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-rw-r--r--home/joypad.asm36
-rw-r--r--home/map.asm10
-rw-r--r--home/map_objects.asm14
3 files changed, 30 insertions, 30 deletions
diff --git a/home/joypad.asm b/home/joypad.asm
index 8dbe2cc5c..9612427eb 100644
--- a/home/joypad.asm
+++ b/home/joypad.asm
@@ -346,14 +346,14 @@ WaitPressAorB_BlinkCursor::
;
; NOTE: The cursor has to be shown before calling
; this function or no cursor will be shown at all.
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
push af
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
push af
xor a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, 6
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
.loop
push hl
@@ -367,9 +367,9 @@ WaitPressAorB_BlinkCursor::
jr z, .loop
pop af
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
pop af
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ret
SimpleWaitPressAorB::
@@ -447,37 +447,37 @@ BlinkCursor::
cp b
pop bc
jr nz, .place_arrow
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
dec a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ret nz
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
dec a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ret nz
ld a, "─"
ld [hl], a
ld a, -1
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, 6
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ret
.place_arrow
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
and a
ret z
dec a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ret nz
dec a
- ldh [hMapObjectIndexBuffer], a
- ldh a, [hObjectStructIndexBuffer]
+ ldh [hMapObjectIndex], a
+ ldh a, [hObjectStructIndex]
dec a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ret nz
ld a, 6
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld a, "▼"
ld [hl], a
ret
diff --git a/home/map.asm b/home/map.asm
index 096abc9eb..6e99237e0 100644
--- a/home/map.asm
+++ b/home/map.asm
@@ -1124,7 +1124,7 @@ CoordinatesEventText::
text_end
CheckObjectMask::
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1133,7 +1133,7 @@ CheckObjectMask::
ret
MaskObject::
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1142,7 +1142,7 @@ MaskObject::
ret
UnmaskObject::
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1433,7 +1433,7 @@ SaveScreen::
ld de, wScreenSave
ld a, [wMapWidth]
add 6
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, [wPlayerStepDirection]
and a
jr z, .down
@@ -1447,7 +1447,7 @@ SaveScreen::
.up
ld de, wScreenSave + SCREEN_META_WIDTH
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld c, a
ld b, 0
add hl, bc
diff --git a/home/map_objects.asm b/home/map_objects.asm
index 64374c973..9e80e8cbe 100644
--- a/home/map_objects.asm
+++ b/home/map_objects.asm
@@ -20,7 +20,7 @@ GetSpriteVTile::
ld hl, wUsedSprites + 2
ld c, SPRITE_GFX_LIST_CAPACITY - 1
ld b, a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp 0
jr z, .nope
ld a, b
@@ -210,14 +210,14 @@ GetMapObject::
CheckObjectVisibility::
; Sets carry if the object is not visible on the screen.
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
cp -1
jr z, .not_visible
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
call GetObjectStruct
and a
ret
@@ -301,21 +301,21 @@ CheckObjectTime::
ret
CopyMapObjectStruct:: ; unreferenced
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call GetMapObject
call CopyObjectStruct
ret
UnmaskCopyMapObjectStruct::
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call UnmaskObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
call GetMapObject
farcall CopyObjectStruct
ret
ApplyDeletionToMapObject::
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc