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-rw-r--r--home/battle.asm34
1 files changed, 3 insertions, 31 deletions
diff --git a/home/battle.asm b/home/battle.asm
index a374d59bc..37f39572a 100644
--- a/home/battle.asm
+++ b/home/battle.asm
@@ -106,7 +106,7 @@ UpdateEnemyMonInParty:: ; 39b0
; Update level, status, current HP
; No wildmons.
- ld a, [IsInBattle]
+ ld a, [wBattleMode]
dec a
ret z
@@ -194,34 +194,6 @@ endr
dw .status, .statusopp, .animation, .effect, .power, .type
dw .curmove, .lastcounter, .lastcounteropp, .lastmove, .lastmoveopp
- const_def
- const PLAYER_SUBSTATUS_1
- const ENEMY_SUBSTATUS_1
- const PLAYER_SUBSTATUS_2
- const ENEMY_SUBSTATUS_2
- const PLAYER_SUBSTATUS_3
- const ENEMY_SUBSTATUS_3
- const PLAYER_SUBSTATUS_4
- const ENEMY_SUBSTATUS_4
- const PLAYER_SUBSTATUS_5
- const ENEMY_SUBSTATUS_5
- const PLAYER_STATUS
- const ENEMY_STATUS
- const PLAYER_MOVE_ANIMATION
- const ENEMY_MOVE_ANIMATION
- const PLAYER_MOVE_EFFECT
- const ENEMY_MOVE_EFFECT
- const PLAYER_MOVE_POWER
- const ENEMY_MOVE_POWER
- const PLAYER_MOVE_TYPE
- const ENEMY_MOVE_TYPE
- const PLAYER_CUR_MOVE
- const ENEMY_CUR_MOVE
- const PLAYER_COUNTER_MOVE
- const ENEMY_COUNTER_MOVE
- const PLAYER_LAST_MOVE
- const ENEMY_LAST_MOVE
-
; player enemy
.substatus1 db PLAYER_SUBSTATUS_1, ENEMY_SUBSTATUS_1
.substatus1opp db ENEMY_SUBSTATUS_1, PLAYER_SUBSTATUS_1
@@ -293,8 +265,8 @@ CELL_PHONE_TOP EQU $5e
CELL_PHONE_BOTTOM EQU $5f
; For mobile link battles only.
- ld a, [InLinkBattle]
- cp 4
+ ld a, [wLinkMode]
+ cp LINK_MOBILE
ret c
; Draw a cell phone icon at the