diff options
Diffstat (limited to 'engine/battle/anim_hp_bar.asm')
-rwxr-xr-x | engine/battle/anim_hp_bar.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engine/battle/anim_hp_bar.asm b/engine/battle/anim_hp_bar.asm index 71276d27e..d67a46a70 100755 --- a/engine/battle/anim_hp_bar.asm +++ b/engine/battle/anim_hp_bar.asm @@ -67,7 +67,7 @@ _AnimateHPBar: ; d627 ld a, [hli] ld b, a pop hl - call ComputeHPBarPixels + call Predef_ComputeHPBarPixels ld a, e ld [wCurHPBarPixels], a @@ -79,7 +79,7 @@ _AnimateHPBar: ; d627 ld e, a ld a, [wCurHPAnimMaxHP + 1] ld d, a - call ComputeHPBarPixels + call Predef_ComputeHPBarPixels ld a, e ld [wNewHPBarPixels], a @@ -183,11 +183,11 @@ LongAnim_UpdateVariables: ; d6f5 ld c, a ld a, [hli] ld b, a - ; This routine is buggy. The result from ComputeHPBarPixels is stored + ; This routine is buggy. The result from Predef_ComputeHPBarPixels is stored ; in e. However, the pop de opcode deletes this result before it is even ; used. The game then proceeds as though it never deleted that output. ; To fix, uncomment the line below. - call ComputeHPBarPixels + call Predef_ComputeHPBarPixels ; ld a, e pop bc pop de @@ -227,7 +227,7 @@ LongHPBarAnim_UpdateTiles: ; d749 ld e, a ld a, [wCurHPAnimMaxHP + 1] ld d, a - call ComputeHPBarPixels + call Predef_ComputeHPBarPixels ld c, e ld d, HP_BAR_LENGTH ld a, [wWhichHPBar] |