diff options
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/billspc.asm | 4 | ||||
-rw-r--r-- | engine/events/battle_tower.asm | 6 | ||||
-rw-r--r-- | engine/events/crystal_unown.asm | 25 | ||||
-rwxr-xr-x | engine/intro_menu.asm | 10 | ||||
-rwxr-xr-x | engine/items.asm | 6 | ||||
-rw-r--r-- | engine/pic_animation.asm | 46 | ||||
-rwxr-xr-x | engine/player_object.asm | 2 | ||||
-rw-r--r-- | engine/scripting.asm | 8 |
8 files changed, 49 insertions, 58 deletions
diff --git a/engine/billspc.asm b/engine/billspc.asm index 554fb6bf1..8fe578a07 100755 --- a/engine/billspc.asm +++ b/engine/billspc.asm @@ -1442,9 +1442,9 @@ copy_box_data: MACRO jr .loop\@ .done\@ -IF \1 +if \1 call CloseSRAM -ENDC +endc ld a, -1 ld [de], a ld a, [wd004] diff --git a/engine/events/battle_tower.asm b/engine/events/battle_tower.asm index b880a099b..a0de6ee84 100644 --- a/engine/events/battle_tower.asm +++ b/engine/events/battle_tower.asm @@ -26,13 +26,13 @@ Function_LoadOpponentTrainerAndPokemons: ; 1f8000 ld a, [hRandomAdd] add b ld b, a ; b contains the nr of the trainer -IF DEF(CRYSTAL11) +if DEF(CRYSTAL11) and (1 << 7) - 1 cp 70 -ELSE +else and (1 << 5) - 1 cp 21 -ENDC +endc jr nc, .resample ld b, a diff --git a/engine/events/crystal_unown.asm b/engine/events/crystal_unown.asm index 352306055..09d44bb9a 100644 --- a/engine/events/crystal_unown.asm +++ b/engine/events/crystal_unown.asm @@ -105,7 +105,7 @@ SpecialKabutoChamber: ; 8ae4e Special_DisplayUnownWords: ; 8ae68 ld a, [ScriptVar] - ld hl, .MenuDataHeader_Escape + ld hl, .MenuDataHeaders_UnownWalls and a jr z, .load @@ -153,8 +153,6 @@ Special_DisplayUnownWords: ; 8ae68 ret ; 8aebc -.UnownText: ; 8aebc - unownwall: MACRO rept _NARG if \1 == "-" @@ -180,36 +178,35 @@ endr db $ff ENDM -.UnownText_Escape: +.UnownText: ; 8aebc +;.UnownText_Escape: ; db $08, $44, $04, $00, $2e, $08, $ff unownwall "E", "S", "C", "A", "P", "E" -.UnownText_Light: +;.UnownText_Light: ; db $26, $20, $0c, $0e, $46, $ff unownwall "L", "I", "G", "H", "T" -.UnownText_Water: +;.UnownText_Water: ; db $4c, $00, $46, $08, $42, $ff unownwall "W", "A", "T", "E", "R" -.UnownText_Ho_Oh: +;.UnownText_Ho_Oh: ; db $0e, $2c, $64, $2c, $0e, $ff unownwall "H", "O", "-", "O", "H" ; 8aed5 -.MenuDataHeader_Escape: ; 0x8aed5 +.MenuDataHeaders_UnownWalls: ; 0x8aed5 +;.MenuDataHeader_Escape: db $40 ; flags db 04, 03 ; start coords db 09, 16 ; end coords - -.MenuDataHeader_Light: ; 0x8aeda +;.MenuDataHeader_Light: db $40 ; flags db 04, 04 ; start coords db 09, 15 ; end coords - -.MenuDataHeader_Water: ; 0x8aedf +;.MenuDataHeader_Water: db $40 ; flags db 04, 04 ; start coords db 09, 15 ; end coords - -.MenuDataHeader_Ho_Oh: ; 0x8aee4 +;.MenuDataHeader_Ho_Oh: db $40 ; flags db 04, 04 ; start coords db 09, 15 ; end coords diff --git a/engine/intro_menu.asm b/engine/intro_menu.asm index 5e38589aa..faa5748dd 100755 --- a/engine/intro_menu.asm +++ b/engine/intro_menu.asm @@ -199,9 +199,9 @@ _ResetWRAM: ; 5bae ld [Coins], a ld [Coins + 1], a -IF START_MONEY >= $10000 +if START_MONEY >= $10000 ld a, HIGH(START_MONEY >> 8) -ENDC +endc ld [Money], a ld a, HIGH(START_MONEY) ; mid ld [Money + 1], a @@ -646,11 +646,11 @@ Continue_DisplayPokedexNumCaught: ; 5f6b ret z push hl ld hl, PokedexCaught -IF NUM_POKEMON % 8 +if NUM_POKEMON % 8 ld b, NUM_POKEMON / 8 + 1 -ELSE +else ld b, NUM_POKEMON / 8 -ENDC +endc call CountSetBits pop hl ld de, wd265 diff --git a/engine/items.asm b/engine/items.asm index dcaf10356..503a76c6b 100755 --- a/engine/items.asm +++ b/engine/items.asm @@ -455,15 +455,12 @@ CheckTMHM: ; d3fb GetTMHMNumber:: ; d407 ; Return the number of a TM/HM by item id c. - ld a, c - ; Skip any dummy items. cp ITEM_C3 ; TM04-05 jr c, .done cp ITEM_DC ; TM28-29 jr c, .skip - dec a .skip dec a @@ -475,15 +472,12 @@ GetTMHMNumber:: ; d407 GetNumberedTMHM: ; d417 ; Return the item id of a TM/HM by number c. - ld a, c - ; Skip any gaps. cp ITEM_C3 - (TM01 - 1) jr c, .done cp ITEM_DC - (TM01 - 1) - 1 jr c, .skip_one - .skip_two inc a .skip_one diff --git a/engine/pic_animation.asm b/engine/pic_animation.asm index b060f5b4b..33b770b14 100644 --- a/engine/pic_animation.asm +++ b/engine/pic_animation.asm @@ -55,7 +55,7 @@ AnimateMon_Unused: ; d003a pokeanim: MACRO rept _NARG ; Workaround for a bug where macro args can't come after the start of a symbol -if !def(\1_POKEANIM) +if !DEF(\1_POKEANIM) \1_POKEANIM EQUS "PokeAnim_\1_" endc db (\1_POKEANIM - PokeAnim_SetupCommands) / 2 @@ -77,13 +77,13 @@ PokeAnims: ; d0042 .Slow: pokeanim StereoCry, Setup2, Play .Normal: pokeanim StereoCry, Setup, Play -.Menu: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Extra, Play -.Trade: pokeanim Extra, Play2, Extra, Play, SetWait, Wait, Cry, Setup, Play -.Evolve: pokeanim Extra, Play, SetWait, Wait, CryNoWait, Setup, Play -.Hatch: pokeanim Extra, Play, CryNoWait, Setup, Play, SetWait, Wait, Extra, Play -.Unused: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Extra, Play +.Menu: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Idle, Play +.Trade: pokeanim Idle, Play2, Idle, Play, SetWait, Wait, Cry, Setup, Play +.Evolve: pokeanim Idle, Play, SetWait, Wait, CryNoWait, Setup, Play +.Hatch: pokeanim Idle, Play, CryNoWait, Setup, Play, SetWait, Wait, Idle, Play +.Unused: pokeanim CryNoWait, Setup, Play, SetWait, Wait, Idle, Play .Egg1: pokeanim Setup, Play -.Egg2: pokeanim Extra, Play +.Egg2: pokeanim Idle, Play AnimateFrontpic: ; d008e @@ -151,7 +151,7 @@ ENDM setup_command PokeAnim_Wait setup_command PokeAnim_Setup setup_command PokeAnim_Setup2 - setup_command PokeAnim_Extra + setup_command PokeAnim_Idle setup_command PokeAnim_Play setup_command PokeAnim_Play2 setup_command PokeAnim_Cry @@ -198,7 +198,7 @@ PokeAnim_Setup2: ; d011d ret ; d012f -PokeAnim_Extra: ; d012f +PokeAnim_Idle: ; d012f ld c, TRUE ld b, 0 call PokeAnim_InitAnim @@ -360,18 +360,18 @@ PokeAnim_InitPicAttributes: ; d01d6 PokeAnim_InitAnim: ; d0228 ld a, [rSVBK] push af - ld a, BANK(wPokeAnimExtraFlag) + ld a, BANK(wPokeAnimIdleFlag) ld [rSVBK], a push bc - ld hl, wPokeAnimExtraFlag - ld bc, wPokeAnimStructEnd - wPokeAnimExtraFlag + ld hl, wPokeAnimIdleFlag + ld bc, wPokeAnimStructEnd - wPokeAnimIdleFlag xor a call ByteFill pop bc ld a, b ld [wPokeAnimSpeed], a ld a, c - ld [wPokeAnimExtraFlag], a + ld [wPokeAnimIdleFlag], a call GetMonAnimPointer call GetMonFramesPointer call GetMonBitmaskPointer @@ -949,20 +949,20 @@ GetMonAnimPointer: ; d055c ld c, BANK(UnownAnimations) ld hl, UnownAnimationPointers - ld de, UnownAnimationExtraPointers + ld de, UnownAnimationIdlePointers call PokeAnim_IsUnown jr z, .unown ld c, BANK(PicAnimations) ld hl, AnimationPointers - ld de, AnimationExtraPointers + ld de, AnimationIdlePointers .unown - ld a, [wPokeAnimExtraFlag] + ld a, [wPokeAnimIdleFlag] and a - jr z, .extras + jr z, .idles ld h, d ld l, e -.extras +.idles ld a, [wPokeAnimSpeciesOrUnown] dec a @@ -982,12 +982,12 @@ GetMonAnimPointer: ; d055c .egg ld hl, EggAnimation ld c, BANK(EggAnimation) - ld a, [wPokeAnimExtraFlag] + ld a, [wPokeAnimIdleFlag] and a - jr z, .extras_egg - ld hl, EggAnimationExtra - ld c, BANK(EggAnimationExtra) -.extras_egg + jr z, .idles_egg + ld hl, EggAnimationIdle + ld c, BANK(EggAnimationIdle) +.idles_egg ld a, c ld [wPokeAnimPointerBank], a diff --git a/engine/player_object.asm b/engine/player_object.asm index e11a30036..6d5cb7e84 100755 --- a/engine/player_object.asm +++ b/engine/player_object.asm @@ -55,7 +55,7 @@ PlayerObjectTemplate: ; 8071 ; A dummy map object used to initialize the player object. ; Shorter than the actual amount copied by two bytes. ; Said bytes seem to be unused. - object_event SPRITE_CHRIS, -4, -4, SPRITEMOVEDATA_PLAYER, 15, 15, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, 0, -1 + object_event -4, -4, SPRITE_CHRIS, SPRITEMOVEDATA_PLAYER, 15, 15, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, 0, -1 CopyDECoordsToMapObject:: ; 807e push de diff --git a/engine/scripting.asm b/engine/scripting.asm index 7512bdc06..9a89c375a 100644 --- a/engine/scripting.asm +++ b/engine/scripting.asm @@ -147,9 +147,9 @@ ScriptCommandTable: dw Script_loadmenudata ; 4f dw Script_closewindow ; 50 dw Script_jumptextfaceplayer ; 51 -IF _CRYSTAL +if _CRYSTAL dw Script_farjumptext ; 52 -ENDC +endc dw Script_jumptext ; 53 dw Script_waitbutton ; 54 dw Script_buttonsound ; 55 @@ -338,7 +338,7 @@ JumpTextScript: end -IF _CRYSTAL +if _CRYSTAL Script_farjumptext: ; script command 0x52 @@ -355,7 +355,7 @@ Script_farjumptext: ld hl, JumpTextScript jp ScriptJump -ENDC +endc Script_writetext: |