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-rwxr-xr-xengine/routines/getpokeballwobble.asm88
1 files changed, 0 insertions, 88 deletions
diff --git a/engine/routines/getpokeballwobble.asm b/engine/routines/getpokeballwobble.asm
deleted file mode 100755
index 7fb4d3e38..000000000
--- a/engine/routines/getpokeballwobble.asm
+++ /dev/null
@@ -1,88 +0,0 @@
-GetPokeBallWobble: ; f971 (3:7971)
-; Returns whether a Poke Ball will wobble in the catch animation.
-; Whether a Pokemon is caught is determined beforehand.
-
- push de
-
- ld a, [rSVBK]
- ld d, a
- push de
-
- ld a, 1 ; BANK(Buffer2)
- ld [rSVBK], a
-
- ld a, [Buffer2]
- inc a
- ld [Buffer2], a
-
-; Wobble up to 3 times.
- cp 3 + 1
- jr z, .finished
-
- ld a, [wWildMon]
- and a
- ld c, 0 ; next
- jr nz, .done
-
- ld hl, .WobbleProbabilities
- ld a, [Buffer1]
- ld b, a
-.loop
- ld a, [hli]
- cp b
- jr nc, .checkwobble
- inc hl
- jr .loop
-
-.checkwobble
- ld b, [hl]
- call Random
- cp b
- ld c, 0 ; next
- jr c, .done
- ld c, 2 ; escaped
- jr .done
-
-.finished
- ld a, [wWildMon]
- and a
- ld c, 1 ; caught
- jr nz, .done
- ld c, 2 ; escaped
-
-.done
- pop de
- ld e, a
- ld a, d
- ld [rSVBK], a
- ld a, e
- pop de
- ret
-
-.WobbleProbabilities: ; f9ba
-; catch rate, chance of wobbling / 255
-; nLeft/255 = (nRight/255) ** 4
- db 1, 63
- db 2, 75
- db 3, 84
- db 4, 90
- db 5, 95
- db 7, 103
- db 10, 113
- db 15, 126
- db 20, 134
- db 30, 149
- db 40, 160
- db 50, 169
- db 60, 177
- db 80, 191
- db 100, 201
- db 120, 211
- db 140, 220
- db 160, 227
- db 180, 234
- db 200, 240
- db 220, 246
- db 240, 251
- db 254, 253
- db 255, 255