diff options
Diffstat (limited to 'engine/battle/ai/scoring.asm')
-rw-r--r-- | engine/battle/ai/scoring.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm index 7af2db8ad..567737c1f 100644 --- a/engine/battle/ai/scoring.asm +++ b/engine/battle/ai/scoring.asm @@ -1055,7 +1055,7 @@ AI_Smart_TrapTarget: ; 38a71 jr nz, .asm_38a91 ld a, [wPlayerSubStatus1] - and 1<<SUBSTATUS_IN_LOVE | 1<<SUBSTATUS_ROLLOUT | 1<<SUBSTATUS_IDENTIFIED | 1<<SUBSTATUS_NIGHTMARE + and 1 << SUBSTATUS_IN_LOVE | 1 << SUBSTATUS_ROLLOUT | 1 << SUBSTATUS_IDENTIFIED | 1 << SUBSTATUS_NIGHTMARE jr nz, .asm_38a91 ; Else, 50% chance to greatly encourage this move if it's the player's Pokemon first turn. @@ -1569,7 +1569,7 @@ AI_Smart_DefrostOpponent: ; 38ccb ; No move has EFFECT_DEFROST_OPPONENT, so this layer is unused. ld a, [wEnemyMonStatus] - and $20 + and 1 << FRZ ret z dec [hl] dec [hl] @@ -1847,7 +1847,7 @@ AI_Smart_MeanLook: ; 38dfb ; 80% chance to greatly encourage this move if the player is either ; in love, identified, stuck in Rollout, or has a Nightmare. ld a, [wPlayerSubStatus1] - and 1<<SUBSTATUS_IN_LOVE | 1<<SUBSTATUS_ROLLOUT | 1<<SUBSTATUS_IDENTIFIED | 1<<SUBSTATUS_NIGHTMARE + and 1 << SUBSTATUS_IN_LOVE | 1 << SUBSTATUS_ROLLOUT | 1 << SUBSTATUS_IDENTIFIED | 1 << SUBSTATUS_NIGHTMARE jr nz, .asm_38e26 ; Otherwise, discourage this move unless the player only has not very effective moves against the enemy. |