diff options
Diffstat (limited to 'engine/healmachineanim.asm')
-rwxr-xr-x | engine/healmachineanim.asm | 265 |
1 files changed, 0 insertions, 265 deletions
diff --git a/engine/healmachineanim.asm b/engine/healmachineanim.asm deleted file mode 100755 index 4f543c0b3..000000000 --- a/engine/healmachineanim.asm +++ /dev/null @@ -1,265 +0,0 @@ -HealMachineAnim: ; 12324 - ; If you have no Pokemon, don't change the buffer. This can lead to some glitchy effects if you have no Pokemon. - ld a, [PartyCount] - and a - ret z - ; The location of the healing machine relative to the player is stored in ScriptVar. - ; 0: Up and left (Pokemon Center) - ; 1: Left (Elm's Lab) - ; 2: Up (Hall of Fame) - ld a, [ScriptVar] - ld [Buffer1], a - ld a, [rOBP1] - ld [Buffer2], a - call .DoJumptableFunctions - ld a, [Buffer2] - call DmgToCgbObjPal1 - ret -; 1233e - -.DoJumptableFunctions: ; 1233e - xor a - ld [Buffer3], a -.jumpable_loop - ld a, [Buffer1] - ld e, a - ld d, 0 - ld hl, .Pointers - add hl, de - add hl, de - ld a, [hli] - ld h, [hl] - ld l, a - ld a, [Buffer3] - ld e, a - inc a - ld [Buffer3], a - add hl, de - ld a, [hl] - cp 5 - jr z, .finish - ld hl, .Jumptable - rst JumpTable - jr .jumpable_loop - -.finish - ret -; 12365 - -.Pointers: ; 12365 - dw .Pokecenter - dw .ElmLab - dw .HallOfFame -; 1236b - -.Pokecenter: ; 1236b - db 0, 1, 3, 5 -.ElmLab: ; 1236f - db 0, 1, 3, 5 -.HallOfFame: ; 12373 - db 0, 2, 4, 5 -; 12377 - -.Jumptable: ; 12377 - dw .LoadGFX - dw .PC_LoadBallsOntoMachine - dw .HOF_LoadBallsOntoMachine - dw .PlayHealMusic - dw .HOF_PlaySFX - dw .dummy_5 ; never encountered -; 12383 - -.LoadGFX: ; 12383 - call .LoadPalettes - ld de, .HealMachineGFX - ld hl, VTiles0 tile $7c - lb bc, BANK(.HealMachineGFX), $2 - call Request2bpp - ret -; 12393 - -.PC_LoadBallsOntoMachine: ; 12393 - ld hl, Sprites + $80 - ld de, .PC_ElmsLab_OAM - call .PlaceHealingMachineTile - call .PlaceHealingMachineTile - jr .LoadBallsOntoMachine - -.HOF_LoadBallsOntoMachine: ; 123a1 - ld hl, Sprites + $80 - ld de, .HOF_OAM - -.LoadBallsOntoMachine: ; 123a7 - ld a, [PartyCount] - ld b, a -.party_loop - call .PlaceHealingMachineTile - push de - ld de, SFX_SECOND_PART_OF_ITEMFINDER - call PlaySFX - pop de - ld c, 30 - call DelayFrames - dec b - jr nz, .party_loop - ret -; 123bf - -.PlayHealMusic: ; 123bf - ld de, MUSIC_HEAL - call PlayMusic - jp .FlashPalettes8Times -; 123c8 - -.HOF_PlaySFX: ; 123c8 - ld de, SFX_GAME_FREAK_LOGO_GS - call PlaySFX - call .FlashPalettes8Times - call WaitSFX - ld de, SFX_BOOT_PC - call PlaySFX - ret -; 123db - -.dummy_5 ; 123db - ret -; 123dc - -.PC_ElmsLab_OAM: ; 123dc - dsprite 4, 0, 4, 2, $7c, $16 - dsprite 4, 0, 4, 6, $7c, $16 - dsprite 4, 6, 4, 0, $7d, $16 - dsprite 4, 6, 5, 0, $7d, $36 ; xflip - dsprite 5, 3, 4, 0, $7d, $16 - dsprite 5, 3, 5, 0, $7d, $36 ; xflip - dsprite 6, 0, 4, 0, $7d, $16 - dsprite 6, 0, 5, 0, $7d, $36 ; xflip -; 123fc - -.HealMachineGFX: ; 123fc -INCBIN "gfx/overworld/heal_machine.2bpp" -; 1241c - -.HOF_OAM: ; 1241c - dsprite 7, 4, 10, 1, $7d, $16 - dsprite 7, 4, 10, 6, $7d, $16 - dsprite 7, 3, 9, 5, $7d, $16 - dsprite 7, 3, 11, 2, $7d, $16 - dsprite 7, 1, 9, 1, $7d, $16 - dsprite 7, 1, 11, 5, $7d, $16 -; 12434 - -.LoadPalettes: ; 12434 - call IsCGB - jr nz, .cgb - ld a, %11100000 - ld [rOBP1], a - ret - -.cgb - ld hl, .palettes - ld de, OBPals + 8 * 6 - ld bc, 8 - ld a, $5 - call FarCopyWRAM - ld a, $1 - ld [hCGBPalUpdate], a - ret -; 12451 - -.palettes ; 12451 - RGB 31, 31, 31 - RGB 31, 19, 10 - RGB 31, 07, 01 - RGB 00, 00, 00 -; 12459 - -.FlashPalettes8Times: ; 12459 - ld c, $8 -.palette_loop - push bc - call .FlashPalettes - ld c, 10 - call DelayFrames - pop bc - dec c - jr nz, .palette_loop - ret -; 12469 - -.FlashPalettes: ; 12469 - call IsCGB - jr nz, .go - ld a, [rOBP1] - xor %00101000 - ld [rOBP1], a - ret - -.go - ld a, [rSVBK] - push af - ld a, $5 - ld [rSVBK], a - - ld hl, OBPals + 8 * 6 - ld a, [hli] - ld e, a - ld a, [hli] - ld d, a - push de - ld c, $3 -.palette_loop_2 - ld a, [hli] - ld e, a - ld a, [hld] - ld d, a - dec hl - ld a, d - ld [hld], a - ld a, e - ld [hli], a - inc hl - inc hl - inc hl - dec c - jr nz, .palette_loop_2 - pop de - dec hl - ld a, d - ld [hld], a - ld a, e - ld [hl], a - - pop af - ld [rSVBK], a - ld a, $1 - ld [hCGBPalUpdate], a - ret -; 124a3 - -.PlaceHealingMachineTile: ; 124a3 - push bc - ld a, [Buffer1] - bcpixel 2, 4 - cp $1 ; ElmsLab - jr z, .okay - bcpixel 0, 0 - -.okay - ld a, [de] - add c - inc de - ld [hli], a - ld a, [de] - add b - inc de - ld [hli], a - ld a, [de] - inc de - ld [hli], a - ld a, [de] - inc de - ld [hli], a - pop bc - ret -; 124c1 |