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-rwxr-xr-xengine/events_3.asm223
1 files changed, 27 insertions, 196 deletions
diff --git a/engine/events_3.asm b/engine/events_3.asm
index b6aaea3b7..3d662c332 100755
--- a/engine/events_3.asm
+++ b/engine/events_3.asm
@@ -1,14 +1,14 @@
ReturnFromMapSetupScript:: ; b8000
xor a
ld [hBGMapMode], a
- ; For some reson, GameFreak chose to use a callba here instead of just falling through.
+ ; For some reson, GameFreak chose to use a farcall here instead of just falling through.
; No other function in the game references the function at 2E:400A, here labeled
- ; ReturnFromMapSetupScript.inefficientcallba.
- callba .inefficientcallba ; this is a waste of 6 ROM bytes and 6 stack bytes
+ ; ReturnFromMapSetupScript.inefficient_farcall.
+ farcall .inefficient_farcall ; this is a waste of 6 ROM bytes and 6 stack bytes
ret
; b800a
-.inefficientcallba ; b800a
+.inefficient_farcall ; b800a
ld a, [MapGroup]
ld b, a
ld a, [MapNumber]
@@ -18,7 +18,7 @@ ReturnFromMapSetupScript:: ; b8000
call .CheckNationalParkGate
jr z, .nationalparkgate
- call GetMapPermission
+ call GetMapEnvironment
cp GATE
jr nz, .not_gate
@@ -45,7 +45,7 @@ ReturnFromMapSetupScript:: ; b8000
ld [wLandmarkSignTimer], a
call LoadMapNameSignGFX
call InitMapNameFrame
- callba HDMATransfer_OnlyTopFourRows
+ farcall HDMATransfer_OnlyTopFourRows
ret
.dont_do_map_sign
@@ -78,7 +78,7 @@ ReturnFromMapSetupScript:: ; b8000
ret z
cp LAV_RADIO_TOWER
ret z
- cp UNDERGROUND
+ cp UNDERGROUND_PATH
ret z
cp INDIGO_PLATEAU
ret z
@@ -113,7 +113,7 @@ PlaceMapNameSign:: ; b8098 (2e:4098)
jr nz, .skip2
call InitMapNameFrame
call PlaceMapNameCenterAlign
- callba HDMATransfer_OnlyTopFourRows
+ farcall HDMATransfer_OnlyTopFourRows
.skip2
ld a, $80
ld a, $70
@@ -151,7 +151,7 @@ InitMapNameFrame: ; b80d3
PlaceMapNameCenterAlign: ; b80e1 (2e:40e1)
ld a, [wCurrentLandmark]
ld e, a
- callba GetLandmarkName
+ farcall GetLandmarkName
call .GetNameLength
ld a, SCREEN_WIDTH
sub c
@@ -283,30 +283,30 @@ CheckForHiddenItems: ; b8172
ld a, [YCoord]
add SCREEN_HEIGHT / 4
ld [Buffer3], a
-; Get the pointer for the first signpost header in the map...
- ld hl, wCurrentMapSignpostHeaderPointer
+; Get the pointer for the first BG event header in the map...
+ ld hl, wCurrMapBGEventHeaderPointer
ld a, [hli]
ld h, [hl]
ld l, a
-; ... before even checking to see if there are any signposts on this map.
- ld a, [wCurrentMapSignpostCount]
+; ... before even checking to see if there are any BG events on this map.
+ ld a, [wCurrMapBGEventCount]
and a
- jr z, .nosignpostitems
-; For i = 1:wCurrentMapSignpostCount...
+ jr z, .nobgeventitems
+; For i = 1:wCurrMapBGEventCount...
.loop
-; Store the counter in Buffer2, and store the signpost header pointer in the stack.
+; Store the counter in Buffer2, and store the BG event header pointer in the stack.
ld [Buffer2], a
push hl
-; Get the Y coordinate of the signpost.
+; Get the Y coordinate of the BG event.
call .GetFarByte
ld e, a
-; Is the Y coordinate of the signpost on the screen? If not, go to the next signpost.
+; Is the Y coordinate of the BG event on the screen? If not, go to the next BG event.
ld a, [Buffer3]
sub e
jr c, .next
cp SCREEN_HEIGHT / 2
jr nc, .next
-; Is the X coordinate of the signpost on the screen? If not, go to the next signpost.
+; Is the X coordinate of the BG event on the screen? If not, go to the next BG event.
call .GetFarByte
ld d, a
ld a, [Buffer4]
@@ -314,9 +314,9 @@ CheckForHiddenItems: ; b8172
jr c, .next
cp SCREEN_WIDTH / 2
jr nc, .next
-; Is this signpost a hidden item? If not, go to the next signpost.
+; Is this BG event a hidden item? If not, go to the next BG event.
call .GetFarByte
- cp SIGNPOST_ITEM
+ cp BGEVENT_ITEM
jr nz, .next
; Has this item already been found? If not, set off the Itemfinder.
ld a, [Buffer1]
@@ -332,16 +332,16 @@ CheckForHiddenItems: ; b8172
jr z, .itemnearby
.next
-; Restore the signpost header pointer and increment it by the length of a signpost header.
+; Restore the BG event header pointer and increment it by the length of a BG event header.
pop hl
ld bc, 5
add hl, bc
-; Restore the signpost counter and decrement it. If it hits zero, there are no hidden items in range.
+; Restore the BG event counter and decrement it. If it hits zero, there are no hidden items in range.
ld a, [Buffer2]
dec a
jr nz, .loop
-.nosignpostitems
+.nobgeventitems
xor a
ret
@@ -360,7 +360,7 @@ CheckForHiddenItems: ; b8172
TreeMonEncounter: ; b81ea
- callba TrainerRankings_TreeEncounters
+ farcall TrainerRankings_TreeEncounters
xor a
ld [TempWildMonSpecies], a
@@ -455,55 +455,7 @@ GetTreeMonSet: ; b823f
ret
; b825e
-TreeMonMaps: ; b825e
-treemon_map: macro
- map \1
- db \2 ; treemon set
-endm
- treemon_map ROUTE_26, 4
- treemon_map ROUTE_27, 4
- treemon_map ROUTE_28, 0
- treemon_map ROUTE_29, 3
- treemon_map ROUTE_30, 3
- treemon_map ROUTE_31, 3
- treemon_map ROUTE_32, 4
- treemon_map ROUTE_33, 2
- treemon_map ROUTE_34, 3
- treemon_map ROUTE_35, 3
- treemon_map ROUTE_36, 3
- treemon_map ROUTE_37, 3
- treemon_map ROUTE_38, 3
- treemon_map ROUTE_39, 3
- treemon_map ROUTE_40, 0
- treemon_map ROUTE_41, 0
- treemon_map ROUTE_42, 2
- treemon_map ROUTE_43, 5
- treemon_map ROUTE_44, 1
- treemon_map ROUTE_45, 1
- treemon_map ROUTE_46, 1
- treemon_map NEW_BARK_TOWN, 0
- treemon_map CHERRYGROVE_CITY, 0
- treemon_map VIOLET_CITY, 0
- treemon_map AZALEA_TOWN, 2
- treemon_map CIANWOOD_CITY, 0
- treemon_map GOLDENROD_CITY, 0
- treemon_map OLIVINE_CITY, 0
- treemon_map ECRUTEAK_CITY, 0
- treemon_map MAHOGANY_TOWN, 0
- treemon_map LAKE_OF_RAGE, 5
- treemon_map BLACKTHORN_CITY, 0
- treemon_map SILVER_CAVE_OUTSIDE, 0
- treemon_map ILEX_FOREST, 6
- db -1
-; b82c5
-
-RockMonMaps: ; b82c5
- treemon_map CIANWOOD_CITY, 7
- treemon_map ROUTE_40, 7
- treemon_map DARK_CAVE_VIOLET_ENTRANCE, 7
- treemon_map SLOWPOKE_WELL_B1F, 7
- db -1
-; b82d2
+INCLUDE "data/wild/treemon_maps.asm"
GetTreeMons: ; b82d2
; Return the address of TreeMon table a in hl.
@@ -533,128 +485,7 @@ GetTreeMons: ; b82d2
ret
; b82e8
-TreeMons: ; b82e8
- dw TreeMons1
- dw TreeMons1
- dw TreeMons2
- dw TreeMons3
- dw TreeMons4
- dw TreeMons5
- dw TreeMons6
- dw RockMons
- dw TreeMons1
-
-; Two tables each (normal, rare).
-; Structure:
-; db %, species, level
-
-TreeMons1: ; b82fa
- db 50, SPEAROW, 10
- db 15, SPEAROW, 10
- db 15, SPEAROW, 10
- db 10, AIPOM, 10
- db 5, AIPOM, 10
- db 5, AIPOM, 10
- db -1
-
- db 50, SPEAROW, 10
- db 15, HERACROSS, 10
- db 15, HERACROSS, 10
- db 10, AIPOM, 10
- db 5, AIPOM, 10
- db 5, AIPOM, 10
- db -1
-
-TreeMons2: ; b8320
- db 50, SPEAROW, 10
- db 15, EKANS, 10
- db 15, SPEAROW, 10
- db 10, AIPOM, 10
- db 5, AIPOM, 10
- db 5, AIPOM, 10
- db -1
-
- db 50, SPEAROW, 10
- db 15, HERACROSS, 10
- db 15, HERACROSS, 10
- db 10, AIPOM, 10
- db 5, AIPOM, 10
- db 5, AIPOM, 10
- db -1
-
-TreeMons3: ; b8346
- db 50, HOOTHOOT, 10
- db 15, SPINARAK, 10
- db 15, LEDYBA, 10
- db 10, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db -1
-
- db 50, HOOTHOOT, 10
- db 15, PINECO, 10
- db 15, PINECO, 10
- db 10, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db -1
-
-TreeMons4: ; b836c
- db 50, HOOTHOOT, 10
- db 15, EKANS, 10
- db 15, HOOTHOOT, 10
- db 10, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db -1
-
- db 50, HOOTHOOT, 10
- db 15, PINECO, 10
- db 15, PINECO, 10
- db 10, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db -1
-
-TreeMons5: ; b8392
- db 50, HOOTHOOT, 10
- db 15, VENONAT, 10
- db 15, HOOTHOOT, 10
- db 10, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db -1
-
- db 50, HOOTHOOT, 10
- db 15, PINECO, 10
- db 15, PINECO, 10
- db 10, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db 5, EXEGGCUTE, 10
- db -1
-
-TreeMons6: ; b83b8
- db 50, HOOTHOOT, 10
- db 15, PINECO, 10
- db 15, PINECO, 10
- db 10, NOCTOWL, 10
- db 5, BUTTERFREE, 10
- db 5, BEEDRILL, 10
- db -1
-
- db 50, HOOTHOOT, 10
- db 15, CATERPIE, 10
- db 15, WEEDLE, 10
- db 10, HOOTHOOT, 10
- db 5, METAPOD, 10
- db 5, KAKUNA, 10
- db -1
-
-RockMons: ; b83de
- db 90, KRABBY, 15
- db 10, SHUCKLE, 15
- db -1
-; b83e5
+INCLUDE "data/wild/treemons.asm"
GetTreeMon: ; b83e5
push hl