diff options
Diffstat (limited to 'engine/battle/core.asm')
-rw-r--r-- | engine/battle/core.asm | 195 |
1 files changed, 61 insertions, 134 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 08021fc8b..35d2098bc 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -730,7 +730,7 @@ HandleEncore: ; 3c4df ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK ret nz .end_player_encore @@ -754,7 +754,7 @@ HandleEncore: ; 3c4df ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK ret nz .end_enemy_encore @@ -857,7 +857,7 @@ GetMovePriority: ; 3c5c5 cp -1 jr nz, .loop - ld a, 1 + ld a, BASE_PRIORITY ret .done @@ -865,15 +865,7 @@ GetMovePriority: ; 3c5c5 ret ; 3c5df -MoveEffectPriorities: ; 3c5df - db EFFECT_PROTECT, 3 - db EFFECT_ENDURE, 3 - db EFFECT_PRIORITY_HIT, 2 - db EFFECT_FORCE_SWITCH, 0 - db EFFECT_COUNTER, 0 - db EFFECT_MIRROR_COAT, 0 - db -1 -; 3c5ec +INCLUDE "data/moves/effects_priorities.asm" GetMoveEffect: ; 3c5ec ld a, b @@ -1409,7 +1401,7 @@ HandleMysteryberry: ; 3c93c and a jr z, .quit ld a, [de] - and $3f + and PP_MASK jr z, .restore inc hl inc de @@ -2640,7 +2632,7 @@ PlayVictoryMusic: ; 3d0ea .trainer_victory ld de, MUSIC_GYM_VICTORY - call IsJohtoGymLeader + call IsGymLeader jr c, .play_music ld de, MUSIC_TRAINER_VICTORY @@ -2652,58 +2644,22 @@ PlayVictoryMusic: ; 3d0ea ret ; 3d123 -; These functions check if the current opponent is a gym leader or one of a -; few other special trainers. - -; Note: KantoGymLeaders is a subset of JohtoGymLeaders. If you wish to -; differentiate between the two, call IsKantoGymLeader first. - -; The Lance and Red entries are unused for music checks; those trainers are -; accounted for elsewhere. - IsKantoGymLeader: ; 0x3d123 ld hl, KantoGymLeaders jr IsGymLeaderCommon -IsJohtoGymLeader: ; 0x3d128 - ld hl, JohtoGymLeaders +IsGymLeader: ; 0x3d128 + ld hl, GymLeaders IsGymLeaderCommon: push de ld a, [OtherTrainerClass] - ld de, $0001 + ld de, $1 call IsInArray pop de ret ; 0x3d137 -JohtoGymLeaders: - db FALKNER - db WHITNEY - db BUGSY - db MORTY - db PRYCE - db JASMINE - db CHUCK - db CLAIR - db WILL - db BRUNO - db KAREN - db KOGA -; fallthrough -; these two entries are unused - db CHAMPION - db RED -; fallthrough -KantoGymLeaders: - db BROCK - db MISTY - db LT_SURGE - db ERIKA - db JANINE - db SABRINA - db BLAINE - db BLUE - db -1 +INCLUDE "data/trainers/leaders.asm" HandlePlayerMonFaint: ; 3d14e call FaintYourPokemon @@ -4586,13 +4542,13 @@ UseHeldStatusHealingItem: ; 3dde9 ; 3de44 .Statuses: ; 3de44 - db HELD_HEAL_POISON, 1 << PSN - db HELD_HEAL_FREEZE, 1 << FRZ - db HELD_HEAL_BURN, 1 << BRN - db HELD_HEAL_SLEEP, SLP + db HELD_HEAL_POISON, 1 << PSN + db HELD_HEAL_FREEZE, 1 << FRZ + db HELD_HEAL_BURN, 1 << BRN + db HELD_HEAL_SLEEP, SLP db HELD_HEAL_PARALYZE, 1 << PAR - db HELD_HEAL_STATUS, ALL_STATUS - db $ff + db HELD_HEAL_STATUS, ALL_STATUS + db -1 ; end ; 3de51 UseConfusionHealingItem: ; 3de51 @@ -4716,7 +4672,7 @@ HandleStatBoostingHeldItems: ; 3de97 dbw HELD_SP_DEFENSE_UP, BattleCommand_SpecialDefenseUp dbw HELD_ACCURACY_UP, BattleCommand_AccuracyUp dbw HELD_EVASION_UP, BattleCommand_EvasionUp - db $ff + db -1 ; end ; 3df12 GetPartymonItem: ; 3df12 @@ -4852,7 +4808,7 @@ PrintPlayerHUD: ; 3dfbf ld [de], a ld hl, BattleMonLevel ld de, TempMonLevel - ld bc, $0011 + ld bc, $11 call CopyBytes ld a, [CurBattleMon] ld hl, PartyMon1Species @@ -5694,7 +5650,7 @@ MoveSelectionScreen: ; 3e4bc ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK jr z, .no_pp_left ld a, [PlayerDisableCount] swap a @@ -5893,7 +5849,7 @@ MoveInfoBox: ; 3e6c8 ld hl, BattleMonPP add hl, bc ld a, [hl] - and $3f + and PP_MASK ld [StringBuffer1], a call .PrintPP @@ -5956,7 +5912,7 @@ CheckPlayerHasUsableMoves: ; 3e786 or [hl] inc hl or [hl] - and $3f + and PP_MASK ret nz jr .force_struggle @@ -5978,8 +5934,7 @@ CheckPlayerHasUsableMoves: ; 3e786 .done ; Bug: this will result in a move with PP Up confusing the game. - ; Replace with "and $3f" to fix. - and a + and a ; should be "and PP_MASK" ret nz .force_struggle @@ -6058,7 +6013,7 @@ ParseEnemyAction: ; 3e7c1 cp [hl] jr z, .disabled ld a, [de] - and $3f + and PP_MASK jr nz, .enough_pp .disabled @@ -6076,7 +6031,7 @@ ParseEnemyAction: ; 3e7c1 .loop2 ld hl, EnemyMonMoves call BattleRandom - and 3 ; TODO factor in NUM_MOVES + maskbits NUM_MOVES +- 1 ld c, a ld b, 0 add hl, bc @@ -6093,7 +6048,7 @@ ParseEnemyAction: ; 3e7c1 add hl, bc ld b, a ld a, [hl] - and $3f + and PP_MASK jr z, .loop2 ld a, c ld [CurEnemyMoveNum], a @@ -6376,9 +6331,9 @@ LoadEnemyMon: ; 3e8eb ; but the value is in feet and inches (one byte each). ; The first filter is supposed to make very large Magikarp even rarer, -; by targeting those 1600 mm or larger. +; by targeting those 1600 mm (= 5'3") or larger. ; After the conversion to feet, it is unable to target any, -; as the largest possible Magikarp is 5'3'', which reads as 1283. +; since the largest possible Magikarp is 5'3", and $0503 = 1283 mm. ld a, [TempEnemyMonSpecies] cp MAGIKARP jr nz, .Happiness @@ -6388,42 +6343,43 @@ LoadEnemyMon: ; 3e8eb ld bc, PlayerID callfar CalcMagikarpLength -; No reason to keep going if length > 1536 (i.e. if length / 256 != 6) +; No reason to keep going if length > 1536 mm (i.e. if HIGH(length) > 6 feet) ld a, [wMagikarpLength] - cp HIGH(1536) ; this compares to 6'0'', should be cp 5 + cp HIGH(1536) ; should be "cp 5", since 1536 mm = 5'0", but HIGH(1536) = 6 jr nz, .CheckMagikarpArea ; 5% chance of skipping both size checks call Random cp 5 percent jr c, .CheckMagikarpArea -; Try again if length > 1615 +; Try again if length >= 1616 mm (i.e. if LOW(length) >= 3 inches) ld a, [wMagikarpLength + 1] - cp LOW(1616) ; this compares to 6'80'', should be cp 3 + cp LOW(1616) ; should be "cp 3", since 1616 mm = 5'3", but LOW(1616) = 80 jr nc, .GenerateDVs ; 20% chance of skipping this check call Random cp 20 percent - 1 jr c, .CheckMagikarpArea -; Try again if length > 1599 +; Try again if length >= 1600 mm (i.e. if LOW(length) >= 2 inches) ld a, [wMagikarpLength + 1] - cp LOW(1600) ; this compares to 6'64'', should be cp 2 + cp LOW(1600) ; should be "cp 2", since 1600 mm = 5'2", but LOW(1600) = 64 jr nc, .GenerateDVs .CheckMagikarpArea: -; The z checks are supposed to be nz -; Instead, all maps in GROUP_LAKE_OF_RAGE (mahogany area) -; and routes 20 and 44 are treated as Lake of Rage +; The "jr z" checks are supposed to be "jr nz". + +; Instead, all maps in GROUP_LAKE_OF_RAGE (Mahogany area) +; and Routes 20 and 44 are treated as Lake of Rage. ; This also means Lake of Rage Magikarp can be smaller than ones -; caught elsewhere rather than the other way around +; caught elsewhere rather than the other way around. -; Intended behavior enforces a minimum size at Lake of Rage -; The real behavior prevents size flooring in the Lake of Rage area +; Intended behavior enforces a minimum size at Lake of Rage. +; The real behavior prevents a minimum size in the Lake of Rage area. -; Moreover, due to the check not being translated to feet, all Magikarp -; smaller than 4'0'' may be caught by the filter, a lot more than intended +; Moreover, due to the check not being translated to feet+inches, all Magikarp +; smaller than 4'0" may be caught by the filter, a lot more than intended. ld a, [MapGroup] cp GROUP_LAKE_OF_RAGE jr z, .Happiness @@ -6434,9 +6390,9 @@ LoadEnemyMon: ; 3e8eb call Random cp 40 percent - 2 jr c, .Happiness -; Floor at length 1024 +; Try again if length < 1024 mm (i.e. if HIGH(length) < 3 feet) ld a, [wMagikarpLength] - cp HIGH(1024) ; compares to 4'0'', cp 3 would be closer to intended value + cp HIGH(1024) ; should be "cp 3", since 1024 mm = 3'4", but HIGH(1024) = 4 jr c, .GenerateDVs ; try again ; Finally done with DVs @@ -6651,13 +6607,13 @@ CheckSleepingTreeMon: ; 3eb38 jr nz, .NotSleeping ; Get list for the time of day - ld hl, .Morn + ld hl, AsleepTreeMonsMorn ld a, [TimeOfDay] cp DAY_F jr c, .Check - ld hl, .Day + ld hl, AsleepTreeMonsDay jr z, .Check - ld hl, .Nite + ld hl, AsleepTreeMonsNite .Check: ld a, [TempEnemyMonSpecies] @@ -6670,36 +6626,7 @@ CheckSleepingTreeMon: ; 3eb38 and a ret -.Nite: - db CATERPIE - db METAPOD - db BUTTERFREE - db WEEDLE - db KAKUNA - db BEEDRILL - db SPEAROW - db EKANS - db EXEGGCUTE - db LEDYBA - db AIPOM - db -1 ; end - -.Day: - db VENONAT - db HOOTHOOT - db NOCTOWL - db SPINARAK - db HERACROSS - db -1 ; end - -.Morn: - db VENONAT - db HOOTHOOT - db NOCTOWL - db SPINARAK - db HERACROSS - db -1 ; end -; 3eb75 +INCLUDE "data/wild/treemons_asleep.asm" CheckUnownLetter: ; 3eb75 ; Return carry if the Unown letter hasn't been unlocked yet @@ -8490,7 +8417,7 @@ InitEnemyTrainer: ; 3f594 ld a, TRAINER_BATTLE ld [wBattleMode], a - call IsJohtoGymLeader + call IsGymLeader jr nc, .done xor a ld [CurPartyMon], a @@ -9401,27 +9328,27 @@ CopyBackpic: ; 3fc30 ; 3fc5b .LoadTrainerBackpicAsOAM: ; 3fc5b - ld hl, Sprites + ld hl, Sprite01 xor a ld [hMapObjectIndexBuffer], a - ld b, $6 - ld e, 21 * 8 + ld b, 6 + ld e, (SCREEN_WIDTH + 1) * TILE_WIDTH .outer_loop - ld c, $3 - ld d, 8 * 8 + ld c, 3 + ld d, 8 * TILE_WIDTH .inner_loop - ld [hl], d + ld [hl], d ; y inc hl - ld [hl], e + ld [hl], e ; x inc hl ld a, [hMapObjectIndexBuffer] - ld [hli], a + ld [hli], a ; tile id inc a ld [hMapObjectIndexBuffer], a - ld a, $1 - ld [hli], a + ld a, PAL_BATTLE_OB_PLAYER + ld [hli], a ; attributes ld a, d - add $8 + add 1 * TILE_WIDTH ld d, a dec c jr nz, .inner_loop @@ -9429,7 +9356,7 @@ CopyBackpic: ; 3fc30 add $3 ld [hMapObjectIndexBuffer], a ld a, e - add $8 + add 1 * TILE_WIDTH ld e, a dec b jr nz, .outer_loop |