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-rw-r--r--engine/overworld/npc_movement.asm57
1 files changed, 16 insertions, 41 deletions
diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm
index 40ced1a5f..b4b5ef467 100644
--- a/engine/overworld/npc_movement.asm
+++ b/engine/overworld/npc_movement.asm
@@ -1,5 +1,4 @@
-CanObjectMoveInDirection: ; 6ec1
-
+CanObjectMoveInDirection:
ld hl, OBJECT_PALETTE
add hl, bc
bit SWIMMING_F, [hl]
@@ -57,10 +56,8 @@ CanObjectMoveInDirection: ; 6ec1
.move_anywhere
and a
ret
-; 6f07
-
-WillObjectBumpIntoWater: ; 6f07
+WillObjectBumpIntoWater:
call Function6f5f
ret c
ld hl, OBJECT_NEXT_MAP_X
@@ -82,9 +79,8 @@ WillObjectBumpIntoWater: ; 6f07
jr z, WillObjectBumpIntoTile
scf
ret
-; 6f2c
-WillObjectBumpIntoLand: ; 6f2c
+WillObjectBumpIntoLand:
call Function6f5f
ret c
ld hl, OBJECT_NEXT_TILE
@@ -95,9 +91,8 @@ WillObjectBumpIntoLand: ; 6f2c
jr z, WillObjectBumpIntoTile
scf
ret
-; 6f3e
-WillObjectBumpIntoTile: ; 6f3e
+WillObjectBumpIntoTile:
ld hl, OBJECT_NEXT_TILE
add hl, bc
ld a, [hl]
@@ -117,13 +112,11 @@ WillObjectBumpIntoTile: ; 6f3e
ret z
scf
ret
-; 6f5b
.data_6f5b
db DOWN_MASK, UP_MASK, RIGHT_MASK, LEFT_MASK
-; 6f5f
-Function6f5f: ; 6f5f
+Function6f5f:
ld hl, OBJECT_STANDING_TILE
add hl, bc
ld a, [hl]
@@ -142,18 +135,16 @@ Function6f5f: ; 6f5f
ret z
scf
ret
-; 6f7b
.data_6f7b
db UP_MASK, DOWN_MASK, LEFT_MASK, RIGHT_MASK
-; 6f7f
-Function6f7f: ; 6f7f
+Function6f7f:
ld d, a
and $f0
- cp $b0
+ cp HI_NYBBLE_SIDE_WALLS
jr z, .done
- cp $c0
+ cp HI_NYBBLE_UNUSED_C0
jr z, .done
xor a
ret
@@ -168,14 +159,12 @@ Function6f7f: ; 6f7f
ld a, [hl]
scf
ret
-; 6f99
.data_6f99
db 8, 4, 1, 2
db 10, 6, 9, 5
-; 6fa1
-Function6fa1: ; 6fa1
+Function6fa1:
ld hl, OBJECT_DIRECTION_WALKING
add hl, bc
ld a, [hl]
@@ -224,12 +213,8 @@ Function6fa1: ; 6fa1
.not_land
scf
ret
-; 6fd9
-
-
-
-CheckFacingObject:: ; 6fd9
+CheckFacingObject::
call GetFacingTileCoord
; Double the distance for counter tiles.
@@ -267,10 +252,8 @@ CheckFacingObject:: ; 6fd9
.standing
scf
ret
-; 7009
-
-WillObjectBumpIntoSomeoneElse: ; 7009
+WillObjectBumpIntoSomeoneElse:
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
ld d, [hl]
@@ -278,7 +261,6 @@ WillObjectBumpIntoSomeoneElse: ; 7009
add hl, bc
ld e, [hl]
jr IsNPCAtCoord
-; 7015
Unreferenced_Function7015:
ld a, [hMapObjectIndexBuffer]
@@ -287,7 +269,7 @@ Unreferenced_Function7015:
call IsNPCAtCoord
ret
-.CheckWillBeFacingNPC: ; 7021
+.CheckWillBeFacingNPC:
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
ld d, [hl]
@@ -315,9 +297,8 @@ Unreferenced_Function7015:
.left
dec d
ret
-; 7041
-IsNPCAtCoord: ; 7041
+IsNPCAtCoord:
ld bc, wObjectStructs
xor a
.loop
@@ -390,9 +371,8 @@ IsNPCAtCoord: ; 7041
.setcarry
scf
ret
-; 70a4
-HasObjectReachedMovementLimit: ; 70a4
+HasObjectReachedMovementLimit:
ld hl, OBJECT_RADIUS
add hl, bc
ld a, [hl]
@@ -450,9 +430,8 @@ HasObjectReachedMovementLimit: ; 70a4
.yes
scf
ret
-; 70ed
-IsObjectMovingOffEdgeOfScreen: ; 70ed
+IsObjectMovingOffEdgeOfScreen:
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
ld a, [wXCoord]
@@ -481,7 +460,6 @@ IsObjectMovingOffEdgeOfScreen: ; 70ed
.yes
scf
ret
-; 7113
Unreferenced_Function7113:
ld a, [wPlayerStandingMapX]
@@ -547,10 +525,8 @@ Unreferenced_Function7113:
.yes
scf
ret
-; 7171
-
-Function7171: ; 7171
+Function7171:
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
ld a, d
@@ -571,4 +547,3 @@ Function7171: ; 7171
.nope
and a
ret
-; 718d