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-rw-r--r--docs/bugs_and_glitches.md6
-rw-r--r--docs/menus.md2
2 files changed, 4 insertions, 4 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md
index 8d6ce988d..ab5bc208b 100644
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -306,7 +306,7 @@ Then edit four routines in [engine/battle/effect_commands.asm](https://github.co
...
ld hl, HurtItselfText
- call StdBattleTextBox
+ call StdBattleTextbox
call HitSelfInConfusion
- call BattleCommand_DamageCalc
@@ -319,7 +319,7 @@ Then edit four routines in [engine/battle/effect_commands.asm](https://github.co
```diff
HitConfusion:
ld hl, HurtItselfText
- call StdBattleTextBox
+ call StdBattleTextbox
xor a
ld [wCriticalHit], a
@@ -412,7 +412,7 @@ Add this to the end of each file:
.force_struggle
ld hl, BattleText_MonHasNoMovesLeft
- call StdBattleTextBox
+ call StdBattleTextbox
ld c, 60
call DelayFrames
xor a
diff --git a/docs/menus.md b/docs/menus.md
index b5a6e1e36..35bb14d3a 100644
--- a/docs/menus.md
+++ b/docs/menus.md
@@ -12,7 +12,7 @@
## `ScrollingMenu`
-This is the only menu that does scrolling. It doesn't draw any `TextBox` around the menu.
+This is the only menu that does scrolling. It doesn't draw any `Textbox` around the menu.
Structure: