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-rw-r--r--engine/battle/ai/items.asm2
-rw-r--r--engine/battle/ai/scoring.asm34
-rw-r--r--engine/battle/core.asm104
-rw-r--r--engine/battle/effect_commands.asm8
-rw-r--r--engine/battle/misc.asm10
-rw-r--r--engine/battle/move_effects/baton_pass.asm8
-rw-r--r--engine/battle/move_effects/magnitude.asm2
-rw-r--r--engine/battle/move_effects/mirror_move.asm2
-rw-r--r--engine/battle/move_effects/sketch.asm2
-rw-r--r--engine/battle/move_effects/spite.asm4
-rw-r--r--engine/battle/move_effects/thief.asm8
-rw-r--r--engine/battle/trainer_huds.asm21
-rw-r--r--engine/battle/used_move_text.asm27
13 files changed, 117 insertions, 115 deletions
diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm
index 29bc23b20..4eead5fd3 100644
--- a/engine/battle/ai/items.asm
+++ b/engine/battle/ai/items.asm
@@ -818,7 +818,7 @@ PrintText_UsedItemOn_AND_AIUpdateHUD:
PrintText_UsedItemOn:
ld a, [wCurEnemyItem]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
call GetItemName
ld hl, wStringBuffer1
ld de, wMonOrItemNameBuffer
diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm
index 3cd0e56c4..752796892 100644
--- a/engine/battle/ai/scoring.asm
+++ b/engine/battle/ai/scoring.asm
@@ -171,10 +171,10 @@ AI_Types:
pop bc
pop hl
- ld a, [wd265]
+ ld a, [wTypeMatchup]
and a
jr z, .immune
- cp 10 ; 1.0
+ cp EFFECTIVE
jr z, .checkmove
jr c, .noteffective
@@ -415,8 +415,8 @@ AI_Smart_LeechHit:
pop hl
; 60% chance to discourage this move if not very effective.
- ld a, [wd265]
- cp 10 ; 1.0
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE
jr c, .asm_38815
; Do nothing if effectiveness is neutral.
@@ -491,8 +491,8 @@ AI_Smart_LockOn:
push hl
push bc
farcall BattleCheckTypeMatchup
- ld a, [wd265]
- cp $a
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE
pop bc
pop hl
jr c, .asm_3884f
@@ -1292,8 +1292,8 @@ AI_Smart_Mimic:
ld [hBattleTurn], a
callfar BattleCheckTypeMatchup
- ld a, [wd265]
- cp $a
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE
pop hl
jr c, .asm_38bef
jr z, .asm_38bd4
@@ -1408,8 +1408,8 @@ AI_Smart_Encore:
predef CheckTypeMatchup
pop hl
- ld a, [wd265]
- cp $a
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE
jr nc, .asm_38c68
and a
@@ -1679,8 +1679,8 @@ AI_Smart_Conversion2:
callfar BattleCheckTypeMatchup
- ld a, [wd265]
- cp $a
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE
pop hl
jr c, .asm_38dc9
ret z
@@ -2293,8 +2293,8 @@ AI_Smart_HiddenPower:
pop hl
; Discourage Hidden Power if not very effective.
- ld a, [wd265]
- cp 10
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE
jr c, .bad
; Discourage Hidden Power if its base power is lower than 50.
@@ -2303,8 +2303,8 @@ AI_Smart_HiddenPower:
jr c, .bad
; Encourage Hidden Power if super-effective.
- ld a, [wd265]
- cp 11
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE + 1
jr nc, .good
; Encourage Hidden Power if its base power is 70.
@@ -3125,7 +3125,7 @@ AI_Status:
pop bc
pop hl
- ld a, [wd265]
+ ld a, [wTypeMatchup]
and a
jr nz, .checkmove
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 8a0ca3289..2d5e85cef 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -373,7 +373,7 @@ HandleBerserkGene:
push bc
callfar GetUserItem
ld a, [hl]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
sub BERSERK_GENE
pop bc
pop de
@@ -447,7 +447,7 @@ DetermineMoveOrder:
sub BATTLEACTION_SWITCH1
jr c, .use_move
ld a, [wBattlePlayerAction]
- cp $2
+ cp BATTLEPLAYERACTION_SWITCH
jr nz, .switch
ld a, [hSerialConnectionStatus]
cp USING_INTERNAL_CLOCK
@@ -472,7 +472,7 @@ DetermineMoveOrder:
.use_move
ld a, [wBattlePlayerAction]
- and a
+ and a ; BATTLEPLAYERACTION_USEMOVE?
jp nz, .player_first
call CompareMovePriority
jr z, .equal_priority
@@ -611,7 +611,7 @@ ParsePlayerAction:
.not_encored
ld a, [wBattlePlayerAction]
- cp $2
+ cp BATTLEPLAYERACTION_SWITCH
jr z, .reset_rage
and a
jr nz, .reset_bide
@@ -900,7 +900,7 @@ Battle_EnemyFirst:
call ResidualDamage
jp z, HandlePlayerMonFaint
call RefreshBattleHuds
- xor a
+ xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a
ret
@@ -949,7 +949,7 @@ Battle_PlayerFirst:
call ResidualDamage
jp z, HandleEnemyMonFaint
call RefreshBattleHuds
- xor a
+ xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a
ret
@@ -1161,7 +1161,7 @@ HandlePerishSong:
ret z
dec [hl]
ld a, [hl]
- ld [wd265], a
+ ld [wDeciramBuffer], a
push af
ld hl, PerishCountText
call StdBattleTextBox
@@ -1235,7 +1235,7 @@ HandleWrap:
ret nz
ld a, [de]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
ld [wFXAnimID], a
call GetMoveName
dec [hl]
@@ -1288,7 +1288,7 @@ HandleLeftovers:
callfar GetUserItem
ld a, [hl]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
call GetItemName
ld a, b
cp HELD_LEFTOVERS
@@ -1397,7 +1397,7 @@ HandleMysteryberry:
push bc
push bc
ld a, [hl]
- ld [wd265], a
+ ld [wTempByteValue], a
ld de, wBattleMonMoves - 1
ld hl, wBattleMonPP
ld a, [hBattleTurn]
@@ -1417,7 +1417,7 @@ HandleMysteryberry:
pop de
pop bc
- ld a, [wd265]
+ ld a, [wTempByteValue]
cp [hl]
jr nz, .skip_checks
ld a, [hBattleTurn]
@@ -1434,7 +1434,7 @@ HandleMysteryberry:
.skip_checks
callfar GetUserItem
ld a, [hl]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
xor a
ld [hl], a
call GetPartymonItem
@@ -2048,18 +2048,18 @@ HandleEnemyMonFaint:
call CheckMobileBattleError
jp c, WildFled_EnemyFled_LinkBattleCanceled
- ld a, $1
+ ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a
call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled
jr DoubleSwitch
.player_mon_not_fainted
- ld a, $1
+ ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a
call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled
- xor a
+ xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a
ret
@@ -2088,7 +2088,7 @@ DoubleSwitch:
call PlayerPartyMonEntrance
.done
- xor a
+ xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a
ret
@@ -2636,7 +2636,7 @@ HandlePlayerMonFaint:
ld a, c
and a
ret nz
- ld a, $1
+ ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a
call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled
@@ -2716,12 +2716,12 @@ ForcePlayerMonChoice:
ld a, [wLinkMode]
and a
jr z, .skip_link
- ld a, $1
+ ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a
call LinkBattleSendReceiveAction
.skip_link
- xor a
+ xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a
call CheckMobileBattleError
jr c, .enemy_fainted_mobile_error
@@ -3287,8 +3287,8 @@ LookUpTheEffectivenessOfEveryMove:
pop bc
pop de
pop hl
- ld a, [wd265] ; Get The Effectiveness Modifier
- cp 10 + 1 ; 1.0 + 0.1
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE + 1
jr c, .loop
ld hl, wBuffer1
set 0, [hl]
@@ -3319,14 +3319,14 @@ IsThePlayerMonTypesEffectiveAgainstOTMon:
ld [wPlayerMoveStruct + MOVE_TYPE], a
call SetPlayerTurn
callfar BattleCheckTypeMatchup
- ld a, [wd265]
- cp 10 + 1 ; 1.0 + 0.1
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE + 1
jr nc, .super_effective
ld a, [wBattleMonType2]
ld [wPlayerMoveStruct + MOVE_TYPE], a
callfar BattleCheckTypeMatchup
- ld a, [wd265]
- cp 10 + 1 ; 1.0 + 0.1
+ ld a, [wTypeMatchup]
+ cp EFFECTIVE + 1
jr nc, .super_effective
pop bc
ret
@@ -3695,7 +3695,7 @@ TryToRunAwayFromBattle:
push hl
push de
ld a, [wBattleMonItem]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
ld b, a
callfar GetItemHeldEffect
ld a, b
@@ -3732,7 +3732,7 @@ TryToRunAwayFromBattle:
xor a
ld [hMultiplicand], a
- ld a, $20
+ ld a, 32
ld [hMultiplier], a
call Multiply
ld a, [hProduct + 2]
@@ -3772,7 +3772,7 @@ TryToRunAwayFromBattle:
ld a, [hQuotient + 2]
cp b
jr nc, .can_escape
- ld a, $1
+ ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a
ld hl, BattleText_CantEscape2
jr .print_inescapable_text
@@ -3786,7 +3786,7 @@ TryToRunAwayFromBattle:
.print_inescapable_text
call StdBattleTextBox
- ld a, $1
+ ld a, TRUE
ld [wFailedToFlee], a
call LoadTileMapToTempTileMap
and a
@@ -3798,7 +3798,7 @@ TryToRunAwayFromBattle:
ld a, DRAW
jr z, .fled
call LoadTileMapToTempTileMap
- xor a
+ xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a
ld a, $f
ld [wCurMoveNum], a
@@ -4429,7 +4429,7 @@ UseConfusionHealingItem:
.heal_status
ld a, [hl]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
ld a, BATTLE_VARS_SUBSTATUS3_OPP
call GetBattleVarAddr
res SUBSTATUS_CONFUSED, [hl]
@@ -4496,7 +4496,7 @@ HandleStatBoostingHeldItems:
jr nz, .loop
pop bc
ld a, [bc]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
push bc
dec hl
dec hl
@@ -4952,7 +4952,7 @@ BattleMenu_Pack:
farcall BattlePack
ld a, [wBattlePlayerAction]
- and a
+ and a ; BATTLEPLAYERACTION_USEMOVE?
jr z, .didnt_use_item
jr .got_item
@@ -5157,7 +5157,7 @@ TryPlayerSwitch:
jp z, BattleMenuPKMN_Loop
ld a, [wCurBattleMon]
ld [wLastPlayerMon], a
- ld a, $2
+ ld a, BATTLEPLAYERACTION_SWITCH
ld [wBattlePlayerAction], a
call ClearPalettes
call DelayFrame
@@ -5270,8 +5270,8 @@ PassedBattleMonEntrance:
ld [wCurBattleMon], a
call AddBattleParticipant
call InitBattleMon
- xor a
- ld [wd265], a
+ xor a ; FALSE
+ ld [wApplyStatLevelMultipliersToEnemy], a
call ApplyStatLevelMultiplierOnAllStats
call SendOutPlayerMon
call EmptyBattleTextBox
@@ -5286,11 +5286,11 @@ BattleMenu_Run:
ld hl, wBattleMonSpeed
ld de, wEnemyMonSpeed
call TryToRunAwayFromBattle
- ld a, $0
+ ld a, FALSE
ld [wFailedToFlee], a
ret c
ld a, [wBattlePlayerAction]
- and a
+ and a ; BATTLEPLAYERACTION_USEMOVE?
ret nz
jp BattleMenu
@@ -5770,7 +5770,7 @@ ParseEnemyAction:
call EmptyBattleTextBox
call LoadTileMapToTempTileMap
ld a, [wBattlePlayerAction]
- and a
+ and a ; BATTLEPLAYERACTION_USEMOVE?
call z, LinkBattleSendReceiveAction
call Call_LoadTempTileMapToTileMap
ld a, [wBattleAction]
@@ -5989,7 +5989,7 @@ LoadEnemyMon:
; Used for Ho-Oh, Lugia and Snorlax encounters
ld a, [wBattleType]
cp BATTLETYPE_FORCEITEM
- ld a, [wBaseItems]
+ ld a, [wBaseItem1]
jr z, .UpdateItem
; Failing that, it's all up to chance
@@ -6007,9 +6007,9 @@ LoadEnemyMon:
; From there, an 8% chance for Item2
call BattleRandom
cp 8 percent ; 8% of 25% = 2% Item2
- ld a, [wBaseItems]
+ ld a, [wBaseItem1]
jr nc, .UpdateItem
- ld a, [wBaseItems+1]
+ ld a, [wBaseItem2]
.UpdateItem:
ld [wEnemyMonItem], a
@@ -6375,7 +6375,7 @@ LoadEnemyMon:
ld [de], a
ld a, [wTempEnemyMonSpecies]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
call GetPokemonName
@@ -6661,14 +6661,14 @@ ApplyStatLevelMultiplierOnAllStats:
call ApplyStatLevelMultiplier
inc c
ld a, c
- cp 5
+ cp NUM_BATTLE_STATS
jr nz, .stat_loop
ret
ApplyStatLevelMultiplier:
push bc
push bc
- ld a, [wd265]
+ ld a, [wApplyStatLevelMultipliersToEnemy]
and a
ld a, c
ld hl, wBattleMonAttack
@@ -6718,7 +6718,7 @@ ApplyStatLevelMultiplier:
call Multiply
ld a, [hl]
ld [hDivisor], a
- ld b, $4
+ ld b, 4
call Divide
pop hl
@@ -7192,7 +7192,7 @@ GiveExperiencePoints:
add hl, bc
ld a, [hl]
ld [wCurSpecies], a
- ld [wd265], a
+ ld [wTempSpecies], a ; unused?
call GetBaseData
ld hl, MON_MAXHP + 1
add hl, bc
@@ -7256,8 +7256,8 @@ GiveExperiencePoints:
call CopyBytes
.transformed
- xor a
- ld [wd265], a
+ xor a ; FALSE
+ ld [wApplyStatLevelMultipliersToEnemy], a
call ApplyStatLevelMultiplierOnAllStats
callfar ApplyStatusEffectOnPlayerStats
callfar BadgeStatBoosts
@@ -7299,7 +7299,7 @@ GiveExperiencePoints:
xor a ; PARTYMON
ld [wMonType], a
ld a, [wCurSpecies]
- ld [wd265], a
+ ld [wTempSpecies], a ; unused?
ld a, [wCurPartyLevel]
push af
ld c, a
@@ -7359,7 +7359,7 @@ GiveExperiencePoints:
cp 2
ret c
- ld [wd265], a
+ ld [wTempByteValue], a
ld hl, wEnemyMonBaseStats
ld c, wEnemyMonEnd - wEnemyMonBaseStats
.count_loop2
@@ -7367,7 +7367,7 @@ GiveExperiencePoints:
ld [hDividend + 0], a
ld a, [hl]
ld [hDividend + 1], a
- ld a, [wd265]
+ ld a, [wTempByteValue]
ld [hDivisor], a
ld b, 2
call Divide
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index 825ca9709..32cc65e35 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -2,7 +2,7 @@ DoPlayerTurn:
call SetPlayerTurn
ld a, [wBattlePlayerAction]
- and a
+ and a ; BATTLEPLAYERACTION_USEMOVE?
ret nz
jr DoTurn
@@ -1248,7 +1248,7 @@ BattleCommand_Stab:
.go
ld a, BATTLE_VARS_MOVE_TYPE
call GetBattleVarAddr
- ld [wTypeMatchup], a
+ ld [wCurType], a
push hl
push de
@@ -1264,7 +1264,7 @@ BattleCommand_Stab:
pop bc
pop de
- ld a, [wTypeMatchup]
+ ld a, [wCurType]
cp b
jr z, .stab
cp c
@@ -3583,7 +3583,7 @@ UpdateMoveData:
ld a, BATTLE_VARS_MOVE
call GetBattleVar
- ld [wCurMove], a
+ ld [wCurSpecies], a
ld [wNamedObjectIndexBuffer], a
dec a
diff --git a/engine/battle/misc.asm b/engine/battle/misc.asm
index 48062f643..8985385a0 100644
--- a/engine/battle/misc.asm
+++ b/engine/battle/misc.asm
@@ -53,13 +53,13 @@ DoWeatherModifiers:
ld de, WeatherTypeModifiers
ld a, [wBattleWeather]
ld b, a
- ld a, [wd265] ; move type
+ ld a, [wCurType]
ld c, a
.CheckWeatherType:
ld a, [de]
inc de
- cp $ff
+ cp -1
jr z, .done_weather_types
cp b
@@ -84,7 +84,7 @@ DoWeatherModifiers:
.CheckWeatherMove:
ld a, [de]
inc de
- cp $ff
+ cp -1
jr z, .done
cp b
@@ -116,7 +116,7 @@ DoWeatherModifiers:
ld a, 10
ld [hDivisor], a
- ld b, $4
+ ld b, 4
call Divide
ld a, [hQuotient + 0]
@@ -176,7 +176,7 @@ DoBadgeTypeBoosts:
rr c
jr nc, .NextBadge
- ld a, [wd265] ; move type
+ ld a, [wCurType]
cp [hl]
jr z, .ApplyBoost
diff --git a/engine/battle/move_effects/baton_pass.asm b/engine/battle/move_effects/baton_pass.asm
index 5d9f19838..7f922b214 100644
--- a/engine/battle/move_effects/baton_pass.asm
+++ b/engine/battle/move_effects/baton_pass.asm
@@ -68,8 +68,8 @@ BattleCommand_BatonPass:
call CallBattleCore
ld hl, ResetBattleParticipants
call CallBattleCore
- ld a, 1
- ld [wTypeMatchup], a
+ ld a, TRUE
+ ld [wApplyStatLevelMultipliersToEnemy], a
ld hl, ApplyStatLevelMultiplierOnAllStats
call CallBattleCore
@@ -83,7 +83,7 @@ BatonPass_LinkPlayerSwitch:
and a
ret z
- ld a, 1
+ ld a, BATTLEPLAYERACTION_USEITEM
ld [wBattlePlayerAction], a
call LoadStandardMenuHeader
@@ -91,7 +91,7 @@ BatonPass_LinkPlayerSwitch:
call CallBattleCore
call CloseWindow
- xor a
+ xor a ; BATTLEPLAYERACTION_USEMOVE
ld [wBattlePlayerAction], a
ret
diff --git a/engine/battle/move_effects/magnitude.asm b/engine/battle/move_effects/magnitude.asm
index 4dcf919d7..eaa0c2a3a 100644
--- a/engine/battle/move_effects/magnitude.asm
+++ b/engine/battle/move_effects/magnitude.asm
@@ -18,7 +18,7 @@ BattleCommand_GetMagnitude:
push de
inc hl
ld a, [hl]
- ld [wTypeMatchup], a
+ ld [wDeciramBuffer], a
call BattleCommand_MoveDelay
ld hl, MagnitudeText
call StdBattleTextBox
diff --git a/engine/battle/move_effects/mirror_move.asm b/engine/battle/move_effects/mirror_move.asm
index 089403839..89879c825 100644
--- a/engine/battle/move_effects/mirror_move.asm
+++ b/engine/battle/move_effects/mirror_move.asm
@@ -24,7 +24,7 @@ BattleCommand_MirrorMove:
.use
ld a, b
ld [hl], a
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
push af
ld a, BATTLE_VARS_MOVE_ANIM
diff --git a/engine/battle/move_effects/sketch.asm b/engine/battle/move_effects/sketch.asm
index 4c15dbe02..a5b0d1c03 100644
--- a/engine/battle/move_effects/sketch.asm
+++ b/engine/battle/move_effects/sketch.asm
@@ -34,7 +34,7 @@ BattleCommand_Sketch:
.get_last_move
ld a, BATTLE_VARS_LAST_COUNTER_MOVE_OPP
call GetBattleVar
- ld [wTypeMatchup], a
+ ld [wNamedObjectIndexBuffer], a
ld b, a
; Fail if move is invalid or is Struggle.
and a
diff --git a/engine/battle/move_effects/spite.asm b/engine/battle/move_effects/spite.asm
index 8aba187a4..71252fe22 100644
--- a/engine/battle/move_effects/spite.asm
+++ b/engine/battle/move_effects/spite.asm
@@ -24,7 +24,7 @@ BattleCommand_Spite:
ld a, [hli]
cp b
jr nz, .loop
- ld [wTypeMatchup], a
+ ld [wNamedObjectIndexBuffer], a
dec hl
ld b, 0
push bc
@@ -78,7 +78,7 @@ BattleCommand_Spite:
call AnimateCurrentMove
pop de
ld a, d
- ld [wTypeMatchup], a
+ ld [wDeciramBuffer], a
ld hl, SpiteEffectText
jp StdBattleTextBox
diff --git a/engine/battle/move_effects/thief.asm b/engine/battle/move_effects/thief.asm
index 64de1a4fe..34a9699fc 100644
--- a/engine/battle/move_effects/thief.asm
+++ b/engine/battle/move_effects/thief.asm
@@ -21,7 +21,7 @@ BattleCommand_Thief:
; Can't steal mail.
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
ld d, a
farcall ItemIsMail
ret c
@@ -45,7 +45,7 @@ BattleCommand_Thief:
ld [de], a
call .playeritem
- ld a, [wd265]
+ ld a, [wNamedObjectIndexBuffer]
ld [hl], a
ld [de], a
jr .stole
@@ -68,7 +68,7 @@ BattleCommand_Thief:
; Can't steal mail!
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
ld d, a
farcall ItemIsMail
ret c
@@ -86,7 +86,7 @@ BattleCommand_Thief:
ld [de], a
call .enemyitem
- ld a, [wd265]
+ ld a, [wNamedObjectIndexBuffer]
ld [hl], a
ld [de], a
diff --git a/engine/battle/trainer_huds.asm b/engine/battle/trainer_huds.asm
index 3930549b2..7a971e21f 100644
--- a/engine/battle/trainer_huds.asm
+++ b/engine/battle/trainer_huds.asm
@@ -101,7 +101,7 @@ StageBallTilesData:
DrawPlayerHUDBorder:
ld hl, .tiles
ld de, wTrainerHUDTiles
- ld bc, 4
+ ld bc, .tiles_end - .tiles
call CopyBytes
hlcoord 18, 10
ld de, -1 ; start on right
@@ -112,11 +112,12 @@ DrawPlayerHUDBorder:
db $77 ; bottom right
db $6f ; bottom left
db $76 ; bottom side
+.tiles_end
DrawPlayerPartyIconHUDBorder:
ld hl, .tiles
ld de, wTrainerHUDTiles
- ld bc, 4
+ ld bc, .tiles_end - .tiles
call CopyBytes
hlcoord 18, 10
ld de, -1 ; start on right
@@ -127,11 +128,12 @@ DrawPlayerPartyIconHUDBorder:
db $5c ; bottom right
db $6f ; bottom left
db $76 ; bottom side
+.tiles_end
DrawEnemyHUDBorder:
ld hl, .tiles
ld de, wTrainerHUDTiles
- ld bc, 4
+ ld bc, .tiles_end - .tiles
call CopyBytes
hlcoord 1, 2
ld de, 1 ; start on left
@@ -152,23 +154,24 @@ DrawEnemyHUDBorder:
db $74 ; bottom left
db $78 ; bottom right
db $76 ; bottom side
+.tiles_end
PlaceHUDBorderTiles:
- ld a, [wTrainerHUDTiles]
+ ld a, [wTrainerHUDTiles + 0]
ld [hl], a
ld bc, SCREEN_WIDTH
add hl, bc
- ld a, [wStartFlypoint]
+ ld a, [wTrainerHUDTiles + 1]
ld [hl], a
- ld b, $8
+ ld b, 8
.loop
add hl, de
- ld a, [wMovementBuffer]
+ ld a, [wTrainerHUDTiles + 3]
ld [hl], a
dec b
jr nz, .loop
add hl, de
- ld a, [wEndFlypoint]
+ ld a, [wTrainerHUDTiles + 2]
ld [hl], a
ret
@@ -181,7 +184,7 @@ LinkBattle_TrainerHuds:
ld a, 10 * 8
ld [hli], a
ld [hl], 8 * 8
- ld a, $8
+ ld a, 8
ld [wPlaceBallsDirection], a
ld hl, wVirtualOAMSprite00
call LoadTrainerHudOAM
diff --git a/engine/battle/used_move_text.asm b/engine/battle/used_move_text.asm
index 9307a1a1e..8166094f2 100644
--- a/engine/battle/used_move_text.asm
+++ b/engine/battle/used_move_text.asm
@@ -26,7 +26,7 @@ UsedMoveText:
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
- ld [wd265], a
+ ld [wMoveGrammar], a
push hl
farcall CheckUserIsCharging
@@ -34,13 +34,12 @@ UsedMoveText:
jr nz, .grammar
; update last move
- ld a, [wd265]
+ ld a, [wMoveGrammar]
ld [hl], a
ld [de], a
.grammar
- call GetMoveGrammar
-; wd265 now contains MoveGrammar
+ call GetMoveGrammar ; convert move id to grammar index
; everything except 'instead' made redundant in localization
@@ -51,7 +50,7 @@ UsedMoveText:
ret nz
; check move grammar
- ld a, [wd265]
+ ld a, [wMoveGrammar]
cp $3
ld hl, UsedMove2Text
ret c
@@ -89,14 +88,14 @@ MoveNameText:
ld hl, .endusedmovetexts
; get move id
- ld a, [wd265]
+ ld a, [wMoveGrammar]
; 2-byte pointer
add a
; seek
push bc
- ld b, $0
+ ld b, 0
ld c, a
add hl, bc
pop bc
@@ -132,13 +131,13 @@ EndUsedMove5Text:
db "@"
GetMoveGrammar:
-; store move grammar type in wd265
+; store move grammar type in wMoveGrammar
push bc
-; c = move id
- ld a, [wd265]
- ld c, a
- ld b, $0
+; wMoveGrammar contains move id
+ ld a, [wMoveGrammar]
+ ld c, a ; move id
+ ld b, 0 ; grammar index
; read grammar table
ld hl, MoveGrammar
@@ -158,9 +157,9 @@ GetMoveGrammar:
jr .loop
.end
-; wd265 now contains move grammar
+; wMoveGrammar now contains move grammar
ld a, b
- ld [wd265], a
+ ld [wMoveGrammar], a
; we're done
pop bc