diff options
Diffstat (limited to 'home')
-rw-r--r-- | home/joypad.asm | 36 | ||||
-rw-r--r-- | home/map.asm | 84 | ||||
-rw-r--r-- | home/map_objects.asm | 58 |
3 files changed, 89 insertions, 89 deletions
diff --git a/home/joypad.asm b/home/joypad.asm index 450fa28cb..00179fc7f 100644 --- a/home/joypad.asm +++ b/home/joypad.asm @@ -356,14 +356,14 @@ JoyTextDelay:: ; a57 ; a80 Functiona80:: ; a80 - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] push af - ld a, [hMapObjectIndexBuffer2] + ld a, [hObjectStructIndexBuffer] push af xor a - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ld a, 6 - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a .loop push hl @@ -377,9 +377,9 @@ Functiona80:: ; a80 jr z, .loop pop af - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a pop af - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ret ; aa5 @@ -459,37 +459,37 @@ Functionb06:: ; b06 cp b pop bc jr nz, .asm_b27 - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] dec a - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ret nz - ld a, [hMapObjectIndexBuffer2] + ld a, [hObjectStructIndexBuffer] dec a - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a ret nz ld a, "─" ld [hl], a ld a, -1 - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ld a, 6 - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a ret .asm_b27 - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] and a ret z dec a - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ret nz dec a - ld [hMapObjectIndexBuffer1], a - ld a, [hMapObjectIndexBuffer2] + ld [hMapObjectIndexBuffer], a + ld a, [hObjectStructIndexBuffer] dec a - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a ret nz ld a, $6 - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a ld a, $ee ld [hl], a ret diff --git a/home/map.asm b/home/map.asm index c1a26b772..fa60ac299 100644 --- a/home/map.asm +++ b/home/map.asm @@ -252,10 +252,10 @@ Function2252:: ; 2252 ; 2266 Function2266:: ; 2266 - ld a, [MapY] + ld a, [PlayerMapY] sub $4 ld e, a - ld a, [MapX] + ld a, [PlayerMapX] sub $4 ld d, a ld a, [wCurrMapWarpCount] @@ -652,11 +652,11 @@ Function2457:: ; 2457 ; 2471 Function2471:: ; 2471 - ld hl, ObjectStruct1 + ld hl, Object1Struct ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1) xor a call ByteFill - ld hl, ObjectStruct1 + ld hl, Object1Struct ld de, OBJECT_STRUCT_LENGTH ld c, NUM_OBJECT_STRUCTS - 1 xor a @@ -729,9 +729,9 @@ ChangeMap:: ; 24e4 ld hl, OverworldMap ld a, [MapWidth] - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a add $6 - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ld c, a ld b, 0 rept 3 @@ -750,7 +750,7 @@ endr ld b, a .asm_250c push hl - ld a, [hMapObjectIndexBuffer2] + ld a, [hObjectStructIndexBuffer] ld c, a .asm_2510 ld a, [de] @@ -759,7 +759,7 @@ endr dec c jr nz, .asm_2510 pop hl - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] add l ld l, a jr nc, .asm_251e @@ -794,10 +794,10 @@ FillMapConnections:: ; 2524 ld e, a ld a, [NorthConnectionStripLocation + 1] ld d, a - ld a, [NorthMapObjectIndexBuffer1] - ld [hMapObjectIndexBuffer1], a - ld a, [NorthMapObjectIndexBuffer2] - ld [hMapObjectIndexBuffer2], a + ld a, [NorthMapObjectIndexBuffer] + ld [hMapObjectIndexBuffer], a + ld a, [NorthObjectStructIndexBuffer] + ld [hObjectStructIndexBuffer], a call FillNorthConnectionStrip .South @@ -817,10 +817,10 @@ FillMapConnections:: ; 2524 ld e, a ld a, [SouthConnectionStripLocation + 1] ld d, a - ld a, [SouthMapObjectIndexBuffer1] - ld [hMapObjectIndexBuffer1], a - ld a, [SouthMapObjectIndexBuffer2] - ld [hMapObjectIndexBuffer2], a + ld a, [SouthMapObjectIndexBuffer] + ld [hMapObjectIndexBuffer], a + ld a, [SouthObjectStructIndexBuffer] + ld [hObjectStructIndexBuffer], a call FillSouthConnectionStrip .West @@ -843,7 +843,7 @@ FillMapConnections:: ; 2524 ld a, [WestConnectionStripLength] ld b, a ld a, [WestConnectedMapWidth] - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a call FillWestConnectionStrip .East @@ -866,7 +866,7 @@ FillMapConnections:: ; 2524 ld a, [EastConnectionStripLength] ld b, a ld a, [EastConnectedMapWidth] - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a call FillEastConnectionStrip .Done @@ -882,7 +882,7 @@ FillSouthConnectionStrip:: ; 25d3 push de push hl - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] ld b, a .x ld a, [hli] @@ -892,7 +892,7 @@ FillSouthConnectionStrip:: ; 25d3 jr nz, .x pop hl - ld a, [hMapObjectIndexBuffer2] + ld a, [hObjectStructIndexBuffer] ld e, a ld d, 0 add hl, de @@ -917,7 +917,7 @@ FillEastConnectionStrip:: ; 25f6 .asm_25f6 ld a, [MapWidth] add 6 - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a push de @@ -933,13 +933,13 @@ FillEastConnectionStrip:: ; 25f6 inc de pop hl - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] ld e, a ld d, 0 add hl, de pop de - ld a, [hMapObjectIndexBuffer2] + ld a, [hObjectStructIndexBuffer] add e ld e, a jr nc, .asm_2617 @@ -1171,7 +1171,7 @@ CoordinatesEventText:: ; 2702 CheckObjectMask:: ; 2707 - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] ld e, a ld d, $0 ld hl, wObjectMasks @@ -1181,7 +1181,7 @@ CheckObjectMask:: ; 2707 ; 2712 MaskObject:: ; 2712 - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] ld e, a ld d, $0 ld hl, wObjectMasks @@ -1191,7 +1191,7 @@ MaskObject:: ; 2712 ; 271e UnmaskObject:: ; 271e - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] ld e, a ld d, $0 ld hl, wObjectMasks @@ -1463,7 +1463,7 @@ SaveScreen:: ; 289d ld de, XCoord + 1 ld a, [MapWidth] add $6 - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ld a, [wd151] and a jr z, .asm_28cb @@ -1477,7 +1477,7 @@ SaveScreen:: ; 289d .asm_28c0 ld de, wdcbf - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] ld c, a ld b, $0 add hl, bc @@ -1512,7 +1512,7 @@ LoadNeighboringBlockData:: ; 28e3 ld l, a ld a, [MapWidth] add $6 - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a ld de, XCoord + 1 ld b, $6 ld c, $5 @@ -1537,7 +1537,7 @@ Function28f7:: ; 28f7 .asm_2908 pop hl - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] ld c, a ld b, $0 add hl, bc @@ -1552,15 +1552,15 @@ Function2914:: ; 2914 ld [TilePermissions], a call Function296c call Function294d - ld a, [MapX] + ld a, [PlayerMapX] ld d, a - ld a, [MapY] + ld a, [PlayerMapY] ld e, a call Function2a3c - ld [StandingTile], a + ld [PlayerStandingTile], a call Function29ff ret nz - ld a, [StandingTile] + ld a, [PlayerStandingTile] and 7 ld hl, .data_2945 add l @@ -1580,9 +1580,9 @@ Function2914:: ; 2914 ; 294d Function294d:: ; 294d - ld a, [MapX] + ld a, [PlayerMapX] ld d, a - ld a, [MapY] + ld a, [PlayerMapY] ld e, a push de inc e @@ -1598,9 +1598,9 @@ Function294d:: ; 294d ; 296c Function296c:: ; 296c - ld a, [MapX] + ld a, [PlayerMapX] ld d, a - ld a, [MapY] + ld a, [PlayerMapY] ld e, a push de dec d @@ -1725,10 +1725,10 @@ endr ld h, [hl] ld l, a - ld a, [MapX] + ld a, [PlayerMapX] add d ld d, a - ld a, [MapY] + ld a, [PlayerMapY] add e ld e, a ld a, [hl] @@ -1906,10 +1906,10 @@ CheckStandingOnXYTrigger:: ; 2ae7 call CheckTriggers ld b, a ; Load your current coordinates into de. This will be used to check if your position is in the xy-trigger table for the current map. - ld a, [MapX] + ld a, [PlayerMapX] sub 4 ld d, a - ld a, [MapY] + ld a, [PlayerMapY] sub 4 ld e, a diff --git a/home/map_objects.asm b/home/map_objects.asm index 0bfb4e98f..36750b1eb 100644 --- a/home/map_objects.asm +++ b/home/map_objects.asm @@ -21,7 +21,7 @@ Function180e:: ; 180e ld hl, UsedSprites + 2 ld c, SPRITE_GFX_LIST_CAPACITY - 1 ld b, a - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] cp 0 jr z, .nope ld a, b @@ -78,14 +78,14 @@ Function1836:: ; 1836 Function184a:: ; 184a - ld a, [StandingTile] + ld a, [PlayerStandingTile] call GetTileCollision ld b, a ret ; 1852 CheckOnWater:: ; 1852 - ld a, [StandingTile] + ld a, [PlayerStandingTile] call GetTileCollision sub 1 ret z @@ -209,7 +209,7 @@ CheckWaterfallTile:: ; 18bd ; 18c3 CheckStandingOnEntrance:: ; 18c3 - ld a, [StandingTile] + ld a, [PlayerStandingTile] cp $71 ; door ret z cp $79 @@ -232,16 +232,16 @@ GetMapObject:: ; 18d2 ; 18de -Function18de:: ; 18de +CheckObjectVisibility:: ; 18de ; Sets carry if the object is not visible on the screen. - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a call GetMapObject ld hl, MAPOBJECT_OBJECT_STRUCT_ID add hl, bc ld a, [hl] cp -1 jr z, .not_visible - ld [hMapObjectIndexBuffer2], a + ld [hObjectStructIndexBuffer], a call GetObjectStruct and a ret @@ -326,7 +326,7 @@ CheckObjectTime:: ; 18f5 ; 194d Function194d:: ; 194d - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a call GetMapObject call CopyObjectStruct ret @@ -335,22 +335,22 @@ Function194d:: ; 194d _CopyObjectStruct:: ; 1956 - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a call UnmaskObject - ld a, [hMapObjectIndexBuffer1] + ld a, [hMapObjectIndexBuffer] call GetMapObject callba CopyObjectStruct ret ; 1967 Function1967:: ; 1967 - ld [hMapObjectIndexBuffer1], a + ld [hMapObjectIndexBuffer], a call GetMapObject ld hl, MAPOBJECT_OBJECT_STRUCT_ID add hl, bc ld a, [hl] cp -1 - ret z + ret z ; already hidden ld [hl], -1 push af call Function1985 @@ -361,18 +361,18 @@ Function1967:: ; 1967 ; 1985 Function1985:: ; 1985 - ld hl, wd4cd + ld hl, wObjectFollow_Leader cp [hl] jr z, .ok - ld hl, wd4ce + ld hl, wObjectFollow_Follower cp [hl] ret nz .ok - callba Function581f + callba StopFollow ld a, -1 - ld [wd4cd], a - ld [wd4ce], a + ld [wObjectFollow_Leader], a + ld [wObjectFollow_Follower], a ret ; 199f @@ -413,11 +413,11 @@ Function19b8:: ; 19b8 cp $d ret nc ld b, a - ld a, [wd4cd] + ld a, [wObjectFollow_Leader] cp b jr nz, .ok ld a, -1 - ld [wd4cd], a + ld [wObjectFollow_Leader], a .ok ld a, b @@ -429,19 +429,19 @@ Function19b8:: ; 19b8 Function19e9:: ; 19e9 - ld [wc2e2], a + ld [wMovementPerson], a ld a, [hROMBank] - ld [wc2e3], a + ld [wMovementDataPointer], a ld a, l - ld [wc2e3 + 1], a + ld [wMovementDataPointer + 1], a ld a, h - ld [wc2e3 + 2], a - ld a, [wc2e2] - call Function18de + ld [wMovementDataPointer + 2], a + ld a, [wMovementPerson] + call CheckObjectVisibility ret c - ld hl, OBJECT_03 + ld hl, OBJECT_MOVEMENTTYPE add hl, bc - ld [hl], $14 + ld [hl], SPRITEMOVEDATA_14 ld hl, OBJECT_09 add hl, bc ld [hl], 0 @@ -486,7 +486,7 @@ FindFirstEmptyObjectStruct:: ; 1a13 Function1a2f:: ; 1a2f - ld hl, OBJECT_03 + ld hl, OBJECT_MOVEMENTTYPE add hl, bc ld a, [hl] cp OBJECT_STRUCT_3_DATA_HEIGHT @@ -544,7 +544,7 @@ Function1a61:: ; 1a61 ; 1a71 Function1a71:: ; 1a71 - ld hl, OBJECT_03 + ld hl, OBJECT_MOVEMENTTYPE add hl, de ld [hl], a push de |