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-rw-r--r--engine/menus/init_gender.asm4
-rw-r--r--engine/menus/intro_menu.asm2
-rw-r--r--engine/menus/options_menu.asm64
3 files changed, 43 insertions, 27 deletions
diff --git a/engine/menus/init_gender.asm b/engine/menus/init_gender.asm
index e0e857fb4..4bf8cc2f0 100644
--- a/engine/menus/init_gender.asm
+++ b/engine/menus/init_gender.asm
@@ -59,9 +59,9 @@ AreYouABoyOrAreYouAGirlText:
InitGenderScreen:
ld a, $10
ld [wMusicFade], a
- ld a, MUSIC_NONE
+ ld a, LOW(MUSIC_NONE)
ld [wMusicFadeID], a
- ld a, $0
+ ld a, HIGH(MUSIC_NONE)
ld [wMusicFadeID + 1], a
ld c, 8
call DelayFrames
diff --git a/engine/menus/intro_menu.asm b/engine/menus/intro_menu.asm
index f3f74d4c5..c2b9f9f09 100644
--- a/engine/menus/intro_menu.asm
+++ b/engine/menus/intro_menu.asm
@@ -1206,7 +1206,7 @@ TitleScreenMain:
inc [hl]
; Fade out the title screen music
- xor a
+ xor a ; MUSIC_NONE
ld [wMusicFadeID], a
ld [wMusicFadeID + 1], a
ld hl, wMusicFade
diff --git a/engine/menus/options_menu.asm b/engine/menus/options_menu.asm
index 9a6b0fdc7..07f71be26 100644
--- a/engine/menus/options_menu.asm
+++ b/engine/menus/options_menu.asm
@@ -1,21 +1,34 @@
+; GetOptionPointer.Pointers indexes
+ const_def
+ const OPT_TEXT_SPEED ; 0
+ const OPT_BATTLE_SCENE ; 1
+ const OPT_BATTLE_STYLE ; 2
+ const OPT_SOUND ; 3
+ const OPT_PRINT ; 4
+ const OPT_MENU_ACCOUNT ; 5
+ const OPT_FRAME ; 6
+ const OPT_CANCEL ; 7
+NUM_OPTIONS EQU const_value ; 8
+
_OptionsMenu:
ld hl, hInMenu
ld a, [hl]
push af
- ld [hl], $1
+ ld [hl], TRUE
call ClearBGPalettes
hlcoord 0, 0
- ld b, 16
- ld c, 18
+ ld b, SCREEN_HEIGHT - 2
+ ld c, SCREEN_WIDTH - 2
call Textbox
hlcoord 2, 2
ld de, StringOptions
call PlaceString
xor a
ld [wJumptableIndex], a
- ld c, $6 ; number of items on the menu minus 1 (for cancel)
-.print_text_loop ; this next will display the settings of each option when the menu is opened
+; display the settings of each option when the menu is opened
+ ld c, NUM_OPTIONS - 2 ; omit frame type, the last option
+.print_text_loop
push bc
xor a
ldh [hJoyLast], a
@@ -25,8 +38,8 @@ _OptionsMenu:
inc [hl]
dec c
jr nz, .print_text_loop
+ call UpdateFrame ; display the frame type
- call UpdateFrame
xor a
ld [wJumptableIndex], a
inc a
@@ -78,8 +91,8 @@ StringOptions:
db "CANCEL@"
GetOptionPointer:
- ld a, [wJumptableIndex] ; load the cursor position to a
- ld e, a ; copy it to de
+ ld a, [wJumptableIndex]
+ ld e, a
ld d, 0
ld hl, .Pointers
add hl, de
@@ -87,9 +100,10 @@ GetOptionPointer:
ld a, [hli]
ld h, [hl]
ld l, a
- jp hl ; jump to the code of the current highlighted item
+ jp hl
.Pointers:
+; entries correspond to OPT_* constants
dw Options_TextSpeed
dw Options_BattleScene
dw Options_BattleStyle
@@ -346,7 +360,7 @@ Options_Print:
ld [wGBPrinterBrightness], a
.NonePressed:
- ld b, $0
+ ld b, 0
ld hl, .Strings
add hl, bc
add hl, bc
@@ -500,17 +514,17 @@ OptionsControl:
ret
.DownPressed:
- ld a, [hl] ; load the cursor position to a
- cp $7 ; maximum number of items in option menu
- jr nz, .CheckFive
- ld [hl], $0
+ ld a, [hl]
+ cp OPT_CANCEL ; maximum option index
+ jr nz, .CheckMenuAccount
+ ld [hl], OPT_TEXT_SPEED ; first option
scf
ret
-.CheckFive: ; I have no idea why this exists...
- cp $5
+.CheckMenuAccount: ; I have no idea why this exists...
+ cp OPT_MENU_ACCOUNT
jr nz, .Increase
- ld [hl], $5
+ ld [hl], OPT_MENU_ACCOUNT
.Increase:
inc [hl]
@@ -519,16 +533,18 @@ OptionsControl:
.UpPressed:
ld a, [hl]
- cp $6
- jr nz, .NotSix
- ld [hl], $5 ; Another thing where I'm not sure why it exists
+
+; Another thing where I'm not sure why it exists
+ cp OPT_FRAME
+ jr nz, .NotFrame
+ ld [hl], OPT_MENU_ACCOUNT
scf
ret
-.NotSix:
- and a
+.NotFrame:
+ and a ; OPT_TEXT_SPEED, minimum option index
jr nz, .Decrease
- ld [hl], $8 ; number of option items +1
+ ld [hl], NUM_OPTIONS ; decrements to OPT_CANCEL, maximum option index
.Decrease:
dec [hl]
@@ -538,7 +554,7 @@ OptionsControl:
Options_UpdateCursorPosition:
hlcoord 1, 1
ld de, SCREEN_WIDTH
- ld c, $10
+ ld c, SCREEN_HEIGHT - 2
.loop
ld [hl], " "
add hl, de