diff options
Diffstat (limited to 'engine/battle_anims/anim_commands.asm')
-rw-r--r-- | engine/battle_anims/anim_commands.asm | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm index b30a42bf2..e68b7d774 100644 --- a/engine/battle_anims/anim_commands.asm +++ b/engine/battle_anims/anim_commands.asm @@ -1,7 +1,6 @@ ; Battle animation command interpreter. PlayBattleAnim: - ld a, [rSVBK] push af @@ -15,7 +14,6 @@ PlayBattleAnim: ret _PlayBattleAnim: - ld c, 6 .wait call BattleAnimDelayFrame @@ -53,7 +51,6 @@ _PlayBattleAnim: ret BattleAnimRunScript: - ld a, [wFXAnimID + 1] and a jr nz, .hi_byte @@ -97,7 +94,6 @@ BattleAnimRunScript: ret RunBattleAnimScript: - call ClearBattleAnims .playframe @@ -139,7 +135,6 @@ RunBattleAnimScript: ret BattleAnimClearHud: - call BattleAnimDelayFrame call WaitTop call ClearActorHud @@ -152,7 +147,6 @@ BattleAnimClearHud: ret BattleAnimRestoreHuds: - call BattleAnimDelayFrame call WaitTop @@ -177,7 +171,6 @@ BattleAnimRestoreHuds: ret BattleAnimRequestPals: - ld a, [hCGB] and a ret z @@ -207,7 +200,6 @@ BattleAnimDelayFrame: ret ClearActorHud: - ld a, [hBattleTurn] and a jr z, .player @@ -240,9 +232,7 @@ Unreferenced_Functioncc220: call BattleAnimDelayFrame ret - BattleAnim_ClearCGB_OAMFlags: - ld a, [wBattleAnimFlags] bit 3, a jr z, .delete @@ -333,7 +323,6 @@ RunBattleAnimCommand: ld l, a jp hl - BattleAnimCommands:: ; entries correspond to macros/scripts/battle_anims.asm enumeration dw BattleAnimCmd_Obj @@ -385,7 +374,6 @@ BattleAnimCommands:: dw BattleAnimCmd_Call dw BattleAnimCmd_Ret - BattleAnimCmd_EA: BattleAnimCmd_EB: BattleAnimCmd_EC: @@ -780,7 +768,6 @@ BattleAnimCmd_SetObj: ret BattleAnimCmd_EnemyFeetObj: - ld hl, wBattleAnimTileDict .loop ld a, [hl] @@ -835,7 +822,6 @@ BattleAnimCmd_EnemyFeetObj: ret BattleAnimCmd_PlayerHeadObj: - ld hl, wBattleAnimTileDict .loop ld a, [hl] @@ -934,7 +920,6 @@ BattleAnimCmd_Transform: ret BattleAnimCmd_UpdateActorPic: - ld de, vTiles0 tile $00 ld a, [hBattleTurn] and a @@ -954,7 +939,6 @@ BattleAnimCmd_UpdateActorPic: ret BattleAnimCmd_RaiseSub: - ld a, [rSVBK] push af ld a, 1 ; unnecessary bankswitch? @@ -1304,7 +1288,6 @@ endr dw $0000, $0000 dw $0000, $0000 - PlayHitSound: ld a, [wNumHits] cp $1 |