diff options
Diffstat (limited to 'engine')
| -rwxr-xr-x | engine/anim_hp_bar.asm | 4 | ||||
| -rw-r--r-- | engine/battle_start.asm | 7 | ||||
| -rwxr-xr-x | engine/items.asm | 2 | ||||
| -rwxr-xr-x | engine/search.asm | 4 | 
4 files changed, 11 insertions, 6 deletions
| diff --git a/engine/anim_hp_bar.asm b/engine/anim_hp_bar.asm index 6272ff7ea..a26c40b91 100755 --- a/engine/anim_hp_bar.asm +++ b/engine/anim_hp_bar.asm @@ -382,7 +382,10 @@ ShortHPBar_CalcPixelFrame: ; d839  	and a  	jr z, .return_zero  	call AddNTimes +  	ld b, 0 +; This routine is buggy. If [wCurHPAnimMaxHP] * [wCurHPBarPixels] is divisible +; by 48, the loop runs one extra time. To fix, uncomment the line below.  .loop  	ld a, l  	sub 6 * 8 @@ -390,6 +393,7 @@ ShortHPBar_CalcPixelFrame: ; d839  	ld a, h  	sbc $0  	ld h, a +	; jr z, .done  	jr c, .done  	inc b  	jr .loop diff --git a/engine/battle_start.asm b/engine/battle_start.asm index b16bbbd67..7a16c3b82 100644 --- a/engine/battle_start.asm +++ b/engine/battle_start.asm @@ -196,9 +196,10 @@ FlashyTransitionToBattle: ; 8c314  StartTrainerBattle_DetermineWhichAnimation: ; 8c365 (23:4365) -; The screen flashes a different number of -; times depending on the level of your lead -; Pokemon relative to the opponent's. +; The screen flashes a different number of times depending on the level of +; your lead Pokemon relative to the opponent's. +; BUG: BattleMonLevel and EnemyMonLevel are not set at this point, so whatever +; values happen to be there will determine the animation.  	ld de, 0  	ld a, [BattleMonLevel]  	add 3 diff --git a/engine/items.asm b/engine/items.asm index 0124489e5..b0bffb6d6 100755 --- a/engine/items.asm +++ b/engine/items.asm @@ -554,7 +554,7 @@ GetItemAttr: ; d460  	ld a, [CurItem]  	dec a  	ld c, a -	ld a, NUM_ITEMATTRS +	ld a, ITEMATTR_STRUCT_LENGTH  	call AddNTimes  	ld a, BANK(ItemAttributes)  	call GetFarByte diff --git a/engine/search.asm b/engine/search.asm index 9543ecfbb..76be0e159 100755 --- a/engine/search.asm +++ b/engine/search.asm @@ -219,7 +219,7 @@ CheckOwnMon: ; 0x4a7ba  	ld hl, PlayerName -	rept 4 +rept NAME_LENGTH_JAPANESE +- 2 ; should be PLAYER_NAME_LENGTH +- 2  	ld a, [de]  	cp [hl]  	jr nz, .notfound @@ -227,7 +227,7 @@ CheckOwnMon: ; 0x4a7ba  	jr z, .found ; reached end of string  	inc hl  	inc de -	endr +endr  	ld a, [de]  	cp [hl] | 
