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-rw-r--r--gfx/pics/animation.asm345
1 files changed, 175 insertions, 170 deletions
diff --git a/gfx/pics/animation.asm b/gfx/pics/animation.asm
index 695999e82..fd37b0497 100644
--- a/gfx/pics/animation.asm
+++ b/gfx/pics/animation.asm
@@ -1,55 +1,55 @@
; Pic animation arrangement.
-Functiond0000: ; d0000
+AnimateMon_Slow_Normal: ; d0000
hlcoord 12, 0
ld a, [wBattleMode]
- cp $1
- jr z, .asm_d0012
- ld e, $0
+ cp WILD_BATTLE
+ jr z, .wild
+ ld e, ANIM_MON_SLOW
ld d, $0
- call Functiond008e
+ call AnimateFrontpic
ret
-.asm_d0012
- ld e, $1
+.wild
+ ld e, ANIM_MON_NORMAL
ld d, $0
- call Functiond008e
+ call AnimateFrontpic
ret
; d001a
-Functiond001a: ; d001a
- ld e, $2
+AnimateMon_Menu: ; d001a
+ ld e, ANIM_MON_MENU
ld d, $0
- call Functiond008e
+ call AnimateFrontpic
ret
; d0022
-Functiond0022: ; d0022
- ld e, $3
+AnimateMon_Trade: ; d0022
+ ld e, ANIM_MON_TRADE
ld d, $0
- call Functiond008e
+ call AnimateFrontpic
ret
; d002a
-Functiond002a: ; d002a
- ld e, $4
+AnimateMon_Evolve: ; d002a
+ ld e, ANIM_MON_EVOLVE
ld d, $0
- call Functiond008e
+ call AnimateFrontpic
ret
; d0032
-Functiond0032: ; d0032
- ld e, $5
+AnimateMon_Hatch: ; d0032
+ ld e, ANIM_MON_HATCH
ld d, $0
- call Functiond008e
+ call AnimateFrontpic
ret
; d003a
-Functiond003a: ; d003a
- ld e, $6
+AnimateMon_Unused: ; d003a
+ ld e, ANIM_MON_UNUSED
ld d, $0
- call Functiond008e
+ call AnimateFrontpic
ret
; d0042
@@ -81,31 +81,31 @@ PokeAnims: ; d0042
dw .Egg1
dw .Egg2
-.Slow: POKEANIM Cry3, Setup2, Play
-.Normal: POKEANIM Cry3, Setup, Play
-.Menu: POKEANIM Cry2, Setup, Play, SetWait, Wait, Extra, Play
+.Slow: POKEANIM StereoCry, Setup2, Play
+.Normal: POKEANIM StereoCry, Setup, Play
+.Menu: POKEANIM CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
.Trade: POKEANIM Extra, Play2, Extra, Play, SetWait, Wait, Cry, Setup, Play
-.Evolve: POKEANIM Extra, Play, SetWait, Wait, Cry2, Setup, Play
-.Hatch: POKEANIM Extra, Play, Cry2, Setup, Play, SetWait, Wait, Extra, Play
-.Unused: POKEANIM Cry2, Setup, Play, SetWait, Wait, Extra, Play
+.Evolve: POKEANIM Extra, Play, SetWait, Wait, CryNoWait, Setup, Play
+.Hatch: POKEANIM Extra, Play, CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
+.Unused: POKEANIM CryNoWait, Setup, Play, SetWait, Wait, Extra, Play
.Egg1: POKEANIM Setup, Play
.Egg2: POKEANIM Extra, Play
-Functiond008e: ; d008e
- call Functiond01c6
+AnimateFrontpic: ; d008e
+ call AnimateMon_CheckIfPokemon
ret c
- call Functiond00a3
-.asm_d0095
+ call LoadMonAnimation
+.loop
call Functiond00b4
push af
callba Function10402d
pop af
- jr nc, .asm_d0095
+ jr nc, .loop
ret
; d00a3
-Functiond00a3: ; d00a3
+LoadMonAnimation: ; d00a3
push hl
ld c, e
ld b, 0
@@ -126,10 +126,10 @@ Functiond00b4: ; d00b4
push af
ld a, $2
ld [rSVBK], a
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
ld c, a
ld b, 0
- ld hl, w2_d169
+ ld hl, wPokeAnimPointer
ld a, [hli]
ld h, [hl]
ld l, a
@@ -137,7 +137,7 @@ Functiond00b4: ; d00b4
ld a, [hl]
ld hl, PokeAnim_SetupCommands
rst JumpTable
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
ld c, a
pop af
ld [rSVBK], a
@@ -162,24 +162,24 @@ endm
setup_command PokeAnim_Play
setup_command PokeAnim_Play2
setup_command PokeAnim_Cry
- setup_command PokeAnim_Cry2
- setup_command PokeAnim_Cry3
+ setup_command PokeAnim_CryNoWait
+ setup_command PokeAnim_StereoCry
; d00f2
PokeAnim_SetWait: ; d00f2
- ld a, $12
- ld [w2_d181], a
- ld a, [w2_d168]
+ ld a, 18
+ ld [wPokeAnimWaitCounter], a
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
PokeAnim_Wait: ; d00fe
- ld hl, w2_d181
+ ld hl, wPokeAnimWaitCounter
dec [hl]
ret nz
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d010b
@@ -188,9 +188,9 @@ PokeAnim_Setup: ; d010b
ld b, $0
call Functiond0228
call Functiond0504
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d011d
@@ -199,9 +199,9 @@ PokeAnim_Setup2: ; d011d
ld b, $4
call Functiond0228
call Functiond0504
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d012f
@@ -210,9 +210,9 @@ PokeAnim_Extra: ; d012f
ld b, $0
call Functiond0228
call Functiond0504
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d0141
@@ -222,9 +222,9 @@ PokeAnim_Play: ; d0141
bit 7, a
ret z
call Functiond04bd
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d0155
@@ -233,53 +233,53 @@ PokeAnim_Play2: ; d0155
ld a, [w2_d17e]
bit 7, a
ret z
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d0166
PokeAnim_Nop: ; d0166
call Functiond01a9
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d0171
PokeAnim_Finish: ; d0171
call Functiond01a9
- ld hl, w2_d168
+ ld hl, wPokeAnimSceneIndex
set 7, [hl]
ret
; d017a
PokeAnim_Cry: ; d017a
- ld a, [w2_d16b]
+ ld a, [wPokeAnimSpecies]
call _PlayCry
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d0188
-PokeAnim_Cry2: ; d0188
- ld a, [w2_d16b]
+PokeAnim_CryNoWait: ; d0188
+ ld a, [wPokeAnimSpecies]
call PlayCry2
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d0196
-PokeAnim_Cry3: ; d0196
+PokeAnim_StereoCry: ; d0196
ld a, $f
ld [CryTracks], a
- ld a, [w2_d16b]
+ ld a, [wPokeAnimSpecies]
call PlayStereoCry2
- ld a, [w2_d168]
+ ld a, [wPokeAnimSceneIndex]
inc a
- ld [w2_d168], a
+ ld [wPokeAnimSceneIndex], a
ret
; d01a9
@@ -297,16 +297,16 @@ Functiond01a9: ; d01a9
ret
; d01c6
-Functiond01c6: ; d01c6
+AnimateMon_CheckIfPokemon: ; d01c6
ld a, [CurPartySpecies]
cp EGG
- jr z, .asm_d01d4
+ jr z, .fail
call IsAPokemon
- jr c, .asm_d01d4
+ jr c, .fail
and a
ret
-.asm_d01d4
+.fail
scf
ret
; d01d6
@@ -316,39 +316,44 @@ Functiond01d6: ; d01d6
push af
ld a, $2
ld [rSVBK], a
+
push bc
push de
push hl
- ld hl, w2_d168
- ld bc, $0029
+ ld hl, wPokeAnimSceneIndex
+ ld bc, wPokeAnimStructEnd - wPokeAnimSceneIndex
xor a
call ByteFill
pop hl
pop de
pop bc
+
+; bc contains anim pointer
ld a, c
- ld [w2_d169], a
+ ld [wPokeAnimPointer], a
ld a, b
- ld [w2_d16a], a
+ ld [wPokeAnimPointer + 1], a
+; hl contains TileMap coords
ld a, l
- ld [w2_d16f], a
+ ld [wPokeAnimCoord], a
ld a, h
- ld [w2_d170], a
+ ld [wPokeAnimCoord + 1], a
+; d = ?????
ld a, d
ld [w2_d16e], a
ld a, $1
ld hl, CurPartySpecies
call GetFarWRAMByte
- ld [w2_d16b], a
+ ld [wPokeAnimSpecies], a
ld a, $1
ld hl, UnownLetter
call GetFarWRAMByte
- ld [w2_d16c], a
- call Functiond065c
- ld [w2_d16d], a
- call Functiond05b4
+ ld [wPokeAnimUnownLetter], a
+ call PokeAnim_GetSpeciesOrUnown
+ ld [wPokeAnimSpeciesOrUnown], a
+ call PokeAnim_GetFrontpicDims
ld a, c
- ld [w2_d171], a
+ ld [wPokeAnimFrontpicHeight], a
pop af
ld [rSVBK], a
ret
@@ -361,7 +366,7 @@ Functiond0228: ; d0228
ld [rSVBK], a
push bc
ld hl, w2_d172
- ld bc, $001f
+ ld bc, wPokeAnimStructEnd - w2_d172
xor a
call ByteFill
pop bc
@@ -406,13 +411,13 @@ Functiond0261: ; d0261
call Functiond02c8
ld a, [w2_d183]
call Functiond02ae
- ld [w2_d181], a
+ ld [wPokeAnimWaitCounter], a
call Functiond02dc
Functiond0282: ; d0282
- ld a, [w2_d181]
+ ld a, [wPokeAnimWaitCounter]
dec a
- ld [w2_d181], a
+ ld [wPokeAnimWaitCounter], a
ret nz
call Functiond02e4
ret
@@ -487,14 +492,14 @@ Functiond02e4: ; d02e4
ret
; d02ec
-Functiond02ec: ; d02ec
- ld a, [w2_d16b]
+PokeAnim_IsUnown: ; d02ec
+ ld a, [wPokeAnimSpecies]
cp UNOWN
ret
; d02f2
-Functiond02f2: ; d02f2
- ld a, [w2_d16b]
+PokeAnim_IsEgg: ; d02f2
+ ld a, [wPokeAnimSpecies]
cp EGG
ret
; d02f8
@@ -562,7 +567,7 @@ Functiond033b: ; d033b
Functiond0356: ; d0356
push hl
- ld a, [w2_d171]
+ ld a, [wPokeAnimFrontpicHeight]
sub 5
ld c, a
ld b, 0
@@ -581,13 +586,13 @@ Functiond036b: ; d036b
ld [w2_d187], a
ld [w2_d186], a
ld [w2_d185], a
-.asm_d0375
+.loop
push hl
call Functiond0392
pop hl
ld a, b
and a
- jr z, .asm_d038a
+ jr z, .next
ld a, [w2_d177]
call GetFarByte
@@ -596,11 +601,11 @@ Functiond036b: ; d036b
call Functiond03bd
pop hl
-.asm_d038a
+.next
push hl
call Functiond0499
pop hl
- jr nc, .asm_d0375
+ jr nc, .loop
ret
; d0392
@@ -617,23 +622,23 @@ Functiond0392: ; d0392
ld b, [hl]
ld a, [w2_d187]
and 7
- jr z, .asm_d03b0
+ jr z, .skip
ld c, a
ld a, b
-.asm_d03ab
+.loop
rrca
dec c
- jr nz, .asm_d03ab
+ jr nz, .loop
ld b, a
-.asm_d03b0
+.skip
xor a
bit 0, b
- jr z, .asm_d03b7
+ jr z, .finish
ld a, 1
-.asm_d03b7
+.finish
ld b, a
ld hl, w2_d187
inc [hl]
@@ -656,18 +661,18 @@ Functiond03bd: ; d03bd
Functiond03cd: ; d03cd
call Functiond046c
ld a, [w2_d186]
- ld bc, $0014
+ ld bc, SCREEN_WIDTH
call AddNTimes
ld a, [wc2c6]
and a
- jr nz, .asm_d03e8
+ jr nz, .go
ld a, [w2_d185]
ld e, a
ld d, 0
add hl, de
- jr .asm_d03f3
+ jr .skip
-.asm_d03e8
+.go
ld a, [w2_d185]
ld e, a
ld a, l
@@ -677,7 +682,7 @@ Functiond03cd: ; d03cd
sbc 0
ld h, a
-.asm_d03f3
+.skip
ret
; d03f4
@@ -685,18 +690,18 @@ Unknown_d03f4: db 6, 5, 4
Functiond03f7: ; d03f7
push af
- ld a, [w2_d171]
+ ld a, [wPokeAnimFrontpicHeight]
cp 5
- jr z, .asm_d0405
+ jr z, .check_add_24
cp 6
- jr z, .asm_d041a
+ jr z, .check_add_13
pop af
ret
-.asm_d0405
+.check_add_24
pop af
cp 5 * 5
- jr nc, .asm_d0417
+ jr nc, .add_24
push hl
push de
ld hl, Unknown_d042f
@@ -708,14 +713,14 @@ Functiond03f7: ; d03f7
pop hl
ret
-.asm_d0417
+.add_24
add 24
ret
-.asm_d041a
+.check_add_13
pop af
cp 6 * 6
- jr nc, .asm_d042c
+ jr nc, .add_13
push hl
push de
ld hl, Unknown_d0448
@@ -727,7 +732,7 @@ Functiond03f7: ; d03f7
pop hl
ret
-.asm_d042c
+.add_13
add 13
ret
; d042f
@@ -749,31 +754,31 @@ Unknown_d0448:
Functiond046c: ; d046c
- ld hl, w2_d16f
+ ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
- ld a, [w2_d171]
+ ld a, [wPokeAnimFrontpicHeight]
ld de, 0
ld bc, 6
cp 7
- jr z, .asm_d048f
+ jr z, .okay
ld de, 21
ld bc, 25
cp 6
- jr z, .asm_d048f
+ jr z, .okay
ld de, 41
ld bc, 45
-.asm_d048f
+.okay
ld a, [wc2c6]
and a
- jr nz, .asm_d0497
+ jr nz, .add_bc
add hl, de
ret
-.asm_d0497
+.add_bc
add hl, bc
ret
; d0499
@@ -783,22 +788,22 @@ Functiond0499: ; d0499
inc a
ld [w2_d186], a
ld c, a
- ld a, [w2_d171]
+ ld a, [wPokeAnimFrontpicHeight]
cp c
- jr nz, .asm_d04bb
+ jr nz, .no_carry
xor a
ld [w2_d186], a
ld a, [w2_d185]
inc a
ld [w2_d185], a
ld c, a
- ld a, [w2_d171]
+ ld a, [wPokeAnimFrontpicHeight]
cp c
- jr nz, .asm_d04bb
+ jr nz, .no_carry
scf
ret
-.asm_d04bb
+.no_carry
xor a
ret
; d04bd
@@ -807,17 +812,17 @@ Functiond04bd: ; d04bd
call Functiond04f6
ld a, [wc2c6]
and a
- jr nz, .asm_d04ce
+ jr nz, .minus_one_and_six
ld de, 1
ld bc, 0
- jr .asm_d04d4
+ jr .okay
-.asm_d04ce
+.minus_one_and_six
ld de, -1
ld bc, 6
-.asm_d04d4
- ld hl, w2_d16f
+.okay
+ ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
@@ -825,28 +830,28 @@ Functiond04bd: ; d04bd
ld c, 7
ld b, 7
ld a, [w2_d16e]
-.asm_d04e2
+.loop
push bc
push hl
push de
- ld de, $0014
-.asm_d04e8
+ ld de, SCREEN_WIDTH
+.loop2
ld [hl], a
inc a
add hl, de
dec b
- jr nz, .asm_d04e8
+ jr nz, .loop2
pop de
pop hl
add hl, de
pop bc
dec c
- jr nz, .asm_d04e2
+ jr nz, .loop
ret
; d04f6
Functiond04f6: ; d04f6
- ld hl, w2_d16f
+ ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
@@ -917,7 +922,7 @@ Functiond0536: ; d0536
; d0551
Functiond0551: ; d0551
- ld hl, w2_d16f
+ ld hl, wPokeAnimCoord
ld a, [hli]
ld h, [hl]
ld l, a
@@ -927,18 +932,18 @@ Functiond0551: ; d0551
; d055c
Functiond055c: ; d055c
- call Functiond02f2
+ call PokeAnim_IsEgg
jr z, .egg
ld c, BANK(UnownAnimations)
ld hl, UnownAnimationPointers
ld de, UnownAnimationExtraPointers
- call Functiond02ec
- jr z, .asm_d0576
+ call PokeAnim_IsUnown
+ jr z, .unown
ld c, BANK(PicAnimations)
ld hl, AnimationPointers
ld de, AnimationExtraPointers
-.asm_d0576
+.unown
ld a, [w2_d172]
and a
@@ -947,7 +952,7 @@ Functiond055c: ; d055c
ld l, e
.asm_d057e
- ld a, [w2_d16d]
+ ld a, [wPokeAnimSpeciesOrUnown]
dec a
ld e, a
ld d, 0
@@ -982,7 +987,7 @@ endr
ret
; d05b4
-Functiond05b4: ; d05b4
+PokeAnim_GetFrontpicDims: ; d05b4
ld a, [rSVBK]
push af
ld a, $1
@@ -999,26 +1004,26 @@ Functiond05b4: ; d05b4
; d05ce
Functiond05ce: ; d05ce
- call Functiond02f2
+ call PokeAnim_IsEgg
jr z, .egg
- call Functiond02ec
+ call PokeAnim_IsUnown
ld b, BANK(UnownFramesPointers)
ld c, BANK(UnownsFrames)
ld hl, UnownFramesPointers
- jr z, .asm_d05ef
- ld a, [w2_d16b]
+ jr z, .got_frames
+ ld a, [wPokeAnimSpecies]
cp 151 + 1
ld b, BANK(FramesPointers)
ld c, BANK(KantoFrames)
ld hl, FramesPointers
- jr c, .asm_d05ef
+ jr c, .got_frames
ld c, BANK(JohtoFrames)
-.asm_d05ef
+.got_frames
ld a, c
ld [w2_d177], a
- ld a, [w2_d16d]
+ ld a, [wPokeAnimSpeciesOrUnown]
dec a
ld e, a
ld d, 0
@@ -1046,19 +1051,19 @@ endr
; d061b
Functiond061b: ; d061b
- call Functiond02f2
+ call PokeAnim_IsEgg
jr z, .egg
- call Functiond02ec
+ call PokeAnim_IsUnown
ld a, BANK(UnownBitmasksPointers)
ld hl, UnownBitmasksPointers
- jr z, .asm_d062f
+ jr z, .unown
ld a, BANK(BitmasksPointers)
ld hl, BitmasksPointers
-.asm_d062f
+.unown
ld [w2_d17a], a
- ld a, [w2_d16d]
+ ld a, [wPokeAnimSpeciesOrUnown]
dec a
ld e, a
ld d, 0
@@ -1085,14 +1090,14 @@ endr
ret
; d065c
-Functiond065c: ; d065c
- call Functiond02ec
- jr z, .asm_d0665
- ld a, [w2_d16b]
+PokeAnim_GetSpeciesOrUnown: ; d065c
+ call PokeAnim_IsUnown
+ jr z, .unown
+ ld a, [wPokeAnimSpecies]
ret
-.asm_d0665
- ld a, [w2_d16c]
+.unown
+ ld a, [wPokeAnimUnownLetter]
ret
; d0669
@@ -1101,7 +1106,7 @@ Functiond0669: ; d0669
ld [wc2c6], a
Functiond066e: ; d066e
- call Functiond01c6
+ call AnimateMon_CheckIfPokemon
jr c, .asm_d068c
ld h, d
ld l, e
@@ -1113,7 +1118,7 @@ Functiond066e: ; d066e
pop bc
ld d, 0
ld e, c
- call Functiond008e
+ call AnimateFrontpic
xor a
ld [wc2c6], a
ret