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-rw-r--r--engine/battle/core.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 3241e5022..72e85f088 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -6164,18 +6164,18 @@ LoadEnemyMon:
call Random
cp 5 percent
jr c, .CheckMagikarpArea
-; Try again if length >= 1616 mm (i.e. if LOW(length) >= 3 inches)
+; Try again if length >= 1616 mm (i.e. if LOW(length) >= 4 inches)
ld a, [wMagikarpLength + 1]
- cp LOW(1616) ; should be "cp 3", since 1616 mm = 5'3", but LOW(1616) = 80
+ cp LOW(1616) ; should be "cp 4", since 1616 mm = 5'4", but LOW(1616) = 80
jr nc, .GenerateDVs
; 20% chance of skipping this check
call Random
cp 20 percent - 1
jr c, .CheckMagikarpArea
-; Try again if length >= 1600 mm (i.e. if LOW(length) >= 2 inches)
+; Try again if length >= 1600 mm (i.e. if LOW(length) >= 3 inches)
ld a, [wMagikarpLength + 1]
- cp LOW(1600) ; should be "cp 2", since 1600 mm = 5'2", but LOW(1600) = 64
+ cp LOW(1600) ; should be "cp 3", since 1600 mm = 5'3", but LOW(1600) = 64
jr nc, .GenerateDVs
.CheckMagikarpArea: