diff options
Diffstat (limited to 'engine/mon_stats.asm')
-rw-r--r-- | engine/mon_stats.asm | 486 |
1 files changed, 486 insertions, 0 deletions
diff --git a/engine/mon_stats.asm b/engine/mon_stats.asm new file mode 100644 index 000000000..ec468be16 --- /dev/null +++ b/engine/mon_stats.asm @@ -0,0 +1,486 @@ +DrawPlayerHP: ; 50b0a + ld a, $1 + jr DrawHP + +DrawEnemyHP: ; 50b0e + ld a, $2 + +DrawHP: ; 50b10 + ld [wWhichHPBar], a + push hl + push bc + ; box mons have full HP + ld a, [MonType] + cp BOXMON + jr z, .at_least_1_hp + + ld a, [TempMonHP] + ld b, a + ld a, [TempMonHP + 1] + ld c, a + +; Any HP? + or b + jr nz, .at_least_1_hp + + xor a + ld c, a + ld e, a + ld a, 6 + ld d, a + jp .fainted + +.at_least_1_hp + ld a, [TempMonMaxHP] + ld d, a + ld a, [TempMonMaxHP + 1] + ld e, a + ld a, [MonType] + cp BOXMON + jr nz, .not_boxmon + + ld b, d + ld c, e + +.not_boxmon + predef ComputeHPBarPixels + ld a, 6 + ld d, a + ld c, a + +.fainted + ld a, c + pop bc + ld c, a + pop hl + push de + push hl + push hl + call DrawBattleHPBar + pop hl + +; Print HP + bccoord 1, 1, 0 + add hl, bc + ld de, TempMonHP + ld a, [MonType] + cp BOXMON + jr nz, .not_boxmon_2 + ld de, TempMonMaxHP +.not_boxmon_2 + lb bc, 2, 3 + call PrintNum + + ld a, "/" + ld [hli], a + +; Print max HP + ld de, TempMonMaxHP + lb bc, 2, 3 + call PrintNum + pop hl + pop de + ret + +PrintTempMonStats: ; 50b7b +; Print TempMon's stats at hl, with spacing bc. + push bc + push hl + ld de, .StatNames + call PlaceString + pop hl + pop bc + add hl, bc + ld bc, SCREEN_WIDTH + add hl, bc + ld de, TempMonAttack + lb bc, 2, 3 + call .PrintStat + ld de, TempMonDefense + call .PrintStat + ld de, TempMonSpclAtk + call .PrintStat + ld de, TempMonSpclDef + call .PrintStat + ld de, TempMonSpeed + jp PrintNum + +.PrintStat: ; 50bab + push hl + call PrintNum + pop hl + ld de, SCREEN_WIDTH * 2 + add hl, de + ret + +.StatNames: ; 50bb5 + db "ATTACK" + next "DEFENSE" + next "SPCL.ATK" + next "SPCL.DEF" + next "SPEED" + next "@" + +GetGender: ; 50bdd +; Return the gender of a given monster (CurPartyMon/CurOTMon/CurWildMon). +; When calling this function, a should be set to an appropriate MonType value. + +; return values: +; a = 1: f = nc|nz; male +; a = 0: f = nc|z; female +; f = c: genderless + +; This is determined by comparing the Attack and Speed DVs +; with the species' gender ratio. + +; Figure out what type of monster struct we're looking at. + +; 0: PartyMon + ld hl, PartyMon1DVs + ld bc, PARTYMON_STRUCT_LENGTH + ld a, [MonType] + and a + jr z, .PartyMon + +; 1: OTPartyMon + ld hl, OTPartyMon1DVs + dec a + jr z, .PartyMon + +; 2: sBoxMon + ld hl, sBoxMon1DVs + ld bc, BOXMON_STRUCT_LENGTH + dec a + jr z, .sBoxMon + +; 3: Unknown + ld hl, TempMonDVs + dec a + jr z, .DVs + +; else: WildMon + ld hl, EnemyMonDVs + jr .DVs + +; Get our place in the party/box. + +.PartyMon: +.sBoxMon + ld a, [CurPartyMon] + call AddNTimes + +.DVs: + +; sBoxMon data is read directly from SRAM. + ld a, [MonType] + cp BOXMON + ld a, 1 + call z, GetSRAMBank + +; Attack DV + ld a, [hli] + and $f0 + ld b, a +; Speed DV + ld a, [hl] + and $f0 + swap a + +; Put our DVs together. + or b + ld b, a + +; Close SRAM if we were dealing with a sBoxMon. + ld a, [MonType] + cp BOXMON + call z, CloseSRAM + +; We need the gender ratio to do anything with this. + push bc + ld a, [CurPartySpecies] + dec a + ld hl, BaseData + BASE_GENDER + ld bc, BASE_DATA_SIZE + call AddNTimes + pop bc + + ld a, BANK(BaseData) + call GetFarByte + +; The higher the ratio, the more likely the monster is to be female. + + cp GENDERLESS + jr z, .Genderless + + and a ; GENDER_F0? + jr z, .Male + + cp GENDER_F100 + jr z, .Female + +; Values below the ratio are male, and vice versa. + cp b + jr c, .Male + +.Female: + xor a + ret + +.Male: + ld a, 1 + and a + ret + +.Genderless: + scf + ret + +ListMovePP: ; 50c50 + ld a, [wNumMoves] + inc a + ld c, a + ld a, NUM_MOVES + sub c + ld b, a + push hl + ld a, [Buffer1] + ld e, a + ld d, $0 + ld a, $3e ; P + call .load_loop + ld a, b + and a + jr z, .skip + ld c, a + ld a, "-" + call .load_loop + +.skip + pop hl + inc hl + inc hl + inc hl + ld d, h + ld e, l + ld hl, TempMonMoves + ld b, 0 +.loop + ld a, [hli] + and a + jr z, .done + push bc + push hl + push de + ld hl, wMenuCursorY + ld a, [hl] + push af + ld [hl], b + push hl + callab GetMaxPPOfMove + pop hl + pop af + ld [hl], a + pop de + pop hl + push hl + ld bc, TempMonPP - (TempMonMoves + 1) + add hl, bc + ld a, [hl] + and $3f + ld [StringBuffer1 + 4], a + ld h, d + ld l, e + push hl + ld de, StringBuffer1 + 4 + lb bc, 1, 2 + call PrintNum + ld a, "/" + ld [hli], a + ld de, wd265 + lb bc, 1, 2 + call PrintNum + pop hl + ld a, [Buffer1] + ld e, a + ld d, 0 + add hl, de + ld d, h + ld e, l + pop hl + pop bc + inc b + ld a, b + cp NUM_MOVES + jr nz, .loop + +.done + ret + +.load_loop ; 50cc9 + ld [hli], a + ld [hld], a + add hl, de + dec c + jr nz, .load_loop + ret + +Function50cd0: ; 50cd0 +; XXX +.loop + ld [hl], $32 + inc hl + ld [hl], $3e + dec hl + add hl, de + dec c + jr nz, .loop + ret + +Predef22: ; unreferenced predef + push hl + push hl + ld hl, PartyMonNicknames + ld a, [CurPartyMon] + call GetNick + pop hl + call PlaceString + call CopyPkmnToTempMon + pop hl + ld a, [CurPartySpecies] + cp EGG + jr z, .egg + push hl + ld bc, -12 + add hl, bc + ld b, $0 + call DrawEnemyHP + pop hl + ld bc, 5 + add hl, bc + push de + call PrintLevel + pop de + +.egg + ret + +PlaceStatusString: ; 50d0a + push de + inc de + inc de + ld a, [de] + ld b, a + inc de + ld a, [de] + or b + pop de + jr nz, PlaceNonFaintStatus + push de + ld de, FntString + call CopyStatusString + pop de + ld a, $1 + and a + ret + +FntString: ; 50d22 + db "FNT@" + +CopyStatusString: ; 50d25 + ld a, [de] + inc de + ld [hli], a + ld a, [de] + inc de + ld [hli], a + ld a, [de] + ld [hl], a + ret + +PlaceNonFaintStatus: ; 50d2e + push de + ld a, [de] + ld de, PsnString + bit PSN, a + jr nz, .place + ld de, BrnString + bit BRN, a + jr nz, .place + ld de, FrzString + bit FRZ, a + jr nz, .place + ld de, ParString + bit PAR, a + jr nz, .place + ld de, SlpString + and SLP + jr z, .no_status + +.place + call CopyStatusString + ld a, $1 + and a + +.no_status + pop de + ret + +SlpString: db "SLP@" +PsnString: db "PSN@" +BrnString: db "BRN@" +FrzString: db "FRZ@" +ParString: db "PAR@" + +ListMoves: ; 50d6f +; List moves at hl, spaced every [Buffer1] tiles. + ld de, wListMoves_MoveIndicesBuffer + ld b, $0 +.moves_loop + ld a, [de] + inc de + and a + jr z, .no_more_moves + push de + push hl + push hl + ld [CurSpecies], a + ld a, MOVE_NAME + ld [wNamedObjectTypeBuffer], a + call GetName + ld de, StringBuffer1 + pop hl + push bc + call PlaceString + pop bc + ld a, b + ld [wNumMoves], a + inc b + pop hl + push bc + ld a, [Buffer1] + ld c, a + ld b, 0 + add hl, bc + pop bc + pop de + ld a, b + cp NUM_MOVES + jr z, .done + jr .moves_loop + +.no_more_moves + ld a, b +.nonmove_loop + push af + ld [hl], "-" + ld a, [Buffer1] + ld c, a + ld b, 0 + add hl, bc + pop af + inc a + cp NUM_MOVES + jr nz, .nonmove_loop + +.done + ret |