diff options
Diffstat (limited to 'macros')
| -rw-r--r-- | macros/code.asm | 51 | ||||
| -rw-r--r-- | macros/data.asm | 50 | ||||
| -rw-r--r-- | macros/enum.asm | 4 | ||||
| -rw-r--r-- | macros/gfx.asm (renamed from macros/color.asm) | 8 | ||||
| -rw-r--r-- | macros/legacy.asm | 166 | ||||
| -rw-r--r-- | macros/rst.asm | 4 | ||||
| -rw-r--r-- | macros/scripts/battle_anims.asm | 2 | ||||
| -rw-r--r-- | macros/scripts/battle_commands.asm | 3 | ||||
| -rw-r--r-- | macros/scripts/events.asm | 122 | ||||
| -rw-r--r-- | macros/scripts/gfx_anims.asm | 2 | ||||
| -rw-r--r-- | macros/scripts/maps.asm | 41 | ||||
| -rw-r--r-- | macros/scripts/trade_anims.asm | 14 | ||||
| -rwxr-xr-x | macros/wram.asm | 11 | 
13 files changed, 345 insertions, 133 deletions
| diff --git a/macros/code.asm b/macros/code.asm index 799c27d45..a02a33380 100644 --- a/macros/code.asm +++ b/macros/code.asm @@ -41,8 +41,8 @@ maskbits: MACRO  ; example usage in rejection sampling:  ; .loop  ; 	call Random -; 	maskbits 30 -; 	cp 30 +; 	maskbits 26 +; 	cp 26  ; 	jr nc, .loop  x = 1  rept 8 @@ -52,3 +52,50 @@ endc  endr  	and x  ENDM + +calc_sine_wave: MACRO +; input: a = a signed 6-bit value +; output: a = d * sin(a * pi/32) +	and %111111 +	cp  %100000 +	jr nc, .negative\@ +	call .apply\@ +	ld a, h +	ret +.negative\@ +	and %011111 +	call .apply\@ +	ld a, h +	xor $ff +	inc a +	ret +.apply\@ +	ld e, a +	ld a, d +	ld d, 0 +if _NARG == 1 +	ld hl, \1 +else +	ld hl, .sinetable\@ +endc +	add hl, de +	add hl, de +	ld e, [hl] +	inc hl +	ld d, [hl] +	ld hl, 0 +.multiply\@ ; factor amplitude +	srl a +	jr nc, .even\@ +	add hl, de +.even\@ +	sla e +	rl d +	and a +	jr nz, .multiply\@ +	ret +if _NARG == 0 +.sinetable\@ +	sine_table 32 +endc +ENDM diff --git a/macros/data.asm b/macros/data.asm index 8345a2523..ad2d9b8ef 100644 --- a/macros/data.asm +++ b/macros/data.asm @@ -1,3 +1,8 @@ +; Value macros + +percent EQUS "* $ff / 100" + +  ; Constant data (db, dw, dl) macros  dwb: MACRO @@ -26,29 +31,29 @@ dbwww: MACRO  ENDM  dn: MACRO ; nybbles -	rept _NARG / 2 +rept _NARG / 2  	db ((\1) << 4) | (\2)  	shift  	shift -	endr +endr  ENDM  dc: MACRO ; "crumbs" -	rept _NARG / 4 +rept _NARG / 4  	db ((\1) << 6) | ((\2) << 4) | ((\3) << 2) | (\4)  	shift  	shift  	shift  	shift -	endr +endr  ENDM  dx: MACRO  x = 8 * ((\1) - 1) -	rept \1 +rept \1  	db ((\2) >> x) & $ff  x = x + -8 -	endr +endr  ENDM  dt: MACRO ; three-byte (big-endian) @@ -64,17 +69,17 @@ bigdw: MACRO ; big-endian word  ENDM  dba: MACRO ; dbw bank, address -	rept _NARG +rept _NARG  	dbw BANK(\1), \1  	shift -	endr +endr  ENDM  dab: MACRO ; dwb address, bank -	rept _NARG +rept _NARG  	dwb \1, BANK(\1)  	shift -	endr +endr  ENDM  dba_pic: MACRO ; dbw bank, address @@ -106,20 +111,19 @@ menu_coords: MACRO  ENDM -sine_wave: MACRO -; \1: amplitude -x = 0 -	rept $20 -	; Round up. -	dw (sin(x) + (sin(x) & $ff)) >> 8 -x = x + (\1) * $40000 -	endr -ENDM - -  bcd: MACRO -	rept _NARG +rept _NARG  	dn ((\1) % 100) / 10, (\1) % 10  	shift -	endr +endr +ENDM + + +sine_table: MACRO +; \1 samples of sin(x) from x=0 to x<32768 (pi radians) +x = 0 +rept \1 +	dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up +x = x + DIV(32768, \1) ; a circle has 65536 "degrees" +endr  ENDM diff --git a/macros/enum.asm b/macros/enum.asm index c1321a636..385aee6f8 100644 --- a/macros/enum.asm +++ b/macros/enum.asm @@ -26,7 +26,11 @@ ENDM  ; Enumerate constants  const_def: MACRO +if _NARG >= 1 +const_value = \1 +else  const_value = 0 +endc  ENDM  const: MACRO diff --git a/macros/color.asm b/macros/gfx.asm index 5ebaae218..ff07ba468 100644 --- a/macros/color.asm +++ b/macros/gfx.asm @@ -11,5 +11,9 @@ palred   EQUS "(1 << 0) *"  palgreen EQUS "(1 << 5) *"  palblue  EQUS "(1 << 10) *" -palettes EQUS "* 8" -palette  EQUS "+ 8 *" +palettes EQUS "* PALETTE_SIZE" +palette  EQUS "+ PALETTE_SIZE *" +color    EQUS "+ PAL_COLOR_SIZE *" + +tiles EQUS "* LEN_2BPP_TILE" +tile  EQUS "+ LEN_2BPP_TILE *" diff --git a/macros/legacy.asm b/macros/legacy.asm new file mode 100644 index 000000000..a139e02b4 --- /dev/null +++ b/macros/legacy.asm @@ -0,0 +1,166 @@ +; Legacy support for pre-2018 pokecrystal. +; Allows porting scripts with as few edits as possible. + +; macros/rst.asm +callba EQUS "farcall" +callab EQUS "callfar" + +; macros/scripts/audio.asm +unknownmusic0xde EQUS "sound_duty" + + +; macros/scripts/events.asm + +checkmorn EQUS "checktime MORN" +checkday  EQUS "checktime DAY" +checknite EQUS "checktime NITE" + +if_equal        EQUS "ifequal" +if_not_equal    EQUS "ifnotequal" +if_greater_than EQUS "ifgreater" +if_less_than    EQUS "ifless" +end_all         EQUS "endall" + +checkmaptriggers EQUS "checkmapscene" +domaptrigger     EQUS "setmapscene" +checktriggers    EQUS "checkscene" +dotrigger        EQUS "setscene" + +faceperson       EQUS "faceobject" +moveperson       EQUS "moveobject" +writepersonxy    EQUS "writeobjectxy" +spriteface       EQUS "turnobject" +objectface       EQUS "turnobject" + +RAM2MEM           EQUS "vartomem" +loadfont          EQUS "opentext" +loadmenudata      EQUS "loadmenu" +loadmenuheader    EQUS "loadmenu" +writebackup       EQUS "closewindow" +interpretmenu     EQUS "_2dmenu" +interpretmenu2    EQUS "verticalmenu" +battlecheck       EQUS "randomwildmon" +loadtrainerdata   EQUS "loadmemtrainer" +loadpokedata      EQUS "loadwildmon" +returnafterbattle EQUS "reloadmapafterbattle" +trainerstatus     EQUS "trainerflagaction" +talkaftercancel   EQUS "endifjustbattled" +talkaftercheck    EQUS "checkjustbattled" +playrammusic      EQUS "encountermusic" +reloadmapmusic    EQUS "dontrestartmapmusic" +resetfuncs        EQUS "endall" +storetext         EQUS "battletowertext" +displaylocation   EQUS "landmarktotext" + + +; macros/scripts/maps.asm + +mapconst: MACRO +	map_const \1, \3, \2 +ENDM + +maptrigger EQUS "scene_script" + +warp_def: MACRO +	warp_event \2, \1, \4, \3 +ENDM + +xy_trigger: MACRO +	coord_event \3, \2, \1, \5 +ENDM + +signpost: MACRO +	bg_event \2, \1, \3, \4 +ENDM + +person_event: MACRO +;	object_event \3, \2, \1, \4, \5, \6, \7, \8, \9, \10, \11, \12, \13 +	db \1, \2 + 4, \3 + 4, \4 +	dn \6, \5 +	db \7, \8 +	shift +	dn \8, \9 +	shift +	db \9 +	shift +	dw \9 +	shift +	dw \9 +ENDM + +PERSONTYPE_SCRIPT   EQUS "OBJECTTYPE_SCRIPT" +PERSONTYPE_ITEMBALL EQUS "OBJECTTYPE_ITEMBALL" +PERSONTYPE_TRAINER  EQUS "OBJECTTYPE_TRAINER" + + +; macros/scripts/movement.asm + +show_person   EQUS "show_object" +hide_person   EQUS "hide_object" +remove_person EQUS "remove_object" + +turn_head_down        EQUS "turn_head DOWN" +turn_head_up          EQUS "turn_head UP" +turn_head_left        EQUS "turn_head LEFT" +turn_head_right       EQUS "turn_head RIGHT" +turn_step_down        EQUS "turn_step DOWN" +turn_step_up          EQUS "turn_step UP" +turn_step_left        EQUS "turn_step LEFT" +turn_step_right       EQUS "turn_step RIGHT" +slow_step_down        EQUS "slow_step DOWN" +slow_step_up          EQUS "slow_step UP" +slow_step_left        EQUS "slow_step LEFT" +slow_step_right       EQUS "slow_step RIGHT" +step_down             EQUS "step DOWN" +step_up               EQUS "step UP" +step_left             EQUS "step LEFT" +step_right            EQUS "step RIGHT" +big_step_down         EQUS "big_step DOWN" +big_step_up           EQUS "big_step UP" +big_step_left         EQUS "big_step LEFT" +big_step_right        EQUS "big_step RIGHT" +slow_slide_step_down  EQUS "slow_slide_step DOWN" +slow_slide_step_up    EQUS "slow_slide_step UP" +slow_slide_step_left  EQUS "slow_slide_step LEFT" +slow_slide_step_right EQUS "slow_slide_step RIGHT" +slide_step_down       EQUS "slide_step DOWN" +slide_step_up         EQUS "slide_step UP" +slide_step_left       EQUS "slide_step LEFT" +slide_step_right      EQUS "slide_step RIGHT" +fast_slide_step_down  EQUS "fast_slide_step DOWN" +fast_slide_step_up    EQUS "fast_slide_step UP" +fast_slide_step_left  EQUS "fast_slide_step LEFT" +fast_slide_step_right EQUS "fast_slide_step RIGHT" +turn_away_down        EQUS "turn_away DOWN" +turn_away_up          EQUS "turn_away UP" +turn_away_left        EQUS "turn_away LEFT" +turn_away_right       EQUS "turn_away RIGHT" +turn_in_down          EQUS "turn_in DOWN" +turn_in_up            EQUS "turn_in UP" +turn_in_left          EQUS "turn_in LEFT" +turn_in_right         EQUS "turn_in RIGHT" +turn_waterfall_down   EQUS "turn_waterfall DOWN" +turn_waterfall_up     EQUS "turn_waterfall UP" +turn_waterfall_left   EQUS "turn_waterfall LEFT" +turn_waterfall_right  EQUS "turn_waterfall RIGHT" +slow_jump_step_down   EQUS "slow_jump_step DOWN" +slow_jump_step_up     EQUS "slow_jump_step UP" +slow_jump_step_left   EQUS "slow_jump_step LEFT" +slow_jump_step_right  EQUS "slow_jump_step RIGHT" +jump_step_down        EQUS "jump_step DOWN" +jump_step_up          EQUS "jump_step UP" +jump_step_left        EQUS "jump_step LEFT" +jump_step_right       EQUS "jump_step RIGHT" +fast_jump_step_down   EQUS "fast_jump_step DOWN" +fast_jump_step_up     EQUS "fast_jump_step UP" +fast_jump_step_left   EQUS "fast_jump_step LEFT" +fast_jump_step_right  EQUS "fast_jump_step RIGHT" + +step_sleep_1 EQUS "step_sleep 1" +step_sleep_2 EQUS "step_sleep 2" +step_sleep_3 EQUS "step_sleep 3" +step_sleep_4 EQUS "step_sleep 4" +step_sleep_5 EQUS "step_sleep 5" +step_sleep_6 EQUS "step_sleep 6" +step_sleep_7 EQUS "step_sleep 7" +step_sleep_8 EQUS "step_sleep 8" diff --git a/macros/rst.asm b/macros/rst.asm index 58f54d5e8..00505e123 100644 --- a/macros/rst.asm +++ b/macros/rst.asm @@ -14,10 +14,6 @@ callfar: MACRO ; address, bank  	rst FarCall  ENDM -; legacy support for pre-2018 pokecrystal -callba EQUS "farcall" -callab EQUS "callfar" -  homecall: MACRO  	ld a, [hROMBank]  	push af diff --git a/macros/scripts/battle_anims.asm b/macros/scripts/battle_anims.asm index 5c7aabed3..76300e78f 100644 --- a/macros/scripts/battle_anims.asm +++ b/macros/scripts/battle_anims.asm @@ -1,6 +1,6 @@  anim_wait: MACRO  if \1 >= $d0 -	flip out +	fail "anim_wait argument must be less than $d0."  endc  	db \1  ENDM diff --git a/macros/scripts/battle_commands.asm b/macros/scripts/battle_commands.asm index 4ae8dbaf4..33d7dc611 100644 --- a/macros/scripts/battle_commands.asm +++ b/macros/scripts/battle_commands.asm @@ -181,7 +181,6 @@ ENDM  	command startloop               ; ae  	command curl                    ; af -__enum__ set $fe - +	enum_start $fe  	command endturn                 ; fe  	command endmove                 ; ff diff --git a/macros/scripts/events.asm b/macros/scripts/events.asm index 9bca1c004..3723a3a8d 100644 --- a/macros/scripts/events.asm +++ b/macros/scripts/events.asm @@ -37,16 +37,16 @@ ptjump: MACRO  	dw \1 ; pointer  ENDM -	enum if_equal_command ; $06 -if_equal: MACRO -	db if_equal_command +	enum ifequal_command ; $06 +ifequal: MACRO +	db ifequal_command  	db \1 ; byte  	dw \2 ; pointer  ENDM -	enum if_not_equal_command ; $07 -if_not_equal: MACRO -	db if_not_equal_command +	enum ifnotequal_command ; $07 +ifnotequal: MACRO +	db ifnotequal_command  	db \1 ; byte  	dw \2 ; pointer  ENDM @@ -63,16 +63,16 @@ iftrue: MACRO  	dw \1 ; pointer  ENDM -	enum if_greater_than_command ; $0a -if_greater_than: MACRO -	db if_greater_than_command +	enum ifgreater_command ; $0a +ifgreater: MACRO +	db ifgreater_command  	db \1 ; byte  	dw \2 ; pointer  ENDM -	enum if_less_than_command ; $0b -if_less_than: MACRO -	db if_less_than_command +	enum ifless_command ; $0b +ifless: MACRO +	db ifless_command  	db \1 ; byte  	dw \2 ; pointer  ENDM @@ -110,13 +110,13 @@ ENDM  	enum checkmapscene_command ; $11  checkmapscene: MACRO  	db checkmapscene_command -	map \1 ; map +	map_id \1 ; map  ENDM  	enum setmapscene_command ; $12  setmapscene: MACRO  	db setmapscene_command -	map \1 ; map +	map_id \1 ; map  	db \2 ; scene_id  ENDM @@ -194,23 +194,23 @@ ENDM  	enum giveitem_command ; $1f  giveitem: MACRO +if _NARG == 1 +	giveitem \1, 1 +else  	db giveitem_command  	db \1 ; item -if _NARG == 2  	db \2 ; quantity -else -	db 1  endc  ENDM  	enum takeitem_command ; $20  takeitem: MACRO +if _NARG == 1 +	takeitem \1, 1 +else  	db takeitem_command  	db \1 ; item -if _NARG == 2  	db \2 ; quantity -else -	db 1  endc  ENDM @@ -283,10 +283,6 @@ checktime: MACRO  	db \1 ; time  ENDM -checkmorn EQUS "checktime MORN" -checkday  EQUS "checktime DAY" -checknite EQUS "checktime NITE" -  	enum checkpoke_command ; $2c  checkpoke: MACRO  	db checkpoke_command @@ -295,23 +291,21 @@ ENDM  	enum givepoke_command ; $2d  givepoke: MACRO +if _NARG == 2 +	givepoke \1, \2, NO_ITEM, FALSE +elif _NARG == 3 +	givepoke \1, \2, \3, FALSE +else  	db givepoke_command  	db \1 ; pokemon  	db \2 ; level -	if _NARG >= 3  	db \3 ; item -	if _NARG >= 4  	db \4 ; trainer -	if \4 +if \4  	dw \5 ; trainer_name_pointer  	dw \6 ; pkmn_nickname -	endc -	else -	db 0 -	endc -	else -	db 0, 0 -	endc +endc +endc  ENDM  	enum giveegg_command ; $2e @@ -389,19 +383,19 @@ ENDM  warpmod: MACRO  	db warpmod_command  	db \1 ; warp_id -	map \2 ; map +	map_id \2 ; map  ENDM  	enum blackoutmod_command ; $3b  blackoutmod: MACRO  	db blackoutmod_command -	map \1 ; map +	map_id \1 ; map  ENDM  	enum warp_command ; $3c  warp: MACRO  	db warp_command -	map \1 ; map +	map_id \1 ; map  	db \2 ; x  	db \3 ; y  ENDM @@ -477,11 +471,11 @@ ENDM  	enum refreshscreen_command ; $48  refreshscreen: MACRO +if _NARG == 0 +	refreshscreen 0 +else  	db refreshscreen_command -if _NARG == 1  	db \1 ; dummy -else -	db 0  endc  ENDM @@ -520,10 +514,10 @@ yesorno: MACRO  	db yesorno_command  ENDM -	enum loadmenudata_command ; $4f -loadmenudata: MACRO -	db loadmenudata_command -	dw \1 ; data +	enum loadmenu_command ; $4f +loadmenu: MACRO +	db loadmenu_command +	dw \1 ; menu_header  ENDM  	enum closewindow_command ; $50 @@ -651,14 +645,14 @@ scripttalkafter: MACRO  	db scripttalkafter_command  ENDM -	enum end_if_just_battled_command ; $66 -end_if_just_battled: MACRO -	db end_if_just_battled_command +	enum endifjustbattled_command ; $66 +endifjustbattled: MACRO +	db endifjustbattled_command  ENDM -	enum check_just_battled_command ; $67 -check_just_battled: MACRO -	db check_just_battled_command +	enum checkjustbattled_command ; $67 +checkjustbattled: MACRO +	db checkjustbattled_command  ENDM  	enum setlasttalked_command ; $68 @@ -751,9 +745,9 @@ showemote: MACRO  	db \3 ; time  ENDM -	enum spriteface_command ; $76 -spriteface: MACRO -	db spriteface_command +	enum turnobject_command ; $76 +turnobject: MACRO +	db turnobject_command  	db \1 ; object id  	db \2 ; facing  ENDM @@ -920,9 +914,9 @@ reloadandreturn: MACRO  	db \1 ; which_method  ENDM -	enum end_all_command ; $93 -end_all: MACRO -	db end_all_command +	enum endall_command ; $93 +endall: MACRO +	db endall_command  ENDM  	enum pokemart_command ; $94 @@ -986,12 +980,12 @@ ENDM  	enum verbosegiveitem_command ; $9e  verbosegiveitem: MACRO +if _NARG == 1 +	verbosegiveitem \1, 1 +else  	db verbosegiveitem_command  	db \1 ; item -if _NARG == 2  	db \2 ; quantity -else -	db 1  endc  ENDM @@ -1006,7 +1000,7 @@ ENDM  swarm: MACRO  	db swarm_command  	db \1 ; flag -	map \2 ; map +	map_id \2 ; map  ENDM  	enum halloffame_command ; $a1 @@ -1023,7 +1017,7 @@ ENDM  warpfacing: MACRO  	db warpfacing_command  	db \1 ; facing -	map \2 ; map +	map_id \2 ; map  	db \3 ; x  	db \4 ; y  ENDM @@ -1062,7 +1056,7 @@ wait: MACRO  	db \1 ; duration  ENDM -	enum check_save_command ; $a9 -check_save: MACRO -	db check_save_command +	enum checksave_command ; $a9 +checksave: MACRO +	db checksave_command  ENDM diff --git a/macros/scripts/gfx_anims.asm b/macros/scripts/gfx_anims.asm index 943a000a9..8f33512ec 100644 --- a/macros/scripts/gfx_anims.asm +++ b/macros/scripts/gfx_anims.asm @@ -4,7 +4,7 @@ frame: MACRO  	db \1  x = \2  if _NARG > 2 -rept _NARG +- 2 +rept _NARG + -2  x = x | (1 << (\3 + 1))  	shift  endr diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm index 31a1f16d9..d5f5b00e1 100644 --- a/macros/scripts/maps.asm +++ b/macros/scripts/maps.asm @@ -1,4 +1,4 @@ -map: MACRO +map_id: MACRO  ;\1: map id  	db GROUP_\1, MAP_\1  ENDM @@ -6,7 +6,8 @@ ENDM  scene_script: MACRO  ;\1: script pointer -	dw \1, 0 +	dw \1 +	dw 0 ; filler  ENDM  callback: MACRO @@ -15,19 +16,19 @@ callback: MACRO  	dbw \1, \2  ENDM -warp_def: MACRO +warp_event: MACRO  ;\1: x: left to right, starts at 0  ;\2: y: top to bottom, starts at 0 -;\3: warp destination: starts at 1 -;\4: map id: from constants/map_constants.asm -	db \2, \1, \3 -	map \4 +;\3: map id: from constants/map_constants.asm +;\4: warp destination: starts at 1 +	db \2, \1, \4 +	map_id \3  ENDM  coord_event: MACRO  ;\1: x: left to right, starts at 0  ;\2: y: top to bottom, starts at 0 -;\3: scene id: controlled by setscene/setmapscene +;\3: scene id: a SCENE_* constant; controlled by setscene/setmapscene  ;\4: script pointer  	db \3, \2, \1  	db 0 ; filler @@ -76,32 +77,32 @@ ENDM  trainer: MACRO -;\1: flag: an EVENT_BEAT_* constant -;\2: trainer group -;\3: trainer id +;\1: trainer group +;\2: trainer id +;\3: flag: an EVENT_BEAT_* constant  ;\4: seen text  ;\5: win text  ;\6: loss text  ;\7: after-battle text -	dw \1 -	db \2, \3 +	dw \3 +	db \1, \2  	dw \4, \5, \6, \7  ENDM  itemball: MACRO  ;\1: item: from constants/item_constants.asm  ;\2: quantity: default 1 -if _NARG == 2 -	db \1, \2 +if _NARG == 1 +	itemball \1, 1  else -	db \1, 1 +	db \1, \2  endc  ENDM  hiddenitem: MACRO -;\1: flag: an EVENT_* constant -;\2: item: from constants/item_constants.asm -	dwb \1, \2 +;\1: item: from constants/item_constants.asm +;\2: flag: an EVENT_* constant +	dwb \2, \1  ENDM  elevfloor: MACRO @@ -109,7 +110,7 @@ elevfloor: MACRO  ;\2: warp destination: starts at 1  ;\3: map id  	db \1, \2 -	map \3 +	map_id \3  ENDM  conditional_event: MACRO diff --git a/macros/scripts/trade_anims.asm b/macros/scripts/trade_anims.asm index 94c9070aa..633047b82 100644 --- a/macros/scripts/trade_anims.asm +++ b/macros/scripts/trade_anims.asm @@ -21,7 +21,7 @@ tradeanim_enter_link_tube: MACRO  	db tradeanim_enter_link_tube_command  ENDM -__enum__ set $5 +	enum_start $05  	enum tradeanim_exit_link_tube_command ; $05  tradeanim_exit_link_tube: MACRO @@ -33,14 +33,14 @@ tradeanim_tube_to_ot: MACRO  	db tradeanim_tube_to_ot_command  ENDM -__enum__ set $0e +	enum_start $0e  	enum tradeanim_tube_to_player_command ; $0e  tradeanim_tube_to_player: MACRO  	db tradeanim_tube_to_player_command  ENDM -__enum__ set $16 +	enum_start $16  	enum tradeanim_sent_to_ot_text_command ; $16  tradeanim_sent_to_ot_text: MACRO @@ -92,7 +92,7 @@ tradeanim_scroll_out_right: MACRO  	db tradeanim_scroll_out_right_command  ENDM -__enum__ set $21 +	enum_start $21  	enum tradeanim_wait_80_command ; $21  tradeanim_wait_80: MACRO @@ -119,7 +119,7 @@ tradeanim_wait_anim: MACRO  	db tradeanim_wait_anim_command  ENDM -__enum__ set $27 +	enum_start $27  	enum tradeanim_poof_command ; $27  tradeanim_poof: MACRO @@ -185,7 +185,7 @@ mobiletradeanim_sendmon: MACRO  	db mobiletradeanim_sendmon_command  ENDM -__enum__ set $05 +	enum_start $05  	enum mobiletradeanim_05_command ; $05  mobiletradeanim_05: MACRO @@ -207,7 +207,7 @@ mobiletradeanim_receivemon: MACRO  	db mobiletradeanim_receivemon_command  ENDM -__enum__ set $0b +	enum_start $0b  	enum mobiletradeanim_showgetmon_command ; $0b  mobiletradeanim_showgetmon: MACRO diff --git a/macros/wram.asm b/macros/wram.asm index 136e42e6a..8936bfd14 100755 --- a/macros/wram.asm +++ b/macros/wram.asm @@ -103,12 +103,11 @@ battle_struct: MACRO  ENDM  box: MACRO -\1::  \1Count::           db  \1Species::         ds MONS_PER_BOX + 1  \1Mons::  \1Mon1::            box_struct \1Mon1 -\1Mon2::            ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX +- 1) +\1Mon2::            ds BOXMON_STRUCT_LENGTH * (MONS_PER_BOX + -1)  \1MonOT::           ds NAME_LENGTH * MONS_PER_BOX  \1MonNicknames::    ds MON_NAME_LENGTH * MONS_PER_BOX  \1MonNicknamesEnd:: @@ -176,7 +175,7 @@ channel_struct: MACRO  ENDM  battle_tower_struct: MACRO -\1Name:: ds NAME_LENGTH +- 1 +\1Name:: ds NAME_LENGTH + -1  \1TrainerClass:: ds 1  \1Mon1:: party_struct \1Mon1  \1Mon1Name:: ds MON_NAME_LENGTH @@ -222,7 +221,7 @@ hof_mon: MACRO  \1ID::       dw  \1DVs::      dw  \1Level::    db -\1Nickname:: ds MON_NAME_LENGTH +- 1 +\1Nickname:: ds MON_NAME_LENGTH + -1  \1End::  ENDM @@ -238,7 +237,7 @@ hall_of_fame: MACRO  ENDM  link_battle_record: MACRO -\1Name::   ds NAME_LENGTH +- 1 +\1Name::   ds NAME_LENGTH + -1  \1ID::     dw  \1Wins::   dw  \1Losses:: dw @@ -285,7 +284,6 @@ slot_reel: MACRO  ENDM  object_struct: MACRO -\1Struct::  \1Sprite::            db  \1MapObjectIndex::    db  \1SpriteTile::        db @@ -323,7 +321,6 @@ object_struct: MACRO  ENDM  map_object: MACRO -\1Object::  \1ObjectStructID::  db  \1ObjectSprite::    db  \1ObjectYCoord::    db | 
