diff options
Diffstat (limited to 'engine/events')
-rw-r--r-- | engine/events/battle_tower/battle_tower.asm | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engine/events/battle_tower/battle_tower.asm b/engine/events/battle_tower/battle_tower.asm index e51080ae0..534e2c331 100644 --- a/engine/events/battle_tower/battle_tower.asm +++ b/engine/events/battle_tower/battle_tower.asm @@ -270,7 +270,7 @@ ReadBTTrainerParty: ; Check the nicknames for illegal characters, and replace bad nicknames ; with their species names. - ld de, wBT_OTTempMon1Name ; $c643 + ld de, wBT_OTTempMon1Name ld c, MON_NAME_LENGTH farcall CheckStringForErrors jr nc, .skip_mon_1 @@ -280,44 +280,44 @@ ReadBTTrainerParty: call GetPokemonName ld l, e ld h, d - ld de, wBT_OTTempMon1Name ; $c643 + ld de, wBT_OTTempMon1Name ld bc, MON_NAME_LENGTH call CopyBytes .skip_mon_1 - ld de, wBT_OTTempMon2Name ; $c67e + ld de, wBT_OTTempMon2Name ld c, MON_NAME_LENGTH farcall CheckStringForErrors jr nc, .skip_mon_2 - ld a, [wBT_OTTempMon2] ; [$c64e] + ld a, [wBT_OTTempMon2] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld l, e ld h, d - ld de, wBT_OTTempMon2Name ; $c67e + ld de, wBT_OTTempMon2Name ld bc, MON_NAME_LENGTH call CopyBytes .skip_mon_2 - ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9 + ld de, wBT_OTTempMon3Name ld c, MON_NAME_LENGTH farcall CheckStringForErrors jr nc, .skip_mon_3 - ld a, [wBT_OTTempMon3] ; [$c689] + ld a, [wBT_OTTempMon3] ld [wNamedObjectIndexBuffer], a call GetPokemonName ld l, e ld h, d - ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9 + ld de, wBT_OTTempMon3Name ld bc, MON_NAME_LENGTH call CopyBytes .skip_mon_3 ; Add the terminator character to each of these names ld a, "@" - ld [wBT_OTTempMon1NameEnd - 1], a ; $c64d - ld [wBT_OTTempMon2NameEnd - 1], a ; $c688 - ld [wBT_OTTempMon3NameEnd - 1], a ; $c68a + 57 = $c6c3 + ld [wBT_OTTempMon1NameEnd - 1], a + ld [wBT_OTTempMon2NameEnd - 1], a + ld [wBT_OTTempMon3NameEnd - 1], a ; Fix errors in the movesets call CheckBTMonMovesForErrors ; Repair the trainer name if needed, then copy it to wOTPlayerName |