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-rw-r--r--home/battle_vars.asm102
1 files changed, 51 insertions, 51 deletions
diff --git a/home/battle_vars.asm b/home/battle_vars.asm
index b66301e78..c4a8dcd70 100644
--- a/home/battle_vars.asm
+++ b/home/battle_vars.asm
@@ -50,64 +50,64 @@ GetBattleVarAddr:: ; 39e7
BattleVarPairs:
; entries correspond to BATTLE_VARS_* constants
- dw .substatus1
- dw .substatus2
- dw .substatus3
- dw .substatus4
- dw .substatus5
- dw .substatus1opp
- dw .substatus2opp
- dw .substatus3opp
- dw .substatus4opp
- dw .substatus5opp
- dw .status
- dw .statusopp
- dw .animation
- dw .effect
- dw .power
- dw .type
- dw .curmove
- dw .lastcounter
- dw .lastcounteropp
- dw .lastmove
- dw .lastmoveopp
+ dw .Substatus1
+ dw .Substatus2
+ dw .Substatus3
+ dw .Substatus4
+ dw .Substatus5
+ dw .Substatus1Opp
+ dw .Substatus2Opp
+ dw .Substatus3Opp
+ dw .Substatus4Opp
+ dw .Substatus5Opp
+ dw .Status
+ dw .StatusOpp
+ dw .MoveAnim
+ dw .MoveEffect
+ dw .MovePower
+ dw .MoveType
+ dw .CurMove
+ dw .LastCounter
+ dw .LastCounterOpp
+ dw .LastMove
+ dw .LastMoveOpp
; player enemy
-.substatus1: db PLAYER_SUBSTATUS_1, ENEMY_SUBSTATUS_1
-.substatus1opp: db ENEMY_SUBSTATUS_1, PLAYER_SUBSTATUS_1
-.substatus2: db PLAYER_SUBSTATUS_2, ENEMY_SUBSTATUS_2
-.substatus2opp: db ENEMY_SUBSTATUS_2, PLAYER_SUBSTATUS_2
-.substatus3: db PLAYER_SUBSTATUS_3, ENEMY_SUBSTATUS_3
-.substatus3opp: db ENEMY_SUBSTATUS_3, PLAYER_SUBSTATUS_3
-.substatus4: db PLAYER_SUBSTATUS_4, ENEMY_SUBSTATUS_4
-.substatus4opp: db ENEMY_SUBSTATUS_4, PLAYER_SUBSTATUS_4
-.substatus5: db PLAYER_SUBSTATUS_5, ENEMY_SUBSTATUS_5
-.substatus5opp: db ENEMY_SUBSTATUS_5, PLAYER_SUBSTATUS_5
-.status: db PLAYER_STATUS, ENEMY_STATUS
-.statusopp: db ENEMY_STATUS, PLAYER_STATUS
-.animation: db PLAYER_MOVE_ANIMATION, ENEMY_MOVE_ANIMATION
-.effect: db PLAYER_MOVE_EFFECT, ENEMY_MOVE_EFFECT
-.power: db PLAYER_MOVE_POWER, ENEMY_MOVE_POWER
-.type: db PLAYER_MOVE_TYPE, ENEMY_MOVE_TYPE
-.curmove: db PLAYER_CUR_MOVE, ENEMY_CUR_MOVE
-.lastcounter: db PLAYER_COUNTER_MOVE, ENEMY_COUNTER_MOVE
-.lastcounteropp: db ENEMY_COUNTER_MOVE, PLAYER_COUNTER_MOVE
-.lastmove: db PLAYER_LAST_MOVE, ENEMY_LAST_MOVE
-.lastmoveopp: db ENEMY_LAST_MOVE, PLAYER_LAST_MOVE
+.Substatus1: db PLAYER_SUBSTATUS_1, ENEMY_SUBSTATUS_1
+.Substatus1Opp: db ENEMY_SUBSTATUS_1, PLAYER_SUBSTATUS_1
+.Substatus2: db PLAYER_SUBSTATUS_2, ENEMY_SUBSTATUS_2
+.Substatus2Opp: db ENEMY_SUBSTATUS_2, PLAYER_SUBSTATUS_2
+.Substatus3: db PLAYER_SUBSTATUS_3, ENEMY_SUBSTATUS_3
+.Substatus3Opp: db ENEMY_SUBSTATUS_3, PLAYER_SUBSTATUS_3
+.Substatus4: db PLAYER_SUBSTATUS_4, ENEMY_SUBSTATUS_4
+.Substatus4Opp: db ENEMY_SUBSTATUS_4, PLAYER_SUBSTATUS_4
+.Substatus5: db PLAYER_SUBSTATUS_5, ENEMY_SUBSTATUS_5
+.Substatus5Opp: db ENEMY_SUBSTATUS_5, PLAYER_SUBSTATUS_5
+.Status: db PLAYER_STATUS, ENEMY_STATUS
+.StatusOpp: db ENEMY_STATUS, PLAYER_STATUS
+.MoveAnim: db PLAYER_MOVE_ANIMATION, ENEMY_MOVE_ANIMATION
+.MoveEffect: db PLAYER_MOVE_EFFECT, ENEMY_MOVE_EFFECT
+.MovePower: db PLAYER_MOVE_POWER, ENEMY_MOVE_POWER
+.MoveType: db PLAYER_MOVE_TYPE, ENEMY_MOVE_TYPE
+.CurMove: db PLAYER_CUR_MOVE, ENEMY_CUR_MOVE
+.LastCounter: db PLAYER_COUNTER_MOVE, ENEMY_COUNTER_MOVE
+.LastCounterOpp: db ENEMY_COUNTER_MOVE, PLAYER_COUNTER_MOVE
+.LastMove: db PLAYER_LAST_MOVE, ENEMY_LAST_MOVE
+.LastMoveOpp: db ENEMY_LAST_MOVE, PLAYER_LAST_MOVE
BattleVarLocations:
; entries correspond to PLAYER_* and ENEMY_* constants
- dw PlayerSubStatus1, EnemySubStatus1
- dw PlayerSubStatus2, EnemySubStatus2
- dw PlayerSubStatus3, EnemySubStatus3
- dw PlayerSubStatus4, EnemySubStatus4
- dw PlayerSubStatus5, EnemySubStatus5
- dw BattleMonStatus, EnemyMonStatus
+ dw wPlayerSubStatus1, wEnemySubStatus1
+ dw wPlayerSubStatus2, wEnemySubStatus2
+ dw wPlayerSubStatus3, wEnemySubStatus3
+ dw wPlayerSubStatus4, wEnemySubStatus4
+ dw wPlayerSubStatus5, wEnemySubStatus5
+ dw wBattleMonStatus, wEnemyMonStatus
dw wPlayerMoveStructAnimation, wEnemyMoveStructAnimation
dw wPlayerMoveStructEffect, wEnemyMoveStructEffect
dw wPlayerMoveStructPower, wEnemyMoveStructPower
dw wPlayerMoveStructType, wEnemyMoveStructType
- dw CurPlayerMove, CurEnemyMove
- dw LastPlayerCounterMove, LastEnemyCounterMove
- dw LastPlayerMove, LastEnemyMove
+ dw wCurPlayerMove, wCurEnemyMove
+ dw wLastPlayerCounterMove, wLastEnemyCounterMove
+ dw wLastPlayerMove, wLastEnemyMove
; 3a90