summaryrefslogtreecommitdiff
path: root/engine/battle/effect_commands/nightmare.asm
diff options
context:
space:
mode:
Diffstat (limited to 'engine/battle/effect_commands/nightmare.asm')
-rw-r--r--engine/battle/effect_commands/nightmare.asm38
1 files changed, 38 insertions, 0 deletions
diff --git a/engine/battle/effect_commands/nightmare.asm b/engine/battle/effect_commands/nightmare.asm
new file mode 100644
index 000000000..788e3de41
--- /dev/null
+++ b/engine/battle/effect_commands/nightmare.asm
@@ -0,0 +1,38 @@
+BattleCommand_Nightmare: ; 37536
+; nightmare
+
+; Can't hit an absent opponent.
+
+ call CheckHiddenOpponent
+ jr nz, .failed
+
+; Can't hit a substitute.
+
+ call CheckSubstituteOpp
+ jr nz, .failed
+
+; Only works on a sleeping opponent.
+
+ ld a, BATTLE_VARS_STATUS_OPP
+ call GetBattleVarAddr
+ and SLP
+ jr z, .failed
+
+; Bail if the opponent is already having a nightmare.
+
+ ld a, BATTLE_VARS_SUBSTATUS1_OPP
+ call GetBattleVarAddr
+ bit SUBSTATUS_NIGHTMARE, [hl]
+ jr nz, .failed
+
+; Otherwise give the opponent a nightmare.
+
+ set SUBSTATUS_NIGHTMARE, [hl]
+ call AnimateCurrentMove
+ ld hl, StartedNightmareText
+ jp StdBattleTextBox
+
+.failed
+ call AnimateFailedMove
+ jp PrintButItFailed
+; 37563