diff options
Diffstat (limited to 'engine/search.asm')
-rwxr-xr-x | engine/search.asm | 276 |
1 files changed, 276 insertions, 0 deletions
diff --git a/engine/search.asm b/engine/search.asm new file mode 100755 index 000000000..662623296 --- /dev/null +++ b/engine/search.asm @@ -0,0 +1,276 @@ +SpecialBeastsCheck: ; 0x4a6e8 +; Check if the player owns all three legendary beasts. +; They must exist in either party or PC, and have the player's OT and ID. +; Return the result in ScriptVar. + + ld a, RAIKOU + ld [ScriptVar], a + call CheckOwnMonAnywhere + jr nc, .notexist + + ld a, ENTEI + ld [ScriptVar], a + call CheckOwnMonAnywhere + jr nc, .notexist + + ld a, SUICUNE + ld [ScriptVar], a + call CheckOwnMonAnywhere + jr nc, .notexist + + ; they exist + ld a, 1 + ld [ScriptVar], a + ret + +.notexist + xor a + ld [ScriptVar], a + ret + + +SpecialMonCheck: ; 0x4a711 +; Check if the player owns any monsters of the species in ScriptVar. +; Return the result in ScriptVar. + + call CheckOwnMonAnywhere + jr c, .exists + + ; doesn't exist + xor a + ld [ScriptVar], a + ret + +.exists + ld a, 1 + ld [ScriptVar], a + ret + + +CheckOwnMonAnywhere: ; 0x4a721 +; Check if the player owns any monsters of the species in ScriptVar. +; It must exist in either party or PC, and have the player's OT and ID. + + ; If there are no monsters in the party, + ; the player must not own any yet. + ld a, [PartyCount] + and a + ret z + + ld d, a + ld e, 0 + ld hl, PartyMon1Species + ld bc, PartyMonOT + + ; Run CheckOwnMon on each Pokémon in the party. +.partymon + call CheckOwnMon + ret c ; found! + + push bc + ld bc, PARTYMON_STRUCT_LENGTH + add hl, bc + pop bc + call UpdateOTPointer + dec d + jr nz, .partymon + + ; Run CheckOwnMon on each Pokémon in the PC. + ld a, BANK(sBoxCount) + call GetSRAMBank + ld a, [sBoxCount] + and a + jr z, .boxes + + ld d, a + ld hl, sBoxMon1Species + ld bc, sBoxMonOT +.openboxmon + call CheckOwnMon + jr nc, .loop + + ; found! + call CloseSRAM + ret + +.loop + push bc + ld bc, BOXMON_STRUCT_LENGTH + add hl, bc + pop bc + call UpdateOTPointer + dec d + jr nz, .openboxmon + + ; Run CheckOwnMon on each monster in the other 13 PC boxes. +.boxes + call CloseSRAM + + ld c, 0 +.box + ; Don't search the current box again. + ld a, [wCurBox] + and $f + cp c + jr z, .loopbox + + ; Load the box. + ld hl, BoxAddressTable1 + ld b, 0 +rept 3 + add hl, bc +endr + ld a, [hli] + call GetSRAMBank + ld a, [hli] + ld h, [hl] + ld l, a + + ; Number of monsters in the box + ld a, [hl] + and a + jr z, .loopbox + + push bc + + push hl + ld de, sBoxMons - sBoxCount + add hl, de + ld d, h + ld e, l + pop hl + push de + ld de, sBoxMonOT - sBoxCount + add hl, de + ld b, h + ld c, l + pop hl + + ld d, a + +.boxmon + call CheckOwnMon + jr nc, .loopboxmon + + ; found! + pop bc + call CloseSRAM + ret + +.loopboxmon + push bc + ld bc, BOXMON_STRUCT_LENGTH + add hl, bc + pop bc + call UpdateOTPointer + dec d + jr nz, .boxmon + pop bc + +.loopbox + inc c + ld a, c + cp NUM_BOXES + jr c, .box + + ; not found + call CloseSRAM + and a + ret + + +CheckOwnMon: ; 0x4a7ba +; Check if a Pokémon belongs to the player and is of a specific species. + +; inputs: +; hl, pointer to PartyMonNSpecies +; bc, pointer to PartyMonNOT +; ScriptVar should contain the species we're looking for + +; outputs: +; sets carry if monster matches species, ID, and OT name. + + push bc + push hl + push de + ld d, b + ld e, c + +; check species + ld a, [ScriptVar] ; species we're looking for + ld b, [hl] ; species we have + cp b + jr nz, .notfound ; species doesn't match + +; check ID number + ld bc, MON_ID + add hl, bc ; now hl points to ID number + ld a, [PlayerID] + cp [hl] + jr nz, .notfound ; ID doesn't match + inc hl + ld a, [PlayerID + 1] + cp [hl] + jr nz, .notfound ; ID doesn't match + +; check OT +; This only checks five characters, which is fine for the Japanese version, +; but in the English version the player name is 7 characters, so this is wrong. + + ld hl, PlayerName + + rept 4 + ld a, [de] + cp [hl] + jr nz, .notfound + cp "@" + jr z, .found ; reached end of string + inc hl + inc de + endr + + ld a, [de] + cp [hl] + jr z, .found + +.notfound + pop de + pop hl + pop bc + and a + ret + +.found + pop de + pop hl + pop bc + scf + ret +; 0x4a810 + +BoxAddressTable1: ; 4a810 + dba sBox1 + dba sBox2 + dba sBox3 + dba sBox4 + dba sBox5 + dba sBox6 + dba sBox7 + dba sBox8 + dba sBox9 + dba sBox10 + dba sBox11 + dba sBox12 + dba sBox13 + dba sBox14 +; 4a83a + +UpdateOTPointer: ; 0x4a83a + push hl + ld hl, NAME_LENGTH + add hl, bc + ld b, h + ld c, l + pop hl + ret +; 0x4a843 |