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-rw-r--r--engine/battle/ai/switch.asm6
1 files changed, 0 insertions, 6 deletions
diff --git a/engine/battle/ai/switch.asm b/engine/battle/ai/switch.asm
index b975776c2..85179d2ed 100644
--- a/engine/battle/ai/switch.asm
+++ b/engine/battle/ai/switch.asm
@@ -96,7 +96,6 @@ CheckPlayerMoveTypeMatchups:
pop hl
ret
-
.CheckEnemyMoveMatchups:
ld de, wEnemyMonMoves
ld b, NUM_MOVES + 1
@@ -290,7 +289,6 @@ CheckAbleToSwitch:
ld [wEnemySwitchMonParam], a
ret
-
FindAliveEnemyMons:
ld a, [wOTPartyCount]
cp 2
@@ -341,7 +339,6 @@ FindAliveEnemyMons:
and a
ret
-
FindEnemyMonsImmuneToLastCounterMove:
ld hl, wOTPartyMon1
ld a, [wOTPartyCount]
@@ -408,7 +405,6 @@ FindEnemyMonsImmuneToLastCounterMove:
srl c
jr .loop
-
FindAliveEnemyMonsWithASuperEffectiveMove:
push bc
ld a, [wOTPartyCount]
@@ -546,7 +542,6 @@ FindEnemyMonsWithASuperEffectiveMove:
pop bc
ret
-
FindEnemyMonsThatResistPlayer:
push bc
ld hl, wOTPartySpecies
@@ -607,7 +602,6 @@ FindEnemyMonsThatResistPlayer:
ld c, a
ret
-
FindEnemyMonsWithAtLeastQuarterMaxHP:
push bc
ld de, wOTPartySpecies