diff options
Diffstat (limited to 'macros')
-rw-r--r-- | macros/event.asm | 1 | ||||
-rw-r--r-- | macros/move_anim.asm | 1 | ||||
-rw-r--r-- | macros/movement.asm | 1 | ||||
-rw-r--r-- | macros/sound.asm | 2 | ||||
-rw-r--r-- | macros/text.asm | 6 | ||||
-rwxr-xr-x | macros/trade_anim.asm | 2 |
6 files changed, 10 insertions, 3 deletions
diff --git a/macros/event.asm b/macros/event.asm index a439b8fbf..b00b6a6da 100644 --- a/macros/event.asm +++ b/macros/event.asm @@ -1,3 +1,4 @@ +; ScriptCommandTable indexes (see engine/scripting.asm) enum_start enum scall_command diff --git a/macros/move_anim.asm b/macros/move_anim.asm index c795f561e..9859fbd50 100644 --- a/macros/move_anim.asm +++ b/macros/move_anim.asm @@ -5,6 +5,7 @@ endc db \1 endm +; BattleAnimCommands indexes (see battle/anim_commands.asm) enum_start $d0 enum anim_obj_command ; d0 diff --git a/macros/movement.asm b/macros/movement.asm index 53b8bf107..a2acf1356 100644 --- a/macros/movement.asm +++ b/macros/movement.asm @@ -1,3 +1,4 @@ +; MovementPointers indexes (see engine/movement.asm) enum_start ; Directional movements diff --git a/macros/sound.asm b/macros/sound.asm index ad6a50749..bac979a5f 100644 --- a/macros/sound.asm +++ b/macros/sound.asm @@ -23,7 +23,9 @@ cry_header: macro dw \1, \2, \3 endm +; MusicCommands indexes (see audio/engine.asm) enum_start $d8 + enum notetype_cmd octave: macro db notetype_cmd - (\1) diff --git a/macros/text.asm b/macros/text.asm index 08004f32a..5f4701b8c 100644 --- a/macros/text.asm +++ b/macros/text.asm @@ -7,9 +7,9 @@ cont EQUS "db $55," ; Scroll to the next line. done EQUS "db $57" ; End a text box. prompt EQUS "db $58" ; Prompt the player to end a text box (initiating some other event). -; TX_RAM EQU $01 -; TX_FAR EQU $16 - enum_start 1 +; TextCommands indexes (see home/text.asm) + enum_start $01 + enum TX_RAM text_from_ram: MACRO db TX_RAM diff --git a/macros/trade_anim.asm b/macros/trade_anim.asm index c590cb620..c38dc75d6 100755 --- a/macros/trade_anim.asm +++ b/macros/trade_anim.asm @@ -1,4 +1,6 @@ +; DoTradeAnimation.JumpTable indexes (see engine/trade/animation.asm) enum_start + enum tradeanim_next_command tradeanim_next: macro db tradeanim_next_command ; 00 |