diff options
Diffstat (limited to 'engine/battle/core.asm')
-rw-r--r-- | engine/battle/core.asm | 58 |
1 files changed, 14 insertions, 44 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index f52cc3b97..4326c297b 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -1807,10 +1807,13 @@ HandleWeather: ; 3cb9e ; 3cc2d .WeatherMessages: +; entries correspond to WEATHER_* constants dw BattleText_RainContinuesToFall dw BattleText_TheSunlightIsStrong dw BattleText_TheSandstormRages + .WeatherEndedMessages: +; entries correspond to WEATHER_* constants dw BattleText_TheRainStopped dw BattleText_TheSunlightFaded dw BattleText_TheSandstormSubsided @@ -2557,9 +2560,10 @@ WinTrainerBattle: ; 3cfa4 ; 3d0ab .SentToMomTexts: ; 3d0ab - dw SentSomeToMomText ; MOM_SAVING_SOME_MONEY_F - dw SentHalfToMomText ; MOM_SAVING_HALF_MONEY_F - dw SentAllToMomText ; MOM_SAVING_ALL_MONEY_F +; entries correspond to MOM_SAVING_* constants + dw SentSomeToMomText + dw SentHalfToMomText + dw SentAllToMomText ; 3d0b1 .CheckMaxedOutMomMoney: ; 3d0b1 @@ -4488,7 +4492,7 @@ ItemRecoveryAnim: ; 3ddc8 UseHeldStatusHealingItem: ; 3dde9 callfar GetOpponentItem - ld hl, .Statuses + ld hl, HeldStatusHealingEffects .loop ld a, [hli] cp $ff @@ -4541,15 +4545,7 @@ UseHeldStatusHealingItem: ; 3dde9 ret ; 3de44 -.Statuses: ; 3de44 - db HELD_HEAL_POISON, 1 << PSN - db HELD_HEAL_FREEZE, 1 << FRZ - db HELD_HEAL_BURN, 1 << BRN - db HELD_HEAL_SLEEP, SLP - db HELD_HEAL_PARALYZE, 1 << PAR - db HELD_HEAL_STATUS, ALL_STATUS - db -1 ; end -; 3de51 +INCLUDE "data/battle/held_heal_status.asm" UseConfusionHealingItem: ; 3de51 ld a, BATTLE_VARS_SUBSTATUS3_OPP @@ -4624,10 +4620,10 @@ HandleStatBoostingHeldItems: ; 3de97 ld a, [bc] ld b, a callfar GetItemHeldEffect - ld hl, .StatUpItems + ld hl, HeldStatUpItems .loop ld a, [hli] - cp $ff + cp -1 jr z, .finish inc hl inc hl @@ -4664,16 +4660,7 @@ HandleStatBoostingHeldItems: ; 3de97 ret ; 3defc -.StatUpItems: - dbw HELD_ATTACK_UP, BattleCommand_AttackUp - dbw HELD_DEFENSE_UP, BattleCommand_DefenseUp - dbw HELD_SPEED_UP, BattleCommand_SpeedUp - dbw HELD_SP_ATTACK_UP, BattleCommand_SpecialAttackUp - dbw HELD_SP_DEFENSE_UP, BattleCommand_SpecialDefenseUp - dbw HELD_ACCURACY_UP, BattleCommand_AccuracyUp - dbw HELD_EVASION_UP, BattleCommand_EvasionUp - db -1 ; end -; 3df12 +INCLUDE "data/battle/held_stat_up.asm" GetPartymonItem: ; 3df12 ld hl, PartyMon1Item @@ -6902,7 +6889,7 @@ ApplyStatLevelMultiplier: ; 3ecb7 .okay2 pop bc push hl - ld hl, .StatLevelMultipliers + ld hl, StatLevelMultipliers_Applied dec b sla b ld c, b @@ -6951,24 +6938,7 @@ ApplyStatLevelMultiplier: ; 3ecb7 ret ; 3ed2b -.StatLevelMultipliers: -; / - db 25, 100 ; 25% - db 28, 100 ; 28% - db 33, 100 ; 33% - db 40, 100 ; 40% - db 50, 100 ; 50% - db 66, 100 ; 66% - - db 1, 1 ; 100% - - db 15, 10 ; 150% - db 2, 1 ; 200% - db 25, 10 ; 250% - db 3, 1 ; 300% - db 35, 10 ; 350% - db 4, 1 ; 400% -; 3ed45 +INCLUDE "data/battle/stat_multipliers_2.asm" BadgeStatBoosts: ; 3ed45 ; Raise BattleMon stats depending on which badges have been obtained. |