diff options
Diffstat (limited to 'engine/battle')
-rw-r--r-- | engine/battle/core.asm | 4 | ||||
-rw-r--r-- | engine/battle/move_effects/present.asm | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 5c34ddd20..56d42974f 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -4154,7 +4154,7 @@ PursuitSwitch: ld a, [wLastPlayerMon] ld [wCurBattleMon], a .do_turn - ld a, BANK(DoPlayerTurn) + ld a, BANK(DoPlayerTurn) ; and BANK(DoEnemyTurn) rst FarCall ld a, BATTLE_VARS_MOVE @@ -4404,7 +4404,7 @@ UseHeldStatusHealingItem: .got_pointer call SwitchTurnCore - ld a, BANK(CalcEnemyStats) + ld a, BANK(CalcPlayerStats) ; and BANK(CalcEnemyStats) rst FarCall call SwitchTurnCore call ItemRecoveryAnim diff --git a/engine/battle/move_effects/present.asm b/engine/battle/move_effects/present.asm index 35713927b..058bbad90 100644 --- a/engine/battle/move_effects/present.asm +++ b/engine/battle/move_effects/present.asm @@ -59,7 +59,7 @@ BattleCommand_Present: jr z, .got_hp_fn_pointer ld hl, AICheckEnemyMaxHP .got_hp_fn_pointer - ld a, BANK(AICheckPlayerMaxHP) + ld a, BANK(AICheckPlayerMaxHP) ; and BANK(AICheckEnemyMaxHP) rst FarCall jr c, .already_fully_healed |