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-rw-r--r--engine/battle/battle_transition.asm2
-rw-r--r--engine/battle_anims/functions.asm2
-rw-r--r--engine/events/print_unown.asm4
-rw-r--r--engine/games/card_flip.asm8
-rw-r--r--engine/gfx/load_push_oam.asm2
-rw-r--r--engine/link/mystery_gift.asm20
-rw-r--r--engine/menus/naming_screen.asm6
-rw-r--r--engine/menus/savemenu_copytilemapatonce.asm2
-rw-r--r--engine/movie/trade_animation.asm4
-rw-r--r--engine/overworld/init_map.asm4
-rw-r--r--engine/phone/phonering_copytilemapatonce.asm2
-rw-r--r--engine/printer/print_party.asm2
-rw-r--r--engine/rtc/timeset.asm4
13 files changed, 31 insertions, 31 deletions
diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm
index 654bc6da8..4df5aa808 100644
--- a/engine/battle/battle_transition.asm
+++ b/engine/battle/battle_transition.asm
@@ -6,7 +6,7 @@ BATTLETRANSITION_NO_CAVE_STRONGER EQU $18
BATTLETRANSITION_FINISH EQU $20
BATTLETRANSITION_END EQU $80
-BATTLETRANSITION_SQUARE EQUS "\"8\"" ; $fe
+BATTLETRANSITION_SQUARE EQU "8" ; $fe
DoBattleTransition:
call .InitGFX
diff --git a/engine/battle_anims/functions.asm b/engine/battle_anims/functions.asm
index 6706bd364..fc1ef4766 100644
--- a/engine/battle_anims/functions.asm
+++ b/engine/battle_anims/functions.asm
@@ -2514,7 +2514,7 @@ BattleAnimFunction_25:
ld hl, BATTLEANIMSTRUCT_10
add hl, bc
ld e, [hl]
- ld hl, $ffa0
+ lb hl, -1, $a0
add hl, de
ld e, l
ld d, h
diff --git a/engine/events/print_unown.asm b/engine/events/print_unown.asm
index ffb098745..9319ecb3e 100644
--- a/engine/events/print_unown.asm
+++ b/engine/events/print_unown.asm
@@ -1,5 +1,5 @@
-UNOWNSTAMP_BOLD_A EQUS "\"♂\"" ; $ef
-UNOWNSTAMP_BOLD_B EQUS "\"♀\"" ; $f5
+UNOWNSTAMP_BOLD_A EQU "♂" ; $ef
+UNOWNSTAMP_BOLD_B EQU "♀" ; $f5
_UnownPrinter:
ld a, [wUnownDex]
diff --git a/engine/games/card_flip.asm b/engine/games/card_flip.asm
index 827d51af9..a87be3dae 100644
--- a/engine/games/card_flip.asm
+++ b/engine/games/card_flip.asm
@@ -1,5 +1,5 @@
-CARDFLIP_LIGHT_OFF EQUS "\"♂\"" ; $ef
-CARDFLIP_LIGHT_ON EQUS "\"♀\"" ; $f5
+CARDFLIP_LIGHT_OFF EQU "♂" ; $ef
+CARDFLIP_LIGHT_ON EQU "♀" ; $f5
CARDFLIP_DECK_SIZE EQU 4 * 6
@@ -46,9 +46,9 @@ _CardFlip:
call CardFlip_InitAttrPals
call EnableLCD
call WaitBGMap2
- ld a, $e4
+ ld a, %11100100
call DmgToCgbBGPals
- ld de, $e4e4
+ lb de, %11100100, %11100100
call DmgToCgbObjPals
call DelayFrame
xor a
diff --git a/engine/gfx/load_push_oam.asm b/engine/gfx/load_push_oam.asm
index 8fa69d0de..2e43c1ffe 100644
--- a/engine/gfx/load_push_oam.asm
+++ b/engine/gfx/load_push_oam.asm
@@ -4,7 +4,7 @@ WriteOAMDMACodeToHRAM::
ld hl, .PushOAM
.loop
ld a, [hli]
- ld [$ff00+c], a
+ ldh [c], a
inc c
dec b
jr nz, .loop
diff --git a/engine/link/mystery_gift.asm b/engine/link/mystery_gift.asm
index a1228565d..840853a87 100644
--- a/engine/link/mystery_gift.asm
+++ b/engine/link/mystery_gift.asm
@@ -256,7 +256,7 @@ Function104a95:
jr c, .ly_loop
ld c, LOW(rRP)
ld a, $c0
- ld [$ff00+c], a
+ ldh [c], a
ld b, 240 ; This might have been intended as a 4-second timeout buffer.
; However, it is reset with each frame.
.loop3
@@ -267,14 +267,14 @@ Function104a95:
ld c, LOW(rRP)
; Delay frame
.ly_loop2
- ld a, [$ff00+c]
+ ldh a, [c]
and b
ld b, a
ldh a, [rLY]
cp LY_VBLANK
jr nc, .ly_loop2
.ly_loop3
- ld a, [$ff00+c]
+ ldh a, [c]
and b
ld b, a
ldh a, [rLY]
@@ -657,7 +657,7 @@ Function104da9:
xor a
ldh [rIF], a
halt
- ld a, [$ff00+c]
+ ldh a, [c]
bit 1, a
jr z, Function104da9
or a
@@ -669,7 +669,7 @@ Function104db7:
xor a
ldh [rIF], a
halt
- ld a, [$ff00+c]
+ ldh a, [c]
bit 1, a
jr nz, Function104db7
or a
@@ -677,7 +677,7 @@ Function104db7:
Function104dc5:
ld a, $c1
- ld [$ff00+c], a
+ ldh [c], a
.wait
dec d
ret z
@@ -688,7 +688,7 @@ Function104dc5:
Function104dd1:
ld a, $c0
- ld [$ff00+c], a
+ ldh [c], a
.wait
dec d
ret z
@@ -716,7 +716,7 @@ Function104ddd:
.next
bit 0, a
jr nz, Function104e3a
- ld a, [$ff00+c]
+ ldh a, [c]
and b
jr nz, .loop
@@ -997,14 +997,14 @@ Function104faf:
.asm_104fdb
inc d
jr z, .asm_104fe5
- ld a, [$ff00+c]
+ ldh a, [c]
bit 1, a
jr z, .asm_104fdb
ld d, $0
.asm_104fe5
inc d
jr z, .asm_104fed
- ld a, [$ff00+c]
+ ldh a, [c]
bit 1, a
jr nz, .asm_104fe5
.asm_104fed
diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm
index 87e28263f..05c702cd0 100644
--- a/engine/menus/naming_screen.asm
+++ b/engine/menus/naming_screen.asm
@@ -1,8 +1,8 @@
NAMINGSCREEN_CURSOR EQU $7e
-NAMINGSCREEN_BORDER EQUS "\"■\"" ; $60
-NAMINGSCREEN_MIDDLELINE EQUS "\"→\"" ; $eb
-NAMINGSCREEN_UNDERLINE EQUS "\"<DOT>\"" ; $f2
+NAMINGSCREEN_BORDER EQU "■" ; $60
+NAMINGSCREEN_MIDDLELINE EQU "→" ; $eb
+NAMINGSCREEN_UNDERLINE EQU "<DOT>" ; $f2
_NamingScreen:
call DisableSpriteUpdates
diff --git a/engine/menus/savemenu_copytilemapatonce.asm b/engine/menus/savemenu_copytilemapatonce.asm
index cfe922015..58c269afd 100644
--- a/engine/menus/savemenu_copytilemapatonce.asm
+++ b/engine/menus/savemenu_copytilemapatonce.asm
@@ -53,7 +53,7 @@ SaveMenu_CopyTilemapAtOnce:
rept SCREEN_WIDTH / 2
pop de
.loop\@
- ld a, [$ff00+c]
+ ldh a, [c]
and b
jr nz, .loop\@
ld [hl], e
diff --git a/engine/movie/trade_animation.asm b/engine/movie/trade_animation.asm
index 2ecbe2060..21eb1fec9 100644
--- a/engine/movie/trade_animation.asm
+++ b/engine/movie/trade_animation.asm
@@ -1,5 +1,5 @@
-TRADEANIM_RIGHT_ARROW EQUS "\"▶\"" ; $ed
-TRADEANIM_LEFT_ARROW EQUS "\"▼\"" ; $ee
+TRADEANIM_RIGHT_ARROW EQU "▶" ; $ed
+TRADEANIM_LEFT_ARROW EQU "▼" ; $ee
; TradeAnim_TubeAnimJumptable.Jumptable indexes
const_def
diff --git a/engine/overworld/init_map.asm b/engine/overworld/init_map.asm
index 5008270a2..fece592d0 100644
--- a/engine/overworld/init_map.asm
+++ b/engine/overworld/init_map.asm
@@ -90,9 +90,9 @@ HDMATransfer_FillBGMap0WithBlack:
ldh [rHDMA1], a
ld a, LOW(wDecompressScratch)
ldh [rHDMA2], a
- ld a, HIGH(vBGMap0 % $8000)
+ ld a, HIGH(vBGMap0 - VRAM_Begin)
ldh [rHDMA3], a
- ld a, LOW(vBGMap0 % $8000)
+ ld a, LOW(vBGMap0 - VRAM_Begin)
ldh [rHDMA4], a
ld a, $3f
ldh [hDMATransfer], a
diff --git a/engine/phone/phonering_copytilemapatonce.asm b/engine/phone/phonering_copytilemapatonce.asm
index 269e39465..dea305af1 100644
--- a/engine/phone/phonering_copytilemapatonce.asm
+++ b/engine/phone/phonering_copytilemapatonce.asm
@@ -56,7 +56,7 @@ PhoneRing_CopyTilemapAtOnce:
rept SCREEN_WIDTH / 2
pop de
.loop\@
- ld a, [$ff00+c]
+ ldh a, [c]
and b
jr nz, .loop\@
ld [hl], e
diff --git a/engine/printer/print_party.asm b/engine/printer/print_party.asm
index 04c70c1ce..caeb1eecd 100644
--- a/engine/printer/print_party.asm
+++ b/engine/printer/print_party.asm
@@ -1,4 +1,4 @@
-PRINTPARTY_HP EQUS "\"◀\"" ; $71
+PRINTPARTY_HP EQU "◀" ; $71
PrintPage1:
hlcoord 0, 0
diff --git a/engine/rtc/timeset.asm b/engine/rtc/timeset.asm
index 3275d313a..3898249c7 100644
--- a/engine/rtc/timeset.asm
+++ b/engine/rtc/timeset.asm
@@ -1,5 +1,5 @@
-TIMESET_UP_ARROW EQUS "\"♂\"" ; $ef
-TIMESET_DOWN_ARROW EQUS "\"♀\"" ; $f5
+TIMESET_UP_ARROW EQU "♂" ; $ef
+TIMESET_DOWN_ARROW EQU "♀" ; $f5
InitClock:
; Ask the player to set the time.