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-rw-r--r--engine/overworld/player_movement.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm
index a5db49970..7fb321dcf 100644
--- a/engine/overworld/player_movement.asm
+++ b/engine/overworld/player_movement.asm
@@ -392,7 +392,7 @@ DoPlayerMovement::
.CheckWarp:
; Bug: Since no case is made for STANDING here, it will check
-; [.edgewarps + $ff]. This resolves to $3e at $8035a.
+; [.EdgeWarps + $ff]. This resolves to $3e.
; This causes wWalkingIntoEdgeWarp to be nonzero when standing on tile $3e,
; making bumps silent.