diff options
Diffstat (limited to 'engine/battle/move_effects/conversion.asm')
-rw-r--r-- | engine/battle/move_effects/conversion.asm | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/engine/battle/move_effects/conversion.asm b/engine/battle/move_effects/conversion.asm new file mode 100644 index 000000000..f9307056c --- /dev/null +++ b/engine/battle/move_effects/conversion.asm @@ -0,0 +1,96 @@ +BattleCommand_Conversion: +; conversion + + ld hl, wBattleMonMoves + ld de, wBattleMonType1 + ld a, [hBattleTurn] + and a + jr z, .got_moves + ld hl, wEnemyMonMoves + ld de, wEnemyMonType1 +.got_moves + push de + ld c, 0 + ld de, wStringBuffer1 +.loop + push hl + ld b, 0 + add hl, bc + ld a, [hl] + pop hl + and a + jr z, .okay + push hl + push bc + dec a + ld hl, Moves + MOVE_TYPE + call GetMoveAttr + ld [de], a + inc de + pop bc + pop hl + inc c + ld a, c + cp NUM_MOVES + jr c, .loop +.okay + ld a, $ff + ld [de], a + inc de + ld [de], a + inc de + ld [de], a + pop de + ld hl, wStringBuffer1 +.loop2 + ld a, [hl] + cp -1 + jr z, .fail + cp CURSE_T + jr z, .next + ld a, [de] + cp [hl] + jr z, .next + inc de + ld a, [de] + dec de + cp [hl] + jr nz, .done +.next + inc hl + jr .loop2 + +.fail + call AnimateFailedMove + jp PrintButItFailed + +.done +.loop3 + call BattleRandom + maskbits NUM_MOVES + ld c, a + ld b, 0 + ld hl, wStringBuffer1 + add hl, bc + ld a, [hl] + cp -1 + jr z, .loop3 + cp CURSE_T + jr z, .loop3 + ld a, [de] + cp [hl] + jr z, .loop3 + inc de + ld a, [de] + dec de + cp [hl] + jr z, .loop3 + ld a, [hl] + ld [de], a + inc de + ld [de], a + ld [wNamedObjectIndexBuffer], a + farcall GetTypeName + call AnimateCurrentMove + ld hl, TransformedTypeText + jp StdBattleTextBox |