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-rw-r--r--engine/battle_anims/bg_effects.asm40
-rw-r--r--engine/battle_anims/functions.asm2
2 files changed, 21 insertions, 21 deletions
diff --git a/engine/battle_anims/bg_effects.asm b/engine/battle_anims/bg_effects.asm
index c3c9ea6a5..04234a020 100644
--- a/engine/battle_anims/bg_effects.asm
+++ b/engine/battle_anims/bg_effects.asm
@@ -978,7 +978,7 @@ BattleBGEffect_Whirlpool:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
ldh [hLCDCPointer], a
xor a
ldh [hLYOverrideStart], a
@@ -998,7 +998,7 @@ BattleBGEffect_Whirlpool:
BattleBGEffect_30:
call BattleBGEffects_ClearLYOverrides
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
call BattleBGEffect_SetLCDStatCustoms1
call EndBattleBGEffect
ret
@@ -1051,7 +1051,7 @@ BattleBGEffect_Psychic:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
ldh [hLCDCPointer], a
xor a
ldh [hLYOverrideStart], a
@@ -1088,7 +1088,7 @@ BattleBGEffect_Teleport:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
lb de, 6, 5
call Functionc8f2e
@@ -1112,7 +1112,7 @@ BattleBGEffect_NightShade:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
call BattleBGEffect_SetLCDStatCustoms1
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
@@ -1142,7 +1142,7 @@ BattleBGEffect_DoubleTeam:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -1233,7 +1233,7 @@ BattleBGEffect_AcidArmor:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
call BattleBGEffect_SetLCDStatCustoms1
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
@@ -1295,7 +1295,7 @@ BattleBGEffect_Withdraw:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -1344,7 +1344,7 @@ BattleBGEffect_Dig:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -1410,7 +1410,7 @@ BattleBGEffect_Tackle:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -1444,7 +1444,7 @@ BattleBGEffect_25:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms2
ldh a, [hLYOverrideEnd]
inc a
@@ -1575,7 +1575,7 @@ BattleBGEffect_2d:
BGEffect2d_2f_zero:
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -1618,7 +1618,7 @@ BattleBGEffect_26:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -1656,7 +1656,7 @@ BattleBGEffect_2c:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -1710,7 +1710,7 @@ BattleBGEffect_28:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ret
@@ -1752,7 +1752,7 @@ BattleBGEffect_BounceDown:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
call BattleBGEffect_SetLCDStatCustoms2
ldh a, [hLYOverrideEnd]
inc a
@@ -1909,7 +1909,7 @@ BattleBGEffect_2b:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
@@ -1950,7 +1950,7 @@ BattleBGEffect_1c:
call BattleBGEffects_IncrementJumptable
ld a, $e4
call BattleBGEffects_SetLYOverrides
- ld a, rBGP - $ff00
+ ld a, LOW(rBGP)
ldh [hLCDCPointer], a
xor a
ldh [hLYOverrideStart], a
@@ -2175,7 +2175,7 @@ BattleBGEffect_VibrateMon:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
call BattleBGEffect_SetLCDStatCustoms1
ldh a, [hLYOverrideEnd]
inc a
@@ -2220,7 +2220,7 @@ BattleBGEffect_WobbleMon:
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, rSCX - $ff00
+ ld a, LOW(rSCX)
ldh [hLCDCPointer], a
xor a
ldh [hLYOverrideStart], a
diff --git a/engine/battle_anims/functions.asm b/engine/battle_anims/functions.asm
index 93d960189..e6e21382d 100644
--- a/engine/battle_anims/functions.asm
+++ b/engine/battle_anims/functions.asm
@@ -1137,7 +1137,7 @@ BattleAnimFunction_0D:
dw .four
.zero
call BattleAnim_IncAnonJumptableIndex
- ld a, rSCY - $ff00
+ ld a, LOW(rSCY)
ldh [hLCDCPointer], a
ld a, $58
ldh [hLYOverrideStart], a