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-rw-r--r--docs/battle_anim_commands.md2
-rw-r--r--docs/bugs_and_glitches.md34
-rw-r--r--docs/design_flaws.md18
-rw-r--r--docs/event_commands.md2
-rw-r--r--docs/movement_commands.md2
5 files changed, 29 insertions, 29 deletions
diff --git a/docs/battle_anim_commands.md b/docs/battle_anim_commands.md
index bd40e8a6d..86763b24a 100644
--- a/docs/battle_anim_commands.md
+++ b/docs/battle_anim_commands.md
@@ -88,7 +88,7 @@ Temporarily creates sprites from the top row of the player backpic, so that the
## `$DB`: `anim_checkpokeball`
-Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/getpokeballwobble.asm).
+Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/pokeball_wobble.asm).
## `$DC`: `anim_transform`
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md
index 1e63839a9..95c5e032f 100644
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -568,7 +568,7 @@ This is a bug with `LongAnim_UpdateVariables` in [engine/battle/anim_hp_bar.asm]
([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI))
-This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engine/anim_hp_bar.asm):
+This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/battle/anim_hp_bar.asm](/engine/battle/anim_hp_bar.asm):
```asm
ld b, 0
@@ -597,7 +597,7 @@ This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engi
This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points.
-This is a bug with `CalcExpAtLevel` in [engine/experience.asm](/engine/experience.asm):
+This is a bug with `CalcExpAtLevel` in [engine/pokemon/experience.asm](/engine/pokemon/experience.asm):
```asm
CalcExpAtLevel: ; 50e47
@@ -667,7 +667,7 @@ Text_StringBuffer2ExpPoints::
## BRN/PSN/PAR do not affect catch rate
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
; This routine is buggy. It was intended that SLP and FRZ provide a higher
@@ -791,7 +791,7 @@ This is a bug with `ItemAttributes` in [data/items/attributes.asm](/data/items/a
## Daisy's grooming doesn't always increase happiness
-This is a bug with `HaircutOrGrooming` in [engine/events/specials_2.asm](/engine/events/specials_2.asm):
+This is a bug with `HaircutOrGrooming` in [engine/events/haircut.asm](/engine/events/haircut.asm):
```asm
; Bug: Subtracting $ff from $ff fails to set c.
@@ -1001,7 +1001,7 @@ This is a bug with `_HallOfFamePC.DisplayMonAndStrings` in [engine/events/hallof
([Video](https://www.youtube.com/watch?v=ojq3xqfRF6I))
-This is a bug with `Slots_PayoutAnim` in [engine/slot_machine.asm](/engine/slot_machine.asm):
+This is a bug with `Slots_PayoutAnim` in [engine/games/slot_machine.asm](/engine/games/slot_machine.asm):
```asm
.okay
@@ -1051,7 +1051,7 @@ This is a bug with `PlayBattleMusic` in [engine/battle/start_battle.asm](/engine
## No bump noise if standing on tile `$3E`
-This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](/engine/player_movement.asm):
+This is a bug with `DoPlayerMovement.CheckWarp` in [engine/overworld/player_movement.asm](/engine/overworld/player_movement.asm):
```asm
; Bug: Since no case is made for STANDING here, it will check
@@ -1186,7 +1186,7 @@ In [home/map.asm](/home/map.asm):
This bug is why the Lapras in [maps/UnionCaveB2F.asm](/maps/UnionCaveB2F.asm), which uses `SPRITEMOVEDATA_SWIM_WANDER`, is not restricted by its `1, 1` movement radius.
-In [engine/npc_movement.asm](/engine/npc_movement.asm):
+In [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
```asm
ld hl, OBJECT_FLAGS1
@@ -1204,7 +1204,7 @@ In [engine/npc_movement.asm](/engine/npc_movement.asm):
This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
-In [engine/search.asm](/engine/search.asm):
+In [engine/pokemon/search.asm](/engine/pokemon/search.asm):
```asm
; check OT
@@ -1235,7 +1235,7 @@ endr
This bug can affect Mew or Pokémon other than Ditto that used Transform via Mirror Move or Sketch.
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
ld hl, wEnemySubStatus5
@@ -1307,7 +1307,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
([Video](https://www.youtube.com/watch?v=v1ErZdLCIyU))
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
.room_in_party
@@ -1332,7 +1332,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
## `HELD_CATCH_CHANCE` has no effect
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
; BUG: farcall overwrites a, and GetItemHeldEffect takes b anyway.
@@ -1359,7 +1359,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
## Only the first three `EvosAttacks` evolution entries can have Stone compatibility reported correctly
-This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
+This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
```asm
.DetermineCompatibility: ; 50268
@@ -1382,7 +1382,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
## `EVOLVE_STAT` can break Stone compatibility reporting
-This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
+This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
```asm
.loop2
@@ -1415,7 +1415,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
## `ScriptCall` can overflow `wScriptStack` and crash
-In [engine/scripting.asm](/engine/scripting.asm):
+In [engine/overworld/scripting.asm](/engine/overworld/scripting.asm):
```asm
ScriptCall:
@@ -1455,7 +1455,7 @@ ScriptCall:
## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
-In [engine/overworld.asm](/engine/overworld.asm):
+In [engine/overworld/overworld.asm](/engine/overworld/overworld.asm):
```asm
LoadSpriteGFX: ; 14306
@@ -1492,7 +1492,7 @@ LoadSpriteGFX: ; 14306
## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
-In [engine/wildmons.asm](/engine/wildmons.asm):
+In [engine/overworld/wildmons.asm](/engine/overworld/wildmons.asm):
```asm
ChooseWildEncounter: ; 2a14f
@@ -1530,7 +1530,7 @@ ValidateTempWildMonSpecies: ; 2a4a0
## `TryObjectEvent` arbitrary code execution
-In [engine/events.asm](/engine/events.asm):
+In [engine/overworld/events.asm](/engine/overworld/events.asm):
```asm
; Bug: If IsInArray returns nc, data at bc will be executed as code.
diff --git a/docs/design_flaws.md b/docs/design_flaws.md
index 20b70cac1..e4a81123b 100644
--- a/docs/design_flaws.md
+++ b/docs/design_flaws.md
@@ -25,7 +25,7 @@ dba_pic: MACRO ; dbw bank, address
ENDM
```
-The offset is translated into a correct bank by `FixPicBank` in [engine/load_pics.asm](/engine/load_pics.asm):
+The offset is translated into a correct bank by `FixPicBank` in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm):
```asm
FixPicBank: ; 511c5
@@ -107,7 +107,7 @@ ROMX $49
"Pics 2"
```
-Two routines in [engine/load_pics.asm](/engine/load_pics.asm) make this assumption; `GetFrontpicPointer`:
+Two routines in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm) make this assumption; `GetFrontpicPointer`:
```asm
ld a, [wCurPartySpecies]
@@ -295,7 +295,7 @@ Modify `Pokedex_LoadAnyFootprint`:
NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC
```
-`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items.asm](/engine/items.asm) have to compensate for this:
+`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items/items.asm](/engine/items/items.asm) have to compensate for this:
```asm
GetTMHMNumber:: ; d407
@@ -338,7 +338,7 @@ GetNumberedTMHM: ; d417
Move `ITEM_C3` and `ITEM_DC` above all the TMs in every table of item data.
-Modify engine/items.asm:
+Modify engine/items/items.asm:
```asm
GetTMHMNumber:: ; d407
@@ -399,7 +399,7 @@ GetDexEntryPointer: ; 44333
db BANK(PokedexEntries4)
```
-`GetPokedexEntryBank` in [engine/item_effects.asm](/engine/item_effects.asm):
+`GetPokedexEntryBank` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
GetPokedexEntryBank:
@@ -425,7 +425,7 @@ GetPokedexEntryBank:
db BANK(PokedexEntries4)
```
-And `PokedexShow_GetDexEntryBank` in [engine/radio.asm](/engine/radio.asm):
+And `PokedexShow_GetDexEntryBank` in [engine/pokegear/radio.asm](/engine/pokegear/radio.asm):
```asm
PokedexShow_GetDexEntryBank:
@@ -457,7 +457,7 @@ PokedexShow_GetDexEntryBank:
## Identical sine wave code and data is repeated five times
-`_Sine` in [engine/routines/sine.asm](/engine/routines/sine.asm):
+`_Sine` in [engine/math/sine.asm](/engine/math/sine.asm):
```asm
_Sine:: ; 84d9
@@ -466,7 +466,7 @@ _Sine:: ; 84d9
calc_sine_wave
```
-`Sprites_Cosine` and `Sprites_Sine` in [engine/sprites.asm](/engine/sprites.asm):
+`Sprites_Cosine` and `Sprites_Sine` in [engine/gfx/sprites.asm](/engine/gfx/sprites.asm):
```asm
Sprites_Cosine: ; 8e72a
@@ -583,7 +583,7 @@ ENDM
## `GetForestTreeFrame` works, but it's still bad
-In [engine/tileset_anims.asm](/engine/tileset_anims.asm):
+In [engine/tilesets/tileset_anims.asm](/engine/tilesets/tileset_anims.asm):
```asm
GetForestTreeFrame: ; fc54c
diff --git a/docs/event_commands.md b/docs/event_commands.md
index bb6d4def4..5eaf1d778 100644
--- a/docs/event_commands.md
+++ b/docs/event_commands.md
@@ -1,6 +1,6 @@
# Event Commands
-Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm).
+Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/overworld/scripting.asm:ScriptCommandTable](/engine/overworld/scripting.asm).
Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal.
diff --git a/docs/movement_commands.md b/docs/movement_commands.md
index 10792c88b..794dd8a98 100644
--- a/docs/movement_commands.md
+++ b/docs/movement_commands.md
@@ -1,6 +1,6 @@
# Movement Commands
-Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/movement.asm:MovementPointers](/engine/movement.asm).
+Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/overworld/movement.asm:MovementPointers](/engine/overworld/movement.asm).
## `$00`−`$03`: <code>turn_head <i>direction</i></code>