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-rw-r--r--home/joypad.asm36
-rw-r--r--home/map.asm84
-rw-r--r--home/map_objects.asm58
3 files changed, 89 insertions, 89 deletions
diff --git a/home/joypad.asm b/home/joypad.asm
index 450fa28cb..00179fc7f 100644
--- a/home/joypad.asm
+++ b/home/joypad.asm
@@ -356,14 +356,14 @@ JoyTextDelay:: ; a57
; a80
Functiona80:: ; a80
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
push af
- ld a, [hMapObjectIndexBuffer2]
+ ld a, [hObjectStructIndexBuffer]
push af
xor a
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ld a, 6
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
.loop
push hl
@@ -377,9 +377,9 @@ Functiona80:: ; a80
jr z, .loop
pop af
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
pop af
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ret
; aa5
@@ -459,37 +459,37 @@ Functionb06:: ; b06
cp b
pop bc
jr nz, .asm_b27
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
dec a
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ret nz
- ld a, [hMapObjectIndexBuffer2]
+ ld a, [hObjectStructIndexBuffer]
dec a
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
ret nz
ld a, "─"
ld [hl], a
ld a, -1
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ld a, 6
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
ret
.asm_b27
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
and a
ret z
dec a
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ret nz
dec a
- ld [hMapObjectIndexBuffer1], a
- ld a, [hMapObjectIndexBuffer2]
+ ld [hMapObjectIndexBuffer], a
+ ld a, [hObjectStructIndexBuffer]
dec a
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
ret nz
ld a, $6
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
ld a, $ee
ld [hl], a
ret
diff --git a/home/map.asm b/home/map.asm
index c1a26b772..fa60ac299 100644
--- a/home/map.asm
+++ b/home/map.asm
@@ -252,10 +252,10 @@ Function2252:: ; 2252
; 2266
Function2266:: ; 2266
- ld a, [MapY]
+ ld a, [PlayerMapY]
sub $4
ld e, a
- ld a, [MapX]
+ ld a, [PlayerMapX]
sub $4
ld d, a
ld a, [wCurrMapWarpCount]
@@ -652,11 +652,11 @@ Function2457:: ; 2457
; 2471
Function2471:: ; 2471
- ld hl, ObjectStruct1
+ ld hl, Object1Struct
ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
xor a
call ByteFill
- ld hl, ObjectStruct1
+ ld hl, Object1Struct
ld de, OBJECT_STRUCT_LENGTH
ld c, NUM_OBJECT_STRUCTS - 1
xor a
@@ -729,9 +729,9 @@ ChangeMap:: ; 24e4
ld hl, OverworldMap
ld a, [MapWidth]
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
add $6
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ld c, a
ld b, 0
rept 3
@@ -750,7 +750,7 @@ endr
ld b, a
.asm_250c
push hl
- ld a, [hMapObjectIndexBuffer2]
+ ld a, [hObjectStructIndexBuffer]
ld c, a
.asm_2510
ld a, [de]
@@ -759,7 +759,7 @@ endr
dec c
jr nz, .asm_2510
pop hl
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
add l
ld l, a
jr nc, .asm_251e
@@ -794,10 +794,10 @@ FillMapConnections:: ; 2524
ld e, a
ld a, [NorthConnectionStripLocation + 1]
ld d, a
- ld a, [NorthMapObjectIndexBuffer1]
- ld [hMapObjectIndexBuffer1], a
- ld a, [NorthMapObjectIndexBuffer2]
- ld [hMapObjectIndexBuffer2], a
+ ld a, [NorthMapObjectIndexBuffer]
+ ld [hMapObjectIndexBuffer], a
+ ld a, [NorthObjectStructIndexBuffer]
+ ld [hObjectStructIndexBuffer], a
call FillNorthConnectionStrip
.South
@@ -817,10 +817,10 @@ FillMapConnections:: ; 2524
ld e, a
ld a, [SouthConnectionStripLocation + 1]
ld d, a
- ld a, [SouthMapObjectIndexBuffer1]
- ld [hMapObjectIndexBuffer1], a
- ld a, [SouthMapObjectIndexBuffer2]
- ld [hMapObjectIndexBuffer2], a
+ ld a, [SouthMapObjectIndexBuffer]
+ ld [hMapObjectIndexBuffer], a
+ ld a, [SouthObjectStructIndexBuffer]
+ ld [hObjectStructIndexBuffer], a
call FillSouthConnectionStrip
.West
@@ -843,7 +843,7 @@ FillMapConnections:: ; 2524
ld a, [WestConnectionStripLength]
ld b, a
ld a, [WestConnectedMapWidth]
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
call FillWestConnectionStrip
.East
@@ -866,7 +866,7 @@ FillMapConnections:: ; 2524
ld a, [EastConnectionStripLength]
ld b, a
ld a, [EastConnectedMapWidth]
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
call FillEastConnectionStrip
.Done
@@ -882,7 +882,7 @@ FillSouthConnectionStrip:: ; 25d3
push de
push hl
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
ld b, a
.x
ld a, [hli]
@@ -892,7 +892,7 @@ FillSouthConnectionStrip:: ; 25d3
jr nz, .x
pop hl
- ld a, [hMapObjectIndexBuffer2]
+ ld a, [hObjectStructIndexBuffer]
ld e, a
ld d, 0
add hl, de
@@ -917,7 +917,7 @@ FillEastConnectionStrip:: ; 25f6
.asm_25f6
ld a, [MapWidth]
add 6
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
push de
@@ -933,13 +933,13 @@ FillEastConnectionStrip:: ; 25f6
inc de
pop hl
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, 0
add hl, de
pop de
- ld a, [hMapObjectIndexBuffer2]
+ ld a, [hObjectStructIndexBuffer]
add e
ld e, a
jr nc, .asm_2617
@@ -1171,7 +1171,7 @@ CoordinatesEventText:: ; 2702
CheckObjectMask:: ; 2707
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, $0
ld hl, wObjectMasks
@@ -1181,7 +1181,7 @@ CheckObjectMask:: ; 2707
; 2712
MaskObject:: ; 2712
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, $0
ld hl, wObjectMasks
@@ -1191,7 +1191,7 @@ MaskObject:: ; 2712
; 271e
UnmaskObject:: ; 271e
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
ld e, a
ld d, $0
ld hl, wObjectMasks
@@ -1463,7 +1463,7 @@ SaveScreen:: ; 289d
ld de, XCoord + 1
ld a, [MapWidth]
add $6
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ld a, [wd151]
and a
jr z, .asm_28cb
@@ -1477,7 +1477,7 @@ SaveScreen:: ; 289d
.asm_28c0
ld de, wdcbf
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
ld c, a
ld b, $0
add hl, bc
@@ -1512,7 +1512,7 @@ LoadNeighboringBlockData:: ; 28e3
ld l, a
ld a, [MapWidth]
add $6
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
ld de, XCoord + 1
ld b, $6
ld c, $5
@@ -1537,7 +1537,7 @@ Function28f7:: ; 28f7
.asm_2908
pop hl
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
ld c, a
ld b, $0
add hl, bc
@@ -1552,15 +1552,15 @@ Function2914:: ; 2914
ld [TilePermissions], a
call Function296c
call Function294d
- ld a, [MapX]
+ ld a, [PlayerMapX]
ld d, a
- ld a, [MapY]
+ ld a, [PlayerMapY]
ld e, a
call Function2a3c
- ld [StandingTile], a
+ ld [PlayerStandingTile], a
call Function29ff
ret nz
- ld a, [StandingTile]
+ ld a, [PlayerStandingTile]
and 7
ld hl, .data_2945
add l
@@ -1580,9 +1580,9 @@ Function2914:: ; 2914
; 294d
Function294d:: ; 294d
- ld a, [MapX]
+ ld a, [PlayerMapX]
ld d, a
- ld a, [MapY]
+ ld a, [PlayerMapY]
ld e, a
push de
inc e
@@ -1598,9 +1598,9 @@ Function294d:: ; 294d
; 296c
Function296c:: ; 296c
- ld a, [MapX]
+ ld a, [PlayerMapX]
ld d, a
- ld a, [MapY]
+ ld a, [PlayerMapY]
ld e, a
push de
dec d
@@ -1725,10 +1725,10 @@ endr
ld h, [hl]
ld l, a
- ld a, [MapX]
+ ld a, [PlayerMapX]
add d
ld d, a
- ld a, [MapY]
+ ld a, [PlayerMapY]
add e
ld e, a
ld a, [hl]
@@ -1906,10 +1906,10 @@ CheckStandingOnXYTrigger:: ; 2ae7
call CheckTriggers
ld b, a
; Load your current coordinates into de. This will be used to check if your position is in the xy-trigger table for the current map.
- ld a, [MapX]
+ ld a, [PlayerMapX]
sub 4
ld d, a
- ld a, [MapY]
+ ld a, [PlayerMapY]
sub 4
ld e, a
diff --git a/home/map_objects.asm b/home/map_objects.asm
index 0bfb4e98f..36750b1eb 100644
--- a/home/map_objects.asm
+++ b/home/map_objects.asm
@@ -21,7 +21,7 @@ Function180e:: ; 180e
ld hl, UsedSprites + 2
ld c, SPRITE_GFX_LIST_CAPACITY - 1
ld b, a
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
cp 0
jr z, .nope
ld a, b
@@ -78,14 +78,14 @@ Function1836:: ; 1836
Function184a:: ; 184a
- ld a, [StandingTile]
+ ld a, [PlayerStandingTile]
call GetTileCollision
ld b, a
ret
; 1852
CheckOnWater:: ; 1852
- ld a, [StandingTile]
+ ld a, [PlayerStandingTile]
call GetTileCollision
sub 1
ret z
@@ -209,7 +209,7 @@ CheckWaterfallTile:: ; 18bd
; 18c3
CheckStandingOnEntrance:: ; 18c3
- ld a, [StandingTile]
+ ld a, [PlayerStandingTile]
cp $71 ; door
ret z
cp $79
@@ -232,16 +232,16 @@ GetMapObject:: ; 18d2
; 18de
-Function18de:: ; 18de
+CheckObjectVisibility:: ; 18de
; Sets carry if the object is not visible on the screen.
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
cp -1
jr z, .not_visible
- ld [hMapObjectIndexBuffer2], a
+ ld [hObjectStructIndexBuffer], a
call GetObjectStruct
and a
ret
@@ -326,7 +326,7 @@ CheckObjectTime:: ; 18f5
; 194d
Function194d:: ; 194d
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
call GetMapObject
call CopyObjectStruct
ret
@@ -335,22 +335,22 @@ Function194d:: ; 194d
_CopyObjectStruct:: ; 1956
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
call UnmaskObject
- ld a, [hMapObjectIndexBuffer1]
+ ld a, [hMapObjectIndexBuffer]
call GetMapObject
callba CopyObjectStruct
ret
; 1967
Function1967:: ; 1967
- ld [hMapObjectIndexBuffer1], a
+ ld [hMapObjectIndexBuffer], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
cp -1
- ret z
+ ret z ; already hidden
ld [hl], -1
push af
call Function1985
@@ -361,18 +361,18 @@ Function1967:: ; 1967
; 1985
Function1985:: ; 1985
- ld hl, wd4cd
+ ld hl, wObjectFollow_Leader
cp [hl]
jr z, .ok
- ld hl, wd4ce
+ ld hl, wObjectFollow_Follower
cp [hl]
ret nz
.ok
- callba Function581f
+ callba StopFollow
ld a, -1
- ld [wd4cd], a
- ld [wd4ce], a
+ ld [wObjectFollow_Leader], a
+ ld [wObjectFollow_Follower], a
ret
; 199f
@@ -413,11 +413,11 @@ Function19b8:: ; 19b8
cp $d
ret nc
ld b, a
- ld a, [wd4cd]
+ ld a, [wObjectFollow_Leader]
cp b
jr nz, .ok
ld a, -1
- ld [wd4cd], a
+ ld [wObjectFollow_Leader], a
.ok
ld a, b
@@ -429,19 +429,19 @@ Function19b8:: ; 19b8
Function19e9:: ; 19e9
- ld [wc2e2], a
+ ld [wMovementPerson], a
ld a, [hROMBank]
- ld [wc2e3], a
+ ld [wMovementDataPointer], a
ld a, l
- ld [wc2e3 + 1], a
+ ld [wMovementDataPointer + 1], a
ld a, h
- ld [wc2e3 + 2], a
- ld a, [wc2e2]
- call Function18de
+ ld [wMovementDataPointer + 2], a
+ ld a, [wMovementPerson]
+ call CheckObjectVisibility
ret c
- ld hl, OBJECT_03
+ ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
- ld [hl], $14
+ ld [hl], SPRITEMOVEDATA_14
ld hl, OBJECT_09
add hl, bc
ld [hl], 0
@@ -486,7 +486,7 @@ FindFirstEmptyObjectStruct:: ; 1a13
Function1a2f:: ; 1a2f
- ld hl, OBJECT_03
+ ld hl, OBJECT_MOVEMENTTYPE
add hl, bc
ld a, [hl]
cp OBJECT_STRUCT_3_DATA_HEIGHT
@@ -544,7 +544,7 @@ Function1a61:: ; 1a61
; 1a71
Function1a71:: ; 1a71
- ld hl, OBJECT_03
+ ld hl, OBJECT_MOVEMENTTYPE
add hl, de
ld [hl], a
push de