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-rw-r--r--macros/code.asm8
-rw-r--r--macros/wram.asm6
2 files changed, 9 insertions, 5 deletions
diff --git a/macros/code.asm b/macros/code.asm
index 1fb651f30..09b15255e 100644
--- a/macros/code.asm
+++ b/macros/code.asm
@@ -36,8 +36,10 @@ jumptable: MACRO
ENDM
maskbits: MACRO
-; masks just enough bits to cover the argument
+; masks just enough bits to cover the first argument
+; the second argument is an optional shift amount
; e.g. "maskbits 26" becomes "and %00011111" (since 26 - 1 = %00011001)
+; and "maskbits 3, 2" becomes "and %00001100" (since "maskbits 3" becomes %00000011)
; example usage in rejection sampling:
; .loop
; call Random
@@ -50,7 +52,11 @@ if x + 1 < (\1)
x = x << 1 | 1
endc
endr
+if _NARG == 2
+ and x << (\2)
+else
and x
+endc
ENDM
calc_sine_wave: MACRO
diff --git a/macros/wram.asm b/macros/wram.asm
index 469cc1022..6096d2bba 100644
--- a/macros/wram.asm
+++ b/macros/wram.asm
@@ -131,7 +131,7 @@ channel_struct: MACRO
; Addreses are wChannel1 (c101).
\1MusicID:: dw
\1MusicBank:: db
-\1Flags:: db ; 0:on/off 1:subroutine 3:sfx 4:noise 5:rest
+\1Flags1:: db ; 0:on/off 1:subroutine 3:sfx 4:noise 5:rest
\1Flags2:: db ; 0:vibrato on/off 2:duty 4:cry pitch
\1Flags3:: db ; 0:vibrato up/down
\1MusicAddress:: dw
@@ -141,9 +141,7 @@ channel_struct: MACRO
\1Condition:: db ; conditional jumps
\1DutyCycle:: db ; bits 6-7 (0:12.5% 1:25% 2:50% 3:75%)
\1Intensity:: db ; hi:pressure lo:velocity
-\1Frequency:: ; 11 bits
-\1FrequencyLo:: db
-\1FrequencyHi:: db
+\1Frequency:: dw ; 11 bits
\1Pitch:: db ; 0:rest 1-c:note
\1Octave:: db ; 7-0 (0 is highest)
\1PitchOffset:: db ; raises existing octaves (to repeat phrases)