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-rw-r--r--engine/landmarks.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/engine/landmarks.asm b/engine/landmarks.asm
index 452bd2e92..f16f48e67 100644
--- a/engine/landmarks.asm
+++ b/engine/landmarks.asm
@@ -16,7 +16,7 @@ GetLandmarkCoords: ; 0x1ca896
GetLandmarkName:: ; 0x1ca8a5
-; Copy the name of landmark e to StringBuffer1.
+; Copy the name of landmark e to wStringBuffer1.
push hl
push de
push bc
@@ -31,7 +31,7 @@ GetLandmarkName:: ; 0x1ca8a5
ld h, [hl]
ld l, a
- ld de, StringBuffer1
+ ld de, wStringBuffer1
ld c, 18
.copy
ld a, [hli]
@@ -54,9 +54,9 @@ RegionCheck: ; 0x1caea1
; Checks if the player is in Kanto or Johto.
; If in Johto, returns 0 in e.
; If in Kanto, returns 1 in e.
- ld a, [MapGroup]
+ ld a, [wMapGroup]
ld b, a
- ld a, [MapNumber]
+ ld a, [wMapNumber]
ld c, a
call GetWorldMapLocation
cp FAST_SHIP ; S.S. Aqua
@@ -65,9 +65,9 @@ RegionCheck: ; 0x1caea1
jr nz, .checkagain
; In a special map, get the backup map group / map id
- ld a, [BackupMapGroup]
+ ld a, [wBackupMapGroup]
ld b, a
- ld a, [BackupMapNumber]
+ ld a, [wBackupMapNumber]
ld c, a
call GetWorldMapLocation