diff options
Diffstat (limited to 'engine/gfx')
-rw-r--r-- | engine/gfx/cgb_layouts.asm | 8 | ||||
-rw-r--r-- | engine/gfx/color.asm | 8 | ||||
-rw-r--r-- | engine/gfx/pic_animation.asm | 6 |
3 files changed, 11 insertions, 11 deletions
diff --git a/engine/gfx/cgb_layouts.asm b/engine/gfx/cgb_layouts.asm index ee4e2caeb..95f53b160 100644 --- a/engine/gfx/cgb_layouts.asm +++ b/engine/gfx/cgb_layouts.asm @@ -86,7 +86,7 @@ _CGB_BattleColors: call LoadPalette_White_Col1_Col2_Black ; PAL_BATTLE_BG_ENEMY ld a, [wEnemyHPPal] ld l, a - ld h, $0 + ld h, 0 add hl, hl add hl, hl ld bc, HPBarPals @@ -94,7 +94,7 @@ _CGB_BattleColors: call LoadPalette_White_Col1_Col2_Black ; PAL_BATTLE_BG_ENEMY_HP ld a, [wPlayerHPPal] ld l, a - ld h, $0 + ld h, 0 add hl, hl add hl, hl ld bc, HPBarPals @@ -196,7 +196,7 @@ _CGB_StatsScreenHPPals: ld de, wBGPals1 ld a, [wCurHPPal] ld l, a - ld h, $0 + ld h, 0 add hl, hl add hl, hl ld bc, HPBarPals @@ -832,7 +832,7 @@ _CGB_Pokepic: .found_top ld a, [wMenuBorderLeftCoord] ld e, a - ld d, $0 + ld d, 0 add hl, de ld a, [wMenuBorderTopCoord] ld b, a diff --git a/engine/gfx/color.asm b/engine/gfx/color.asm index a0de280af..7e7f075a0 100644 --- a/engine/gfx/color.asm +++ b/engine/gfx/color.asm @@ -111,7 +111,7 @@ SGB_ApplyPartyMenuHPPals: ld hl, wHPPals ld a, [wSGBPals] ld e, a - ld d, $0 + ld d, 0 add hl, de ld e, l ld d, h @@ -461,7 +461,7 @@ CopyPalettes: GetPredefPal: ld l, a - ld h, $0 + ld h, 0 add hl, hl add hl, hl add hl, hl @@ -630,7 +630,7 @@ CGB_ApplyPartyMenuHPPals: ld hl, wHPPals ld a, [wSGBPals] ld e, a - ld d, $0 + ld d, 0 add hl, de ld e, l ld d, h @@ -762,7 +762,7 @@ CGBCopyTwoPredefObjectPals: ; unreferenced _GetMonPalettePointer: ld l, a - ld h, $0 + ld h, 0 add hl, hl add hl, hl add hl, hl diff --git a/engine/gfx/pic_animation.asm b/engine/gfx/pic_animation.asm index 90bb06620..36faf9b7c 100644 --- a/engine/gfx/pic_animation.asm +++ b/engine/gfx/pic_animation.asm @@ -413,7 +413,7 @@ PokeAnim_End: PokeAnim_GetDuration: ; a * (1 + [wPokeAnimSpeed] / 16) ld c, a - ld b, $0 + ld b, 0 ld hl, 0 ld a, [wPokeAnimSpeed] call AddNTimes @@ -466,7 +466,7 @@ PokeAnim_GetPointer: push hl ld a, [wPokeAnimFrame] ld e, a - ld d, $0 + ld d, 0 ld hl, wPokeAnimPointerAddr ld a, [hli] ld h, [hl] @@ -488,7 +488,7 @@ PokeAnim_GetBitmaskIndex: ld a, [wPokeAnimCommand] dec a ld c, a - ld b, $0 + ld b, 0 ld hl, wPokeAnimFramesAddr ld a, [hli] ld h, [hl] |