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-rwxr-xr-xengine/battle/ai/redundant.asm6
-rw-r--r--engine/battle/ai/scoring.asm4
-rw-r--r--engine/battle/core.asm66
-rw-r--r--engine/battle/effect_commands.asm26
-rw-r--r--engine/battle/effect_commands/sandstorm.asm4
-rw-r--r--engine/battle/misc.asm2
-rw-r--r--engine/battle/start_battle.asm2
7 files changed, 55 insertions, 55 deletions
diff --git a/engine/battle/ai/redundant.asm b/engine/battle/ai/redundant.asm
index 2e8f7c6df..68d7b0203 100755
--- a/engine/battle/ai/redundant.asm
+++ b/engine/battle/ai/redundant.asm
@@ -135,7 +135,7 @@ AI_Redundant: ; 2c41a
ret
.Sandstorm: ; 2c4f5
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SANDSTORM
jr z, .Redundant
jr .NotRedundant
@@ -153,13 +153,13 @@ AI_Redundant: ; 2c41a
ret
.RainDance: ; 2c512
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_RAIN
jr z, .Redundant
jr .NotRedundant
.SunnyDay: ; 2c51b
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SUN
jr z, .Redundant
jr .NotRedundant
diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm
index 73284435a..2ea87cc82 100644
--- a/engine/battle/ai/scoring.asm
+++ b/engine/battle/ai/scoring.asm
@@ -2842,7 +2842,7 @@ AI_Smart_Solarbeam: ; 3920b
; 80% chance to encourage this move when it's sunny.
; 90% chance to discourage this move when it's raining.
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SUN
jr z, .asm_3921e
@@ -2870,7 +2870,7 @@ AI_Smart_Solarbeam: ; 3920b
AI_Smart_Thunder: ; 39225
; 90% chance to discourage this move when it's sunny.
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SUN
ret nz
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 1a58b3df5..e8eec9894 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -4,7 +4,7 @@ DoBattle: ; 3c000
xor a
ld [wBattleParticipantsNotFainted], a
ld [wBattleParticipantsIncludingFainted], a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ld [BattleEnded], a
inc a
ld [wBattleHasJustStarted], a
@@ -455,7 +455,7 @@ DetermineMoveOrder: ; 3c314
jr z, .use_move
sub BATTLEACTION_SWITCH1
jr c, .use_move
- ld a, [wPlayerAction]
+ ld a, [wBattlePlayerAction]
cp $2
jr nz, .switch
ld a, [hSerialConnectionStatus]
@@ -480,7 +480,7 @@ DetermineMoveOrder: ; 3c314
jp .enemy_first
.use_move
- ld a, [wPlayerAction]
+ ld a, [wBattlePlayerAction]
and a
jp nz, .player_first
call CompareMovePriority
@@ -623,7 +623,7 @@ ParsePlayerAction: ; 3c434
jr .encored
.not_encored
- ld a, [wPlayerAction]
+ ld a, [wBattlePlayerAction]
cp $2
jr z, .reset_rage
and a
@@ -920,7 +920,7 @@ Battle_EnemyFirst: ; 3c5fe
jp z, HandlePlayerMonFaint
call RefreshBattleHuds
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ret
; 3c664
@@ -970,7 +970,7 @@ Battle_PlayerFirst: ; 3c664
jp z, HandleEnemyMonFaint
call RefreshBattleHuds
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ret
; 3c6cf
@@ -1716,7 +1716,7 @@ HandleScreens: ; 3cb36
; 3cb9e
HandleWeather: ; 3cb9e
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_NONE
ret z
@@ -1727,7 +1727,7 @@ HandleWeather: ; 3cb9e
ld hl, .WeatherMessages
call .PrintWeatherMessage
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SANDSTORM
ret nz
@@ -1790,11 +1790,11 @@ HandleWeather: ; 3cb9e
ld hl, .WeatherEndedMessages
call .PrintWeatherMessage
xor a
- ld [Weather], a
+ ld [wBattleWeather], a
ret
.PrintWeatherMessage:
- ld a, [Weather]
+ ld a, [wBattleWeather]
dec a
ld c, a
ld b, 0
@@ -2099,18 +2099,18 @@ HandleEnemyMonFaint: ; 3cd55
jp c, WildFled_EnemyFled_LinkBattleCanceled
ld a, $1
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled
jr DoubleSwitch
.player_mon_not_fainted
ld a, $1
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ret
; 3cdca
@@ -2140,7 +2140,7 @@ DoubleSwitch: ; 3cdca
.done
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ret
; 3ce01
@@ -2173,7 +2173,7 @@ UpdateBattleStateAndExperienceAfterEnemyFaint: ; 3ce01
.wild2
call StopDangerSound
ld a, $1
- ld [wDanger], a
+ ld [wBattleLowHealthAlarm], a
.trainer
ld hl, BattleMonHP
@@ -2293,7 +2293,7 @@ IsAnyMonHoldingExpShare: ; 3ceaa
StopDangerSound: ; 3ceec
xor a
- ld [Danger], a
+ ld [wLowHealthAlarm], a
ret
; 3cef1
@@ -2394,7 +2394,7 @@ EnemyPartyMonEntrance: ; 3cf78
call SpikesDamage
xor a
ld [wEnemyMoveStruct + MOVE_ANIM], a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
inc a
ret
; 3cfa4
@@ -2403,7 +2403,7 @@ WinTrainerBattle: ; 3cfa4
; Player won the battle
call StopDangerSound
ld a, $1
- ld [wDanger], a
+ ld [wBattleLowHealthAlarm], a
ld [BattleEnded], a
ld a, [wLinkMode]
and a
@@ -2705,7 +2705,7 @@ HandlePlayerMonFaint: ; 3d14e
and a
ret nz
ld a, $1
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
call HandleEnemySwitch
jp z, WildFled_EnemyFled_LinkBattleCanceled
jp DoubleSwitch
@@ -2720,7 +2720,7 @@ PlayerMonFaintHappinessMod: ; 3d1aa
ld hl, EnemySubStatus3
res SUBSTATUS_IN_LOOP, [hl]
xor a
- ld [Danger], a
+ ld [wLowHealthAlarm], a
ld hl, PlayerDamageTaken
ld [hli], a
ld [hl], a
@@ -2788,12 +2788,12 @@ ForcePlayerMonChoice: ; 3d227
and a
jr z, .skip_link
ld a, $1
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
call LinkBattleSendReceiveAction
.skip_link
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
call CheckMobileBattleError
jr c, .enemy_fainted_mobile_error
ld hl, EnemyMonHP
@@ -3229,7 +3229,7 @@ EnemySwitch: ; 3d4e1
xor a
ld [wBattleParticipantsNotFainted], a
ld [wBattleParticipantsIncludingFainted], a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
inc a
ld [wEnemyIsSwitching], a
call LoadTileMapToTempTileMap
@@ -3883,7 +3883,7 @@ TryToRunAwayFromBattle: ; 3d8b3
cp b
jr nc, .can_escape
ld a, $1
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ld hl, BattleText_CantEscape2
jr .print_inescapable_text
@@ -3909,7 +3909,7 @@ TryToRunAwayFromBattle: ; 3d8b3
jr z, .fled
call LoadTileMapToTempTileMap
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ld a, $f
ld [CurMoveNum], a
xor a
@@ -4769,7 +4769,7 @@ CheckDanger: ; 3df9e
ld a, [hli]
or [hl]
jr z, .no_danger
- ld a, [wDanger]
+ ld a, [wBattleLowHealthAlarm]
and a
jr nz, .done
ld a, [PlayerHPPal]
@@ -4777,12 +4777,12 @@ CheckDanger: ; 3df9e
jr z, .danger
.no_danger
- ld hl, Danger
+ ld hl, wLowHealthAlarm
res DANGER_ON_F, [hl]
jr .done
.danger
- ld hl, Danger
+ ld hl, wLowHealthAlarm
set DANGER_ON_F, [hl]
.done
@@ -5116,7 +5116,7 @@ BattleMenu_Pack: ; 3e1c7
jr z, .contest
farcall BattlePack
- ld a, [wPlayerAction]
+ ld a, [wBattlePlayerAction]
and a
jr z, .didnt_use_item
jr .got_item
@@ -5329,7 +5329,7 @@ TryPlayerSwitch: ; 3e358
ld a, [CurBattleMon]
ld [LastPlayerMon], a
ld a, $2
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
call ClearPalettes
call DelayFrame
call ClearSprites
@@ -5464,7 +5464,7 @@ BattleMenu_Run: ; 3e489
ld a, $0
ld [wFailedToFlee], a
ret c
- ld a, [wPlayerAction]
+ ld a, [wBattlePlayerAction]
and a
ret nz
jp BattleMenu
@@ -5955,7 +5955,7 @@ ParseEnemyAction: ; 3e7c1
jr z, .not_linked
call EmptyBattleTextBox
call LoadTileMapToTempTileMap
- ld a, [wPlayerAction]
+ ld a, [wBattlePlayerAction]
and a
call z, LinkBattleSendReceiveAction
call Call_LoadTempTileMapToTileMap
@@ -8560,7 +8560,7 @@ ExitBattle: ; 3f69e
CleanUpBattleRAM: ; 3f6d0
call BattleEnd_HandleRoamMons
xor a
- ld [Danger], a
+ ld [wLowHealthAlarm], a
ld [wBattleMode], a
ld [BattleType], a
ld [AttackMissed], a
diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm
index c1bc3752a..b07f9df21 100644
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -1,7 +1,7 @@
DoPlayerTurn: ; 34000
call SetPlayerTurn
- ld a, [wPlayerAction]
+ ld a, [wBattlePlayerAction]
and a
ret nz
@@ -1908,7 +1908,7 @@ BattleCommand_CheckHit: ; 34d32
cp EFFECT_THUNDER
ret nz
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_RAIN
ret
@@ -5394,7 +5394,7 @@ BattleCommand_FreezeTarget: ; 36102
ld a, [TypeModifier]
and $7f
ret z
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SUN
ret z
call CheckMoveTypeMatchesTarget ; Don't freeze an Ice-type
@@ -9046,7 +9046,7 @@ BatonPass_LinkPlayerSwitch: ; 37a67
ret z
ld a, 1
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
call LoadStandardMenuDataHeader
ld hl, LinkBattleSendReceiveAction
@@ -9054,7 +9054,7 @@ BatonPass_LinkPlayerSwitch: ; 37a67
call CloseWindow
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ret
; 37a82
@@ -9310,15 +9310,15 @@ BattleCommand_TimeBasedHealContinue: ; 37b7e
; Don't factor in time of day in link battles.
ld a, [wLinkMode]
and a
- jr nz, .Weather
+ jr nz, .checkWeather
ld a, [TimeOfDay]
cp b
- jr z, .Weather
+ jr z, .checkWeather
dec c ; double
-.Weather:
- ld a, [Weather]
+.checkWeather:
+ ld a, [wBattleWeather]
and a
jr z, .Heal
@@ -9384,7 +9384,7 @@ BattleCommand_HiddenPower: ; 37be8
BattleCommand_StartRain: ; 37bf4
; startrain
ld a, WEATHER_RAIN
- ld [Weather], a
+ ld [wBattleWeather], a
ld a, 5
ld [WeatherCount], a
call AnimateCurrentMove
@@ -9397,7 +9397,7 @@ BattleCommand_StartRain: ; 37bf4
BattleCommand_StartSun: ; 37c07
; startsun
ld a, WEATHER_SUN
- ld [Weather], a
+ ld [wBattleWeather], a
ld a, 5
ld [WeatherCount], a
call AnimateCurrentMove
@@ -9588,7 +9588,7 @@ BattleCommand_DoubleMinimizeDamage: ; 37ce6
BattleCommand_SkipSunCharge: ; 37d02
; mimicsuncharge
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SUN
ret nz
ld b, charge_command
@@ -9690,7 +9690,7 @@ BattleCommand_ThunderAccuracy: ; 37d94
ld a, BATTLE_VARS_MOVE_TYPE
call GetBattleVarAddr
inc hl
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_RAIN
jr z, .rain
cp WEATHER_SUN
diff --git a/engine/battle/effect_commands/sandstorm.asm b/engine/battle/effect_commands/sandstorm.asm
index 27b8e8e2c..7bd653420 100644
--- a/engine/battle/effect_commands/sandstorm.asm
+++ b/engine/battle/effect_commands/sandstorm.asm
@@ -1,12 +1,12 @@
BattleCommand_StartSandstorm: ; 376f8
; startsandstorm
- ld a, [Weather]
+ ld a, [wBattleWeather]
cp WEATHER_SANDSTORM
jr z, .failed
ld a, WEATHER_SANDSTORM
- ld [Weather], a
+ ld [wBattleWeather], a
ld a, 5
ld [WeatherCount], a
call AnimateCurrentMove
diff --git a/engine/battle/misc.asm b/engine/battle/misc.asm
index a41d31d9a..d7b5584c7 100644
--- a/engine/battle/misc.asm
+++ b/engine/battle/misc.asm
@@ -53,7 +53,7 @@ GetPlayerBackpicCoords: ; fbd9d (3e:7d9d)
DoWeatherModifiers: ; fbda4
ld de, .WeatherTypeModifiers
- ld a, [Weather]
+ ld a, [wBattleWeather]
ld b, a
ld a, [wd265] ; move type
ld c, a
diff --git a/engine/battle/start_battle.asm b/engine/battle/start_battle.asm
index e1377eec0..98a32c0dd 100644
--- a/engine/battle/start_battle.asm
+++ b/engine/battle/start_battle.asm
@@ -150,7 +150,7 @@ PlayBattleMusic: ; 2ee6c
ClearBattleRAM: ; 2ef18
xor a
- ld [wPlayerAction], a
+ ld [wBattlePlayerAction], a
ld [wBattleResult], a
ld hl, wPartyMenuCursor