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-rw-r--r--home/trainers.asm16
1 files changed, 8 insertions, 8 deletions
diff --git a/home/trainers.asm b/home/trainers.asm
index 8d13cf5b1..9d012f719 100644
--- a/home/trainers.asm
+++ b/home/trainers.asm
@@ -95,31 +95,31 @@ _CheckTrainerBattle::
pop af
ldh [hLastTalked], a
ld a, b
- ld [wEngineBuffer2], a
+ ld [wSeenTrainerDistance], a
ld a, c
- ld [wEngineBuffer3], a
+ ld [wSeenTrainerDirection], a
jr LoadTrainer_continue
TalkToTrainer::
ld a, 1
- ld [wEngineBuffer2], a
+ ld [wSeenTrainerDistance], a
ld a, -1
- ld [wEngineBuffer3], a
+ ld [wSeenTrainerDirection], a
LoadTrainer_continue::
call GetMapScriptsBank
- ld [wEngineBuffer1], a
+ ld [wSeenTrainerBank], a
ldh a, [hLastTalked]
call GetMapObject
ld hl, MAPOBJECT_SCRIPT_POINTER
add hl, bc
- ld a, [wEngineBuffer1]
+ ld a, [wSeenTrainerBank]
call GetFarHalfword
ld de, wTempTrainer
ld bc, wTempTrainerEnd - wTempTrainer
- ld a, [wEngineBuffer1]
+ ld a, [wSeenTrainerBank]
call FarCopyBytes
xor a
ld [wRunningTrainerBattleScript], a
@@ -136,7 +136,7 @@ FacingPlayerDistance_bc::
FacingPlayerDistance::
; Return carry if the sprite at bc is facing the player,
-; and its distance in d.
+; its distance in d, and its direction in e.
ld hl, OBJECT_NEXT_MAP_X ; x
add hl, bc