "have it. It must" + line "be totally rare!" + + para "You could really" + line "brag about it if" + cont "you had one." + done +; 0x1764eb + +UnknownText_0x1764eb: ; 0x1764eb + text "Listen, listen!" + + para "Do you know about" + line "MOOMOO MILK?" + + para "You can buy it at" + line "MOOMOO FARM." + + para "It's supposed to" + line "be good for health" + + para "and beauty." + line "I really want to" + + para "try some. I bet" + line "it's delicious!" + done +; 0x176599 + +UnknownText_0x176599: ; 0x176599 + text "Listen, listen!" + + para "There's a #MON" + line "SALON in GOLDENROD" + + para "that's run by two" + line "brothers." + + para "The older brother" + line "is good, but the" + + para "younger one really" + line "isn't." + + para "But sometimes the" + line "younger one does a" + + para "better job than" + line "his brother." + + para "Every time I go, I" + line "have a hard time" + + para "trying to decide" + line "whom I should use…" + done +; 0x1766ac + +UnknownText_0x1766ac: ; 0x1766ac + text "Listen, listen!" + + para "GOLDENROD GYM's" + line "WHITNEY began" + + para "battling only a" + line "little while ago!" + + para "But the #MON" + line "LEAGUE chose her" + cont "as a GYM LEADER!" + + para "I bet she must be" + line "totally talented." + done +; 0x17674f + +UnknownText_0x17674f: ; 0x17674f + text "Listen, listen!" + + para "Have you ever" + line "taken part in a" + + para "Bug-Catching" + line "Contest at the" + cont "NATIONAL PARK?" + + para "I did once, but" + line "all I could catch" + cont "was a CATERPIE." + + para "But guess what!" + + para "I won with that" + line "CATERPIE. Isn't" + cont "that great?" + done +; 0x176816 + +UnknownText_0x176816: ; 0x176816 + text "Listen, listen!" + + para "I saw a beautiful" + line "@" + text_from_ram StringBuffer4 + text "!" + + para "I wish I could" + line "become a beautiful" + cont "@" + text_from_ram StringBuffer4 + text " too." + done +; 0x17686d + +UnknownText_0x17686d: ; 0x17686d + text "Listen, listen!" + + para "Uh… Um… Whoops!" + + para "I forgot what I" + line "was going to say!" + done +; 0x1768b0 + +UnknownText_0x1768b0: ; 0x1768b0 + text "Listen, listen!" + + para "My @" + text_from_ram StringBuffer4 + text "…" + line "it… so pretty…" + + para "and… giggle… so" + line "awesome… yes… but…" + + para "very much… eeek!" + line "And… lovely…" + + para "Just ravishing…" + line "Oh, too much!" + + para "…Hug it… sleeping…" + line "That's right…" + + para "pretty… sigh… So" + line "nice… Cute…" + + para "…Oops! Look at the" + line "time! I chatted" + cont "too long!" + + para "I'm sorry I took" + line "so much of your" + + para "time!" + line "I love chatting!" + done +; 0x1769da + +UnknownText_0x1769da: ; 0x1769da + text "I've got too much" + line "time on my hands!" + + para "Let's battle right" + line "away!" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x176a2f + +AnthonyAteBerriesText: ; 0x176a2f + text "The other day, I" + line "was watching my" + + para "@" + text_from_ram StringBuffer4 + text " eat" + line "some BERRIES." + + para "It looked like it" + line "was enjoying its" + + para "meal, so I decided" + line "to try some." + + para "I'm not sure if" + line "people should eat" + + para "that stuff, but it" + line "was delicious!" + done +; 0x176aef + +UnknownText_0x176aef: ; 0x176aef + text "Lately, I've been" + line "running across" + + para "wild @" + text_from_ram StringBuffer4 + text_start + line "quite often." + + para "They're easily" + line "taken care of." + done +; 0x176b45 + +UnknownText_0x176b45: ; 0x176b45 + text "Oh yeah, I was" + line "battling this" + + para "@" + text_from_ram StringBuffer4 + text " the" + line "other day…" + + para "It took off when I" + line "got distracted by" + cont "a passing BEAUTY." + + para "Learn from my" + line "mistake--always" + + para "stay focused on" + line "the job at hand!" + done +; 0x176bee + +UnknownText_0x176bee: ; 0x176bee + text "Come on--let's" + line "battle right now!" + + para "@" + text_from_ram StringBuffer5 + text " is" + line "where I am." + + para "Come on down if" + line "you feel up to it!" + done +; 0x176c47 + +UnknownText_0x176c47: ; 0x176c47 + text "All right then!" + line "Be good!" + done +; 0x176c61 + +UnknownText_0x176c61: ; 0x176c61 + text "<PLAYER>! It's" + line "mind-blowing!" + + para "I took a hike in" + line "@" + text_from_ram StringBuffer5 + text_start + cont "yesterday, see?" + + para "Well, there were" + line "tons of @" + text_from_ram StringBuffer4 + text_start + para "around! You have" + line "to see it!" + + para "I get this feeling" + line "that @" + text_from_ram StringBuffer4 + text_start + para "may be timid." + line "I didn't see any" + + para "where there are" + line "strong #MON." + done +; 0x176d32 + +UnknownText_0x176d32: ; 0x176d32 + text "Rare #MON?" + + para "Hey, sorry! I was" + line "too focused on my" + + para "hike, so I wasn't" + line "paying attention." + done +; 0x176d85 + +UnknownText_0x176d85: ; 0x176d85 + text "Hello! You haven't" + line "forgotten about" + + para "our battle, have" + line "you?" + + para "@" + text_from_ram StringBuffer5 + text "!" + line "I'm waiting!" + done +; 0x176dd1 + +UnknownText_0x176dd1: ; 0x176dd1 + text "Hello? What? Where" + line "is DUNSPARCE?" + + para "DARK CAVE! Hurry!" + + para "I know I've said" + line "it before, but" + + para "DUNSPARCE don't" + line "appear when there" + + para "are strong #MON" + line "around." + done +; 0x176e5d + +ToddLooksCuteLikeMeText: ; 0x176e5d + text "My @" + text_from_ram StringBuffer4 + text " is" + line "looking more and" + + para "more like me. It's" + line "getting cuter!" + done +; 0x176e9c + +UnknownText_0x176e9c: ; 0x176e9c + text "And, you know?" + + para "Now we can KO" + line "@" + text_from_ram StringBuffer4 + text " easily." + + para "I should challenge" + line "the GOLDENROD GYM." + done +; 0x176eee + +UnknownText_0x176eee: ; 0x176eee + text "And, you know?" + line "We just failed to" + + para "beat @" + text_from_ram StringBuffer4 + text " by" + line "a tiny margin." + + para "I'm guessing my" + line "#MON's levels" + + para "aren't high enough" + line "yet…" + done +; 0x176f60 + +UnknownText_0x176f60: ; 0x176f60 + text "You must be a lot" + line "better now, huh?" + + para "How about showing" + line "me your technique" + + para "in a real battle" + line "with me?" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x176fdb + +UnknownText_0x176fdb: ; 0x176fdb + text "See you later!" + done +; 0x176feb + +UnknownText_0x176feb: ; 0x176feb + text "This is it--the" + line "one we've all been" + cont "waiting for!" + + para "GOLDENROD DEPT." + line "STORE's bargain" + cont "sale is on now!" + + para "Want it cheap?" + line "Want it lots?" + + para "Don't miss this" + line "GOLDENROD chance!" + + para "Huh? I sound like" + line "a huckster?" + + para "Well, yeah. I was" + line "mimicking them…" + + para "Anyway, you've got" + line "to get there as" + cont "soon as you can!" + done +; 0x1770fb + +UnknownText_0x1770fb: ; 0x1770fb + text "I'm saving up for" + line "the next bargain" + + para "sale. When's the" + line "next one?" + done +; 0x177138 + +UnknownText_0x177138: ; 0x177138 + text "Where are you?" + + para "Let's have our" + line "battle soon!" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + done +; 0x17717c + +UnknownText_0x17717c: ; 0x17717c + text "Haven't you gone" + line "to GOLDENROD DEPT." + + para "STORE? I've scoped" + line "it out already!" + + para "They had some real" + line "bargains." + + para "You should get" + line "there quickly." + done +; 0x1771fd + +UnknownText_0x1771fd: ; 0x1771fd + text "My @" + text_from_ram StringBuffer4 + text " and" + line "I are getting more" + + para "in sync with each" + line "other." + done +; 0x177237 + +UnknownText_0x177237: ; 0x177237 + text "We battled a wild" + line "@" + text_from_ram StringBuffer4 + text " and" + + para "managed to drop it" + line "in a close match." + + para "We're getting into" + line "the groove!" + done +; 0x177297 + +UnknownText_0x177297: ; 0x177297 + text "But, you know?" + + para "I still haven't" + line "caught @" + text_from_ram StringBuffer4 + text "." + + para "It's getting past" + line "frustrating…" + done +; 0x1772e2 + +UnknownText_0x1772e2: ; 0x1772e2 + text "Would you be my" + line "practice partner" + cont "again sometime?" + + para "I'll be waiting on" + line "@" + text_from_ram StringBuffer5 + text "." + + para "…Could you take it" + line "a little easier on" + cont "me next time?" + done +; 0x177361 + +UnknownText_0x177361: ; 0x177361 + text "Bye! Let's chat" + line "again!" + done +; 0x177378 + +UnknownText_0x177378: ; 0x177378 + text "Have you heard" + line "about TEAM ROCKET?" + + para "They've taken over" + line "the RADIO TOWER in" + cont "GOLDENROD." + + para "Are the people" + line "inside safe?" + done +; 0x1773e7 + +UnknownText_0x1773e7: ; 0x1773e7 + text "I picked up some-" + line "thing nice today." + + para "I want you to have" + line "it, so I called!" + + para "You will come for" + line "it, won't you?" + + para "@" + text_from_ram StringBuffer5 + text " is" + line "where I am." + done +; 0x177465 + +UnknownText_0x177465: ; 0x177465 + text "Sorry, I haven't" + line "found anything" + + para "useful yet…" + line "I promise, if I" + + para "find anything, you" + line "can have it!" + done +; 0x1774c1 + +UnknownText_0x1774c1: ; 0x1774c1 + text "Oh, <PLAY_G>!" + line "How soon can I" + + para "expect to see you" + line "for our battle?" + + para "Don't forget," + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x17750e + +UnknownText_0x17750e: ; 0x17750e + text "I'm getting really" + line "impatient, waiting" + + para "to give you my" + line "present!" + + para "Hurry over to" + line "@" + text_from_ram StringBuffer5 + text "!" + done +; 0x177561 diff --git a/data/phone/text/gaven_overworld.asm b/data/phone/text/gaven_overworld.asm new file mode 100644 index 000000000..501aa0e79 --- /dev/null +++ b/data/phone/text/gaven_overworld.asm @@ -0,0 +1,63 @@ +GavenAskNumber1Text: + text "Wow, you're tough." + line "I haven't battled" + + para "that seriously in" + line "a long time." + + para "Could I get your" + line "phone number?" + + para "I'd like to battle" + line "again when I heal" + + para "@" + text_from_ram StringBuffer4 + text " and the" + line "rest of my team." + done + +GavenAskNumber2Text: + text "Could I get your" + line "phone number?" + + para "I'd like to battle" + line "again when I heal" + + para "@" + text_from_ram StringBuffer4 + text " and the" + line "rest of my team." + done + +GavenNumberAcceptedText: + text "How should I beat" + line "you? I'm tormented" + + para "by those thoughts" + line "all the time…" + done + +GavenNumberDeclinedText: + text "OK… I understand…" + line "But if you change" + + para "your mind, give me" + line "a shout anytime." + done + +GavenPhoneFullText: + text "Your phone's" + line "memory is full." + + para "You can't register" + line "my number." + done + +GavenRematchText: + text "Hi! I've been" + line "waiting for you!" + + para "This time, I'm" + line "going to win!" + done diff --git a/data/phone/text/gina_overworld.asm b/data/phone/text/gina_overworld.asm new file mode 100644 index 000000000..559e7fc5b --- /dev/null +++ b/data/phone/text/gina_overworld.asm @@ -0,0 +1,67 @@ +GinaAskNumber1Text: + text "Whenever I see a" + line "strong trainer, I" + + para "want to be their" + line "cheerleader." + + para "When I'm on my" + line "walk, I sometimes" + cont "pick up items." + + para "If I get anything," + line "you can have it!" + + para "Want to give me" + line "your number?" + + para "I'll call as soon" + line "as I get anything." + done + +GinaAskNumber2Text: + text "If I find an item," + line "you can have it!" + + para "Want to give me" + line "your number?" + done + +GinaNumberAcceptedText: + text "I'll call as soon" + line "as I get anything!" + done + +GinaNumberDeclinedText: + text "Is that so? Well," + line "I'll still be" + cont "rooting for you!" + done + +GinaPhoneFullText: + text "But your phone is" + line "all filled up!" + done + +GinaRematchText: + text "I've been waiting!" + + para "I've gotten a bit" + line "better at this!" + done + +GinaGiftText: + text "So you're finally" + line "here!" + + para "I think this will" + line "make you happy." + done + +GinaPackFullText: + text "Your PACK looks" + line "completely full." + + para "I'll have to hold" + line "on to this." + done diff --git a/data/phone/text/huey_overworld.asm b/data/phone/text/huey_overworld.asm new file mode 100644 index 000000000..4629f8022 --- /dev/null +++ b/data/phone/text/huey_overworld.asm @@ -0,0 +1,80 @@ +HueyAskNumber1Text: + text "Cool! That's the" + line "first time I've" + cont "lost in a while!" + + para "Hey, give me your" + line "phone number." + + para "You'd be fun to" + line "battle, so I'll" + + para "call you when I" + line "get stronger!" + done + +HueyAskNumber2Text: + text "Hey, give me your" + line "phone number." + + para "You'd be fun to" + line "battle, so I'll" + + para "call you when I" + line "get stronger!" + done + +HueyNumberAcceptedText: + text "Hey, let's battle" + line "again!" + done + +HueyNumberDeclinedText: + text "Looks like you're" + line "a wimp…" + done + +HueyPhoneFullText: + text "Hey! Your phone's" + line "already full!" + done + +HueyRematchText: + text "Hey! I'm tired of" + line "waiting for you!" + done + +HueyPackFullText: + text "Oh… Your PACK's" + line "full. I'll give it" + cont "to you later." + done + +HueyRematchGiftText: + text "Man! You're as" + line "tough as ever!" + + para "I've battled you" + line "over and over, but" + + para "<PLAYER>, I haven't" + line "won once." + + para "I bought tons of" + line "items to toughen" + + para "up my #MON, but" + line "to no avail…" + + para "Items alone aren't" + line "the answer." + + para "That must be what" + line "it is…" + + para "Here, take this," + line "<PLAYER>." + + para "I won't be needing" + line "it anymore…" + done diff --git a/data/phone/text/irwin_overworld.asm b/data/phone/text/irwin_overworld.asm new file mode 100644 index 000000000..530ad94dd --- /dev/null +++ b/data/phone/text/irwin_overworld.asm @@ -0,0 +1,53 @@ +IrwinAskNumber1Text: + text "You're the best" + line "I've ever battled!" + + para "Huh? You're the" + line "one who saved all" + cont "the SLOWPOKE?" + + para "Well, no wonder I" + line "couldn't beat you!" + + para "Would it be OK to" + line "get your number?" + + para "I don't want to" + line "miss anything you" + cont "do from now on!" + done + +IrwinAskNumber2Text: + text "You will tell me" + line "your phone number?" + done + +IrwinNumberAcceptedText: + text "Wow! Gee, thanks!" + line "Now I can call you" + + para "anytime, whether" + line "anything's up or" + + para "not. You know," + line "just to chat!" + done + +IrwinNumberDeclinedText: + text "Oh, but…" + line "I'm not dangerous!" + + para "I just want to" + line "call and chat" + + para "about everything" + line "and nothing!" + done + +IrwinPhoneFullText: + text "Your phone list is" + line "already full…" + + para "You must be really" + line "popular…" + done diff --git a/data/phone/text/jack_overworld.asm b/data/phone/text/jack_overworld.asm new file mode 100644 index 000000000..3cef012c3 --- /dev/null +++ b/data/phone/text/jack_overworld.asm @@ -0,0 +1,55 @@ +JackAskNumber1Text: + text "Your knowledge is" + line "impressive!" + + para "I like that!" + + para "Want to trade" + line "battle tips?" + + para "I'll phone if I" + line "get good info." + + para "Would you tell me" + line "your number?" + done + +JackAskNumber2Text: + text "Want to trade" + line "battle tips?" + + para "I'll phone if I" + line "get good info." + + para "Would you tell me" + line "your number?" + done + +JackNumberAcceptedText: + text "I'll call you if I" + line "hear anything!" + done + +JackNumberDeclinedText: + text "Oh, OK. Too bad…" + + para "Well, if you ever" + line "want my number," + cont "come see me, OK?" + done + +JackPhoneFullText: + text "Oh?" + line "Your phone's full." + + para "It can't register" + line "my number." + done + +JackRematchText: + text "Hi, I was waiting" + line "for you to show!" + + para "Let's get started" + line "right away!" + done diff --git a/data/phone/text/joey_overworld.asm b/data/phone/text/joey_overworld.asm new file mode 100644 index 000000000..cb7c5934d --- /dev/null +++ b/data/phone/text/joey_overworld.asm @@ -0,0 +1,71 @@ +JoeyAskNumber1Text: + text "Listen, can I get" + line "your phone number?" + + para "I'll ring you for" + line "some battles." + + para "I'm a rookie too, " + line "so I think it'd be" + cont "a good motivator." + done + +JoeyAskNumber2Text: + text "Can I get your" + line "phone number?" + + para "I don't want to" + line "lose against you!" + + para "We have to battle" + line "again, OK?" + done + +JoeyNumberAcceptedText: + text "I'll ring you" + line "whenever I get the" + cont "urge to battle!" + done + +JoeyNumberDeclinedText: + text "Oh, all right…" + + para "But I won't lose" + line "to you again!" + done + +JoeyPhoneFullText: + text "Huh, what? Your" + line "phone's full." + done + +JoeyRematchText: + text "I've been waiting!" + line "Let's battle now!" + done + +JoeyPackFullText: + text "Hey, wait! Your" + line "PACK is stuffed!" + + para "Well, we'll leave" + line "it till next time." + done + +JoeyRematchGiftText: + text "And yet another" + line "loss…" + + para "No doubt about" + line "it--you're tough." + + para "Being beaten this" + line "often actually" + cont "feels good now!" + + para "Here, take this. " + line "Use it to get even" + + para "tougher. That will" + line "toughen me up too!" + done diff --git a/data/phone/text/jose_overworld.asm b/data/phone/text/jose_overworld.asm new file mode 100644 index 000000000..b266f18cd --- /dev/null +++ b/data/phone/text/jose_overworld.asm @@ -0,0 +1,73 @@ +JoseAskNumber1Text: + text "If my @" + text_from_ram StringBuffer4 + text_start + line "sees anything" + + para "pretty, it goes" + line "and gets it." + + para "Do you like pretty" + line "things?" + + para "I could share if" + line "it gets some more." + + para "What's your phone" + line "number? I'll call." + + para "Don't expect a" + line "whole lot, OK?" + done + +JoseAskNumber2Text: + text "Do you like pretty" + line "things?" + + para "I could share if" + line "FARFETCH'D goes" + cont "and gets more." + + para "What's your phone" + line "number? I'll call." + done + +JoseNumberAcceptedText: + text "I'll call you as" + line "soon as I get" + cont "something pretty." + done + +JoseNumberDeclinedText: + text "You sure? Well," + line "tell me if you" + cont "change your mind." + done + +JosePhoneFullText: + text "Huh? Your phone" + line "list is full." + done + +JoseRematchText: + text "Tweet! Tweeeet!" + + para "Kept me waiting!" + line "Go, FARFETCH'D!" + done + +JoseGiftText: + text "Kept me waiting!" + line "Look, this is it!" + + para "See? Isn't it some" + line "kind of pretty?" + done + +JosePackFullText: + text "Huh? You don't" + line "have anywhere to" + + para "put this. Better" + line "come back for it." + done diff --git a/data/phone/text/kenji_overworld.asm b/data/phone/text/kenji_overworld.asm new file mode 100644 index 000000000..a3206b946 --- /dev/null +++ b/data/phone/text/kenji_overworld.asm @@ -0,0 +1,67 @@ +KenjiAskNumber1Text: + text "Our battle was" + line "remarkable!" + + para "I wish for some-" + line "thing to remember" + cont "you by!" + + para "Perhaps your phone" + line "number will do?" + + para "My training makes" + line "it impossible to" + cont "chat much, but…" + done + +KenjiAskNumber2Text: + text "My training makes" + line "chatting tough," + + para "but will you take" + line "down my number?" + done + +KenjiNumberAcceptedText: + text "I must train" + line "harder to become" + cont "the mightiest!" + done + +KenjiNumberDeclinedText: + text "If you decide you" + line "want my number," + cont "come see me." + done + +KenjiPhoneFullText: + text "Your phone appears" + line "to be full." + + para "Come back later!" + done + +KenjiGiftText: + text "I wish to thank" + line "you, <PLAYER>!" + + para "I've been training" + line "all alone…" + + para "I was happy that" + line "you cared to call…" + + para "I want you to have" + line "this!" + done + +KenjiPackFullText: + text "Your strength will" + line "not let you carry" + + para "another thing!" + line "I will hold this" + + para "till you lighten" + line "your PACK!" + done diff --git a/data/phone/text/liz_overworld.asm b/data/phone/text/liz_overworld.asm new file mode 100644 index 000000000..cd840b5f8 --- /dev/null +++ b/data/phone/text/liz_overworld.asm @@ -0,0 +1,44 @@ +LizAskNumber1Text: + text "Oh? You're on a" + line "big journey to see" + cont "the sights? Neat!" + + para "Let's be friends!" + line "Can I have your" + cont "phone number?" + + para "I want to hear" + line "about everything" + cont "you've seen!" + done + +LizAskNumber2Text: + text "Let's be friends!" + line "Can I have your" + cont "phone number?" + + para "I want to hear" + line "about everything" + cont "you've seen!" + done + +LizNumberAcceptedText: + text "I'll telephone you" + line "if I hear anything" + cont "interesting." + done + +LizNumberDeclinedText: + text "Aww… You won't be" + line "my friend?" + done + +LizPhoneFullText: + text "Wait! Your phone" + line "list is filled up!" + done + +LizRematchText: + text "You're late! Let's" + line "get started now!" + done diff --git a/data/phone/text/mom.asm b/data/phone/text/mom.asm new file mode 100644 index 000000000..da7df47de --- /dev/null +++ b/data/phone/text/mom.asm @@ -0,0 +1,165 @@ +MomPhoneGreetingText: ; 0x1b4000 + text "Hello?" + + para "Oh, hi, <PLAYER>!" + line "Working hard?" + done + +MomPhoneLandmarkText: ; 0x1b4021 + text "Oh, so you're in" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Isn't that where" + line "@" + text_from_ram StringBuffer4 + text_start + para "is? Did you go" + line "take a look?" + done + +MomPhoneGenericAreaText: ; 0x1b406b + text "Really, you're in" + line "@" + text_from_ram StringBuffer3 + text "?" + + para "I've never gone" + line "there. That's kind" + cont "of neat, <PLAYER>." + done + +MomPhoneNewBarkText: ; 0x1b40b1 + text "What? You're in" + line "@" + text_from_ram StringBuffer3 + text "?" + + para "Come see your MOM" + line "sometime!" + done + +MomPhoneCherrygroveText: ; 0x1b40e4 + text "You're visiting" + line "@" + text_from_ram StringBuffer3 + text "?" + + para "How about coming" + line "home for a bit?" + done + +MomOtherAreaText: ; 0x1b411c + text "Wow, you're in" + line "@" + text_from_ram StringBuffer3 + text "?" + + para "Good luck on your" + line "#MON quest!" + done + +MomDeterminedText: ; 0x1b4150 + text "That sounds really" + line "tough." + + para "But, <PLAYER>, I" + line "know you're really" + + para "determined. You'll" + line "be OK, right?" + done + +MomCheckBalanceText: ; 0x1b41a7 + text "By the way, you've" + line "saved up ¥@" + text_from_ram StringBuffer3 + text "." + + para "Do you want to" + line "keep on saving?" + done + +MomImportantToSaveText: ; 0x1b41ea + text "It's important to" + line "save your money." + done + +MomYoureNotSavingText: ; 0x1b420d + text "Oh, <PLAYER>," + line "you're not saving" + + para "any money. Would" + line "you like to save?" + done + +MomYouveSavedText: ; 0x1b4249 + text "By the way, you've" + line "saved up ¥@" + text_from_ram StringBuffer3 + text "." + + para "Want to start" + line "saving again?" + done + +MomOKIllSaveText: ; 0x1b4289 + text "OK. I'll save your" + line "money." + done + +MomPhoneWontSaveMoneyText: ; 0x1b42a3 + text "OK. I won't save" + line "your money." + done + +MomPhoneHangUpText: ; 0x1b42c0 + text "<PLAYER>, keep it" + line "up! I'm rooting" + cont "for you, baby!" + done + +MomPhoneNoPokemonText: ; 0x1b42ea + text "Hello?" + + para "Oh, hi, <PLAYER>!" + line "Wasn't PROF.ELM" + cont "waiting for you?" + done + +MomPhoneNoPokedexText: ; 0x1b431d + text "Hello?" + + para "Oh, hi, <PLAYER>!" + line "You're on a big" + + para "mission for PROF." + line "ELM? Be good!" + done + +MomPhoneNoGymQuestText: ; 0x1b435f + text "Hello?" + + para "Hi, <PLAYER>! If" + line "you're done with" + + para "your errand come" + line "on home, dear." + done + +MomPhoneLectureText: ; 0x1b43a1 + text "Hello?" + + para "…… <PLAYER>?" + line "I heard from PROF." + + para "ELM that you went" + line "on a long trip." + + para "I wish you would" + line "have told me…" + + para "What about money?" + line "Should I save it?" + done diff --git a/data/phone/text/parry_overworld.asm b/data/phone/text/parry_overworld.asm new file mode 100644 index 000000000..6286aa272 --- /dev/null +++ b/data/phone/text/parry_overworld.asm @@ -0,0 +1,73 @@ +ParryAskNumber1Text: + text "Sheesh, the way" + line "you attacked! That" + + para "was something! We" + line "should meet again!" + + para "How about giving" + line "me your number?" + done + +ParryAskNumber2Text: + text "So you want to" + line "register my phone" + + para "number for a re-" + line "match, huh?" + done + +ParryNumberAcceptedText: + text "I'll call you" + line "whenever I feel" + cont "like battling!" + done + +ParryNumberDeclinedText: + text "No? That's fine." + + para "A definite no is" + line "easy to take!" + + para "I'll be right here" + line "when you're ready" + cont "for a rematch." + done + +ParryPhoneFullText: + text "Oh? There's no" + line "room to register" + cont "my phone number." + done + +ParryRematchText: + text "Hey, here comes" + line "the kid! Let's go!" + + para "Ready for my usual" + line "no-brainer, all-" + cont "out offense?" + done + +ParryPackFullText: + text "Your PACK looks" + line "stuffed full!" + + para "You can't have" + line "this now." + done + +ParryRematchGiftText: + text "Well, you're" + line "special all right." + + para "If only I'd begun" + line "#MON when I was" + cont "a tad younger…" + + para "I want you to work" + line "and succeed for" + + para "the both of us." + line "So take this, OK?" + done diff --git a/data/phone/text/ralph_overworld.asm b/data/phone/text/ralph_overworld.asm new file mode 100644 index 000000000..6c737cdf1 --- /dev/null +++ b/data/phone/text/ralph_overworld.asm @@ -0,0 +1,58 @@ +RalphAskNumber1Text: + text "Don't young people" + line "fish anymore?" + + para "I've seen rare" + line "#MON while I've" + cont "been fishing…" + + para "You young people" + line "like that, right?" + + para "Want to trade" + line "phone numbers?" + + para "I'll let you know" + line "if I see anything." + done + +RalphAskNumber2Text: + text "Hm? So you do want" + line "me to phone if I" + cont "see rare #MON?" + done + +RalphNumberAcceptedText: + text "Yep, phone if I" + line "see rare #MON." + + para "Don't worry, I" + line "won't forget!" + done + +RalphNumberDeclinedText: + text "Oh…" + line "My own kids won't" + + para "even give me their" + line "phone numbers…" + + para "Is that how young" + line "people are today?" + done + +RalphPhoneFullText: + text "Your phone's" + line "memory is full." + + para "It seems that" + line "young people all" + cont "have #GEAR." + done + +RalphRematchText: + text "Hey, kid!" + + para "No losing for me" + line "this day!" + done diff --git a/data/phone/text/reena_overworld.asm b/data/phone/text/reena_overworld.asm new file mode 100644 index 000000000..04bf42c9a --- /dev/null +++ b/data/phone/text/reena_overworld.asm @@ -0,0 +1,45 @@ +ReenaAskNumber1Text: + text "Not bad…" + line "It's something to" + + para "beat me, even by" + line "an unlikely fluke…" + + para "I like you! Give" + line "me your number!" + + para "You can be my" + line "practice partner!" + done + +ReenaAskNumber2Text: + text "Give me your phone" + line "number!" + + para "You are going to" + line "be my practice" + cont "partner!" + done + +ReenaNumberAcceptedText: + text "Don't be too proud" + line "about beating me!" + + para "It was a fluke!" + done + +ReenaNumberDeclinedText: + text "I don't believe" + line "it! You're going" + cont "to regret this!" + done + +ReenaPhoneFullText: + text "What? Your phone" + line "list has no room!" + done + +ReenaRematchText: + text "What took you?" + line "Start right away!" + done diff --git a/data/phone/text/tiffany_overworld.asm b/data/phone/text/tiffany_overworld.asm new file mode 100644 index 000000000..a03173dfa --- /dev/null +++ b/data/phone/text/tiffany_overworld.asm @@ -0,0 +1,62 @@ +TiffanyAskNumber1Text: + text "Hi! You like" + line "CLEFAIRY too?" + + para "They're so very" + line "cute, aren't they?" + + para "I think we can be" + line "good friends!" + + para "I want to know" + line "your phone number!" + + para "Let's talk about" + line "CLEFAIRY!" + done + +TiffanyAskNumber2Text: + text "I want to know" + line "your phone number!" + + para "Let's talk about" + line "CLEFAIRY!" + done + +TiffanyNumberAcceptedText: + text "Isn't my CLEFAIRY" + line "super-adorable?" + done + +TiffanyNumberDeclinedText: + text "Aww… Oh well." + line "Look for me if you" + + para "want to talk about" + line "CLEFAIRY." + done + +TiffanyPhoneFullText: + text "Oh? Your phone" + line "registry is full." + done + +TiffanyRematchText: + text "There you are!" + + para "CLEFAIRY, I want" + line "you to try hard!" + done + +TiffanyGiftText: + text "You took a long" + line "time. See this?" + + para "Isn't it cute?" + line "It's a PINK BOW." + done + +TiffanyPackFullText: + text "Uh-oh. Your PACK" + line "is crammed full." + done diff --git a/data/phone/text/todd_overworld.asm b/data/phone/text/todd_overworld.asm new file mode 100644 index 000000000..6b4e9dd4c --- /dev/null +++ b/data/phone/text/todd_overworld.asm @@ -0,0 +1,68 @@ +ToddAskNumber1Text: + text "From here, I can" + line "see GOLDENROD's" + + para "DEPT.STORE. They" + line "have bargain sales" + + para "up on the rooftop" + line "every so often." + + para "Could I get your" + line "phone number?" + + para "I'll call you when" + line "they have a sale." + done + +ToddAskNumber2Text: + text "If you give me" + line "your number, I'll" + + para "call you when they" + line "have a sale." + done + +ToddNumberAcceptedText: + text "I check GOLDENROD" + line "DEPT.STORE every" + + para "day, so I know" + line "when there's a" + cont "sale." + done + +ToddNumberDeclinedText: + text "Anyway…" + + para "If you're short on" + line "money, take down" + cont "my number." + + para "I'll call you when" + line "there's a sale." + done + +ToddPhoneFullText: + text "Your phone doesn't" + line "have enough memory" + cont "for more numbers." + done + +ToddRematchText: + text "I waited for you!" + line "I even cut back my" + + para "shopping to raise" + line "my #MON better!" + done + +UnusedText_0xa43ca: +; This is unused; Todd says this during the department store sale, +; but this is a duplicate of the actual string in the Route 34 scripts. + text "Shopping under the" + line "sky!" + + para "It feels so nice" + line "up on a rooftop." + done diff --git a/data/phone/text/trainers1.asm b/data/phone/text/trainers1.asm new file mode 100644 index 000000000..8768b9295 --- /dev/null +++ b/data/phone/text/trainers1.asm @@ -0,0 +1,1991 @@ +UnknownText_0x1b4dc5: ; 0x1b4dc5 + text "Hello. This is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Good morning," + line "<PLAY_G>!" + done + +UnknownText_0x1b4ded: ; 0x1b4ded + text "Hello. This is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "How's it going," + line "<PLAY_G>?" + done + +UnknownText_0x1b4e16: ; 0x1b4e16 + text "Hello. This is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Good evening," + line "<PLAY_G>!" + done + +UnknownText_0x1b4e3e: ; 0x1b4e3e + text "<PLAY_G>, good" + line "morning!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "How are you doing?" + done + +UnknownText_0x1b4e72: ; 0x1b4e72 + text "<PLAY_G>, howdy!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "Isn't it nice out?" + done + +UnknownText_0x1b4e9e: ; 0x1b4e9e + text "<PLAY_G>, good" + line "evening!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "Got a minute?" + done + +UnknownText_0x1b4ecd: ; 0x1b4ecd + text "How are your" + line "#MON doing?" + + para "My @" + text_from_ram StringBuffer4 + text " is" + line "so curious, it's a" + + para "problem. Maybe" + line "it's like me…" + done + +UnknownText_0x1b4f21: ; 0x1b4f21 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh! Good morning," + line "<PLAYER>." + done + +UnknownText_0x1b4f4d: ; 0x1b4f4d + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh! Good day," + line "<PLAYER>." + done + +UnknownText_0x1b4f75: ; 0x1b4f75 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh! Good evening," + line "<PLAYER>." + done + +UnknownText_0x1b4fa1: ; 0x1b4fa1 + text "Hello, <PLAYER>." + line "Good morning." + + para "This is @" + text_from_ram StringBuffer3 + text "." + line "Were you asleep?" + done + +UnknownText_0x1b4fda: ; 0x1b4fda + text "Hi, <PLAYER>." + line "This is @" + text_from_ram StringBuffer3 + text "." + + para "How are you doing?" + done + +UnknownText_0x1b5004: ; 0x1b5004 + text "Hi, <PLAYER>." + line "This is @" + text_from_ram StringBuffer3 + text "." + + para "Were you awake?" + done + +UnknownText_0x1b502b: ; 0x1b502b + text "Keeping your" + line "#MON happy?" + + para "My @" + text_from_ram StringBuffer4 + text " is" + line "healthy. It eats a" + cont "lot every day." + done + +UnknownText_0x1b5073: ; 0x1b5073 + text "Yeah, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Huh? What's up," + line "<PLAYER>?" + done + +UnknownText_0x1b509b: ; 0x1b509b + text "Yeah, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Huh? What's up" + line "<PLAYER>?" + done + +UnknownText_0x1b50c2: ; 0x1b50c2 + text "Yeah, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Huh? What's up" + line "<PLAYER>?" + done + +UnknownText_0x1b50e9: ; 0x1b50e9 + text "Yo, <PLAYER>!" + line "You awake?" + + para "It's me, @" + text_from_ram StringBuffer3 + text "!" + line "How's it going?" + done + +UnknownText_0x1b511a: ; 0x1b511a + text "Yo, <PLAYER>! You" + line "free right now?" + + para "It's me, @" + text_from_ram StringBuffer3 + text "!" + line "How's it going?" + done + +UnknownText_0x1b5154: ; 0x1b5154 + text "Yo, <PLAYER>!" + line "Were you asleep?" + + para "It's me, @" + text_from_ram StringBuffer3 + text "!" + line "How's it going?" + done + +UnknownText_0x1b518b: ; 0x1b518b + text "How are your" + line "#MON doing?" + + para "My #MON are a" + line "bit too energetic." + + para "@" + text_from_ram StringBuffer4 + text "," + line "especially." + + para "Every time it" + line "spots a trainer," + cont "it has to battle." + + para "It gets to be a" + line "bit much for me!" + done + +UnknownText_0x1b522b: ; 0x1b522b + text "My @" + text_from_ram StringBuffer4 + text "'s" + line "looking tougher" + cont "than ever." + + para "It looks even" + line "tougher than me!" + done + +UnknownText_0x1b5270: ; 0x1b5270 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text " speaking…" + + para "Hi, <PLAY_G>!" + line "Good morning!" + done + +UnknownText_0x1b52a5: ; 0x1b52a5 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text " speaking…" + + para "Hi, <PLAY_G>!" + done + +UnknownText_0x1b52cc: ; 0x1b52cc + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text " speaking…" + + para "Hi, <PLAY_G>!" + line "Good evening!" + done + +UnknownText_0x1b5301: ; 0x1b5301 + text "<PLAY_G>, good" + line "morning!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "How are you doing?" + done + +UnknownText_0x1b5335: ; 0x1b5335 + text "Hi, <PLAY_G>!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "How are you doing?" + done + +UnknownText_0x1b535f: ; 0x1b535f + text "<PLAY_G>, good" + line "evening!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "How are you doing?" + done + +UnknownText_0x1b5393: ; 0x1b5393 + text "How are your" + line "#MON doing?" + + para "My @" + text_from_ram StringBuffer4 + text "'s" + line "doing as great as" + cont "ever." + + para "Let's keep at it" + line "and become #MON" + cont "CHAMPS!" + done + +UnknownText_0x1b53f7: ; 0x1b53f7 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh, <PLAY_G>." + line "Good morning." + + para "" + done + +UnknownText_0x1b5424: ; 0x1b5424 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh. Hi, <PLAY_G>." + done + +UnknownText_0x1b5446: ; 0x1b5446 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh, <PLAY_G>." + line "Good evening." + done + +UnknownText_0x1b5472: ; 0x1b5472 + text "Good morning," + line "<PLAY_G>!" + + para "This is @" + text_from_ram StringBuffer3 + text "." + line "Were you sleeping?" + done + +UnknownText_0x1b54a6: ; 0x1b54a6 + text "<PLAY_G>, hi!" + line "This is @" + text_from_ram StringBuffer3 + text "." + + para "Do you have some" + line "time?" + done + +UnknownText_0x1b54d4: ; 0x1b54d4 + text "Hi, <PLAY_G>." + line "Good evening." + + para "This is @" + text_from_ram StringBuffer3 + text "." + + para "I hope you were" + line "awake." + done + +UnknownText_0x1b5510: ; 0x1b5510 + text "Are you the kind" + line "of person who goes" + + para "to #MON CENTERS" + line "often?" + + para "I go every day." + line "Watching out for" + + para "the health of your" + line "#MON is a basic" + + para "part of being a" + line "#MON trainer." + done + +UnknownText_0x1b55ae: ; 0x1b55ae + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, <PLAY_G>?" + line "Good morning!" + done + +UnknownText_0x1b55da: ; 0x1b55da + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, <PLAY_G>? Hi!" + done + +UnknownText_0x1b55fc: ; 0x1b55fc + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, <PLAY_G>?" + line "Good evening!" + done + +UnknownText_0x1b5628: ; 0x1b5628 + text "Oh, <PLAY_G>?" + + para "Tweet! Yeah, it's" + line "me, @" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b564c: ; 0x1b564c + text "Oh, <PLAY_G>?" + + para "Tweet! Yeah, it's" + line "me, @" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b5670: ; 0x1b5670 + text "Oh, <PLAY_G>?" + + para "Tweet! Yeah, it's" + line "me, @" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b5694: ; 0x1b5694 + text "Are your #MON" + line "still cooking?" + + para "My @" + text_from_ram StringBuffer4 + text " has" + line "too much energy." + + para "Once it takes off," + line "it won't come back" + cont "for a while." + done + +UnknownText_0x1b5702: ; 0x1b5702 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh. Hi, <PLAYER>." + line "What's up?" + done + +UnknownText_0x1b572e: ; 0x1b572e + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, hi, <PLAYER>," + line "what's up?" + done + +UnknownText_0x1b575a: ; 0x1b575a + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, hi, <PLAYER>," + line "what's up?" + done + +UnknownText_0x1b5786: ; 0x1b5786 + text "You're slow! Hurry" + line "up and answer!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b57b7: ; 0x1b57b7 + text "You're slow! Hurry" + line "up and answer!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b57e8: ; 0x1b57e8 + text "You're slow! Hurry" + line "up and answer!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b5819: ; 0x1b5819 + text "Hey, how are your" + line "#MON doing?" + + para "What? Great?" + line "I see…" + + para "What? My #MON?" + + para "Of course they're" + line "doing great! What" + + para "kind of a question" + line "is that?" + done + +UnknownText_0x1b589a: ; 0x1b589a + text "Hi, @" + text_from_ram StringBuffer3 + text " here!" + + para "Oh, <PLAYER>? You" + line "doing well?" + done + +UnknownText_0x1b58c2: ; 0x1b58c2 + text "Hi, @" + text_from_ram StringBuffer3 + text " here!" + + para "Oh, <PLAYER>? You" + line "doing well?" + done + +UnknownText_0x1b58ea: ; 0x1b58ea + text "Hi, @" + text_from_ram StringBuffer3 + text " here!" + + para "Oh, <PLAYER>? You" + line "doing well?" + done + +UnknownText_0x1b5912: ; 0x1b5912 + text "Yo, <PLAYER>!" + line "How're you doing?" + + para "This is @" + text_from_ram StringBuffer3 + text "," + line "got a minute?" + done + +UnknownText_0x1b5948: ; 0x1b5948 + text "Yo, <PLAYER>! How's" + line "it going?" + + para "This is @" + text_from_ram StringBuffer3 + text "." + line "Got a minute?" + done + +UnknownText_0x1b597c: ; 0x1b597c + text "Yo, <PLAYER>!" + line "How're you doing?" + + para "This is @" + text_from_ram StringBuffer3 + text "," + line "got a minute?" + done + +UnknownText_0x1b59b2: ; 0x1b59b2 + text "How are your" + line "#MON doing?" + + para "My @" + text_from_ram StringBuffer4 + text "'s" + line "raring to go, just" + cont "like always." + + para "It's the only one" + line "I have. I'm going" + + para "to become a great" + line "trainer with it!" + done + +UnknownText_0x1b5a3b: ; 0x1b5a3b + text "Hello? This is" + line "@" + text_from_ram StringBuffer3 + text " speaking." + + para "Oh. Hi, <PLAY_G>!" + line "Good morning!" + done + +UnknownText_0x1b5a74: ; 0x1b5a74 + text "Hello? This is" + line "@" + text_from_ram StringBuffer3 + text " speaking." + + para "Oh, hi, <PLAY_G>!" + done + +UnknownText_0x1b5a9f: ; 0x1b5a9f + text "Hello? This is" + line "@" + text_from_ram StringBuffer3 + text " speaking." + + para "Oh, hi, <PLAY_G>!" + line "Good evening!" + done + +UnknownText_0x1b5ad8: ; 0x1b5ad8 + text "<PLAY_G>, good" + line "morning!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "Isn't it nice out?" + done + +UnknownText_0x1b5b0b: ; 0x1b5b0b + text "<PLAY_G>, howdy!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "Isn't it nice out?" + done + +UnknownText_0x1b5b37: ; 0x1b5b37 + text "Good evening," + line "<PLAY_G>!" + + para "It's me, @" + text_from_ram StringBuffer3 + text "." + line "Were you awake?" + done + +UnknownText_0x1b5b68: ; 0x1b5b68 + text "How are your" + line "#MON doing?" + + para "My #MON have" + line "too much energy to" + + para "burn. It gets to" + line "be a problem." + + para "Of all my #MON," + line "@" + text_from_ram StringBuffer4 + text " is the" + cont "hardest to handle." + + para "Working with it is" + line "exhausting." + done + +UnknownText_0x1b5c10: ; 0x1b5c10 + text "Yes? Ah, <PLAY_G>." + + para "You're courteous" + line "enough to state" + + para "your name when you" + line "call on the phone." + done + +UnknownText_0x1b5c63: ; 0x1b5c63 + text "Yes? Ah, <PLAY_G>." + + para "You're courteous" + line "enough to state" + + para "your name when you" + line "call on the phone." + done + +UnknownText_0x1b5cb6: ; 0x1b5cb6 + text "Yes? Ah, <PLAY_G>." + + para "You're courteous" + line "enough to state" + + para "your name when you" + line "call on the phone." + done + +UnknownText_0x1b5d09: ; 0x1b5d09 + text "Hiya, it's Uncle" + line "@" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b5d21: ; 0x1b5d21 + text "Hiya, it's Uncle" + line "@" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b5d39: ; 0x1b5d39 + text "Hiya, it's Uncle" + line "@" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b5d51: ; 0x1b5d51 + text "Are you taking" + line "good care of your" + + para "#MON? You have" + line "to be good to your" + cont "partners!" + done + +UnknownText_0x1b5d9f: ; 0x1b5d9f + text "Hello, @" + text_from_ram StringBuffer3 + text_start + line "speaking." + + para "Oh, <PLAY_G>." + line "Good morning." + done + +UnknownText_0x1b5dcc: ; 0x1b5dcc + text "Hello, @" + text_from_ram StringBuffer3 + text_start + line "speaking." + + para "Oh, <PLAY_G>." + line "How are you?" + done + +UnknownText_0x1b5df8: ; 0x1b5df8 + text "Hello, @" + text_from_ram StringBuffer3 + text_start + line "speaking." + + para "Oh, <PLAY_G>." + line "Good evening." + done + +UnknownText_0x1b5e25: ; 0x1b5e25 + text "Good morning," + line "<PLAY_G>." + + para "This is @" + text_from_ram StringBuffer3 + text "." + line "Were you sleeping?" + done + +UnknownText_0x1b5e59: ; 0x1b5e59 + text "Hi, <PLAY_G>." + line "This is @" + text_from_ram StringBuffer3 + text "." + + para "How are things" + line "going for you?" + done + +UnknownText_0x1b5e8e: ; 0x1b5e8e + text "Good evening," + line "<PLAY_G>." + + para "This is @" + text_from_ram StringBuffer3 + text "." + line "Are you awake?" + done + +UnknownText_0x1b5ebe: ; 0x1b5ebe + text "I had some time," + line "so I called you." + + para "So anyway, how are" + line "your #MON?" + + para "Me, I take my" + line "@" + text_from_ram StringBuffer4 + text " to the" + + para "#MON CENTER in" + line "VIOLET every day," + + para "so it's doing just" + line "fantastic!" + + para "I'm friends with" + line "the receptionist!" + done + +UnknownText_0x1b5f7a: ; 0x1b5f7a + text "Yeah, @" + text_from_ram StringBuffer3 + text " the" + line "HIKER here." + + para "Ah, <PLAYER>!" + done + +UnknownText_0x1b5f9e: ; 0x1b5f9e + text "Yeah, @" + text_from_ram StringBuffer3 + text " the" + line "HIKER here." + + para "Ah, <PLAYER>," + line "right?" + done + +UnknownText_0x1b5fc9: ; 0x1b5fc9 + text "Yeah, @" + text_from_ram StringBuffer3 + text " the" + line "HIKER here." + + para "Ah, <PLAYER>, isn't" + line "it?" + done + +UnknownText_0x1b5ff6: ; 0x1b5ff6 + text "Yo, <PLAYER>?" + + para "This is @" + text_from_ram StringBuffer3 + text_start + line "the HIKER!" + done + +UnknownText_0x1b6017: ; 0x1b6017 + text "Hey, is this" + line "<PLAYER>?" + + para "This is @" + text_from_ram StringBuffer3 + text_start + line "the HIKER!" + done + +UnknownText_0x1b6041: ; 0x1b6041 + text "<PLAYER>, you still" + line "awake?" + + para "This is @" + text_from_ram StringBuffer3 + text_start + line "the HIKER!" + done + +UnknownText_0x1b606f: ; 0x1b606f + text "Are your #MON" + line "as feisty as ever?" + + para "My @" + text_from_ram StringBuffer4 + text " and" + line "me--we have energy" + + para "to burn. We hike" + line "up mountains every" + + para "day to work out" + line "all our energy." + done + +UnknownText_0x1b60f5: ; 0x1b60f5 + text "Yes? This is" + line "@" + text_from_ram StringBuffer3 + text " speaking." + + para "Hey, <PLAY_G>!" + done + +UnknownText_0x1b611b: ; 0x1b611b + text "Yes? This is" + line "@" + text_from_ram StringBuffer3 + text " speaking." + + para "This must be" + line "<PLAY_G>." + done + +UnknownText_0x1b6149: ; 0x1b6149 + text "Yes? This is" + line "@" + text_from_ram StringBuffer3 + text " speaking." + + para "Ah, <PLAY_G>!" + done + +UnknownText_0x1b616e: ; 0x1b616e + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "<PLAY_G>, right?" + done + +UnknownText_0x1b618f: ; 0x1b618f + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "<PLAY_G>, what are" + line "you doing?" + done + +UnknownText_0x1b61bd: ; 0x1b61bd + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "<PLAY_G>, sorry to" + line "call you so late." + done + +UnknownText_0x1b61f2: ; 0x1b61f2 + text "How do you raise" + line "your #MON?" + + para "I do all sorts" + line "of things, like" + + para "leaving them in" + line "DAY-CARE and" + + para "toughening them up" + line "with items." + done + +UnknownText_0x1b626a: ; 0x1b626a + text "Hello? This is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, <PLAY_G>!" + line "Good morning!" + done + +UnknownText_0x1b6296: ; 0x1b6296 + text "Hello? This is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, <PLAY_G>!" + line "Hi, how are you?" + done + +UnknownText_0x1b62c5: ; 0x1b62c5 + text "Hello? This is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, <PLAY_G>!" + line "Good evening!" + done + +UnknownText_0x1b62f1: ; 0x1b62f1 + text "<PLAY_G>?" + + para "It's @" + text_from_ram StringBuffer3 + text "." + line "Good morning!" + done + +UnknownText_0x1b630e: ; 0x1b630e + text "<PLAY_G>?" + + para "It's @" + text_from_ram StringBuffer3 + text ". Is" + line "this a bad time?" + done + +UnknownText_0x1b6331: ; 0x1b6331 + text "<PLAY_G>?" + + para "It's @" + text_from_ram StringBuffer3 + text "." + line "Got time to chat?" + done + +UnknownText_0x1b6352: ; 0x1b6352 + text "Are your #MON" + line "still tough?" + + para "I train every day" + line "with @" + text_from_ram StringBuffer4 + text "." + done + +UnknownText_0x1b638c: ; 0x1b638c + text "Hello? @" + text_from_ram StringBuffer3 + text_start + line "here…" + + para "Hey, <PLAY_G>!" + done + +UnknownText_0x1b63a8: ; 0x1b63a8 + text "Hello? @" + text_from_ram StringBuffer3 + text_start + line "here…" + + para "Wow, <PLAY_G>!" + done + +UnknownText_0x1b63c4: ; 0x1b63c4 + text "Hello? @" + text_from_ram StringBuffer3 + text_start + line "here…" + + para "Yippee, <PLAY_G>!" + done + +UnknownText_0x1b63e3: ; 0x1b63e3 + text "Uh, hello." + line "<PLAY_G>?" + + para "It's your pal," + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b6407: ; 0x1b6407 + text "Uh, hello," + line "<PLAY_G>?" + + para "It's your buddy" + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b642c: ; 0x1b642c + text "Uh, hello," + line "<PLAY_G>?" + + para "It's your sidekick" + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b6454: ; 0x1b6454 + text "Yeah, hello." + line "This is @" + text_from_ram StringBuffer3 + text "." + + para "…Huh, <PLAY_G>? Yo!" + done + +UnknownText_0x1b647e: ; 0x1b647e + text "Yeah, hello, you" + line "got @" + text_from_ram StringBuffer3 + text "." + + para "…Huh, <PLAY_G>? Yo!" + done + +UnknownText_0x1b64a8: ; 0x1b64a8 + text "Yeah, hello, you" + line "got @" + text_from_ram StringBuffer3 + text "." + + para "…Huh, <PLAY_G>? Yo!" + done + +UnknownText_0x1b64d2: ; 0x1b64d2 + text "Yeah, hello?" + line "@" + text_from_ram StringBuffer3 + text " calling." + + para "What are you up" + line "to, <PLAY_G>?" + done + +UnknownText_0x1b6506: ; 0x1b6506 + text "Yeah, hello?" + line "@" + text_from_ram StringBuffer3 + text " calling." + + para "Where are you now," + line "<PLAY_G>?" + done + +UnknownText_0x1b6539: ; 0x1b6539 + text "Yeah, hello?" + line "@" + text_from_ram StringBuffer3 + text " calling." + + para "Are you awake now," + line "<PLAY_G>?" + done + +UnknownText_0x1b656c: ; 0x1b656c + text "I bet your #MON" + line "are a lot stronger" + cont "than before." + done + +UnknownText_0x1b659d: ; 0x1b659d + text "Yup, it's @" + text_from_ram StringBuffer3 + text "!" + + para "Is this <PLAY_G>?" + line "Good morning!" + done + +UnknownText_0x1b65c7: ; 0x1b65c7 + text "Yup, it's @" + text_from_ram StringBuffer3 + text "!" + + para "Is that <PLAY_G>?" + done + +UnknownText_0x1b65e3: ; 0x1b65e3 + text "Yup, it's @" + text_from_ram StringBuffer3 + text "!" + + para "Is that <PLAY_G>?" + line "Good evening!" + done + +UnknownText_0x1b660d: ; 0x1b660d + text "Hello! It's me," + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b6624: ; 0x1b6624 + text "Hello! It's me," + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b663b: ; 0x1b663b + text "Hello! It's me," + line "@" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b6652: ; 0x1b6652 + text "<PLAY_G>, are you" + line "raising your" + cont "#MON properly?" + + para "I read in a book" + line "that you should" + + para "raise any #MON" + line "you catch with" + cont "love and care." + done + +UnknownText_0x1b66c8: ; 0x1b66c8 + text "Hi, @" + text_from_ram StringBuffer3 + text " on the" + line "line." + + para "Hey! It's <PLAY_G>!" + done + +UnknownText_0x1b66ec: ; 0x1b66ec + text "Hi, @" + text_from_ram StringBuffer3 + text " on the" + line "line." + + para "I know!" + line "It's <PLAY_G>!" + done + +UnknownText_0x1b6713: ; 0x1b6713 + text "Hi, @" + text_from_ram StringBuffer3 + text " on the" + line "line." + + para "<PLAY_G>?" + line "What's up?" + done + +UnknownText_0x1b6738: ; 0x1b6738 + text "Uh, <PLAY_G>?" + + para "It's me!" + line "It's me, @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b6757: ; 0x1b6757 + text "Uh, <PLAY_G>?" + + para "It's me!" + line "It's me, @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b6776: ; 0x1b6776 + text "Uh, <PLAY_G>?" + + para "It's me!" + line "It's me, @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b6795: ; 0x1b6795 + text "My @" + text_from_ram StringBuffer4 + text " is" + line "so full of energy," + + para "it's a little" + line "scary." + + para "How are your" + line "#MON doing?" + done + +UnknownText_0x1b67e2: ; 0x1b67e2 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Hi, <PLAY_G>!" + line "Good morning!" + done + +UnknownText_0x1b680e: ; 0x1b680e + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Hi, <PLAY_G>, good" + line "day!" + done + +UnknownText_0x1b6836: ; 0x1b6836 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Hi, <PLAY_G>, good" + line "evening!" + done + +UnknownText_0x1b6862: ; 0x1b6862 + text "Hi, <PLAY_G>, good" + line "morning!" + + para "It's @" + text_from_ram StringBuffer3 + text "." + line "How are you?" + done + +UnknownText_0x1b6890: ; 0x1b6890 + text "Hi, <PLAY_G>, good" + line "day!" + + para "It's @" + text_from_ram StringBuffer3 + text "." + line "How are you?" + done + +UnknownText_0x1b68ba: ; 0x1b68ba + text "Hi, <PLAY_G>, good" + line "evening!" + + para "It's @" + text_from_ram StringBuffer3 + text "." + line "How are you?" + done + +UnknownText_0x1b68e8: ; 0x1b68e8 + text "How are your" + line "#MON doing?" + + para "You know PROF.OAK," + line "so of course your" + cont "#MON are fine!" + + para "My #MON are" + line "doing well too." + + para "But then, I am" + line "trying to become a" + + para "#MON professor," + line "so that shouldn't" + cont "be a big surprise." + done + +UnknownText_0x1b69a8: ; 0x1b69a8 + text "Hi, <PLAY_G>?" + + para "Good morning pika." + line "What's up pika?" + done + +UnknownText_0x1b69d2: ; 0x1b69d2 + text "Hi, <PLAY_G>?" + + para "Good day pika," + line "what's up pika?" + done + +UnknownText_0x1b69f8: ; 0x1b69f8 + text "Hi, <PLAY_G>?" + + para "Good evening pika," + line "what's up pika?" + done + +UnknownText_0x1b6a22: ; 0x1b6a22 + text "<PLAY_G> pika, good" + line "morning!" + + para "It's @" + text_from_ram StringBuffer3 + text ", how" + line "pika are you?" + done + +UnknownText_0x1b6a56: ; 0x1b6a56 + text "<PLAY_G> pika, good" + line "pika day!" + + para "It's @" + text_from_ram StringBuffer3 + text ", how" + line "pika are you?" + done + +UnknownText_0x1b6a8b: ; 0x1b6a8b + text "<PLAY_G> pika, good" + line "evening!" + + para "It's @" + text_from_ram StringBuffer3 + text ". Were" + line "you pika awake?" + done + +UnknownText_0x1b6ac2: ; 0x1b6ac2 + text "You have to hear" + line "this! My lovable" + + para "@" + text_from_ram StringBuffer4 + text " looked" + line "at me and grinned!" + + para "It must be because" + line "our hearts beat" + cont "together as one!" + done + +UnknownText_0x1b6b39: ; 0x1b6b39 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, Good morning," + line "<PLAY_G>." + done + +UnknownText_0x1b6b65: ; 0x1b6b65 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "That voice…" + line "<PLAY_G>, right?" + done + +UnknownText_0x1b6b92: ; 0x1b6b92 + text "Hello, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "This must be" + line "<PLAY_G>!" + done + +UnknownText_0x1b6bb9: ; 0x1b6bb9 + text "Hello!" + line "@" + text_from_ram StringBuffer3 + text " here…" + + para "Good morning! The" + line "weather's great!" + done + +UnknownText_0x1b6bef: ; 0x1b6bef + text "Hello!" + line "@" + text_from_ram StringBuffer3 + text " here…" + + para "What a perfect day" + line "for fishing!" + done + +UnknownText_0x1b6c23: ; 0x1b6c23 + text "Hello!" + line "@" + text_from_ram StringBuffer3 + text " here…" + + para "It's a great night" + line "for fishing!" + done + +UnknownText_0x1b6c56: ; 0x1b6c56 + text "How's your trip" + line "coming along?" + + para "I can't complain" + line "about my fishing!" + done + +UnknownText_0x1b6c96: ; 0x1b6c96 + text "Yes? @" + text_from_ram StringBuffer3 + text " here…" + + para "Ah, <PLAYER>. What" + line "can I do for you?" + done + +UnknownText_0x1b6cc6: ; 0x1b6cc6 + text "Yes? @" + text_from_ram StringBuffer3 + text " here…" + + para "Ah, <PLAYER>. What" + line "can I do for you?" + done + +UnknownText_0x1b6cf6: ; 0x1b6cf6 + text "Yes? @" + text_from_ram StringBuffer3 + text " here…" + + para "Ah, <PLAYER>. What" + line "can I do for you?" + done + +UnknownText_0x1b6d26: ; 0x1b6d26 + text "Hiya, <PLAYER>. How" + line "are you doing?" + + para "Hey! It's me," + line "@" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b6d57: ; 0x1b6d57 + text "Hiya, <PLAYER>, how" + line "are you doing?" + + para "Hey, it's me," + line "@" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b6d88: ; 0x1b6d88 + text "Hiya, <PLAYER>, how" + line "are you doing?" + + para "Hey, it's me," + line "@" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b6db9: ; 0x1b6db9 + text "Oh yeah, I saw you" + line "coming out of a" + + para "#MON CENTER the" + line "other day." + + para "You heal your" + line "#MON regularly," + + para "don't you?" + line "I'm impressed." + + para "Heh, my @" + text_from_ram StringBuffer4 + text_start + line "is so tough, it" + + para "doesn't need to go" + line "to #MON CENTERS" + cont "often. Heheh!" + done + +UnknownText_0x1b6e7c: ; 0x1b6e7c + text "Yes? This is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh, <PLAY_G>." + line "Good morning." + done + +UnknownText_0x1b6ea6: ; 0x1b6ea6 + text "Yes? This is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh, <PLAY_G>." + line "Hello." + done + +UnknownText_0x1b6ec9: ; 0x1b6ec9 + text "Yes? This is" + line "@" + text_from_ram StringBuffer3 + text "." + + para "Oh, <PLAY_G>, good" + line "evening." + done + +UnknownText_0x1b6ef3: ; 0x1b6ef3 + text "Is this <PLAY_G>?" + + para "Good morning. This" + line "is @" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b6f1c: ; 0x1b6f1c + text "Is this <PLAY_G>?" + + para "Hi, it's @" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b6f37: ; 0x1b6f37 + text "Is this <PLAY_G>?" + + para "Good evening. This" + line "is @" + text_from_ram StringBuffer3 + text "." + done + +UnknownText_0x1b6f60: ; 0x1b6f60 + text "Are your #MON" + line "doing well?" + + para "I hope you take" + line "them to a #MON" + cont "CENTER every day." + + para "Don't push them" + line "too hard." + + para "My @" + text_from_ram StringBuffer4 + text " is" + line "cute and lively" + + para "precisely because" + line "I take it to a" + + para "#MON CENTER" + line "every day." + done + +UnknownText_0x1b7019: ; 0x1b7019 + text "Yes, hello?" + line "@" + text_from_ram StringBuffer3 + text " here!" + + para "Morning, <PLAY_G>!" + + para "Are you using bird" + line "#MON?" + done + +UnknownText_0x1b7057: ; 0x1b7057 + text "Yes, hello?" + line "@" + text_from_ram StringBuffer3 + text " here!" + + para "Hi, <PLAY_G>!" + + para "Are your bird" + line "#MON flying?" + done + +UnknownText_0x1b7092: ; 0x1b7092 + text "Yes, hello?" + line "@" + text_from_ram StringBuffer3 + text " here!" + + para "Evening, <PLAY_G>!" + line "Are you letting" + + para "your bird #MON" + line "see some action?" + done + +UnknownText_0x1b70e7: ; 0x1b70e7 + text "Good morning," + line "<PLAY_G>!" + + para "It's @" + text_from_ram StringBuffer3 + text "!" + line "Good morning!" + done + +UnknownText_0x1b7112: ; 0x1b7112 + text "Hi, <PLAY_G>!" + + para "It's @" + text_from_ram StringBuffer3 + text "!" + line "Remember me?" + done + +UnknownText_0x1b7132: ; 0x1b7132 + text "Good evening," + line "<PLAY_G>!" + + para "It's @" + text_from_ram StringBuffer3 + text "!" + line "Are you free now?" + done + +UnknownText_0x1b7161: ; 0x1b7161 + text "Are you and your" + line "#MON fine?" + + para "My @" + text_from_ram StringBuffer4 + text_start + line "looks like it will" + + para "get tough enough" + line "to face and beat" + + para "the legendary bird" + line "#MON!" + done + +UnknownText_0x1b71d5: ; 0x1b71d5 + text "Hello, you have" + line "reached @" + text_from_ram StringBuffer3 + text "…" + + para "Ah, <PLAY_G>." + done + +UnknownText_0x1b71fc: ; 0x1b71fc + text "Hello, you have" + line "reached @" + text_from_ram StringBuffer3 + text "…" + + para "Ah, <PLAY_G>, is" + line "it?" + done + +UnknownText_0x1b722a: ; 0x1b722a + text "Hello, you have" + line "reached @" + text_from_ram StringBuffer3 + text "…" + + para "Ah, if it isn't" + line "<PLAY_G>." + done + +UnknownText_0x1b725c: ; 0x1b725c + text "Ah, it's @" + text_from_ram StringBuffer3 + text "…" + + para "Have you got a" + line "moment?" + done + +UnknownText_0x1b7283: ; 0x1b7283 + text "Ah, it's @" + text_from_ram StringBuffer3 + text "…" + + para "Can you talk now?" + done + +UnknownText_0x1b72a5: ; 0x1b72a5 + text "Ah, it's @" + text_from_ram StringBuffer3 + text "…" + + para "Sorry for calling" + line "so late." + done + +UnknownText_0x1b72d0: ; 0x1b72d0 + text "Have your #MON" + line "grown any?" + + para "My @" + text_from_ram StringBuffer4 + text " has" + line "grown quite a bit." + done + +UnknownText_0x1b730b: ; 0x1b730b + text_from_ram StringBuffer3 + text " here…" + + para "<PLAYER>! Beautiful" + line "morning, hey?" + done + +UnknownText_0x1b7331: ; 0x1b7331 + text_from_ram StringBuffer3 + text " here…" + + para "<PLAYER>! Beautiful" + line "weather, hey?" + done + +UnknownText_0x1b7357: ; 0x1b7357 + text_from_ram StringBuffer3 + text " here…" + + para "<PLAYER>! Beautiful" + line "moonlight, hey?" + done + +UnknownText_0x1b737f: ; 0x1b737f + text "Hey, <PLAYER>!" + line "This is @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b7397: ; 0x1b7397 + text "Hey, <PLAYER>!" + line "This is @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b73af: ; 0x1b73af + text "Hey, <PLAYER>!" + line "This is @" + text_from_ram StringBuffer3 + text "!" + done + +UnknownText_0x1b73c7: ; 0x1b73c7 + text "Yup, yup!" + line "It's @" + text_from_ram StringBuffer3 + text "!" + + para "Hah, and here's" + line "<PLAY_G>!" + done + +UnknownText_0x1b73ef: ; 0x1b73ef + text "Yup, yup!" + line "It's @" + text_from_ram StringBuffer3 + text "!" + + para "Hah, and here's" + line "<PLAY_G>!" + done + +UnknownText_0x1b7417: ; 0x1b7417 + text "Yup, yup!" + line "It's @" + text_from_ram StringBuffer3 + text "!" + + para "Hah, and here's" + line "<PLAY_G>!" + done + +UnknownText_0x1b743f: ; 0x1b743f + text "<PLAY_G>, it's" + line "@" + text_from_ram StringBuffer3 + text "!" + + para "Have you had a" + line "proper breakfast?" + done + +UnknownText_0x1b746f: ; 0x1b746f + text "<PLAY_G>, it's" + line "@" + text_from_ram StringBuffer3 + text "!" + + para "Have you had a" + line "proper lunch?" + done + +UnknownText_0x1b749b: ; 0x1b749b + text "<PLAY_G>, it's" + line "@" + text_from_ram StringBuffer3 + text "!" + + para "Have you had a" + line "proper dinner?" + done + +UnknownText_0x1b74c8: ; 0x1b74c8 + text "Are your #MON" + line "looking good?" + + para "My @" + text_from_ram StringBuffer4 + text " and" + line "me--we're looking" + + para "mighty dandy!" + line "Hahahah!" + done + +UnknownText_0x1b751a: ; 0x1b751a + text "Yes, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh. Hi, <PLAY_G>!" + line "Good morning!" + done + +UnknownText_0x1b7548: ; 0x1b7548 + text "Yes, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, hi, <PLAY_G>!" + line "Yahoo!" + done + +UnknownText_0x1b756f: ; 0x1b756f + text "Yes, this is" + line "@" + text_from_ram StringBuffer3 + text "…" + + para "Oh, hi, <PLAY_G>!" + done + +UnknownText_0x1b758f: ; 0x1b758f + text "<PLAY_G>!" + + para "It's @" + text_from_ram StringBuffer3 + text "!" + line "Good morning!" + done + +UnknownText_0x1b75ac: ; 0x1b75ac + text "<PLAY_G>!" + + para "It's @" + text_from_ram StringBuffer3 + text "!" + line "Working hard?" + done + +UnknownText_0x1b75c9: ; 0x1b75c9 + text "<PLAY_G>!" + + para "It's @" + text_from_ram StringBuffer3 + text "!" + line "Were you up?" + done + +UnknownText_0x1b75e5: ; 0x1b75e5 + text "Are you raising" + line "your #MON?" + + para "Hey, @" + text_from_ram StringBuffer3 + text "'s" + line "@" + text_from_ram StringBuffer4 + text " is" + cont "looking good!" + done + +UnusedPhoneText: ; 0x1b7624 + text "Good morning." + done diff --git a/data/phone/text/tully_overworld.asm b/data/phone/text/tully_overworld.asm new file mode 100644 index 000000000..48d41ba7c --- /dev/null +++ b/data/phone/text/tully_overworld.asm @@ -0,0 +1,73 @@ +TullyAskNumber1Text: + text "Hey, you're trying" + line "to be the ultimate" + + para "trainer too? Then" + line "we're comrades!" + + para "If I find any more" + line "items by the" + + para "water, I'll give" + line "you some." + + para "Just give me your" + line "phone number." + done + +TullyAskNumber2Text: + text "If I find any more" + line "items by the" + + para "water, I'll give" + line "you some." + + para "Just give me your" + line "phone number." + done + +TullyNumberAcceptedText: + text "You'll be hearing" + line "from me if I find" + cont "something good." + done + +TullyNumberDeclinedText: + text "Is that so? Then" + line "I'll just have to" + cont "use them myself." + done + +TullyPhoneFullText: + text "Your phone list is" + line "all filled up." + + para "Come back if you" + line "make room for me." + done + +TullyRematchText: + text "I've been doing" + line "more than just" + + para "fishing since we" + line "last met." + + para "You're in for a" + line "big surprise!" + done + +TullyGiftText: + text "Hey, there you" + line "are!" + + para "Here's a gift, as" + line "promised!" + done + +TullyPackFullText: + text "Your PACK's full?" + + para "Come back later--" + line "that'll do it." + done diff --git a/data/phone/text/vance_overworld.asm b/data/phone/text/vance_overworld.asm new file mode 100644 index 000000000..b01907d36 --- /dev/null +++ b/data/phone/text/vance_overworld.asm @@ -0,0 +1,73 @@ +VanceAskNumber1Text: + text "You know, you are" + line "really strong." + + para "But I don't want" + line "to just slink off…" + + para "I know! Could I" + line "get your number?" + + para "Let's meet up for" + line "more battles!" + done + +VanceAskNumber2Text: + text "I want to battle" + line "tough trainers as" + cont "often as I can!" + + para "Could I get your" + line "number?" + + para "Let's meet up for" + line "more battles!" + done + +VanceNumberAcceptedText: + text "Don't forget to" + line "come see me when I" + cont "challenge you!" + done + +VanceNumberDeclinedText: + text "A bird-user friend" + line "isn't a bad thing" + cont "to have, I think…" + + para "Won't you" + line "reconsider?" + done + +VancePhoneFullText: + text "Your phone's out" + line "of memory. Delete" + cont "a number for me!" + done + +VanceRematchText: + text "Am I happy to see" + line "you! I won't lose!" + done + +VancePackFullText: + text "Oh, too bad. You" + line "don't have room." + + para "I'll give it to" + line "you next time!" + done + +VanceRematchGiftText: + text "You are really," + line "really strong!" + + para "Thanks for taking" + line "me on so often--I" + + para "learned a whole" + line "lot from you." + + para "I know! This will" + line "do as my thanks!" + done diff --git a/data/phone/text/wade_overworld.asm b/data/phone/text/wade_overworld.asm new file mode 100644 index 000000000..7b0b96009 --- /dev/null +++ b/data/phone/text/wade_overworld.asm @@ -0,0 +1,70 @@ +WadeAskNumber1Text: + text "You're awesome!" + line "I like you!" + + para "I look for #MON" + line "here every day." + + para "When I'm in the" + line "grass, I find all" + cont "kinds of BERRIES." + + para "If you'd like," + line "I'll share some." + + para "Could I get your" + line "phone number?" + done + +WadeAskNumber2Text: + text "When I'm in the" + line "grass, I find all" + cont "kinds of BERRIES." + + para "If you'd like," + line "I'll share some." + + para "Could I get your" + line "phone number?" + done + +WadeNumberAcceptedText: + text "You'll hear from" + line "me as soon as I" + + para "find anything that" + line "you might like." + done + +WadeNumberDeclinedText: + text "Oh well. Don't be" + line "shy if you want to" + cont "get my number." + done + +WadePhoneFullText: + text "Your phone list" + line "has no room for my" + cont "number." + done + +WadeRematchText: + text "I was waiting for" + line "you. Let's battle!" + done + +WadeGiftText: + text "Good to see you!" + line "See? This is what" + + para "I found." + line "It's for you!" + done + +WadePackFullText: + text "Oops, your PACK's" + line "full. Too bad." + + para "You should come" + line "back for it later." + done diff --git a/data/phone/text/wilton_overworld.asm b/data/phone/text/wilton_overworld.asm new file mode 100644 index 000000000..a6e43ffb4 --- /dev/null +++ b/data/phone/text/wilton_overworld.asm @@ -0,0 +1,61 @@ +WiltonAskNumber1Text: + text "Eh, our battle was" + line "fun, I'd say…" + + para "When I'm fishing," + line "I sometimes snag" + + para "items that people" + line "have dropped." + + para "Do you want them?" + line "What's the number?" + done + +WiltonAskNumber2Text: + text "If I snag an item" + line "while I'm fishing," + + para "it's yours. What's" + line "your number?" + done + +WiltonNumberAcceptedText: + text "If I snag anything" + line "good, I'll be sure" + cont "to let you know." + done + +WiltonNumberDeclinedText: + text "All right… Come" + line "back if you have a" + cont "change of heart." + done + +WiltonPhoneFullText: + text "You can't register" + line "another number." + done + +WiltonRematchText: + text "Argh! You startled" + line "POLIWAG into" + cont "fleeing again!" + done + +WiltonGiftText: + text "So here you are." + + para "See this?" + line "I snagged it just" + + para "a little while" + line "ago. It's yours." + done + +WiltonPackFullText: + text "Your PACK's full?" + + para "I'll give it to" + line "you later." + done diff --git a/data/phone_contacts.asm b/data/phone_contacts.asm deleted file mode 100644 index cfeaad8a1..000000000 --- a/data/phone_contacts.asm +++ /dev/null @@ -1,51 +0,0 @@ -phone: MACRO -; trainer class, trainer id, map, ?, script 1, ?, script 2 - db \1, \2 - map \3 - db \4 - dba \5 - db \6 - dba \7 -ENDM - -PhoneContacts: ; 9045f -; entries correspond to PHONE_* constants - phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript - phone TRAINER_NONE, PHONECONTACT_MOM, KRISS_HOUSE_1F, 7, MomPhoneScript, 0, UnusedPhoneScript - phone TRAINER_NONE, PHONECONTACT_BIKESHOP, OAKS_LAB, 0, UnusedPhoneScript, 0, UnusedPhoneScript - phone TRAINER_NONE, PHONECONTACT_BILL, N_A, 7, BillPhoneScript1, 0, BillPhoneScript2 - phone TRAINER_NONE, PHONECONTACT_ELM, ELMS_LAB, 7, ElmPhoneScript1, 0, ElmPhoneScript2 - phone SCHOOLBOY, JACK1, NATIONAL_PARK, 7, JackPhoneScript1, 7, JackPhoneScript2 - phone POKEFANF, BEVERLY1, NATIONAL_PARK, 7, BeverlyPhoneScript1, 7, BeverlyPhoneScript2 - phone SAILOR, HUEY1, OLIVINE_LIGHTHOUSE_2F, 7, HueyPhoneScript1, 7, HueyPhoneScript2 - phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript - phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript - phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript - phone COOLTRAINERM, GAVEN3, ROUTE_26, 7, GavenPhoneScript1, 7, GavenPhoneScript2 - phone COOLTRAINERF, BETH1, ROUTE_26, 7, BethPhoneScript1, 7, BethPhoneScript2 - phone BIRD_KEEPER, JOSE2, ROUTE_27, 7, JosePhoneScript1, 7, JosePhoneScript2 - phone COOLTRAINERF, REENA1, ROUTE_27, 7, ReenaPhoneScript1, 7, ReenaPhoneScript2 - phone YOUNGSTER, JOEY1, ROUTE_30, 7, JoeyPhoneScript1, 7, JoeyPhoneScript2 - phone BUG_CATCHER, WADE1, ROUTE_31, 7, WadePhoneScript1, 7, WadePhoneScript2 - phone FISHER, RALPH1, ROUTE_32, 7, RalphPhoneScript1, 7, RalphPhoneScript2 - phone PICNICKER, LIZ1, ROUTE_32, 7, LizPhoneScript1, 7, LizPhoneScript2 - phone HIKER, ANTHONY2, ROUTE_33, 7, AnthonyPhoneScript1, 7, AnthonyPhoneScript2 - phone CAMPER, TODD1, ROUTE_34, 7, ToddPhoneScript1, 7, ToddPhoneScript2 - phone PICNICKER, GINA1, ROUTE_34, 7, GinaPhoneScript1, 7, GinaPhoneScript2 - phone JUGGLER, IRWIN1, ROUTE_35, 7, IrwinPhoneScript1, 7, IrwinPhoneScript2 - phone BUG_CATCHER, ARNIE1, ROUTE_35, 7, ArniePhoneScript1, 7, ArniePhoneScript2 - phone SCHOOLBOY, ALAN1, ROUTE_36, 7, AlanPhoneScript1, 7, AlanPhoneScript2 - phone TRAINER_NONE, PHONE_00, N_A, 0, UnusedPhoneScript, 0, UnusedPhoneScript - phone LASS, DANA1, ROUTE_38, 7, DanaPhoneScript1, 7, DanaPhoneScript2 - phone SCHOOLBOY, CHAD1, ROUTE_38, 7, ChadPhoneScript1, 7, ChadPhoneScript2 - phone POKEFANM, DEREK1, ROUTE_39, 7, DerekPhoneScript1, 7, DerekPhoneScript2 - phone FISHER, TULLY1, ROUTE_42, 7, TullyPhoneScript1, 7, TullyPhoneScript2 - phone POKEMANIAC, BRENT1, ROUTE_43, 7, BrentPhoneScript1, 7, BrentPhoneScript2 - phone PICNICKER, TIFFANY3, ROUTE_43, 7, TiffanyPhoneScript1, 7, TiffanyPhoneScript2 - phone BIRD_KEEPER, VANCE1, ROUTE_44, 7, VancePhoneScript1, 7, VancePhoneScript2 - phone FISHER, WILTON1, ROUTE_44, 7, WiltonPhoneScript1, 7, WiltonPhoneScript2 - phone BLACKBELT_T, KENJI3, ROUTE_45, 7, KenjiPhoneScript1, 7, KenjiPhoneScript2 - phone HIKER, PARRY1, ROUTE_45, 7, ParryPhoneScript1, 7, ParryPhoneScript2 - phone PICNICKER, ERIN1, ROUTE_46, 7, ErinPhoneScript1, 7, ErinPhoneScript2 - phone TRAINER_NONE, PHONECONTACT_BUENA, GOLDENROD_DEPT_STORE_ROOF, 7, BuenaPhoneScript1, 7, BuenaPhoneScript2 -; 90627 diff --git a/data/default_names.asm b/data/player_names.asm index 87c341652..04eac7508 100644 --- a/data/default_names.asm +++ b/data/player_names.asm @@ -1,13 +1,12 @@ -ChrisNameMenuHeader: ; 882b5 - db $40 ; flags - db 00, 00 ; start coords - db 11, 10 ; end coords +ChrisNameMenuDataHeader: ; 882b5 + db MENU_BACKUP_TILES ; flags + menu_coords 0, 0, 10, TEXTBOX_Y - 1 dw .MaleNames db 1 ; ???? db 0 ; default option .MaleNames: ; 882be - db $91 ; flags + db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags db 5 ; items db "NEW NAME@" MalePlayerNameArray: ; 882c9 @@ -18,16 +17,15 @@ MalePlayerNameArray: ; 882c9 db 2 ; displacement db " NAME @" ; title -KrisNameMenuHeader: ; 882e5 - db $40 ; flags - db 00, 00 ; start coords - db 11, 10 ; end coords +KrisNameMenuDataHeader: ; 882e5 + db MENU_BACKUP_TILES ; flags + menu_coords 0, 0, 10, TEXTBOX_Y - 1 dw .FemaleNames db 1 ; ???? db 0 ; default option .FemaleNames: ; 882ee - db $91 ; flags + db STATICMENU_CURSOR | STATICMENU_PLACE_TITLE | STATICMENU_DISABLE_B ; flags db 5 ; items db "NEW NAME@" FemalePlayerNameArray: ; 882f9 diff --git a/data/pokemon/base_stats.asm b/data/pokemon/base_stats.asm index 8a6435a40..27f9174e5 100644 --- a/data/pokemon/base_stats.asm +++ b/data/pokemon/base_stats.asm @@ -1,3 +1,36 @@ +tmhm: MACRO +; used in data/pokemon/base_stats/*.asm +tms1 = 0 ; TM01-TM24 (24) +tms2 = 0 ; TM25-TM48 (24) +tms3 = 0 ; TM49-TM50 + HM01-HM07 + MT01-MT03 (12/24) +rept _NARG + if DEF(\1_TMNUM) + if \1_TMNUM < 24 + 1 +tms1 = tms1 | (1 << ((\1_TMNUM) - 1)) + elif \1_TMNUM < 48 + 1 +tms2 = tms2 | (1 << ((\1_TMNUM) - 1 - 24)) + else +tms3 = tms3 | (1 << ((\1_TMNUM) - 1 - 48)) + endc + else + fail "\1 is not a TM, HM, or move tutor move" + endc + shift +endr +rept 3 ; TM01-TM24 (24/24) + db tms1 & $ff +tms1 = tms1 >> 8 +endr +rept 3 ; TM25-TM48 (24/24) + db tms2 & $ff +tms2 = tms2 >> 8 +endr +rept 2 ; TM49-TM50 + HM01-HM07 + MT01-MT03 (12/16) + db tms3 & $ff +tms3 = tms3 >> 8 +endr +ENDM + BaseData:: INCLUDE "data/pokemon/base_stats/bulbasaur.asm" INCLUDE "data/pokemon/base_stats/ivysaur.asm" diff --git a/data/pokemon/dex_entries.asm b/data/pokemon/dex_entries.asm index 92b9c6b06..7381a4262 100644 --- a/data/pokemon/dex_entries.asm +++ b/data/pokemon/dex_entries.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Pokedex Entries 001-064", ROMX diff --git a/data/pokemon/egg_moves.asm b/data/pokemon/egg_moves.asm index 52d244c39..886c47349 100644 --- a/data/pokemon/egg_moves.asm +++ b/data/pokemon/egg_moves.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Egg Moves", ROMX @@ -26,7 +26,7 @@ if !_CRYSTAL endc db RAZOR_WIND db PETAL_DANCE - db $ff + db -1 ; end CharmanderEggMoves: db BELLY_DRUM @@ -35,7 +35,7 @@ CharmanderEggMoves: db BITE db OUTRAGE db BEAT_UP - db $ff + db -1 ; end SquirtleEggMoves: db MIRROR_COAT @@ -44,7 +44,7 @@ SquirtleEggMoves: db CONFUSION db FORESIGHT db FLAIL - db $ff + db -1 ; end PidgeyEggMoves: db PURSUIT @@ -53,7 +53,7 @@ PidgeyEggMoves: if !_CRYSTAL db STEEL_WING endc - db $ff + db -1 ; end RattataEggMoves: db SCREECH @@ -62,7 +62,7 @@ RattataEggMoves: db BITE db COUNTER db REVERSAL - db $ff + db -1 ; end SpearowEggMoves: db FAINT_ATTACK @@ -70,7 +70,7 @@ SpearowEggMoves: db SCARY_FACE db QUICK_ATTACK db TRI_ATTACK - db $ff + db -1 ; end EkansEggMoves: db PURSUIT @@ -80,7 +80,7 @@ EkansEggMoves: if _CRYSTAL db CRUNCH endc - db $ff + db -1 ; end SandshrewEggMoves: db FLAIL @@ -90,7 +90,7 @@ SandshrewEggMoves: if _CRYSTAL db METAL_CLAW endc - db $ff + db -1 ; end NidoranFEggMoves: db SUPERSONIC @@ -100,7 +100,7 @@ NidoranFEggMoves: db CHARM db COUNTER db BEAT_UP - db $ff + db -1 ; end NidoranMEggMoves: db SUPERSONIC @@ -110,7 +110,7 @@ NidoranMEggMoves: db AMNESIA db COUNTER db BEAT_UP - db $ff + db -1 ; end VulpixEggMoves: db FAINT_ATTACK @@ -118,7 +118,7 @@ VulpixEggMoves: db FLAIL db SPITE db DISABLE - db $ff + db -1 ; end ZubatEggMoves: db QUICK_ATTACK @@ -126,7 +126,7 @@ ZubatEggMoves: db FAINT_ATTACK db GUST db WHIRLWIND - db $ff + db -1 ; end OddishEggMoves: db SWORDS_DANCE @@ -136,7 +136,7 @@ OddishEggMoves: if !_CRYSTAL db CHARM endc - db $ff + db -1 ; end ParasEggMoves: db FALSE_SWIPE @@ -149,13 +149,13 @@ if !_CRYSTAL endc db LIGHT_SCREEN db PURSUIT - db $ff + db -1 ; end VenonatEggMoves: db BATON_PASS db SCREECH db GIGA_DRAIN - db $ff + db -1 ; end DiglettEggMoves: db FAINT_ATTACK @@ -163,14 +163,14 @@ DiglettEggMoves: db ANCIENTPOWER db PURSUIT db BEAT_UP - db $ff + db -1 ; end MeowthEggMoves: db SPITE db CHARM db HYPNOSIS db AMNESIA - db $ff + db -1 ; end PsyduckEggMoves: db ICE_BEAM @@ -183,7 +183,7 @@ PsyduckEggMoves: if _CRYSTAL db CROSS_CHOP endc - db $ff + db -1 ; end MankeyEggMoves: db ROCK_SLIDE @@ -192,7 +192,7 @@ MankeyEggMoves: db COUNTER db REVERSAL db BEAT_UP - db $ff + db -1 ; end GrowlitheEggMoves: db BODY_SLAM @@ -200,7 +200,7 @@ GrowlitheEggMoves: db CRUNCH db THRASH db FIRE_SPIN - db $ff + db -1 ; end PoliwagEggMoves: db MIST @@ -208,20 +208,20 @@ PoliwagEggMoves: db BUBBLEBEAM db HAZE db MIND_READER - db $ff + db -1 ; end AbraEggMoves: db LIGHT_SCREEN db ENCORE db BARRIER - db $ff + db -1 ; end MachopEggMoves: db LIGHT_SCREEN db MEDITATE db ROLLING_KICK db ENCORE - db $ff + db -1 ; end BellsproutEggMoves: db SWORDS_DANCE @@ -229,7 +229,7 @@ BellsproutEggMoves: db REFLECT db SYNTHESIS db LEECH_LIFE - db $ff + db -1 ; end TentacoolEggMoves: db AURORA_BEAM @@ -237,12 +237,12 @@ TentacoolEggMoves: db RAPID_SPIN db HAZE db SAFEGUARD - db $ff + db -1 ; end GeodudeEggMoves: db MEGA_PUNCH db ROCK_SLIDE - db $ff + db -1 ; end PonytaEggMoves: db FLAME_WHEEL @@ -251,14 +251,14 @@ PonytaEggMoves: db HYPNOSIS db CHARM db QUICK_ATTACK - db $ff + db -1 ; end SlowpokeEggMoves: db SAFEGUARD db BELLY_DRUM db FUTURE_SIGHT db STOMP - db $ff + db -1 ; end FarfetchDEggMoves: if !_CRYSTAL @@ -269,7 +269,7 @@ endc db GUST db QUICK_ATTACK db FLAIL - db $ff + db -1 ; end DoduoEggMoves: db QUICK_ATTACK @@ -277,7 +277,7 @@ DoduoEggMoves: db HAZE db FAINT_ATTACK db FLAIL - db $ff + db -1 ; end SeelEggMoves: db LICK @@ -286,13 +286,13 @@ SeelEggMoves: db PECK db SLAM db ENCORE - db $ff + db -1 ; end GrimerEggMoves: db HAZE db MEAN_LOOK db LICK - db $ff + db -1 ; end ShellderEggMoves: db BUBBLEBEAM @@ -300,23 +300,23 @@ ShellderEggMoves: db BARRIER db RAPID_SPIN db SCREECH - db $ff + db -1 ; end GastlyEggMoves: db PSYWAVE db PERISH_SONG db HAZE - db $ff + db -1 ; end OnixEggMoves: db ROCK_SLIDE db FLAIL - db $ff + db -1 ; end DrowzeeEggMoves: db LIGHT_SCREEN db BARRIER - db $ff + db -1 ; end KrabbyEggMoves: db DIG @@ -324,7 +324,7 @@ KrabbyEggMoves: db AMNESIA db FLAIL db SLAM - db $ff + db -1 ; end ExeggcuteEggMoves: db SYNTHESIS @@ -332,7 +332,7 @@ ExeggcuteEggMoves: db REFLECT db MEGA_DRAIN db ANCIENTPOWER - db $ff + db -1 ; end CuboneEggMoves: db ROCK_SLIDE @@ -344,13 +344,13 @@ CuboneEggMoves: if _CRYSTAL db SWORDS_DANCE endc - db $ff + db -1 ; end LickitungEggMoves: db BELLY_DRUM db MAGNITUDE db BODY_SLAM - db $ff + db -1 ; end KoffingEggMoves: db SCREECH @@ -358,7 +358,7 @@ KoffingEggMoves: db PSYBEAM db DESTINY_BOND db PAIN_SPLIT - db $ff + db -1 ; end RhyhornEggMoves: db CRUNCH @@ -368,13 +368,13 @@ RhyhornEggMoves: db PURSUIT db COUNTER db MAGNITUDE - db $ff + db -1 ; end ChanseyEggMoves: db PRESENT db METRONOME db HEAL_BELL - db $ff + db -1 ; end TangelaEggMoves: db FLAIL @@ -382,7 +382,7 @@ TangelaEggMoves: db MEGA_DRAIN db REFLECT db AMNESIA - db $ff + db -1 ; end KangaskhanEggMoves: db STOMP @@ -390,7 +390,7 @@ KangaskhanEggMoves: db FOCUS_ENERGY db SAFEGUARD db DISABLE - db $ff + db -1 ; end HorseaEggMoves: db FLAIL @@ -399,27 +399,27 @@ HorseaEggMoves: db DISABLE db SPLASH db DRAGON_RAGE - db $ff + db -1 ; end GoldeenEggMoves: db PSYBEAM db HAZE db HYDRO_PUMP - db $ff + db -1 ; end if !_CRYSTAL StaryuEggMoves: db AURORA_BEAM db BARRIER db SUPERSONIC - db $ff + db -1 ; end endc MrMimeEggMoves: db FUTURE_SIGHT db HYPNOSIS db MIMIC - db $ff + db -1 ; end ScytherEggMoves: db COUNTER @@ -428,22 +428,22 @@ ScytherEggMoves: db RAZOR_WIND db REVERSAL db LIGHT_SCREEN - db $ff + db -1 ; end PinsirEggMoves: db FURY_ATTACK db FLAIL - db $ff + db -1 ; end LaprasEggMoves: db AURORA_BEAM db FORESIGHT - db $ff + db -1 ; end EeveeEggMoves: db FLAIL db CHARM - db $ff + db -1 ; end OmanyteEggMoves: db BUBBLEBEAM @@ -451,7 +451,7 @@ OmanyteEggMoves: db SLAM db SUPERSONIC db HAZE - db $ff + db -1 ; end KabutoEggMoves: db BUBBLEBEAM @@ -459,7 +459,7 @@ KabutoEggMoves: db RAPID_SPIN db DIG db FLAIL - db $ff + db -1 ; end AerodactylEggMoves: db WHIRLWIND @@ -468,21 +468,21 @@ AerodactylEggMoves: if !_CRYSTAL db STEEL_WING endc - db $ff + db -1 ; end SnorlaxEggMoves: db LICK if !_CRYSTAL db CHARM endc - db $ff + db -1 ; end DratiniEggMoves: db LIGHT_SCREEN db MIST db HAZE db SUPERSONIC - db $ff + db -1 ; end ChikoritaEggMoves: db VINE_WHIP @@ -491,7 +491,7 @@ ChikoritaEggMoves: db ANCIENTPOWER db FLAIL db SWORDS_DANCE - db $ff + db -1 ; end CyndaquilEggMoves: db FURY_SWIPES @@ -502,7 +502,7 @@ CyndaquilEggMoves: if _CRYSTAL db SUBMISSION endc - db $ff + db -1 ; end TotodileEggMoves: db CRUNCH @@ -511,7 +511,7 @@ TotodileEggMoves: db ANCIENTPOWER db RAZOR_WIND db ROCK_SLIDE - db $ff + db -1 ; end SentretEggMoves: db DOUBLE_EDGE @@ -519,7 +519,7 @@ SentretEggMoves: db SLASH db FOCUS_ENERGY db REVERSAL - db $ff + db -1 ; end HoothootEggMoves: db MIRROR_MOVE @@ -530,13 +530,13 @@ HoothootEggMoves: if _CRYSTAL db SKY_ATTACK endc - db $ff + db -1 ; end LedybaEggMoves: db PSYBEAM db BIDE db LIGHT_SCREEN - db $ff + db -1 ; end SpinarakEggMoves: db PSYBEAM @@ -544,13 +544,13 @@ SpinarakEggMoves: db SONICBOOM db BATON_PASS db PURSUIT - db $ff + db -1 ; end ChinchouEggMoves: db FLAIL db SUPERSONIC db SCREECH - db $ff + db -1 ; end PichuEggMoves: db REVERSAL @@ -558,7 +558,7 @@ PichuEggMoves: db PRESENT db ENCORE db DOUBLESLAP - db $ff + db -1 ; end CleffaEggMoves: db PRESENT @@ -567,13 +567,13 @@ CleffaEggMoves: db BELLY_DRUM db SPLASH db MIMIC - db $ff + db -1 ; end IgglybuffEggMoves: db PERISH_SONG db PRESENT db FAINT_ATTACK - db $ff + db -1 ; end TogepiEggMoves: db PRESENT @@ -581,7 +581,7 @@ TogepiEggMoves: db PECK db FORESIGHT db FUTURE_SIGHT - db $ff + db -1 ; end NatuEggMoves: db HAZE @@ -589,7 +589,7 @@ NatuEggMoves: db QUICK_ATTACK db FAINT_ATTACK db STEEL_WING - db $ff + db -1 ; end MareepEggMoves: db THUNDERBOLT @@ -598,7 +598,7 @@ MareepEggMoves: db SAFEGUARD db SCREECH db REFLECT - db $ff + db -1 ; end MarillEggMoves: db LIGHT_SCREEN @@ -609,11 +609,11 @@ MarillEggMoves: db PERISH_SONG db SUPERSONIC db FORESIGHT - db $ff + db -1 ; end SudowoodoEggMoves: db SELFDESTRUCT - db $ff + db -1 ; end HoppipEggMoves: db CONFUSION @@ -623,7 +623,7 @@ HoppipEggMoves: db REFLECT db AMNESIA db PAY_DAY - db $ff + db -1 ; end AipomEggMoves: db COUNTER @@ -634,19 +634,19 @@ AipomEggMoves: db SLAM db DOUBLESLAP db BEAT_UP - db $ff + db -1 ; end YanmaEggMoves: db WHIRLWIND db REVERSAL db LEECH_LIFE - db $ff + db -1 ; end WooperEggMoves: db BODY_SLAM db ANCIENTPOWER db SAFEGUARD - db $ff + db -1 ; end MurkrowEggMoves: db WHIRLWIND @@ -657,12 +657,12 @@ MurkrowEggMoves: if _CRYSTAL db SKY_ATTACK endc - db $ff + db -1 ; end MisdreavusEggMoves: db SCREECH db DESTINY_BOND - db $ff + db -1 ; end GirafarigEggMoves: db TAKE_DOWN @@ -670,14 +670,14 @@ GirafarigEggMoves: db FORESIGHT db FUTURE_SIGHT db BEAT_UP - db $ff + db -1 ; end PinecoEggMoves: db REFLECT db PIN_MISSILE db FLAIL db SWIFT - db $ff + db -1 ; end DunsparceEggMoves: db BIDE @@ -685,14 +685,14 @@ DunsparceEggMoves: db ROCK_SLIDE db BITE db RAGE - db $ff + db -1 ; end GligarEggMoves: db METAL_CLAW db WING_ATTACK db RAZOR_WIND db COUNTER - db $ff + db -1 ; end SnubbullEggMoves: db METRONOME @@ -703,24 +703,24 @@ SnubbullEggMoves: db HEAL_BELL db LICK db LEER - db $ff + db -1 ; end QwilfishEggMoves: db FLAIL db HAZE db BUBBLEBEAM db SUPERSONIC - db $ff + db -1 ; end ShuckleEggMoves: db SWEET_SCENT - db $ff + db -1 ; end HeracrossEggMoves: db HARDEN db BIDE db FLAIL - db $ff + db -1 ; end SneaselEggMoves: db COUNTER @@ -728,7 +728,7 @@ SneaselEggMoves: db FORESIGHT db REFLECT db BITE - db $ff + db -1 ; end TeddiursaEggMoves: db CRUNCH @@ -739,11 +739,11 @@ TeddiursaEggMoves: if _CRYSTAL db METAL_CLAW endc - db $ff + db -1 ; end SlugmaEggMoves: db ACID_ARMOR - db $ff + db -1 ; end SwinubEggMoves: db TAKE_DOWN @@ -751,7 +751,7 @@ SwinubEggMoves: db BODY_SLAM db ROCK_SLIDE db ANCIENTPOWER - db $ff + db -1 ; end CorsolaEggMoves: db ROCK_SLIDE @@ -759,7 +759,7 @@ CorsolaEggMoves: db SCREECH db MIST db AMNESIA - db $ff + db -1 ; end RemoraidEggMoves: db AURORA_BEAM @@ -767,7 +767,7 @@ RemoraidEggMoves: db SUPERSONIC db HAZE db SCREECH - db $ff + db -1 ; end DelibirdEggMoves: db AURORA_BEAM @@ -775,14 +775,14 @@ DelibirdEggMoves: db FUTURE_SIGHT db SPLASH db RAPID_SPIN - db $ff + db -1 ; end MantineEggMoves: db TWISTER db HYDRO_PUMP db HAZE db SLAM - db $ff + db -1 ; end SkarmoryEggMoves: db DRILL_PECK @@ -791,7 +791,7 @@ SkarmoryEggMoves: if _CRYSTAL db SKY_ATTACK endc - db $ff + db -1 ; end HoundourEggMoves: db FIRE_SPIN @@ -801,7 +801,7 @@ HoundourEggMoves: db SPITE db REVERSAL db BEAT_UP - db $ff + db -1 ; end PhanpyEggMoves: db FOCUS_ENERGY @@ -810,7 +810,7 @@ PhanpyEggMoves: if _CRYSTAL db WATER_GUN endc - db $ff + db -1 ; end StantlerEggMoves: db REFLECT @@ -818,21 +818,21 @@ StantlerEggMoves: db DISABLE db LIGHT_SCREEN db BITE - db $ff + db -1 ; end TyrogueEggMoves: db RAPID_SPIN db HI_JUMP_KICK db MACH_PUNCH db MIND_READER - db $ff + db -1 ; end SmoochumEggMoves: if !_CRYSTAL db LOVELY_KISS endc db MEDITATE - db $ff + db -1 ; end ElekidEggMoves: db KARATE_CHOP @@ -842,7 +842,7 @@ ElekidEggMoves: if _CRYSTAL db CROSS_CHOP endc - db $ff + db -1 ; end MagbyEggMoves: db KARATE_CHOP @@ -852,13 +852,13 @@ MagbyEggMoves: if _CRYSTAL db CROSS_CHOP endc - db $ff + db -1 ; end MiltankEggMoves: db PRESENT db REVERSAL db SEISMIC_TOSS - db $ff + db -1 ; end LarvitarEggMoves: db PURSUIT @@ -866,7 +866,7 @@ LarvitarEggMoves: db OUTRAGE db FOCUS_ENERGY db ANCIENTPOWER - db $ff + db -1 ; end NoEggMoves: - db $ff + db -1 ; end diff --git a/data/pokemon/evos_attacks.asm b/data/pokemon/evos_attacks.asm index f21febf87..2649bb7a1 100644 --- a/data/pokemon/evos_attacks.asm +++ b/data/pokemon/evos_attacks.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Evolutions and Attacks", ROMX diff --git a/data/pokemon/ezchat_order.asm b/data/pokemon/ezchat_order.asm new file mode 100644 index 000000000..8cb860028 --- /dev/null +++ b/data/pokemon/ezchat_order.asm @@ -0,0 +1,96 @@ +; Every Pokémon sorted by their Japanese names in gojūon order. +; Notably, Rhydon is missing (it should be before Rhyhorn). + +EZChat_SortedPokemon: + dw .a + dw .i + dw .u + dw .e + dw .o + dw .ka_ga + dw .ki_gi + dw .ku_gu + dw .ke_ge + dw .ko_go + dw .sa_za + dw .shi_ji + dw .su_zu + dw .se_ze + dw .so_zo + dw .ta_da + dw .chi_dhi + dw .tsu_du + dw .te_de + dw .to_do + dw .na + dw .ni + dw .nu + dw .ne + dw .no + dw .ha_ba_pa + dw .hi_bi_pi + dw .fu_bu_pu + dw .he_be_pe + dw .ho_bo_po + dw .ma + dw .mi + dw .mu + dw .me + dw .mo + dw .ya + dw .yu + dw .yo + dw .ra + dw .ri + dw .ru + dw .re + dw .ro + dw .wa + dw .end + +.a: db EKANS, ARBOK, SEAKING, ARIADOS, CROCONAW, UNOWN, -1 +.i: db EEVEE, GEODUDE, SPINARAK, PILOSWINE, ONIX, -1 +.u: db ARCANINE, SUDOWOODO, WEEPINBELL, VICTREEBEL, WOOPER, SWINUB, -1 +.e: db SKARMORY, AIPOM, ESPEON, HITMONCHAN, ELEKID, ELECTABUZZ, ENTEI, -1 +.o: db FERALIGATR, FURRET, OCTILLERY, PRIMEAPE, SENTRET, STANTLER, SPEAROW, FEAROW, OMASTAR, OMANYTE, -1 +.ka_ga: db GROWLITHE, MACHAMP, DRAGONITE, PINSIR, SNORLAX, KABUTO, KABUTOPS, HITMONTOP, WARTORTLE, BLASTOISE, FARFETCH_D, CUBONE, MAROWAK, KANGASKHAN, -1 +.ki_gi: db SUNFLORA, CATERPIE, GYARADOS, RAPIDASH, NINETALES, GIRAFARIG, BELLOSSOM, KINGDRA, KINGLER, -1 +.ku_gu: db GLOOM, PINECO, GLIGAR, KRABBY, GRANBULL, CROBAT, -1 +.ke_ge: db ABRA, GENGAR, TAUROS, -1 +.ko_go: db MAGIKARP, MAGNEMITE, GASTLY, HAUNTER, MACHOKE, KAKUNA, PSYDUCK, PHANPY, RATTATA, GOLDUCK, GOLBAT, GOLEM, GRAVELER, VENONAT, -1 +.sa_za: db RHYHORN, PUPITAR, CORSOLA, HITMONLEE, ZAPDOS, JOLTEON, SANDSHREW, SANDSLASH, -1 ; RHYDON should lead this list +.shi_ji: db SEADRA, SHELLDER, VAPOREON, DEWGONG, -1 +.su_zu: db SUICUNE, STARMIE, SCYTHER, ZUBAT, BEEDRILL, HYPNO, DROWZEE, -1 +.se_ze: db SQUIRTLE, CELEBI, -1 +.so_zo: db WOBBUFFET, -1 +.ta_da: db DUGTRIO, HORSEA, EXEGGCUTE, -1 +.chi_dhi: db CHIKORITA, CHINCHOU, -1 +.tsu_du: db SHUCKLE, -1 +.te_de: db DIGLETT, REMORAID, DELIBIRD, HOUNDOUR, AMPHAROS, -1 +.to_do: db DODUO, DODRIO, SMEARGLE, KOFFING, TENTACRUEL, TOGETIC, TOGEPI, GOLDEEN, METAPOD, DONPHAN, -1 +.na: db ODDISH, EXEGGUTOR, -1 +.ni: db NIDOKING, NIDOQUEEN, NIDORAN_M, NIDORAN_F, NIDORINA, NIDORINO, MEOWTH, SNEASEL, POLIWHIRL, POLITOED, POLIWRATH, POLIWAG, -1 +.nu: db QUAGSIRE, -1 +.ne: db NATU, XATU, -1 +.no: db DUNSPARCE, -1 +.ha_ba_pa: db SEEL, STEELIX, TYPHLOSION, DRAGONAIR, BUTTERFREE, SCIZOR, HOPPIP, BLISSEY, PARAS, PARASECT, QWILFISH, MR__MIME, TYROGUE, CLOYSTER, TYRANITAR, -1 +.hi_bi_pi: db CLEFFA, WEEDLE, PIKACHU, CLEFABLE, PIDGEOT, PIDGEOTTO, PICHU, CLEFAIRY, CHARMANDER, STARYU, CYNDAQUIL, SUNKERN, TEDDIURSA, VOLTORB, -1 +.fu_bu_pu: db MOLTRES, FLAREON, ALAKAZAM, MAGMAR, FORRETRESS, WIGGLYTUFF, IVYSAUR, BULBASAUR, VENUSAUR, AERODACTYL, MAGBY, IGGLYBUFF, UMBREON, ARTICUNO, JIGGLYPUFF, SNUBBULL, -1 +.he_be_pe: db BAYLEEF, GRIMER, MUK, HERACROSS, HOUNDOOM, PERSIAN, LICKITUNG, -1 +.ho_bo_po: db HO_OH, HOOTHOOT, PIDGEY, PONYTA, SKIPLOOM, PORYGON, PORYGON2, -1 +.ma: db MAGCARGO, SLUGMA, QUILAVA, BELLSPROUT, WEEZING, MARILL, AZUMARILL, ELECTRODE, MANKEY, MANTINE, -1 +.mi: db DRATINI, MEW, MEWTWO, MILTANK, -1 +.mu: db MISDREAVUS, SMOOCHUM, -1 +.me: db MEGANIUM, DITTO, TENTACOOL, MAREEP, -1 +.mo: db FLAAFFY, VENOMOTH, TANGELA, -1 +.ya: db SLOWKING, SLOWBRO, SLOWPOKE, MURKROW, YANMA, -1 +.yu: db KADABRA, -1 +.yo: db LARVITAR, NOCTOWL, -1 +.ra: db RAIKOU, RAICHU, CHANSEY, RATICATE, LAPRAS, VILEPLUME, LANTURN, -1 +.ri: db CHARMELEON, CHARIZARD, URSARING, -1 +.ru: db JYNX, LUGIA, -1 +.re: db MAGNETON, LEDIAN, LEDYBA, -1 +.ro: db VULPIX, -1 +.wa: db JUMPLUFF, TOTODILE, MACHOP ;, -1 +.end: db -1 +; 11d67e diff --git a/data/pokemon/palettes.asm b/data/pokemon/palettes.asm index 2e47bbdaf..ec2cc3c0b 100644 --- a/data/pokemon/palettes.asm +++ b/data/pokemon/palettes.asm @@ -518,12 +518,8 @@ INCLUDE "gfx/pokemon/celebi/shiny.pal" RGB 30, 26, 11 RGB 23, 16, 00 -; Egg - RGB 30, 26, 11 - RGB 23, 16, 00 -; Egg shiny - RGB 30, 26, 11 - RGB 23, 16, 00 +INCLUDE "gfx/pokemon/egg/normal.pal" +INCLUDE "gfx/pokemon/egg/shiny.pal" ; 254 RGB 30, 26, 11 diff --git a/data/pokemon/pic_pointers.asm b/data/pokemon/pic_pointers.asm index cca5c3b9c..c45a9837e 100644 --- a/data/pokemon/pic_pointers.asm +++ b/data/pokemon/pic_pointers.asm @@ -1,3 +1,5 @@ +; Pics are defined in gfx/pics.asm + PokemonPicPointers:: ; entries correspond to Pokémon species, two apiece dba_pic BulbasaurFrontpic diff --git a/data/time_capsule/special_stats.asm b/data/pokemon/rby_base_special.asm index 9998692ab..9998692ab 100644 --- a/data/time_capsule/special_stats.asm +++ b/data/pokemon/rby_base_special.asm diff --git a/data/time_capsule/mon_order.asm b/data/pokemon/rby_order.asm index e40ba0273..e40ba0273 100644 --- a/data/time_capsule/mon_order.asm +++ b/data/pokemon/rby_order.asm diff --git a/data/predef_pointers.asm b/data/predef_pointers.asm new file mode 100644 index 000000000..16281d035 --- /dev/null +++ b/data/predef_pointers.asm @@ -0,0 +1,85 @@ +; Predef routines can be used with the "predef" and "predef_jump" macros. +; This preserves registers bc, de, hl and f. + +add_predef: MACRO +\1Predef:: + dab \1 +ENDM + +PredefPointers:: ; 856b + add_predef LearnMove ; $0 + add_predef DummyPredef1 + add_predef HealParty ; this is both a special and a predef + add_predef SmallFarFlagAction + add_predef ComputeHPBarPixels + add_predef FillPP + add_predef TryAddMonToParty + add_predef AddTempmonToParty + add_predef SendGetPkmnIntoFromBox + add_predef SendPkmnIntoBox + add_predef GiveEgg + add_predef AnimateHPBar + add_predef CalcPkmnStats + add_predef CalcPkmnStatC + add_predef CanLearnTMHMMove + add_predef GetTMHMMove + add_predef LinkTextboxAtHL ; $ 10 + add_predef PrintMoveDesc + add_predef UpdatePlayerHUD + add_predef PlaceGraphic + add_predef CheckPlayerPartyForFitPkmn + add_predef UpdateEnemyHUD + add_predef StartBattle + add_predef FillInExpBar + add_predef GetBattleMonBackpic ; $18 + add_predef GetEnemyMonFrontpic + add_predef LearnLevelMoves + add_predef FillMoves + add_predef EvolveAfterBattle + add_predef TradeAnimationPlayer2 + add_predef TradeAnimation + add_predef CopyPkmnToTempMon + add_predef ListMoves ; $20 + add_predef PlaceNonFaintStatus + add_predef Unused_PlaceEnemyHPLevel + add_predef ListMovePP + add_predef GetGender + add_predef StatsScreenInit + add_predef DrawPlayerHP + add_predef DrawEnemyHP + add_predef PrintTempMonStats ; $28 + add_predef GetTypeName + add_predef PrintMoveType + add_predef PrintType + add_predef PrintMonTypes + add_predef GetUnownLetter + add_predef LoadPoisonBGPals + add_predef DummyPredef2F + add_predef InitSGBBorder ; $30 + add_predef LoadSGBLayout + add_predef Pokedex_GetArea + add_predef Unused_CheckContestMon + add_predef DoBattleTransition + add_predef DummyPredef35 + add_predef DummyPredef36 + add_predef PlayBattleAnim + add_predef DummyPredef38 ; $38 + add_predef DummyPredef39 + add_predef DummyPredef3A + add_predef PartyMonItemName + add_predef GetMonFrontpic + add_predef GetMonBackpic + add_predef GetAnimatedFrontpic + add_predef GetTrainerPic + add_predef DecompressGet2bpp ; $40 + add_predef CheckTypeMatchup + add_predef ConvertMon_1to2 + add_predef NewPokedexEntry + add_predef Unused_AnimateMon_Slow_Normal + add_predef PlaceStatusString + add_predef LoadMonAnimation + add_predef AnimateFrontpic + add_predef Unused_HOF_AnimateAlignedFrontpic ; $48 + add_predef HOF_AnimateFrontpic + dbw -1, InexplicablyEmptyFunction ; ??? +; 864c diff --git a/data/radio/buenas_passwords.asm b/data/radio/buenas_passwords.asm new file mode 100644 index 000000000..85e1b951b --- /dev/null +++ b/data/radio/buenas_passwords.asm @@ -0,0 +1,26 @@ +BuenasPasswordTable: +; there are NUM_PASSWORD_CATEGORIES entries + dw .JohtoStarters + dw .Beverages + dw .HealingItems + dw .Balls + dw .Pokemon1 + dw .Pokemon2 + dw .JohtoTowns + dw .Types + dw .Moves + dw .XItems + dw .RadioStations + + ; string type, points, option 1, option 2, option 3 +.JohtoStarters: db BUENA_MON, 10, CYNDAQUIL, TOTODILE, CHIKORITA +.Beverages: db BUENA_ITEM, 12, FRESH_WATER, SODA_POP, LEMONADE +.HealingItems: db BUENA_ITEM, 12, POTION, ANTIDOTE, PARLYZ_HEAL +.Balls: db BUENA_ITEM, 12, POKE_BALL, GREAT_BALL, ULTRA_BALL +.Pokemon1: db BUENA_MON, 10, PIKACHU, RATTATA, GEODUDE +.Pokemon2: db BUENA_MON, 10, HOOTHOOT, SPINARAK, DROWZEE +.JohtoTowns: db BUENA_STRING, 16, "NEW BARK TOWN@", "CHERRYGROVE CITY@", "AZALEA TOWN@" +.Types: db BUENA_STRING, 6, "FLYING@", "BUG@", "GRASS@" +.Moves: db BUENA_MOVE, 12, TACKLE, GROWL, MUD_SLAP +.XItems: db BUENA_ITEM, 12, X_ATTACK, X_DEFEND, X_SPEED +.RadioStations: db BUENA_STRING, 13, "#MON Talk@", "#MON Music@", "Lucky Channel@" diff --git a/data/radio/channel_music.asm b/data/radio/channel_music.asm new file mode 100644 index 000000000..62504ed11 --- /dev/null +++ b/data/radio/channel_music.asm @@ -0,0 +1,13 @@ +RadioChannelSongs: +; entries correspond to radio channel ids + dw MUSIC_POKEMON_TALK + dw MUSIC_POKEMON_CENTER + dw MUSIC_TITLE + dw MUSIC_GAME_CORNER + dw MUSIC_BUENAS_PASSWORD + dw MUSIC_VIRIDIAN_CITY + dw MUSIC_BICYCLE + dw MUSIC_ROCKET_OVERTURE + dw MUSIC_POKE_FLUTE_CHANNEL + dw MUSIC_RUINS_OF_ALPH_RADIO + dw MUSIC_LAKE_OF_RAGE_ROCKET_RADIO diff --git a/data/radio/oaks_pkmn_talk_routes.asm b/data/radio/oaks_pkmn_talk_routes.asm new file mode 100644 index 000000000..ad7b6529d --- /dev/null +++ b/data/radio/oaks_pkmn_talk_routes.asm @@ -0,0 +1,19 @@ +; Oak's Pokémon Talk will list wild Pokémon on these maps. + +OaksPkmnTalkRoutes: + map ROUTE_29 + map ROUTE_46 + map ROUTE_30 + map ROUTE_32 + map ROUTE_34 + map ROUTE_35 + map ROUTE_37 + map ROUTE_38 + map ROUTE_39 + map ROUTE_42 + map ROUTE_43 + map ROUTE_44 + map ROUTE_45 + map ROUTE_36 + map ROUTE_31 +OaksPkmnTalkRoutesEnd diff --git a/data/radio/pnp_hidden_people.asm b/data/radio/pnp_hidden_people.asm new file mode 100644 index 000000000..5eb178572 --- /dev/null +++ b/data/radio/pnp_hidden_people.asm @@ -0,0 +1,26 @@ +; Places and People will not describe these trainers. + +PnP_HiddenPeople: + db WILL + db BRUNO + db KAREN + db KOGA + db CHAMPION + ; fallthrough +PnP_HiddenPeople_BeatE4: + db BROCK + db MISTY + db LT_SURGE + db ERIKA + db JANINE + db SABRINA + db BLAINE + db BLUE + ; fallthrough +PnP_HiddenPeople_BeatKanto: + db RIVAL1 + db POKEMON_PROF + db CAL + db RIVAL2 + db RED + db -1 diff --git a/data/radio/pnp_hidden_places.asm b/data/radio/pnp_hidden_places.asm new file mode 100644 index 000000000..4cf1987d3 --- /dev/null +++ b/data/radio/pnp_hidden_places.asm @@ -0,0 +1,13 @@ +; Places and People will not describe these maps. + +PnP_HiddenPlaces: + map PALLET_TOWN + map ROUTE_22 + map PEWTER_CITY + map CERULEAN_POLICE_STATION + map ROUTE_12 + map ROUTE_11 + map ROUTE_16 + map ROUTE_14 + map CINNABAR_POKECENTER_2F_BETA +PnP_HiddenPlacesEnd diff --git a/data/sgb_border_map.asm b/data/sgb_border_map.asm deleted file mode 100644 index 18e6c7740..000000000 --- a/data/sgb_border_map.asm +++ /dev/null @@ -1,29 +0,0 @@ -SGBBorderMap: - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $14, $14, $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54, $14, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 - db $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54, $24, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $54, $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54 - db $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54, $10, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $34, $14, $35, $14, $35, $54, $34, $54, $33, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $10, $14, $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54 - db $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54, $20, $54, $07, $14, $08, $14, $09, $14, $0a, $14, $0b, $14, $0c, $14, $0d, $14, $07, $14, $07, $14, $18, $14, $09, $14, $1a, $14, $1b, $14, $0d, $14, $0c, $14, $1c, $14, $29, $14, $07, $14, $20, $14, $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54 - db $31, $14, $32, $14, $07, $14, $07, $14, $32, $54, $36, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $27, $10, $32, $14, $07, $54, $07, $54, $32, $54, $31, $54 - db $05, $14, $06, $14, $07, $14, $07, $54, $06, $54, $1f, $10, $37, $10, $06, $14, $07, $14, $07, $54, $06, $54, $05, $54 - db $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $1f, $10, $37, $10, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54 - db $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $1f, $10, $37, $10, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54 - db $33, $14, $34, $14, $35, $14, $35, $54, $34, $54, $1f, $10, $37, $10, $34, $14, $35, $14, $35, $54, $34, $54, $33, $54 - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 - db $02, $54, $01, $54, $07, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $01, $14, $02, $14 - db $12, $54, $11, $54, $10, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $10, $14, $11, $14, $12, $14 - db $22, $54, $21, $54, $20, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $20, $14, $21, $14, $22, $14 - db $32, $54, $31, $54, $30, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $30, $14, $31, $14, $32, $14 - db $06, $54, $05, $54, $04, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $04, $14, $05, $14, $06, $14 - db $16, $54, $15, $54, $14, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $14, $14, $15, $14, $16, $14 - db $26, $54, $25, $54, $24, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $24, $14, $25, $14, $26, $14 - db $34, $54, $33, $54, $07, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $33, $14, $34, $14 - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 - db $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $1f, $10, $37, $10, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54 - db $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $1f, $10, $37, $10, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54 - db $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $1f, $10, $37, $10, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54 - db $31, $14, $32, $14, $07, $14, $07, $14, $32, $54, $1f, $10, $37, $10, $32, $14, $07, $54, $07, $54, $32, $54, $31, $54 - db $05, $14, $06, $14, $07, $14, $07, $54, $06, $54, $2e, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2d, $10, $06, $14, $07, $14, $07, $54, $06, $54, $05, $54 - db $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54, $14, $54, $07, $14, $07, $14, $39, $14, $0e, $14, $09, $14, $0f, $14, $28, $14, $07, $14, $19, $14, $0c, $14, $1c, $14, $29, $14, $2a, $14, $2b, $14, $2c, $14, $39, $14, $07, $14, $07, $14, $14, $14, $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54 - db $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54, $24, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54 - db $33, $14, $34, $14, $35, $14, $35, $54, $34, $54, $24, $54, $07, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $10, $14, $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54, $10, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $34, $14, $35, $14, $35, $54, $34, $54, $33, $54 - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $20, $14, $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54, $20, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 diff --git a/data/sgb_ctrl_packets.asm b/data/sgb_ctrl_packets.asm new file mode 100644 index 000000000..a8c1e25f5 --- /dev/null +++ b/data/sgb_ctrl_packets.asm @@ -0,0 +1,135 @@ +; macros taken from pokered's data/sgb_packets.asm +; names taken from pandocs +; http://gbdev.gg8.se/wiki/articles/SGB_Functions#SGB_Palette_Commands + +sgb_pal_trn: MACRO + db (SGB_PAL_TRN << 3) + 1 + ds 15 +ENDM + +sgb_mlt_req: MACRO + db (SGB_MLT_REG << 3) + 1 + db \1 - 1 + ds 14 +ENDM + +sgb_chr_trn: MACRO + db (SGB_CHR_TRN << 3) + 1 + db \1 + (\2 << 1) + ds 14 +ENDM + +sgb_pct_trn: MACRO + db (SGB_PCT_TRN << 3) + 1 + ds 15 +ENDM + +sgb_mask_en: MACRO + db (SGB_MASK_EN << 3) + 1 + db \1 + ds 14 +ENDM + +sgb_data_snd: MACRO + db (SGB_DATA_SND << 3) + 1 + dw \1 ; address + db \2 ; bank + db \3 ; length (1-11) +ENDM + + +; Crystal does not support SGB, so this is unused. + +PalTrnPacket: sgb_pal_trn +MltReq1Packet: sgb_mlt_req 1 +MltReq2Packet: sgb_mlt_req 2 +ChrTrnPacket: sgb_chr_trn 0, 0 +PctTrnPacket: sgb_pct_trn + +MaskEnFreezePacket: sgb_mask_en 1 +MaskEnCancelPacket: sgb_mask_en 0 + + +; These are packets containing SNES code. +; This set of packets is found in several Japanese SGB-compatible titles. +; It appears to be part of NCL's SGB devkit. + +DataSndPacket1: + sgb_data_snd $085d, $0, 11 + db $8c ; cpx #$8c (2) + db $d0, $f4 ; bne -$0c + db $60 ; rts + ds 7 + +DataSndPacket2: + sgb_data_snd $0852, $0, 11 + db $a9, $e7 ; lda #$e7 + db $9f, $01, $c0, $7e ; sta $7ec001, x + db $e8 ; inx + db $e8 ; inx + db $e8 ; inx + db $e8 ; inx + db $e0 ; cpx #$8c (1) + +DataSndPacket3: + sgb_data_snd $0847, $0, 11 + db $c4 ; cmp #$c4 (2) + db $d0, $16 ; bne +$16 + db $a5 ; lda dp + db $cb ; wai + db $c9, $05 ; cmp #$05 + db $d0, $10 ; bne +$10 + db $a2, $28 ; ldx #$28 + +DataSndPacket4: + sgb_data_snd $083c, $0, 11 + db $f0, $12 ; beq +$12 + db $a5 ; lda dp + db $c9, $c9 ; cmp #$c9 + db $c8 ; iny + db $d0, $1c ; bne +$1c + db $a5 ; lda dp + db $ca ; dex + db $c9 ; cmp #$c4 (1) + +DataSndPacket5: + sgb_data_snd $0831, $0, 11 + dbw $0c, $caa5 ; tsb $caa5 + db $c9, $7e ; cmp #$7e + db $d0, $06 ; bne +$06 + db $a5 ; lda dp + db $cb ; wai + db $c9, $7e ; cmp #$7e + +DataSndPacket6: + sgb_data_snd $0826, $0, 11 + db $39 ; bne +$39 (2) + dbw $cd, $0c48 ; cmp $0c48 + db $d0, $34 ; bne +$34 + db $a5 ; lda dp + db $c9, $c9 ; cmp #$c9 + db $80, $d0 ; bra -$30 + +DataSndPacket7: + sgb_data_snd $081b, $0, 11 + db $ea ; nop + db $ea ; nop + db $ea ; nop + db $ea ; nop + db $ea ; nop + ; $0820: + db $a9, $01 ; lda #01 + dbw $cd, $0c4f ; cmp $c4f + db $d0 ; bne +$39 (1) + +DataSndPacket8: + sgb_data_snd $0810, $0, 11 + dbw $4c, $0820 ; jmp $0820 + db $ea ; nop + db $ea ; nop + db $ea ; nop + db $ea ; nop + db $ea ; nop + db $60 ; rts + db $ea ; nop + db $ea ; nop diff --git a/data/special_pointers.asm b/data/special_pointers.asm new file mode 100644 index 000000000..6320838fc --- /dev/null +++ b/data/special_pointers.asm @@ -0,0 +1,185 @@ +; Special routines can be used with the "special" map script command. +; They often use ScriptVar for arguments and return values. + +add_special: MACRO +\1Special:: + dba \1 +ENDM + +SpecialsPointers:: ; c029 + add_special Special_WarpToSpawnPoint + +; Communications + add_special Special_SetBitsForLinkTradeRequest + add_special Special_WaitForLinkedFriend + add_special Special_CheckLinkTimeout + add_special Special_TryQuickSave + add_special Special_CheckBothSelectedSameRoom + add_special Special_FailedLinkToPast + add_special Special_CloseLink + add_special Special_WaitForOtherPlayerToExit + add_special Special_SetBitsForBattleRequest + add_special Special_SetBitsForTimeCapsuleRequest + add_special Special_CheckTimeCapsuleCompatibility + add_special Special_EnterTimeCapsule + add_special Special_TradeCenter + add_special Special_Colosseum + add_special Special_TimeCapsule + add_special Special_CableClubCheckWhichChris + add_special Special_CheckMysteryGift + add_special Special_GetMysteryGiftItem + add_special Special_UnlockMysteryGift + +; Map Events + add_special Special_BugContestJudging + add_special Special_CheckPartyFullAfterContest + add_special Special_ContestDropOffMons + add_special Special_ContestReturnMons + add_special Special_GiveParkBalls + add_special Special_CheckMagikarpLength + add_special Special_MagikarpHouseSign + add_special HealParty ; this is both a special and a predef + add_special Special_PokemonCenterPC + add_special Special_KrissHousePC + add_special Special_DayCareMan + add_special Special_DayCareLady + add_special Special_DayCareManOutside + add_special Special_MoveDeletion + add_special Special_BankOfMom + add_special Special_MagnetTrain + add_special Special_NameRival + add_special Special_SetDayOfWeek + add_special Special_TownMap + add_special Special_UnownPrinter + add_special Special_MapRadio + add_special Special_UnownPuzzle + add_special Special_SlotMachine + add_special Special_CardFlip + add_special Special_DummyNonfunctionalGameCornerGame + add_special Special_ClearBGPalettesBufferScreen + add_special Special_FadeOutPalettes + add_special Special_BattleTowerFade + add_special Special_FadeBlackQuickly + add_special Special_FadeInPalettes + add_special Special_FadeInQuickly + add_special ReloadSpritesNoPalettes ; bank 0 + add_special ClearBGPalettes ; bank 0 + add_special UpdateTimePals ; bank 0 + add_special ClearTileMap ; bank 0 + add_special UpdateSprites ; bank 0 + add_special ReplaceKrisSprite ; bank 0 + add_special Special_GameCornerPrizeMonCheckDex + add_special UnusedSpecial_SeenMon + add_special WaitSFX ; bank 0 + add_special PlayMapMusic ; bank 0 + add_special RestartMapMusic ; bank 0 + add_special Special_HealMachineAnim + add_special Special_SurfStartStep + add_special Special_FindGreaterThanThatLevel + add_special Special_FindAtLeastThatHappy + add_special Special_FindThatSpecies + add_special Special_FindThatSpeciesYourTrainerID + add_special UnusedSpecial_CheckUnusedTwoDayTimer + add_special Special_DayCareMon1 + add_special Special_DayCareMon2 + add_special Special_SelectRandomBugContestContestants + add_special Special_ActivateFishingSwarm + add_special Special_ToggleMaptileDecorations + add_special Special_ToggleDecorationsVisibility + add_special Special_GiveShuckle + add_special Special_ReturnShuckle + add_special Special_BillsGrandfather + add_special Special_CheckPokerus + add_special Special_DisplayCoinCaseBalance + add_special Special_DisplayMoneyAndCoinBalance + add_special Special_PlaceMoneyTopRight + add_special Special_CheckForLuckyNumberWinners + add_special Special_CheckLuckyNumberShowFlag + add_special Special_ResetLuckyNumberShowFlag + add_special Special_PrintTodaysLuckyNumber + add_special Special_SelectApricornForKurt + add_special Special_NameRater + add_special Special_DisplayLinkRecord + add_special Special_GetFirstPokemonHappiness + add_special Special_CheckFirstMonIsEgg + add_special Special_RandomUnseenWildMon + add_special Special_RandomPhoneWildMon + add_special Special_RandomPhoneMon + add_special Special_LoadUsedSpritesGFX + add_special Special_PlaySlowCry + add_special Special_SnorlaxAwake + add_special Special_YoungerHaircutBrother + add_special Special_OlderHaircutBrother + add_special Special_DaisyMassage + add_special Special_PlayCurMonCry + add_special Special_ProfOaksPCBoot + add_special Special_GameboyCheck + add_special Special_TrainerHouse + add_special Special_PhotoStudio + add_special Special_InitRoamMons + add_special Special_FadeOutMusic + add_special Special_Diploma + add_special Special_PrintDiploma + + ; Crystal + add_special Special_Function11ac3e + add_special Special_Function11b444 + add_special Special_Function11b5e8 + add_special Special_Function11b7e5 + add_special Special_Function11b879 + add_special Special_Function11b920 + add_special Special_Function11b93b + add_special Special_BattleTowerRoomMenu + add_special Special_Function1700ba + add_special Special_Function170114 + add_special Special_BattleTowerBattle + add_special UnusedSpecial_Function1704e1 + add_special DummySpecial_17021d + add_special Special_LoadOpponentTrainerAndPokemonWithOTSprite + add_special Special_Function11ba38 + add_special Special_CheckForBattleTowerRules + add_special Special_GiveOddEgg + add_special Reset ; bank 0 + add_special Special_Function1011f1 + add_special Special_Function101220 + add_special Special_Function101225 + add_special Special_Function101231 + add_special Special_MoveTutor + add_special Special_OmanyteChamber + add_special Special_Function11c1ab + add_special Special_BattleTowerAction + add_special Special_DisplayUnownWords + add_special Special_Menu_ChallengeExplanationCancel + add_special Special_Function17d2b6 + add_special Special_Function17d2ce + add_special Special_BattleTowerMobileError + add_special Special_AskMobileOrCable + add_special Special_HoOhChamber + add_special Special_Function102142 + add_special Special_CelebiShrineEvent + add_special Special_CheckCaughtCelebi + add_special Special_PokeSeer + add_special Special_BuenasPassword + add_special Special_BuenaPrize + add_special Special_Dratini + add_special Special_SampleKenjiBreakCountdown + add_special Special_BeastsCheck + add_special Special_MonCheck + add_special Special_SetPlayerPalette + add_special DummySpecial_170bd2 + add_special Special_Mobile_SelectThreeMons + add_special Special_Function1037eb + add_special Special_Function10383c + add_special Special_StubbedTrainerRankings_Healings + add_special Special_RefreshSprites + add_special Special_Function1037c2 + add_special Special_Mobile_DummyReturnFalse + add_special Special_Function103780 + add_special Special_Function10387b + add_special Special_AskRememberPassword + add_special Special_LoadMapPalettes + add_special UnusedSpecial_FindItemInPCOrBag + add_special Special_InitialSetDSTFlag + add_special Special_InitialClearDSTFlag + add_special DummySpecial_c224 +; c224 diff --git a/data/sprite_anims/framesets.asm b/data/sprite_anims/framesets.asm index 24b058859..d768ec21a 100755 --- a/data/sprite_anims/framesets.asm +++ b/data/sprite_anims/framesets.asm @@ -9,7 +9,7 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_PartyMonWithItemFast dw .Frameset_GSTitleTrail dw .Frameset_TextEntryCursor - dw .Frameset_09 + dw .Frameset_TextEntryCursorBig dw .Frameset_GameFreakLogo dw .Frameset_GSIntroStar dw .Frameset_GSIntroSparkle @@ -20,7 +20,7 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_RedWalk dw .Frameset_StillCursor dw .Frameset_TradePokeBall - dw .Frameset_TradePokeBall0 + dw .Frameset_TradePokeBallWobble dw .Frameset_TradePoof dw .Frameset_TradeTubeBulge dw .Frameset_TrademonIcon @@ -28,31 +28,31 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_EvolutionBallOfLight dw .Frameset_RadioTuningKnob dw .Frameset_MagnetTrainRed - dw .Frameset_1c + dw .Frameset_Unused1C dw .Frameset_Leaf dw .Frameset_CutTree dw .Frameset_EggCrack - dw .Frameset_EggHatch - dw .Frameset_21 - dw .Frameset_22 - dw .Frameset_23 - dw .Frameset_24 + dw .Frameset_EggHatch1 + dw .Frameset_EggHatch2 + dw .Frameset_EggHatch3 + dw .Frameset_EggHatch4 + dw .Frameset_GSIntroHoOh dw .Frameset_HeadbuttTree - dw .Frameset_26 - dw .Frameset_27 - dw .Frameset_28 - dw .Frameset_29 - dw .Frameset_2a - dw .Frameset_2b - dw .Frameset_2c + dw .Frameset_EZChatCursor1 + dw .Frameset_EZChatCursor2 + dw .Frameset_EZChatCursor3 + dw .Frameset_EZChatCursor4 + dw .Frameset_EZChatCursor5 + dw .Frameset_EZChatCursor6 + dw .Frameset_EZChatCursor7 dw .Frameset_BlueWalk dw .Frameset_MagnetTrainBlue dw .Frameset_MobileTradeSentBall dw .Frameset_MobileTradeOTBall - dw .Frameset_ForMobile22 - dw .Frameset_ForMobile23 - dw .Frameset_ForMobile24 - dw .Frameset_ForMobile25 + dw .Frameset_MobileTradeCableBulge + dw .Frameset_MobileTradeSentPulse + dw .Frameset_MobileTradeOTPulse + dw .Frameset_MobileTradePing dw .Frameset_IntroSuicune dw .Frameset_IntroSuicune2 dw .Frameset_IntroPichu @@ -133,8 +133,8 @@ SpriteAnimFrameData: ; 8d6e6 dorepeat 1 dorestart -.Frameset_09: - frame SPRITE_ANIM_OAMSET_FOR_FRAMESET_09, 1 +.Frameset_TextEntryCursorBig: + frame SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG, 1 dorepeat 1 dorestart @@ -202,7 +202,7 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 32 endanim -.Frameset_TradePokeBall0: +.Frameset_TradePokeBallWobble: frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3 frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3 frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3 @@ -216,8 +216,8 @@ SpriteAnimFrameData: ; 8d6e6 delanim .Frameset_TradeTubeBulge: - frame SPRITE_ANIM_OAMSET_35, 3 - frame SPRITE_ANIM_OAMSET_36, 3 + frame SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1, 3 + frame SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2, 3 dorestart .Frameset_TrademonIcon: @@ -246,50 +246,50 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP dorestart -; XXX - frame SPRITE_ANIM_OAMSET_43, 8 - frame SPRITE_ANIM_OAMSET_44, 8 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_43, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_44, 8 dorestart -; XXX - frame SPRITE_ANIM_OAMSET_45, 8 - frame SPRITE_ANIM_OAMSET_46, 8 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_45, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_46, 8 dorestart -; XXX - frame SPRITE_ANIM_OAMSET_47, 8 - frame SPRITE_ANIM_OAMSET_48, 8 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_47, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_48, 8 dorestart -; XXX - frame SPRITE_ANIM_OAMSET_49, 1 - frame SPRITE_ANIM_OAMSET_49, 1, OAM_X_FLIP - frame SPRITE_ANIM_OAMSET_49, 1, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_OAMSET_49, 1, OAM_Y_FLIP +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1 + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_Y_FLIP dorestart -; XXX - frame SPRITE_ANIM_OAMSET_4A, 32 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_4A, 32 endanim -; XXX - frame SPRITE_ANIM_OAMSET_4B, 32 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_4B, 32 endanim -; XXX - frame SPRITE_ANIM_OAMSET_4C, 32 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_4C, 32 endanim -; XXX - frame SPRITE_ANIM_OAMSET_4D, 32 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_4D, 32 endanim -; XXX - frame SPRITE_ANIM_OAMSET_4E, 3 +; unused + frame SPRITE_ANIM_OAMSET_UNUSED_4E, 3 dorepeat 3 dorestart -.Frameset_1c: +.Frameset_Unused1C: dorepeat 32 endanim @@ -310,29 +310,29 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_EGG_CRACK, 32 endanim -.Frameset_EggHatch: - frame SPRITE_ANIM_OAMSET_55, 32 +.Frameset_EggHatch1: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32 endanim -.Frameset_21: - frame SPRITE_ANIM_OAMSET_55, 32, OAM_X_FLIP +.Frameset_EggHatch2: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP endanim -.Frameset_22: - frame SPRITE_ANIM_OAMSET_55, 32, OAM_Y_FLIP +.Frameset_EggHatch3: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_Y_FLIP endanim -.Frameset_23: - frame SPRITE_ANIM_OAMSET_55, 32, OAM_X_FLIP, OAM_Y_FLIP +.Frameset_EggHatch4: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP, OAM_Y_FLIP endanim -.Frameset_24: - frame SPRITE_ANIM_OAMSET_56, 10 - frame SPRITE_ANIM_OAMSET_57, 9 - frame SPRITE_ANIM_OAMSET_58, 10 - frame SPRITE_ANIM_OAMSET_59, 10 - frame SPRITE_ANIM_OAMSET_58, 9 - frame SPRITE_ANIM_OAMSET_5A, 10 +.Frameset_GSIntroHoOh: + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1, 10 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2, 9 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 10 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4, 10 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 9 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5, 10 dorestart .Frameset_HeadbuttTree: @@ -342,32 +342,32 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2, 2, OAM_X_FLIP dorestart -.Frameset_26: - frame SPRITE_ANIM_OAMSET_5C, 2 +.Frameset_EZChatCursor1: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1, 2 endanim -.Frameset_27: - frame SPRITE_ANIM_OAMSET_5D, 2 +.Frameset_EZChatCursor2: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2, 2 endanim -.Frameset_28: - frame SPRITE_ANIM_OAMSET_5E, 2 +.Frameset_EZChatCursor3: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3, 2 endanim -.Frameset_29: - frame SPRITE_ANIM_OAMSET_5F, 2 +.Frameset_EZChatCursor4: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4, 2 endanim -.Frameset_2a: - frame SPRITE_ANIM_OAMSET_60, 2 +.Frameset_EZChatCursor5: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5, 2 endanim -.Frameset_2b: - frame SPRITE_ANIM_OAMSET_61, 2 +.Frameset_EZChatCursor6: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6, 2 endanim -.Frameset_2c: - frame SPRITE_ANIM_OAMSET_62, 2 +.Frameset_EZChatCursor7: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7, 2 endanim .Frameset_MobileTradeSentBall: @@ -406,23 +406,23 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_TRADE_POOF_3, 3 delanim -.Frameset_ForMobile22: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_22_1, 3 - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_22_2, 3 +.Frameset_MobileTradeCableBulge: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1, 3 + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2, 3 dorestart -.Frameset_ForMobile23: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_23, 3 +.Frameset_MobileTradeSentPulse: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE, 3 endanim -.Frameset_ForMobile24: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_24, 3 +.Frameset_MobileTradeOTPulse: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE, 3 endanim -.Frameset_ForMobile25: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_25_1, 2 - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_25_2, 2 - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_25_3, 2 +.Frameset_MobileTradePing: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1, 2 + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2, 2 + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3, 2 delanim .Frameset_IntroSuicune: diff --git a/data/sprite_anims/oam.asm b/data/sprite_anims/oam.asm index 99adc9df3..bfd5cbcd3 100644 --- a/data/sprite_anims/oam.asm +++ b/data/sprite_anims/oam.asm @@ -1,157 +1,157 @@ SpriteAnimOAMData: ; 8d94d ; entries correspond to SPRITE_ANIM_OAMSET_* constants ; vtile offset, pointer - dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_1 - dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_2 - dbw $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_02 - dbw $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_03 - dbw $6c, .OAMData_04 ; SPRITE_ANIM_OAMSET_04 - dbw $6e, .OAMData_04 ; SPRITE_ANIM_OAMSET_05 - dbw $2d, .OAMData_06 ; SPRITE_ANIM_OAMSET_06 - dbw $4d, .OAMData_06 ; SPRITE_ANIM_OAMSET_07 - dbw $60, .OAMData_08 ; SPRITE_ANIM_OAMSET_08 - dbw $00, .OAMData_08 ; SPRITE_ANIM_OAMSET_09 - dbw $00, .OAMData_08 ; SPRITE_ANIM_OAMSET_0A - dbw $06, .OAMData_08 ; SPRITE_ANIM_OAMSET_0B - dbw $0c, .OAMData_0c ; SPRITE_ANIM_OAMSET_0C - dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_0D - dbw $00, .OAMData_0e ; SPRITE_ANIM_OAMSET_0E - dbw $04, .OAMData_0e ; SPRITE_ANIM_OAMSET_0F - dbw $08, .OAMData_0e ; SPRITE_ANIM_OAMSET_10 - dbw $40, .OAMData_0e ; SPRITE_ANIM_OAMSET_11 - dbw $44, .OAMData_0e ; SPRITE_ANIM_OAMSET_12 - dbw $48, .OAMData_0e ; SPRITE_ANIM_OAMSET_13 - dbw $4c, .OAMData_0e ; SPRITE_ANIM_OAMSET_14 - dbw $80, .OAMData_15 ; SPRITE_ANIM_OAMSET_15 - dbw $85, .OAMData_15 ; SPRITE_ANIM_OAMSET_16 - dbw $8a, .OAMData_15 ; SPRITE_ANIM_OAMSET_17 - dbw $00, .OAMData_18 ; SPRITE_ANIM_OAMSET_18 - dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_19 - dbw $09, .OAMData_1a ; SPRITE_ANIM_OAMSET_1A - dbw $10, .OAMData_1b ; SPRITE_ANIM_OAMSET_1B - dbw $29, .OAMData_1b ; SPRITE_ANIM_OAMSET_1C - dbw $42, .OAMData_1b ; SPRITE_ANIM_OAMSET_1D - dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 - dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 - dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR - dbw $00, .OAMData_ForFrameset09 ; SPRITE_ANIM_OAMSET_FOR_FRAMESET_09 - dbw $00, .OAMData_22 ; SPRITE_ANIM_OAMSET_22 - dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR - dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 - dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 - dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 - dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 - dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 - dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 - dbw $10, .OAMData_SlotsChansey2 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 - dbw $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 - dbw $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 - dbw $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 - dbw $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_SLOTS_EGG - dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_STILL_CURSOR - dbw $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 - dbw $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 - dbw $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_1 - dbw $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_2 - dbw $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_3 - dbw $12, .OAMData_35 ; SPRITE_ANIM_OAMSET_35 - dbw $13, .OAMData_35 ; SPRITE_ANIM_OAMSET_36 - dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 - dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 - dbw $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE - dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 - dbw $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 - dbw $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB - dbw $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 - dbw $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 - dbw $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 - dbw $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 - dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 - dbw $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 - dbw $00, .OAMData_43 ; SPRITE_ANIM_OAMSET_43 - dbw $30, .OAMData_43 ; SPRITE_ANIM_OAMSET_44 - dbw $03, .OAMData_43 ; SPRITE_ANIM_OAMSET_45 - dbw $33, .OAMData_43 ; SPRITE_ANIM_OAMSET_46 - dbw $06, .OAMData_43 ; SPRITE_ANIM_OAMSET_47 - dbw $36, .OAMData_43 ; SPRITE_ANIM_OAMSET_48 - dbw $09, .OAMData_43 ; SPRITE_ANIM_OAMSET_49 - dbw $39, .OAMData_43 ; SPRITE_ANIM_OAMSET_4A - dbw $0c, .OAMData_4b ; SPRITE_ANIM_OAMSET_4B - dbw $0c, .OAMData_4c ; SPRITE_ANIM_OAMSET_4C - dbw $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_4D - dbw $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_4E - dbw $00, .OAMData_Leaf ; SPRITE_ANIM_OAMSET_LEAF - dbw $00, .OAMData_Tree ; SPRITE_ANIM_OAMSET_TREE_1 - dbw $00, .OAMData_CutTree2 ; SPRITE_ANIM_OAMSET_CUT_TREE_2 - dbw $00, .OAMData_CutTree3 ; SPRITE_ANIM_OAMSET_CUT_TREE_3 - dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4 - dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK - dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_55 - dbw $00, .OAMData_56 ; SPRITE_ANIM_OAMSET_56 - dbw $00, .OAMData_57 ; SPRITE_ANIM_OAMSET_57 - dbw $00, .OAMData_58 ; SPRITE_ANIM_OAMSET_58 - dbw $00, .OAMData_59 ; SPRITE_ANIM_OAMSET_59 - dbw $00, .OAMData_5a ; SPRITE_ANIM_OAMSET_5A - dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 - dbw $00, .OAMData_5c ; SPRITE_ANIM_OAMSET_5C - dbw $00, .OAMData_5d ; SPRITE_ANIM_OAMSET_5D - dbw $00, .OAMData_5e ; SPRITE_ANIM_OAMSET_5E - dbw $00, .OAMData_5f ; SPRITE_ANIM_OAMSET_5F - dbw $00, .OAMData_60 ; SPRITE_ANIM_OAMSET_60 - dbw $00, .OAMData_61 ; SPRITE_ANIM_OAMSET_61 - dbw $00, .OAMData_62 ; SPRITE_ANIM_OAMSET_62 - dbw $00, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_1 - dbw $04, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_2 - dbw $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 - dbw $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 - dbw $20, .OAMData_ForMobile22 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_22_1 - dbw $21, .OAMData_ForMobile22 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_22_2 - dbw $22, .OAMData_ForMobile25_1 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_25_1 - dbw $23, .OAMData_ForMobile25_2 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_25_2 - dbw $27, .OAMData_ForMobile25_3 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_25_3 - dbw $2a, .OAMData_ForMobile23 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_23 - dbw $2a, .OAMData_ForMobile24 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_24 - dbw $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 - dbw $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 - dbw $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 - dbw $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 - dbw $00, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_1 - dbw $05, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_2 - dbw $0a, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_3 - dbw $50, .OAMData_IntroWooper ; SPRITE_ANIM_OAMSET_INTRO_WOOPER - dbw $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 - dbw $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 - dbw $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 - dbw $00, .OAMData_18 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 - dbw $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 - dbw $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 - dbw $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 - dbw $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 - dbw $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY - dbw $00, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_1 - dbw $04, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_2 - dbw $d0, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 - dbw $d3, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 - dbw $d6, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 - dbw $6c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 - dbw $68, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 - dbw $64, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 - dbw $60, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 - dbw $0c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 - dbw $08, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 - dbw $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 - dbw $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_1 + dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_2 + dbw $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 + dbw $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 + dbw $6c, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 + dbw $6e, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 + dbw $2d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 + dbw $4d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 + dbw $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 + dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 + dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 + dbw $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4 + dbw $0c, .OAMData_GSIntroNote ; SPRITE_ANIM_OAMSET_GS_INTRO_NOTE + dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE + dbw $00, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 + dbw $04, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 + dbw $08, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 + dbw $40, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 + dbw $44, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 + dbw $48, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 + dbw $4c, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 + dbw $80, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 + dbw $85, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 + dbw $8a, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 + dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL + dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL + dbw $09, .OAMData_GSIntroBigFireball ; SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL + dbw $10, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA + dbw $29, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL + dbw $42, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE + dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 + dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 + dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR + dbw $00, .OAMData_TextEntryCursorBig ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG + dbw $00, .OAMData_GSIntroGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO + dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR + dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 + dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 + dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 + dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 + dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 + dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 + dbw $10, .OAMData_SlotsChansey2 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 + dbw $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 + dbw $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 + dbw $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 + dbw $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_SLOTS_EGG + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_STILL_CURSOR + dbw $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 + dbw $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 + dbw $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_1 + dbw $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_2 + dbw $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_3 + dbw $12, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 + dbw $13, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 + dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 + dbw $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 + dbw $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 + dbw $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB + dbw $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 + dbw $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 + dbw $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 + dbw $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 + dbw $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 + dbw $00, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_43 + dbw $30, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_44 + dbw $03, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_45 + dbw $33, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_46 + dbw $06, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_47 + dbw $36, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_48 + dbw $09, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_49 + dbw $39, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_4A + dbw $0c, .OAMData_Unused4B ; SPRITE_ANIM_OAMSET_UNUSED_4B + dbw $0c, .OAMData_Unused4C ; SPRITE_ANIM_OAMSET_UNUSED_4C + dbw $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4D + dbw $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4E + dbw $00, .OAMData_Leaf ; SPRITE_ANIM_OAMSET_LEAF + dbw $00, .OAMData_Tree ; SPRITE_ANIM_OAMSET_TREE_1 + dbw $00, .OAMData_CutTree2 ; SPRITE_ANIM_OAMSET_CUT_TREE_2 + dbw $00, .OAMData_CutTree3 ; SPRITE_ANIM_OAMSET_CUT_TREE_3 + dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4 + dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK + dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH + dbw $00, .OAMData_GSIntroHoOh1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 + dbw $00, .OAMData_GSIntroHoOh2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 + dbw $00, .OAMData_GSIntroHoOh3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 + dbw $00, .OAMData_GSIntroHoOh4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 + dbw $00, .OAMData_GSIntroHoOh5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 + dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 + dbw $00, .OAMData_EZChatCursor1 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 + dbw $00, .OAMData_EZChatCursor2 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 + dbw $00, .OAMData_EZChatCursor3 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 + dbw $00, .OAMData_EZChatCursor4 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 + dbw $00, .OAMData_EZChatCursor5 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 + dbw $00, .OAMData_EZChatCursor6 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 + dbw $00, .OAMData_EZChatCursor7 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 + dbw $00, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_1 + dbw $04, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_2 + dbw $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 + dbw $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 + dbw $20, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 + dbw $21, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 + dbw $22, .OAMData_MobileTradePing1 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 + dbw $23, .OAMData_MobileTradePing2 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 + dbw $27, .OAMData_MobileTradePing3 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 + dbw $2a, .OAMData_MobileTradeSentPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE + dbw $2a, .OAMData_MobileTradeOTPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE + dbw $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 + dbw $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 + dbw $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 + dbw $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 + dbw $00, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_1 + dbw $05, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_2 + dbw $0a, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_3 + dbw $50, .OAMData_IntroWooper ; SPRITE_ANIM_OAMSET_INTRO_WOOPER + dbw $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 + dbw $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 + dbw $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 + dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 + dbw $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 + dbw $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 + dbw $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 + dbw $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 + dbw $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY + dbw $00, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_1 + dbw $04, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_2 + dbw $d0, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 + dbw $d3, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 + dbw $d6, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 + dbw $6c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 + dbw $68, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 + dbw $64, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 + dbw $60, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 + dbw $0c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 + dbw $08, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 + dbw $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 + dbw $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 .OAMData_1x1_Palette0: db 1 - dsprite -1, 4, -1, 4, $00, $00 + dsprite -1, 4, -1, 4, $00, 0 -.OAMData_04: +.OAMData_GSIntroShellder: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $01, $00 - dsprite 0, 0, -1, 0, $10, $00 - dsprite 0, 0, 0, 0, $11, $00 + dsprite -1, 0, -1, 0, $00, 0 + dsprite -1, 0, 0, 0, $01, 0 + dsprite 0, 0, -1, 0, $10, 0 + dsprite 0, 0, 0, 0, $11, 0 .OAMData_GSIntroStar: db 4 @@ -162,32 +162,31 @@ SpriteAnimOAMData: ; 8d94d .OAMData_TradePokeBall1: db 4 - dsprite -1, 0, -1, 0, $00, $80 - dsprite -1, 0, 0, 0, $00, $a0 - dsprite 0, 0, -1, 0, $01, $80 - dsprite 0, 0, 0, 0, $01, $a0 + dsprite -1, 0, -1, 0, $00, 0 | PRIORITY + dsprite -1, 0, 0, 0, $00, 0 | X_FLIP | PRIORITY + dsprite 0, 0, -1, 0, $01, 0 | PRIORITY + dsprite 0, 0, 0, 0, $01, 0 | X_FLIP | PRIORITY -.OAMData_18: +.OAMData_IntroUnownF2_1: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $00, $20 - dsprite 0, 0, -1, 0, $00, $40 - dsprite 0, 0, 0, 0, $00, $60 + dsprite -1, 0, -1, 0, $00, 0 + dsprite -1, 0, 0, 0, $00, 0 | X_FLIP + dsprite 0, 0, -1, 0, $00, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_35: +.OAMData_TradeTubeBulge: db 4 - dsprite -1, 0, -1, 0, $00, $07 - dsprite -1, 0, 0, 0, $00, $27 - dsprite 0, 0, -1, 0, $00, $47 - dsprite 0, 0, 0, 0, $00, $67 -; 8db4b + dsprite -1, 0, -1, 0, $00, 7 + dsprite -1, 0, 0, 0, $00, 7 | X_FLIP + dsprite 0, 0, -1, 0, $00, 7 | Y_FLIP + dsprite 0, 0, 0, 0, $00, 7 | X_FLIP | Y_FLIP -; 8db4b +; unused db 4 - dsprite -1, 0, -1, 0, $00, $80 - dsprite -1, 0, 0, 0, $00, $a0 - dsprite 0, 0, -1, 0, $00, $c0 - dsprite 0, 0, 0, 0, $00, $e0 + dsprite -1, 0, -1, 0, $00, 0 | PRIORITY + dsprite -1, 0, 0, 0, $00, 0 | X_FLIP | PRIORITY + dsprite 0, 0, -1, 0, $00, 0 | Y_FLIP | PRIORITY + dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY .OAMData_TradePoofBubble: db 16 @@ -208,143 +207,142 @@ SpriteAnimOAMData: ; 8d94d dsprite 1, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_1a: +.OAMData_GSIntroBigFireball: db 36 - dsprite -3, 0, -3, 0, $00, $00 - dsprite -3, 0, -2, 0, $01, $00 - dsprite -3, 0, -1, 0, $02, $00 - dsprite -2, 0, -3, 0, $03, $00 - dsprite -2, 0, -2, 0, $04, $00 - dsprite -2, 0, -1, 0, $05, $00 - dsprite -1, 0, -3, 0, $06, $00 - dsprite -1, 0, -2, 0, $05, $00 - dsprite -1, 0, -1, 0, $05, $00 - dsprite -3, 0, 0, 0, $02, $20 - dsprite -3, 0, 1, 0, $01, $20 - dsprite -3, 0, 2, 0, $00, $20 - dsprite -2, 0, 0, 0, $05, $20 - dsprite -2, 0, 1, 0, $04, $20 - dsprite -2, 0, 2, 0, $03, $20 - dsprite -1, 0, 0, 0, $05, $20 - dsprite -1, 0, 1, 0, $05, $20 - dsprite -1, 0, 2, 0, $06, $20 - dsprite 0, 0, -3, 0, $06, $40 - dsprite 0, 0, -2, 0, $05, $40 - dsprite 0, 0, -1, 0, $05, $40 - dsprite 1, 0, -3, 0, $03, $40 - dsprite 1, 0, -2, 0, $04, $40 - dsprite 1, 0, -1, 0, $05, $40 - dsprite 2, 0, -3, 0, $00, $40 - dsprite 2, 0, -2, 0, $01, $40 - dsprite 2, 0, -1, 0, $02, $40 - dsprite 0, 0, 0, 0, $05, $60 - dsprite 0, 0, 1, 0, $05, $60 - dsprite 0, 0, 2, 0, $06, $60 - dsprite 1, 0, 0, 0, $05, $60 - dsprite 1, 0, 1, 0, $04, $60 - dsprite 1, 0, 2, 0, $03, $60 - dsprite 2, 0, 0, 0, $02, $60 - dsprite 2, 0, 1, 0, $01, $60 - dsprite 2, 0, 2, 0, $00, $60 - -.OAMData_43: + dsprite -3, 0, -3, 0, $00, 0 + dsprite -3, 0, -2, 0, $01, 0 + dsprite -3, 0, -1, 0, $02, 0 + dsprite -2, 0, -3, 0, $03, 0 + dsprite -2, 0, -2, 0, $04, 0 + dsprite -2, 0, -1, 0, $05, 0 + dsprite -1, 0, -3, 0, $06, 0 + dsprite -1, 0, -2, 0, $05, 0 + dsprite -1, 0, -1, 0, $05, 0 + dsprite -3, 0, 0, 0, $02, 0 | X_FLIP + dsprite -3, 0, 1, 0, $01, 0 | X_FLIP + dsprite -3, 0, 2, 0, $00, 0 | X_FLIP + dsprite -2, 0, 0, 0, $05, 0 | X_FLIP + dsprite -2, 0, 1, 0, $04, 0 | X_FLIP + dsprite -2, 0, 2, 0, $03, 0 | X_FLIP + dsprite -1, 0, 0, 0, $05, 0 | X_FLIP + dsprite -1, 0, 1, 0, $05, 0 | X_FLIP + dsprite -1, 0, 2, 0, $06, 0 | X_FLIP + dsprite 0, 0, -3, 0, $06, 0 | Y_FLIP + dsprite 0, 0, -2, 0, $05, 0 | Y_FLIP + dsprite 0, 0, -1, 0, $05, 0 | Y_FLIP + dsprite 1, 0, -3, 0, $03, 0 | Y_FLIP + dsprite 1, 0, -2, 0, $04, 0 | Y_FLIP + dsprite 1, 0, -1, 0, $05, 0 | Y_FLIP + dsprite 2, 0, -3, 0, $00, 0 | Y_FLIP + dsprite 2, 0, -2, 0, $01, 0 | Y_FLIP + dsprite 2, 0, -1, 0, $02, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP + dsprite 0, 0, 1, 0, $05, 0 | X_FLIP | Y_FLIP + dsprite 0, 0, 2, 0, $06, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 1, 0, $04, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 2, 0, $03, 0 | X_FLIP | Y_FLIP + dsprite 2, 0, 0, 0, $02, 0 | X_FLIP | Y_FLIP + dsprite 2, 0, 1, 0, $01, 0 | X_FLIP | Y_FLIP + dsprite 2, 0, 2, 0, $00, 0 | X_FLIP | Y_FLIP + +.OAMData_Unused43_4A: db 9 - dsprite -2, 4, -2, 4, $00, $00 - dsprite -2, 4, -1, 4, $01, $00 - dsprite -2, 4, 0, 4, $02, $00 - dsprite -1, 4, -2, 4, $10, $00 - dsprite -1, 4, -1, 4, $11, $00 - dsprite -1, 4, 0, 4, $12, $00 - dsprite 0, 4, -2, 4, $20, $00 - dsprite 0, 4, -1, 4, $21, $00 - dsprite 0, 4, 0, 4, $22, $00 - -.OAMData_0e: + dsprite -2, 4, -2, 4, $00, 0 + dsprite -2, 4, -1, 4, $01, 0 + dsprite -2, 4, 0, 4, $02, 0 + dsprite -1, 4, -2, 4, $10, 0 + dsprite -1, 4, -1, 4, $11, 0 + dsprite -1, 4, 0, 4, $12, 0 + dsprite 0, 4, -2, 4, $20, 0 + dsprite 0, 4, -1, 4, $21, 0 + dsprite 0, 4, 0, 4, $22, 0 + +.OAMData_GSIntroJigglypuffPikachu: db 16 - dsprite -2, 0, -2, 0, $00, $00 - dsprite -2, 0, -1, 0, $01, $00 - dsprite -2, 0, 0, 0, $02, $00 - dsprite -2, 0, 1, 0, $03, $00 - dsprite -1, 0, -2, 0, $10, $00 - dsprite -1, 0, -1, 0, $11, $00 - dsprite -1, 0, 0, 0, $12, $00 - dsprite -1, 0, 1, 0, $13, $00 - dsprite 0, 0, -2, 0, $20, $00 - dsprite 0, 0, -1, 0, $21, $00 - dsprite 0, 0, 0, 0, $22, $00 - dsprite 0, 0, 1, 0, $23, $00 - dsprite 1, 0, -2, 0, $30, $00 - dsprite 1, 0, -1, 0, $31, $00 - dsprite 1, 0, 0, 0, $32, $00 - dsprite 1, 0, 1, 0, $33, $00 - -.OAMData_1b: + dsprite -2, 0, -2, 0, $00, 0 + dsprite -2, 0, -1, 0, $01, 0 + dsprite -2, 0, 0, 0, $02, 0 + dsprite -2, 0, 1, 0, $03, 0 + dsprite -1, 0, -2, 0, $10, 0 + dsprite -1, 0, -1, 0, $11, 0 + dsprite -1, 0, 0, 0, $12, 0 + dsprite -1, 0, 1, 0, $13, 0 + dsprite 0, 0, -2, 0, $20, 0 + dsprite 0, 0, -1, 0, $21, 0 + dsprite 0, 0, 0, 0, $22, 0 + dsprite 0, 0, 1, 0, $23, 0 + dsprite 1, 0, -2, 0, $30, 0 + dsprite 1, 0, -1, 0, $31, 0 + dsprite 1, 0, 0, 0, $32, 0 + dsprite 1, 0, 1, 0, $33, 0 + +.OAMData_GSIntroStarter: db 25 - dsprite -3, 4, -3, 4, $00, $00 - dsprite -2, 4, -3, 4, $01, $00 - dsprite -1, 4, -3, 4, $02, $00 - dsprite 0, 4, -3, 4, $03, $00 - dsprite 1, 4, -3, 4, $04, $00 - dsprite -3, 4, -2, 4, $05, $00 - dsprite -2, 4, -2, 4, $06, $00 - dsprite -1, 4, -2, 4, $07, $00 - dsprite 0, 4, -2, 4, $08, $00 - dsprite 1, 4, -2, 4, $09, $00 - dsprite -3, 4, -1, 4, $0a, $00 - dsprite -2, 4, -1, 4, $0b, $00 - dsprite -1, 4, -1, 4, $0c, $00 - dsprite 0, 4, -1, 4, $0d, $00 - dsprite 1, 4, -1, 4, $0e, $00 - dsprite -3, 4, 0, 4, $0f, $00 - dsprite -2, 4, 0, 4, $10, $00 - dsprite -1, 4, 0, 4, $11, $00 - dsprite 0, 4, 0, 4, $12, $00 - dsprite 1, 4, 0, 4, $13, $00 - dsprite -3, 4, 1, 4, $14, $00 - dsprite -2, 4, 1, 4, $15, $00 - dsprite -1, 4, 1, 4, $16, $00 - dsprite 0, 4, 1, 4, $17, $00 - dsprite 1, 4, 1, 4, $18, $00 -; 8dcf9 - -; 8dcf9 + dsprite -3, 4, -3, 4, $00, 0 + dsprite -2, 4, -3, 4, $01, 0 + dsprite -1, 4, -3, 4, $02, 0 + dsprite 0, 4, -3, 4, $03, 0 + dsprite 1, 4, -3, 4, $04, 0 + dsprite -3, 4, -2, 4, $05, 0 + dsprite -2, 4, -2, 4, $06, 0 + dsprite -1, 4, -2, 4, $07, 0 + dsprite 0, 4, -2, 4, $08, 0 + dsprite 1, 4, -2, 4, $09, 0 + dsprite -3, 4, -1, 4, $0a, 0 + dsprite -2, 4, -1, 4, $0b, 0 + dsprite -1, 4, -1, 4, $0c, 0 + dsprite 0, 4, -1, 4, $0d, 0 + dsprite 1, 4, -1, 4, $0e, 0 + dsprite -3, 4, 0, 4, $0f, 0 + dsprite -2, 4, 0, 4, $10, 0 + dsprite -1, 4, 0, 4, $11, 0 + dsprite 0, 4, 0, 4, $12, 0 + dsprite 1, 4, 0, 4, $13, 0 + dsprite -3, 4, 1, 4, $14, 0 + dsprite -2, 4, 1, 4, $15, 0 + dsprite -1, 4, 1, 4, $16, 0 + dsprite 0, 4, 1, 4, $17, 0 + dsprite 1, 4, 1, 4, $18, 0 + +; unused db 36 - dsprite -3, 0, -3, 0, $00, $00 - dsprite -3, 0, -2, 0, $01, $00 - dsprite -3, 0, -1, 0, $02, $00 - dsprite -3, 0, 0, 0, $03, $00 - dsprite -3, 0, 1, 0, $04, $00 - dsprite -3, 0, 2, 0, $05, $00 - dsprite -2, 0, -3, 0, $06, $00 - dsprite -2, 0, -2, 0, $07, $00 - dsprite -2, 0, -1, 0, $08, $00 - dsprite -2, 0, 0, 0, $09, $00 - dsprite -2, 0, 1, 0, $0a, $00 - dsprite -2, 0, 2, 0, $0b, $00 - dsprite -1, 0, -3, 0, $0c, $00 - dsprite -1, 0, -2, 0, $0d, $00 - dsprite -1, 0, -1, 0, $0e, $00 - dsprite -1, 0, 0, 0, $0f, $00 - dsprite -1, 0, 1, 0, $10, $00 - dsprite -1, 0, 2, 0, $11, $00 - dsprite 0, 0, -3, 0, $12, $00 - dsprite 0, 0, -2, 0, $13, $00 - dsprite 0, 0, -1, 0, $14, $00 - dsprite 0, 0, 0, 0, $15, $00 - dsprite 0, 0, 1, 0, $16, $00 - dsprite 0, 0, 2, 0, $17, $00 - dsprite 1, 0, -3, 0, $18, $00 - dsprite 1, 0, -2, 0, $19, $00 - dsprite 1, 0, -1, 0, $1a, $00 - dsprite 1, 0, 0, 0, $1b, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite 1, 0, 2, 0, $1d, $00 - dsprite 2, 0, -3, 0, $1e, $00 - dsprite 2, 0, -2, 0, $1f, $00 - dsprite 2, 0, -1, 0, $20, $00 - dsprite 2, 0, 0, 0, $21, $00 - dsprite 2, 0, 1, 0, $22, $00 - dsprite 2, 0, 2, 0, $23, $00 + dsprite -3, 0, -3, 0, $00, 0 + dsprite -3, 0, -2, 0, $01, 0 + dsprite -3, 0, -1, 0, $02, 0 + dsprite -3, 0, 0, 0, $03, 0 + dsprite -3, 0, 1, 0, $04, 0 + dsprite -3, 0, 2, 0, $05, 0 + dsprite -2, 0, -3, 0, $06, 0 + dsprite -2, 0, -2, 0, $07, 0 + dsprite -2, 0, -1, 0, $08, 0 + dsprite -2, 0, 0, 0, $09, 0 + dsprite -2, 0, 1, 0, $0a, 0 + dsprite -2, 0, 2, 0, $0b, 0 + dsprite -1, 0, -3, 0, $0c, 0 + dsprite -1, 0, -2, 0, $0d, 0 + dsprite -1, 0, -1, 0, $0e, 0 + dsprite -1, 0, 0, 0, $0f, 0 + dsprite -1, 0, 1, 0, $10, 0 + dsprite -1, 0, 2, 0, $11, 0 + dsprite 0, 0, -3, 0, $12, 0 + dsprite 0, 0, -2, 0, $13, 0 + dsprite 0, 0, -1, 0, $14, 0 + dsprite 0, 0, 0, 0, $15, 0 + dsprite 0, 0, 1, 0, $16, 0 + dsprite 0, 0, 2, 0, $17, 0 + dsprite 1, 0, -3, 0, $18, 0 + dsprite 1, 0, -2, 0, $19, 0 + dsprite 1, 0, -1, 0, $1a, 0 + dsprite 1, 0, 0, 0, $1b, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite 1, 0, 2, 0, $1d, 0 + dsprite 2, 0, -3, 0, $1e, 0 + dsprite 2, 0, -2, 0, $1f, 0 + dsprite 2, 0, -1, 0, $20, 0 + dsprite 2, 0, 0, 0, $21, 0 + dsprite 2, 0, 1, 0, $22, 0 + dsprite 2, 0, 2, 0, $23, 0 .OAMData_RedWalk: db 4 @@ -355,10 +353,10 @@ SpriteAnimOAMData: ; 8d94d .OAMData_MagnetTrainRed: db 4 - dsprite -1, 0, -1, 0, $00, PAL_OW_RED | BEHIND_BG - dsprite -1, 0, 0, 0, $01, PAL_OW_RED | BEHIND_BG - dsprite 0, 0, -1, 0, $02, PAL_OW_RED | BEHIND_BG - dsprite 0, 0, 0, 0, $03, PAL_OW_RED | BEHIND_BG + dsprite -1, 0, -1, 0, $00, PAL_OW_RED | PRIORITY + dsprite -1, 0, 0, 0, $01, PAL_OW_RED | PRIORITY + dsprite 0, 0, -1, 0, $02, PAL_OW_RED | PRIORITY + dsprite 0, 0, 0, 0, $03, PAL_OW_RED | PRIORITY .OAMData_PartyMonWithMail1: db 4 @@ -388,59 +386,59 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 0, $09, PAL_OW_RED dsprite 0, 0, 0, 0, $07, PAL_OW_RED -.OAMData_06: +.OAMData_GSIntroMagikarp: db 6 - dsprite -1, 0, -2, 4, $00, $01 - dsprite -1, 0, -1, 4, $01, $01 - dsprite -1, 0, 0, 4, $02, $01 - dsprite 0, 0, -2, 4, $10, $01 - dsprite 0, 0, -1, 4, $11, $01 - dsprite 0, 0, 0, 4, $12, $01 - -.OAMData_08: + dsprite -1, 0, -2, 4, $00, 1 + dsprite -1, 0, -1, 4, $01, 1 + dsprite -1, 0, 0, 4, $02, 1 + dsprite 0, 0, -2, 4, $10, 1 + dsprite 0, 0, -1, 4, $11, 1 + dsprite 0, 0, 0, 4, $12, 1 + +.OAMData_GSIntroLapras: db 29 - dsprite -3, 0, -3, 0, $00, $00 - dsprite -3, 0, -2, 0, $01, $00 - dsprite -3, 0, -1, 0, $02, $00 - dsprite -3, 0, 0, 0, $03, $00 - dsprite -2, 0, -3, 0, $10, $00 - dsprite -2, 0, -2, 0, $11, $00 - dsprite -2, 0, -1, 0, $12, $00 - dsprite -2, 0, 0, 0, $13, $00 - dsprite -1, 0, -3, 0, $20, $00 - dsprite -1, 0, -2, 0, $21, $00 - dsprite -1, 0, -1, 0, $22, $00 - dsprite -1, 0, 0, 0, $23, $00 - dsprite -1, 0, 1, 0, $24, $00 - dsprite 0, 0, -3, 0, $30, $80 - dsprite 0, 0, -2, 0, $31, $80 - dsprite 0, 0, -1, 0, $32, $80 - dsprite 0, 0, 0, 0, $33, $80 - dsprite 0, 0, 1, 0, $34, $80 - dsprite 1, 0, -3, 0, $40, $80 - dsprite 1, 0, -2, 0, $41, $80 - dsprite 1, 0, -1, 0, $42, $80 - dsprite 1, 0, 0, 0, $43, $80 - dsprite 1, 0, 1, 0, $44, $80 - dsprite 1, 0, 2, 0, $45, $80 - dsprite 2, 0, -2, 0, $51, $80 - dsprite 2, 0, -1, 0, $52, $80 - dsprite 2, 0, 0, 0, $53, $80 - dsprite 2, 0, 1, 0, $54, $80 - dsprite 2, 0, 2, 0, $55, $80 - -.OAMData_0c: + dsprite -3, 0, -3, 0, $00, 0 + dsprite -3, 0, -2, 0, $01, 0 + dsprite -3, 0, -1, 0, $02, 0 + dsprite -3, 0, 0, 0, $03, 0 + dsprite -2, 0, -3, 0, $10, 0 + dsprite -2, 0, -2, 0, $11, 0 + dsprite -2, 0, -1, 0, $12, 0 + dsprite -2, 0, 0, 0, $13, 0 + dsprite -1, 0, -3, 0, $20, 0 + dsprite -1, 0, -2, 0, $21, 0 + dsprite -1, 0, -1, 0, $22, 0 + dsprite -1, 0, 0, 0, $23, 0 + dsprite -1, 0, 1, 0, $24, 0 + dsprite 0, 0, -3, 0, $30, 0 | PRIORITY + dsprite 0, 0, -2, 0, $31, 0 | PRIORITY + dsprite 0, 0, -1, 0, $32, 0 | PRIORITY + dsprite 0, 0, 0, 0, $33, 0 | PRIORITY + dsprite 0, 0, 1, 0, $34, 0 | PRIORITY + dsprite 1, 0, -3, 0, $40, 0 | PRIORITY + dsprite 1, 0, -2, 0, $41, 0 | PRIORITY + dsprite 1, 0, -1, 0, $42, 0 | PRIORITY + dsprite 1, 0, 0, 0, $43, 0 | PRIORITY + dsprite 1, 0, 1, 0, $44, 0 | PRIORITY + dsprite 1, 0, 2, 0, $45, 0 | PRIORITY + dsprite 2, 0, -2, 0, $51, 0 | PRIORITY + dsprite 2, 0, -1, 0, $52, 0 | PRIORITY + dsprite 2, 0, 0, 0, $53, 0 | PRIORITY + dsprite 2, 0, 1, 0, $54, 0 | PRIORITY + dsprite 2, 0, 2, 0, $55, 0 | PRIORITY + +.OAMData_GSIntroNote: db 2 - dsprite -1, 0, -1, 4, $00, $00 - dsprite 0, 0, -1, 4, $10, $00 + dsprite -1, 0, -1, 4, $00, 0 + dsprite 0, 0, -1, 4, $10, 0 -.OAMData_15: +.OAMData_GSIntroPikachuTail: db 5 - dsprite -2, 0, 3, 0, $00, $00 - dsprite -2, 0, 4, 0, $01, $00 - dsprite -1, 0, 2, 0, $02, $00 - dsprite -1, 0, 3, 0, $03, $00 - dsprite 0, 0, 2, 0, $04, $00 + dsprite -2, 0, 3, 0, $00, 0 + dsprite -2, 0, 4, 0, $01, 0 + dsprite -1, 0, 2, 0, $02, 0 + dsprite -1, 0, 3, 0, $03, 0 + dsprite 0, 0, 2, 0, $04, 0 .OAMData_Leaf: db 1 @@ -460,7 +458,7 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 7, $00, 0 | Y_FLIP dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_ForFrameset09: +.OAMData_TextEntryCursorBig: db 10 dsprite -1, 7, 0, 0, $00, 0 dsprite -1, 7, 1, 0, $01, 0 @@ -473,23 +471,23 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, 3, 0, $01, 0 | Y_FLIP dsprite 0, 0, 4, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_22: +.OAMData_GSIntroGameFreakLogo: db 15 - dsprite -3, 4, -2, 4, $00, $11 - dsprite -3, 4, -1, 4, $01, $11 - dsprite -3, 4, 0, 4, $02, $11 - dsprite -2, 4, -2, 4, $03, $11 - dsprite -2, 4, -1, 4, $04, $11 - dsprite -2, 4, 0, 4, $05, $11 - dsprite -1, 4, -2, 4, $06, $11 - dsprite -1, 4, -1, 4, $07, $11 - dsprite -1, 4, 0, 4, $08, $11 - dsprite 0, 4, -2, 4, $09, $11 - dsprite 0, 4, -1, 4, $0a, $11 - dsprite 0, 4, 0, 4, $0b, $11 - dsprite 1, 4, -2, 4, $0c, $11 - dsprite 1, 4, -1, 4, $0d, $11 - dsprite 1, 4, 0, 4, $0e, $11 + dsprite -3, 4, -2, 4, $00, 1 | OBP_NUM + dsprite -3, 4, -1, 4, $01, 1 | OBP_NUM + dsprite -3, 4, 0, 4, $02, 1 | OBP_NUM + dsprite -2, 4, -2, 4, $03, 1 | OBP_NUM + dsprite -2, 4, -1, 4, $04, 1 | OBP_NUM + dsprite -2, 4, 0, 4, $05, 1 | OBP_NUM + dsprite -1, 4, -2, 4, $06, 1 | OBP_NUM + dsprite -1, 4, -1, 4, $07, 1 | OBP_NUM + dsprite -1, 4, 0, 4, $08, 1 | OBP_NUM + dsprite 0, 4, -2, 4, $09, 1 | OBP_NUM + dsprite 0, 4, -1, 4, $0a, 1 | OBP_NUM + dsprite 0, 4, 0, 4, $0b, 1 | OBP_NUM + dsprite 1, 4, -2, 4, $0c, 1 | OBP_NUM + dsprite 1, 4, -1, 4, $0d, 1 | OBP_NUM + dsprite 1, 4, 0, 4, $0e, 1 | OBP_NUM .OAMData_SlotsGolem: db 6 @@ -551,21 +549,21 @@ SpriteAnimOAMData: ; 8d94d dsprite -1, 4, -1, 4, $00, 0 | OBP_NUM dsprite 0, 4, -1, 4, $00, 0 | OBP_NUM -.OAMData_4b: +.OAMData_Unused4B: db 6 - dsprite 0, 0, 0, 0, $00, $00 - dsprite 0, 0, 1, 0, $01, $00 - dsprite 0, 0, 2, 0, $01, $00 - dsprite 0, 0, 3, 0, $01, $00 - dsprite 0, 0, 4, 0, $02, $00 - dsprite 0, 0, 5, 0, $03, $00 - -.OAMData_4c: + dsprite 0, 0, 0, 0, $00, 0 + dsprite 0, 0, 1, 0, $01, 0 + dsprite 0, 0, 2, 0, $01, 0 + dsprite 0, 0, 3, 0, $01, 0 + dsprite 0, 0, 4, 0, $02, 0 + dsprite 0, 0, 5, 0, $03, 0 + +.OAMData_Unused4C: db 4 - dsprite 0, 0, 0, 0, $00, $00 - dsprite 0, 0, 1, 0, $01, $00 - dsprite 0, 0, 2, 0, $02, $00 - dsprite 0, 0, 3, 0, $03, $00 + dsprite 0, 0, 0, 0, $00, 0 + dsprite 0, 0, 1, 0, $01, 0 + dsprite 0, 0, 2, 0, $02, 0 + dsprite 0, 0, 3, 0, $03, 0 .OAMData_CutTree2: db 4 @@ -588,159 +586,159 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -2, 0, $02, PAL_OW_TREE dsprite 0, 0, 1, 0, $03, PAL_OW_TREE -.OAMData_56: +.OAMData_GSIntroHoOh1: db 19 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -3, 0, -2, 0, $06, $00 - dsprite -1, 0, -2, 0, $08, $00 - dsprite 1, 0, -2, 0, $0a, $00 - dsprite -3, 0, -1, 0, $0c, $00 - dsprite -1, 0, -1, 0, $0e, $00 - dsprite 1, 0, -1, 0, $10, $00 - dsprite -3, 0, 0, 0, $12, $00 - dsprite -1, 0, 0, 0, $14, $00 - dsprite 1, 0, 0, 0, $16, $00 - dsprite -3, 0, 1, 0, $18, $00 - dsprite -1, 0, 1, 0, $1a, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_57: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -3, 0, -2, 0, $06, 0 + dsprite -1, 0, -2, 0, $08, 0 + dsprite 1, 0, -2, 0, $0a, 0 + dsprite -3, 0, -1, 0, $0c, 0 + dsprite -1, 0, -1, 0, $0e, 0 + dsprite 1, 0, -1, 0, $10, 0 + dsprite -3, 0, 0, 0, $12, 0 + dsprite -1, 0, 0, 0, $14, 0 + dsprite 1, 0, 0, 0, $16, 0 + dsprite -3, 0, 1, 0, $18, 0 + dsprite -1, 0, 1, 0, $1a, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh2: db 16 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -1, 0, -2, 0, $26, $00 - dsprite 1, 0, -2, 0, $0a, $00 - dsprite -3, 0, -1, 0, $28, $00 - dsprite -1, 0, -1, 0, $2a, $00 - dsprite 1, 0, -1, 0, $10, $00 - dsprite -1, 0, 0, 0, $2c, $00 - dsprite 1, 0, 0, 0, $16, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_58: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -1, 0, -2, 0, $26, 0 + dsprite 1, 0, -2, 0, $0a, 0 + dsprite -3, 0, -1, 0, $28, 0 + dsprite -1, 0, -1, 0, $2a, 0 + dsprite 1, 0, -1, 0, $10, 0 + dsprite -1, 0, 0, 0, $2c, 0 + dsprite 1, 0, 0, 0, $16, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh3: db 15 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $32, $00 - dsprite -1, 0, -2, 0, $34, $00 - dsprite 1, 0, -2, 0, $36, $00 - dsprite -1, 0, -1, 0, $38, $00 - dsprite 1, 0, -1, 0, $3a, $00 - dsprite -1, 0, 0, 0, $3c, $00 - dsprite 1, 0, 0, 0, $3e, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_59: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $32, 0 + dsprite -1, 0, -2, 0, $34, 0 + dsprite 1, 0, -2, 0, $36, 0 + dsprite -1, 0, -1, 0, $38, 0 + dsprite 1, 0, -1, 0, $3a, 0 + dsprite -1, 0, 0, 0, $3c, 0 + dsprite 1, 0, 0, 0, $3e, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh4: db 17 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -1, 0, -2, 0, $40, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 3, 0, -2, 0, $44, $00 - dsprite -1, 0, -1, 0, $46, $00 - dsprite 1, 0, -1, 0, $48, $00 - dsprite 3, 0, -1, 0, $4a, $00 - dsprite -1, 0, 0, 0, $4c, $00 - dsprite 1, 0, 0, 0, $4e, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_5a: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -1, 0, -2, 0, $40, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 3, 0, -2, 0, $44, 0 + dsprite -1, 0, -1, 0, $46, 0 + dsprite 1, 0, -1, 0, $48, 0 + dsprite 3, 0, -1, 0, $4a, 0 + dsprite -1, 0, 0, 0, $4c, 0 + dsprite 1, 0, 0, 0, $4e, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh5: db 17 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -1, 0, -2, 0, $50, $00 - dsprite 1, 0, -2, 0, $0a, $00 - dsprite -3, 0, -1, 0, $52, $00 - dsprite -1, 0, -1, 0, $54, $00 - dsprite 1, 0, -1, 0, $10, $00 - dsprite -3, 0, 0, 0, $56, $00 - dsprite -1, 0, 0, 0, $2e, $00 - dsprite 1, 0, 0, 0, $16, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -1, 0, -2, 0, $50, 0 + dsprite 1, 0, -2, 0, $0a, 0 + dsprite -3, 0, -1, 0, $52, 0 + dsprite -1, 0, -1, 0, $54, 0 + dsprite 1, 0, -1, 0, $10, 0 + dsprite -3, 0, 0, 0, $56, 0 + dsprite -1, 0, 0, 0, $2e, 0 + dsprite 1, 0, 0, 0, $16, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 .OAMData_GSTitleTrail: db 1 dsprite -1, 4, -1, 4, $00, 1 | OBP_NUM -.OAMData_5c: +.OAMData_EZChatCursor1: db 12 - dsprite 0, 0, 0, 0, $30, $00 - dsprite 0, 0, 1, 0, $31, $00 - dsprite 0, 0, 2, 0, $31, $00 - dsprite 0, 0, 3, 0, $31, $00 - dsprite 0, 0, 4, 0, $31, $00 - dsprite 0, 0, 5, 0, $32, $00 - dsprite 1, 0, 0, 0, $33, $00 - dsprite 1, 0, 1, 0, $34, $00 - dsprite 1, 0, 2, 0, $34, $00 - dsprite 1, 0, 3, 0, $34, $00 - dsprite 1, 0, 4, 0, $34, $00 - dsprite 1, 0, 5, 0, $35, $00 - -.OAMData_5d: + dsprite 0, 0, 0, 0, $30, 0 + dsprite 0, 0, 1, 0, $31, 0 + dsprite 0, 0, 2, 0, $31, 0 + dsprite 0, 0, 3, 0, $31, 0 + dsprite 0, 0, 4, 0, $31, 0 + dsprite 0, 0, 5, 0, $32, 0 + dsprite 1, 0, 0, 0, $33, 0 + dsprite 1, 0, 1, 0, $34, 0 + dsprite 1, 0, 2, 0, $34, 0 + dsprite 1, 0, 3, 0, $34, 0 + dsprite 1, 0, 4, 0, $34, 0 + dsprite 1, 0, 5, 0, $35, 0 + +.OAMData_EZChatCursor2: db 1 - dsprite 0, 0, 0, 0, $ed, $00 + dsprite 0, 0, 0, 0, $ed, 0 -.OAMData_5e: +.OAMData_EZChatCursor3: db 4 - dsprite -1, 7, -1, 7, $30, $00 - dsprite -1, 7, 0, 1, $32, $00 - dsprite 0, 1, -1, 7, $33, $00 - dsprite 0, 1, 0, 1, $35, $00 + dsprite -1, 7, -1, 7, $30, 0 + dsprite -1, 7, 0, 1, $32, 0 + dsprite 0, 1, -1, 7, $33, 0 + dsprite 0, 1, 0, 1, $35, 0 -.OAMData_5f: +.OAMData_EZChatCursor4: db 8 - dsprite -1, 7, -1, 7, $30, $00 - dsprite -1, 7, 0, 4, $31, $00 - dsprite -1, 7, 1, 4, $31, $00 - dsprite -1, 7, 2, 1, $32, $00 - dsprite 0, 1, -1, 7, $33, $00 - dsprite 0, 1, 0, 4, $34, $00 - dsprite 0, 1, 1, 4, $34, $00 - dsprite 0, 1, 2, 1, $35, $00 - -.OAMData_60: + dsprite -1, 7, -1, 7, $30, 0 + dsprite -1, 7, 0, 4, $31, 0 + dsprite -1, 7, 1, 4, $31, 0 + dsprite -1, 7, 2, 1, $32, 0 + dsprite 0, 1, -1, 7, $33, 0 + dsprite 0, 1, 0, 4, $34, 0 + dsprite 0, 1, 1, 4, $34, 0 + dsprite 0, 1, 2, 1, $35, 0 + +.OAMData_EZChatCursor5: db 1 - dsprite 0, 0, 0, 0, $34, $00 + dsprite 0, 0, 0, 0, $34, 0 -.OAMData_61: +.OAMData_EZChatCursor6: db 2 - dsprite 0, 0, 0, 0, $30, $00 - dsprite 1, 0, 0, 0, $33, $00 + dsprite 0, 0, 0, 0, $30, 0 + dsprite 1, 0, 0, 0, $33, 0 -.OAMData_62: +.OAMData_EZChatCursor7: db 2 - dsprite 0, 0, 0, 0, $32, $00 - dsprite 1, 0, 0, 0, $35, $00 + dsprite 0, 0, 0, 0, $32, 0 + dsprite 1, 0, 0, 0, $35, 0 .OAMData_BlueWalk: db 4 @@ -751,37 +749,37 @@ SpriteAnimOAMData: ; 8d94d .OAMData_MagnetTrainBlue: db 4 - dsprite -1, 0, -1, 0, $00, PAL_OW_BLUE | BEHIND_BG - dsprite -1, 0, 0, 0, $01, PAL_OW_BLUE | BEHIND_BG - dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE | BEHIND_BG - dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | BEHIND_BG + dsprite -1, 0, -1, 0, $00, PAL_OW_BLUE | PRIORITY + dsprite -1, 0, 0, 0, $01, PAL_OW_BLUE | PRIORITY + dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE | PRIORITY + dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | PRIORITY -.OAMData_ForMobile22: +.OAMData_MobileTradeCableBulge: db 1 dsprite -1, 4, -1, 4, $00, 2 -.OAMData_ForMobile23: +.OAMData_MobileTradeSentPulse: db 4 dsprite -2, 0, -1, 4, $00, 3 dsprite -1, 0, -1, 4, $01, 3 dsprite 0, 0, -1, 4, $02, 3 dsprite 1, 0, -1, 4, $03, 3 -.OAMData_ForMobile24: +.OAMData_MobileTradeOTPulse: db 4 dsprite -2, 0, -1, 4, $03, 4 | Y_FLIP dsprite -1, 0, -1, 4, $02, 4 | Y_FLIP dsprite 0, 0, -1, 4, $01, 4 | Y_FLIP dsprite 1, 0, -1, 4, $00, 4 | Y_FLIP -.OAMData_ForMobile25_1: +.OAMData_MobileTradePing1: db 4 dsprite -1, 0, -1, 0, $00, 1 dsprite -1, 0, 0, 0, $00, 1 | X_FLIP dsprite 0, 0, -1, 0, $00, 1 | Y_FLIP dsprite 0, 0, 0, 0, $00, 1 | X_FLIP | Y_FLIP -.OAMData_ForMobile25_2: +.OAMData_MobileTradePing2: db 8 dsprite -2, 4, -2, 4, $00, 1 dsprite -2, 4, -1, 4, $01, 1 @@ -792,7 +790,7 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 4, -1, 4, $01, 1 | Y_FLIP dsprite 0, 4, 0, 4, $00, 1 | X_FLIP | Y_FLIP -.OAMData_ForMobile25_3: +.OAMData_MobileTradePing3: db 12 dsprite -2, 0, -2, 0, $00, 1 dsprite -2, 0, -1, 0, $01, 1 @@ -993,23 +991,23 @@ SpriteAnimOAMData: ; 8d94d .OAMData_IntroUnown1: db 1 - dsprite -1, 4, -1, 4, $00, $00 + dsprite -1, 4, -1, 4, $00, 0 .OAMData_IntroUnown2: db 3 - dsprite 0, 0, -1, 0, $00, $00 - dsprite -1, 0, -1, 0, $01, $00 - dsprite -1, 0, 0, 0, $02, $00 + dsprite 0, 0, -1, 0, $00, 0 + dsprite -1, 0, -1, 0, $01, 0 + dsprite -1, 0, 0, 0, $02, 0 .OAMData_IntroUnown3: db 7 - dsprite 1, 0, -2, 0, $00, $00 - dsprite 0, 0, -2, 0, $01, $00 - dsprite -1, 0, -2, 0, $02, $00 - dsprite -1, 0, -1, 0, $03, $00 - dsprite -2, 0, -1, 0, $04, $00 - dsprite -2, 0, 0, 0, $05, $00 - dsprite -2, 0, 1, 0, $06, $00 + dsprite 1, 0, -2, 0, $00, 0 + dsprite 0, 0, -2, 0, $01, 0 + dsprite -1, 0, -2, 0, $02, 0 + dsprite -1, 0, -1, 0, $03, 0 + dsprite -2, 0, -1, 0, $04, 0 + dsprite -2, 0, 0, 0, $05, 0 + dsprite -2, 0, 1, 0, $06, 0 .OAMData_IntroUnownF2_2: db 8 @@ -1062,26 +1060,26 @@ SpriteAnimOAMData: ; 8d94d .OAMData_IntroSuicuneAway: db 20 - dsprite 0, 0, 1, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 2, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 3, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 4, 0, $00, 1 | BEHIND_BG - dsprite 4, 0, 5, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 6, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 7, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 8, 0, $00, 1 | BEHIND_BG - dsprite 0, 0, 9, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 10, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 11, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 12, 0, $00, 1 | BEHIND_BG - dsprite 4, 0, 13, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 14, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 15, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 16, 0, $00, 1 | BEHIND_BG - dsprite 0, 0, -15, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, -14, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, -13, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, -12, 0, $00, 1 | BEHIND_BG + dsprite 0, 0, 1, 0, $00, 1 | PRIORITY + dsprite 1, 0, 2, 0, $00, 1 | PRIORITY + dsprite 2, 0, 3, 0, $00, 1 | PRIORITY + dsprite 3, 0, 4, 0, $00, 1 | PRIORITY + dsprite 4, 0, 5, 0, $00, 1 | PRIORITY + dsprite 3, 0, 6, 0, $00, 1 | PRIORITY + dsprite 2, 0, 7, 0, $00, 1 | PRIORITY + dsprite 1, 0, 8, 0, $00, 1 | PRIORITY + dsprite 0, 0, 9, 0, $00, 1 | PRIORITY + dsprite 1, 0, 10, 0, $00, 1 | PRIORITY + dsprite 2, 0, 11, 0, $00, 1 | PRIORITY + dsprite 3, 0, 12, 0, $00, 1 | PRIORITY + dsprite 4, 0, 13, 0, $00, 1 | PRIORITY + dsprite 3, 0, 14, 0, $00, 1 | PRIORITY + dsprite 2, 0, 15, 0, $00, 1 | PRIORITY + dsprite 1, 0, 16, 0, $00, 1 | PRIORITY + dsprite 0, 0, -15, 0, $00, 1 | PRIORITY + dsprite 1, 0, -14, 0, $00, 1 | PRIORITY + dsprite 2, 0, -13, 0, $00, 1 | PRIORITY + dsprite 3, 0, -12, 0, $00, 1 | PRIORITY .OAMData_Celebi: db 4 diff --git a/data/sprite_anims/sequences.asm b/data/sprite_anims/sequences.asm index 70544a60a..36a0f4afc 100644 --- a/data/sprite_anims/sequences.asm +++ b/data/sprite_anims/sequences.asm @@ -1,49 +1,49 @@ SpriteAnimSeqData: ; 8d1c4 ; entries correspond to SPRITE_ANIM_INDEX_* constants ; frameset sequence, tile - db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON - db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL - db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR - db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO - db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR - db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE - db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM - db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY - db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG - db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR - db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW - db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL - db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF - db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE - db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON - db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE - db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT - db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB - db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED - db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF - db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE - db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF - db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK - db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00 ; SPRITE_ANIM_INDEX_1A - db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT - db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH - db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00 ; SPRITE_ANIM_INDEX_1D - db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK - db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE - db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL - db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_22, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_22 - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_23, SPRITE_ANIM_SEQ_FOR_MOBILE_23, $00 ; SPRITE_ANIM_INDEX_MOBILE_23 - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_24, SPRITE_ANIM_SEQ_FOR_MOBILE_24, $00 ; SPRITE_ANIM_INDEX_MOBILE_24 - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_25, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_25 - db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE - db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU - db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER - db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN - db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F - db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY - db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI + db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON + db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL + db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR + db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO + db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR + db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE + db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM + db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY + db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG + db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR + db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW + db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL + db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF + db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE + db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON + db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE + db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT + db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB + db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED + db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF + db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE + db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF + db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK + db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH + db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT + db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR + db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK + db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_PING + db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE + db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU + db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER + db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN + db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F + db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY + db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI ; 8d24b diff --git a/data/emotes.asm b/data/sprites/emotes.asm index 2e25e52b5..2e25e52b5 100644 --- a/data/emotes.asm +++ b/data/sprites/emotes.asm diff --git a/data/facings.asm b/data/sprites/facings.asm index 4d2a55364..4d2a55364 100644 --- a/data/facings.asm +++ b/data/sprites/facings.asm diff --git a/data/map_objects.asm b/data/sprites/map_objects.asm index 19a7c8d27..19a7c8d27 100755 --- a/data/map_objects.asm +++ b/data/sprites/map_objects.asm diff --git a/data/sprite_mons.asm b/data/sprites/sprite_mons.asm index d3000e2b7..d3000e2b7 100644 --- a/data/sprite_mons.asm +++ b/data/sprites/sprite_mons.asm diff --git a/data/sprites.asm b/data/sprites/sprites.asm index 214b14757..214b14757 100644 --- a/data/sprites.asm +++ b/data/sprites/sprites.asm diff --git a/data/std_text.asm b/data/std_text.asm new file mode 100644 index 000000000..4b027abac --- /dev/null +++ b/data/std_text.asm @@ -0,0 +1,388 @@ +NurseMornText: + text "Good morning!" + line "Welcome to our" + cont "#MON CENTER." + done + +NurseDayText: + text "Hello!" + line "Welcome to our" + cont "#MON CENTER." + done + +NurseNiteText: + text "Good evening!" + line "You're out late." + + para "Welcome to our" + line "#MON CENTER." + done + +PokeComNurseMornText: + text "Good morning!" + + para "This is the #-" + line "MON COMMUNICATION" + + para "CENTER--or the" + line "#COM CENTER." + done + +PokeComNurseDayText: + text "Hello!" + + para "This is the #-" + line "MON COMMUNICATION" + + para "CENTER--or the" + line "#COM CENTER." + done + +PokeComNurseNiteText: + text "Good to see you" + line "working so late." + + para "This is the #-" + line "MON COMMUNICATION" + + para "CENTER--or the" + line "#COM CENTER." + done + +NurseAskHealText: + text "We can heal your" + line "#MON to perfect" + cont "health." + + para "Shall we heal your" + line "#MON?" + done + +NurseTakePokemonText: + text "OK, may I see your" + line "#MON?" + done + +NurseReturnPokemonText: + text "Thank you for" + line "waiting." + + para "Your #MON are" + line "fully healed." + done + +NurseGoodbyeText: + text "We hope to see you" + line "again." + done + +; not used + text "We hope to see you" + line "again." + done + +NursePokerusText: + text "Your #MON" + line "appear to be" + + para "infected by tiny" + line "life forms." + + para "Your #MON are" + line "healthy and seem" + cont "to be fine." + + para "But we can't tell" + line "you anything more" + + para "at a #MON" + line "CENTER." + done + +PokeComNursePokerusText: + text "Your #MON" + line "appear to be" + + para "infected by tiny" + line "life forms." + + para "Your #MON are" + line "healthy and seem" + cont "to be fine." + + para "But we can't tell" + line "you anything more." + done + +DifficultBookshelfText: + text "It's full of" + line "difficult books." + done + +PictureBookshelfText: + text "A whole collection" + line "of #MON picture" + cont "books!" + done + +MagazineBookshelfText: + text "#MON magazines…" + line "#MON PAL," + + para "#MON HANDBOOK," + line "#MON GRAPH…" + done + +TeamRocketOathText: + text "TEAM ROCKET OATH" + + para "Steal #MON for" + line "profit!" + + para "Exploit #MON" + line "for profit!" + + para "All #MON exist" + line "for the glory of" + cont "TEAM ROCKET!" + done + +IncenseBurnerText: + text "What is this?" + + para "Oh, it's an" + line "incense burner!" + done + +MerchandiseShelfText: + text "Lots of #MON" + line "merchandise!" + done + +TownMapText: + text "It's the TOWN MAP." + done + +WindowText: + text "My reflection!" + line "Lookin' good!" + done + +TVText: + text "It's a TV." + done + +HomepageText: + text "#MON JOURNAL" + line "HOME PAGE…" + + para "It hasn't been" + line "updated…" + done + +; not used + text "#MON RADIO!" + + para "Call in with your" + line "requests now!" + done + +TrashCanText: + text "There's nothing in" + line "here…" + done + +; not used + text "A #MON may be" + line "able to move this." + done + +; not used + text "Maybe a #MON" + line "can break this." + done + +PokecenterSignText: + text "Heal Your #MON!" + line "#MON CENTER" + done + +MartSignText: + text "For All Your" + line "#MON Needs" + + para "#MON MART" + done + +ContestResults_ReadyToJudgeText: + text "We will now judge" + line "the #MON you've" + cont "caught." + + para $56 + line $56 + + para "We have chosen the" + line "winners!" + + para "Are you ready for" + line "this?" + done + +ContestResults_PlayerWonAPrizeText: + text "<PLAYER>, the No.@" + text_from_ram StringBuffer3 + text_start + line "finisher, wins" + cont "@" + text_from_ram StringBuffer4 + text "!" + done + +ReceivedItemText: + text "<PLAYER> received" + line "@" + text_from_ram StringBuffer4 + text "." + done + +ContestResults_JoinUsNextTimeText: + text "Please join us for" + line "the next Contest!" + done + +ContestResults_ConsolationPrizeText: + text "Everyone else gets" + line "a BERRY as a con-" + cont "solation prize!" + done + +ContestResults_DidNotWinText: + text "We hope you do" + line "better next time." + done + +ContestResults_ReturnPartyText: + text "We'll return the" + line "#MON we kept" + + para "for you." + line "Here you go!" + done + +ContestResults_PartyFullText: + text "Your party's full," + line "so the #MON was" + + para "sent to your BOX" + line "in BILL's PC." + done + +GymStatue_CityGymText: + text_from_ram StringBuffer3 + text_start + line "#MON GYM" + done + +GymStatue_WinningTrainersText: + text "LEADER: @" + text_from_ram StringBuffer4 + text_start + para "WINNING TRAINERS:" + line "<PLAYER>" + done + +CoinVendor_WelcomeText: + text "Welcome to the" + line "GAME CORNER." + done + +CoinVendor_NoCoinCaseText: + text "Do you need game" + line "coins?" + + para "Oh, you don't have" + line "a COIN CASE for" + cont "your coins." + done + +CoinVendor_IntroText: + text "Do you need some" + line "game coins?" + + para "It costs ¥1000 for" + line "50 coins. Do you" + cont "want some?" + done + +CoinVendor_Buy50CoinsText: + text "Thank you!" + line "Here are 50 coins." + done + +CoinVendor_Buy500CoinsText: + text "Thank you! Here" + line "are 500 coins." + done + +CoinVendor_NotEnoughMoneyText: + text "You don't have" + line "enough money." + done + +CoinVendor_CoinCaseFullText: + text "Whoops! Your COIN" + line "CASE is full." + done + +CoinVendor_CancelText: + text "No coins for you?" + line "Come again!" + done + +BugContestPrizeNoRoomText: + text "Oh? Your PACK is" + line "full." + + para "We'll keep this" + line "for you today, so" + + para "come back when you" + line "make room for it." + done + +HappinessText3: + text "Wow! You and your" + line "#MON are really" + cont "close!" + done + +HappinessText2: + text "#MON get more" + line "friendly if you" + + para "spend time with" + line "them." + done + +HappinessText1: + text "You haven't tamed" + line "your #MON." + + para "If you aren't" + line "nice, it'll pout." + done + +RegisteredNumber1Text: + text "<PLAYER> registered" + line "@" + text_from_ram StringBuffer3 + text "'s number." + done + +RegisteredNumber2Text: + text "<PLAYER> registered" + line "@" + text_from_ram StringBuffer3 + text "'s number." + done diff --git a/data/tilesets.asm b/data/tilesets.asm new file mode 100644 index 000000000..c44a218fc --- /dev/null +++ b/data/tilesets.asm @@ -0,0 +1,52 @@ +tileset: MACRO + dba \1GFX, \1Meta, \1Coll + dw \1Anim + dw NULL + dw \1PalMap +ENDM + +; Associated data: +; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm +; - The *Anim are defined in engine/tileset_anims.asm +; - The *PalMap are defined in gfx/tilesets/palette_maps.asm + +Tilesets:: ; 4d596 +; entries correspond to TILESET_* constants + tileset Tileset0 + tileset TilesetJohto + tileset TilesetJohtoModern + tileset TilesetKanto + tileset TilesetBattleTowerOutside + tileset TilesetHouse + tileset TilesetPlayersHouse + tileset TilesetPokecenter + tileset TilesetGate + tileset TilesetPort + tileset TilesetLab + tileset TilesetFacility + tileset TilesetMart + tileset TilesetMansion + tileset TilesetGameCorner + tileset TilesetEliteFourRoom + tileset TilesetTraditionalHouse + tileset TilesetTrainStation + tileset TilesetChampionsRoom + tileset TilesetLighthouse + tileset TilesetPlayersRoom + tileset TilesetPokeComCenter + tileset TilesetBattleTower + tileset TilesetTower + tileset TilesetCave + tileset TilesetPark + tileset TilesetRuinsOfAlph + tileset TilesetRadioTower + tileset TilesetUnderground + tileset TilesetIcePath + tileset TilesetDarkCave + tileset TilesetForest + tileset TilesetBetaWordRoom + tileset TilesetHoOhWordRoom + tileset TilesetKabutoWordRoom + tileset TilesetOmanyteWordRoom + tileset TilesetAerodactylWordRoom +; 4d7c1 diff --git a/data/tilesets/aerodactyl_word_room_collision.asm b/data/tilesets/aerodactyl_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/data/tilesets/aerodactyl_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/aerodactyl_word_room_metatiles.bin b/data/tilesets/aerodactyl_word_room_metatiles.bin new file mode 100644 index 000000000..0538baa98 --- /dev/null +++ b/data/tilesets/aerodactyl_word_room_metatiles.bin @@ -0,0 +1,17 @@ +ǎמŎ՞Øǐ + + + !"#Ɉ٘@ABC 89 + + + + + + + + + + +TVXY +C 6!@ #8 +6"7Šհ
\ No newline at end of file diff --git a/data/tilesets/battle_tower_collision.asm b/data/tilesets/battle_tower_collision.asm new file mode 100644 index 000000000..908fee326 --- /dev/null +++ b/data/tilesets/battle_tower_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 09 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll DOOR, WALL, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 12 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, FLOOR, WALL, FLOOR ; 15 + tilecoll FLOOR, WALL, FLOOR, WALL ; 16 + tilecoll FLOOR, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 18 + tilecoll WALL, FLOOR, WALL, FLOOR ; 19 + tilecoll FLOOR, WALL, FLOOR, WALL ; 1a + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1b + tilecoll WALL, WALL, FLOOR, FLOOR ; 1c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, FLOOR ; 1f + tilecoll WALL, WALL, FLOOR, WALL ; 20 + tilecoll WALL, WALL, WALL, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 22 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, WALL, WALL ; 25 + tilecoll WALL, FLOOR, FLOOR, DOOR ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll WALL, WALL, FLOOR, FLOOR ; 28 + tilecoll WALL, PC, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, WALL, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, WALL ; 2c + tilecoll FLOOR, FLOOR, FLOOR, DOOR ; 2d + tilecoll FLOOR, FLOOR, DOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, FLOOR ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, FLOOR ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, FLOOR, WALL ; 3d + tilecoll WALL, WALL, FLOOR, WALL ; 3e + tilecoll WALL, WALL, WALL, FLOOR ; 3f + tilecoll WALL, WALL, FLOOR, WALL ; 40 diff --git a/data/tilesets/battle_tower_metatiles.bin b/data/tilesets/battle_tower_metatiles.bin Binary files differnew file mode 100644 index 000000000..c64ef0a12 --- /dev/null +++ b/data/tilesets/battle_tower_metatiles.bin diff --git a/data/tilesets/battle_tower_outside_collision.asm b/data/tilesets/battle_tower_outside_collision.asm new file mode 100644 index 000000000..3aaa60113 --- /dev/null +++ b/data/tilesets/battle_tower_outside_collision.asm @@ -0,0 +1,128 @@ + tilecoll 01, 01, 01, 01 ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0d + tilecoll FLOOR, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, WALL ; 12 + tilecoll WALL, WALL, DOOR, DOOR ; 13 + tilecoll WALL, WALL, WALL, FLOOR ; 14 + tilecoll WALL, WALL, FLOOR, FLOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, DOOR, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 1d + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 20 + tilecoll FLOOR, FLOOR, WALL, WALL ; 21 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, FLOOR, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, FLOOR, WALL, WALL ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, FLOOR, WALL, FLOOR ; 32 + tilecoll WALL, HEADBUTT_TREE, WALL, HEADBUTT_TREE ; 33 + tilecoll WALL, WALL, WALL, WALL ; 34 + tilecoll WHIRLPOOL, FLOOR, WHIRLPOOL, FLOOR ; 35 + tilecoll WHIRLPOOL, FLOOR, FLOOR, FLOOR ; 36 + tilecoll 5B, FLOOR, FLOOR, FLOOR ; 37 + tilecoll 5B, 01, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 41 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 42 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 43 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 44 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 45 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 46 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 47 + tilecoll FLOOR, FLOOR, BRAKE_45, FLOOR ; 48 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 49 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 50 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 51 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 52 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 53 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 54 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 55 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 56 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 57 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 58 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 59 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 60 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 61 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 62 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 63 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 64 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 65 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 66 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 67 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 68 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 69 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 70 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 73 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 74 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 75 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 76 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 77 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 78 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 79 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 80 diff --git a/data/tilesets/battle_tower_outside_metatiles.bin b/data/tilesets/battle_tower_outside_metatiles.bin Binary files differnew file mode 100644 index 000000000..c4390bcba --- /dev/null +++ b/data/tilesets/battle_tower_outside_metatiles.bin diff --git a/data/tilesets/beta_word_room_collision.asm b/data/tilesets/beta_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/data/tilesets/beta_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/beta_word_room_metatiles.bin b/data/tilesets/beta_word_room_metatiles.bin new file mode 100644 index 000000000..47c531b2e --- /dev/null +++ b/data/tilesets/beta_word_room_metatiles.bin @@ -0,0 +1,17 @@ +ÀӐǦǀא + + + !"#@ABC 89 + + + + + + + + + + +TVXY +C 6!@ #8 +6"7𠡀ŐѲ
\ No newline at end of file diff --git a/data/tilesets/cave_collision.asm b/data/tilesets/cave_collision.asm new file mode 100644 index 000000000..3d5e0ae05 --- /dev/null +++ b/data/tilesets/cave_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll WALL, UP_WALL, WALL, FLOOR ; 05 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 06 + tilecoll UP_WALL, WALL, FLOOR, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WATER, WATER, WATER, WATER ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 14 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 15 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 16 + tilecoll WALL, FLOOR, WALL, WARP_CARPET_DOWN ; 17 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, WALL, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 20 + tilecoll WALL, FLOOR, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, WALL, WALL ; 22 + tilecoll FLOOR, WALL, WALL, WALL ; 23 + tilecoll UP_WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 25 + tilecoll WATER, WATER, WATER, WATER ; 26 + tilecoll WATER, WATER, WATER, WATER ; 27 + tilecoll WATER, WATER, WATER, WATER ; 28 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2a + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2c + tilecoll WATERFALL, WATERFALL, WATERFALL, WATERFALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WATER, WATER, WATER, WATER ; 33 + tilecoll WATER, WATER, WATER, WATER ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll FLOOR, WALL, FLOOR, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, CAVE ; 38 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 39 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 3a + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 3b + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 3c + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 3d + tilecoll WATER, WATER, WATER, WATER ; 3e + tilecoll WATER, WATER, WATER, WATER ; 3f + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 40 diff --git a/data/tilesets/cave_metatiles.bin b/data/tilesets/cave_metatiles.bin new file mode 100644 index 000000000..a41b5b080 --- /dev/null +++ b/data/tilesets/cave_metatiles.bin @@ -0,0 +1,6 @@ +$$$$$$$$*+:;"#23%&&%&&&&&&&&&&&&&'&&&' +& +&&&67&&67&&&&$$$$*+:;$$$$"#23
()89
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&&&&&&&&
+& +67'67&'&&&&&&&&&&&&%&&&&&&&&&&'&&& +&&&
\ No newline at end of file diff --git a/data/tilesets/champions_room_collision.asm b/data/tilesets/champions_room_collision.asm new file mode 100644 index 000000000..351f76f61 --- /dev/null +++ b/data/tilesets/champions_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, FLOOR, WALL ; 02 + tilecoll WALL, WALL, WALL, FLOOR ; 03 + tilecoll FLOOR, FLOOR, WALL, WALL ; 04 + tilecoll WALL, WALL, WALL, WALL ; 05 + tilecoll WALL, WALL, COUNTER, FLOOR ; 06 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 07 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 09 + tilecoll WALL, FLOOR, FLOOR, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WALL, WALL, LADDER, LADDER ; 0c + tilecoll WALL, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, WALL ; 14 + tilecoll WALL, FLOOR, WALL, WALL ; 15 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 16 + tilecoll FLOOR, FLOOR, WALL, WALL ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, FLOOR, WALL, FLOOR ; 19 + tilecoll FLOOR, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll WALL, UP_WALL, WALL, FLOOR ; 1d + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 1e + tilecoll UP_WALL, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll WALL, FLOOR, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, WALL, WALL, WALL ; 23 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 24 + tilecoll WALL, FLOOR, WALL, FLOOR ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll FLOOR, WALL, FLOOR, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, FLOOR, WALL, FLOOR ; 30 + tilecoll FLOOR, WALL, FLOOR, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll WALL, WALL, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, WALL, WALL ; 35 + tilecoll WALL, FLOOR, WALL, FLOOR ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll FLOOR, WALL, WALL, WALL ; 38 + tilecoll WALL, FLOOR, WALL, FLOOR ; 39 + tilecoll FLOOR, WALL, FLOOR, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll WALL, FLOOR, WALL, WALL ; 3f + tilecoll FLOOR, WALL, WALL, WALL ; 40 diff --git a/data/tilesets/champions_room_metatiles.bin b/data/tilesets/champions_room_metatiles.bin new file mode 100644 index 000000000..a2adb197a --- /dev/null +++ b/data/tilesets/champions_room_metatiles.bin @@ -0,0 +1,15 @@ +
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\ No newline at end of file diff --git a/data/tilesets/dark_cave_collision.asm b/data/tilesets/dark_cave_collision.asm new file mode 100644 index 000000000..3d5e0ae05 --- /dev/null +++ b/data/tilesets/dark_cave_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll WALL, UP_WALL, WALL, FLOOR ; 05 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 06 + tilecoll UP_WALL, WALL, FLOOR, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WATER, WATER, WATER, WATER ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 14 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 15 + tilecoll UP_WALL, UP_WALL, FLOOR, LADDER ; 16 + tilecoll WALL, FLOOR, WALL, WARP_CARPET_DOWN ; 17 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, WALL, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 20 + tilecoll WALL, FLOOR, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, WALL, WALL ; 22 + tilecoll FLOOR, WALL, WALL, WALL ; 23 + tilecoll UP_WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 25 + tilecoll WATER, WATER, WATER, WATER ; 26 + tilecoll WATER, WATER, WATER, WATER ; 27 + tilecoll WATER, WATER, WATER, WATER ; 28 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2a + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2c + tilecoll WATERFALL, WATERFALL, WATERFALL, WATERFALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WATER, WATER, WATER, WATER ; 33 + tilecoll WATER, WATER, WATER, WATER ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll FLOOR, WALL, FLOOR, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, CAVE ; 38 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 39 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 3a + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 3b + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 3c + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 3d + tilecoll WATER, WATER, WATER, WATER ; 3e + tilecoll WATER, WATER, WATER, WATER ; 3f + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 40 diff --git a/data/tilesets/dark_cave_metatiles.bin b/data/tilesets/dark_cave_metatiles.bin new file mode 100644 index 000000000..a41b5b080 --- /dev/null +++ b/data/tilesets/dark_cave_metatiles.bin @@ -0,0 +1,6 @@ +$$$$$$$$*+:;"#23%&&%&&&&&&&&&&&&&'&&&' +& +&&&67&&67&&&&$$$$*+:;$$$$"#23
()89
!01
$$&&&&
@@@@@@@@@@@@@@@@%&&&%&&&%&&&%&&&&&&&&&&&&&&&&&&&&&&'&&&'&&&'&&&'67&&67&&$$%&&'%'
&&&&&&&&
+& +67'67&'&&&&&&&&&&&&%&&&&&&&&&&'&&& +&&&
\ No newline at end of file diff --git a/data/tilesets/elite_four_room_collision.asm b/data/tilesets/elite_four_room_collision.asm new file mode 100644 index 000000000..cc0b705f3 --- /dev/null +++ b/data/tilesets/elite_four_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, FLOOR, WALL ; 07 + tilecoll WALL, WALL, WALL, WALL ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 10 + tilecoll WALL, FLOOR, WALL, FLOOR ; 11 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 14 + tilecoll WALL, WALL, WALL, WALL ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll LADDER, LADDER, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, FLOOR, WALL, WALL ; 19 + tilecoll FLOOR, FLOOR, WALL, WALL ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, FLOOR, WALL, WALL ; 1c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, FLOOR, WALL, FLOOR ; 21 + tilecoll WALL, WALL, FLOOR, FLOOR ; 22 + tilecoll WALL, WALL, FLOOR, FLOOR ; 23 + tilecoll WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll FLOOR, WALL, FLOOR, WALL ; 26 + tilecoll WALL, FLOOR, WALL, FLOOR ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 29 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll ICE, ICE, ICE, FLOOR ; 2f + tilecoll ICE, ICE, FLOOR, ICE ; 30 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, ICE, ICE, ICE ; 32 + tilecoll ICE, FLOOR, ICE, ICE ; 33 + tilecoll WALL, WALL, FLOOR, FLOOR ; 34 + tilecoll WALL, WALL, FLOOR, FLOOR ; 35 + tilecoll ICE, WALL, ICE, WALL ; 36 + tilecoll WALL, ICE, WALL, ICE ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll ICE, ICE, ICE, ICE ; 3a + tilecoll WALL, FLOOR, FLOOR, WALL ; 3b + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3c + tilecoll DOOR, DOOR, FLOOR, FLOOR ; 3d + tilecoll WALL, FLOOR, WALL, FLOOR ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/data/tilesets/elite_four_room_metatiles.bin b/data/tilesets/elite_four_room_metatiles.bin Binary files differnew file mode 100644 index 000000000..a9df6062c --- /dev/null +++ b/data/tilesets/elite_four_room_metatiles.bin diff --git a/data/tilesets/facility_collision.asm b/data/tilesets/facility_collision.asm new file mode 100644 index 000000000..eb5cd8f33 --- /dev/null +++ b/data/tilesets/facility_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll WALL, WALL, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, WALL, WALL ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 05 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, WALL, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0d + tilecoll WALL, FLOOR, WALL, FLOOR ; 0e + tilecoll FLOOR, WALL, FLOOR, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, FLOOR ; 1b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, COUNTER ; 1f + tilecoll WALL, WALL, FLOOR, FLOOR ; 20 + tilecoll FLOOR, FLOOR, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, FLOOR ; 22 + tilecoll WALL, FLOOR, WALL, FLOOR ; 23 + tilecoll WALL, FLOOR, WALL, WALL ; 24 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 25 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 26 + tilecoll FLOOR, FLOOR, WALL, WALL ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, FLOOR, WALL, FLOOR ; 2c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, FLOOR, WALL, FLOOR ; 2f + tilecoll WALL, FLOOR, WALL, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 32 + tilecoll WALL, WALL, FLOOR, FLOOR ; 33 + tilecoll FLOOR, WALL, FLOOR, WALL ; 34 + tilecoll FLOOR, FLOOR, WALL, WALL ; 35 + tilecoll WALL, WALL, FLOOR, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, FLOOR ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, WALL, FLOOR, WALL ; 39 + tilecoll WALL, WALL, FLOOR, FLOOR ; 3a + tilecoll FLOOR, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, FLOOR, WALL ; 3c + tilecoll WALL, WALL, WALL, FLOOR ; 3d + tilecoll WALL, WALL, FLOOR, WALL ; 3e + tilecoll WALL, FLOOR, WALL, WALL ; 3f + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 40 diff --git a/data/tilesets/facility_metatiles.bin b/data/tilesets/facility_metatiles.bin new file mode 100644 index 000000000..f6089d29c --- /dev/null +++ b/data/tilesets/facility_metatiles.bin @@ -0,0 +1,8 @@ +6666666666666666""""""""&&&&@B@B + + + +&&&&88889999&& !&&&&&01&&&&&@B@B()()()()*+()&&&&&&&& &&,-""<=""./&>?&"",-""<=&./&>?
&&&&''''7777,-&<=&./&>?&&,-&<=&./&>?@AABPQQRPHIRS::T&&&@A&PQ&&AAABQQQREEFEUUVU +K +[EFEEUVUUK +[&PQ&S:&&QQQR:::T&&EFE;UVU;JKJ;Z[Z;6666666666666666AAABMMMN88889999""""""""#$$%WXXY""""@B""PRPRPRPRPR""23""CD&&&&""""""@B&PR&PR;;;;;;;;&&&&&&&&;;;;;;;;""""@B""PR&PR&PR&PR&PR&PR&PR&PR&PR@APRLM&&&&&@A&LM&&&&AB&MN&&&&&@B@APRLM&&&& &&@AABPHIR &&&&&&@B&PR&PR&PR&PR&&@BPR#$$%WXXY&&&&PRPRPRPR@B&PR&PR&PR&@AAALMMM&&&&AAABMMMN&&&&&@B&PR&PR&PR&&&&AAAAMMMM""""""""&&AAAAMMMM&&&&&PR&PR&PR&PR&@A&PQ&PQ&S:@AAALMMM88889999&PR&PRABPRMNPR""""""\]&^_&@B@APRLMPR&PR&AB@BMNPR&PR&PRPR&PR&PR@ALM&PR&PRABPRMN
\ No newline at end of file diff --git a/data/tilesets/forest_collision.asm b/data/tilesets/forest_collision.asm new file mode 100644 index 000000000..70cc72ff1 --- /dev/null +++ b/data/tilesets/forest_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WATER, WATER, WATER, WATER ; 03 + tilecoll WATER, WATER, WATER, WATER ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 07 + tilecoll WATER, WATER, WATER, WATER ; 08 + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, FLOOR ; 09 + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 0a + tilecoll WATER, WATER, WATER, WATER ; 0b + tilecoll WATER, WATER, WATER, WATER ; 0c + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 0d + tilecoll WATER, WATER, WATER, WATER ; 0e + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 0f + tilecoll FLOOR, FLOOR, CUT_TREE, HEADBUTT_TREE ; 10 + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 11 + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 12 + tilecoll FLOOR, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 13 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 14 + tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 15 + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, FLOOR ; 16 + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, HEADBUTT_TREE ; 18 + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 19 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 1a + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 1b + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 1c + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, DOOR ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, FLOOR, WALL, FLOOR ; 29 + tilecoll WALL, FLOOR, WALL, FLOOR ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, FLOOR, WALL, FLOOR ; 2c + tilecoll WALL, FLOOR, WALL, FLOOR ; 2d + tilecoll WALL, FLOOR, WALL, FLOOR ; 2e + tilecoll WALL, FLOOR, WALL, FLOOR ; 2f + tilecoll WALL, FLOOR, WALL, FLOOR ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll WALL, FLOOR, WALL, FLOOR ; 32 + tilecoll WALL, FLOOR, WALL, FLOOR ; 33 + tilecoll WALL, FLOOR, WALL, FLOOR ; 34 + tilecoll WALL, FLOOR, WALL, FLOOR ; 35 + tilecoll WALL, FLOOR, WALL, FLOOR ; 36 + tilecoll WALL, FLOOR, WALL, FLOOR ; 37 + tilecoll WALL, FLOOR, WALL, FLOOR ; 38 + tilecoll WALL, FLOOR, WALL, FLOOR ; 39 + tilecoll WALL, FLOOR, WALL, FLOOR ; 3a + tilecoll WALL, FLOOR, WALL, FLOOR ; 3b + tilecoll WALL, FLOOR, WALL, FLOOR ; 3c + tilecoll WALL, FLOOR, WALL, FLOOR ; 3d + tilecoll WALL, FLOOR, WALL, FLOOR ; 3e + tilecoll WALL, FLOOR, WALL, FLOOR ; 3f + tilecoll WALL, FLOOR, WALL, FLOOR ; 40 diff --git a/data/tilesets/forest_metatiles.bin b/data/tilesets/forest_metatiles.bin new file mode 100644 index 000000000..a8b82d8cf --- /dev/null +++ b/data/tilesets/forest_metatiles.bin @@ -0,0 +1 @@ +
,-./<=>?****
,-./<=>? ***&'&'6767&'67&'&'6767&'67&'67***&'67&'67(9&'8:67&'67&'&'6767&'&'6767&'67&'&'6767&'67&'67&'67&'67)**********+** !!! !!! !!!!!!!!!!!!!!!!!!"!!!"!!!"02 !!!0111#$$$#$!!!!1111$$$$$$!!!"1112$$$%$%#$$$#$$$#$34#$$$#$$$#$$$3444$$$$$$$$$$$$4444$$$%$$$%$$$%4445
\ No newline at end of file diff --git a/data/tilesets/game_corner_collision.asm b/data/tilesets/game_corner_collision.asm new file mode 100644 index 000000000..65b99cf54 --- /dev/null +++ b/data/tilesets/game_corner_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll COUNTER, COUNTER, COUNTER, COUNTER ; 08 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 09 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 0a + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0d + tilecoll WALL, WALL, FLOOR, FLOOR ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, COUNTER, COUNTER ; 11 + tilecoll WALL, WALL, COUNTER, COUNTER ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, COUNTER, FLOOR ; 14 + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 17 + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 18 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1b + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 1c + tilecoll WALL, WALL, FLOOR, COUNTER ; 1d + tilecoll FLOOR, WALL, FLOOR, WALL ; 1e + tilecoll WALL, FLOOR, WALL, FLOOR ; 1f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, WALL ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, WALL ; 2c + tilecoll FLOOR, FLOOR, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, FLOOR, WALL ; 30 + tilecoll WALL, WALL, WALL, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/game_corner_metatiles.bin b/data/tilesets/game_corner_metatiles.bin Binary files differnew file mode 100644 index 000000000..24beba2d3 --- /dev/null +++ b/data/tilesets/game_corner_metatiles.bin diff --git a/data/tilesets/gate_collision.asm b/data/tilesets/gate_collision.asm new file mode 100644 index 000000000..54cd95d34 --- /dev/null +++ b/data/tilesets/gate_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll DOOR, DOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll WALL, WALL, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll COUNTER, COUNTER, COUNTER, FLOOR ; 09 + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 0a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0b + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 0c + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 0d + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 0e + tilecoll WALL, WALL, COUNTER, FLOOR ; 0f + tilecoll WALL, WALL, FLOOR, COUNTER ; 10 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 11 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 12 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, COUNTER ; 14 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 19 + tilecoll FLOOR, FLOOR, WALL, WALL ; 1a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 1c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 21 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 24 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 25 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 26 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 29 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 2a + tilecoll DOOR, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 2c + tilecoll WALL, WALL, FLOOR, PC ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll DOOR, WALL, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, COUNTER ; 31 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 32 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 33 + tilecoll COUNTER, FLOOR, FLOOR, WALL ; 34 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll WALL, FLOOR, WALL, FLOOR ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll FLOOR, WALL, FLOOR, WALL ; 3b + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 3c + tilecoll FLOOR, FLOOR, COUNTER, FLOOR ; 3d + tilecoll WALL, WALL, FLOOR, FLOOR ; 3e + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 3f + tilecoll FLOOR, COUNTER, COUNTER, COUNTER ; 40 diff --git a/data/tilesets/gate_metatiles.bin b/data/tilesets/gate_metatiles.bin Binary files differnew file mode 100644 index 000000000..74076ff58 --- /dev/null +++ b/data/tilesets/gate_metatiles.bin diff --git a/data/tilesets/ho_oh_word_room_collision.asm b/data/tilesets/ho_oh_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/data/tilesets/ho_oh_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/ho_oh_word_room_metatiles.bin b/data/tilesets/ho_oh_word_room_metatiles.bin new file mode 100644 index 000000000..2b542c632 --- /dev/null +++ b/data/tilesets/ho_oh_word_room_metatiles.bin @@ -0,0 +1,17 @@ +͈ݘɨٸɸÐǬèӸ + + + !"#@ABC 89 + + + + + + + + + + +TVXY +C 6!@ #8 +6"7[\M]͠ݰǎמǎמ͈ݘÐǎמŀՐ
\ No newline at end of file diff --git a/data/tilesets/house_collision.asm b/data/tilesets/house_collision.asm new file mode 100644 index 000000000..ae5580782 --- /dev/null +++ b/data/tilesets/house_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 02 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 05 + tilecoll WALL, WINDOW, FLOOR, FLOOR ; 06 + tilecoll WALL, FLOOR, WALL, FLOOR ; 07 + tilecoll FLOOR, WALL, FLOOR, WALL ; 08 + tilecoll WALL, WINDOW, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, FLOOR, BOOKSHELF ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0e + tilecoll WALL, TOWN_MAP, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll WALL, WALL, PC, WALL ; 11 + tilecoll WALL, WALL, WALL, FLOOR ; 12 + tilecoll WALL, WALL, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 15 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 16 + tilecoll WINDOW, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, WARP_CARPET_LEFT, FLOOR ; 18 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 1b + tilecoll WARP_CARPET_LEFT, FLOOR, FLOOR, FLOOR ; 1c + tilecoll WALL, WALL, FLOOR, PC ; 1d + tilecoll WALL, WALL, FLOOR, RADIO ; 1e + tilecoll WALL, TOWN_MAP, TV, FLOOR ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, WALL, FLOOR, WALL ; 22 + tilecoll WALL, FLOOR, WALL, FLOOR ; 23 + tilecoll FLOOR, WALL, FLOOR, WALL ; 24 + tilecoll WALL, FLOOR, WALL, FLOOR ; 25 + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 26 + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 27 + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, FLOOR, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, FLOOR, WALL ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll FLOOR, WALL, FLOOR, WALL ; 32 + tilecoll WALL, WINDOW, WALL, WALL ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/house_metatiles.bin b/data/tilesets/house_metatiles.bin Binary files differnew file mode 100644 index 000000000..0d3a22f32 --- /dev/null +++ b/data/tilesets/house_metatiles.bin diff --git a/data/tilesets/ice_path_collision.asm b/data/tilesets/ice_path_collision.asm new file mode 100644 index 000000000..4fd9376ad --- /dev/null +++ b/data/tilesets/ice_path_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 04 + tilecoll WALL, UP_WALL, WALL, FLOOR ; 05 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 06 + tilecoll UP_WALL, WALL, FLOOR, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, FLOOR, PIT, FLOOR ; 18 + tilecoll WALL, FLOOR, WALL, FLOOR ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, PIT, FLOOR, FLOOR ; 1c + tilecoll WALL, FLOOR, WALL, WALL ; 1d + tilecoll FLOOR, FLOOR, WALL, WALL ; 1e + tilecoll FLOOR, WALL, WALL, WALL ; 1f + tilecoll ICE, ICE, ICE, ICE ; 20 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 24 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 25 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 26 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 27 + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 28 + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 29 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, ICE, ICE, ICE ; 2d + tilecoll ICE, ICE, WALL, ICE ; 2e + tilecoll ICE, WALL, ICE, ICE ; 2f + tilecoll ICE, ICE, ICE, WALL ; 30 + tilecoll WALL, WALL, FLOOR, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, FLOOR ; 33 + tilecoll WALL, WALL, FLOOR, FLOOR ; 34 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 38 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 39 + tilecoll WALL, FLOOR, WALL, FLOOR ; 3a + tilecoll FLOOR, WALL, FLOOR, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 3e + tilecoll FLOOR, FLOOR, WALL, WALL ; 3f + tilecoll ICE, ICE, ICE, LADDER ; 40 diff --git a/data/tilesets/ice_path_metatiles.bin b/data/tilesets/ice_path_metatiles.bin new file mode 100644 index 000000000..c92246e8a --- /dev/null +++ b/data/tilesets/ice_path_metatiles.bin @@ -0,0 +1,3 @@ + +*+:;Өʚʛ śժժū՚Ū՚ŪŚՙȺ͘BC
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\ No newline at end of file diff --git a/data/tilesets/johto_collision.asm b/data/tilesets/johto_collision.asm new file mode 100644 index 000000000..4d6d2c072 --- /dev/null +++ b/data/tilesets/johto_collision.asm @@ -0,0 +1,128 @@ + tilecoll 01, 01, 01, 01 ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll LADDER, LADDER, LADDER, LADDER ; 07 + tilecoll WHIRLPOOL, BUOY, WATER, BUOY ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 0c + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 0d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 0e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, DOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, DOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, DOOR ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, DOOR, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, DOOR, WALL ; 28 + tilecoll WALL, WALL, WALL, DOOR ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 2d + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, DOOR ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll BUOY, BUOY, BUOY, WATER ; 31 + tilecoll BUOY, BUOY, WATER, WATER ; 32 + tilecoll BUOY, BUOY, WATER, BUOY ; 33 + tilecoll FLOOR, FLOOR, WALL, WALL ; 34 + tilecoll BUOY, WATER, BUOY, WATER ; 35 + tilecoll WATER, WATER, WATER, WATER ; 36 + tilecoll WATER, BUOY, WATER, BUOY ; 37 + tilecoll WALL, WALL, WALL, DOOR ; 38 + tilecoll BUOY, WATER, BUOY, BUOY ; 39 + tilecoll WATER, WATER, BUOY, BUOY ; 3a + tilecoll WATER, BUOY, BUOY, BUOY ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, HEADBUTT_TREE ; 40 + tilecoll WALL, WALL, WALL, FLOOR ; 41 + tilecoll WALL, WALL, FLOOR, FLOOR ; 42 + tilecoll WALL, WALL, FLOOR, WALL ; 43 + tilecoll WATER, WATER, WATER, WATER ; 44 + tilecoll WALL, FLOOR, WALL, FLOOR ; 45 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, WALL, FLOOR, WALL ; 47 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 48 + tilecoll WALL, FLOOR, WALL, WALL ; 49 + tilecoll FLOOR, FLOOR, WALL, WALL ; 4a + tilecoll FLOOR, WALL, WALL, WALL ; 4b + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 4c + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4d + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 4e + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4f + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 50 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 51 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 52 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 53 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 54 + tilecoll WATER, WATER, WATER, WATER ; 55 + tilecoll WATER, WATER, WATER, WATER ; 56 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 58 + tilecoll WATER, WATER, WATER, WATER ; 59 + tilecoll WATER, WATER, WATER, WATER ; 5a + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 5b + tilecoll HEADBUTT_TREE, CUT_TREE, FLOOR, FLOOR ; 5c + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, FLOOR ; 5d + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 5e + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 5f + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, CUT_TREE ; 60 + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 61 + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 62 + tilecoll FLOOR, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 63 + tilecoll FLOOR, FLOOR, CUT_TREE, HEADBUTT_TREE ; 64 + tilecoll HEADBUTT_TREE, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 65 + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 66 + tilecoll FLOOR, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 67 + tilecoll CUT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 68 + tilecoll WALL, FLOOR, WALL, FLOOR ; 69 + tilecoll FLOOR, WALL, FLOOR, WALL ; 6a + tilecoll WALL, UP_WALL, WALL, FLOOR ; 6b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 6c + tilecoll WALL, FLOOR, WALL, WALL ; 6d + tilecoll FLOOR, WALL, WALL, WALL ; 6e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 70 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, WALL, WALL ; 73 + tilecoll FLOOR, FLOOR, CAVE, WALL ; 74 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, FLOOR, FLOOR ; 76 + tilecoll WATER, WATER, WATER, WATER ; 77 + tilecoll WALL, WALL, DOOR, WALL ; 78 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 79 + tilecoll WATER, WATER, WATER, WATER ; 7a + tilecoll WATER, WATER, WATER, WATER ; 7b + tilecoll WALL, WALL, WALL, WALL ; 7c + tilecoll WALL, WALL, WALL, WALL ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll WALL, WALL, WALL, WALL ; 80 diff --git a/data/tilesets/johto_metatiles.bin b/data/tilesets/johto_metatiles.bin Binary files differnew file mode 100644 index 000000000..9024f2ad6 --- /dev/null +++ b/data/tilesets/johto_metatiles.bin diff --git a/data/tilesets/johto_modern_collision.asm b/data/tilesets/johto_modern_collision.asm new file mode 100644 index 000000000..40255d744 --- /dev/null +++ b/data/tilesets/johto_modern_collision.asm @@ -0,0 +1,128 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 0c + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 0d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 0e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, DOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, DOOR ; 17 + tilecoll WALL, WALL, DOOR, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, DOOR ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, DOOR, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, DOOR, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, DOOR ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, FLOOR ; 30 + tilecoll BUOY, BUOY, BUOY, WATER ; 31 + tilecoll BUOY, BUOY, WATER, WATER ; 32 + tilecoll BUOY, BUOY, WATER, BUOY ; 33 + tilecoll WALL, WALL, WALL, WALL ; 34 + tilecoll BUOY, WATER, BUOY, WATER ; 35 + tilecoll WATER, WATER, WATER, WATER ; 36 + tilecoll WATER, BUOY, WATER, BUOY ; 37 + tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 38 + tilecoll BUOY, WATER, BUOY, BUOY ; 39 + tilecoll WATER, WATER, BUOY, BUOY ; 3a + tilecoll WATER, BUOY, BUOY, BUOY ; 3b + tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 3c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 3d + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, WALL, WALL ; 3e + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3f + tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 40 + tilecoll WALL, WALL, WALL, FLOOR ; 41 + tilecoll WALL, WALL, FLOOR, FLOOR ; 42 + tilecoll WALL, WALL, FLOOR, WALL ; 43 + tilecoll WATER, WATER, WATER, WATER ; 44 + tilecoll WALL, FLOOR, WALL, FLOOR ; 45 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, WALL, FLOOR, WALL ; 47 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 48 + tilecoll WALL, FLOOR, WALL, WALL ; 49 + tilecoll FLOOR, FLOOR, WALL, WALL ; 4a + tilecoll FLOOR, WALL, WALL, WALL ; 4b + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 4c + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4d + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 4e + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4f + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 50 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 51 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 52 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 53 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 54 + tilecoll WATER, WATER, WATER, WATER ; 55 + tilecoll WATER, WATER, WATER, WATER ; 56 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 58 + tilecoll WATER, WATER, WATER, WATER ; 59 + tilecoll WATER, WATER, WATER, WATER ; 5a + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 5b + tilecoll WALL, WALL, WALL, CAVE ; 5c + tilecoll WALL, FLOOR, WALL, FLOOR ; 5d + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 5e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 5f + tilecoll WALL, WALL, WALL, WALL ; 60 + tilecoll WATER, WATER, WALL, WALL ; 61 + tilecoll WATER, WATER, WALL, WALL ; 62 + tilecoll WATER, WATER, WALL, WALL ; 63 + tilecoll WATER, WATER, WATER, WATER ; 64 + tilecoll FLOOR, WALL, FLOOR, WALL ; 65 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 66 + tilecoll WALL, FLOOR, WALL, FLOOR ; 67 + tilecoll WALL, WALL, WALL, WALL ; 68 + tilecoll WALL, FLOOR, WALL, FLOOR ; 69 + tilecoll FLOOR, WALL, FLOOR, WALL ; 6a + tilecoll WALL, UP_WALL, WALL, FLOOR ; 6b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 6c + tilecoll WALL, FLOOR, WALL, WALL ; 6d + tilecoll FLOOR, WALL, WALL, WALL ; 6e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 70 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, WALL, WALL ; 73 + tilecoll FLOOR, FLOOR, WALL, CAVE ; 74 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, FLOOR, FLOOR ; 76 + tilecoll WATER, WATER, WATER, WATER ; 77 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 78 + tilecoll FLOOR, FLOOR, WALL, WALL ; 79 + tilecoll WATER, WATER, WATER, WATER ; 7a + tilecoll WATER, WATER, WATER, WATER ; 7b + tilecoll WALL, WALL, WALL, WALL ; 7c + tilecoll WALL, WALL, WALL, WALL ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 80 diff --git a/data/tilesets/johto_modern_metatiles.bin b/data/tilesets/johto_modern_metatiles.bin Binary files differnew file mode 100644 index 000000000..a15c0c2c7 --- /dev/null +++ b/data/tilesets/johto_modern_metatiles.bin diff --git a/data/tilesets/kabuto_word_room_collision.asm b/data/tilesets/kabuto_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/data/tilesets/kabuto_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/kabuto_word_room_metatiles.bin b/data/tilesets/kabuto_word_room_metatiles.bin new file mode 100644 index 000000000..14d082e2a --- /dev/null +++ b/data/tilesets/kabuto_word_room_metatiles.bin @@ -0,0 +1,17 @@ +ɼͬݼÆӖŎ՞ÈӘØǎמ + + + !"#@ABC 89 + + + + + + + + + + +TVXY +C 6!@ #8 +6"7Ř
\ No newline at end of file diff --git a/data/tilesets/kanto_collision.asm b/data/tilesets/kanto_collision.asm new file mode 100644 index 000000000..9b0f0c275 --- /dev/null +++ b/data/tilesets/kanto_collision.asm @@ -0,0 +1,128 @@ + tilecoll CUT_TREE, CUT_TREE, CUT_TREE, CUT_TREE ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, WALL, DOOR ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 05 + tilecoll LADDER, LADDER, LADDER, LADDER ; 06 + tilecoll FLOOR, FLOOR, CAVE, WALL ; 07 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 08 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 0c + tilecoll WALL, WALL, WALL, WALL ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, DOOR, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WATER, WALL, WALL ; 15 + tilecoll WATER, WALL, WALL, WALL ; 16 + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 17 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 18 + tilecoll WALL, WATER, WALL, WATER ; 19 + tilecoll WATER, WALL, WATER, WALL ; 1a + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll FLOOR, FLOOR, WALL, WALL ; 1d + tilecoll WATER, WATER, WATER, WATER ; 1e + tilecoll WATER, WATER, WATER, WATER ; 1f + tilecoll WATER, WATER, WATER, WATER ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll WALL, FLOOR, WALL, WALL ; 25 + tilecoll FLOOR, WALL, WALL, WALL ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, FLOOR, WALL, FLOOR ; 29 + tilecoll FLOOR, WALL, FLOOR, WALL ; 2a + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll WATER, WATER, WATER, WATER ; 2e + tilecoll WATER, WATER, WATER, WATER ; 2f + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll WALL, CUT_TREE, WALL, FLOOR ; 33 + tilecoll WALL, WALL, FLOOR, CUT_TREE ; 34 + tilecoll CUT_TREE, FLOOR, WALL, WALL ; 35 + tilecoll FLOOR, CUT_TREE, WALL, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll FLOOR, FLOOR, WALL, WALL ; 39 + tilecoll FLOOR, FLOOR, WALL, WALL ; 3a + tilecoll WALL, WALL, DOOR, WALL ; 3b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 3c + tilecoll WALL, WALL, WALL, DOOR ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll WALL, UP_WALL, WALL, FLOOR ; 3f + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 40 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 41 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 42 + tilecoll HOP_DOWN, WALL, WALL, WALL ; 43 + tilecoll WATER, WATER, WATER, WATER ; 44 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 45 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 47 + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 48 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 49 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 4a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 4b + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 4c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 4d + tilecoll FLOOR, WALL, FLOOR, WALL ; 4e + tilecoll WALL, FLOOR, WALL, FLOOR ; 4f + tilecoll FLOOR, WALL, WALL, WALL ; 50 + tilecoll WALL, FLOOR, WALL, WALL ; 51 + tilecoll WALL, WALL, FLOOR, FLOOR ; 52 + tilecoll FLOOR, FLOOR, WALL, WALL ; 53 + tilecoll WALL, WALL, WALL, DOOR ; 54 + tilecoll WALL, WALL, WALL, WALL ; 55 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 56 + tilecoll FLOOR, FLOOR, WALL, WALL ; 57 + tilecoll FLOOR, FLOOR, WALL, WALL ; 58 + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 59 + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 5a + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 5b + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 5c + tilecoll FLOOR, HOP_DOWN, FLOOR, WALL ; 5d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 5f + tilecoll FLOOR, WALL, FLOOR, WALL ; 60 + tilecoll FLOOR, WALL, CUT_TREE, WALL ; 61 + tilecoll FLOOR, FLOOR, WALL, WALL ; 62 + tilecoll WALL, WALL, WALL, FLOOR ; 63 + tilecoll WALL, WALL, FLOOR, WALL ; 64 + tilecoll WATER, WATER, WATER, WATER ; 65 + tilecoll WATER, WATER, WATER, WATER ; 66 + tilecoll WALL, WALL, WALL, WALL ; 67 + tilecoll WALL, WATER, WALL, WATER ; 68 + tilecoll WALL, WALL, WALL, WALL ; 69 + tilecoll WALL, WALL, WALL, WALL ; 6a + tilecoll WATER, WALL, WATER, WALL ; 6b + tilecoll WATER, WATER, WALL, WALL ; 6c + tilecoll WALL, WALL, FLOOR, FLOOR ; 6d + tilecoll WALL, FLOOR, WALL, FLOOR ; 6e + tilecoll FLOOR, WALL, FLOOR, WALL ; 6f + tilecoll FLOOR, FLOOR, WALL, WALL ; 70 + tilecoll FLOOR, WALL, CAVE, WALL ; 71 + tilecoll WALL, WALL, WALL, WALL ; 72 + tilecoll WALL, WALL, WALL, WALL ; 73 + tilecoll WALL, WALL, WALL, WALL ; 74 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, WALL, WALL ; 76 + tilecoll WALL, WALL, WALL, WALL ; 77 + tilecoll FLOOR, FLOOR, WALL, WALL ; 78 + tilecoll WATER, WATER, WATER, WATER ; 79 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 7a + tilecoll WALL, WALL, WALL, WALL ; 7b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 7c + tilecoll WALL, WALL, WALL, DOOR ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll WALL, WALL, WALL, WALL ; 80 diff --git a/data/tilesets/kanto_metatiles.bin b/data/tilesets/kanto_metatiles.bin Binary files differnew file mode 100644 index 000000000..41b0cfffd --- /dev/null +++ b/data/tilesets/kanto_metatiles.bin diff --git a/data/tilesets/lab_collision.asm b/data/tilesets/lab_collision.asm new file mode 100644 index 000000000..436c8e0a7 --- /dev/null +++ b/data/tilesets/lab_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WALL, WALL ; 07 + tilecoll FLOOR, FLOOR, WALL, WALL ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WINDOW, WALL, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll WALL, WALL, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 0f + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll WALL, WALL, FLOOR, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 15 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll WALL, WALL, FLOOR, FLOOR ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, WALL, WALL ; 20 + tilecoll WINDOW, WINDOW, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, FLOOR, FLOOR ; 2b + tilecoll WALL, WALL, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/lab_metatiles.bin b/data/tilesets/lab_metatiles.bin Binary files differnew file mode 100644 index 000000000..62da01e8b --- /dev/null +++ b/data/tilesets/lab_metatiles.bin diff --git a/data/tilesets/lighthouse_collision.asm b/data/tilesets/lighthouse_collision.asm new file mode 100644 index 000000000..05b6cd614 --- /dev/null +++ b/data/tilesets/lighthouse_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll WALL, WALL, WALL, WALL ; 03 + tilecoll WALL, WALL, WALL, WALL ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, WALL, WALL ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll WALL, WALL, WALL, WALL ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll 9C, FLOOR, COUNTER, FLOOR ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WARP_CARPET_DOWN, WALL, WALL ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll 9C, FLOOR, COUNTER, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, WALL, FLOOR, WALL ; 19 + tilecoll WALL, WALL, WALL, STAIRCASE ; 1a + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 1b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, FLOOR, WALL, FLOOR ; 21 + tilecoll FLOOR, WALL, FLOOR, WALL ; 22 + tilecoll WALL, FLOOR, WALL, WALL ; 23 + tilecoll FLOOR, WALL, WALL, WALL ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, PIT, PIT ; 29 + tilecoll WALL, WALL, WINDOW, WINDOW ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, FLOOR, FLOOR ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2f + tilecoll WALL, WALL, WALL, BOOKSHELF ; 30 + tilecoll WALL, WALL, FLOOR, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, FLOOR, WALL, FLOOR ; 34 + tilecoll WALL, WALL, PC, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WINDOW, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/data/tilesets/lighthouse_metatiles.bin b/data/tilesets/lighthouse_metatiles.bin Binary files differnew file mode 100644 index 000000000..21ca0f09a --- /dev/null +++ b/data/tilesets/lighthouse_metatiles.bin diff --git a/data/tilesets/mansion_collision.asm b/data/tilesets/mansion_collision.asm new file mode 100644 index 000000000..5db409be7 --- /dev/null +++ b/data/tilesets/mansion_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 06 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, WALL ; 0b + tilecoll FLOOR, WALL, FLOOR, WALL ; 0c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, WALL, FLOOR, WALL ; 0e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0f + tilecoll WALL, WALL, BOOKSHELF, INCENSE_BURNER ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, BOOKSHELF, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, FLOOR, WALL, FLOOR ; 15 + tilecoll STAIRCASE, STAIRCASE, FLOOR, FLOOR ; 16 + tilecoll STAIRCASE, STAIRCASE, FLOOR, FLOOR ; 17 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, BOOKSHELF, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1c + tilecoll WALL, WALL, FLOOR, FLOOR ; 1d + tilecoll FLOOR, FLOOR, WALL, WALL ; 1e + tilecoll FLOOR, FLOOR, WALL, WALL ; 1f + tilecoll FLOOR, FLOOR, WALL, WALL ; 20 + tilecoll FLOOR, WALL, FLOOR, WALL ; 21 + tilecoll RIGHT_WALL, LEFT_WALL, WALL, FLOOR ; 22 + tilecoll WALL, WALL, FLOOR, WALL ; 23 + tilecoll WALL, WALL, STAIRCASE, LEFT_WALL ; 24 + tilecoll WALL, WALL, WALL, STAIRCASE ; 25 + tilecoll WALL, WALL, LEFT_WALL, FLOOR ; 26 + tilecoll FLOOR, WALL, FLOOR, WALL ; 27 + tilecoll WALL, WALL, DOOR, WALL ; 28 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 29 + tilecoll FLOOR, FLOOR, WALL, WALL ; 2a + tilecoll FLOOR, FLOOR, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll RIGHT_WALL, LEFT_WALL, RIGHT_WALL, LEFT_WALL ; 2d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, WALL, FLOOR ; 30 + tilecoll WALL, WALL, FLOOR, WALL ; 31 + tilecoll WALL, WALL, FLOOR, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll FLOOR, WALL, WALL, WALL ; 36 + tilecoll WALL, WALL, FLOOR, WALL ; 37 + tilecoll WALL, FLOOR, WALL, WALL ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll WALL, FLOOR, WALL, FLOOR ; 3a + tilecoll FLOOR, WALL, FLOOR, WALL ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll WALL, FLOOR, WALL, WALL ; 3e + tilecoll FLOOR, WALL, WALL, WALL ; 3f + tilecoll FLOOR, FLOOR, WALL, WALL ; 40 diff --git a/data/tilesets/mansion_metatiles.bin b/data/tilesets/mansion_metatiles.bin new file mode 100644 index 000000000..d4506328f --- /dev/null +++ b/data/tilesets/mansion_metatiles.bin @@ -0,0 +1,5 @@ + + +EU((((6868$%"#4523236778FGGHFGGHVWWX68"#./23^_*+,-:;<=JKLMZ[&' + + !0168"#*+23:;,-<=LMJKZ[*+,-:;<=JKLMZ[¡±µFGFG\\GGGHGGGH !]01]67FG7778GGGH((((ŎŞ)ITTחׇ9TTYԇǝ9ӊTT߫ݻ&')TTߗ݇&'ˇؐͯ߇܇ڐɬʿřׇׇׇׇԇǝԇǝׇׇ׃דԇǝԐǝ
\ No newline at end of file diff --git a/data/tilesets/mart_collision.asm b/data/tilesets/mart_collision.asm new file mode 100644 index 000000000..80076ac3f --- /dev/null +++ b/data/tilesets/mart_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 02 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 07 + tilecoll WALL, FLOOR, WALL, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, COUNTER ; 09 + tilecoll WALL, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, COUNTER, FLOOR ; 0b + tilecoll WALL, FLOOR, WALL, FLOOR ; 0c + tilecoll FLOOR, COUNTER, FLOOR, FLOOR ; 0d + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 0e + tilecoll COUNTER, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, WALL, WALL, WALL ; 10 + tilecoll COUNTER, COUNTER, COUNTER, FLOOR ; 11 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 12 + tilecoll FLOOR, MART_SHELF, FLOOR, MART_SHELF ; 13 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 14 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 15 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, FLOOR, COUNTER ; 18 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 1a + tilecoll COUNTER, COUNTER, COUNTER, FLOOR ; 1b + tilecoll COUNTER, COUNTER, FLOOR, COUNTER ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 1f + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 23 + tilecoll FLOOR, MART_SHELF, FLOOR, MART_SHELF ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll WALL, WALL, COUNTER, MART_SHELF ; 28 + tilecoll FLOOR, MART_SHELF, FLOOR, MART_SHELF ; 29 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll COUNTER, COUNTER, FLOOR, MART_SHELF ; 2d + tilecoll FLOOR, MART_SHELF, COUNTER, COUNTER ; 2e + tilecoll COUNTER, FLOOR, COUNTER, COUNTER ; 2f + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, FLOOR, WALL, WALL ; 34 + tilecoll FLOOR, FLOOR, WALL, WALL ; 35 + tilecoll FLOOR, WALL, WALL, WALL ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, STAIRCASE ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/data/tilesets/mart_metatiles.bin b/data/tilesets/mart_metatiles.bin new file mode 100644 index 000000000..63b2f629d --- /dev/null +++ b/data/tilesets/mart_metatiles.bin @@ -0,0 +1,3 @@ +,-<= +II"#23$%45*+>?>?*+ !01JK ./*;;;>?>?>?;;;;&'67()89@AB+PQRECD\]STU
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\ No newline at end of file diff --git a/data/tilesets/omanyte_word_room_collision.asm b/data/tilesets/omanyte_word_room_collision.asm new file mode 100644 index 000000000..138f07143 --- /dev/null +++ b/data/tilesets/omanyte_word_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, WALL, FLOOR ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, FLOOR ; 17 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, WALL ; 1a + tilecoll WALL, FLOOR, WALL, FLOOR ; 1b + tilecoll FLOOR, WALL, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/omanyte_word_room_metatiles.bin b/data/tilesets/omanyte_word_room_metatiles.bin new file mode 100644 index 000000000..3cc62f562 --- /dev/null +++ b/data/tilesets/omanyte_word_room_metatiles.bin @@ -0,0 +1,17 @@ +ǎמ[\M]żňÜŠհ + + + !"#ÈӘ@ABC 89 + + + + + + + + + + +TVXY +C 6!@ #8 +6"7ɚňɼͬݼæӶ
\ No newline at end of file diff --git a/data/tilesets/park_collision.asm b/data/tilesets/park_collision.asm new file mode 100644 index 000000000..c5965e0c9 --- /dev/null +++ b/data/tilesets/park_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS, TALL_GRASS, TALL_GRASS, TALL_GRASS ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, WALL, WALL ; 07 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0b + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0c + tilecoll WALL, WALL, WALL, WALL ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll WALL, WALL, FLOOR, FLOOR ; 0f + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 10 + tilecoll WALL, WALL, WALL, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll WALL, WALL, FLOOR, WALL ; 13 + tilecoll LONG_GRASS, LONG_GRASS, LONG_GRASS, LONG_GRASS ; 14 + tilecoll WALL, FLOOR, WALL, FLOOR ; 15 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 16 + tilecoll FLOOR, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 18 + tilecoll WALL, FLOOR, WALL, WALL ; 19 + tilecoll FLOOR, FLOOR, WALL, WALL ; 1a + tilecoll FLOOR, WALL, WALL, WALL ; 1b + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1c + tilecoll WALL, WALL, WALL, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll WALL, FLOOR, WALL, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, WALL ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll WALL, FLOOR, WALL, WALL ; 25 + tilecoll FLOOR, FLOOR, WALL, WALL ; 26 + tilecoll FLOOR, WALL, WALL, WALL ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll LONG_GRASS, LONG_GRASS, LONG_GRASS, LONG_GRASS ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll WALL, WALL, WALL, WALL ; 36 + tilecoll WALL, WALL, WALL, WALL ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll WALL, WALL, WALL, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll LONG_GRASS, LONG_GRASS, LONG_GRASS, LONG_GRASS ; 40 diff --git a/data/tilesets/park_metatiles.bin b/data/tilesets/park_metatiles.bin Binary files differnew file mode 100644 index 000000000..1fe931640 --- /dev/null +++ b/data/tilesets/park_metatiles.bin diff --git a/data/tilesets/players_house_collision.asm b/data/tilesets/players_house_collision.asm new file mode 100644 index 000000000..ed6b70a29 --- /dev/null +++ b/data/tilesets/players_house_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WINDOW, WALL, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, TV ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, WALL, WALL ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 07 + tilecoll WALL, WALL, WALL, WALL ; 08 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 09 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 0a + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 0b + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 0c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, PC, FLOOR ; 11 + tilecoll WALL, WALL, TV, WALL ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, TV, FLOOR, WALL ; 14 + tilecoll FLOOR, WALL, FLOOR, WALL ; 15 + tilecoll WALL, WALL, FLOOR, WALL ; 16 + tilecoll FLOOR, WALL, FLOOR, WALL ; 17 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 18 + tilecoll WALL, WALL, RADIO, PC ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, RADIO, FLOOR ; 1b + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, VIRTUAL_BOY, FLOOR ; 1f + tilecoll WALL, WALL, PC, RADIO ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, TV, BOOKSHELF ; 22 + tilecoll WALL, FLOOR, WALL, FLOOR ; 23 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 24 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 25 + tilecoll FLOOR, FLOOR, WALL, WALL ; 26 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 27 + tilecoll WALL, WALL, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 39 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/players_house_metatiles.bin b/data/tilesets/players_house_metatiles.bin Binary files differnew file mode 100644 index 000000000..f316eb8c1 --- /dev/null +++ b/data/tilesets/players_house_metatiles.bin diff --git a/data/tilesets/players_room_collision.asm b/data/tilesets/players_room_collision.asm new file mode 100644 index 000000000..464d80b83 --- /dev/null +++ b/data/tilesets/players_room_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, TV, BOOKSHELF ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, FLOOR, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll WALL, WALL, FLOOR, FLOOR ; 0f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll WALL, WALL, FLOOR, FLOOR ; 15 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 16 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, FLOOR, FLOOR ; 18 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll WALL, FLOOR, WALL, FLOOR ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll WALL, FLOOR, WALL, FLOOR ; 1f + tilecoll TOWN_MAP, STAIRCASE, FLOOR, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 21 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, WALL ; 23 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 24 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 25 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 26 + tilecoll FF, FF, FF, FF ; 27 + tilecoll FF, FF, FF, FF ; 28 + tilecoll FF, FF, FF, FF ; 29 + tilecoll FF, FF, FF, FF ; 2a + tilecoll FF, FF, FF, FF ; 2b + tilecoll FF, FF, FF, FF ; 2c + tilecoll FF, FF, FF, FF ; 2d + tilecoll FF, FF, FF, FF ; 2e + tilecoll FF, FF, FF, FF ; 2f + tilecoll FF, FF, FF, FF ; 30 + tilecoll FF, FF, FF, FF ; 31 + tilecoll FF, FF, FF, FF ; 32 + tilecoll FF, FF, FF, FF ; 33 + tilecoll FF, FF, FF, FF ; 34 + tilecoll FF, FF, FF, FF ; 35 + tilecoll FF, FF, FF, FF ; 36 + tilecoll FF, FF, FF, FF ; 37 + tilecoll FF, FF, FF, FF ; 38 + tilecoll FF, FF, FF, FF ; 39 + tilecoll FF, FF, FF, FF ; 3a + tilecoll FF, FF, FF, FF ; 3b + tilecoll FF, FF, FF, FF ; 3c + tilecoll FF, FF, FF, FF ; 3d + tilecoll FF, FF, FF, FF ; 3e + tilecoll FF, FF, FF, FF ; 3f + tilecoll FF, FF, FF, FF ; 40 diff --git a/data/tilesets/players_room_metatiles.bin b/data/tilesets/players_room_metatiles.bin Binary files differnew file mode 100644 index 000000000..0839798fe --- /dev/null +++ b/data/tilesets/players_room_metatiles.bin diff --git a/data/tilesets/pokecenter_collision.asm b/data/tilesets/pokecenter_collision.asm new file mode 100644 index 000000000..5b776330e --- /dev/null +++ b/data/tilesets/pokecenter_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll WALL, WALL, WALL, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, WALL ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 06 + tilecoll WALL, COUNTER, FLOOR, FLOOR ; 07 + tilecoll COUNTER, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, PC ; 09 + tilecoll WALL, WALL, FLOOR, WALL ; 0a + tilecoll WALL, DOOR, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, WALL, FLOOR, WALL ; 0e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, FLOOR, WALL ; 10 + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 11 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 12 + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 15 + tilecoll WALL, DOOR, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, FLOOR, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, FLOOR ; 1f + tilecoll WALL, WALL, FLOOR, FLOOR ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, FLOOR, PC ; 22 + tilecoll WALL, WALL, WALL, FLOOR ; 23 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 24 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 25 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 26 + tilecoll WALL, WALL, FLOOR, FLOOR ; 27 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, WALL ; 29 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, WALL, FLOOR ; 2b + tilecoll WALL, DOOR, FLOOR, FLOOR ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 2f + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 30 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 31 + tilecoll WALL, WALL, FLOOR, WALL ; 32 + tilecoll PC, WALL, FLOOR, WALL ; 33 + tilecoll FLOOR, WARP_PANEL, FLOOR, FLOOR ; 34 + tilecoll DOOR, WALL, FLOOR, FLOOR ; 35 + tilecoll DOOR, WALL, FLOOR, WALL ; 36 + tilecoll DOOR, WALL, FLOOR, FLOOR ; 37 + tilecoll DOOR, WALL, FLOOR, WALL ; 38 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 39 + tilecoll WALL, WALL, FLOOR, WALL ; 3a + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, FLOOR, WALL ; 3c + tilecoll WARP_PANEL, FLOOR, FLOOR, FLOOR ; 3d + tilecoll WARP_PANEL, FLOOR, FLOOR, FLOOR ; 3e + tilecoll WARP_PANEL, WARP_PANEL, FLOOR, FLOOR ; 3f + tilecoll FLOOR, WARP_PANEL, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/pokecenter_metatiles.bin b/data/tilesets/pokecenter_metatiles.bin Binary files differnew file mode 100644 index 000000000..c96c4843b --- /dev/null +++ b/data/tilesets/pokecenter_metatiles.bin diff --git a/data/tilesets/pokecom_center_collision.asm b/data/tilesets/pokecom_center_collision.asm new file mode 100644 index 000000000..1ecef84de --- /dev/null +++ b/data/tilesets/pokecom_center_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll WALL, WALL, WALL, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, PC ; 08 + tilecoll WALL, WALL, WALL, FLOOR ; 09 + tilecoll WALL, COUNTER, FLOOR, FLOOR ; 0a + tilecoll WALL, COUNTER, FLOOR, FLOOR ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, WALL, FLOOR, WALL ; 0d + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0e + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, FLOOR, WALL ; 10 + tilecoll WALL, WALL, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, WALL, FLOOR ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, WALL ; 15 + tilecoll WALL, WALL, FLOOR, FLOOR ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, FLOOR, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, WALL, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 2d + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 2e + tilecoll WALL, WALL, FLOOR, FLOOR ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll FLOOR, FLOOR, WALL, WALL ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll WALL, WALL, FLOOR, FLOOR ; 36 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 37 + tilecoll WALL, WALL, FLOOR, FLOOR ; 38 + tilecoll WALL, WALL, WALL, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, FLOOR, FLOOR ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll FLOOR, FLOOR, WALL, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/data/tilesets/pokecom_center_metatiles.bin b/data/tilesets/pokecom_center_metatiles.bin new file mode 100644 index 000000000..097a882fd --- /dev/null +++ b/data/tilesets/pokecom_center_metatiles.bin @@ -0,0 +1,2 @@ +================"#23"#23%,-./<==?LMNO + !01@A544$$$$44$$$$4444$$$$R,/RLOR\]%4$,/LO:;\]5$$$$R&'RRJKZ[%444$$$ 4444$$$$4444$$$$4444$$$$================۪݈4$۶ѷDETUQQQQPPPPHIHIXYXY4$>444444^_^_()89:;$$$$ǂׁ()$$89:;ׂ BCSϾ߁4$$$444$4444$$$$
\ No newline at end of file diff --git a/data/tilesets/port_collision.asm b/data/tilesets/port_collision.asm new file mode 100644 index 000000000..fb37ee11e --- /dev/null +++ b/data/tilesets/port_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll BUOY, WATER, BUOY, WATER ; 03 + tilecoll WATER, BUOY, WATER, BUOY ; 04 + tilecoll LADDER, LADDER, LADDER, LADDER ; 05 + tilecoll WALL, WALL, WALL, WATER ; 06 + tilecoll WALL, WALL, WATER, WATER ; 07 + tilecoll WALL, WALL, WATER, WALL ; 08 + tilecoll WATER, WATER, WATER, WATER ; 09 + tilecoll WALL, WATER, WALL, WATER ; 0a + tilecoll WATER, WATER, WATER, WATER ; 0b + tilecoll WATER, WALL, WATER, WALL ; 0c + tilecoll WATER, WATER, FLOOR, FLOOR ; 0d + tilecoll WALL, WATER, WALL, WALL ; 0e + tilecoll WATER, WATER, WALL, WALL ; 0f + tilecoll WATER, WALL, WALL, WALL ; 10 + tilecoll WATER, WATER, WATER, WATER ; 11 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 12 + tilecoll WATER, WATER, WATER, WATER ; 13 + tilecoll WATER, FLOOR, WATER, FLOOR ; 14 + tilecoll WATER, FLOOR, WATER, FLOOR ; 15 + tilecoll WATER, WATER, WATER, WATER ; 16 + tilecoll WATER, WATER, WATER, WATER ; 17 + tilecoll WATER, FLOOR, WALL, WARP_CARPET_DOWN ; 18 + tilecoll WATER, WATER, WALL, WALL ; 19 + tilecoll WATER, FLOOR, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WATER, WALL, WALL ; 1c + tilecoll WATER_21, WATER_21, WALL, WALL ; 1d + tilecoll WATER_21, WATER_21, WALL, WALL ; 1e + tilecoll WATER_21, WATER_21, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WATER ; 20 + tilecoll WALL, FLOOR, WATER, WARP_CARPET_DOWN ; 21 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 22 + tilecoll BUOY, BUOY, BUOY, WATER ; 23 + tilecoll BUOY, BUOY, WATER, BUOY ; 24 + tilecoll BUOY, BUOY, WATER, WATER ; 25 + tilecoll BUOY, BUOY, WATER, WATER ; 26 + tilecoll LADDER, LADDER, LADDER, LADDER ; 27 + tilecoll FLOOR, FLOOR, WATER, WATER ; 28 + tilecoll FLOOR, FLOOR, FLOOR, WATER ; 29 + tilecoll FLOOR, FLOOR, WATER, FLOOR ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, WALL, FLOOR, FLOOR ; 2c + tilecoll FLOOR, WATER, FLOOR, FLOOR ; 2d + tilecoll WATER, FLOOR, FLOOR, FLOOR ; 2e + tilecoll FLOOR, WATER, FLOOR, WATER ; 2f + tilecoll WATER, FLOOR, WATER, FLOOR ; 30 + tilecoll FLOOR, FLOOR, WATER, WATER ; 31 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32 + tilecoll WALL, FLOOR, WALL, FLOOR ; 33 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 34 + tilecoll FLOOR, WATER, FLOOR, WATER ; 35 + tilecoll WALL, WALL, FLOOR, LADDER ; 36 + tilecoll WATER, WATER, WATER, WATER ; 37 + tilecoll FLOOR, WATER, FLOOR, WATER ; 38 + tilecoll WATER, FLOOR, WATER, FLOOR ; 39 + tilecoll WATER, WATER, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3c + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3d + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3e + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 40 diff --git a/data/tilesets/port_metatiles.bin b/data/tilesets/port_metatiles.bin new file mode 100644 index 000000000..69a600707 --- /dev/null +++ b/data/tilesets/port_metatiles.bin @@ -0,0 +1,65 @@ +""""!!!!1111111111111111 "" !!!!+,--9::3#$%./02;<=>&'()345?@AB*678CDE+,-39:PQXYZFGHIRRSSZ[\\IJKLT,-U]^^^MNOVW_"""""""" + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
""1111 + + + + + + + + + + + + + + + +
\ No newline at end of file diff --git a/data/tilesets/radio_tower_collision.asm b/data/tilesets/radio_tower_collision.asm new file mode 100644 index 000000000..1713eb438 --- /dev/null +++ b/data/tilesets/radio_tower_collision.asm @@ -0,0 +1,64 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, FLOOR ; 03 + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, WALL, COUNTER ; 06 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 07 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 08 + tilecoll COUNTER, COUNTER, FLOOR, FLOOR ; 09 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 0a + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 0d + tilecoll WALL, STAIRCASE, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, COUNTER ; 0f + tilecoll FLOOR, FLOOR, COUNTER, FLOOR ; 10 + tilecoll FLOOR, COUNTER, FLOOR, FLOOR ; 11 + tilecoll WALL, WALL, FLOOR, FLOOR ; 12 + tilecoll WALL, WALL, PC, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 14 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 15 + tilecoll FLOOR, FLOOR, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll FLOOR, FLOOR, COUNTER, FLOOR ; 18 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, WALL, FLOOR, COUNTER ; 1a + tilecoll WALL, COUNTER, FLOOR, COUNTER ; 1b + tilecoll COUNTER, FLOOR, FLOOR, FLOOR ; 1c + tilecoll FLOOR, WALL, FLOOR, WALL ; 1d + tilecoll STAIRCASE, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, WALL, FLOOR, FLOOR ; 1f + tilecoll WALL, FLOOR, WALL, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, WALL ; 21 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 22 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, FLOOR, BOOKSHELF ; 25 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 26 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 27 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, WALL ; 29 + tilecoll FLOOR, WALL, FLOOR, WALL ; 2a + tilecoll WALL, WALL, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 2c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2d + tilecoll FLOOR, COUNTER, FLOOR, COUNTER ; 2e + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll WALL, WALL, FLOOR, WALL ; 32 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 35 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 36 + tilecoll WALL, WALL, FLOOR, FLOOR ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, FLOOR, COUNTER, COUNTER ; 39 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, FLOOR, WALL, FLOOR ; 3d + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 3e + tilecoll FLOOR, WALL, FLOOR, WALL ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/radio_tower_metatiles.bin b/data/tilesets/radio_tower_metatiles.bin Binary files differnew file mode 100644 index 000000000..01c0b4aa5 --- /dev/null +++ b/data/tilesets/radio_tower_metatiles.bin diff --git a/data/tilesets/ruins_of_alph_collision.asm b/data/tilesets/ruins_of_alph_collision.asm new file mode 100644 index 000000000..8c65340ab --- /dev/null +++ b/data/tilesets/ruins_of_alph_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, FLOOR ; 02 + tilecoll WALL, WALL, FLOOR, WALL ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, FLOOR ; 06 + tilecoll WALL, WALL, FLOOR, FLOOR ; 07 + tilecoll WALL, WALL, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, WALL ; 09 + tilecoll WALL, FLOOR, WALL, WALL ; 0a + tilecoll FLOOR, FLOOR, WALL, WALL ; 0b + tilecoll FLOOR, FLOOR, WALL, WALL ; 0c + tilecoll FLOOR, WALL, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll WALL, FLOOR, WALL, FLOOR ; 0f + tilecoll FLOOR, WALL, FLOOR, WALL ; 10 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 11 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 12 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 14 + tilecoll WALL, FLOOR, WALL, WALL ; 15 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 16 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 17 + tilecoll FLOOR, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, PIT ; 19 + tilecoll WALL, WALL, PIT, WALL ; 1a + tilecoll FLOOR, FLOOR, LADDER, FLOOR ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll FLOOR, WALL, FLOOR, WALL ; 1d + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 1f + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 20 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 21 + tilecoll WALL, FLOOR, WALL, FLOOR ; 22 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 23 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, WALL ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WALL ; 2c + tilecoll FLOOR, FLOOR, WALL, WARP_CARPET_DOWN ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, WALL, FLOOR, FLOOR ; 2f + tilecoll FLOOR, FLOOR, FLOOR, PIT ; 30 + tilecoll CAVE, WALL, FLOOR, FLOOR ; 31 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 32 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 33 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 34 + tilecoll WALL, WALL, WALL, PIT ; 35 + tilecoll WALL, WALL, PIT, WALL ; 36 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 37 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 38 + tilecoll FLOOR, FLOOR, GRASS_4A, FLOOR ; 39 + tilecoll FLOOR, FLOOR, GRASS_4B, FLOOR ; 3a + tilecoll FLOOR, FLOOR, CUT_28, FLOOR ; 3b + tilecoll FLOOR, FLOOR, WATER, FLOOR ; 3c + tilecoll 64, FLOOR, WATERFALL_UP, FLOOR ; 3d + tilecoll 65, FLOOR, WATERFALL, FLOOR ; 3e + tilecoll WATERFALL_UP, FLOOR, WARP_CARPET_DOWN, FLOOR ; 3f + tilecoll WATERFALL, FLOOR, DOOR, FLOOR ; 40 diff --git a/data/tilesets/ruins_of_alph_metatiles.bin b/data/tilesets/ruins_of_alph_metatiles.bin Binary files differnew file mode 100644 index 000000000..61ef041b5 --- /dev/null +++ b/data/tilesets/ruins_of_alph_metatiles.bin diff --git a/data/tilesets/tower_collision.asm b/data/tilesets/tower_collision.asm new file mode 100644 index 000000000..9d02e9640 --- /dev/null +++ b/data/tilesets/tower_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 03 + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll WALL, WALL, FLOOR, FLOOR ; 06 + tilecoll WALL, WALL, FLOOR, WALL ; 07 + tilecoll WALL, WALL, WALL, WALL ; 08 + tilecoll WALL, FLOOR, WALL, FLOOR ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, FLOOR, WALL, WALL ; 0d + tilecoll FLOOR, FLOOR, WALL, WALL ; 0e + tilecoll FLOOR, WALL, WALL, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, WALL, FLOOR, WALL ; 11 + tilecoll WALL, FLOOR, WALL, FLOOR ; 12 + tilecoll WALL, FLOOR, WALL, FLOOR ; 13 + tilecoll FLOOR, WALL, FLOOR, WALL ; 14 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 15 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 16 + tilecoll WALL, FLOOR, WALL, WALL ; 17 + tilecoll FLOOR, WALL, WALL, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, FLOOR, WALL, FLOOR ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 1e + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 1f + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 20 + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 21 + tilecoll WALL, WALL, WALL, FLOOR ; 22 + tilecoll WALL, WALL, FLOOR, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll FLOOR, FLOOR, WARP_PANEL, FLOOR ; 25 + tilecoll WALL, WALL, PIT, FLOOR ; 26 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 27 + tilecoll WARP_CARPET_UP, WARP_CARPET_UP, FLOOR, FLOOR ; 28 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 29 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2a + tilecoll WALL, WALL, WALL, WALL ; 2b + tilecoll WALL, HOP_LEFT, WALL, WALL ; 2c + tilecoll HOP_RIGHT, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, WALL, WALL, FLOOR ; 2f + tilecoll WALL, WALL, FLOOR, WALL ; 30 + tilecoll WALL, FLOOR, WALL, FLOOR ; 31 + tilecoll FLOOR, WALL, FLOOR, WALL ; 32 + tilecoll WALL, WALL, FLOOR, FLOOR ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, WALL, FLOOR, WALL ; 35 + tilecoll WALL, FLOOR, WALL, FLOOR ; 36 + tilecoll FLOOR, WALL, FLOOR, WALL ; 37 + tilecoll PIT, PIT, FLOOR, FLOOR ; 38 + tilecoll FLOOR, PIT, FLOOR, PIT ; 39 + tilecoll PIT, FLOOR, PIT, FLOOR ; 3a + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 3b + tilecoll WALL, WALL, FLOOR, FLOOR ; 3c + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 3d + tilecoll WALL, HOP_DOWN, WALL, WALL ; 3e + tilecoll HOP_DOWN, WALL, WALL, WALL ; 3f + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 40 diff --git a/data/tilesets/tower_metatiles.bin b/data/tilesets/tower_metatiles.bin new file mode 100644 index 000000000..b6668fcd4 --- /dev/null +++ b/data/tilesets/tower_metatiles.bin @@ -0,0 +1,2 @@ +
@ !!A1A1!!!!!!@ A1A1 +A1A1A1A1A1A1A1A1A1A1!!!!!!!!A1A1!!!!-.=><>MN./>?,NO()89*+:;()89*+:;MN]^NO^_A1A1@ !!A1A1!!@ !!!!^^^^"#23&'67"#23&'67PQPQPQPQPQPQPQPQ$$$$
"#23!!67"#!!2367%545%545%545%545 ^^ FVGWPQPQRSRSBCHZ[!XL\67IBCY!Z[L\67JKZ[L\67JKZ[L\67DETU!!!!PPPPPPPPFVGW
\ No newline at end of file diff --git a/data/tilesets/traditional_house_collision.asm b/data/tilesets/traditional_house_collision.asm new file mode 100644 index 000000000..95cb1c21d --- /dev/null +++ b/data/tilesets/traditional_house_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, RADIO, FLOOR ; 02 + tilecoll WALL, WALL, MART_SHELF, MART_SHELF ; 03 + tilecoll WALL, WALL, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 07 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 08 + tilecoll WALL, WALL, FLOOR, FLOOR ; 09 + tilecoll WALL, WALL, WALL, WALL ; 0a + tilecoll FLOOR, WALL, FLOOR, WALL ; 0b + tilecoll WALL, FLOOR, WALL, FLOOR ; 0c + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 11 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 12 + tilecoll COUNTER, FLOOR, COUNTER, FLOOR ; 13 + tilecoll WALL, WALL, INCENSE_BURNER, BOOKSHELF ; 14 + tilecoll WALL, WALL, FLOOR, FLOOR ; 15 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 16 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 19 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 1b + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 1c + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1e + tilecoll FLOOR, FLOOR, FLOOR, LADDER ; 1f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 20 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 22 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 23 + tilecoll WALL, WALL, RADIO, FLOOR ; 24 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 25 + tilecoll WALL, WALL, FLOOR, FLOOR ; 26 + tilecoll FLOOR, FLOOR, WALL, WALL ; 27 + tilecoll LADDER, FLOOR, FLOOR, FLOOR ; 28 + tilecoll WALL, WALL, FLOOR, FLOOR ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2c + tilecoll FLOOR, FLOOR, HOP_DOWN, HOP_DOWN ; 2d + tilecoll WALL, WALL, FLOOR, FLOOR ; 2e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 2f + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, FLOOR, FLOOR ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, WALL, WALL, FLOOR ; 34 + tilecoll WALL, WALL, WALL, FLOOR ; 35 + tilecoll WALL, WALL, FLOOR, FLOOR ; 36 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 37 + tilecoll WALL, WALL, FLOOR, WALL ; 38 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 39 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 3a + tilecoll 04, 03, 03, 03 ; 3b + tilecoll 03, 03, 03, 03 ; 3c + tilecoll 03, 03, 04, 04 ; 3d + tilecoll 04, 04, 04, 04 ; 3e + tilecoll 03, 03, 03, 03 ; 3f + tilecoll WARP_CARPET_DOWN, 04, 03, 03 ; 40 diff --git a/data/tilesets/traditional_house_metatiles.bin b/data/tilesets/traditional_house_metatiles.bin Binary files differnew file mode 100644 index 000000000..3f6b41bd1 --- /dev/null +++ b/data/tilesets/traditional_house_metatiles.bin diff --git a/data/tilesets/train_station_collision.asm b/data/tilesets/train_station_collision.asm new file mode 100644 index 000000000..55b147237 --- /dev/null +++ b/data/tilesets/train_station_collision.asm @@ -0,0 +1,64 @@ + tilecoll FF, FF, FF, FF ; 01 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 02 + tilecoll UP_WALL, FLOOR, UP_WALL, FLOOR ; 03 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll FLOOR, FLOOR, WALL, WALL ; 07 + tilecoll WALL, FLOOR, WALL, FLOOR ; 08 + tilecoll WALL, FLOOR, WALL, WALL ; 09 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c + tilecoll WALL, FLOOR, WALL, FLOOR ; 0d + tilecoll WALL, WALL, WALL, WALL ; 0e + tilecoll FLOOR, WALL, FLOOR, WALL ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, DOOR, WALL ; 12 + tilecoll WALL, WALL, WALL, DOOR ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, WALL ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, WALL ; 17 + tilecoll WALL, WALL, WALL, WALL ; 18 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 19 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1a + tilecoll WALL, WALL, WALL, WALL ; 1b + tilecoll WALL, WALL, WALL, WALL ; 1c + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1d + tilecoll WALL, FLOOR, WALL, FLOOR ; 1e + tilecoll FLOOR, WALL, FLOOR, WALL ; 1f + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, FLOOR, WALL, FLOOR ; 22 + tilecoll FLOOR, WALL, FLOOR, WALL ; 23 + tilecoll WALL, WALL, FLOOR, FLOOR ; 24 + tilecoll WALL, WALL, FLOOR, FLOOR ; 25 + tilecoll WALL, WALL, FLOOR, FLOOR ; 26 + tilecoll WALL, FLOOR, WALL, FLOOR ; 27 + tilecoll FLOOR, WALL, FLOOR, WALL ; 28 + tilecoll WALL, WALL, WALL, FLOOR ; 29 + tilecoll WALL, WALL, FLOOR, WALL ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll FLOOR, WALL, FLOOR, WALL ; 2c + tilecoll FLOOR, WALL, FLOOR, WALL ; 2d + tilecoll FLOOR, WALL, FLOOR, WALL ; 2e + tilecoll WALL, WALL, WALL, WALL ; 2f + tilecoll WALL, WALL, FLOOR, FLOOR ; 30 + tilecoll WALL, WALL, FLOOR, FLOOR ; 31 + tilecoll WALL, FLOOR, WALL, FLOOR ; 32 + tilecoll FLOOR, WALL, FLOOR, WALL ; 33 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 34 + tilecoll WALL, FLOOR, WALL, FLOOR ; 35 + tilecoll FLOOR, WALL, FLOOR, WALL ; 36 + tilecoll WALL, WALL, WALL, FLOOR ; 37 + tilecoll WALL, WALL, FLOOR, FLOOR ; 38 + tilecoll WALL, WALL, FLOOR, WALL ; 39 + tilecoll WALL, FLOOR, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll FLOOR, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, WALL, WALL ; 3e + tilecoll WALL, WALL, WALL, WALL ; 3f + tilecoll WALL, WALL, WALL, WALL ; 40 diff --git a/data/tilesets/train_station_metatiles.bin b/data/tilesets/train_station_metatiles.bin Binary files differnew file mode 100644 index 000000000..9bbdd0bd2 --- /dev/null +++ b/data/tilesets/train_station_metatiles.bin diff --git a/data/tilesets/underground_collision.asm b/data/tilesets/underground_collision.asm new file mode 100644 index 000000000..0c3120451 --- /dev/null +++ b/data/tilesets/underground_collision.asm @@ -0,0 +1,64 @@ + tilecoll WALL, WALL, WALL, WALL ; 01 + tilecoll WALL, WALL, WALL, WALL ; 02 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 03 + tilecoll FLOOR, LADDER, FLOOR, FLOOR ; 04 + tilecoll WALL, WALL, WALL, FLOOR ; 05 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 06 + tilecoll WALL, FLOOR, WALL, FLOOR ; 07 + tilecoll FLOOR, FLOOR, PIT, PIT ; 08 + tilecoll WALL, WALL, WALL, FLOOR ; 09 + tilecoll WALL, WALL, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, FLOOR, WALL ; 0b + tilecoll WALL, WALL, WALL, WALL ; 0c + tilecoll WALL, FLOOR, WALL, FLOOR ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, WALL, FLOOR, WALL ; 0f + tilecoll FLOOR, FLOOR, FLOOR, WARP_PANEL ; 10 + tilecoll WALL, FLOOR, WALL, WALL ; 11 + tilecoll FLOOR, FLOOR, WALL, WALL ; 12 + tilecoll FLOOR, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, FLOOR, FLOOR ; 14 + tilecoll FLOOR, FLOOR, WALL, WALL ; 15 + tilecoll FLOOR, FLOOR, WALL, WALL ; 16 + tilecoll WALL, FLOOR, WALL, WALL ; 17 + tilecoll FLOOR, WALL, WALL, WALL ; 18 + tilecoll FLOOR, WALL, FLOOR, WALL ; 19 + tilecoll WALL, FLOOR, WALL, FLOOR ; 1a + tilecoll FLOOR, WALL, FLOOR, WALL ; 1b + tilecoll WALL, FLOOR, WALL, FLOOR ; 1c + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 1d + tilecoll WALL, WALL, FLOOR, FLOOR ; 1e + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 1f + tilecoll WALL, WALL, FLOOR, FLOOR ; 20 + tilecoll WALL, WALL, FLOOR, FLOOR ; 21 + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 22 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 23 + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 24 + tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 25 + tilecoll WALL, WARP_CARPET_UP, FLOOR, FLOOR ; 26 + tilecoll WARP_CARPET_UP, WALL, FLOOR, FLOOR ; 27 + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 28 + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 29 + tilecoll FLOOR, WALL, FLOOR, WALL ; 2a + tilecoll WALL, FLOOR, WALL, FLOOR ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll WALL, WALL, WALL, WALL ; 2d + tilecoll WALL, WALL, WALL, WALL ; 2e + tilecoll WARP_CARPET_DOWN, WARP_CARPET_DOWN, WALL, WALL ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll WALL, WALL, WALL, WALL ; 31 + tilecoll WALL, WALL, WALL, WALL ; 32 + tilecoll WALL, WALL, WALL, WALL ; 33 + tilecoll WALL, WALL, WALL, WALL ; 34 + tilecoll WALL, WALL, WALL, WALL ; 35 + tilecoll WALL, WALL, WALL, WALL ; 36 + tilecoll WALL, FLOOR, WALL, FLOOR ; 37 + tilecoll FLOOR, WALL, FLOOR, WALL ; 38 + tilecoll WALL, WALL, WALL, WALL ; 39 + tilecoll WALL, WALL, WALL, WALL ; 3a + tilecoll WALL, WALL, WALL, WALL ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, WALL, WALL, WALL ; 3d + tilecoll WALL, WALL, BOOKSHELF, BOOKSHELF ; 3e + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 40 diff --git a/data/tilesets/underground_metatiles.bin b/data/tilesets/underground_metatiles.bin new file mode 100644 index 000000000..28b807e1e --- /dev/null +++ b/data/tilesets/underground_metatiles.bin @@ -0,0 +1,2 @@ +*+:;,-<=EFUV 0144444444
44
444444
CDCDSTSTCDCDSTST
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01 01@AAAPQQQPQQQAAABQQQRQQQR@AABPQQRPQQRPQQRPQQRPQQRPQQRPQQRPQQRPQQRPQQR@B@B()89()89
\ No newline at end of file diff --git a/data/tilesets/unused_dark_cave_collision.asm b/data/tilesets/unused_dark_cave_collision.asm new file mode 100644 index 000000000..0022d3881 --- /dev/null +++ b/data/tilesets/unused_dark_cave_collision.asm @@ -0,0 +1,128 @@ + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 02 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 03 + tilecoll TALL_GRASS_10, TALL_GRASS_10, TALL_GRASS_10, TALL_GRASS_10 ; 04 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 05 + tilecoll WALL, WALL, WALL, WALL ; 06 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 07 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 08 + tilecoll WALL, WALL, WALL, WALL ; 09 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a + tilecoll WALL, WALL, WALL, WALL ; 0b + tilecoll WARP_CARPET_LEFT, FLOOR, WARP_CARPET_LEFT, FLOOR ; 0c + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 0d + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e + tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, WARP_CARPET_RIGHT ; 0f + tilecoll WALL, WALL, WALL, WALL ; 10 + tilecoll WALL, WALL, WALL, WALL ; 11 + tilecoll WALL, WALL, WALL, WALL ; 12 + tilecoll WALL, WALL, WALL, WALL ; 13 + tilecoll WALL, WALL, WALL, WALL ; 14 + tilecoll WALL, WALL, WALL, DOOR ; 15 + tilecoll WALL, WALL, WALL, WALL ; 16 + tilecoll WALL, WALL, WALL, DOOR ; 17 + tilecoll WALL, WALL, TOWN_MAP, WALL ; 18 + tilecoll WALL, WALL, WALL, WALL ; 19 + tilecoll WALL, WALL, WALL, WALL ; 1a + tilecoll WALL, WALL, WALL, DOOR ; 1b + tilecoll WALL, WALL, TOWN_MAP, WALL ; 1c + tilecoll WALL, WALL, WALL, WALL ; 1d + tilecoll WALL, WALL, DOOR, WALL ; 1e + tilecoll WALL, WALL, WALL, WALL ; 1f + tilecoll WALL, WALL, WALL, WALL ; 20 + tilecoll WALL, WALL, WALL, WALL ; 21 + tilecoll WALL, WALL, WALL, WALL ; 22 + tilecoll WALL, WALL, WALL, WALL ; 23 + tilecoll WALL, WALL, WALL, WALL ; 24 + tilecoll WALL, WALL, WALL, WALL ; 25 + tilecoll WALL, WALL, WALL, WALL ; 26 + tilecoll WALL, WALL, WALL, WALL ; 27 + tilecoll WALL, WALL, WALL, WALL ; 28 + tilecoll WALL, WALL, WALL, DOOR ; 29 + tilecoll WALL, WALL, WALL, WALL ; 2a + tilecoll WALL, WALL, WALL, DOOR ; 2b + tilecoll WALL, WALL, WALL, WALL ; 2c + tilecoll FLOOR, FLOOR, WALL, WALL ; 2d + tilecoll FLOOR, FLOOR, WALL, WALL ; 2e + tilecoll WALL, WALL, WALL, DOOR ; 2f + tilecoll WALL, WALL, WALL, WALL ; 30 + tilecoll BUOY, BUOY, BUOY, WATER_21 ; 31 + tilecoll BUOY, BUOY, WATER_21, WATER_21 ; 32 + tilecoll BUOY, BUOY, WATER_21, BUOY ; 33 + tilecoll FLOOR, FLOOR, WALL, WALL ; 34 + tilecoll BUOY, WATER_21, BUOY, WATER_21 ; 35 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 36 + tilecoll WATER_21, BUOY, WATER_21, BUOY ; 37 + tilecoll WALL, WALL, WALL, WALL ; 38 + tilecoll BUOY, WATER_21, BUOY, BUOY ; 39 + tilecoll WATER_21, WATER_21, BUOY, BUOY ; 3a + tilecoll WATER_21, BUOY, BUOY, BUOY ; 3b + tilecoll WALL, WALL, WALL, WALL ; 3c + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 3d + tilecoll FLOOR, WALL, FLOOR, FLOOR ; 3e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 3f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 40 + tilecoll WALL, WALL, WALL, FLOOR ; 41 + tilecoll WALL, WALL, FLOOR, FLOOR ; 42 + tilecoll WALL, WALL, FLOOR, WALL ; 43 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 44 + tilecoll WALL, FLOOR, WALL, FLOOR ; 45 + tilecoll TOWN_MAP, FLOOR, FLOOR, FLOOR ; 46 + tilecoll FLOOR, WALL, FLOOR, WALL ; 47 + tilecoll FLOOR, FLOOR, FLOOR, TOWN_MAP ; 48 + tilecoll WALL, FLOOR, WALL, WALL ; 49 + tilecoll FLOOR, FLOOR, WALL, WALL ; 4a + tilecoll FLOOR, WALL, WALL, WALL ; 4b + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 4c + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4d + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 4e + tilecoll WALL, HOP_LEFT, WALL, HOP_LEFT ; 4f + tilecoll HOP_RIGHT, WALL, HOP_RIGHT, WALL ; 50 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 51 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 52 + tilecoll WALL, HOP_DOWN_LEFT, WALL, WALL ; 53 + tilecoll HOP_DOWN_RIGHT, WALL, WALL, WALL ; 54 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 55 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 56 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57 + tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 58 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 59 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 5a + tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 5b + tilecoll WALL, CUT_TREE, FLOOR, FLOOR ; 5c + tilecoll WALL, WALL, WALL, FLOOR ; 5d + tilecoll WALL, WALL, FLOOR, FLOOR ; 5e + tilecoll WALL, WALL, FLOOR, WALL ; 5f + tilecoll FLOOR, WALL, FLOOR, CUT_TREE ; 60 + tilecoll WALL, FLOOR, WALL, FLOOR ; 61 + tilecoll WALL, WALL, WALL, WALL ; 62 + tilecoll FLOOR, WALL, FLOOR, WALL ; 63 + tilecoll FLOOR, FLOOR, CUT_TREE, WALL ; 64 + tilecoll WALL, FLOOR, WALL, WALL ; 65 + tilecoll FLOOR, FLOOR, WALL, WALL ; 66 + tilecoll FLOOR, WALL, WALL, WALL ; 67 + tilecoll CUT_TREE, FLOOR, WALL, FLOOR ; 68 + tilecoll WALL, FLOOR, WALL, FLOOR ; 69 + tilecoll FLOOR, WALL, FLOOR, WALL ; 6a + tilecoll WALL, UP_WALL, WALL, FLOOR ; 6b + tilecoll UP_WALL, WALL, FLOOR, WALL ; 6c + tilecoll WALL, FLOOR, WALL, WALL ; 6d + tilecoll FLOOR, WALL, WALL, WALL ; 6e + tilecoll FLOOR, FLOOR, WALL, FLOOR ; 6f + tilecoll FLOOR, FLOOR, FLOOR, WALL ; 70 + tilecoll UP_WALL, UP_WALL, FLOOR, FLOOR ; 71 + tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 72 + tilecoll FLOOR, FLOOR, WALL, WALL ; 73 + tilecoll FLOOR, FLOOR, DOOR, WALL ; 74 + tilecoll WALL, FLOOR, FLOOR, FLOOR ; 75 + tilecoll WALL, WALL, FLOOR, FLOOR ; 76 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 77 + tilecoll WALL, WALL, WALL, WALL ; 78 + tilecoll WALL, WALL, WALL, WALL ; 79 + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 7a + tilecoll WATER_21, WATER_21, WATER_21, WATER_21 ; 7b + tilecoll WALL, WALL, WALL, WALL ; 7c + tilecoll WALL, WALL, WALL, WALL ; 7d + tilecoll WALL, WALL, WALL, WALL ; 7e + tilecoll WALL, WALL, WALL, WALL ; 7f + tilecoll WALL, WALL, WALL, WALL ; 80 diff --git a/data/tilesets/unused_dark_cave_metatiles.bin b/data/tilesets/unused_dark_cave_metatiles.bin Binary files differnew file mode 100644 index 000000000..b70f1a0e6 --- /dev/null +++ b/data/tilesets/unused_dark_cave_metatiles.bin diff --git a/data/trainers/encounter_music.asm b/data/trainers/encounter_music.asm index cd0348d81..a64d160fe 100644 --- a/data/trainers/encounter_music.asm +++ b/data/trainers/encounter_music.asm @@ -2,74 +2,74 @@ TrainerEncounterMusic:: ; entries correspond to trainer classes (see constants/trainer_constants.asm) - db MUSIC_HIKER_ENCOUNTER ; none - db MUSIC_YOUNGSTER_ENCOUNTER ; falkner - db MUSIC_LASS_ENCOUNTER ; whitney - db MUSIC_YOUNGSTER_ENCOUNTER ; bugsy - db MUSIC_OFFICER_ENCOUNTER ; morty - db MUSIC_OFFICER_ENCOUNTER ; pryce - db MUSIC_LASS_ENCOUNTER ; jasmine - db MUSIC_OFFICER_ENCOUNTER ; chuck - db MUSIC_BEAUTY_ENCOUNTER ; clair - db MUSIC_RIVAL_ENCOUNTER ; rival1 - db MUSIC_HIKER_ENCOUNTER ; pokemon_prof - db MUSIC_HIKER_ENCOUNTER ; will - db MUSIC_HIKER_ENCOUNTER ; cal - db MUSIC_OFFICER_ENCOUNTER ; bruno - db MUSIC_HIKER_ENCOUNTER ; karen - db MUSIC_HIKER_ENCOUNTER ; koga - db MUSIC_OFFICER_ENCOUNTER ; champion - db MUSIC_YOUNGSTER_ENCOUNTER ; brock - db MUSIC_LASS_ENCOUNTER ; misty - db MUSIC_OFFICER_ENCOUNTER ; lt_surge - db MUSIC_ROCKET_ENCOUNTER ; scientist - db MUSIC_OFFICER_ENCOUNTER ; erika - db MUSIC_YOUNGSTER_ENCOUNTER ; youngster - db MUSIC_YOUNGSTER_ENCOUNTER ; schoolboy - db MUSIC_YOUNGSTER_ENCOUNTER ; bird_keeper - db MUSIC_LASS_ENCOUNTER ; lass - db MUSIC_LASS_ENCOUNTER ; janine - db MUSIC_HIKER_ENCOUNTER ; cooltrainerm - db MUSIC_BEAUTY_ENCOUNTER ; cooltrainerf - db MUSIC_BEAUTY_ENCOUNTER ; beauty - db MUSIC_POKEMANIAC_ENCOUNTER ; pokemaniac - db MUSIC_ROCKET_ENCOUNTER ; gruntm - db MUSIC_HIKER_ENCOUNTER ; gentleman - db MUSIC_BEAUTY_ENCOUNTER ; skier - db MUSIC_BEAUTY_ENCOUNTER ; teacher - db MUSIC_BEAUTY_ENCOUNTER ; sabrina - db MUSIC_YOUNGSTER_ENCOUNTER ; bug_catcher - db MUSIC_HIKER_ENCOUNTER ; fisher - db MUSIC_HIKER_ENCOUNTER ; swimmerm - db MUSIC_BEAUTY_ENCOUNTER ; swimmerf - db MUSIC_HIKER_ENCOUNTER ; sailor - db MUSIC_POKEMANIAC_ENCOUNTER ; super_nerd - db MUSIC_RIVAL_ENCOUNTER ; rival2 - db MUSIC_HIKER_ENCOUNTER ; guitarist - db MUSIC_HIKER_ENCOUNTER ; hiker - db MUSIC_HIKER_ENCOUNTER ; biker - db MUSIC_OFFICER_ENCOUNTER ; blaine - db MUSIC_POKEMANIAC_ENCOUNTER ; burglar - db MUSIC_HIKER_ENCOUNTER ; firebreather - db MUSIC_POKEMANIAC_ENCOUNTER ; juggler - db MUSIC_HIKER_ENCOUNTER ; blackbelt_t - db MUSIC_ROCKET_ENCOUNTER ; executivem - db MUSIC_YOUNGSTER_ENCOUNTER ; psychic_t - db MUSIC_LASS_ENCOUNTER ; picnicker - db MUSIC_YOUNGSTER_ENCOUNTER ; camper - db MUSIC_ROCKET_ENCOUNTER ; executivef - db MUSIC_SAGE_ENCOUNTER ; sage - db MUSIC_SAGE_ENCOUNTER ; medium - db MUSIC_HIKER_ENCOUNTER ; boarder - db MUSIC_HIKER_ENCOUNTER ; pokefanm - db MUSIC_KIMONO_ENCOUNTER ; kimono_girl - db MUSIC_LASS_ENCOUNTER ; twins - db MUSIC_BEAUTY_ENCOUNTER ; pokefanf - db MUSIC_HIKER_ENCOUNTER ; red - db MUSIC_RIVAL_ENCOUNTER ; blue - db MUSIC_HIKER_ENCOUNTER ; officer - db MUSIC_ROCKET_ENCOUNTER ; gruntf - db MUSIC_HIKER_ENCOUNTER ; mysticalman - db MUSIC_HIKER_ENCOUNTER - db MUSIC_HIKER_ENCOUNTER - db MUSIC_HIKER_ENCOUNTER + db MUSIC_HIKER_ENCOUNTER ; none + db MUSIC_YOUNGSTER_ENCOUNTER ; falkner + db MUSIC_LASS_ENCOUNTER ; whitney + db MUSIC_YOUNGSTER_ENCOUNTER ; bugsy + db MUSIC_OFFICER_ENCOUNTER ; morty + db MUSIC_OFFICER_ENCOUNTER ; pryce + db MUSIC_LASS_ENCOUNTER ; jasmine + db MUSIC_OFFICER_ENCOUNTER ; chuck + db MUSIC_BEAUTY_ENCOUNTER ; clair + db MUSIC_RIVAL_ENCOUNTER ; rival1 + db MUSIC_HIKER_ENCOUNTER ; pokemon_prof + db MUSIC_HIKER_ENCOUNTER ; will + db MUSIC_HIKER_ENCOUNTER ; cal + db MUSIC_OFFICER_ENCOUNTER ; bruno + db MUSIC_HIKER_ENCOUNTER ; karen + db MUSIC_HIKER_ENCOUNTER ; koga + db MUSIC_OFFICER_ENCOUNTER ; champion + db MUSIC_YOUNGSTER_ENCOUNTER ; brock + db MUSIC_LASS_ENCOUNTER ; misty + db MUSIC_OFFICER_ENCOUNTER ; lt_surge + db MUSIC_ROCKET_ENCOUNTER ; scientist + db MUSIC_OFFICER_ENCOUNTER ; erika + db MUSIC_YOUNGSTER_ENCOUNTER ; youngster + db MUSIC_YOUNGSTER_ENCOUNTER ; schoolboy + db MUSIC_YOUNGSTER_ENCOUNTER ; bird_keeper + db MUSIC_LASS_ENCOUNTER ; lass + db MUSIC_LASS_ENCOUNTER ; janine + db MUSIC_HIKER_ENCOUNTER ; cooltrainerm + db MUSIC_BEAUTY_ENCOUNTER ; cooltrainerf + db MUSIC_BEAUTY_ENCOUNTER ; beauty + db MUSIC_POKEMANIAC_ENCOUNTER ; pokemaniac + db MUSIC_ROCKET_ENCOUNTER ; gruntm + db MUSIC_HIKER_ENCOUNTER ; gentleman + db MUSIC_BEAUTY_ENCOUNTER ; skier + db MUSIC_BEAUTY_ENCOUNTER ; teacher + db MUSIC_BEAUTY_ENCOUNTER ; sabrina + db MUSIC_YOUNGSTER_ENCOUNTER ; bug_catcher + db MUSIC_HIKER_ENCOUNTER ; fisher + db MUSIC_HIKER_ENCOUNTER ; swimmerm + db MUSIC_BEAUTY_ENCOUNTER ; swimmerf + db MUSIC_HIKER_ENCOUNTER ; sailor + db MUSIC_POKEMANIAC_ENCOUNTER ; super_nerd + db MUSIC_RIVAL_ENCOUNTER ; rival2 + db MUSIC_HIKER_ENCOUNTER ; guitarist + db MUSIC_HIKER_ENCOUNTER ; hiker + db MUSIC_HIKER_ENCOUNTER ; biker + db MUSIC_OFFICER_ENCOUNTER ; blaine + db MUSIC_POKEMANIAC_ENCOUNTER ; burglar + db MUSIC_HIKER_ENCOUNTER ; firebreather + db MUSIC_POKEMANIAC_ENCOUNTER ; juggler + db MUSIC_HIKER_ENCOUNTER ; blackbelt_t + db MUSIC_ROCKET_ENCOUNTER ; executivem + db MUSIC_YOUNGSTER_ENCOUNTER ; psychic_t + db MUSIC_LASS_ENCOUNTER ; picnicker + db MUSIC_YOUNGSTER_ENCOUNTER ; camper + db MUSIC_ROCKET_ENCOUNTER ; executivef + db MUSIC_SAGE_ENCOUNTER ; sage + db MUSIC_SAGE_ENCOUNTER ; medium + db MUSIC_HIKER_ENCOUNTER ; boarder + db MUSIC_HIKER_ENCOUNTER ; pokefanm + db MUSIC_KIMONO_ENCOUNTER ; kimono_girl + db MUSIC_LASS_ENCOUNTER ; twins + db MUSIC_BEAUTY_ENCOUNTER ; pokefanf + db MUSIC_HIKER_ENCOUNTER ; red + db MUSIC_RIVAL_ENCOUNTER ; blue + db MUSIC_HIKER_ENCOUNTER ; officer + db MUSIC_ROCKET_ENCOUNTER ; gruntf + db MUSIC_HIKER_ENCOUNTER ; mysticalman + db MUSIC_HIKER_ENCOUNTER + db MUSIC_HIKER_ENCOUNTER + db MUSIC_HIKER_ENCOUNTER diff --git a/data/trainers/gendered_trainers.asm b/data/trainers/gendered_trainers.asm index 98cfec2ac..758e3f0a4 100644 --- a/data/trainers/gendered_trainers.asm +++ b/data/trainers/gendered_trainers.asm @@ -1,3 +1,5 @@ +; Used by GetMobileOTTrainerClass + MaleTrainers: ; 4e95d db BURGLAR db YOUNGSTER diff --git a/data/trainers/genders.asm b/data/trainers/genders.asm new file mode 100644 index 000000000..e9e78f4bf --- /dev/null +++ b/data/trainers/genders.asm @@ -0,0 +1,71 @@ +; Used by BattleTowerText + +BTTrainerClassGenders: ; 11f2f0 +; entries correspond to trainer classes + db MALE ; FALKNER + db FEMALE ; WHITNEY + db FEMALE ; BUGSY + db MALE ; MORTY + db MALE ; PRYCE + db FEMALE ; JASMINE + db MALE ; CHUCK + db FEMALE ; CLAIR + db MALE ; RIVAL1 + db MALE ; POKEMON_PROF + db FEMALE ; WILL + db MALE ; CAL + db MALE ; BRUNO + db FEMALE ; KAREN + db MALE ; KOGA + db MALE ; CHAMPION + db MALE ; BROCK + db FEMALE ; MISTY + db MALE ; LT_SURGE + db MALE ; SCIENTIST + db FEMALE ; ERIKA + db MALE ; YOUNGSTER + db MALE ; SCHOOLBOY + db MALE ; BIRD_KEEPER + db FEMALE ; LASS + db FEMALE ; JANINE + db MALE ; COOLTRAINERM + db FEMALE ; COOLTRAINERF + db FEMALE ; BEAUTY + db MALE ; POKEMANIAC + db MALE ; GRUNTM + db MALE ; GENTLEMAN + db FEMALE ; SKIER + db FEMALE ; TEACHER + db FEMALE ; SABRINA + db MALE ; BUG_CATCHER + db MALE ; FISHER + db MALE ; SWIMMERM + db FEMALE ; SWIMMERF + db MALE ; SAILOR + db MALE ; SUPER_NERD + db MALE ; RIVAL2 + db MALE ; GUITARIST + db MALE ; HIKER + db MALE ; BIKER + db MALE ; BLAINE + db MALE ; BURGLAR + db MALE ; FIREBREATHER + db MALE ; JUGGLER + db MALE ; BLACKBELT_T + db MALE ; EXECUTIVEM + db MALE ; PSYCHIC_T + db FEMALE ; PICNICKER + db MALE ; CAMPER + db FEMALE ; EXECUTIVEF + db MALE ; SAGE + db FEMALE ; MEDIUM + db MALE ; BOARDER + db MALE ; POKEFANM + db FEMALE ; KIMONO_GIRL + db FEMALE ; TWINS + db FEMALE ; POKEFANF + db MALE ; RED + db MALE ; BLUE + db MALE ; OFFICER + db FEMALE ; GRUNTF +; 11f332 diff --git a/data/trainers/leaders.asm b/data/trainers/leaders.asm new file mode 100644 index 000000000..a41f641e2 --- /dev/null +++ b/data/trainers/leaders.asm @@ -0,0 +1,32 @@ +; These lists determine the battle music and victory music, and whether to +; award HAPPINESS_GYMBATTLE for winning. + +; Note: CHAMPION and RED are unused for battle music checks, since they are +; accounted for prior to the list check. + +GymLeaders: + db FALKNER + db WHITNEY + db BUGSY + db MORTY + db PRYCE + db JASMINE + db CHUCK + db CLAIR + db WILL + db BRUNO + db KAREN + db KOGA + db CHAMPION + db RED +; fallthrough +KantoGymLeaders: + db BROCK + db MISTY + db LT_SURGE + db ERIKA + db JANINE + db SABRINA + db BLAINE + db BLUE + db -1 diff --git a/data/trainers/palettes.asm b/data/trainers/palettes.asm index c943e49d7..c502846c4 100644 --- a/data/trainers/palettes.asm +++ b/data/trainers/palettes.asm @@ -1,11 +1,9 @@ TrainerPalettes: ; b0ce ; entries correspond to trainer classes -PlayerPalette: ; b0ce -; Chris uses the same colors as Cal +PlayerPalette: ; Chris uses the same colors as Cal INCLUDE "gfx/trainers/cal.pal" -KrisPalette: ; b0d0 -; Kris shares Falkner's palette +KrisPalette: ; Kris shares Falkner's palette INCLUDE "gfx/trainers/falkner.pal" INCLUDE "gfx/trainers/whitney.pal" INCLUDE "gfx/trainers/bugsy.pal" diff --git a/data/trainers/parties.asm b/data/trainers/parties.asm index e96cfd895..1bf5cb859 100644 --- a/data/trainers/parties.asm +++ b/data/trainers/parties.asm @@ -35,7 +35,7 @@ FalknerGroup: db GUST db 0 - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -63,7 +63,7 @@ WhitneyGroup: db STOMP db MILK_DRINK - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -97,7 +97,7 @@ BugsyGroup: db FURY_CUTTER db 0 - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -137,7 +137,7 @@ MortyGroup: db MIMIC db NIGHT_SHADE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -171,7 +171,7 @@ PryceGroup: db MIST db BLIZZARD - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -205,7 +205,7 @@ JasmineGroup: db ROCK_THROW db IRON_TAIL - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -233,7 +233,7 @@ ChuckGroup: db SURF db DYNAMICPUNCH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -273,7 +273,7 @@ ClairGroup: db HYPER_BEAM db DRAGONBREATH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -290,7 +290,7 @@ Rival1Group: ; party db 5, CHIKORITA - db $ff ; end + db -1 ; end ; ================ @@ -301,7 +301,7 @@ Rival1Group: ; party db 5, CYNDAQUIL - db $ff ; end + db -1 ; end ; ================ @@ -312,7 +312,7 @@ Rival1Group: ; party db 5, TOTODILE - db $ff ; end + db -1 ; end ; ================ @@ -325,7 +325,7 @@ Rival1Group: db 14, ZUBAT db 16, BAYLEEF - db $ff ; end + db -1 ; end ; ================ @@ -338,7 +338,7 @@ Rival1Group: db 14, ZUBAT db 16, QUILAVA - db $ff ; end + db -1 ; end ; ================ @@ -351,7 +351,7 @@ Rival1Group: db 14, ZUBAT db 16, CROCONAW - db $ff ; end + db -1 ; end ; ================ @@ -385,7 +385,7 @@ Rival1Group: db RAZOR_LEAF db POISONPOWDER - db $ff ; end + db -1 ; end ; ================ @@ -419,7 +419,7 @@ Rival1Group: db EMBER db QUICK_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -453,7 +453,7 @@ Rival1Group: db WATER_GUN db BITE - db $ff ; end + db -1 ; end ; ================ @@ -493,7 +493,7 @@ Rival1Group: db POISONPOWDER db BODY_SLAM - db $ff ; end + db -1 ; end ; ================ @@ -533,7 +533,7 @@ Rival1Group: db QUICK_ATTACK db FLAME_WHEEL - db $ff ; end + db -1 ; end ; ================ @@ -573,7 +573,7 @@ Rival1Group: db BITE db SCARY_FACE - db $ff ; end + db -1 ; end ; ================ @@ -619,7 +619,7 @@ Rival1Group: db POISONPOWDER db BODY_SLAM - db $ff ; end + db -1 ; end ; ================ @@ -665,7 +665,7 @@ Rival1Group: db QUICK_ATTACK db FLAME_WHEEL - db $ff ; end + db -1 ; end ; ================ @@ -711,7 +711,7 @@ Rival1Group: db SCARY_FACE db SLASH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -763,7 +763,7 @@ WillGroup: db CONFUSE_RAY db PSYCHIC_M - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -782,7 +782,7 @@ PKMNTrainerGroup: db 10, CYNDAQUIL db 10, TOTODILE - db $ff ; end + db -1 ; end ; ================ @@ -795,7 +795,7 @@ PKMNTrainerGroup: db 30, QUILAVA db 30, CROCONAW - db $ff ; end + db -1 ; end ; ================ @@ -808,7 +808,7 @@ PKMNTrainerGroup: db 50, TYPHLOSION db 50, FERALIGATR - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -854,7 +854,7 @@ BrunoGroup: db VITAL_THROW db CROSS_CHOP - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -900,7 +900,7 @@ KarenGroup: db FLAMETHROWER db CRUNCH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -946,7 +946,7 @@ KogaGroup: db WING_ATTACK db TOXIC - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -998,7 +998,7 @@ ChampionGroup: db OUTRAGE db HYPER_BEAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1044,7 +1044,7 @@ BrockGroup: db ENDURE db GIGA_DRAIN - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1084,7 +1084,7 @@ MistyGroup: db RECOVER db ICE_BEAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1130,7 +1130,7 @@ LtSurgeGroup: db LIGHT_SCREEN db THUNDER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1148,7 +1148,7 @@ ScientistGroup: db 22, KOFFING db 22, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -1159,7 +1159,7 @@ ScientistGroup: ; party db 24, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -1172,7 +1172,7 @@ ScientistGroup: db 20, MAGNEMITE db 20, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -1185,7 +1185,7 @@ ScientistGroup: db 27, MAGNEMITE db 27, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -1201,7 +1201,7 @@ ScientistGroup: db RECOVER db TRI_ATTACK - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1241,7 +1241,7 @@ ErikaGroup: db PETAL_DANCE db SOLARBEAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1258,7 +1258,7 @@ YoungsterGroup: ; party db 4, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -1270,7 +1270,7 @@ YoungsterGroup: db 2, PIDGEY db 4, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -1282,7 +1282,7 @@ YoungsterGroup: db 6, RATTATA db 8, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -1293,7 +1293,7 @@ YoungsterGroup: ; party db 10, WOOPER - db $ff ; end + db -1 ; end ; ================ @@ -1307,7 +1307,7 @@ YoungsterGroup: db 8, SPEAROW db 8, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1319,7 +1319,7 @@ YoungsterGroup: db 10, MANKEY db 12, DIGLETT - db $ff ; end + db -1 ; end ; ================ @@ -1330,7 +1330,7 @@ YoungsterGroup: ; party db 15, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -1346,7 +1346,7 @@ YoungsterGroup: db HYPER_FANG db SCARY_FACE - db $ff ; end + db -1 ; end ; ================ @@ -1357,7 +1357,7 @@ YoungsterGroup: ; party db 35, FEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1369,7 +1369,7 @@ YoungsterGroup: db 33, RATICATE db 33, ARBOK - db $ff ; end + db -1 ; end ; ================ @@ -1380,7 +1380,7 @@ YoungsterGroup: ; party db 35, GROWLITHE - db $ff ; end + db -1 ; end ; ================ @@ -1392,7 +1392,7 @@ YoungsterGroup: db 33, SANDSLASH db 33, CROBAT - db $ff ; end + db -1 ; end ; ================ @@ -1408,7 +1408,7 @@ YoungsterGroup: db HYPER_FANG db PURSUIT - db $ff ; end + db -1 ; end ; ================ @@ -1424,7 +1424,7 @@ YoungsterGroup: db HYPER_FANG db PURSUIT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1442,7 +1442,7 @@ SchoolboyGroup: db 12, ODDISH db 15, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -1456,7 +1456,7 @@ SchoolboyGroup: db 31, VOLTORB db 31, MAGNETON - db $ff ; end + db -1 ; end ; ================ @@ -1467,7 +1467,7 @@ SchoolboyGroup: ; party db 16, TANGELA - db $ff ; end + db -1 ; end ; ================ @@ -1480,7 +1480,7 @@ SchoolboyGroup: db 31, WEEPINBELL db 33, VICTREEBEL - db $ff ; end + db -1 ; end ; ================ @@ -1493,7 +1493,7 @@ SchoolboyGroup: db 31, ELECTABUZZ db 31, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -1505,7 +1505,7 @@ SchoolboyGroup: db 32, XATU db 34, ALAKAZAM - db $ff ; end + db -1 ; end ; ================ @@ -1516,7 +1516,7 @@ SchoolboyGroup: ; party db 35, ODDISH - db $ff ; end + db -1 ; end ; ================ @@ -1528,7 +1528,7 @@ SchoolboyGroup: db 33, TANGELA db 33, VAPOREON - db $ff ; end + db -1 ; end ; ================ @@ -1542,7 +1542,7 @@ SchoolboyGroup: db 27, POLIWHIRL db 35, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -1553,7 +1553,7 @@ SchoolboyGroup: ; party db 19, MR__MIME - db $ff ; end + db -1 ; end ; ================ @@ -1565,7 +1565,7 @@ SchoolboyGroup: db 32, LEDIAN db 32, EXEGGUTOR - db $ff ; end + db -1 ; end ; ================ @@ -1577,7 +1577,7 @@ SchoolboyGroup: db 32, AIPOM db 32, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -1589,7 +1589,7 @@ SchoolboyGroup: db 14, ODDISH db 17, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -1601,7 +1601,7 @@ SchoolboyGroup: db 28, GLOOM db 31, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -1613,7 +1613,7 @@ SchoolboyGroup: db 17, TANGELA db 17, YANMA - db $ff ; end + db -1 ; end ; ================ @@ -1627,7 +1627,7 @@ SchoolboyGroup: db 20, QUAGSIRE db 25, YANMA - db $ff ; end + db -1 ; end ; ================ @@ -1639,7 +1639,7 @@ SchoolboyGroup: db 19, MR__MIME db 19, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -1651,7 +1651,7 @@ SchoolboyGroup: db 27, MR__MIME db 31, MAGNETON - db $ff ; end + db -1 ; end ; ================ @@ -1664,7 +1664,7 @@ SchoolboyGroup: db 33, GROWLITHE db 33, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -1692,7 +1692,7 @@ SchoolboyGroup: db ACID db MOONLIGHT - db $ff ; end + db -1 ; end ; ================ @@ -1706,7 +1706,7 @@ SchoolboyGroup: db 30, QUAGSIRE db 30, YANMA - db $ff ; end + db -1 ; end ; ================ @@ -1740,7 +1740,7 @@ SchoolboyGroup: db AMNESIA db EARTHQUAKE - db $ff ; end + db -1 ; end ; ================ @@ -1752,7 +1752,7 @@ SchoolboyGroup: db 30, MR__MIME db 34, MAGNETON - db $ff ; end + db -1 ; end ; ================ @@ -1774,7 +1774,7 @@ SchoolboyGroup: db LOCK_ON db SWIFT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1792,7 +1792,7 @@ BirdKeeperGroup: db 7, PIDGEY db 7, PIDGEY - db $ff ; end + db -1 ; end ; ================ @@ -1803,7 +1803,7 @@ BirdKeeperGroup: ; party db 9, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1815,7 +1815,7 @@ BirdKeeperGroup: db 12, PIDGEY db 14, PIDGEOTTO - db $ff ; end + db -1 ; end ; ================ @@ -1830,7 +1830,7 @@ BirdKeeperGroup: db 15, PIDGEY db 15, PIDGEY - db $ff ; end + db -1 ; end ; ================ @@ -1843,7 +1843,7 @@ BirdKeeperGroup: db 16, DODUO db 17, DODUO - db $ff ; end + db -1 ; end ; ================ @@ -1856,7 +1856,7 @@ BirdKeeperGroup: db 20, FEAROW db 18, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1868,7 +1868,7 @@ BirdKeeperGroup: db 25, PIDGEOTTO db 25, PIDGEOTTO - db $ff ; end + db -1 ; end ; ================ @@ -1880,7 +1880,7 @@ BirdKeeperGroup: db 12, PIDGEY db 34, PIDGEOT - db $ff ; end + db -1 ; end ; ================ @@ -1892,7 +1892,7 @@ BirdKeeperGroup: db 29, FEAROW db 35, FEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1905,7 +1905,7 @@ BirdKeeperGroup: db 28, DODUO db 32, DODRIO - db $ff ; end + db -1 ; end ; ================ @@ -1916,7 +1916,7 @@ BirdKeeperGroup: ; party db 34, NOCTOWL - db $ff ; end + db -1 ; end ; ================ @@ -1927,7 +1927,7 @@ BirdKeeperGroup: ; party db 36, FARFETCH_D - db $ff ; end + db -1 ; end ; ================ @@ -1940,7 +1940,7 @@ BirdKeeperGroup: db 6, PIDGEY db 8, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1951,7 +1951,7 @@ BirdKeeperGroup: ; party db 34, FARFETCH_D - db $ff ; end + db -1 ; end ; ================ @@ -1962,7 +1962,7 @@ BirdKeeperGroup: ; party db 34, FARFETCH_D - db $ff ; end + db -1 ; end ; ================ @@ -1974,7 +1974,7 @@ BirdKeeperGroup: db 32, PIDGEOTTO db 32, FEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1990,7 +1990,7 @@ BirdKeeperGroup: db FLY db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -2002,7 +2002,7 @@ BirdKeeperGroup: db 32, PIDGEOTTO db 32, PIDGEOTTO - db $ff ; end + db -1 ; end ; ================ @@ -2024,7 +2024,7 @@ BirdKeeperGroup: db STEEL_WING db FLY - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2046,7 +2046,7 @@ LassGroup: db BITE db LICK - db $ff ; end + db -1 ; end ; ================ @@ -2059,7 +2059,7 @@ LassGroup: db 15, JIGGLYPUFF db 15, JIGGLYPUFF - db $ff ; end + db -1 ; end ; ================ @@ -2072,7 +2072,7 @@ LassGroup: db 34, ARBOK db 30, GLOOM - db $ff ; end + db -1 ; end ; ================ @@ -2084,7 +2084,7 @@ LassGroup: db 12, ODDISH db 15, CUBONE - db $ff ; end + db -1 ; end ; ================ @@ -2095,7 +2095,7 @@ LassGroup: ; party db 21, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -2108,7 +2108,7 @@ LassGroup: db 32, IVYSAUR db 34, VENUSAUR - db $ff ; end + db -1 ; end ; ================ @@ -2121,7 +2121,7 @@ LassGroup: db 31, PIDGEOTTO db 31, BELLOSSOM - db $ff ; end + db -1 ; end ; ================ @@ -2134,7 +2134,7 @@ LassGroup: db 29, PARAS db 32, PARASECT - db $ff ; end + db -1 ; end ; ================ @@ -2147,7 +2147,7 @@ LassGroup: db 33, HOPPIP db 34, JUMPLUFF - db $ff ; end + db -1 ; end ; ================ @@ -2169,7 +2169,7 @@ LassGroup: db DISABLE db CONFUSION - db $ff ; end + db -1 ; end ; ================ @@ -2181,7 +2181,7 @@ LassGroup: db 30, WIGGLYTUFF db 34, GRANBULL - db $ff ; end + db -1 ; end ; ================ @@ -2192,7 +2192,7 @@ LassGroup: ; party db 21, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -2203,7 +2203,7 @@ LassGroup: ; party db 21, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -2225,7 +2225,7 @@ LassGroup: db DISABLE db CONFUSION - db $ff ; end + db -1 ; end ; ================ @@ -2247,7 +2247,7 @@ LassGroup: db THUNDER_WAVE db COTTON_SPORE - db $ff ; end + db -1 ; end ; ================ @@ -2269,7 +2269,7 @@ LassGroup: db THUNDER_WAVE db COTTON_SPORE - db $ff ; end + db -1 ; end ; ================ @@ -2291,7 +2291,7 @@ LassGroup: db PSYCHIC_M db SCREECH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2337,7 +2337,7 @@ JanineGroup: db GUST db PSYCHIC_M - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2371,7 +2371,7 @@ CooltrainerMGroup: db SLEEP_POWDER db RAZOR_LEAF - db $ff ; end + db -1 ; end ; ================ @@ -2384,7 +2384,7 @@ CooltrainerMGroup: db 24, CHARMELEON db 24, WARTORTLE - db $ff ; end + db -1 ; end ; ================ @@ -2397,7 +2397,7 @@ CooltrainerMGroup: db 34, DRATINI db 34, DRATINI - db $ff ; end + db -1 ; end ; ================ @@ -2409,7 +2409,7 @@ CooltrainerMGroup: db 34, HORSEA db 36, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -2420,7 +2420,7 @@ CooltrainerMGroup: ; party db 37, DRAGONAIR - db $ff ; end + db -1 ; end ; ================ @@ -2448,7 +2448,7 @@ CooltrainerMGroup: db BITE db FIRE_SPIN - db $ff ; end + db -1 ; end ; ================ @@ -2476,7 +2476,7 @@ CooltrainerMGroup: db BITE db FIRE_SPIN - db $ff ; end + db -1 ; end ; ================ @@ -2498,7 +2498,7 @@ CooltrainerMGroup: db SWIFT db SCREECH - db $ff ; end + db -1 ; end ; ================ @@ -2520,7 +2520,7 @@ CooltrainerMGroup: db PSYCH_UP db FURY_SWIPES - db $ff ; end + db -1 ; end ; ================ @@ -2548,7 +2548,7 @@ CooltrainerMGroup: db BITE db FIRE_SPIN - db $ff ; end + db -1 ; end ; ================ @@ -2576,7 +2576,7 @@ CooltrainerMGroup: db SLEEP_POWDER db SOLARBEAM - db $ff ; end + db -1 ; end ; ================ @@ -2592,7 +2592,7 @@ CooltrainerMGroup: db SLASH db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -2605,7 +2605,7 @@ CooltrainerMGroup: db 10, CHARMANDER db 10, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2618,7 +2618,7 @@ CooltrainerMGroup: db 10, CHARMANDER db 10, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2631,7 +2631,7 @@ CooltrainerMGroup: db 10, CHARMANDER db 10, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2644,7 +2644,7 @@ CooltrainerMGroup: db 35, TANGELA db 35, TAUROS - db $ff ; end + db -1 ; end ; ================ @@ -2657,7 +2657,7 @@ CooltrainerMGroup: db 35, CHARMELEON db 35, WARTORTLE - db $ff ; end + db -1 ; end ; ================ @@ -2670,7 +2670,7 @@ CooltrainerMGroup: db 14, CHARMANDER db 14, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2686,7 +2686,7 @@ CooltrainerMGroup: db RAGE db SCARY_FACE - db $ff ; end + db -1 ; end ; ================ @@ -2702,7 +2702,7 @@ CooltrainerMGroup: db DRAGON_RAGE db SLAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2722,7 +2722,7 @@ CooltrainerFGroup: db 22, VAPOREON db 22, JOLTEON - db $ff ; end + db -1 ; end ; ================ @@ -2744,7 +2744,7 @@ CooltrainerFGroup: db CONFUSE_RAY db SAFEGUARD - db $ff ; end + db -1 ; end ; ================ @@ -2755,7 +2755,7 @@ CooltrainerFGroup: ; party db 37, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -2767,7 +2767,7 @@ CooltrainerFGroup: db 34, DRATINI db 36, DRAGONAIR - db $ff ; end + db -1 ; end ; ================ @@ -2779,7 +2779,7 @@ CooltrainerFGroup: db 26, SHELLDER db 28, CLOYSTER - db $ff ; end + db -1 ; end ; ================ @@ -2791,7 +2791,7 @@ CooltrainerFGroup: db 22, GOLDEEN db 24, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -2804,7 +2804,7 @@ CooltrainerFGroup: db 24, WARTORTLE db 24, WARTORTLE - db $ff ; end + db -1 ; end ; ================ @@ -2826,7 +2826,7 @@ CooltrainerFGroup: db SURF db RAIN_DANCE - db $ff ; end + db -1 ; end ; ================ @@ -2842,7 +2842,7 @@ CooltrainerFGroup: db FURY_ATTACK db AGILITY - db $ff ; end + db -1 ; end ; ================ @@ -2855,7 +2855,7 @@ CooltrainerFGroup: db 33, NIDOQUEEN db 31, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -2883,7 +2883,7 @@ CooltrainerFGroup: db RAZOR_LEAF db SWEET_SCENT - db $ff ; end + db -1 ; end ; ================ @@ -2899,7 +2899,7 @@ CooltrainerFGroup: db FURY_ATTACK db AGILITY - db $ff ; end + db -1 ; end ; ================ @@ -2912,7 +2912,7 @@ CooltrainerFGroup: db 35, STARMIE db 35, NINETALES - db $ff ; end + db -1 ; end ; ================ @@ -2924,7 +2924,7 @@ CooltrainerFGroup: db 38, IVYSAUR db 38, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -2935,7 +2935,7 @@ CooltrainerFGroup: ; party db 28, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -2957,7 +2957,7 @@ CooltrainerFGroup: db ACID db SOLARBEAM - db $ff ; end + db -1 ; end ; ================ @@ -2969,7 +2969,7 @@ CooltrainerFGroup: db 24, STARYU db 26, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -2985,7 +2985,7 @@ CooltrainerFGroup: db FURY_ATTACK db FIRE_BLAST - db $ff ; end + db -1 ; end ; ================ @@ -2998,7 +2998,7 @@ CooltrainerFGroup: db 36, NIDOQUEEN db 34, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -3026,7 +3026,7 @@ CooltrainerFGroup: db WATERFALL db RECOVER - db $ff ; end + db -1 ; end ; ================ @@ -3054,7 +3054,7 @@ CooltrainerFGroup: db WATERFALL db TWISTER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3073,7 +3073,7 @@ BeautyGroup: db 13, SENTRET db 17, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3095,7 +3095,7 @@ BeautyGroup: db BITE db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -3106,7 +3106,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3117,7 +3117,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3128,7 +3128,7 @@ BeautyGroup: ; party db 16, FURRET - db $ff ; end + db -1 ; end ; ================ @@ -3140,7 +3140,7 @@ BeautyGroup: db 28, VILEPLUME db 34, BUTTERFREE - db $ff ; end + db -1 ; end ; ================ @@ -3153,7 +3153,7 @@ BeautyGroup: db 32, SEEL db 30, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -3164,7 +3164,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3175,7 +3175,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3186,7 +3186,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3197,7 +3197,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3208,7 +3208,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3219,7 +3219,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3232,7 +3232,7 @@ BeautyGroup: db 32, EXEGGCUTE db 35, PARASECT - db $ff ; end + db -1 ; end ; ================ @@ -3243,7 +3243,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3265,7 +3265,7 @@ BeautyGroup: db TACKLE db STUN_SPORE - db $ff ; end + db -1 ; end ; ================ @@ -3276,7 +3276,7 @@ BeautyGroup: ; party db 19, CORSOLA - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3293,7 +3293,7 @@ PokemaniacGroup: ; party db 10, SLOWPOKE - db $ff ; end + db -1 ; end ; ================ @@ -3305,7 +3305,7 @@ PokemaniacGroup: db 24, MAROWAK db 24, MAROWAK - db $ff ; end + db -1 ; end ; ================ @@ -3316,7 +3316,7 @@ PokemaniacGroup: ; party db 26, KANGASKHAN - db $ff ; end + db -1 ; end ; ================ @@ -3328,7 +3328,7 @@ PokemaniacGroup: db 16, NIDORINA db 16, NIDORINO - db $ff ; end + db -1 ; end ; ================ @@ -3339,7 +3339,7 @@ PokemaniacGroup: ; party db 19, SLOWBRO - db $ff ; end + db -1 ; end ; ================ @@ -3350,7 +3350,7 @@ PokemaniacGroup: ; party db 19, LICKITUNG - db $ff ; end + db -1 ; end ; ================ @@ -3361,7 +3361,7 @@ PokemaniacGroup: ; party db 19, NIDOKING - db $ff ; end + db -1 ; end ; ================ @@ -3373,7 +3373,7 @@ PokemaniacGroup: db 31, RHYHORN db 31, RHYDON - db $ff ; end + db -1 ; end ; ================ @@ -3384,7 +3384,7 @@ PokemaniacGroup: ; party db 25, KANGASKHAN - db $ff ; end + db -1 ; end ; ================ @@ -3400,7 +3400,7 @@ PokemaniacGroup: db CONVERSION2 db TRI_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -3416,7 +3416,7 @@ PokemaniacGroup: db CUT db 0 - db $ff ; end + db -1 ; end ; ================ @@ -3428,7 +3428,7 @@ PokemaniacGroup: db 10, SLOWPOKE db 10, SLOWPOKE - db $ff ; end + db -1 ; end ; ================ @@ -3439,7 +3439,7 @@ PokemaniacGroup: ; party db 27, RHYHORN - db $ff ; end + db -1 ; end ; ================ @@ -3455,7 +3455,7 @@ PokemaniacGroup: db EGG_BOMB db SOFTBOILED - db $ff ; end + db -1 ; end ; ================ @@ -3467,7 +3467,7 @@ PokemaniacGroup: db 17, NIDOKING db 17, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3484,7 +3484,7 @@ GruntMGroup: ; party db 14, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3497,7 +3497,7 @@ GruntMGroup: db 9, ZUBAT db 9, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3509,7 +3509,7 @@ GruntMGroup: db 24, RATICATE db 24, RATICATE - db $ff ; end + db -1 ; end ; ================ @@ -3522,7 +3522,7 @@ GruntMGroup: db 23, GRIMER db 25, MUK - db $ff ; end + db -1 ; end ; ================ @@ -3537,7 +3537,7 @@ GruntMGroup: db 23, RATTATA db 23, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3549,7 +3549,7 @@ GruntMGroup: db 26, ZUBAT db 26, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3563,7 +3563,7 @@ GruntMGroup: db 23, ZUBAT db 23, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3574,7 +3574,7 @@ GruntMGroup: ; party db 26, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -3586,7 +3586,7 @@ GruntMGroup: db 24, RATICATE db 26, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3599,7 +3599,7 @@ GruntMGroup: db 24, GOLBAT db 22, GRIMER - db $ff ; end + db -1 ; end ; ================ @@ -3612,7 +3612,7 @@ GruntMGroup: db 23, KOFFING db 25, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3623,7 +3623,7 @@ GruntMGroup: ; party db 33, HOUNDOUR - db $ff ; end + db -1 ; end ; ================ @@ -3634,7 +3634,7 @@ GruntMGroup: ; party db 27, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3646,7 +3646,7 @@ GruntMGroup: db 24, RATICATE db 24, GOLBAT - db $ff ; end + db -1 ; end ; ================ @@ -3658,7 +3658,7 @@ GruntMGroup: db 26, GRIMER db 23, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -3672,7 +3672,7 @@ GruntMGroup: db 16, RATTATA db 16, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3683,7 +3683,7 @@ GruntMGroup: ; party db 18, GOLBAT - db $ff ; end + db -1 ; end ; ================ @@ -3696,7 +3696,7 @@ GruntMGroup: db 17, ZUBAT db 17, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3708,7 +3708,7 @@ GruntMGroup: db 18, VENONAT db 18, VENONAT - db $ff ; end + db -1 ; end ; ================ @@ -3720,7 +3720,7 @@ GruntMGroup: db 17, DROWZEE db 19, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3733,7 +3733,7 @@ GruntMGroup: db 17, GRIMER db 18, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3744,7 +3744,7 @@ GruntMGroup: ; party db 36, GOLBAT - db $ff ; end + db -1 ; end ; ================ @@ -3755,7 +3755,7 @@ GruntMGroup: ; party db 30, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3767,7 +3767,7 @@ GruntMGroup: db 25, KOFFING db 25, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3779,7 +3779,7 @@ GruntMGroup: db 24, KOFFING db 24, MUK - db $ff ; end + db -1 ; end ; ================ @@ -3791,7 +3791,7 @@ GruntMGroup: db 15, RATTATA db 15, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3802,7 +3802,7 @@ GruntMGroup: ; party db 22, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3813,7 +3813,7 @@ GruntMGroup: ; party db 19, RATICATE - db $ff ; end + db -1 ; end ; ================ @@ -3825,7 +3825,7 @@ GruntMGroup: db 9, RATTATA db 9, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3838,7 +3838,7 @@ GruntMGroup: db 25, GOLBAT db 30, ARBOK - db $ff ; end + db -1 ; end ; ================ @@ -3849,7 +3849,7 @@ GruntMGroup: ; party db 30, GOLBAT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3867,7 +3867,7 @@ GentlemanGroup: db 18, GROWLITHE db 18, GROWLITHE - db $ff ; end + db -1 ; end ; ================ @@ -3878,7 +3878,7 @@ GentlemanGroup: ; party db 33, PERSIAN - db $ff ; end + db -1 ; end ; ================ @@ -3890,7 +3890,7 @@ GentlemanGroup: db 37, PIKACHU db 33, FLAAFFY - db $ff ; end + db -1 ; end ; ================ @@ -3901,7 +3901,7 @@ GentlemanGroup: ; party db 20, PONYTA - db $ff ; end + db -1 ; end ; ================ @@ -3912,7 +3912,7 @@ GentlemanGroup: ; party db 20, NOCTOWL - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3929,7 +3929,7 @@ SkierGroup: ; party db 28, JYNX - db $ff ; end + db -1 ; end ; ================ @@ -3940,7 +3940,7 @@ SkierGroup: ; party db 28, DEWGONG - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3957,7 +3957,7 @@ TeacherGroup: ; party db 36, CLEFAIRY - db $ff ; end + db -1 ; end ; ================ @@ -3969,7 +3969,7 @@ TeacherGroup: db 32, AIPOM db 36, CUBONE - db $ff ; end + db -1 ; end ; ================ @@ -3980,7 +3980,7 @@ TeacherGroup: ; party db 35, JIGGLYPUFF - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4014,7 +4014,7 @@ SabrinaGroup: db PSYCHIC_M db REFLECT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4032,7 +4032,7 @@ BugCatcherGroup: db 3, CATERPIE db 3, CATERPIE - db $ff ; end + db -1 ; end ; ================ @@ -4044,7 +4044,7 @@ BugCatcherGroup: db 32, BEEDRILL db 32, BUTTERFREE - db $ff ; end + db -1 ; end ; ================ @@ -4057,7 +4057,7 @@ BugCatcherGroup: db 30, BEEDRILL db 30, BEEDRILL - db $ff ; end + db -1 ; end ; ================ @@ -4071,7 +4071,7 @@ BugCatcherGroup: db 3, WEEDLE db 2, CATERPIE - db $ff ; end + db -1 ; end ; ================ @@ -4084,7 +4084,7 @@ BugCatcherGroup: db 9, KAKUNA db 12, BEEDRILL - db $ff ; end + db -1 ; end ; ================ @@ -4096,7 +4096,7 @@ BugCatcherGroup: db 12, CATERPIE db 12, WEEDLE - db $ff ; end + db -1 ; end ; ================ @@ -4107,7 +4107,7 @@ BugCatcherGroup: ; party db 13, PARAS - db $ff ; end + db -1 ; end ; ================ @@ -4118,7 +4118,7 @@ BugCatcherGroup: ; party db 15, VENONAT - db $ff ; end + db -1 ; end ; ================ @@ -4130,7 +4130,7 @@ BugCatcherGroup: db 30, ARIADOS db 32, PINSIR - db $ff ; end + db -1 ; end ; ================ @@ -4144,7 +4144,7 @@ BugCatcherGroup: db 10, KAKUNA db 9, METAPOD - db $ff ; end + db -1 ; end ; ================ @@ -4158,7 +4158,7 @@ BugCatcherGroup: db 15, BEEDRILL db 14, BUTTERFREE - db $ff ; end + db -1 ; end ; ================ @@ -4169,7 +4169,7 @@ BugCatcherGroup: ; party db 34, ARIADOS - db $ff ; end + db -1 ; end ; ================ @@ -4180,7 +4180,7 @@ BugCatcherGroup: ; party db 19, VENONAT - db $ff ; end + db -1 ; end ; ================ @@ -4196,7 +4196,7 @@ BugCatcherGroup: db CONFUSION db LEECH_LIFE - db $ff ; end + db -1 ; end ; ================ @@ -4230,7 +4230,7 @@ BugCatcherGroup: db SUPERSONIC db WHIRLWIND - db $ff ; end + db -1 ; end ; ================ @@ -4264,7 +4264,7 @@ BugCatcherGroup: db GUST db WHIRLWIND - db $ff ; end + db -1 ; end ; ================ @@ -4280,7 +4280,7 @@ BugCatcherGroup: db PSYBEAM db LEECH_LIFE - db $ff ; end + db -1 ; end ; ================ @@ -4296,7 +4296,7 @@ BugCatcherGroup: db PSYCHIC_M db TOXIC - db $ff ; end + db -1 ; end ; ================ @@ -4308,7 +4308,7 @@ BugCatcherGroup: db 8, LEDYBA db 10, PARAS - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4328,7 +4328,7 @@ FisherGroup: db 15, MAGIKARP db 5, MAGIKARP - db $ff ; end + db -1 ; end ; ================ @@ -4339,7 +4339,7 @@ FisherGroup: ; party db 10, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4350,7 +4350,7 @@ FisherGroup: ; party db 34, TENTACRUEL - db $ff ; end + db -1 ; end ; ================ @@ -4363,7 +4363,7 @@ FisherGroup: db 31, POLIWHIRL db 31, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4375,7 +4375,7 @@ FisherGroup: db 8, POLIWAG db 8, POLIWAG - db $ff ; end + db -1 ; end ; ================ @@ -4389,7 +4389,7 @@ FisherGroup: db 15, MAGIKARP db 15, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4400,7 +4400,7 @@ FisherGroup: ; party db 18, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4411,7 +4411,7 @@ FisherGroup: ; party db 27, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4425,7 +4425,7 @@ FisherGroup: db 22, MAGIKARP db 22, MAGIKARP - db $ff ; end + db -1 ; end ; ================ @@ -4438,7 +4438,7 @@ FisherGroup: db 23, GOLDEEN db 25, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4460,7 +4460,7 @@ FisherGroup: db AURORA_BEAM db BUBBLEBEAM - db $ff ; end + db -1 ; end ; ================ @@ -4474,7 +4474,7 @@ FisherGroup: db 25, REMORAID db 29, CLOYSTER - db $ff ; end + db -1 ; end ; ================ @@ -4486,7 +4486,7 @@ FisherGroup: db 32, REMORAID db 32, REMORAID - db $ff ; end + db -1 ; end ; ================ @@ -4500,7 +4500,7 @@ FisherGroup: db 31, QWILFISH db 31, TENTACRUEL - db $ff ; end + db -1 ; end ; ================ @@ -4513,7 +4513,7 @@ FisherGroup: db 30, GYARADOS db 30, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4524,7 +4524,7 @@ FisherGroup: ; party db 17, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4536,7 +4536,7 @@ FisherGroup: db 17, QWILFISH db 19, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4547,7 +4547,7 @@ FisherGroup: ; party db 23, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4560,7 +4560,7 @@ FisherGroup: db 32, GOLDEEN db 32, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4573,7 +4573,7 @@ FisherGroup: db 29, GOLDEEN db 32, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4586,7 +4586,7 @@ FisherGroup: db 30, QWILFISH db 34, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4614,7 +4614,7 @@ FisherGroup: db BUBBLEBEAM db HYPER_BEAM - db $ff ; end + db -1 ; end ; ================ @@ -4626,7 +4626,7 @@ FisherGroup: db 30, QWILFISH db 32, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4648,7 +4648,7 @@ FisherGroup: db FURY_ATTACK db WATERFALL - db $ff ; end + db -1 ; end ; ================ @@ -4676,7 +4676,7 @@ FisherGroup: db PIN_MISSILE db TAKE_DOWN - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4694,7 +4694,7 @@ SwimmerMGroup: db 32, REMORAID db 30, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -4706,7 +4706,7 @@ SwimmerMGroup: db 20, TENTACOOL db 20, TENTACOOL - db $ff ; end + db -1 ; end ; ================ @@ -4719,7 +4719,7 @@ SwimmerMGroup: db 20, WARTORTLE db 18, SHELLDER - db $ff ; end + db -1 ; end ; ================ @@ -4732,7 +4732,7 @@ SwimmerMGroup: db 19, TENTACOOL db 19, TENTACRUEL - db $ff ; end + db -1 ; end ; ================ @@ -4748,7 +4748,7 @@ SwimmerMGroup: db 17, TENTACOOL db 19, REMORAID - db $ff ; end + db -1 ; end ; ================ @@ -4759,7 +4759,7 @@ SwimmerMGroup: ; party db 23, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4771,7 +4771,7 @@ SwimmerMGroup: db 20, GYARADOS db 20, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4782,7 +4782,7 @@ SwimmerMGroup: ; party db 23, KRABBY - db $ff ; end + db -1 ; end ; ================ @@ -4795,7 +4795,7 @@ SwimmerMGroup: db 25, DEWGONG db 24, SEEL - db $ff ; end + db -1 ; end ; ================ @@ -4807,7 +4807,7 @@ SwimmerMGroup: db 26, PILOSWINE db 26, PILOSWINE - db $ff ; end + db -1 ; end ; ================ @@ -4820,7 +4820,7 @@ SwimmerMGroup: db 25, CLOYSTER db 24, SHELLDER - db $ff ; end + db -1 ; end ; ================ @@ -4833,7 +4833,7 @@ SwimmerMGroup: db 15, HORSEA db 20, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -4846,7 +4846,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4860,7 +4860,7 @@ SwimmerMGroup: db 30, TENTACRUEL db 28, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4872,7 +4872,7 @@ SwimmerMGroup: db 30, SHELLDER db 34, CLOYSTER - db $ff ; end + db -1 ; end ; ================ @@ -4885,7 +4885,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4896,7 +4896,7 @@ SwimmerMGroup: ; party db 34, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -4909,7 +4909,7 @@ SwimmerMGroup: db 29, OCTILLERY db 32, QUAGSIRE - db $ff ; end + db -1 ; end ; ================ @@ -4922,7 +4922,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4935,7 +4935,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4948,7 +4948,7 @@ SwimmerMGroup: db 32, HORSEA db 35, SEADRA - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4965,7 +4965,7 @@ SwimmerFGroup: ; party db 21, STARYU - db $ff ; end + db -1 ; end ; ================ @@ -4977,7 +4977,7 @@ SwimmerFGroup: db 19, STARYU db 19, SHELLDER - db $ff ; end + db -1 ; end ; ================ @@ -4990,7 +4990,7 @@ SwimmerFGroup: db 20, GOLDEEN db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5012,7 +5012,7 @@ SwimmerFGroup: db SUPERSONIC db HORN_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -5023,7 +5023,7 @@ SwimmerFGroup: ; party db 22, SEEL - db $ff ; end + db -1 ; end ; ================ @@ -5035,7 +5035,7 @@ SwimmerFGroup: db 20, STARYU db 20, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -5057,7 +5057,7 @@ SwimmerFGroup: db LEER db WATER_GUN - db $ff ; end + db -1 ; end ; ================ @@ -5068,7 +5068,7 @@ SwimmerFGroup: ; party db 28, JYNX - db $ff ; end + db -1 ; end ; ================ @@ -5079,7 +5079,7 @@ SwimmerFGroup: ; party db 28, DEWGONG - db $ff ; end + db -1 ; end ; ================ @@ -5090,7 +5090,7 @@ SwimmerFGroup: ; party db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5101,7 +5101,7 @@ SwimmerFGroup: ; party db 33, DEWGONG - db $ff ; end + db -1 ; end ; ================ @@ -5112,7 +5112,7 @@ SwimmerFGroup: ; party db 34, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5123,7 +5123,7 @@ SwimmerFGroup: ; party db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5136,7 +5136,7 @@ SwimmerFGroup: db 29, MARILL db 32, LAPRAS - db $ff ; end + db -1 ; end ; ================ @@ -5148,7 +5148,7 @@ SwimmerFGroup: db 32, STARMIE db 32, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -5159,7 +5159,7 @@ SwimmerFGroup: ; party db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5173,7 +5173,7 @@ SwimmerFGroup: db 28, SEEL db 28, DEWGONG - db $ff ; end + db -1 ; end ; ================ @@ -5184,7 +5184,7 @@ SwimmerFGroup: ; party db 37, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -5196,7 +5196,7 @@ SwimmerFGroup: db 35, SEAKING db 35, SEAKING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5215,7 +5215,7 @@ SailorGroup: db 17, RATICATE db 19, KRABBY - db $ff ; end + db -1 ; end ; ================ @@ -5227,7 +5227,7 @@ SailorGroup: db 18, POLIWAG db 18, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5238,7 +5238,7 @@ SailorGroup: ; party db 20, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5260,7 +5260,7 @@ SailorGroup: db VICEGRIP db HARDEN - db $ff ; end + db -1 ; end ; ================ @@ -5273,7 +5273,7 @@ SailorGroup: db 18, MACHOP db 18, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5285,7 +5285,7 @@ SailorGroup: db 32, RATICATE db 32, RATICATE - db $ff ; end + db -1 ; end ; ================ @@ -5296,7 +5296,7 @@ SailorGroup: ; party db 34, KINGLER - db $ff ; end + db -1 ; end ; ================ @@ -5310,7 +5310,7 @@ SailorGroup: db 28, POLIWRATH db 28, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5323,7 +5323,7 @@ SailorGroup: db 33, MACHOKE db 26, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -5334,7 +5334,7 @@ SailorGroup: ; party db 19, WOOPER - db $ff ; end + db -1 ; end ; ================ @@ -5346,7 +5346,7 @@ SailorGroup: db 28, POLIWHIRL db 28, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5358,7 +5358,7 @@ SailorGroup: db 34, POLIWHIRL db 34, POLIWRATH - db $ff ; end + db -1 ; end ; ================ @@ -5380,7 +5380,7 @@ SailorGroup: db ICE_PUNCH db SUBMISSION - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5397,7 +5397,7 @@ SuperNerdGroup: ; party db 20, GRIMER - db $ff ; end + db -1 ; end ; ================ @@ -5409,7 +5409,7 @@ SuperNerdGroup: db 11, GRIMER db 11, GRIMER - db $ff ; end + db -1 ; end ; ================ @@ -5422,7 +5422,7 @@ SuperNerdGroup: db 20, MAGNEMITE db 20, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5434,7 +5434,7 @@ SuperNerdGroup: db 22, KOFFING db 22, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -5445,7 +5445,7 @@ SuperNerdGroup: ; party db 24, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -5457,7 +5457,7 @@ SuperNerdGroup: db 34, GRIMER db 34, MUK - db $ff ; end + db -1 ; end ; ================ @@ -5470,7 +5470,7 @@ SuperNerdGroup: db 32, MAGNEMITE db 32, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5481,7 +5481,7 @@ SuperNerdGroup: ; party db 36, PORYGON - db $ff ; end + db -1 ; end ; ================ @@ -5494,7 +5494,7 @@ SuperNerdGroup: db 33, MUK db 31, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5508,7 +5508,7 @@ SuperNerdGroup: db 7, MAGNEMITE db 9, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5521,7 +5521,7 @@ SuperNerdGroup: db 27, MAGNEMITE db 27, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5537,7 +5537,7 @@ SuperNerdGroup: db RECOVER db TRI_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -5553,7 +5553,7 @@ SuperNerdGroup: db SURF db WATERFALL - db $ff ; end + db -1 ; end ; ================ @@ -5569,7 +5569,7 @@ SuperNerdGroup: db GROWL db STRENGTH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5621,7 +5621,7 @@ Rival2Group: db BODY_SLAM db LIGHT_SCREEN - db $ff ; end + db -1 ; end ; ================ @@ -5667,7 +5667,7 @@ Rival2Group: db FLAME_WHEEL db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -5713,7 +5713,7 @@ Rival2Group: db SCARY_FACE db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -5759,7 +5759,7 @@ Rival2Group: db LIGHT_SCREEN db SAFEGUARD - db $ff ; end + db -1 ; end ; ================ @@ -5805,7 +5805,7 @@ Rival2Group: db FIRE_BLAST db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -5851,7 +5851,7 @@ Rival2Group: db SLASH db SCREECH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5868,7 +5868,7 @@ GuitaristGroup: ; party db 34, ELECTABUZZ - db $ff ; end + db -1 ; end ; ================ @@ -5882,7 +5882,7 @@ GuitaristGroup: db 32, MAGNEMITE db 32, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5900,7 +5900,7 @@ HikerGroup: db 16, GEODUDE db 18, MACHAMP - db $ff ; end + db -1 ; end ; ================ @@ -5913,7 +5913,7 @@ HikerGroup: db 6, GEODUDE db 8, GEODUDE - db $ff ; end + db -1 ; end ; ================ @@ -5926,7 +5926,7 @@ HikerGroup: db 23, GEODUDE db 23, GRAVELER - db $ff ; end + db -1 ; end ; ================ @@ -5938,7 +5938,7 @@ HikerGroup: db 23, GEODUDE db 25, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5950,7 +5950,7 @@ HikerGroup: db 11, GEODUDE db 11, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5963,7 +5963,7 @@ HikerGroup: db 14, GEODUDE db 16, DUGTRIO - db $ff ; end + db -1 ; end ; ================ @@ -5976,7 +5976,7 @@ HikerGroup: db 27, GRAVELER db 27, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5989,7 +5989,7 @@ HikerGroup: db 25, GRAVELER db 25, GOLEM - db $ff ; end + db -1 ; end ; ================ @@ -6001,7 +6001,7 @@ HikerGroup: db 35, ONIX db 33, SWINUB - db $ff ; end + db -1 ; end ; ================ @@ -6023,7 +6023,7 @@ HikerGroup: db SAND_ATTACK db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -6038,7 +6038,7 @@ HikerGroup: db 13, GEODUDE db 13, GEODUDE - db $ff ; end + db -1 ; end ; ================ @@ -6051,7 +6051,7 @@ HikerGroup: db 27, GRAVELER db 29, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6064,7 +6064,7 @@ HikerGroup: db 31, GRAVELER db 31, GRAVELER - db $ff ; end + db -1 ; end ; ================ @@ -6076,7 +6076,7 @@ HikerGroup: db 31, SANDSLASH db 33, GOLEM - db $ff ; end + db -1 ; end ; ================ @@ -6088,7 +6088,7 @@ HikerGroup: db 34, DUGTRIO db 32, ONIX - db $ff ; end + db -1 ; end ; ================ @@ -6102,7 +6102,7 @@ HikerGroup: db 31, GOLEM db 29, GRAVELER - db $ff ; end + db -1 ; end ; ================ @@ -6113,7 +6113,7 @@ HikerGroup: ; party db 35, MACHAMP - db $ff ; end + db -1 ; end ; ================ @@ -6124,7 +6124,7 @@ HikerGroup: ; party db 11, ONIX - db $ff ; end + db -1 ; end ; ================ @@ -6152,7 +6152,7 @@ HikerGroup: db SANDSTORM db SLAM - db $ff ; end + db -1 ; end ; ================ @@ -6163,7 +6163,7 @@ HikerGroup: ; party db 29, ONIX - db $ff ; end + db -1 ; end ; ================ @@ -6176,7 +6176,7 @@ HikerGroup: db 30, GRAVELER db 32, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6204,7 +6204,7 @@ HikerGroup: db HEADBUTT db DIG - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6223,7 +6223,7 @@ BikerGroup: db 20, KOFFING db 20, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6236,7 +6236,7 @@ BikerGroup: db 20, KOFFING db 20, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6250,7 +6250,7 @@ BikerGroup: db 29, KOFFING db 30, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6261,7 +6261,7 @@ BikerGroup: ; party db 34, FLAREON - db $ff ; end + db -1 ; end ; ================ @@ -6273,7 +6273,7 @@ BikerGroup: db 32, KOFFING db 32, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6286,7 +6286,7 @@ BikerGroup: db 30, CHARMELEON db 30, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -6297,7 +6297,7 @@ BikerGroup: ; party db 34, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -6309,7 +6309,7 @@ BikerGroup: db 32, MAGMAR db 32, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -6322,7 +6322,7 @@ BikerGroup: db 30, MAGMAR db 32, WEEZING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6356,7 +6356,7 @@ BlaineGroup: db FURY_ATTACK db FIRE_BLAST - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6375,7 +6375,7 @@ BurglarGroup: db 25, MAGMAR db 23, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6397,7 +6397,7 @@ BurglarGroup: db SLUDGE db SMOKESCREEN - db $ff ; end + db -1 ; end ; ================ @@ -6411,7 +6411,7 @@ BurglarGroup: db 25, KOFFING db 30, KOFFING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6430,7 +6430,7 @@ FirebreatherGroup: db 32, WEEZING db 29, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -6441,7 +6441,7 @@ FirebreatherGroup: ; party db 17, CHARMELEON - db $ff ; end + db -1 ; end ; ================ @@ -6454,7 +6454,7 @@ FirebreatherGroup: db 16, GROWLITHE db 15, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6466,7 +6466,7 @@ FirebreatherGroup: db 32, KOFFING db 32, SLUGMA - db $ff ; end + db -1 ; end ; ================ @@ -6478,7 +6478,7 @@ FirebreatherGroup: db 6, KOFFING db 6, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6490,7 +6490,7 @@ FirebreatherGroup: db 11, MAGMAR db 13, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -6501,7 +6501,7 @@ FirebreatherGroup: ; party db 9, VULPIX - db $ff ; end + db -1 ; end ; ================ @@ -6514,7 +6514,7 @@ FirebreatherGroup: db 31, FLAREON db 28, KOFFING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6534,7 +6534,7 @@ JugglerGroup: db 10, VOLTORB db 14, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -6547,7 +6547,7 @@ JugglerGroup: db 29, MAGMAR db 29, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6561,7 +6561,7 @@ JugglerGroup: db 33, ELECTRODE db 33, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -6575,7 +6575,7 @@ JugglerGroup: db 14, VOLTORB db 18, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -6589,7 +6589,7 @@ JugglerGroup: db 26, VOLTORB db 30, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -6603,7 +6603,7 @@ JugglerGroup: db 26, VOLTORB db 30, ELECTRODE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6623,7 +6623,7 @@ BlackbeltGroup: db 27, ONIX db 32, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6639,7 +6639,7 @@ BlackbeltGroup: db JUMP_KICK db FOCUS_ENERGY - db $ff ; end + db -1 ; end ; ================ @@ -6673,7 +6673,7 @@ BlackbeltGroup: db MUD_SLAP db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -6689,7 +6689,7 @@ BlackbeltGroup: db ICE_PUNCH db FIRE_PUNCH - db $ff ; end + db -1 ; end ; ================ @@ -6711,7 +6711,7 @@ BlackbeltGroup: db SEISMIC_TOSS db ROCK_SLIDE - db $ff ; end + db -1 ; end ; ================ @@ -6723,7 +6723,7 @@ BlackbeltGroup: db 34, HITMONLEE db 34, HITMONCHAN - db $ff ; end + db -1 ; end ; ================ @@ -6736,7 +6736,7 @@ BlackbeltGroup: db 23, MANKEY db 25, PRIMEAPE - db $ff ; end + db -1 ; end ; ================ @@ -6747,7 +6747,7 @@ BlackbeltGroup: ; party db 28, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6760,7 +6760,7 @@ BlackbeltGroup: db 32, MACHOKE db 34, MACHOKE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6794,7 +6794,7 @@ ExecutiveMGroup: db BITE db FAINT_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -6810,7 +6810,7 @@ ExecutiveMGroup: db CONFUSE_RAY db WING_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -6856,7 +6856,7 @@ ExecutiveMGroup: db SLUDGE db SMOKESCREEN - db $ff ; end + db -1 ; end ; ================ @@ -6869,7 +6869,7 @@ ExecutiveMGroup: db 24, RATICATE db 22, KOFFING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6886,7 +6886,7 @@ PsychicGroup: ; party db 26, GIRAFARIG - db $ff ; end + db -1 ; end ; ================ @@ -6897,7 +6897,7 @@ PsychicGroup: ; party db 37, KADABRA - db $ff ; end + db -1 ; end ; ================ @@ -6910,7 +6910,7 @@ PsychicGroup: db 30, EXEGGCUTE db 30, EXEGGUTOR - db $ff ; end + db -1 ; end ; ================ @@ -6921,7 +6921,7 @@ PsychicGroup: ; party db 34, XATU - db $ff ; end + db -1 ; end ; ================ @@ -6937,7 +6937,7 @@ PsychicGroup: db DREAM_EATER db 0 - db $ff ; end + db -1 ; end ; ================ @@ -6959,7 +6959,7 @@ PsychicGroup: db WATER_GUN db CONFUSION - db $ff ; end + db -1 ; end ; ================ @@ -6987,7 +6987,7 @@ PsychicGroup: db CONFUSION db 0 - db $ff ; end + db -1 ; end ; ================ @@ -7009,7 +7009,7 @@ PsychicGroup: db RECOVER db FUTURE_SIGHT - db $ff ; end + db -1 ; end ; ================ @@ -7020,7 +7020,7 @@ PsychicGroup: ; party db 36, ESPEON - db $ff ; end + db -1 ; end ; ================ @@ -7033,7 +7033,7 @@ PsychicGroup: db 30, EXEGGCUTE db 34, GIRAFARIG - db $ff ; end + db -1 ; end ; ================ @@ -7046,7 +7046,7 @@ PsychicGroup: db 32, EXEGGCUTE db 35, EXEGGCUTE - db $ff ; end + db -1 ; end ; ================ @@ -7058,7 +7058,7 @@ PsychicGroup: db 29, DROWZEE db 33, HYPNO - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7075,7 +7075,7 @@ PicnickerGroup: ; party db 9, NIDORAN_F - db $ff ; end + db -1 ; end ; ================ @@ -7088,7 +7088,7 @@ PicnickerGroup: db 9, HOPPIP db 12, BULBASAUR - db $ff ; end + db -1 ; end ; ================ @@ -7104,7 +7104,7 @@ PicnickerGroup: db QUICK_ATTACK db DOUBLE_TEAM - db $ff ; end + db -1 ; end ; ================ @@ -7115,7 +7115,7 @@ PicnickerGroup: ; party db 15, VULPIX - db $ff ; end + db -1 ; end ; ================ @@ -7126,7 +7126,7 @@ PicnickerGroup: ; party db 36, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ @@ -7137,7 +7137,7 @@ PicnickerGroup: ; party db 34, FLAAFFY - db $ff ; end + db -1 ; end ; ================ @@ -7149,7 +7149,7 @@ PicnickerGroup: db 31, FURRET db 33, RAPIDASH - db $ff ; end + db -1 ; end ; ================ @@ -7160,7 +7160,7 @@ PicnickerGroup: ; party db 33, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -7173,7 +7173,7 @@ PicnickerGroup: db 14, HOPPIP db 17, IVYSAUR - db $ff ; end + db -1 ; end ; ================ @@ -7185,7 +7185,7 @@ PicnickerGroup: db 16, PONYTA db 16, PONYTA - db $ff ; end + db -1 ; end ; ================ @@ -7197,7 +7197,7 @@ PicnickerGroup: db 15, WEEPINBELL db 15, NIDORINA - db $ff ; end + db -1 ; end ; ================ @@ -7210,7 +7210,7 @@ PicnickerGroup: db 19, NIDORINO db 21, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ @@ -7222,7 +7222,7 @@ PicnickerGroup: db 32, SKIPLOOM db 32, SKIPLOOM - db $ff ; end + db -1 ; end ; ================ @@ -7234,7 +7234,7 @@ PicnickerGroup: db 30, NIDORINA db 34, RAICHU - db $ff ; end + db -1 ; end ; ================ @@ -7247,7 +7247,7 @@ PicnickerGroup: db 26, SKIPLOOM db 29, IVYSAUR - db $ff ; end + db -1 ; end ; ================ @@ -7263,7 +7263,7 @@ PicnickerGroup: db DOUBLESLAP db MINIMIZE - db $ff ; end + db -1 ; end ; ================ @@ -7279,7 +7279,7 @@ PicnickerGroup: db MINIMIZE db METRONOME - db $ff ; end + db -1 ; end ; ================ @@ -7291,7 +7291,7 @@ PicnickerGroup: db 32, PONYTA db 32, PONYTA - db $ff ; end + db -1 ; end ; ================ @@ -7302,7 +7302,7 @@ PicnickerGroup: ; party db 37, EXEGGUTOR - db $ff ; end + db -1 ; end ; ================ @@ -7318,7 +7318,7 @@ PicnickerGroup: db DOUBLESLAP db MINIMIZE - db $ff ; end + db -1 ; end ; ================ @@ -7346,7 +7346,7 @@ PicnickerGroup: db FIRE_SPIN db SUNNY_DAY - db $ff ; end + db -1 ; end ; ================ @@ -7359,7 +7359,7 @@ PicnickerGroup: db 26, NIDORINO db 26, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ @@ -7387,7 +7387,7 @@ PicnickerGroup: db TAIL_WHIP db BODY_SLAM - db $ff ; end + db -1 ; end ; ================ @@ -7400,7 +7400,7 @@ PicnickerGroup: db 30, SKIPLOOM db 32, IVYSAUR - db $ff ; end + db -1 ; end ; ================ @@ -7428,7 +7428,7 @@ PicnickerGroup: db HEADBUTT db MUD_SLAP - db $ff ; end + db -1 ; end ; ================ @@ -7444,7 +7444,7 @@ PicnickerGroup: db MOONLIGHT db MINIMIZE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7461,7 +7461,7 @@ CamperGroup: ; party db 9, NIDORAN_M - db $ff ; end + db -1 ; end ; ================ @@ -7472,7 +7472,7 @@ CamperGroup: ; party db 14, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7485,7 +7485,7 @@ CamperGroup: db 10, ZUBAT db 14, DIGLETT - db $ff ; end + db -1 ; end ; ================ @@ -7497,7 +7497,7 @@ CamperGroup: db 13, SANDSHREW db 15, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -7508,7 +7508,7 @@ CamperGroup: ; party db 36, NIDOKING - db $ff ; end + db -1 ; end ; ================ @@ -7519,7 +7519,7 @@ CamperGroup: ; party db 34, NIDOKING - db $ff ; end + db -1 ; end ; ================ @@ -7531,7 +7531,7 @@ CamperGroup: db 33, GOLDUCK db 31, SANDSLASH - db $ff ; end + db -1 ; end ; ================ @@ -7544,7 +7544,7 @@ CamperGroup: db 29, PRIMEAPE db 29, POLIWRATH - db $ff ; end + db -1 ; end ; ================ @@ -7555,7 +7555,7 @@ CamperGroup: ; party db 15, NIDORINO - db $ff ; end + db -1 ; end ; ================ @@ -7566,7 +7566,7 @@ CamperGroup: ; party db 15, NIDORINO - db $ff ; end + db -1 ; end ; ================ @@ -7577,7 +7577,7 @@ CamperGroup: ; party db 17, MANKEY - db $ff ; end + db -1 ; end ; ================ @@ -7590,7 +7590,7 @@ CamperGroup: db 17, GEODUDE db 23, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7603,7 +7603,7 @@ CamperGroup: db 23, GEODUDE db 26, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7617,7 +7617,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7631,7 +7631,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7645,7 +7645,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7659,7 +7659,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7670,7 +7670,7 @@ CamperGroup: ; party db 37, SANDSLASH - db $ff ; end + db -1 ; end ; ================ @@ -7683,7 +7683,7 @@ CamperGroup: db 17, SANDSLASH db 19, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -7697,7 +7697,7 @@ CamperGroup: db 30, SLUGMA db 32, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7731,7 +7731,7 @@ CamperGroup: db SURF db PSYCH_UP - db $ff ; end + db -1 ; end ; ================ @@ -7744,7 +7744,7 @@ CamperGroup: db 30, PRIMEAPE db 30, TAUROS - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7778,7 +7778,7 @@ ExecutiveFGroup: db HAZE db NIGHT_SHADE - db $ff ; end + db -1 ; end ; ================ @@ -7806,7 +7806,7 @@ ExecutiveFGroup: db HAZE db 0 - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7825,7 +7825,7 @@ SageGroup: db 3, BELLSPROUT db 3, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7838,7 +7838,7 @@ SageGroup: db 3, BELLSPROUT db 3, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7849,7 +7849,7 @@ SageGroup: ; party db 6, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7861,7 +7861,7 @@ SageGroup: db 7, BELLSPROUT db 7, HOOTHOOT - db $ff ; end + db -1 ; end ; ================ @@ -7872,7 +7872,7 @@ SageGroup: ; party db 22, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -7887,7 +7887,7 @@ SageGroup: db 16, GASTLY db 16, GASTLY - db $ff ; end + db -1 ; end ; ================ @@ -7900,7 +7900,7 @@ SageGroup: db 3, BELLSPROUT db 3, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7911,7 +7911,7 @@ SageGroup: ; party db 6, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7924,7 +7924,7 @@ SageGroup: db 7, BELLSPROUT db 10, HOOTHOOT - db $ff ; end + db -1 ; end ; ================ @@ -7936,7 +7936,7 @@ SageGroup: db 32, NOCTOWL db 32, FLAREON - db $ff ; end + db -1 ; end ; ================ @@ -7948,7 +7948,7 @@ SageGroup: db 32, NOCTOWL db 32, JOLTEON - db $ff ; end + db -1 ; end ; ================ @@ -7960,7 +7960,7 @@ SageGroup: db 32, NOCTOWL db 32, VAPOREON - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7979,7 +7979,7 @@ MediumGroup: db 20, HAUNTER db 20, GASTLY - db $ff ; end + db -1 ; end ; ================ @@ -7991,7 +7991,7 @@ MediumGroup: db 20, HAUNTER db 20, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8002,7 +8002,7 @@ MediumGroup: ; party db 25, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8013,7 +8013,7 @@ MediumGroup: ; party db 25, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8024,7 +8024,7 @@ MediumGroup: ; party db 25, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8036,7 +8036,7 @@ MediumGroup: db 35, DROWZEE db 35, HYPNO - db $ff ; end + db -1 ; end ; ================ @@ -8048,7 +8048,7 @@ MediumGroup: db 34, SLOWPOKE db 36, SLOWBRO - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8067,7 +8067,7 @@ BoarderGroup: db 25, DEWGONG db 24, SEEL - db $ff ; end + db -1 ; end ; ================ @@ -8079,7 +8079,7 @@ BoarderGroup: db 26, SWINUB db 26, SWINUB - db $ff ; end + db -1 ; end ; ================ @@ -8092,7 +8092,7 @@ BoarderGroup: db 25, CLOYSTER db 24, SHELLDER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8109,7 +8109,7 @@ PokefanMGroup: ; party db 14, RAICHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8120,7 +8120,7 @@ PokefanMGroup: ; party db 17, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8131,7 +8131,7 @@ PokefanMGroup: ; party db 33, QUAGSIRE, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8147,7 +8147,7 @@ PokefanMGroup: db 23, PIKACHU, BERRY db 23, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8160,7 +8160,7 @@ PokefanMGroup: db 29, CHARMANDER, BERRY db 29, SQUIRTLE, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8171,7 +8171,7 @@ PokefanMGroup: ; party db 33, PSYDUCK, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8182,7 +8182,7 @@ PokefanMGroup: ; party db 13, SNUBBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8195,7 +8195,7 @@ PokefanMGroup: db 28, MEOWTH, BERRY db 28, MEOWTH, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8206,7 +8206,7 @@ PokefanMGroup: ; party db 32, DELIBIRD, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8217,7 +8217,7 @@ PokefanMGroup: ; party db 19, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8228,7 +8228,7 @@ PokefanMGroup: ; party db 36, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8241,7 +8241,7 @@ PokefanMGroup: db 29, SLOWKING, BERRY db 29, SEAKING, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8252,7 +8252,7 @@ PokefanMGroup: ; party db 35, PHANPY, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8263,7 +8263,7 @@ PokefanMGroup: ; party db 35, TEDDIURSA, BERRY - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8282,7 +8282,7 @@ KimonoGirlGroup: db 20, VULPIX db 18, SKIPLOOM - db $ff ; end + db -1 ; end ; ================ @@ -8293,7 +8293,7 @@ KimonoGirlGroup: ; party db 17, FLAREON - db $ff ; end + db -1 ; end ; ================ @@ -8304,7 +8304,7 @@ KimonoGirlGroup: ; party db 17, ESPEON - db $ff ; end + db -1 ; end ; ================ @@ -8315,7 +8315,7 @@ KimonoGirlGroup: ; party db 17, UMBREON - db $ff ; end + db -1 ; end ; ================ @@ -8326,7 +8326,7 @@ KimonoGirlGroup: ; party db 17, VAPOREON - db $ff ; end + db -1 ; end ; ================ @@ -8337,7 +8337,7 @@ KimonoGirlGroup: ; party db 17, JOLTEON - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8355,7 +8355,7 @@ TwinsGroup: db 10, SPINARAK db 10, LEDYBA - db $ff ; end + db -1 ; end ; ================ @@ -8377,7 +8377,7 @@ TwinsGroup: db POUND db DISABLE - db $ff ; end + db -1 ; end ; ================ @@ -8399,7 +8399,7 @@ TwinsGroup: db DOUBLESLAP db METRONOME - db $ff ; end + db -1 ; end ; ================ @@ -8411,7 +8411,7 @@ TwinsGroup: db 10, LEDYBA db 10, SPINARAK - db $ff ; end + db -1 ; end ; ================ @@ -8423,7 +8423,7 @@ TwinsGroup: db 35, VICTREEBEL db 35, VILEPLUME - db $ff ; end + db -1 ; end ; ================ @@ -8435,7 +8435,7 @@ TwinsGroup: db 35, VILEPLUME db 35, VICTREEBEL - db $ff ; end + db -1 ; end ; ================ @@ -8447,7 +8447,7 @@ TwinsGroup: db 31, TEDDIURSA db 31, PHANPY - db $ff ; end + db -1 ; end ; ================ @@ -8459,7 +8459,7 @@ TwinsGroup: db 31, PHANPY db 31, TEDDIURSA - db $ff ; end + db -1 ; end ; ================ @@ -8481,7 +8481,7 @@ TwinsGroup: db ICE_BEAM db HEADBUTT - db $ff ; end + db -1 ; end ; ================ @@ -8503,7 +8503,7 @@ TwinsGroup: db FLAMETHROWER db HEADBUTT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8520,7 +8520,7 @@ PokefanFGroup: ; party db 14, SNUBBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8531,7 +8531,7 @@ PokefanFGroup: ; party db 17, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8542,7 +8542,7 @@ PokefanFGroup: ; party db 18, SNUBBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8553,7 +8553,7 @@ PokefanFGroup: ; party db 30, GRANBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8568,7 +8568,7 @@ PokefanFGroup: db 28, FURRET, BERRY db 23, SENTRET, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8579,7 +8579,7 @@ PokefanFGroup: ; party db 16, MEOWTH, BERRY - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8631,7 +8631,7 @@ RedGroup: db BLIZZARD db WHIRLPOOL - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8683,7 +8683,7 @@ BlueGroup: db FLAMETHROWER db EXTREMESPEED - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8700,7 +8700,7 @@ OfficerGroup: ; party db 17, GROWLITHE - db $ff ; end + db -1 ; end ; ================ @@ -8712,7 +8712,7 @@ OfficerGroup: db 14, GROWLITHE db 14, GROWLITHE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8730,7 +8730,7 @@ GruntFGroup: db 9, ZUBAT db 11, EKANS - db $ff ; end + db -1 ; end ; ================ @@ -8741,7 +8741,7 @@ GruntFGroup: ; party db 26, ARBOK - db $ff ; end + db -1 ; end ; ================ @@ -8753,7 +8753,7 @@ GruntFGroup: db 25, GLOOM db 25, GLOOM - db $ff ; end + db -1 ; end ; ================ @@ -8767,7 +8767,7 @@ GruntFGroup: db 21, EKANS db 24, GLOOM - db $ff ; end + db -1 ; end ; ================ @@ -8789,7 +8789,7 @@ GruntFGroup: db STUN_SPORE db SLEEP_POWDER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8823,7 +8823,7 @@ MysticalmanGroup: db THUNDER db ROLLOUT - db $ff ; end + db -1 ; end ; ================ ; ================================ diff --git a/data/trainers/party_pointers.asm b/data/trainers/party_pointers.asm index c0b3d4538..887544126 100644 --- a/data/trainers/party_pointers.asm +++ b/data/trainers/party_pointers.asm @@ -1,6 +1,7 @@ -; Each trainer class has its own group. See trainers.asm. +; Groups are defined in data/trainers/parties.asm. TrainerGroups: ; 0x39999 +; entries correspond to trainer classes (see constants/trainer_constants.asm) dw FalknerGroup dw WhitneyGroup dw BugsyGroup diff --git a/data/trainers/pic_pointers.asm b/data/trainers/pic_pointers.asm index 201b44200..6fc444eb6 100644 --- a/data/trainers/pic_pointers.asm +++ b/data/trainers/pic_pointers.asm @@ -1,3 +1,5 @@ +; Pics are defined in gfx/pics.asm + TrainerPicPointers:: ; entries correspond to trainer classes (see constants/trainer_constants.asm) dba_pic FalknerPic diff --git a/data/trainers/sprites.asm b/data/trainers/sprites.asm new file mode 100644 index 000000000..df6c04920 --- /dev/null +++ b/data/trainers/sprites.asm @@ -0,0 +1,68 @@ +BTTrainerClassSprites: +; entries correspond to trainer classes + db SPRITE_FALKNER + db SPRITE_WHITNEY + db SPRITE_BUGSY + db SPRITE_MORTY + db SPRITE_PRYCE + db SPRITE_JASMINE + db SPRITE_CHUCK + db SPRITE_CLAIR + db SPRITE_SILVER + db SPRITE_OAK + db SPRITE_WILL + db SPRITE_CHRIS + db SPRITE_BRUNO + db SPRITE_KAREN + db SPRITE_KOGA + db SPRITE_LANCE + db SPRITE_BROCK + db SPRITE_MISTY + db SPRITE_SURGE + db SPRITE_SCIENTIST + db SPRITE_ERIKA + db SPRITE_YOUNGSTER + db SPRITE_YOUNGSTER + db SPRITE_YOUNGSTER + db SPRITE_LASS + db SPRITE_JANINE + db SPRITE_COOLTRAINER_M + db SPRITE_COOLTRAINER_F + db SPRITE_BUENA + db SPRITE_SUPER_NERD + db SPRITE_ROCKET + db SPRITE_GENTLEMAN + db SPRITE_BUENA + db SPRITE_TEACHER + db SPRITE_SABRINA + db SPRITE_BUG_CATCHER + db SPRITE_FISHER + db SPRITE_SUPER_NERD + db SPRITE_COOLTRAINER_F + db SPRITE_SAILOR + db SPRITE_SUPER_NERD + db SPRITE_BLUE + db SPRITE_ROCKER + db SPRITE_POKEFAN_M + db SPRITE_BIKER + db SPRITE_BLAINE + db SPRITE_PHARMACIST + db SPRITE_FISHER + db SPRITE_SUPER_NERD + db SPRITE_BLACK_BELT + db SPRITE_ROCKET + db SPRITE_YOUNGSTER + db SPRITE_LASS + db SPRITE_YOUNGSTER + db SPRITE_ROCKET_GIRL + db SPRITE_SAGE + db SPRITE_GRANNY + db SPRITE_ROCKER + db SPRITE_POKEFAN_M + db SPRITE_KIMONO_GIRL + db SPRITE_TWIN + db SPRITE_POKEFAN_F + db SPRITE_RED + db SPRITE_BLUE + db SPRITE_OFFICER + db SPRITE_ROCKET_GIRL diff --git a/data/type_names.asm b/data/types/names.asm index d86fd62c7..ca810aea3 100644 --- a/data/type_names.asm +++ b/data/types/names.asm @@ -48,3 +48,5 @@ Ghost: db "GHOST@" Steel: db "STEEL@" Dragon: db "DRAGON@" Dark: db "DARK@" + +; 50a28 diff --git a/data/types/search_strings.asm b/data/types/search_strings.asm new file mode 100644 index 000000000..7e6eb71c2 --- /dev/null +++ b/data/types/search_strings.asm @@ -0,0 +1,21 @@ +PokedexTypeSearchStrings: ; 40fe4 +; entries correspond with PokedexTypeSearchConversionTable (see data/types/search_types.asm) + db " ---- @" + db " NORMAL @" + db " FIRE @" + db " WATER @" + db " GRASS @" + db "ELECTRIC@" + db " ICE @" + db "FIGHTING@" + db " POISON @" + db " GROUND @" + db " FLYING @" + db "PSYCHIC @" + db " BUG @" + db " ROCK @" + db " GHOST @" + db " DRAGON @" + db " DARK @" + db " STEEL @" +; 41086 diff --git a/data/types/search_types.asm b/data/types/search_types.asm new file mode 100644 index 000000000..2c5dbd4f4 --- /dev/null +++ b/data/types/search_types.asm @@ -0,0 +1,20 @@ +PokedexTypeSearchConversionTable: ; 410f6 +; entries correspond with PokedexTypeSearchStrings (see data/types/search_strings.asm) + db NORMAL + db FIRE + db WATER + db GRASS + db ELECTRIC + db ICE + db FIGHTING + db POISON + db GROUND + db FLYING + db PSYCHIC + db BUG + db ROCK + db GHOST + db DRAGON + db DARK + db STEEL +; 41107 diff --git a/data/unown_walls.asm b/data/unown_walls.asm new file mode 100644 index 000000000..eae376730 --- /dev/null +++ b/data/unown_walls.asm @@ -0,0 +1,54 @@ +unownwall: MACRO +rept _NARG +if \1 == "-" +x = $64 +else +if \1 >= "Y" +x = 2 * (\1 - "Y") + $60 +else +if \1 >= "Q" +x = 2 * (\1 - "Q") + $40 +else +if \1 >= "I" +x = 2 * (\1 - "I") + $20 +else +x = 2 * (\1 - "A") +endc +endc +endc +endc + db x +shift +endr + db -1 ; end +ENDM + +UnownWalls: ; 8aebc +; UNOWNWORDS_ESCAPE + ; db $08, $44, $04, $00, $2e, $08, $ff + unownwall "E", "S", "C", "A", "P", "E" +; UNOWNWORDS_LIGHT + ; db $26, $20, $0c, $0e, $46, $ff + unownwall "L", "I", "G", "H", "T" +; UNOWNWORDS_WATER + ; db $4c, $00, $46, $08, $42, $ff + unownwall "W", "A", "T", "E", "R" +; UNOWNWORDS_HO_OH + ; db $0e, $2c, $64, $2c, $0e, $ff + unownwall "H", "O", "-", "O", "H" +; 8aed5 + +MenuDataHeaders_UnownWalls: ; 0x8aed5 +; UNOWNWORDS_ESCAPE + db MENU_BACKUP_TILES ; flags + menu_coords 3, 4, 16, 9 +; UNOWNWORDS_LIGHT + db MENU_BACKUP_TILES ; flags + menu_coords 4, 4, 15, 9 +; UNOWNWORDS_WATER + db MENU_BACKUP_TILES ; flags + menu_coords 4, 4, 15, 9 +; UNOWNWORDS_HO_OH + db MENU_BACKUP_TILES ; flags + menu_coords 4, 4, 15, 9 +; 8aee9 diff --git a/data/unused/dakutens.asm b/data/unused/dakutens.asm new file mode 100644 index 000000000..756018d79 --- /dev/null +++ b/data/unused/dakutens.asm @@ -0,0 +1,15 @@ +UnreferencedDakutens: + db "かが", "きぎ", "くぐ", "けげ", "こご" + db "さざ", "しじ", "すず", "せぜ", "そぞ" + db "ただ", "ちぢ", "つづ", "てで", "とど" + db "はば", "ひび", "ふぶ", "へべ", "ほぼ" + db "カガ", "キギ", "クグ", "ケゲ", "コゴ" + db "サザ", "シジ", "スズ", "セゼ", "ソゾ" + db "タダ", "チヂ", "ツヅ", "テデ", "トド" + db "ハバ", "ヒビ", "フブ", "へべ", "ホボ" + db -1 ; end + +UnreferencedHandakutens: + db "はぱ", "ひぴ", "ふぷ", "へぺ", "ほぽ" + db "ハパ", "ヒピ", "フプ", "へぺ", "ホポ" + db -1 ; end diff --git a/data/unused/gen_1_trainer_names.asm b/data/unused/gen_1_trainer_names.asm new file mode 100644 index 000000000..a802a5048 --- /dev/null +++ b/data/unused/gen_1_trainer_names.asm @@ -0,0 +1,71 @@ +Gen1TrainerClassNames: ; 50a42 +; Untranslated trainer class names from Red. + dw .Youngster + dw .BugCatcher + dw .Lass + dw OTClassName ; sailor + dw .JrTrainerM + dw .JrTrainerF + dw .Pokemaniac + dw .SuperNerd + dw OTClassName ; hiker + dw OTClassName ; biker + dw .Burglar + dw .Engineer + dw .Jack + dw OTClassName ; fisher + dw .Swimmer + dw OTClassName ; cue ball + dw OTClassName ; gambler + dw .Beauty + dw OTClassName ; psychic + dw .Rocker + dw .Juggler + dw OTClassName ; tamer + dw OTClassName ; bird keeper + dw .Blackbelt + dw OTClassName ; rival1 + dw .ProfOak + dw .Chief + dw .Scientist + dw OTClassName ; giovanni + dw .Rocket + dw .CooltrainerM + dw .CooltrainerF + dw OTClassName ; bruno + dw OTClassName ; brock + dw OTClassName ; misty + dw OTClassName ; lt.surge + dw OTClassName ; erika + dw OTClassName ; koga + dw OTClassName ; blaine + dw OTClassName ; sabrina + dw OTClassName ; gentleman + dw OTClassName ; rival2 + dw OTClassName ; rival3 + dw OTClassName ; lorelei + dw OTClassName ; channeler + dw OTClassName ; agatha + dw OTClassName ; lance + +.Youngster: db "たんパン@" +.BugCatcher: db "むしとり@" +.Lass: db "ミニスカ@" +.JrTrainerM: db "ボーイ@" +.JrTrainerF: db "ガール@" +.Pokemaniac: db "マニア@" +.SuperNerd: db "りかけい@" +.Burglar: db "どろぼう@" +.Engineer: db "オヤジ@" +.Jack: db "ジャック@" +.Swimmer: db "かいパン@" +.Beauty: db "おねえさん@" +.Rocker: db "グループ@" +.Juggler: db "ジャグラー@" +.Blackbelt: db "からて@" +.ProfOak: db "オーキド@" +.Chief: db "チーフ@" +.Scientist: db "けんきゅういん@" +.Rocket: db "だんいん@" +.CooltrainerM: db "エりート♂@" +.CooltrainerF: db "エりート♀@" diff --git a/data/unused/sweet_honey_text.asm b/data/unused/sweet_honey_text.asm new file mode 100644 index 000000000..9bfa4f6b1 --- /dev/null +++ b/data/unused/sweet_honey_text.asm @@ -0,0 +1,68 @@ +; Sweet Honey is a feature that was scrapped before development. +; It was later implemented in Pokémon Diamond and Pearl. +; +; Sweet Honey was probably reworked into Sweet Scent. +; A map in the final game has a Butterfree and a woman who gives +; the Sweet Scent TM. + +; Most of these texts seem to be associated with a single NPC. +; The last text is associated with a second NPC, probably a Butterfree. + +UnusedSweetHoneyText: ; 0x5578a + text "My #MON is an" + line "expert at collect-" + cont "ing SWEET HONEY." + + para "I'll share some" + line "with you." + done + +UnusedSweetHoneyBagFullText: ; 0x557d6 + text "I want to give you" + line "some SWEET HONEY," + + para "but you have no" + line "room for it." + done + +UnusedSweetHoneyGiveText: ; 0x55819 + text "Here you go! Have" + line "some SWEET HONEY!" + done + +UnusedGotSweetHoneyText: ; 0x5583e + text "<PLAYER> received" + line "SWEET HONEY." + done + +UnusedSweetHoneyAfterText1: ; 0x55856 + text "My little brother" + line "takes SWEET HONEY" + + para "and goes somewhere" + line "with it." + + para "I wonder what he's" + line "up to?" + done + +UnusedSweetHoneyAfterText2: ; 0x558b1 + text "Did you put SWEET" + line "HONEY on a tree?" + + para "What happened to" + line "it?" + done + +UnusedSweetHoneyAfterText3: ; 0x558ea + text "Did you put SWEET" + line "HONEY on a tree?" + + para "It takes about a" + line "day for #MON to" + cont "be drawn to it." + done + +UnusedSweetHoneyButterfreeText: ; 0x5593f + text "BUTTERFREE: Freeh!" + done diff --git a/data/unused/unknown_53d84.asm b/data/unused/unknown_53d84.asm new file mode 100755 index 000000000..026ec5275 --- /dev/null +++ b/data/unused/unknown_53d84.asm @@ -0,0 +1,13 @@ +Unreferenced_53d84: + db $1a, $15 + db $33, $16 + db $4b, $17 + db $62, $18 + db $79, $19 + db $90, $1a + db $a8, $1b + db $c4, $1c + db $e0, $1d + db $f6, $1e + db $ff, $1f + db $ff, $20 diff --git a/data/wild/fish.asm b/data/wild/fish.asm index de7e57a33..91a887b53 100644 --- a/data/wild/fish.asm +++ b/data/wild/fish.asm @@ -1,3 +1,5 @@ +time_group EQUS "0," ; use the nth TimeFishGroups entry + FishGroups: ; 92488 dbwww 50 percent + 1, .Shore_Old, .Shore_Good, .Shore_Super dbwww 50 percent + 1, .Ocean_Old, .Ocean_Good, .Ocean_Super @@ -21,10 +23,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, KRABBY, 20 db 90 percent + 1, KRABBY, 20 - db 100 percent, 0, 0 + db 100 percent, time_group 0 .Shore_Super: ; 924f8 db 40 percent, KRABBY, 40 - db 70 percent, 0, 1 + db 70 percent, time_group 1 db 90 percent + 1, KRABBY, 40 db 100 percent, KINGLER, 40 @@ -36,10 +38,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, TENTACOOL, 20 db 90 percent + 1, CHINCHOU, 20 - db 100 percent, 0, 2 + db 100 percent, time_group 2 .Ocean_Super: ; 92519 db 40 percent, CHINCHOU, 40 - db 70 percent, 0, 3 + db 70 percent, time_group 3 db 90 percent + 1, TENTACRUEL, 40 db 100 percent, LANTURN, 40 @@ -51,10 +53,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, GOLDEEN, 20 db 90 percent + 1, GOLDEEN, 20 - db 100 percent, 0, 4 + db 100 percent, time_group 4 .Lake_Super: ; 9253a db 40 percent, GOLDEEN, 40 - db 70 percent, 0, 5 + db 70 percent, time_group 5 db 90 percent + 1, MAGIKARP, 40 db 100 percent, SEAKING, 40 @@ -66,10 +68,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, POLIWAG, 20 db 90 percent + 1, POLIWAG, 20 - db 100 percent, 0, 6 + db 100 percent, time_group 6 .Pond_Super: ; 9255b db 40 percent, POLIWAG, 40 - db 70 percent, 0, 7 + db 70 percent, time_group 7 db 90 percent + 1, MAGIKARP, 40 db 100 percent, POLIWAG, 40 @@ -81,10 +83,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, MAGIKARP, 20 db 90 percent + 1, MAGIKARP, 20 - db 100 percent, 0, 8 + db 100 percent, time_group 8 .Dratini_Super: ; 9257c db 40 percent, MAGIKARP, 40 - db 70 percent, 0, 9 + db 70 percent, time_group 9 db 90 percent + 1, MAGIKARP, 40 db 100 percent, DRAGONAIR, 40 @@ -96,10 +98,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, QWILFISH, 20 db 90 percent + 1, QWILFISH, 20 - db 100 percent, 0, 10 + db 100 percent, time_group 10 .Qwilfish_Swarm_Super: ; 9259d db 40 percent, QWILFISH, 40 - db 70 percent, 0, 11 + db 70 percent, time_group 11 db 90 percent + 1, QWILFISH, 40 db 100 percent, QWILFISH, 40 @@ -111,10 +113,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, REMORAID, 20 db 90 percent + 1, REMORAID, 20 - db 100 percent, 0, 12 + db 100 percent, time_group 12 .Remoraid_Swarm_Super: ; 925be db 40 percent, REMORAID, 40 - db 70 percent, 0, 13 + db 70 percent, time_group 13 db 90 percent + 1, REMORAID, 40 db 100 percent, REMORAID, 40 @@ -126,10 +128,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, MAGIKARP, 20 db 90 percent + 1, MAGIKARP, 20 - db 100 percent, 0, 14 + db 100 percent, time_group 14 .Gyarados_Super: ; 925df db 40 percent, MAGIKARP, 40 - db 70 percent, 0, 15 + db 70 percent, time_group 15 db 90 percent + 1, MAGIKARP, 40 db 100 percent, MAGIKARP, 40 @@ -141,10 +143,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 10 db 70 percent, MAGIKARP, 10 db 90 percent + 1, MAGIKARP, 10 - db 100 percent, 0, 16 + db 100 percent, time_group 16 .Dratini_2_Super: ; 92600 db 40 percent, MAGIKARP, 10 - db 70 percent, 0, 17 + db 70 percent, time_group 17 db 90 percent + 1, MAGIKARP, 10 db 100 percent, DRAGONAIR, 10 @@ -156,10 +158,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, KRABBY, 20 db 90 percent + 1, KRABBY, 20 - db 100 percent, 0, 18 + db 100 percent, time_group 18 .WhirlIslands_Super: ; 92621 db 40 percent, KRABBY, 40 - db 70 percent, 0, 19 + db 70 percent, time_group 19 db 90 percent + 1, KINGLER, 40 db 100 percent, SEADRA, 40 @@ -173,11 +175,11 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, TENTACOOL, 20 db 90 percent + 1, TENTACOOL, 20 - db 100 percent, 0, 20 + db 100 percent, time_group 20 .Qwilfish_NoSwarm_Super: .Qwilfish_Super: ; 92642 db 40 percent, TENTACOOL, 40 - db 70 percent, 0, 21 + db 70 percent, time_group 21 db 90 percent + 1, MAGIKARP, 40 db 100 percent, QWILFISH, 40 @@ -189,10 +191,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, POLIWAG, 20 db 90 percent + 1, POLIWAG, 20 - db 100 percent, 0, 6 + db 100 percent, time_group 6 .Remoraid_Super: ; 92663 db 40 percent, POLIWAG, 40 - db 70 percent, 0, 7 + db 70 percent, time_group 7 db 90 percent + 1, MAGIKARP, 40 db 100 percent, REMORAID, 40 ; 9266f diff --git a/data/wild/probabilities.asm b/data/wild/probabilities.asm index a18e9d336..1813603c2 100644 --- a/data/wild/probabilities.asm +++ b/data/wild/probabilities.asm @@ -1,15 +1,20 @@ +mon_prob: MACRO +; percent, index + db \1, \2 * 2 +ENDM + GrassMonProbTable: ; 2a1cb - db 30, $0 ; 30% chance - db 60, $2 ; 30% chance - db 80, $4 ; 20% chance - db 90, $6 ; 10% chance - db 95, $8 ; 5% chance - db 99, $a ; 4% chance - db 100, $c ; 1% chance + mon_prob 30, 0 ; 30% chance + mon_prob 60, 1 ; 30% chance + mon_prob 80, 2 ; 20% chance + mon_prob 90, 3 ; 10% chance + mon_prob 95, 4 ; 5% chance + mon_prob 99, 5 ; 4% chance + mon_prob 100, 6 ; 1% chance ; 2a1d9 WaterMonProbTable: ; 2a1d9 - db 60, $0 ; 60% chance - db 90, $2 ; 30% chance - db 100, $4 ; 10% chance + mon_prob 60, 0 ; 60% chance + mon_prob 90, 1 ; 30% chance + mon_prob 100, 2 ; 10% chance ; 2a1df diff --git a/data/wild/roammon_maps.asm b/data/wild/roammon_maps.asm index c0b552b26..07bb7a9d9 100644 --- a/data/wild/roammon_maps.asm +++ b/data/wild/roammon_maps.asm @@ -13,6 +13,7 @@ endr ENDM RoamMaps: ; 2a40f +; there are NUM_ROAMMON_MAPS entries roam_map ROUTE_29, 2, ROUTE_30, ROUTE_46 roam_map ROUTE_30, 2, ROUTE_29, ROUTE_31 roam_map ROUTE_31, 3, ROUTE_30, ROUTE_32, ROUTE_36 diff --git a/data/wild/treemon_maps.asm b/data/wild/treemon_maps.asm index e825930cc..7860110ca 100644 --- a/data/wild/treemon_maps.asm +++ b/data/wild/treemon_maps.asm @@ -4,47 +4,47 @@ treemon_map: MACRO ENDM TreeMonMaps: ; b825e - treemon_map ROUTE_26, 4 - treemon_map ROUTE_27, 4 - treemon_map ROUTE_28, 0 - treemon_map ROUTE_29, 3 - treemon_map ROUTE_30, 3 - treemon_map ROUTE_31, 3 - treemon_map ROUTE_32, 4 - treemon_map ROUTE_33, 2 - treemon_map ROUTE_34, 3 - treemon_map ROUTE_35, 3 - treemon_map ROUTE_36, 3 - treemon_map ROUTE_37, 3 - treemon_map ROUTE_38, 3 - treemon_map ROUTE_39, 3 - treemon_map ROUTE_40, 0 - treemon_map ROUTE_41, 0 - treemon_map ROUTE_42, 2 - treemon_map ROUTE_43, 5 - treemon_map ROUTE_44, 1 - treemon_map ROUTE_45, 1 - treemon_map ROUTE_46, 1 - treemon_map NEW_BARK_TOWN, 0 - treemon_map CHERRYGROVE_CITY, 0 - treemon_map VIOLET_CITY, 0 - treemon_map AZALEA_TOWN, 2 - treemon_map CIANWOOD_CITY, 0 - treemon_map GOLDENROD_CITY, 0 - treemon_map OLIVINE_CITY, 0 - treemon_map ECRUTEAK_CITY, 0 - treemon_map MAHOGANY_TOWN, 0 - treemon_map LAKE_OF_RAGE, 5 - treemon_map BLACKTHORN_CITY, 0 - treemon_map SILVER_CAVE_OUTSIDE, 0 - treemon_map ILEX_FOREST, 6 + treemon_map ROUTE_26, TREEMON_SET_KANTO + treemon_map ROUTE_27, TREEMON_SET_KANTO + treemon_map ROUTE_28, TREEMON_SET_CITY + treemon_map ROUTE_29, TREEMON_SET_ROUTE + treemon_map ROUTE_30, TREEMON_SET_ROUTE + treemon_map ROUTE_31, TREEMON_SET_ROUTE + treemon_map ROUTE_32, TREEMON_SET_KANTO + treemon_map ROUTE_33, TREEMON_SET_AZALEA + treemon_map ROUTE_34, TREEMON_SET_ROUTE + treemon_map ROUTE_35, TREEMON_SET_ROUTE + treemon_map ROUTE_36, TREEMON_SET_ROUTE + treemon_map ROUTE_37, TREEMON_SET_ROUTE + treemon_map ROUTE_38, TREEMON_SET_ROUTE + treemon_map ROUTE_39, TREEMON_SET_ROUTE + treemon_map ROUTE_40, TREEMON_SET_CITY + treemon_map ROUTE_41, TREEMON_SET_CITY + treemon_map ROUTE_42, TREEMON_SET_AZALEA + treemon_map ROUTE_43, TREEMON_SET_LAKE + treemon_map ROUTE_44, TREEMON_SET_CANYON + treemon_map ROUTE_45, TREEMON_SET_CANYON + treemon_map ROUTE_46, TREEMON_SET_CANYON + treemon_map NEW_BARK_TOWN, TREEMON_SET_CITY + treemon_map CHERRYGROVE_CITY, TREEMON_SET_CITY + treemon_map VIOLET_CITY, TREEMON_SET_CITY + treemon_map AZALEA_TOWN, TREEMON_SET_AZALEA + treemon_map CIANWOOD_CITY, TREEMON_SET_CITY + treemon_map GOLDENROD_CITY, TREEMON_SET_CITY + treemon_map OLIVINE_CITY, TREEMON_SET_CITY + treemon_map ECRUTEAK_CITY, TREEMON_SET_CITY + treemon_map MAHOGANY_TOWN, TREEMON_SET_CITY + treemon_map LAKE_OF_RAGE, TREEMON_SET_LAKE + treemon_map BLACKTHORN_CITY, TREEMON_SET_CITY + treemon_map SILVER_CAVE_OUTSIDE, TREEMON_SET_CITY + treemon_map ILEX_FOREST, TREEMON_SET_FOREST db -1 ; b82c5 RockMonMaps: ; b82c5 - treemon_map CIANWOOD_CITY, 7 - treemon_map ROUTE_40, 7 - treemon_map DARK_CAVE_VIOLET_ENTRANCE, 7 - treemon_map SLOWPOKE_WELL_B1F, 7 + treemon_map CIANWOOD_CITY, TREEMON_SET_ROCK + treemon_map ROUTE_40, TREEMON_SET_ROCK + treemon_map DARK_CAVE_VIOLET_ENTRANCE, TREEMON_SET_ROCK + treemon_map SLOWPOKE_WELL_B1F, TREEMON_SET_ROCK db -1 ; b82d2 diff --git a/data/wild/treemons.asm b/data/wild/treemons.asm index 0cb8fa83d..21cef29ec 100644 --- a/data/wild/treemons.asm +++ b/data/wild/treemons.asm @@ -1,19 +1,21 @@ TreeMons: ; b82e8 - dw TreeMons1 - dw TreeMons1 - dw TreeMons2 - dw TreeMons3 - dw TreeMons4 - dw TreeMons5 - dw TreeMons6 - dw RockMons - dw TreeMons1 +; entries correspond to TREEMON_SET_* constants + dw TreeMonSet_City + dw TreeMonSet_Canyon + dw TreeMonSet_Azalea + dw TreeMonSet_Route + dw TreeMonSet_Kanto + dw TreeMonSet_Lake + dw TreeMonSet_Forest + dw TreeMonSet_Rock + dw TreeMonSet_City ; Two tables each (common, rare). ; Structure: ; db %, species, level -TreeMons1: ; b82fa +TreeMonSet_City: +TreeMonSet_Canyon: ; b82fa ; common db 50, SPEAROW, 10 db 15, SPEAROW, 10 @@ -31,7 +33,7 @@ TreeMons1: ; b82fa db 5, AIPOM, 10 db -1 -TreeMons2: ; b8320 +TreeMonSet_Azalea: ; b8320 ; common db 50, SPEAROW, 10 db 15, EKANS, 10 @@ -49,7 +51,7 @@ TreeMons2: ; b8320 db 5, AIPOM, 10 db -1 -TreeMons3: ; b8346 +TreeMonSet_Route: ; b8346 ; common db 50, HOOTHOOT, 10 db 15, SPINARAK, 10 @@ -67,7 +69,7 @@ TreeMons3: ; b8346 db 5, EXEGGCUTE, 10 db -1 -TreeMons4: ; b836c +TreeMonSet_Kanto: ; b836c ; common db 50, HOOTHOOT, 10 db 15, EKANS, 10 @@ -85,7 +87,7 @@ TreeMons4: ; b836c db 5, EXEGGCUTE, 10 db -1 -TreeMons5: ; b8392 +TreeMonSet_Lake: ; b8392 ; common db 50, HOOTHOOT, 10 db 15, VENONAT, 10 @@ -103,7 +105,7 @@ TreeMons5: ; b8392 db 5, EXEGGCUTE, 10 db -1 -TreeMons6: ; b83b8 +TreeMonSet_Forest: ; b83b8 ; common db 50, HOOTHOOT, 10 db 15, PINECO, 10 @@ -121,7 +123,7 @@ TreeMons6: ; b83b8 db 5, KAKUNA, 10 db -1 -RockMons: ; b83de +TreeMonSet_Rock: ; b83de db 90, KRABBY, 15 db 10, SHUCKLE, 15 db -1 diff --git a/data/wild/treemons_asleep.asm b/data/wild/treemons_asleep.asm new file mode 100644 index 000000000..50c50f99f --- /dev/null +++ b/data/wild/treemons_asleep.asm @@ -0,0 +1,31 @@ +; Used by CheckSleepingTreeMon + +AsleepTreeMonsNite: + db CATERPIE + db METAPOD + db BUTTERFREE + db WEEDLE + db KAKUNA + db BEEDRILL + db SPEAROW + db EKANS + db EXEGGCUTE + db LEDYBA + db AIPOM + db -1 ; end + +AsleepTreeMonsDay: + db VENONAT + db HOOTHOOT + db NOCTOWL + db SPINARAK + db HERACROSS + db -1 ; end + +AsleepTreeMonsMorn: + db VENONAT + db HOOTHOOT + db NOCTOWL + db SPINARAK + db HERACROSS + db -1 ; end |