diff options
Diffstat (limited to 'engine/healmachineanim.asm')
-rwxr-xr-x | engine/healmachineanim.asm | 266 |
1 files changed, 266 insertions, 0 deletions
diff --git a/engine/healmachineanim.asm b/engine/healmachineanim.asm new file mode 100755 index 000000000..174d1ae5a --- /dev/null +++ b/engine/healmachineanim.asm @@ -0,0 +1,266 @@ +HealMachineAnim: ; 12324 + ; If you have no Pokemon, don't change the buffer. This can lead to some glitchy effects if you have no Pokemon. + ld a, [PartyCount] + and a + ret z + ; The location of the healing machine relative to the player is stored in ScriptVar. + ; 0: Up and left (Pokemon Center) + ; 1: Left (Elm's Lab) + ; 2: Up (Hall of Fame) + ld a, [ScriptVar] + ld [Buffer1], a + ld a, [rOBP1] + ld [Buffer2], a + call .DoJumptableFunctions + ld a, [Buffer2] + call Functiond24 + ret +; 1233e + +.DoJumptableFunctions: ; 1233e + xor a + ld [wd1ec], a +.jumpable_loop + ld a, [Buffer1] + ld e, a + ld d, 0 + ld hl, .Pointers +rept 2 + add hl, de +endr + ld a, [hli] + ld h, [hl] + ld l, a + ld a, [wd1ec] + ld e, a + inc a + ld [wd1ec], a + add hl, de + ld a, [hl] + cp 5 + jr z, .finish + ld hl, .Jumptable + rst JumpTable + jr .jumpable_loop + +.finish + ret +; 12365 + +.Pointers: ; 12365 + dw .Pokecenter + dw .ElmLab + dw .HallOfFame +; 1236b + +.Pokecenter: ; 1236b + db 0, 1, 3, 5 +.ElmLab: ; 1236f + db 0, 1, 3, 5 +.HallOfFame: ; 12373 + db 0, 2, 4, 5 +; 12377 + +.Jumptable: ; 12377 + dw .LoadGFX + dw .PC_LoadBallsOntoMachine + dw .HOF_LoadBallsOntoMachine + dw .PlayHealMusic + dw .HOF_PlaySFX + dw .dummy_5 ; never encountered +; 12383 + +.LoadGFX: ; 12383 + call .LoadPalettes + ld de, .HealMachineGFX + ld hl, VTiles0 tile $7c + lb bc, BANK(.HealMachineGFX), $2 + call Request2bpp + ret +; 12393 + +.PC_LoadBallsOntoMachine: ; 12393 + ld hl, Sprites + $80 + ld de, .PC_ElmsLab_TileMap + call .PlaceHealingMachineTile + call .PlaceHealingMachineTile + jr .LoadBallsOntoMachine + +.HOF_LoadBallsOntoMachine: ; 123a1 + ld hl, Sprites + $80 + ld de, .HOF_TileMap + +.LoadBallsOntoMachine: ; 123a7 + ld a, [PartyCount] + ld b, a +.party_loop + call .PlaceHealingMachineTile + push de + ld de, SFX_SECOND_PART_OF_ITEMFINDER + call PlaySFX + pop de + ld c, 30 + call DelayFrames + dec b + jr nz, .party_loop + ret +; 123bf + +.PlayHealMusic: ; 123bf + ld de, MUSIC_HEAL + call PlayMusic + jp .FlashPalettes8Times +; 123c8 + +.HOF_PlaySFX: ; 123c8 + ld de, SFX_GAME_FREAK_LOGO_GS + call PlaySFX + call .FlashPalettes8Times + call WaitSFX + ld de, SFX_BOOT_PC + call PlaySFX + ret +; 123db + +.dummy_5: ; 123db + ret +; 123dc + +.PC_ElmsLab_TileMap: ; 123dc + db $20, $22, $7c, $16 + db $20, $26, $7c, $16 + db $26, $20, $7d, $16 + db $26, $28, $7d, $36 + db $2b, $20, $7d, $16 + db $2b, $28, $7d, $36 + db $30, $20, $7d, $16 + db $30, $28, $7d, $36 +; 123fc + +.HealMachineGFX: ; 123fc +INCBIN "gfx/unknown/0123fc.2bpp" +; 1241c + +.HOF_TileMap: ; 1241c + db $3c, $51, $7d, $16 + db $3c, $56, $7d, $16 + db $3b, $4d, $7d, $16 + db $3b, $5a, $7d, $16 + db $39, $49, $7d, $16 + db $39, $5d, $7d, $16 +; 12434 + +.LoadPalettes: ; 12434 + call IsCGB + jr nz, .cgb + ld a, %11100000 + ld [rOBP1], a + ret + +.cgb + ld hl, .palettes + ld de, OBPals + 8 * 6 + ld bc, 8 + ld a, $5 + call FarCopyWRAM + ld a, $1 + ld [hCGBPalUpdate], a + ret +; 12451 + +.palettes: ; 12451 + RGB 31, 31, 31 + RGB 31, 19, 10 + RGB 31, 07, 01 + RGB 00, 00, 00 +; 12459 + +.FlashPalettes8Times: ; 12459 + ld c, $8 +.palette_loop + push bc + call .FlashPalettes + ld c, 10 + call DelayFrames + pop bc + dec c + jr nz, .palette_loop + ret +; 12469 + +.FlashPalettes: ; 12469 + call IsCGB + jr nz, .go + ld a, [rOBP1] + xor %00101000 + ld [rOBP1], a + ret + +.go + ld a, [rSVBK] + push af + ld a, $5 + ld [rSVBK], a + + ld hl, OBPals + 8 * 6 + ld a, [hli] + ld e, a + ld a, [hli] + ld d, a + push de + ld c, $3 +.palette_loop_2 + ld a, [hli] + ld e, a + ld a, [hld] + ld d, a + dec hl + ld a, d + ld [hld], a + ld a, e + ld [hli], a +rept 3 + inc hl +endr + dec c + jr nz, .palette_loop_2 + pop de + dec hl + ld a, d + ld [hld], a + ld a, e + ld [hl], a + + pop af + ld [rSVBK], a + ld a, $1 + ld [hCGBPalUpdate], a + ret +; 124a3 + +.PlaceHealingMachineTile: ; 124a3 + push bc + ld a, [Buffer1] + lb bc, $10, $20 + cp $1 ; ElmsLab + jr z, .okay + lb bc, $00, $00 + +.okay + ld a, [de] + add c + inc de + ld [hli], a + ld a, [de] + add b + inc de + ld [hli], a + ld a, [de] + inc de + ld [hli], a + ld a, [de] + inc de + ld [hli], a + pop bc + ret +; 124c1 |