diff options
Diffstat (limited to 'event/poisonstep.asm')
-rwxr-xr-x | event/poisonstep.asm | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/event/poisonstep.asm b/event/poisonstep.asm new file mode 100755 index 000000000..1fafd63a5 --- /dev/null +++ b/event/poisonstep.asm @@ -0,0 +1,162 @@ +DoPoisonStep:: ; 505da + ld a, [PartyCount] + and a + jr z, .no_faint + + xor a + ld c, 7 + ld hl, EngineBuffer1 +.loop_clearEngineBuffer1 + ld [hli], a + dec c + jr nz, .loop_clearEngineBuffer1 + + xor a + ld [CurPartyMon], a +.loop_check_poison + call .DamageMonIfPoisoned + jr nc, .not_poisoned +; the output flag is stored in c, copy it to the ([CurPartyMon] + 2)nd EngineBuffer +; and set the corresponding flag in EngineBuffer1 + ld a, [CurPartyMon] + ld e, a + ld d, 0 + ld hl, EngineBuffer2 + add hl, de + ld [hl], c + ld a, [EngineBuffer1] + or c + ld [EngineBuffer1], a + +.not_poisoned + ld a, [PartyCount] + ld hl, CurPartyMon + inc [hl] + cp [hl] + jr nz, .loop_check_poison + + ld a, [EngineBuffer1] + and %10 + jr nz, .someone_has_fainted + ld a, [EngineBuffer1] + and %01 + jr z, .no_faint + call .PlayPoisonSFX + xor a + ret + +.someone_has_fainted + ld a, BANK(.Script_MonFaintedToPoison) + ld hl, .Script_MonFaintedToPoison + call CallScript + scf + ret + +.no_faint + xor a + ret +; 5062e + +.DamageMonIfPoisoned: ; 5062e +; check if mon is poisoned, return if not + ld a, MON_STATUS + call GetPartyParamLocation + ld a, [hl] + and 1 << PSN + ret z + +; check if mon is already fainted, return if so + ld a, MON_HP + call GetPartyParamLocation + ld a, [hli] + ld b, a + ld c, [hl] + or c + ret z + +; do 1 HP damage + dec bc + ld [hl], c + dec hl + ld [hl], b + +; check if mon has fainted as a result of poison damage + ld a, b + or c + jr nz, .not_fainted + +; the mon has fainted, reset its status, set carry, and return %10 + ld a, MON_STATUS + call GetPartyParamLocation + ld [hl], 0 + ld c, %10 + scf + ret + +.not_fainted +; set carry and return %01 + ld c, %01 + scf + ret +; 50658 + +.PlayPoisonSFX: ; 50658 + ld de, SFX_POISON + call PlaySFX + ld b, $2 + predef Functioncbcdd + call DelayFrame + ret +; 50669 + +.Script_MonFaintedToPoison: ; 50669 + callasm .PlayPoisonSFX + loadfont + callasm .CheckWhitedOut + iffalse .whiteout + loadmovesprites + end +; 50677 + +.whiteout: ; 50677 + farjump Script_OverworldWhiteout +; 5067b + +.CheckWhitedOut: ; 5067b + xor a + ld [CurPartyMon], a + ld de, EngineBuffer2 +.party_loop + push de + ld a, [de] + and %10 + jr z, .mon_not_fainted + ld c, HAPPINESS_POISONFAINT + callba ChangeHappiness + callba GetPartyNick + ld hl, .PoisonFaintText + call PrintText + +.mon_not_fainted + pop de + inc de + ld hl, CurPartyMon + inc [hl] + ld a, [PartyCount] + cp [hl] + jr nz, .party_loop + predef CheckPlayerPartyForFitPkmn + ld a, d + ld [ScriptVar], a + ret +; 506b2 + +.PoisonFaintText: ; 506b2 + text_jump UnknownText_0x1c0acc + db "@" +; 506b7 + +.PoisonWhiteOutText: ; 506b7 + text_jump UnknownText_0x1c0ada + db "@" +; 506bc |