diff options
Diffstat (limited to 'engine/menu/options_menu.asm')
-rwxr-xr-x | engine/menu/options_menu.asm | 583 |
1 files changed, 583 insertions, 0 deletions
diff --git a/engine/menu/options_menu.asm b/engine/menu/options_menu.asm new file mode 100755 index 000000000..c0a255cb0 --- /dev/null +++ b/engine/menu/options_menu.asm @@ -0,0 +1,583 @@ +_OptionsMenu: ; e41d0 + ld hl, hInMenu + ld a, [hl] + push af + ld [hl], $1 + call ClearBGPalettes + hlcoord 0, 0 + ld b, 16 + ld c, 18 + call TextBox + hlcoord 2, 2 + ld de, StringOptions + call PlaceString + xor a + ld [wJumptableIndex], a + ld c, $6 ; number of items on the menu minus 1 (for cancel) + +.print_text_loop ; this next will display the settings of each option when the menu is opened + push bc + xor a + ld [hJoyLast], a + call GetOptionPointer + pop bc + ld hl, wJumptableIndex + inc [hl] + dec c + jr nz, .print_text_loop + + call UpdateFrame + xor a + ld [wJumptableIndex], a + inc a + ld [hBGMapMode], a + call WaitBGMap + ld b, SCGB_DIPLOMA + call GetSGBLayout + call SetPalettes + +.joypad_loop + call JoyTextDelay + ld a, [hJoyPressed] + and START | B_BUTTON + jr nz, .ExitOptions + call OptionsControl + jr c, .dpad + call GetOptionPointer + jr c, .ExitOptions + +.dpad + call Options_UpdateCursorPosition + ld c, 3 + call DelayFrames + jr .joypad_loop + +.ExitOptions: + ld de, SFX_TRANSACTION + call PlaySFX + call WaitSFX + pop af + ld [hInMenu], a + ret +; e4241 + +StringOptions: ; e4241 + db "TEXT SPEED<LNBRK>" + db " :<LNBRK>" + db "BATTLE SCENE<LNBRK>" + db " :<LNBRK>" + db "BATTLE STYLE<LNBRK>" + db " :<LNBRK>" + db "SOUND<LNBRK>" + db " :<LNBRK>" + db "PRINT<LNBRK>" + db " :<LNBRK>" + db "MENU ACCOUNT<LNBRK>" + db " :<LNBRK>" + db "FRAME<LNBRK>" + db " :TYPE<LNBRK>" + db "CANCEL@" +; e42d6 + + +GetOptionPointer: ; e42d6 + ld a, [wJumptableIndex] ; load the cursor position to a + ld e, a ; copy it to de + ld d, 0 + ld hl, .Pointers + add hl, de + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + jp hl ; jump to the code of the current highlighted item +; e42e5 + +.Pointers: + dw Options_TextSpeed + dw Options_BattleScene + dw Options_BattleStyle + dw Options_Sound + dw Options_Print + dw Options_MenuAccount + dw Options_Frame + dw Options_Cancel +; e42f5 + + + const_def + const OPT_TEXT_SPEED_FAST ; 0 + const OPT_TEXT_SPEED_MED ; 1 + const OPT_TEXT_SPEED_SLOW ; 2 + +Options_TextSpeed: ; e42f5 + call GetTextSpeed + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + ld a, c ; right pressed + cp OPT_TEXT_SPEED_SLOW + jr c, .Increase + ld c, OPT_TEXT_SPEED_FAST + -1 + +.Increase: + inc c + ld a, e + jr .Save + +.LeftPressed: + ld a, c + and a + jr nz, .Decrease + ld c, OPT_TEXT_SPEED_SLOW + 1 + +.Decrease: + dec c + ld a, d + +.Save: + ld b, a + ld a, [wOptions] + and $f0 + or b + ld [wOptions], a + +.NonePressed: + ld b, 0 + ld hl, .Strings + add hl, bc + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + hlcoord 11, 3 + call PlaceString + and a + ret +; e4331 + +.Strings: +; entries correspond to OPT_TEXT_SPEED_* constants + dw .Fast + dw .Mid + dw .Slow + +.Fast: db "FAST@" +.Mid: db "MID @" +.Slow: db "SLOW@" +; e4346 + + +GetTextSpeed: ; e4346 +; converts TEXT_DELAY_* value in a to OPT_TEXT_SPEED_* value in c, +; with previous/next TEXT_DELAY_* values in d/e + ld a, [wOptions] + and $7 + cp TEXT_DELAY_SLOW + jr z, .slow + cp TEXT_DELAY_FAST + jr z, .fast + ; none of the above + ld c, OPT_TEXT_SPEED_MED + lb de, TEXT_DELAY_FAST, TEXT_DELAY_SLOW + ret + +.slow + ld c, OPT_TEXT_SPEED_SLOW + lb de, TEXT_DELAY_MED, TEXT_DELAY_FAST + ret + +.fast + ld c, OPT_TEXT_SPEED_FAST + lb de, TEXT_DELAY_SLOW, TEXT_DELAY_MED + ret +; e4365 + + +Options_BattleScene: ; e4365 + ld hl, wOptions + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit BATTLE_SCENE, [hl] + jr nz, .ToggleOn + jr .ToggleOff + +.LeftPressed: + bit BATTLE_SCENE, [hl] + jr z, .ToggleOff + jr .ToggleOn + +.NonePressed: + bit BATTLE_SCENE, [hl] + jr z, .ToggleOn + jr .ToggleOff + +.ToggleOn: + res BATTLE_SCENE, [hl] + ld de, .On + jr .Display + +.ToggleOff: + set BATTLE_SCENE, [hl] + ld de, .Off + +.Display: + hlcoord 11, 5 + call PlaceString + and a + ret +; e4398 + +.On: db "ON @" +.Off: db "OFF@" +; e43a0 + + +Options_BattleStyle: ; e43a0 + ld hl, wOptions + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit BATTLE_SHIFT, [hl] + jr nz, .ToggleShift + jr .ToggleSet + +.LeftPressed: + bit BATTLE_SHIFT, [hl] + jr z, .ToggleSet + jr .ToggleShift + +.NonePressed: + bit BATTLE_SHIFT, [hl] + jr nz, .ToggleSet + +.ToggleShift: + res BATTLE_SHIFT, [hl] + ld de, .Shift + jr .Display + +.ToggleSet: + set BATTLE_SHIFT, [hl] + ld de, .Set + +.Display: + hlcoord 11, 7 + call PlaceString + and a + ret +; e43d1 + +.Shift: db "SHIFT@" +.Set: db "SET @" +; e43dd + + +Options_Sound: ; e43dd + ld hl, wOptions + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit STEREO, [hl] + jr nz, .SetMono + jr .SetStereo + +.LeftPressed: + bit STEREO, [hl] + jr z, .SetStereo + jr .SetMono + +.NonePressed: + bit STEREO, [hl] + jr nz, .ToggleStereo + jr .ToggleMono + +.SetMono: + res STEREO, [hl] + call RestartMapMusic + +.ToggleMono: + ld de, .Mono + jr .Display + +.SetStereo: + set STEREO, [hl] + call RestartMapMusic + +.ToggleStereo: + ld de, .Stereo + +.Display: + hlcoord 11, 9 + call PlaceString + and a + ret +; e4416 + +.Mono: db "MONO @" +.Stereo: db "STEREO@" +; e4424 + + + const_def + const OPT_PRINT_LIGHTEST ; 0 + const OPT_PRINT_LIGHTER ; 1 + const OPT_PRINT_NORMAL ; 2 + const OPT_PRINT_DARKER ; 3 + const OPT_PRINT_DARKEST ; 4 + +Options_Print: ; e4424 + call GetPrinterSetting + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + ld a, c + cp OPT_PRINT_DARKEST + jr c, .Increase + ld c, OPT_PRINT_LIGHTEST - 1 + +.Increase: + inc c + ld a, e + jr .Save + +.LeftPressed: + ld a, c + and a + jr nz, .Decrease + ld c, OPT_PRINT_DARKEST + 1 + +.Decrease: + dec c + ld a, d + +.Save: + ld b, a + ld [wGBPrinter], a + +.NonePressed: + ld b, $0 + ld hl, .Strings + add hl, bc + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + hlcoord 11, 11 + call PlaceString + and a + ret +; e445a + +.Strings: +; entries correspond to OPT_PRINT_* constants + dw .Lightest + dw .Lighter + dw .Normal + dw .Darker + dw .Darkest + +.Lightest: db "LIGHTEST@" +.Lighter: db "LIGHTER @" +.Normal: db "NORMAL @" +.Darker: db "DARKER @" +.Darkest: db "DARKEST @" +; e4491 + + +GetPrinterSetting: ; e4491 +; converts GBPRINTER_* value in a to OPT_PRINT_* value in c, +; with previous/next GBPRINTER_* values in d/e + ld a, [wGBPrinter] + and a + jr z, .IsLightest + cp GBPRINTER_LIGHTER + jr z, .IsLight + cp GBPRINTER_DARKER + jr z, .IsDark + cp GBPRINTER_DARKEST + jr z, .IsDarkest + ; none of the above + ld c, OPT_PRINT_NORMAL + lb de, GBPRINTER_LIGHTER, GBPRINTER_DARKER + ret + +.IsLightest: + ld c, OPT_PRINT_LIGHTEST + lb de, GBPRINTER_DARKEST, GBPRINTER_LIGHTER + ret + +.IsLight: + ld c, OPT_PRINT_LIGHTER + lb de, GBPRINTER_LIGHTEST, GBPRINTER_NORMAL + ret + +.IsDark: + ld c, OPT_PRINT_DARKER + lb de, GBPRINTER_NORMAL, GBPRINTER_DARKEST + ret + +.IsDarkest: + ld c, OPT_PRINT_DARKEST + lb de, GBPRINTER_DARKER, GBPRINTER_LIGHTEST + ret +; e44c1 + +Options_MenuAccount: ; e44c1 + ld hl, wOptions2 + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr z, .NonePressed + bit MENU_ACCOUNT, [hl] + jr nz, .ToggleOff + jr .ToggleOn + +.LeftPressed: + bit MENU_ACCOUNT, [hl] + jr z, .ToggleOn + jr .ToggleOff + +.NonePressed: + bit MENU_ACCOUNT, [hl] + jr nz, .ToggleOn + +.ToggleOff: + res MENU_ACCOUNT, [hl] + ld de, .Off + jr .Display + +.ToggleOn: + set MENU_ACCOUNT, [hl] + ld de, .On + +.Display: + hlcoord 11, 13 + call PlaceString + and a + ret +; e44f2 + +.Off: db "OFF@" +.On: db "ON @" +; e44fa + + +Options_Frame: ; e44fa + ld hl, wTextBoxFrame + ld a, [hJoyPressed] + bit D_LEFT_F, a + jr nz, .LeftPressed + bit D_RIGHT_F, a + jr nz, .RightPressed + and a + ret + +.RightPressed: + ld a, [hl] + inc a + jr .Save + +.LeftPressed: + ld a, [hl] + dec a + +.Save: + and $7 + ld [hl], a +UpdateFrame: ; e4512 + ld a, [wTextBoxFrame] + hlcoord 16, 15 ; where on the screen the number is drawn + add "1" + ld [hl], a + call LoadFontsExtra + and a + ret +; e4520 + +Options_Cancel: ; e4520 + ld a, [hJoyPressed] + and A_BUTTON + jr nz, .Exit + and a + ret + +.Exit: + scf + ret +; e452a + +OptionsControl: ; e452a + ld hl, wJumptableIndex + ld a, [hJoyLast] + cp D_DOWN + jr z, .DownPressed + cp D_UP + jr z, .UpPressed + and a + ret + +.DownPressed: + ld a, [hl] ; load the cursor position to a + cp $7 ; maximum number of items in option menu + jr nz, .CheckFive + ld [hl], $0 + scf + ret + +.CheckFive: ; I have no idea why this exists... + cp $5 + jr nz, .Increase + ld [hl], $5 + +.Increase: + inc [hl] + scf + ret + +.UpPressed: + ld a, [hl] + cp $6 + jr nz, .NotSix + ld [hl], $5 ; Another thing where I'm not sure why it exists + scf + ret + +.NotSix: + and a + jr nz, .Decrease + ld [hl], $8 ; number of option items +1 + +.Decrease: + dec [hl] + scf + ret +; e455c + +Options_UpdateCursorPosition: ; e455c + hlcoord 1, 1 + ld de, SCREEN_WIDTH + ld c, $10 +.loop + ld [hl], " " + add hl, de + dec c + jr nz, .loop + hlcoord 1, 2 + ld bc, 2 * SCREEN_WIDTH + ld a, [wJumptableIndex] + call AddNTimes + ld [hl], "▶" + ret +; e4579 |