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-rw-r--r--engine/battle/core.asm42
1 files changed, 21 insertions, 21 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 189ebf195..9ec9cc63e 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -26,7 +26,7 @@ DoBattle: ; 3c000
and a
jr z, .not_linked
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $2
jr z, .player_2
@@ -97,7 +97,7 @@ DoBattle: ; 3c000
ld a, [wLinkMode]
and a
jr z, .not_linked_2
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $2
jr nz, .not_linked_2
xor a
@@ -251,7 +251,7 @@ Stubbed_Function3c1bf:
; 3c1d6
HandleBetweenTurnEffects: ; 3c1d6
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .CheckEnemyFirst
call CheckFaint_PlayerThenEnemy
@@ -350,7 +350,7 @@ CheckFaint_EnemyThenPlayer: ; 3c25c
; 3c27c
HandleBerserkGene: ; 3c27c
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .reverse
@@ -458,7 +458,7 @@ DetermineMoveOrder: ; 3c314
ld a, [wPlayerAction]
cp $2
jr nz, .switch
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $2
jr z, .player_2
@@ -515,7 +515,7 @@ DetermineMoveOrder: ; 3c314
jp .enemy_first
.both_have_quick_claw
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $2
jr z, .player_2b
call BattleRandom
@@ -545,7 +545,7 @@ DetermineMoveOrder: ; 3c314
jp .enemy_first
.speed_tie
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $2
jr z, .player_2c
call BattleRandom
@@ -709,7 +709,7 @@ ParsePlayerAction: ; 3c434
; 3c4df
HandleEncore: ; 3c4df
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .player_1
call .do_player
@@ -1161,7 +1161,7 @@ ResidualDamage: ; 3c716
; 3c801
HandlePerishSong: ; 3c801
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .EnemyFirst
call SetPlayerTurn
@@ -1230,7 +1230,7 @@ HandlePerishSong: ; 3c801
; 3c874
HandleWrap: ; 3c874
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .EnemyFirst
call SetPlayerTurn
@@ -1302,7 +1302,7 @@ SwitchTurnCore: ; 3c8e4
; 3c8eb
HandleLeftovers: ; 3c8eb
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .DoEnemyFirst
call SetPlayerTurn
@@ -1352,7 +1352,7 @@ HandleLeftovers: ; 3c8eb
; 3c93c
HandleMysteryberry: ; 3c93c
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .DoEnemyFirst
call SetPlayerTurn
@@ -1491,7 +1491,7 @@ HandleMysteryberry: ; 3c93c
; 3ca26
HandleFutureSight: ; 3ca26
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .enemy_first
call SetPlayerTurn
@@ -1550,7 +1550,7 @@ HandleFutureSight: ; 3ca26
; 3ca8f
HanleDefrost: ; 3ca8f
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .enemy_first
call .do_player_turn
@@ -1610,7 +1610,7 @@ HanleDefrost: ; 3ca8f
; 3cafb
HandleSafeguard: ; 3cafb
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .player1
call .CheckPlayer
@@ -1647,7 +1647,7 @@ HandleSafeguard: ; 3cafb
jp StdBattleTextBox
HandleScreens: ; 3cb36
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp 1
jr z, .Both
call .CheckPlayer
@@ -1731,7 +1731,7 @@ HandleWeather: ; 3cb9e
cp WEATHER_SANDSTORM
ret nz
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp 1
jr z, .enemy_first
@@ -2115,7 +2115,7 @@ HandleEnemyMonFaint: ; 3cd55
; 3cdca
DoubleSwitch: ; 3cdca
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .player_1
call ClearSprites
@@ -4350,7 +4350,7 @@ RecallPlayerMon: ; 3dce6
; 3dcf9
HandleHealingItems: ; 3dcf9
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .player_1
call SetPlayerTurn
@@ -4595,7 +4595,7 @@ UseConfusionHealingItem: ; 3de51
HandleStatBoostingHeldItems: ; 3de97
; The effects handled here are not used in-game.
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .player_1
call .DoPlayer
@@ -5374,7 +5374,7 @@ PlayerSwitch: ; 3e3ad
ret
.dont_run
- ld a, [hLinkPlayerNumber]
+ ld a, [hSerialConnectionStatus]
cp $1
jr z, .player_1
call BattleMonEntrance