diff options
Diffstat (limited to 'engine/battle/move_effects/baton_pass.asm')
-rw-r--r-- | engine/battle/move_effects/baton_pass.asm | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/engine/battle/move_effects/baton_pass.asm b/engine/battle/move_effects/baton_pass.asm index 2937a8306..5f15b3cea 100644 --- a/engine/battle/move_effects/baton_pass.asm +++ b/engine/battle/move_effects/baton_pass.asm @@ -5,7 +5,6 @@ BattleCommand_BatonPass: and a jp nz, .Enemy - ; Need something to switch to call CheckAnyOtherAlivePartyMons jp z, FailedBatonPass @@ -45,7 +44,6 @@ BattleCommand_BatonPass: call ResetBatonPassStatus ret - .Enemy: ; Wildmons don't have anything to switch to @@ -82,7 +80,6 @@ BattleCommand_BatonPass: jr ResetBatonPassStatus - BatonPass_LinkPlayerSwitch: ld a, [wLinkMode] and a @@ -101,7 +98,6 @@ BatonPass_LinkPlayerSwitch: ret - BatonPass_LinkEnemySwitch: ld a, [wLinkMode] and a @@ -128,13 +124,11 @@ BatonPass_LinkEnemySwitch: jp CloseWindow - FailedBatonPass: call AnimateFailedMove jp PrintButItFailed - ResetBatonPassStatus: ; Reset status changes that aren't passed by Baton Pass. @@ -175,7 +169,6 @@ ResetBatonPassStatus: ret - CheckAnyOtherAlivePartyMons: ld hl, wPartyMon1HP ld a, [wPartyCount] @@ -185,7 +178,6 @@ CheckAnyOtherAlivePartyMons: jr CheckAnyOtherAliveMons - CheckAnyOtherAliveEnemyMons: ld hl, wOTPartyMon1HP ld a, [wOTPartyCount] |