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-rwxr-xr-xengine/load_pics.asm494
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diff --git a/engine/load_pics.asm b/engine/load_pics.asm
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+GetUnownLetter: ; 51040
+; Return Unown letter in UnownLetter based on DVs at hl
+
+; Take the middle 2 bits of each DV and place them in order:
+; atk def spd spc
+; .ww..xx. .yy..zz.
+
+ ; atk
+ ld a, [hl]
+ and %01100000
+ sla a
+ ld b, a
+ ; def
+ ld a, [hli]
+ and %00000110
+ swap a
+ srl a
+ or b
+ ld b, a
+
+ ; spd
+ ld a, [hl]
+ and %01100000
+ swap a
+ sla a
+ or b
+ ld b, a
+ ; spc
+ ld a, [hl]
+ and %00000110
+ srl a
+ or b
+
+; Divide by 10 to get 0-25
+ ld [hDividend + 3], a
+ xor a
+ ld [hDividend], a
+ ld [hDividend + 1], a
+ ld [hDividend + 2], a
+ ld a, $ff / NUM_UNOWN + 1
+ ld [hDivisor], a
+ ld b, 4
+ call Divide
+
+; Increment to get 1-26
+ ld a, [hQuotient + 2]
+ inc a
+ ld [UnownLetter], a
+ ret
+
+GetMonFrontpic: ; 51077
+ ld a, [CurPartySpecies]
+ ld [CurSpecies], a
+ call IsAPokemon
+ ret c
+ ld a, [rSVBK]
+ push af
+ call _GetFrontpic
+ pop af
+ ld [rSVBK], a
+ ret
+
+GetAnimatedFrontpic: ; 5108b
+ ld a, [CurPartySpecies]
+ ld [CurSpecies], a
+ call IsAPokemon
+ ret c
+ ld a, [rSVBK]
+ push af
+ xor a
+ ld [hBGMapMode], a
+ call _GetFrontpic
+ call GetAnimatedEnemyFrontpic
+ pop af
+ ld [rSVBK], a
+ ret
+
+_GetFrontpic: ; 510a5
+ push de
+ call GetBaseData
+ ld a, [BasePicSize]
+ and $f
+ ld b, a
+ push bc
+ call GetFrontpicPointer
+ ld a, BANK(wDecompressEnemyFrontpic)
+ ld [rSVBK], a
+ ld a, b
+ ld de, wDecompressEnemyFrontpic
+ call FarDecompress
+ pop bc
+ ld hl, wDecompressScratch
+ ld de, wDecompressEnemyFrontpic
+ call PadFrontpic
+ pop hl
+ push hl
+ ld de, wDecompressScratch
+ ld c, 7 * 7
+ ld a, [hROMBank]
+ ld b, a
+ call Get2bpp
+ pop hl
+ ret
+
+GetFrontpicPointer: ; 510d7
+GLOBAL PokemonPicPointers, UnownPicPointers
+
+ ld a, [CurPartySpecies]
+ cp UNOWN
+ jr z, .unown
+ ld a, [CurPartySpecies]
+ ld d, BANK(PokemonPicPointers)
+ jr .ok
+
+.unown
+ ld a, [UnownLetter]
+ ld d, BANK(UnownPicPointers)
+
+.ok
+ ld hl, PokemonPicPointers ; UnownPicPointers
+ dec a
+ ld bc, 6
+ call AddNTimes
+ ld a, d
+ call GetFarByte
+ call FixPicBank
+ push af
+ inc hl
+ ld a, d
+ call GetFarHalfword
+ pop bc
+ ret
+
+GetAnimatedEnemyFrontpic: ; 51103
+ ld a, BANK(vTiles3)
+ ld [rVBK], a
+ push hl
+ ld de, wDecompressScratch
+ ld c, 7 * 7
+ ld a, [hROMBank]
+ ld b, a
+ call Get2bpp
+ pop hl
+ ld de, 7 * 7 tiles
+ add hl, de
+ push hl
+ ld a, BANK(BasePicSize)
+ ld hl, BasePicSize
+ call GetFarWRAMByte
+ pop hl
+ and $f
+ ld de, wDecompressEnemyFrontpic + 5 * 5 tiles
+ ld c, 5 * 5
+ cp 5
+ jr z, .got_dims
+ ld de, wDecompressEnemyFrontpic + 6 * 6 tiles
+ ld c, 6 * 6
+ cp 6
+ jr z, .got_dims
+ ld de, wDecompressEnemyFrontpic + 7 * 7 tiles
+ ld c, 7 * 7
+.got_dims
+
+ push hl
+ push bc
+ call LoadFrontpicTiles
+ pop bc
+ pop hl
+ ld de, wDecompressScratch
+ ld a, [hROMBank]
+ ld b, a
+ call Get2bpp
+ xor a
+ ld [rVBK], a
+ ret
+
+LoadFrontpicTiles: ; 5114f
+ ld hl, wDecompressScratch
+ swap c
+ ld a, c
+ and $f
+ ld b, a
+ ld a, c
+ and $f0
+ ld c, a
+ push bc
+ call LoadOrientedFrontpic
+ pop bc
+.loop
+ push bc
+ ld c, 0
+ call LoadOrientedFrontpic
+ pop bc
+ dec b
+ jr nz, .loop
+ ret
+
+GetMonBackpic: ; 5116c
+ ld a, [CurPartySpecies]
+ call IsAPokemon
+ ret c
+
+ ld a, [CurPartySpecies]
+ ld b, a
+ ld a, [UnownLetter]
+ ld c, a
+ ld a, [rSVBK]
+ push af
+ ld a, BANK(wDecompressScratch)
+ ld [rSVBK], a
+ push de
+
+ ; These are assumed to be at the same address in their respective banks.
+ GLOBAL PokemonPicPointers, UnownPicPointers
+ ld hl, PokemonPicPointers ; UnownPicPointers
+ ld a, b
+ ld d, BANK(PokemonPicPointers)
+ cp UNOWN
+ jr nz, .ok
+ ld a, c
+ ld d, BANK(UnownPicPointers)
+.ok
+ dec a
+ ld bc, 6
+ call AddNTimes
+ ld bc, 3
+ add hl, bc
+ ld a, d
+ call GetFarByte
+ call FixPicBank
+ push af
+ inc hl
+ ld a, d
+ call GetFarHalfword
+ ld de, wDecompressScratch
+ pop af
+ call FarDecompress
+ ld hl, wDecompressScratch
+ ld c, 6 * 6
+ call FixBackpicAlignment
+ pop hl
+ ld de, wDecompressScratch
+ ld a, [hROMBank]
+ ld b, a
+ call Get2bpp
+ pop af
+ ld [rSVBK], a
+ ret
+
+FixPicBank: ; 511c5
+; This is a thing for some reason.
+
+PICS_FIX EQU $36
+GLOBAL PICS_FIX
+
+ push hl
+ push bc
+ sub BANK(Pics_1) - PICS_FIX
+ ld c, a
+ ld b, 0
+ ld hl, .PicsBanks
+ add hl, bc
+ ld a, [hl]
+ pop bc
+ pop hl
+ ret
+
+.PicsBanks: ; 511d4
+ db BANK(Pics_1) + 0
+ db BANK(Pics_1) + 1
+ db BANK(Pics_1) + 2
+ db BANK(Pics_1) + 3
+ db BANK(Pics_1) + 4
+ db BANK(Pics_1) + 5
+ db BANK(Pics_1) + 6
+ db BANK(Pics_1) + 7
+ db BANK(Pics_1) + 8
+ db BANK(Pics_1) + 9
+ db BANK(Pics_1) + 10
+ db BANK(Pics_1) + 11
+ db BANK(Pics_1) + 12
+ db BANK(Pics_1) + 13
+ db BANK(Pics_1) + 14
+ db BANK(Pics_1) + 15
+ db BANK(Pics_1) + 16
+ db BANK(Pics_1) + 17
+ db BANK(Pics_1) + 18
+ db BANK(Pics_1) + 19
+ db BANK(Pics_1) + 20
+ db BANK(Pics_1) + 21
+ db BANK(Pics_1) + 22
+ db BANK(Pics_1) + 23
+
+Function511ec: ; 511ec
+ ld a, c
+ push de
+ ld hl, PokemonPicPointers
+ dec a
+ ld bc, 6
+ call AddNTimes
+ ld a, BANK(PokemonPicPointers)
+ call GetFarByte
+ call FixPicBank
+ push af
+ inc hl
+ ld a, BANK(PokemonPicPointers)
+ call GetFarHalfword
+ pop af
+ pop de
+ call FarDecompress
+ ret
+
+GetTrainerPic: ; 5120d
+ ld a, [TrainerClass]
+ and a
+ ret z
+ cp NUM_TRAINER_CLASSES
+ ret nc
+ call WaitBGMap
+ xor a
+ ld [hBGMapMode], a
+ ld hl, TrainerPicPointers
+ ld a, [TrainerClass]
+ dec a
+ ld bc, 3
+ call AddNTimes
+ ld a, [rSVBK]
+ push af
+ ld a, BANK(wDecompressScratch)
+ ld [rSVBK], a
+ push de
+ ld a, BANK(TrainerPicPointers)
+ call GetFarByte
+ call FixPicBank
+ push af
+ inc hl
+ ld a, BANK(TrainerPicPointers)
+ call GetFarHalfword
+ pop af
+ ld de, wDecompressScratch
+ call FarDecompress
+ pop hl
+ ld de, wDecompressScratch
+ ld c, 7 * 7
+ ld a, [hROMBank]
+ ld b, a
+ call Get2bpp
+ pop af
+ ld [rSVBK], a
+ call WaitBGMap
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+
+DecompressGet2bpp: ; 5125d
+; Decompress lz data from b:hl to scratch space at 6:d000, then copy it to address de.
+
+ ld a, [rSVBK]
+ push af
+ ld a, BANK(wDecompressScratch)
+ ld [rSVBK], a
+
+ push de
+ push bc
+ ld a, b
+ ld de, wDecompressScratch
+ call FarDecompress
+ pop bc
+ ld de, wDecompressScratch
+ pop hl
+ ld a, [hROMBank]
+ ld b, a
+ call Get2bpp
+
+ pop af
+ ld [rSVBK], a
+ ret
+
+FixBackpicAlignment: ; 5127c
+ push de
+ push bc
+ ld a, [wBoxAlignment]
+ and a
+ jr z, .keep_dims
+ ld a, c
+ cp 7 * 7
+ ld de, 7 * 7 tiles
+ jr z, .got_dims
+ cp 6 * 6
+ ld de, 6 * 6 tiles
+ jr z, .got_dims
+ ld de, 5 * 5 tiles
+
+.got_dims
+ ld a, [hl]
+ ld b, 0
+ ld c, 8
+.loop
+ rra
+ rl b
+ dec c
+ jr nz, .loop
+ ld a, b
+ ld [hli], a
+ dec de
+ ld a, e
+ or d
+ jr nz, .got_dims
+
+.keep_dims
+ pop bc
+ pop de
+ ret
+
+PadFrontpic: ; 512ab
+; pads frontpic to fill 7x7 box
+ ld a, b
+ cp 6
+ jr z, .six
+ cp 5
+ jr z, .five
+
+.seven_loop
+ ld c, $70
+ call LoadOrientedFrontpic
+ dec b
+ jr nz, .seven_loop
+ ret
+
+.six
+ ld c, $70
+ xor a
+ call .Fill
+.six_loop
+ ld c, $10
+ xor a
+ call .Fill
+ ld c, $60
+ call LoadOrientedFrontpic
+ dec b
+ jr nz, .six_loop
+ ret
+
+.five
+ ld c, $70
+ xor a
+ call .Fill
+.five_loop
+ ld c, $20
+ xor a
+ call .Fill
+ ld c, $50
+ call LoadOrientedFrontpic
+ dec b
+ jr nz, .five_loop
+ ld c, $70
+ xor a
+ call .Fill
+ ret
+
+.Fill:
+ ld [hli], a
+ dec c
+ jr nz, .Fill
+ ret
+
+LoadOrientedFrontpic: ; 512f2
+ ld a, [wBoxAlignment]
+ and a
+ jr nz, .x_flip
+.left_loop
+ ld a, [de]
+ inc de
+ ld [hli], a
+ dec c
+ jr nz, .left_loop
+ ret
+
+.x_flip
+ push bc
+.right_loop
+ ld a, [de]
+ inc de
+ ld b, a
+ xor a
+rept 8
+ rr b
+ rla
+endr
+ ld [hli], a
+ dec c
+ jr nz, .right_loop
+ pop bc
+ ret